/** * ๐Ÿš€ Advanced C# Test File for Chahuadev Emoji Cleaner Tool * ๐Ÿ“ Comprehensive C# patterns with extensive emoji usage for testing * ๐ŸŽฏ Features: Modern C# features, async/await, LINQ, and emoji integration * ๐Ÿงช Perfect for testing emoji removal from C# source files * * @author Chahuadev Development Team ๐Ÿ‘จโ€๐Ÿ’ป * @version 2.0.0 ๐ŸŽฏ * @since 2025-01-20 ๐Ÿ“… */ using System; // ๐Ÿ”ง Core system functionality using System.Collections.Generic; // ๐Ÿ“ฆ Collections support using System.Collections.Concurrent; // ๐Ÿงต Thread-safe collections using System.Linq; // ๐ŸŒŠ LINQ queries using System.Threading.Tasks; // โšก Async operations using System.Threading; // ๐Ÿงต Threading support using System.Text; // ๐Ÿ“ Text processing using System.Text.RegularExpressions; // ๐Ÿ” Regular expressions using System.IO; // ๐Ÿ“ File operations using System.Diagnostics; // ๐Ÿ“Š Performance monitoring using System.Reflection; // ๐Ÿชž Reflection capabilities using System.ComponentModel; // ๐Ÿท๏ธ Component model using System.Runtime.CompilerServices; // โš™๏ธ Compiler services using System.Text.Json; // ๐Ÿ“„ JSON serialization using System.Globalization; // ๐ŸŒ Internationalization namespace Chahuadev.EmojiCleaner.Test // ๐Ÿ“ฆ Namespace declaration { /// /// ๐Ÿงช Custom attribute for emoji testing metadata /// ๐ŸŽฏ Demonstrates attribute usage with emoji descriptions /// [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Property)] public class EmojiTestAttribute : Attribute { /// ๐ŸŽฏ Test description with emoji indicators public string Description { get; set; } = "๐Ÿงช Default test"; /// ๐Ÿ“Š Test category classification public string Category { get; set; } = "๐Ÿท๏ธ General"; /// ๐Ÿ”ฅ Priority level (1-5) public int Priority { get; set; } = 1; /// ๐Ÿท๏ธ Test tags for organization public string[] Tags { get; set; } = Array.Empty(); /// /// ๐ŸŽฏ Constructor with emoji-enhanced parameters /// /// ๐Ÿ“ Test description /// ๐Ÿ“Š Test category public EmojiTestAttribute(string description, string category = "๐Ÿท๏ธ General") { Description = description; Category = category; } } /// /// ๐Ÿ“Š Immutable record for emoji statistics /// ๐ŸŽฏ Demonstrates C# 9+ record types with emoji data /// public record EmojiStatistics( int TotalEmojis, // ๐Ÿ”ข Total emoji count int UniqueEmojis, // ๐ŸŽฏ Unique emoji varieties TimeSpan ProcessingTime, // โฑ๏ธ Time taken for processing Dictionary CategoryBreakdown, // ๐Ÿ“Š Category statistics double EfficiencyScore, // ๐Ÿ“ˆ Processing efficiency bool Success // โœ… Success indicator ) { /// /// ๐Ÿ“‹ Generate formatted report with emoji indicators /// /// ๐Ÿ“„ Formatted statistics report public string GenerateReport() { var report = new StringBuilder(); report.AppendLine("๐Ÿ“Š EMOJI PROCESSING STATISTICS"); report.AppendLine("=============================="); report.AppendLine(); report.AppendLine($"๐Ÿ”ข Total emojis processed: {TotalEmojis}"); report.AppendLine($"๐ŸŽฏ Unique emoji types: {UniqueEmojis}"); report.AppendLine($"โฑ๏ธ Processing time: {ProcessingTime.TotalMilliseconds:F2} ms"); report.AppendLine($"๐Ÿ“ˆ Efficiency score: {EfficiencyScore:F2}%"); report.AppendLine($"โœ… Success status: {(Success ? "Completed" : "Failed")}"); report.AppendLine(); if (CategoryBreakdown.Count > 0) { report.AppendLine("๐Ÿท๏ธ CATEGORY BREAKDOWN:"); foreach (var (category, count) in CategoryBreakdown.OrderByDescending(x => x.Value)) { var percentage = (double)count / TotalEmojis * 100; report.AppendLine($" {category}: {count} emojis ({percentage:F1}%)"); } } return report.ToString(); } } /// /// ๐ŸŽฏ Delegate for emoji processing operations /// โšก Functional programming support with emoji context /// /// ๐Ÿ“ Input type /// ๐Ÿ“Š Output type /// ๐Ÿ“ฅ Input data /// ๐Ÿ›‘ Cancellation support /// ๐Ÿ“ค Processed output public delegate Task EmojiProcessorDelegate(TInput input, CancellationToken cancellationToken); /// /// ๐Ÿ”ง Interface for emoji processing operations /// ๐ŸŽฏ Contract definition for emoji handlers /// public interface IEmojiProcessor { /// ๐Ÿท๏ธ Processor name with emoji indicator string Name { get; } /// ๐Ÿ“Š Current processing statistics EmojiStatistics Statistics { get; } /// /// ๐Ÿงน Process content to remove emojis /// /// ๐Ÿ“ Input content /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“Š Processing result Task ProcessContentAsync(string content, CancellationToken cancellationToken = default); /// /// ๐Ÿ“ฆ Process multiple content items in batch /// /// ๐Ÿ“‹ Content collection /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“Š Batch processing results Task> ProcessBatchAsync(IEnumerable contentItems, CancellationToken cancellationToken = default); } /// /// ๐Ÿ“Š Processing result container /// ๐ŸŽฏ Encapsulates emoji processing outcomes /// public class ProcessingResult { /// ๐Ÿ“ Original content before processing public string OriginalContent { get; init; } = string.Empty; /// ๐Ÿงน Content after emoji removal public string CleanedContent { get; init; } = string.Empty; /// ๐Ÿ” List of detected emojis public IReadOnlyList FoundEmojis { get; init; } = Array.Empty(); /// ๐Ÿ“Š Category-wise emoji statistics public IReadOnlyDictionary CategoryStats { get; init; } = new Dictionary(); /// โฑ๏ธ Time taken for processing public TimeSpan ProcessingTime { get; init; } /// โœ… Success indicator public bool Success { get; init; } /// โŒ Error message if processing failed public string? ErrorMessage { get; init; } /// ๐Ÿท๏ธ Processor identifier public string ProcessorName { get; init; } = "๐Ÿ”ง Unknown"; /// /// ๐Ÿ“ˆ Calculate processing efficiency /// /// ๐Ÿ“Š Efficiency percentage public double CalculateEfficiency() { if (OriginalContent.Length == 0) return 100.0; var reductionRatio = (double)FoundEmojis.Count / OriginalContent.Length; return Math.Min(100.0, reductionRatio * 100.0); } /// /// ๐Ÿ“‹ Generate detailed processing report /// /// ๐Ÿ“„ Formatted report string public string GenerateDetailedReport() { var report = new StringBuilder(); report.AppendLine("๐ŸŽฏ PROCESSING RESULT REPORT"); report.AppendLine("=========================="); report.AppendLine(); report.AppendLine($"๐Ÿท๏ธ Processor: {ProcessorName}"); report.AppendLine($"๐Ÿ“ Original length: {OriginalContent.Length:N0} characters"); report.AppendLine($"๐Ÿงน Cleaned length: {CleanedContent.Length:N0} characters"); report.AppendLine($"๐Ÿ” Emojis detected: {FoundEmojis.Count:N0}"); report.AppendLine($"โฑ๏ธ Processing time: {ProcessingTime.TotalMilliseconds:F2} ms"); report.AppendLine($"๐Ÿ“ˆ Efficiency: {CalculateEfficiency():F2}%"); report.AppendLine($"โœ… Status: {(Success ? "Success" : "Failed")}"); if (!string.IsNullOrEmpty(ErrorMessage)) { report.AppendLine($"โŒ Error: {ErrorMessage}"); } return report.ToString(); } } /// /// ๐Ÿงน Advanced emoji processor implementation /// โšก High-performance emoji cleaning with modern C# features /// [EmojiTest("๐Ÿงช Advanced processor implementation", "๐Ÿ”ง Core")] public class AdvancedEmojiProcessor : IEmojiProcessor, IDisposable { // ๐Ÿ” Emoji detection patterns for different categories private static readonly Dictionary EmojiPatterns = new() { ["๐Ÿ˜€ Faces"] = new Regex(@"[\u{1F600}-\u{1F64F}]", RegexOptions.Compiled | RegexOptions.CultureInvariant), ["โค๏ธ Hearts"] = new Regex(@"[\u{1F495}-\u{1F49F}]|โค๏ธ|๐Ÿงก|๐Ÿ’›|๐Ÿ’š|๐Ÿ’™|๐Ÿ’œ", RegexOptions.Compiled | RegexOptions.CultureInvariant), ["๐Ÿš€ Objects"] = new Regex(@"[\u{1F680}-\u{1F6FF}]", RegexOptions.Compiled | RegexOptions.CultureInvariant), ["๐ŸŒธ Nature"] = new Regex(@"[\u{1F300}-\u{1F5FF}]", RegexOptions.Compiled | RegexOptions.CultureInvariant), ["๐ŸŽฏ Symbols"] = new Regex(@"[\u{2600}-\u{26FF}]", RegexOptions.Compiled | RegexOptions.CultureInvariant) }; // ๐Ÿ’พ Thread-safe caching for performance optimization private readonly ConcurrentDictionary> _emojiCache = new(); // ๐Ÿ“Š Atomic counters for statistics tracking private long _totalProcessed = 0; private long _totalEmojisRemoved = 0; private long _totalProcessingTimeMs = 0; // โš™๏ธ Configuration and state private readonly SemaphoreSlim _semaphore; private readonly CancellationTokenSource _disposalTokenSource = new(); private bool _disposed = false; /// ๐Ÿท๏ธ Processor name with emoji indicator public string Name => "๐Ÿงน Advanced C# Emoji Processor"; /// ๐Ÿ“Š Current processing statistics public EmojiStatistics Statistics => CalculateCurrentStatistics(); /// /// ๐ŸŽฏ Constructor with configuration options /// /// ๐Ÿงต Maximum concurrent operations public AdvancedEmojiProcessor(int maxConcurrency = Environment.ProcessorCount) { _semaphore = new SemaphoreSlim(maxConcurrency, maxConcurrency); LogMessage("โœ… Advanced emoji processor initialized successfully"); } /// /// ๐Ÿงน Process content to remove emojis asynchronously /// /// ๐Ÿ“ Input content with emojis /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“Š Processing result [EmojiTest("๐Ÿ”ง Core processing method", "โšก Performance")] public async Task ProcessContentAsync(string content, CancellationToken cancellationToken = default) { if (_disposed) throw new ObjectDisposedException(nameof(AdvancedEmojiProcessor)); if (string.IsNullOrEmpty(content)) return CreateEmptyResult(content, "๐Ÿ“ Empty or null content provided"); var stopwatch = Stopwatch.StartNew(); try { await _semaphore.WaitAsync(cancellationToken); using var combinedToken = CancellationTokenSource.CreateLinkedTokenSource( cancellationToken, _disposalTokenSource.Token); LogMessage($"๐Ÿ”„ Processing content ({content.Length:N0} characters)"); // ๐Ÿ” Detect emojis with parallel processing var foundEmojis = await DetectEmojisAsync(content, combinedToken.Token); // ๐Ÿ“Š Generate category statistics var categoryStats = await GenerateCategoryStatisticsAsync(foundEmojis, combinedToken.Token); // ๐Ÿงน