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////////////////////////////////////////////////// // Copyright (C) 2006 Burlex for WoWd Project ////////////////////////////////////////////////// // Class WowdThread - Base class for all threads in the // server, and allows for easy management by ThreadMgr. #include "StdAfx.h" void ThreadMgr::OnMapMgrCrea...
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#include "GenericServer.h" using namespace EibStack; CGenericServer::CGenericServer(char network_id) : _network_id(network_id), _status(STATUS_DISCONNECTED), _thread(NULL), _log(NULL), _ifc_mode(UNDEFINED_MODE) { _thread = new CHeartBeatThread(); } CGenericServer::~CGenericServer() { _thread->jo...
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// // basic_async_server.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2011 Steven Siloti (ssiloti@gmail.com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef HTTP_BASIC_ASYNC_SERVER_HPP ...
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// ResizableState.h: interface for the CResizableState class. // ///////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2000-2001 by Paolo Messina // (http://www.geocities.com/ppescher - ppescher@yahoo.com) // // The contents of this file are subject to the Artistic Lic...
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#pragma once #include "inc\fmod.hpp" #include "inc\fmod_errors.h" #include <iostream> #include "Form1.h" ref class AudioDrivers { public: FMOD::System *system; FMOD_RESULT result; unsigned int handle; Form1 form1; AudioDrivers(); AudioDrivers(Form1 *form1); void AudioDrivers::setOutputByPlugin(in...
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/****************************************************************/ /* tool_viewlib.cpp: Build the toolbars for the library browser */ /****************************************************************/ #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "program.h" #include "libcmp.h" #inc...
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#include "StdAfx.h" #include "sourcesaver.h" #include "PartFile.h" #include "emule.h" #include "Log.h" #include "updownclient.h" #include "urlclient.h" //DolphinX :: Save URL Source #include "preferences.h" #include "downloadqueue.h" #include "log.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE s...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#include "fsets.h" IMPLEMENT_ABSTRACT_CLASS(FilesSets, wxObject) FilesSets::FilesSets() { m_error = 0; NextId = 1; } FilesSets::FilesSets(const wxString& filename) { FilesSets(); Load(filename); } FilesSets::~FilesSets() { DeleteAllSets(); } int FilesSets::Error() { r...
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// Copyright (c) 2006, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of...
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//------------------------------------------------------------------------------ // nsharedmemory.cc // (C) 2004 RadonLabs GmbH //------------------------------------------------------------------------------ #include "precompiled/pchnnebula.h" #define N_IMPLEMENTS nSharedMemory #include "kernel/nkernelserver...
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/* * Find FireBalls * Copyright (c) 2011 Mateusz Szubart * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in * the Software without restriction, including without limitation the rights to use, ...
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/*============================================================================= Copyright (c) 2003 Joel de Guzman Use, modification and distribution is subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =====...
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//********************************************************* // Graviator - QPT2a - FH Salzburg // Stefan Ebner - Malte Langkabel - Christian Winkler // // ClientObjectManager // Handles everything that comes in at the ClientNetworkHandler. // Manages the objects (create, move, destroy...). // //***************...
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// ScdDynamic.cpp : Implementation of CScdDynamic #include "stdafx.h" #include "ScdSlv.h" #include "ScdDynamic.h" ///////////////////////////////////////////////////////////////////////////// // CScdDynamic STDMETHODIMP CScdDynamic::InterfaceSupportsErrorInfo(REFIID riid) { static const IID* arr[] = ...
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#include "bconnection.h" #include "bconnectionexception.h" #include <QDateTime> #include <QThread> #include <QDebug> CLIENTLIBSHARED_EXPORT BConnection::BConnection(unsigned char clientType) : sessid(0), clientType(clientType), confirmed(false) { startTimer(B_INTERVAL_ACK_MS); } void BConnection::conn...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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#include "RigidModelEntity.h" class EnemyEntity : public RigidModelEntity { public: EnemyEntity(GameServices *gs, OgreNewt::World *collisionWorld, Ogre::SceneNode* parentNode, const Ogre::Vector3 &pos, const Ogre::Vector3 &size, const Ogre::String &name, const Ogre::String &modelFile); virtual ~EnemyEntity(); ...
