Datasets:
Modalities:
Text
Formats:
json
Languages:
English
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< 1K
Tags:
text-to-image
multimodal
indoor-scenes
prompt-engineering
stable-diffusion
scene-understanding
DOI:
License:
update readme
Browse files
README.md
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@@ -97,7 +97,7 @@ Note:
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- Type D prompt has 4 objects (all the object fields will have values)
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Sample Examples:
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- Type A: a football located on a bench in a basement. (object1:
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- Type B: a coffee mug beside a notebook on a wooden table in a home office. (object1: coffee mug, object2: notebook, surface: wooden table, scene: home office)
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- Type C: a jar, a coffee mug, and a bowl placed on a kitchen island in a kitchen. (object1: jar, object2: coffee mug, object3: bowl, surface: kitchen island, scene: kitchen)
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- Type D: An arrangement of an air purifier, a pair of slippers, a guitar, and a pair of shoes on a floor in a bedroom. (object1:air purifier, object2: pair of slippers, object3: guitar, object4: pair of shoes, surface: floor, scene: bedroom)
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| 97 |
- Type D prompt has 4 objects (all the object fields will have values)
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| 98 |
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| 99 |
Sample Examples:
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| 100 |
+
- Type A: a football located on a bench in a basement. (object1: football, surface: bench, scene: basement)
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| 101 |
- Type B: a coffee mug beside a notebook on a wooden table in a home office. (object1: coffee mug, object2: notebook, surface: wooden table, scene: home office)
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| 102 |
- Type C: a jar, a coffee mug, and a bowl placed on a kitchen island in a kitchen. (object1: jar, object2: coffee mug, object3: bowl, surface: kitchen island, scene: kitchen)
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| 103 |
- Type D: An arrangement of an air purifier, a pair of slippers, a guitar, and a pair of shoes on a floor in a bedroom. (object1:air purifier, object2: pair of slippers, object3: guitar, object4: pair of shoes, surface: floor, scene: bedroom)
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