Remove emojis from content var cleanedContent = await RemoveEmojisAsync(content, foundEmojis, combinedToken.Token); stopwatch.Stop(); // ๐Ÿ“Š Update global statistics Interlocked.Increment(ref _totalProcessed); Interlocked.Add(ref _totalEmojisRemoved, foundEmojis.Count); Interlocked.Add(ref _totalProcessingTimeMs, stopwatch.ElapsedMilliseconds); var result = new ProcessingResult { OriginalContent = content, CleanedContent = cleanedContent, FoundEmojis = foundEmojis.AsReadOnly(), CategoryStats = categoryStats, ProcessingTime = stopwatch.Elapsed, Success = true, ProcessorName = Name }; LogMessage($"โœ… Processing completed: {foundEmojis.Count} emojis removed in {stopwatch.ElapsedMilliseconds} ms"); return result; } catch (OperationCanceledException) { LogMessage("๐Ÿ›‘ Processing cancelled by user request"); return CreateErrorResult(content, "๐Ÿ›‘ Operation was cancelled", stopwatch.Elapsed); } catch (Exception ex) { LogMessage($"โŒ Processing failed: {ex.Message}"); return CreateErrorResult(content, $"โŒ Processing error: {ex.Message}", stopwatch.Elapsed); } finally { _semaphore.Release(); stopwatch.Stop(); } } /// /// ๐Ÿ“ฆ Process multiple content items in batch /// /// ๐Ÿ“‹ Content collection /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“Š Batch processing results [EmojiTest("๐Ÿ“ฆ Batch processing capability", "โšก Performance")] public async Task> ProcessBatchAsync( IEnumerable contentItems, CancellationToken cancellationToken = default) { if (_disposed) throw new ObjectDisposedException(nameof(AdvancedEmojiProcessor)); var items = contentItems?.ToList() ?? new List(); LogMessage($"๐Ÿ“ฆ Starting batch processing for {items.Count:N0} items"); // ๐Ÿงต Process items concurrently with controlled parallelism var tasks = items.Select(async (content, index) => { try { var result = await ProcessContentAsync(content, cancellationToken); return result; } catch (Exception ex) { LogMessage($"โŒ Batch item {index} failed: {ex.Message}"); return CreateErrorResult(content, $"โŒ Batch processing error: {ex.Message}", TimeSpan.Zero); } }); var results = await Task.WhenAll(tasks); var successCount = results.Count(r => r.Success); var totalEmojis = results.Sum(r => r.FoundEmojis.Count); LogMessage($"๐Ÿ“ฆ Batch processing completed: {successCount}/{items.Count} successful, {totalEmojis:N0} emojis removed"); return results; } /// /// ๐Ÿ” Detect emojis in content using parallel pattern matching /// /// ๐Ÿ“ Content to analyze /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“‹ List of found emojis private async Task> DetectEmojisAsync(string content, CancellationToken cancellationToken) { // ๐Ÿ’พ Check cache first for performance var cacheKey = content.GetHashCode().ToString(); if (_emojiCache.TryGetValue(cacheKey, out var cachedEmojis)) { LogMessage("๐Ÿ“Š Cache hit for emoji detection"); return new List(cachedEmojis); } // ๐Ÿ” Parallel detection across emoji categories var detectionTasks = EmojiPatterns.Select(async pattern => { return await Task.Run(() => { cancellationToken.ThrowIfCancellationRequested(); var matches = pattern.Value.Matches(content); return matches.Cast().Select(m => m.Value).ToList(); }, cancellationToken); }); var categoryResults = await Task.WhenAll(detectionTasks); // ๐ŸŽฏ Combine and deduplicate results var allEmojis = categoryResults .SelectMany(emojis => emojis) .Distinct() .OrderBy(emoji => emoji) .ToList(); // ๐Ÿ’พ Cache results for future use _emojiCache.TryAdd(cacheKey, new List(allEmojis)); return allEmojis; } /// /// ๐Ÿ“Š Generate category statistics for detected emojis /// /// ๐Ÿ” Detected emoji list /// ๐Ÿ›‘ Cancellation token /// ๐Ÿ“ˆ Category statistics dictionary private async Task> GenerateCategoryStatisticsAsync( List emojis, CancellationToken cancellationToken) { var categoryStats = new Dictionary(); // ๐Ÿ”„ Count emojis by category using parallel processing var categoryTasks = EmojiPatterns.Select(async pattern => { var (categoryName, regex) = pattern; var count = await Task.Run(() => { cancellationToken.ThrowIfCancellationRequested(); return emojis.Count(emoji => regex.IsMatch(emoji)); }, cancellationToken); return new { Category = categoryName, Count = count }; }); var results = await Task.WhenAll(categoryTasks); foreach (var result in results.Where(r => r.Count > 0)) { categoryStats[result.Category] = result.Count; } return categoryStats; } /// /// ๐Ÿงน Remove detected emojis from content /// /// ๐Ÿ“ Original content /// ๐Ÿ” Emojis to remove /// ๐Ÿ›‘ Cancellation token /// ๐Ÿงน Cleaned content private async Task RemoveEmojisAsync( string content, List emojis, CancellationToken cancellationToken) { return await Task.Run(() => { cancellationToken.ThrowIfCancellationRequested(); var result = content; // ๐Ÿ”„ Remove each detected emoji foreach (var emoji in emojis) { cancellationToken.ThrowIfCancellationRequested(); result = result.Replace(emoji, string.Empty); } // ๐Ÿงน Clean up extra whitespace result = Regex.Replace(result, @"\s+", " ").Trim(); return result; }, cancellationToken); } /// /// ๐Ÿ“Š Calculate current processor statistics /// /// ๐Ÿ“ˆ Current statistics private EmojiStatistics CalculateCurrentStatistics() { var totalProcessed = Interlocked.Read(ref _totalProcessed); var totalEmojisRemoved = Interlocked.Read(ref _totalEmojisRemoved); var totalTimeMs = Interlocked.Read(ref _totalProcessingTimeMs); var avgTimeMs = totalProcessed > 0 ? (double)totalTimeMs / totalProcessed : 0.0; var efficiency = totalProcessed > 0 ? (double)totalEmojisRemoved / totalProcessed * 100 : 0.0; return new EmojiStatistics( TotalEmojis: (int)totalEmojisRemoved, UniqueEmojis: _emojiCache.Values.SelectMany(v => v).Distinct().Count(), ProcessingTime: TimeSpan.FromMilliseconds(avgTimeMs), CategoryBreakdown: new Dictionary(), EfficiencyScore: efficiency, Success: true ); } /// /// ๐Ÿ“ Create empty result for invalid input /// /// ๐Ÿ“ Original content /// ๐Ÿ’ฌ Error message /// ๐Ÿ“Š Empty processing result private ProcessingResult CreateEmptyResult(string content, string message) { return new ProcessingResult { OriginalContent = content ?? string.Empty, CleanedContent = content ?? string.Empty, FoundEmojis = Array.Empty(), CategoryStats = new Dictionary(), ProcessingTime = TimeSpan.Zero, Success = false, ErrorMessage = message, ProcessorName = Name }; } /// /// โŒ Create error result for failed processing /// /// ๐Ÿ“ Original content /// โŒ Error message /// โฑ๏ธ Elapsed time /// ๐Ÿ“Š Error processing result private ProcessingResult CreateErrorResult(string