--- license: apache-2.0 viewer: false tags: - unity-ml-agents - ml-agents - reinforcement-learning - causal-gpt-rl --- # Causal GPT-RL — Unity ML-Agents environments Public **materials** for running Causal GPT-RL policies in Unity ML-Agents. Each environment is a **model-removed Unity build** — the engine binary with no baked-in policy; the policy is supplied at run time. All eight environments are paired with their **stock built-in policies**, and the four discrete-action ones additionally ship a logits-exposing variant under `tier_policies/`. **Environments** | Environment | Build | Stock policy | Agents | Observation | Action | |---|---|---|---:|---|---| | Crawler | `Crawler/` | `Crawler.onnx` | 10 | `158` (`126 + 32`) | `Box(20)` continuous | | 3DBallHard | `3DBallHard/` | `3DBallHard.onnx` | 12 | `45` (`27 + 18`) | `Box(2)` continuous | | PushBlock | `PushBlock/` | `PushBlock.onnx` | 32 | `210` (`105 + 105`) | `Discrete(7)` | | DungeonEscape | `DungeonEscape/` | `DungeonEscape.onnx` | 36 | `371` | `Discrete(7)` | | SoccerTwos | `SoccerTwos/` | `SoccerTwos.onnx` | 32 | `336` (`264 + 72`) | `MultiDiscrete([3,3,3])` | | Pyramids | `Pyramids/` | `Pyramids.onnx` | 16 | `172` (`56 + 56 + 56 + 4`) | `Discrete(5)` | | Worm | `Worm/` | `Worm.onnx` | 10 | `64` | `Box(9)` continuous | | Walker | `Walker/` | `Walker.onnx` | 10 | `243` | `Box(39)` continuous | **Companion repos** - Policy (ONNX): [ccnets/causal-gpt-rl-unity](https://huggingface.co/ccnets/causal-gpt-rl-unity) - Recorded trajectories + reproduction recipe: [ccnets/causal-gpt-rl-unity-datasets](https://huggingface.co/datasets/ccnets/causal-gpt-rl-unity-datasets) **Reproduce** — record trajectories from these builds with the collection & measurement recipe: [examples/unity_collection](https://github.com/ccnets-team/causal-gpt-rl/tree/main/examples/unity_collection). ## Layout ```text Crawler/ # release-23 model-removed Unity build Crawler.exe UnityPlayer.dll UnityCrashHandler64.exe Crawler_Data/ MonoBleedingEdge/ Crawler.onnx # stock built-in policy (ml-agents-release_23) 3DBallHard/ # model-removed Unity build 3DBallHard.exe UnityPlayer.dll UnityCrashHandler64.exe 3DBallHard_Data/ MonoBleedingEdge/ 3DBallHard.onnx # stock built-in policy (ml-agents-release_23) DungeonEscape/ # release-23 model-removed Unity build UnityEnvironment.exe UnityPlayer.dll UnityCrashHandler64.exe UnityEnvironment_Data/ MonoBleedingEdge/ DungeonEscape.onnx # release-23 built-in stock policy SoccerTwos/ # release-23 model-removed Unity build UnityEnvironment.exe UnityPlayer.dll UnityCrashHandler64.exe UnityEnvironment_Data/ MonoBleedingEdge/ SoccerTwos.onnx # release-23 stock policy, ORT-compatible outputs PushBlock/ # release-23 model-removed Unity build PushBlock.exe UnityPlayer.dll UnityCrashHandler64.exe PushBlock_Data/ MonoBleedingEdge/ PushBlock.onnx # stock built-in policy (ml-agents-release_23) Pyramids/ # release-23 model-removed Unity build Pyramids.exe Pyramids_Data/ Pyramids.onnx # release-23 stock policy Worm/ # release-23 model-removed Unity build Worm.exe Worm_Data/ Worm.onnx # release-23 stock policy Walker/ # release-23 model-removed Unity build Walker.exe Walker_Data/ Walker.onnx # release-23 stock policy tier_policies/ # logits-exposing variants of the discrete policies PushBlock.onnx Pyramids.onnx DungeonEscape.onnx SoccerTwos.onnx README.md # calibrated temperature bands per tier LICENSE # Apache-2.0 NOTICE # attributions + modification notice README.md ``` Each build is **model-removed**: no policy is baked in — supply one at run time (the stock policy here, or the Causal GPT-RL policy from the model repo). All launch headless. ## Crawler - Scene: **10 agents**, observation **158**-d (sensor channels `126 + 32`), action `Box(20)` continuous, behavior `Crawler?team=0`. In the companion dataset the observation is stored as `Tuple(Box(126), Box(32))`. - Built from the customized **ML-Agents release-23** project with the baked model removed. `Crawler.onnx` is the unmodified release-23 stock policy used as the collection driver; size `2,472,183` bytes, SHA-256 `df5dd19f28e89678f96b794e911564c21d0039160e88d99fe04f3939442ffdd7`. ## 3DBallHard - Scene: **12 agents**, observation **45**-d (sensor channels `27 + 18`), action `Box(2)` continuous, behavior `3DBallHard?team=0`. - Built from the customized **ML-Agents release-23** project with the baked model removed. `3DBallHard.onnx` is the unmodified release-23 stock