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// Licensed under the Apache License, Version 2.0, see LICENSE for details.
// SPDX-License-Identifier: Apache-2.0
//
// This module implements the ping mechanism. Once enabled, this module uses an
// LFSR-based PRNG to
//
// a) determine the next peripheral index to be pinged (can be an alert receiver or an
// escalation sender). If it is detected that a particular peripheral is disabled,
// another index will be drawn from the PRNG.
//
// b) determine the amount of pause cycles to wait before pinging the peripheral selected in a).
//
// Once the ping timer waited for the amount of pause cycles determined in b), it asserts
// the ping enable signal of the peripheral determined in a). If that peripheral does
// not respond within the ping timeout window, an internal alert will be raised.
//
// Further, if a spurious ping_ok signal is detected (i.e., a ping ok that has not been
// requested), the ping timer will also raise an internal alert.
//
`include "prim_assert.sv"
module alert_handler_ping_timer import alert_handler_pkg::*; #(
// Compile time random constants, to be overridden by topgen.
parameter lfsr_seed_t RndCnstLfsrSeed = RndCnstLfsrSeedDefault,
parameter lfsr_perm_t RndCnstLfsrPerm = RndCnstLfsrPermDefault,
// Enable this for DV, disable this for long LFSRs in FPV
parameter bit MaxLenSVA = 1'b1,
// Can be disabled in cases where entropy
// inputs are unused in order to not distort coverage
// (the SVA will be unreachable in such cases)
parameter bit LockupSVA = 1'b1
) (
input clk_i,
input rst_ni,
output logic edn_req_o, // request to EDN
input edn_ack_i, // ack from EDN
input [LfsrWidth-1:0] edn_data_i, // from EDN
input en_i, // enable ping testing
input [NAlerts-1:0] alert_ping_en_i, // determines which alerts to ping
input [PING_CNT_DW-1:0] ping_timeout_cyc_i, // timeout in cycles
input [PING_CNT_DW-1:0] wait_cyc_mask_i, // mask to shorten the counters in DV / FPV
output logic [NAlerts-1:0] alert_ping_req_o, // request to alert receivers
output logic [N_ESC_SEV-1:0] esc_ping_req_o, // request to esc senders
input [NAlerts-1:0] alert_ping_ok_i, // response from alert receivers
input [N_ESC_SEV-1:0] esc_ping_ok_i, // response from esc senders
output logic alert_ping_fail_o, // any of the alert receivers failed
output logic esc_ping_fail_o // any of the esc senders failed
);
localparam int unsigned IdDw = $clog2(NAlerts);
// Entropy reseeding is triggered every time this counter expires.
// The expected wait time between pings is 2**(PING_CNT_DW-1) on average.
// We do not need to reseed the LFSR very often, and the constant below is chosen
// such that on average the LFSR is reseeded every 16th ping.
localparam int unsigned ReseedLfsrExtraBits = 3;
localparam int unsigned ReseedLfsrWidth = PING_CNT_DW + ReseedLfsrExtraBits;
// The number of bits needed for an index into the esc senders
localparam int unsigned EscSenderIdxWidth = $clog2(N_ESC_SEV);
// A few smoke checks for the DV mask:
// 1) make sure the value is a right-aligned mask.
// this can be done by checking that mask+1 is a power of 2.
// 2) also make sure that the value is always >= 0x7.
`ASSERT(WaitCycMaskMin_A, wait_cyc_mask_i >= 'h7)
`ASSERT(WaitCycMaskIsRightAlignedMask_A, $onehot(32'(wait_cyc_mask_i) + 1))
////////////////////
// Reseed counter //
////////////////////
logic reseed_en;
logic [ReseedLfsrWidth-1:0] reseed_timer_d, reseed_timer_q;
assign reseed_timer_d = (reseed_timer_q > '0) ? reseed_timer_q - 1'b1 :
(reseed_en) ? {wait_cyc_mask_i,
{ReseedLfsrExtraBits{1'b1}}} : '0;
assign edn_req_o = (reseed_timer_q == '0);
assign reseed_en = edn_req_o & edn_ack_i;
always_ff @(posedge clk_i or negedge rst_ni) begin : p_regs
if (!rst_ni) begin
reseed_timer_q <= '0;
end else begin
reseed_timer_q <= reseed_timer_d;
end
end
///////////////////////////
// Tandem LFSR Instances //
///////////////////////////
logic cnt_set, lfsr_err;
logic [LfsrWidth-1:0] entropy;
logic [PING_CNT_DW + IdDw - 1:0] lfsr_state;
assign entropy = (reseed_en) ? edn_data_i[LfsrWidth-1:0] : '0;
// SEC_CM: PING_TIMER.LFSR.REDUN
// We employ two redundant LFSRs to guard against FI attacks.