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#ifndef N_GFXTYPES_H #define N_GFXTYPES_H //------------------------------------------------------------------- // OVERVIEW // Gfx related typedefs and low level classes. // // 21-Oct-00 floh + new vertex components: weight and joint index // // (C) 1999 A.Weissflog //---------------------------------...
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/************************************************************************* Mr. Flea *************************************************************************/ class mrflea_state : public driver_device { public: mrflea_state(running_machine &machine, const driver_device_config_base &config) : driver_...
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#include "OUAN_Precompiled.h" #include "GameObjectWoodBox.h" #include "../GameWorldManager.h" #include "../../Logic/LogicSubsystem.h" #include "../../Graphics/RenderComponent/RenderComponentParticleSystem.h" #include "../../Audio/AudioComponent/AudioComponent.h" using namespace OUAN; GameObjectWoodBox::G...
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#include "Settings.h" #include <qdom.h> #include <QFile> #include <iostream> using namespace std; namespace PicknPlaceGui { Settings::Settings(QString file) : m_file(file) { m_intEntry = NULL; m_skip = false; } Settings::~Settings(void) { } bool Settings::Read() { bool returnVal; Q...
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// InfantryGroup.cpp // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is d...
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#include "stdafx.h" #include <commctrl.h> #include "resource.h" #pragma comment(lib, "comctl32.lib") void finalizeUI(JSContext * cx, JSObject * uiObj) { HWND myWnd = (HWND)JS_GetPrivate(cx, uiObj); if(myWnd != NULL) SendMessage(myWnd, WM_DESTROY, 0, 0); } JSClass xDriverUI = { "xDriverUI", /* name */ ...
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//----------------------------------------------------------------------------- // // ** WARNING! ** // This file was generated automatically by a tool. // Re-running the tool will overwrite this file. // You should copy this file to a custom location // before adding any customizat...
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/* missions.hpp */ #ifndef _missions #define _missions 1 #if ( defined( __WATCOMC__ ) || defined( _MSC_VER ) ) #pragma once #endif #ifndef _scstring #include "scstring.hpp" #endif #ifndef _langenum_h_ #include "langenum.h" #endif #ifndef _strtab #include "strtab.hpp" #endif ...
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/* * Copyright 1995, 2000 Perforce Software. All rights reserved. * * This file is part of Perforce - the FAST SCM System. */ /* * msgclient.h - definitions of errors for client subsystem. */ class MsgClient { public: static ErrorId Connect; static ErrorId ZCResolve; static ErrorId Bad...
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/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * *...
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// xkeymacs.h: interface for the CXkeymacsDll class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_XKEYMACS_H__88552DEC_1233_4A0A_BE62_9EF7BC618EC6__INCLUDED_) #define AFX_XKEYMACS_H__88552DEC_1233_4A0A_BE62_9EF7BC618EC6__INCLUDED_ #if _MSC_VER > 1000 #pragma once ...
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pinewall/RemapTest
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#include "grid.h" #include <stdio.h> #include <string.h> #include "io.h" #include "models_cfg.h" #include <netcdf.h> #include <stdlib.h> #include <math.h> #define NC_ERR(e) {printf("Error: %s\n", nc_strerror(e)); exit(2);} #define MAX(a,b) ((a)>(b) ? (a) : (b)) #define MIN(a,b) ((a)<(b) ? (a) : (b)) ...
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bugbit/cipsaoscar
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // codecvt_null.cpp // Copyright © 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu) // Andrew Lumsdaine, Indiana University (lums@osl.iu.edu). // Use, modification and distribution is subject to the Boost Software // Lice...
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lince/ginga-srpp
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/****************************************************************************** Este arquivo eh parte da implementacao do ambiente declarativo do middleware Ginga (Ginga-NCL). Copyright (C) 2009 UFSCar/Lince, Todos os Direitos Reservados. Este programa eh software livre; voce pode redistribui-lo e/ou modificah-lo sob...
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#pragma once #include <string> #include <set> #define BWAPI_UNIT_COMMAND_TYPE_COUNT 46 namespace BWAPI { class UnitCommandType { public: UnitCommandType(); UnitCommandType(int id); UnitCommandType(const UnitCommandType& other); UnitCommandType& operator=(const UnitCommand...
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/* see copyright notice in squirrel.h */ #include "sqpcheader.h" #include "sqopcodes.h" #include "sqvm.h" #include "sqfuncproto.h" #include "sqclosure.h" #include "sqstring.h" #include "sqtable.h" #include "sqarray.h" #include "squserdata.h" #include "sqclass.h" SQObjectPtr _null_; SQObjectPtr _true_(t...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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// Copyright (c) 2010-2011 Zipline Games, Inc. All Rights Reserved. // http://getmoai.com #include "pch.h" #include <moaicore/MOAIDeck.h> #include <moaicore/MOAIDeckRemapper.h> #include <moaicore/MOAIDebugLines.h> #include <moaicore/MOAIGrid.h> #include <moaicore/MOAILayoutFrame.h> #include <moaicore/MOAILogM...
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kurtis99/Elecon
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#ifndef MENUALARM #define MENUALARM #include "MenuBaseClass.h" /* квалификатор virtual на самом деле наследуется и тут он только для визуальности. */ namespace Menu { class AlarmItem : public BaseClass { private: void (*ShowCurrenMe...
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/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial...
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#ifndef path_h #define path_h #include "../Utils/Structures/BezierCurve.h" class Path { }; #endif
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#ifndef _CUSTOMEDIT_H_ #define _CUSTOMEDIT_H_ #include <stdio.h> #include "Buffer.h" #include "Point.h" #include "Selection.h" #include "CharacterBorderIterator.h" #include "Longline.h" #include "WtlHelper.h" namespace EditTest { using namespace Longline; /** * 改行の扱い方の列挙。 */ enum LineEndRules ...
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BackupTheBerlios/slon
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#include "stdafx.h" #include "Detail/Engine.h" namespace { using namespace slon::log::detail; std::string extractNextLevel(const std::string& baseName, const std::string& fullName) { using namespace std; size_t index = fullName.find_first_of( ".", baseName.length() + 1 ); ...
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// ECap.h : main header file for the ECap application // #if !defined(AFX_ECAP_H__26F7522B_4704_4C9F_8577_5C617CD05CA6__INCLUDED_) #define AFX_ECAP_H__26F7522B_4704_4C9F_8577_5C617CD05CA6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' ...
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/*! @file @author Albert Semenov @date 01/2009 @module */ #pragma once #include <MyGUI.h> #include "Utility.h" namespace MyGUI { namespace Managed { class ObjectHolder { public: ObjectHolder() : object() { } ObjectHolder(System::Object ^ _obj) : object(_obj) { } ~ObjectHol...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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#ifndef _Any_H_ #define _Any_H_ #include "Prerequisites.h" #include <typeinfo> namespace RCP { class Any { public: class Content { public: virtual ~Content() {} virtual Content* clone() const = 0; virtual size_t getSize()const = 0; virtual void* getContentPtr() = 0; virtua...
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#if !defined(AFX_ADDDLG_H__5F01AA39_4048_44DF_9550_111CB24451A1__INCLUDED_) #define AFX_ADDDLG_H__5F01AA39_4048_44DF_9550_111CB24451A1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // AddDlg.h : header file // ///////////////////////////////////////////////////////////////////////////...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== #include "stdafx.h" #define __COPYBLK_CPP #include "sc_defs.h" #include "execlib.h" #include "executiv.h" #include "copyblk.h" #includ...
