id stringlengths 9 24 | opposite stringlengths 9 24 | flipping_mechanism stringclasses 10 values | context stringlengths 57 101 |
|---|---|---|---|
Optimism_Bias | Pessimism_Bias | Emotional State: Depression/Anxiety levels (Depressive Realism) | When user shows signs of depression or anxiety, flip Optimism to Pessimism |
Pessimism_Bias | Optimism_Bias | Emotional State: Low depression/anxiety, positive mood | When user shows positive mood and low anxiety, flip Pessimism to Optimism |
Neophilia | Status_Quo_Bias | Personality Trait: Openness to Experience (Big Five) | Low openness → Status Quo Bias; High openness → Neophilia |
Status_Quo_Bias | Neophilia | Personality Trait: Openness to Experience (Big Five) | High openness → Neophilia; Low openness → Status Quo Bias |
Gamblers_Fallacy | Hot_Hand_Fallacy | Perception of Agency: Random (Gambler's) vs. Skill-based (Hot Hand) | Perceived randomness → Gambler's Fallacy; Perceived skill → Hot Hand Fallacy |
Hot_Hand_Fallacy | Gamblers_Fallacy | Perception of Agency: Random (Gambler's) vs. Skill-based (Hot Hand) | Perceived skill → Hot Hand Fallacy; Perceived randomness → Gambler's Fallacy |
Spotlight_Effect | Illusion_of_Transparency | Focus: External/Behavioral vs. Internal/Mental state | Focus on external attention → Spotlight Effect; Focus on internal thoughts → Illusion of Transparency |
Illusion_of_Transparency | Spotlight_Effect | Focus: External/Behavioral vs. Internal/Mental state | Focus on internal thoughts → Illusion of Transparency; Focus on external attention → Spotlight Effect |
Halo_Effect | Horns_Effect | Valence: Initial impression positive vs. negative | Positive initial impression → Halo Effect; Negative initial impression → Horns Effect |
Horns_Effect | Halo_Effect | Valence: Initial impression positive vs. negative | Negative initial impression → Horns Effect; Positive initial impression → Halo Effect |
Overconfidence_Effect | Hard_Easy_Effect | Task Difficulty: Overconfident on hard tasks, underconfident on easy tasks | Hard tasks → Overconfidence; Easy tasks → Underconfidence (Hard-Easy Effect) |
Hard_Easy_Effect | Overconfidence_Effect | Task Difficulty: Overconfident on hard tasks, underconfident on easy tasks | Easy tasks → Underconfidence; Hard tasks → Overconfidence |
Self_Serving_Bias | Impostor_Syndrome | Self-Esteem: High self-esteem vs. Low self-esteem | High self-esteem → Self-Serving Bias; Low self-esteem → Impostor Syndrome |
Negativity_Bias | Positivity_Effect | Emotional State: Threat detection vs. Emotion regulation | Threat-focused → Negativity Bias; Emotion regulation → Positivity Effect |
Positivity_Effect | Negativity_Bias | Emotional State: Threat detection vs. Emotion regulation | Emotion regulation → Positivity Effect; Threat-focused → Negativity Bias |
Impostor_Syndrome | Self_Serving_Bias | Self-Esteem: Low self-esteem vs. High self-esteem | Low self-esteem → Impostor Syndrome; High self-esteem → Self-Serving Bias |
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