// If any of the two is glitched and the two LFSR states do not agree,
// the FSM below is moved into a terminal error state and all ping alerts
// are permanently asserted.
prim_double_lfsr #(
.LfsrDw ( LfsrWidth ),
.EntropyDw ( LfsrWidth ),
.StateOutDw ( PING_CNT_DW + IdDw ),
.DefaultSeed ( RndCnstLfsrSeed ),
.StatePermEn ( 1'b1 ),
.StatePerm ( RndCnstLfsrPerm ),
.MaxLenSVA ( MaxLenSVA ),
.LockupSVA ( LockupSVA ),
.ExtSeedSVA ( 1'b0 ), // ext seed is unused
.EnableAlertTriggerSVA ( 1'b0 )
) u_prim_double_lfsr (
.clk_i,
.rst_ni,
.seed_en_i ( 1'b0 ),
.seed_i ( '0 ),
.lfsr_en_i ( reseed_en || cnt_set ),
.entropy_i ( entropy ),
.state_o ( lfsr_state ),
.err_o ( lfsr_err )
);
logic [IdDw-1:0] id_to_ping_d, id_to_ping_q;
// The subtraction below ensures that the alert ID is always in range. If
// all alerts are enabled, an alert ID drawn in this way will always be
// valid. This comes at the cost of a bias towards certain alert IDs that
// will be pinged twice as often on average - but it ensures that we have
// less alert IDs that need to be skipped since they are invalid.
assign id_to_ping_d = (lfsr_state[PING_CNT_DW +: IdDw] >= NAlerts) ?
lfsr_state[PING_CNT_DW +: IdDw] - NAlerts :
lfsr_state[PING_CNT_DW +: IdDw];
// we need to hold the ID stable while the ping is ongoing since this will result in
// spurious ping responses otherwise.
always_ff @(posedge clk_i or negedge rst_ni) begin : p_id_reg
if (!rst_ni) begin
id_to_ping_q <= '0;
end else begin
if (cnt_set) begin
id_to_ping_q <= id_to_ping_d;
end
end
end
// align the enable mask with powers of two for the indexing operation below.
logic [2**IdDw-1:0] enable_mask;
assign enable_mask = (2**IdDw)'(alert_ping_en_i);
// check if the randomly drawn alert ID is actually valid and the alert is enabled
logic id_vld;
assign id_vld = enable_mask[id_to_ping_q];
//////////////////////////////////
// Escalation Counter Instances //
//////////////////////////////////
// As opposed to the alert ID, the escalation sender ID to be pinged is not drawn at random.
// Rather, we cycle through the escalation senders one by one in a deterministic fashion.
// This allows us to provide guarantees needed for the ping timeout / auto escalation feature
// implemented at the escalation receiver side.
//
// In particular, with N_ESC_SEV escalation senders in the design, we can guarantee
// that each escalation channel will be pinged at least once every
//
// N_ESC_SEV x (NUM_WAIT_COUNT + NUM_TIMEOUT_COUNT) x 2**PING_CNT_DW
//
// cycles - independently of the reseeding operation.
//
// - N_ESC_SEV: # escalation channels to ping.
// - NUM_WAIT_COUNT: # wait counts between subsequent escalation channel pings.
// - NUM_TIMEOUT_COUNT: # timeout counts between subsequent escalation channel pings.
// - 2**PING_CNT_DW: # maximum counter value.
//
// This guarantee is used inside the escalation receivers to monitor the pings sent out by the
// alert handler. I.e., once the alert handler has started to send out pings, each escalation
// receiver employs a timeout window within which it expects the next ping to arrive. If
// escalation pings cease to arrive at an escalation receiver for any reason, this will
// automatically trigger the associated escalation countermeasure.
//
// In order to have enough margin, the escalation receiver timeout counters use a threshold that
// is 4x higher than the value calculated above. With N_ESC_SEV = 4, PING_CNT_DW = 16 and
// NUM_WAIT_COUNT = NUM_TIMEOUT_COUNT = 2 this amounts to a 22bit timeout threshold.
//
// We employ two redundant counters to guard against FI attacks.