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#ifndef _DIAGRAMLINE_H_ #define _DIAGRAMLINE_H_ #include "DiagramEntity.h" typedef struct { int x; int y; BOOL hit; } hitParams; typedef struct { CRect rect; BOOL hit; } hitParamsRect; class CDiagramLine : public CDiagramEntity { public: CDiagramLine(); virtual ~CDiagramLine() {};...
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/* LICENSE ------- Copyright 2005 Nullsoft, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list o...
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#ifndef PATH_NAME_H #define PATH_NAME_H class PathName { private: bool unixStyle; bool onNetwork; char separator; char drive[512]; char dir[512]; char name[512]; char ext[512]; ...
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/*============================================================================= NOTE: THIS FILE IS A HANDMADE WRAPPER FOR THE ManagedITK PROJECT. Project: ManagedITK Program: Insight Segmentation & Registration Toolkit Module: itkManagedPath.cxx Language: C++/CLI Author: Dan Mueller ...
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/*******************************************************************************/ /** * @file FileInputBinary.cpp. * * @brief バイナリファイル入力クラスソースファイル. * * @date 2008/07/29. * * @version 1.00. * * @author Kentarou Nishimura. */ /**********************************************************************...
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// edebugger.h // // Copyright (c) 1998-1999 Symbian Ltd. All rights reserved. // #ifndef __EDEBUGGER_H__ #define __EDEBUGGER_H__ #include "epoc.h" #include "ddebugger.h" // global source control #define __TRACE TRACE #define __DEBUG_NEW #define __HALT_NOTIFICATION__ // host debugger supports halt no...
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/* * CustomFont.cpp * * Created on: 19 oct. 2010 * Author: Pierre */ #include "CustomFont.h" #include <cell/sysmodule.h> namespace PS3 { CustomFont::CustomFont(string path) : Font() { fontPath = path; load(); } CustomFont::~CustomFont() { } void CustomFont::load() { cellFontOpen...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: NodeClouds.cpp Version: 0.13 --------------------------------------------------------------------------- */ #de...
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yangguang-ecnu/voxelbrain
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#ifndef UNDO_H_ #define UNDO_H_ //#include "v3sets.h" #include <vector> using namespace std; struct undo { undo(){ clear(); }; typedef std::vector<unsigned int> undo_step; typedef std::vector<undo_step> undo_buffer; undo_buffer the_undo; undo_step cur_step; void clear(); //reset t...
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// Copyright (C) 2002-2009 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "IrrCompileConfig.h" #include "CSoftwareDriver.h" #ifdef _IRR_COMPILE_WITH_SOFTWARE_ #include "CSoftwareTexture.h" #include "os....
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/*实验六 实验名称:泛型程序设计和STL编程 实验类型:验证型 实验目的:了解C++标准模板STL的容器类的 使用方法;应用标准C++模板库(STL)通用算 法和函数对象实现查找和排序。 实验原理:数组类、链表、栈类和队列类以 及查找、排序算法的使用技术;C++标准模板库(STL)的 使用方法,泛型程序设计的机制。 实验内容: (1) 使用C++标准模板库(STL)中的双向对 列类(deque)编写程序实现链表类(LinkedList)。 在测试程序中声明两个整型队列A和B,分别插入5个元素, 然后把B中的元素加入A的尾部; (2) 声明一个整型数组,使用C++标准模板库(STL) 中的查找算法fi...
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// PiChatServerDlg.h : header file // #pragma once #include "afxwin.h" #include "mylist.h" #define MAX_CLIENT 100 // CPiSrvDlg dialog class CPiSrvDlg : public CDialog { // Construction public: CPiSrvDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data enum { IDD = IDD_PICHATSERVER_...
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/* OGREUPC 05 - ANIMATIONS */ #include <iostream> #include "Application.h" #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 #define WIN32_LEAN_AND_MEAN #include "windows.h" INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) #else int main(int argc, char **argv) #endif { try { Applicat...
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#include "stdafx.h" #include <locale.h> #include "emule.h" #include "OtherFunctions.h" #include "Preferences.h" #include "langids.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static HINSTANCE s_hLangDLL = NULL; CString GetResString(UINT uStringID, ...
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#ifndef FIXED_FIXED_HPP_INCLUDED #define FIXED_FIXED_HPP_INCLUDED // Copyright Joel Riendeau 2008 // Jean-Philippe Gravel 2008 // Jean-Olivier Racine 2008 // // Distributed under the New BSD License. // (See accompanying file NewBSDLicense.txt or copy at // http://www.opensourc...
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// Copyright (C) 2003 Davis E. King (davisking@users.sourceforge.net) // License: Boost Software License See LICENSE.txt for the full license. #ifndef DLIB_MAP_PAIr_INTERFACE_ #define DLIB_MAP_PAIr_INTERFACE_ namespace dlib { // ------------------------------------------------------------------------------...
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#ifndef _COMMAND_STORAGE_H_ #define _COMMAND_STORAGE_H_ class QAction; #include <QtCore/QMap> #include <QtCore/QString> #include <QtGui/QIcon> #include <QtGui/QKeySequence> /* Command storage instance to close all current action static to fast report on toolbar or other ...... */ /* command ...
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#ifndef INCLUDED_nme_display_JointStyle #define INCLUDED_nme_display_JointStyle #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS2(nme,display,JointStyle) namespace nme{ namespace display{ class JointStyle_obj : public hx::EnumBase_obj { typedef hx::EnumBase_obj super; typedef JointStyle_...
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // File: "bitFont.cpp" // Author: Scott Smallback (SS) / Jared Hamby (JH) // Purpose: This file is necessary to render bitmap fonts onto the screen. //////////////////////////////////////...
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/* Networked Physics Demo Copyright © 2008-2011 Glenn Fiedler http://www.gafferongames.com/networking-for-game-programmers */ #include "PreCompiled.h" #include "shared/Config.h" #include "client/Platform.h" #include <assert.h> #include <stdio.h> #include <unistd.h> #if PLATFORM == PLATFORM_MAC #inc...
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/*----------------------------------------------------------------------------+ Copyright (c) 2008-2008: Joachim Faulhaber +-----------------------------------------------------------------------------+ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENCE.txt or copy at...
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#include "precompiled/pchconjurerapp.h" //------------------------------------------------------------------------------ // ninguitoolscale_cmds.cc // (C) 2005 Conjurer Services, S.A. //------------------------------------------------------------------------------ #include "conjurer/ninguitoolscale.h" #include ...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#if defined(_MSC_VER) #pragma warning(disable: 4996) #include <WinSock2.h> #endif #include <boost/date_time/posix_time/posix_time_io.hpp> #include <mstd/hton.hpp> #include <mstd/null.hpp> #include <mstd/pointer_cast.hpp> #include <mlog/Logging.h> #include "psql.h" MLOG_DECLARE_LOGGER(psql); nam...
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#define __DONT_INCLUDE_MEM_LEAKS__ #include "ComponentOmni.h" #include "ComponentObject3D.h" #include "LightManager.h" #include "OmniLight.h" #include "ScriptManager.h" #include "Core.h" extern "C" { #include "lua.h" #include "lualib.h" #include "lauxlib.h" } #include <luabind/luabind.hpp> #include <l...
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// Geometric Tools, LLC // Copyright (c) 1998-2010 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // // File Version: 5.0.2 (2011/03/27) #ifndef WM5HPOINT_H #define WM5HPOINT_H #include "Wm...
