id
stringlengths
9
24
opposite
stringlengths
9
24
flipping_mechanism
stringclasses
10 values
context
stringlengths
57
101
Optimism_Bias
Pessimism_Bias
Emotional State: Depression/Anxiety levels (Depressive Realism)
When user shows signs of depression or anxiety, flip Optimism to Pessimism
Pessimism_Bias
Optimism_Bias
Emotional State: Low depression/anxiety, positive mood
When user shows positive mood and low anxiety, flip Pessimism to Optimism
Neophilia
Status_Quo_Bias
Personality Trait: Openness to Experience (Big Five)
Low openness → Status Quo Bias; High openness → Neophilia
Status_Quo_Bias
Neophilia
Personality Trait: Openness to Experience (Big Five)
High openness → Neophilia; Low openness → Status Quo Bias
Gamblers_Fallacy
Hot_Hand_Fallacy
Perception of Agency: Random (Gambler's) vs. Skill-based (Hot Hand)
Perceived randomness → Gambler's Fallacy; Perceived skill → Hot Hand Fallacy
Hot_Hand_Fallacy
Gamblers_Fallacy
Perception of Agency: Random (Gambler's) vs. Skill-based (Hot Hand)
Perceived skill → Hot Hand Fallacy; Perceived randomness → Gambler's Fallacy
Spotlight_Effect
Illusion_of_Transparency
Focus: External/Behavioral vs. Internal/Mental state
Focus on external attention → Spotlight Effect; Focus on internal thoughts → Illusion of Transparency
Illusion_of_Transparency
Spotlight_Effect
Focus: External/Behavioral vs. Internal/Mental state
Focus on internal thoughts → Illusion of Transparency; Focus on external attention → Spotlight Effect
Halo_Effect
Horns_Effect
Valence: Initial impression positive vs. negative
Positive initial impression → Halo Effect; Negative initial impression → Horns Effect
Horns_Effect
Halo_Effect
Valence: Initial impression positive vs. negative
Negative initial impression → Horns Effect; Positive initial impression → Halo Effect
Overconfidence_Effect
Hard_Easy_Effect
Task Difficulty: Overconfident on hard tasks, underconfident on easy tasks
Hard tasks → Overconfidence; Easy tasks → Underconfidence (Hard-Easy Effect)
Hard_Easy_Effect
Overconfidence_Effect
Task Difficulty: Overconfident on hard tasks, underconfident on easy tasks
Easy tasks → Underconfidence; Hard tasks → Overconfidence
Self_Serving_Bias
Impostor_Syndrome
Self-Esteem: High self-esteem vs. Low self-esteem
High self-esteem → Self-Serving Bias; Low self-esteem → Impostor Syndrome
Negativity_Bias
Positivity_Effect
Emotional State: Threat detection vs. Emotion regulation
Threat-focused → Negativity Bias; Emotion regulation → Positivity Effect
Positivity_Effect
Negativity_Bias
Emotional State: Threat detection vs. Emotion regulation
Emotion regulation → Positivity Effect; Threat-focused → Negativity Bias
Impostor_Syndrome
Self_Serving_Bias
Self-Esteem: Low self-esteem vs. High self-esteem
Low self-esteem → Impostor Syndrome; High self-esteem → Self-Serving Bias