// If any of the two is glitched and the two counter states do not agree,
// the FSM below is moved into a terminal error state and all ping alerts
// are permanently asserted.
logic esc_cnt_en, esc_cnt_clr, esc_cnt_error;
logic [EscSenderIdxWidth-1:0] esc_cnt;
assign esc_cnt_clr = (esc_cnt >= EscSenderIdxWidth'(N_ESC_SEV-1)) && esc_cnt_en;
// SEC_CM: PING_TIMER.CTR.REDUN
prim_count #(
.Width(EscSenderIdxWidth),
// The alert handler behaves differently than other comportable IP. I.e., instead of sending out
// an alert signal, this condition is handled internally in the alert handler.
.EnableAlertTriggerSVA(0),
// Pass a parameter to disable coverage for some assertions that are unreachable because set_i
// and decr_en_i are tied to zero.
.PossibleActions(prim_count_pkg::Clr |
prim_count_pkg::Incr)
) u_prim_count_esc_cnt (
.clk_i,
.rst_ni,
.clr_i(esc_cnt_clr),
.set_i(1'b0),
.set_cnt_i('0),
.incr_en_i(esc_cnt_en),
.decr_en_i(1'b0),
.step_i(EscSenderIdxWidth'(1)),
.commit_i(1'b1),
.cnt_o(esc_cnt),
.cnt_after_commit_o(),
.err_o(esc_cnt_error)
);
/////////////////////////////
// Timer Counter Instances //
/////////////////////////////
// We employ two redundant counters to guard against FI attacks.
// If any of the two is glitched and the two counter states do not agree,
// the FSM below is moved into a terminal error state and all ping alerts
// are permanently asserted.
logic [PING_CNT_DW-1:0] cnt, cnt_setval;
logic wait_cnt_set, timeout_cnt_set, timer_expired, cnt_error;
assign timer_expired = (cnt == '0);
assign cnt_set = wait_cnt_set || timeout_cnt_set;
// SEC_CM: PING_TIMER.CTR.REDUN
prim_count #(
.Width(PING_CNT_DW),
// The alert handler behaves differently than other comportable IP. I.e., instead of sending out
// an alert signal, this condition is handled internally in the alert handler.
.EnableAlertTriggerSVA(0),
// Pass a parameter to disable coverage for some assertions that are unreachable because clr_i
// and incr_en_i are tied to zero.
.PossibleActions(prim_count_pkg::Set |
prim_count_pkg::Decr)
) u_prim_count_cnt (
.clk_i,
.rst_ni,
.clr_i(1'b0),
.set_i(cnt_set),
.set_cnt_i(cnt_setval),
.incr_en_i(1'b0),
.decr_en_i(1'b1), // we are counting down here.
.step_i(PING_CNT_DW'(1'b1)),
.commit_i(1'b1),
.cnt_o(cnt),
.cnt_after_commit_o(),
.err_o(cnt_error)
);
// the constant offset ensures a minimum cycle spacing between pings.
logic unused_bits;
logic [PING_CNT_DW-1:0] wait_cyc;
assign wait_cyc = (lfsr_state[PING_CNT_DW-1:0] | PING_CNT_DW'(3'b100));
assign unused_bits = lfsr_state[2];
// note that the masks are used for DV/FPV only in order to reduce the state space.
assign cnt_setval = (wait_cnt_set) ? (wait_cyc & wait_cyc_mask_i) : ping_timeout_cyc_i;
////////////////////////////
// Ping and Timeout Logic //
////////////////////////////
logic alert_ping_en, esc_ping_en;
logic spurious_alert_ping, spurious_esc_ping;
// generate ping enable vector
assign alert_ping_req_o = NAlerts'(alert_ping_en) << id_to_ping_q;
assign esc_ping_req_o = N_ESC_SEV'(esc_ping_en) << esc_cnt;
// under normal operation, these signals should never be asserted.
// we place hand instantiated buffers here such that these signals are not
// optimized away during synthesis (these buffers will receive a keep or size_only
// attribute in our Vivado and DC synthesis flows).