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////////////////////////////////////////////////////////////////////////////////// /// ARGSS - Copyright (c) 2009 - 2010, Alejandro Marzini (vgvgf) /// All rights reserved. /// /// Redistribution and use in source and binary forms, with or without /// modification, are permitted provided that the following...
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#pragma once #include <utility> #include <vector> #include <map> #include <boost/lexical_cast.hpp> class DBResult; class DBRow; class DBexception : public std::exception { public: explicit DBexception(const char* s=NULL, int code=0) : errmsg(s), errcode(code) {} virtual const char* what() const ...
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#pragma once #include <list> #include <functional> #include <string> #include <windows.h> #include "xbyak/xbyak.h" template <class T, class TA1, class TA2, class TA3, class TA4, class TR> struct StdCallThunk : public Xbyak::CodeGenerator { void init(T *t, TR(T::*p)(TA1, TA2, TA3, TA4)) { mov(ec...
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#ifndef __MainWidget_h__ #define __MainWidget_h__ #include <qwidget> #include <qpushbutton> class MainWidget : public QPushButton { public: MainWidget(QWidget *parent = 0, Qt::WFlags flags = 0); QSizePolicy sizePolicy(); void resizeEvent(QResizeEvent * event); }; #endif
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: InputSystemDX9.cpp Version: 0.05 --------------------------------------------------------------------------- */ ...
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#include ".\CollisionShape.h" CollisionShape::CollisionShape(void) { } CollisionShape::~CollisionShape(void) { }
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#ifndef H_orderedCircularList #define H_orderedCircularList #include "circularList.h" using namespace std; template<class Type> class orderedCircularList:public circularList<Type> { public: orderedCircularList(); bool search(const Type& searchItem); //Function to determine whether searchIt...
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#define _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_DEPRECATE #include "../utils/apex_utils.h" #include "../tensor/apex_tensor.h" #include "../crbm/apex_crbm_model.h" int main( int argc, char *argv[] ){ if( argc < 4 ){ printf("Usage: <model in> <model out> <loirey in>\n"); ret...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004,2005 by SwarmNet (www.swarmnet.de) ** ** and SWARMS (www.swarms.de) ** ** Shawn is free so...
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#include "CrowdSimulationModel.h" //////////////////////////////ExportManager////////////////////////////////// ExportManager::ExportManager() { m_numAnimFrames = 0; m_bSplitMode = FALSE; } ExportManager::~ExportManager() { for ( CSMList::iterator i = m_vpCSM.begin(); i != m_vpCSM.end(); i ++ ) { ...
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//{{AFX_INCLUDES() #include "msflexgrid.h" //}}AFX_INCLUDES #if !defined(AFX_TECHEXPORTEXECEL_H__C54E43A2_67B1_11D4_970B_0080C8D6450E__INCLUDED_) #define AFX_TECHEXPORTEXECEL_H__C54E43A2_67B1_11D4_970B_0080C8D6450E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // CTaiKlineExportExecel....
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// randpool.cpp - written and placed in the public domain by Wei Dai // The algorithm in this module comes from PGP's randpool.c #include "pch.h" #ifndef CRYPTOPP_IMPORTS #include "randpool.h" #include "mdc.h" #include "sha.h" #include "modes.h" NAMESPACE_BEGIN(CryptoPP) typedef MDC<SHA> RandomPoolCi...
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/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * ...
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#ifndef PRORATAMASSSPECTRUMDATA_H #define PRORATAMASSSPECTRUMDATA_H #include "peptideRatio.h" #include "directoryStructure.h" #include "mzReader.h" class ProRataMassSpectrumData { public: ProRataMassSpectrumData(); ~ProRataMassSpectrumData(); bool getScan( string sFilename, unsigned long int iS...