policy used as the collection driver; SHA-256 `380aed53f8bcfd3b42a7eb758923c2eb7a98abe91c44b44ba2288924e65de701`. - The ONNX takes the two sensor channels as **separate inputs** — `obs_0 [27]` and `obs_1 [18]`, not one concatenated `[45]` vector. It returns `continuous_actions` (sampled) and `deterministic_continuous_actions` (greedy), both `float32[B, 2]`. ## PushBlock - Scene: **32 agents**, observation **210**-d (two sensors `105 + 105`), action a single `Discrete(7)` branch (0 = no-op; 1–6 = move/turn), behavior `PushBlock?team=0`. In the companion dataset the observation is stored as `Tuple(Box(105), Box(105))`. - Built from the customized **ML-Agents release-23** project with the baked model removed. `PushBlock.onnx` is the unmodified release-23 stock policy used as the collection driver; SHA-256 `1c8230f87d3067343f8b8b8ebf0839843c855d4d7912111546a7522e30e4bfbe`. - The stock ONNX emits `Discrete(7)` actions for external Python control of the model-removed build. ## DungeonEscape - Scene: **36 agents** arranged as **12 arenas x 3 cooperative agents**, observation **371**-d, action a single `Discrete(7)` branch. - Built from the customized **ML-Agents release-23** project with the baked model removed. `DungeonEscape.onnx` is the release-23 built-in policy used as the collection driver; SHA-256 `141e3595dbaa3ea369b2c5599e6e750b53b8a9c41414a6b5c7043617860691ab`. - The three agents in each arena share a cooperative objective while each policy invocation receives its own ego observation. - Evaluation tutorial: [examples/unity](https://github.com/ccnets-team/causal-gpt-rl/tree/main/examples/unity). ## SoccerTwos - Scene: **32 agents** arranged as **eight 2-vs-2 fields**, observation channels `264 + 72 = 336`, action `MultiDiscrete([3,3,3])`; behaviors are `SoccerTwos?team=0` and `SoccerTwos?team=1` with 16 agents each. - Built from the customized **ML-Agents release-23** project with the baked model removed. `SoccerTwos.onnx` is the release-23 stock policy used as the public opponent and collection driver. - The stock graph is computation-equivalent to the release-23 source policy; only dangling output declarations that reference no graph values were removed so current ONNX Runtime versions can load it. - Causal-vs-stock tutorial: [examples/unity](https://github.com/ccnets-team/causal-gpt-rl/tree/main/examples/unity). ## Pyramids - Scene: **16 agents**, observation channels `56 + 56 + 56 + 4 = 172`, action `Discrete(5)`. The stock release-23 policy is redistributed unmodified; SHA-256 `0ab9ec55f788018cd0b01ebe28b198b4714e85f27f48710d1ebc27fd455a0e07`. ## Worm - Scene: **10 agents**, one `64`-d observation sensor and continuous `Box(9)` action. The stock release-23 policy is redistributed unmodified; SHA-256 `a5dd14742d9e3d1d1ca4840bca600b669b37d630977091ee10286ed7a833411f`. ## Walker - Scene: **10 agents**, one `243`-d observation sensor and continuous `Box(39)` action. The stock release-23 policy is redistributed unmodified; SHA-256 `28f675937108a850e5c3ea2894a78552f51290c0d6220ebf3ee2c223d016c434`. ## Running an unsigned build (Windows) These builds are **not code-signed**, so Windows SmartScreen may warn on first launch ("Windows protected your PC" → *More info* → *Run anyway*). Verify the download before running. ## Provenance & scope - The builds were produced from **customized ML-Agents projects**. All eight — Crawler, 3DBallHard, PushBlock, Pyramids, Worm, Walker, DungeonEscape, and SoccerTwos — derive from `ml-agents-release_23`. The distributed stock policies match their respective build contracts. Other example scenes are not included. - **Not source-rebuildable** from stock ML-Agents: the project changes live in the compiled binaries. The builds are provided as-is. - Excluded from each build: its `*_BurstDebugInformation_DoNotShip/` folder (Burst debug symbols, not for shipping). ## License The Unity builds and the stock policies (`Crawler.onnx`, `PushBlock.onnx`, `Pyramids.onnx`, `Worm.onnx`, `Walker.onnx`, `3DBallHard.onnx`, `SoccerTwos.onnx`, `DungeonEscape.onnx`) are **Apache-2.0** (Unity ML-Agents), as are the `tier_policies/` exports derived from them. See `LICENSE` and `NOTICE`. The builds are modified derivatives — the modifications are described in `NOTICE`. The Unity runtime components (`UnityPlayer.dll`, `UnityCrashHandler64.exe`, `MonoBleedingEdge/`) are redistributed as part of a built player, subject to Unity Technologies' software terms.