prim_buf u_prim_buf_spurious_alert_ping (
.in_i(|(alert_ping_ok_i & ~alert_ping_req_o)),
.out_o(spurious_alert_ping)
);
prim_buf u_prim_buf_spurious_esc_ping (
.in_i(|(esc_ping_ok_i & ~esc_ping_req_o)),
.out_o(spurious_esc_ping)
);
// SEC_CM: PING_TIMER.FSM.SPARSE
// Encoding generated with:
// $ ./util/design/sparse-fsm-encode.py -d 5 -m 6 -n 9 \
// -s 728582219 --language=sv
//
// Hamming distance histogram:
//
// 0: --
// 1: --
// 2: --
// 3: --
// 4: --
// 5: |||||||||||||||||||| (60.00%)
// 6: ||||||||||||| (40.00%)
// 7: --
// 8: --
// 9: --
//
// Minimum Hamming distance: 5
// Maximum Hamming distance: 6
// Minimum Hamming weight: 2
// Maximum Hamming weight: 6
//
localparam int StateWidth = 9;
typedef enum logic [StateWidth-1:0] {
InitSt = 9'b011001011,
AlertWaitSt = 9'b110000000,
AlertPingSt = 9'b101110001,
EscWaitSt = 9'b010110110,
EscPingSt = 9'b000011101,
FsmErrorSt = 9'b101101110
} state_e;
state_e state_d, state_q;
always_comb begin : p_fsm
// default
state_d = state_q;
wait_cnt_set = 1'b0;
timeout_cnt_set = 1'b0;
esc_cnt_en = 1'b0;
alert_ping_en = 1'b0;
esc_ping_en = 1'b0;
// this captures spurious ping responses
alert_ping_fail_o = spurious_alert_ping;
esc_ping_fail_o = spurious_esc_ping;
unique case (state_q)
// wait until activated
// we never return to this state
// once activated!
InitSt: begin
if (en_i) begin
state_d = AlertWaitSt;
wait_cnt_set = 1'b1;
end
end
// wait for random amount of cycles
AlertWaitSt: begin
if (timer_expired) begin
state_d = AlertPingSt;
timeout_cnt_set = 1'b1;
end
end
// SEC_CM: ALERT_RX.INTERSIG.BKGN_CHK
// send out an alert ping request and wait for a ping
// response or a ping timeout (whatever comes first).
// if the alert ID is not valid, we drop the request and
// proceed to the next ping.
AlertPingSt: begin
alert_ping_en = id_vld;
if (timer_expired || |(alert_ping_ok_i & alert_ping_req_o) || !id_vld) begin
state_d = EscWaitSt;
wait_cnt_set = 1'b1;
if (timer_expired) begin
alert_ping_fail_o = 1'b1;
end
end
end
// wait for random amount of cycles
EscWaitSt: begin
if (timer_expired) begin
state_d = EscPingSt;
timeout_cnt_set = 1'b1;
end
end
// SEC_CM: ESC_TX.INTERSIG.BKGN_CHK
// send out an escalation ping request and wait for a ping
// response or a ping timeout (whatever comes first)
EscPingSt: begin
esc_ping_en = 1'b1;
if (timer_expired || |(esc_ping_ok_i & esc_ping_req_o)) begin
state_d = AlertWaitSt;
wait_cnt_set = 1'b1;
esc_cnt_en = 1'b1;
if (timer_expired) begin
esc_ping_fail_o = 1'b1;
end
end
end
// SEC_CM: PING_TIMER.FSM.LOCAL_ESC
// terminal FSM error state.
// if we for some reason end up in this state (e.g. malicious glitching)
// we are going to assert both ping fails continuously
FsmErrorSt: begin
alert_ping_fail_o = 1'b1;
esc_ping_fail_o = 1'b1;
end
default: begin
state_d = FsmErrorSt;
alert_ping_fail_o = 1'b1;
esc_ping_fail_o = 1'b1;
end
endcase
// SEC_CM: PING_TIMER.FSM.LOCAL_ESC
// if the two LFSR or counter states do not agree,
// we move into the terminal state.
if (lfsr_err || cnt_error || esc_cnt_error) begin
state_d = FsmErrorSt;
alert_ping_fail_o = 1'b1;
esc_ping_fail_o = 1'b1;
end
end
///////////////////
// FSM Registers //
///////////////////
// The alert handler behaves differently than other comportable IP. I.e., instead of sending out
// an alert signal, this condition is handled internally in the alert handler. The
// EnableAlertTriggerSVA parameter is therefore set to 0.
`PRIM_FLOP_SPARSE_FSM(u_state_regs, state_d, state_q, state_e, InitSt, clk_i, rst_ni, 0)
////////////////
// Assertions //
////////////////
// make sure the ID width is within bounds.
`ASSERT_INIT(MaxIdDw_A, IdDw <= (LfsrWidth - PING_CNT_DW))
// only one module is pinged at a time.
`ASSERT(PingOH0_A, $onehot0({alert_ping_req_o, esc_ping_req_o}))
// we should never get into the ping state without knowing which module to ping.
`ASSERT(AlertPingOH_A, alert_ping_en |-> $onehot(alert_ping_req_o))
`ASSERT(EscPingOH_A, esc_ping_en |-> $onehot(esc_ping_req_o))
endmodule : alert_handler_ping_timer
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