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#include <ziafs_buffer.hh> #include <zia_stringmanager.hh> namespace net { typedef enum { CHUNK_FIRST = 0, CHUNK_MIDDLE, CHUNK_LAST } chunk_pos_t; bool generate_chunk_header(buffer& data, size_t sz, chunk_pos_t chunk); bool split_accept_encoding(std::string&, std::vector<std::string>&); }
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// CLifeEngine.h // // Copyright (c) 2005 Symbian Softwares Ltd. All rights reserved. // #if !defined(__CLIFEENGINE_H__) #define __CLIFEENGINE_H__ #include <e32base.h> // Cell array dimensions const TInt ROWS_NUM = 16; const TInt COLS_NUM = 8; // Cell array type typedef TBool TCellArray[ROWS_NUM][CO...
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#pragma once #include "Public/BrowseDir.h" class CSignScan : public CBrowseDir { public: CSignScan(void); public: ~CSignScan(void); //返回子目录个数 int GetSubdirCount() { return m_nSubdirCount; } //返回文件个数 int GetFileCount() { return m_nFileCount; } void SetSubdirCount(int n) ...
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#ifndef COLLISION_H #define COLLISION_H #include <Allegro.h> #include "HTObj.h" #include <vector> class Collision { public: Collision(HTObj *p_obj1, HTObj *p_obj2); HTObj *getObj1(); HTObj *getObj2(); private: HTObj *obj1; HTObj *obj2; }; #endif
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#include "troll.h" troll::troll(void) { type = entityTroll; m_object = NULL; timer = 0; state = trollIdle; srand(((unsigned int)time(0))); } troll::~troll(void) { // destructor does not create or destroy data } void troll::update(float timePassed) { timer += timePassed; if(timer >= maxTime...
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/* Copyright (c) 1999 - 2010, Vodafone Group Services Ltd All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of ...
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/**@file ObserveBI.h * @brief OSM의 BI 정의. * @author siva */ #ifndef OBSERVE_BI_H #define OBSERVE_BI_H /**@ingroup GroupOSM * @class CObserveBI * @brief Observe Manager 의 Button Interface. * @remarks 인터페이다. */ class CObserveBI { public : /**@brief 프로세스 실행 감시를 시작한다. */ virtual void StartProces...
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//#include <GL/gl.h> //#include <GL/glu.h> #define GLUT_DISABLE_ATEXIT_HACK #include <GL/glut.h> #include <math.h> #include "spline_test/spline.h" #include "bezier_test/bezier.h" #include "globals.h" #include <cstdio> //Testing 3D: #define SSOLID_H 1 GLuint dl_3D; GLfloat window_size[2]; #define W_WIDT...
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#include "..\Socket\_Socket.h" #include <iostream> using namespace std; int main() { try { SocketClient s("localhost", 2000); while (1) { string l ;//= s.ReceiveLine(); std::cin>>l; s.SendLine(l); // if (l.empty()) break; //cout << l; // cout.flush(); ...
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// ProgramUI.cpp: implementation of the CProgramUI class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "ProgramUI.h" #include "../Program/Program.h" #include "..\control\Control.h" ////////////////////////////////////////////////////////////////////...
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/* treeitem.cpp A container for items of data supplied by the simple tree model. */ #include <QStringList> #include "treeitem.h" //! [0] TreeItem::TreeItem(const QVector<QVariant> &data, TreeItem *parent) { parentItem = parent; itemData = data; } //! [0] //! [1] TreeItem::~TreeIt...
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#ifdef HAVE_CONFIG_H # include "config.h" #endif #include "lang/Thread.h" using goddk::lang::Thread; #include "util/concurrent/locks/ReentrantLock.h" using namespace goddk::util::concurrent::locks; ReentrantLock::Cond::Cond(Object* lock) : lock(lock) { } void ReentrantLock::Cond::await() throw (Inte...
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///////////////////////////////////////////////////////////////////////////// // ========================================================================== // Class Specification : COXNotesEditView // ========================================================================== // Header file : OXNotesEditView....
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