content, string error, TimeSpan elapsed) { return new ProcessingResult { OriginalContent = content, CleanedContent = content, // ๐Ÿ”„ Return original on error FoundEmojis = Array.Empty(), CategoryStats = new Dictionary(), ProcessingTime = elapsed, Success = false, ErrorMessage = error, ProcessorName = Name }; } /// /// ๐Ÿ“ Log message with timestamp and emoji indicators /// /// ๐Ÿ’ฌ Message to log private void LogMessage(string message) { var timestamp = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss.fff", CultureInfo.InvariantCulture); Console.WriteLine($"[{timestamp}] ๐Ÿ•’ {Name}: {message}"); } /// /// ๐Ÿงน Dispose pattern implementation /// public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } /// /// ๐Ÿงน Protected dispose implementation /// /// ๐Ÿ”„ Disposing flag protected virtual void Dispose(bool disposing) { if (!_disposed && disposing) { LogMessage("๐Ÿ”„ Disposing emoji processor resources"); _disposalTokenSource.Cancel(); _semaphore?.Dispose(); _disposalTokenSource?.Dispose(); _emojiCache.Clear(); _disposed = true; LogMessage("โœ… Emoji processor disposed successfully"); } } } /// /// ๐Ÿ› ๏ธ Utility class for emoji-related operations /// ๐ŸŽฏ Static helper methods for emoji analysis /// public static class EmojiUtilities { // ๐Ÿ” Comprehensive emoji detection pattern private static readonly Regex AllEmojisPattern = new( @"[\u{1F600}-\u{1F64F}]|[\u{1F300}-\u{1F5FF}]|[\u{1F680}-\u{1F6FF}]|[\u{2600}-\u{26FF}]|[\u{1F1E0}-\u{1F1FF}]|[\u{1F900}-\u{1F9FF}]", RegexOptions.Compiled | RegexOptions.CultureInvariant); /// /// ๐Ÿ“Š Count emoji frequency in text /// /// ๐Ÿ“ Text to analyze /// ๐Ÿ“ˆ Emoji frequency dictionary public static Dictionary CountEmojiFrequency(string text) { if (string.IsNullOrEmpty(text)) return new Dictionary(); return AllEmojisPattern.Matches(text) .Cast() .GroupBy(m => m.Value) .ToDictionary(g => g.Key, g => g.Count()); } /// /// ๐Ÿ” Extract all emojis from text /// /// ๐Ÿ“ Source text /// ๐Ÿ“‹ List of unique emojis public static List ExtractEmojis(string text) { if (string.IsNullOrEmpty(text)) return new List(); return AllEmojisPattern.Matches(text) .Cast() .Select(m => m.Value) .Distinct() .OrderBy(emoji => emoji) .ToList(); } /// /// โœ… Check if text contains any emojis /// /// ๐Ÿ“ Text to check /// ๐Ÿ” True if emojis are found public static bool ContainsEmojis(string text) { return !string.IsNullOrEmpty(text) && AllEmojisPattern.IsMatch(text); } /// /// ๐Ÿ“ Calculate text length excluding emojis /// /// ๐Ÿ“ Input text /// ๐Ÿ“Š Length without emojis public static int LengthWithoutEmojis(string text) { if (string.IsNullOrEmpty(text)) return 0; var cleanText = AllEmojisPattern.Replace(text, string.Empty); return cleanText.Length; } /// /// ๐Ÿ“ˆ Calculate emoji density in text /// /// ๐Ÿ“ Text to analyze /// ๐Ÿ“Š Emoji density percentage public static double CalculateEmojiDensity(string text) { if (string.IsNullOrEmpty(text)) return 0.0; var emojiCount = AllEmojisPattern.Matches(text).Count; return (double)emojiCount / text.Length * 100.0; } /// /// ๐Ÿ“‹ Generate comprehensive emoji analysis report /// /// ๐Ÿ“ Text to analyze /// ๐Ÿ“„ Formatted analysis report public static string GenerateAnalysisReport(string text) { if (string.IsNullOrEmpty(text)) return "๐Ÿ“ No content provided for analysis"; var emojis = ExtractEmojis(text); var frequency = CountEmojiFrequency(text); var density = CalculateEmojiDensity(text); var lengthWithoutEmojis = LengthWithoutEmojis(text); var report = new StringBuilder(); report.AppendLine("๐ŸŽฏ COMPREHENSIVE EMOJI ANALYSIS"); report.AppendLine("==============================="); report.AppendLine(); report.AppendLine($"๐Ÿ“ Total characters: {text.Length:N0}"); report.AppendLine($"๐Ÿ” Total emojis: {frequency.Values.Sum():N0}"); report.AppendLine($"๐ŸŽฏ Unique emojis: {emojis.Count:N0}"); report.AppendLine($"๐Ÿ“ Length without emojis: {lengthWithoutEmojis:N0}"); report.AppendLine($"๐Ÿ“ˆ Emoji density: {density:F2}%"); report.AppendLine($"โœ… Contains emojis: {(emojis.Count > 0 ? "Yes" : "No")}"); report.AppendLine(); if (frequency.Count > 0) { report.AppendLine("๐Ÿ† MOST FREQUENT EMOJIS:"); foreach (var (emoji, count) in frequency.OrderByDescending(x => x.Value).Take(10)) { var percentage = (double)count / frequency.Values.Sum() * 100; report.AppendLine($" {emoji}: {count:N0} times ({percentage:F1}%)"); } report.AppendLine(); } if (emojis.Count > 0) { report.AppendLine("๐Ÿ“‹ ALL DETECTED EMOJIS:"); report.AppendLine($" {string.Join(" ", emojis)}"); } return report.ToString(); } } /// /// ๐Ÿงช Test runner for emoji processor validation /// ๐ŸŽฏ Comprehensive testing with performance metrics /// [EmojiTest("๐Ÿงช Main test runner class", "๐ŸŽช Testing")] public class EmojiProcessorTestRunner { /// /// ๐Ÿš€ Main entry point for emoji processor tests /// /// ๐Ÿ“‹ Command line arguments /// โšก Async task completion public static async Task Main(string[] args) { Console.WriteLine("๐ŸŽ‰ Starting Chahuadev C# Emoji Cleaner Test Suite! ๐Ÿงช\n"); // ๐Ÿ”ง Initialize processor using var processor = new AdvancedEmojiProcessor(maxConcurrency: 4); try { // ๐Ÿงช Run comprehensive test suite await RunBasicTests(processor); await RunAdvancedTests(processor); await RunPerformanceTests(processor); await RunBatchTests(processor); await RunUtilityTests(); // ๐Ÿ“Š Display final statistics await DisplayFinalStatistics(processor); } catch (Exception ex) { Console.WriteLine($"โŒ Test suite failed: {ex.Message}"); } Console.WriteLine("\n๐ŸŽ‰ All tests completed successfully! โœ…"); } /// /// ๐Ÿงช Run basic emoji processing tests /// /// ๐Ÿ”ง Processor instance private static async Task RunBasicTests(IEmojiProcessor processor) { Console.WriteLine("๐Ÿงช Running basic emoji processing tests...\n"); var testCases = new Dictionary { ["๐ŸŽฏ Simple Faces"] = "Hello ๐Ÿ˜Š World! ๐Ÿ˜€ This is a test ๐Ÿ™‚ with basic emojis ๐Ÿ˜ƒ!", ["โค๏ธ Hearts and Love"] = "I love โค๏ธ programming! ๐Ÿ’• C# is amazing ๐Ÿ’– for development ๐Ÿ’˜!", ["๐Ÿš€ Objects and Tools"] = "Check out this rocket ๐Ÿš€! We use tools ๐Ÿ”ง and technology ๐Ÿ’ป daily โšก!", ["๐ŸŒธ Nature Elements"] = "Beautiful flowers ๐ŸŒธ๐ŸŒบ๐ŸŒป grow in the garden ๐ŸŒฑ under the sun โ˜€๏ธ!", ["๐ŸŽช Mixed Content"] = "๐ŸŽ‰ Celebration time! ๐Ÿš€ Let's code! ๐Ÿ˜Š Happy programming ๐Ÿ’ป with emojis ๐ŸŽจ!" }; foreach (var (testName, content) in testCases) { Console.WriteLine($"Testing: {testName}"); var result = await processor.ProcessContentAsync(content); Console.WriteLine($" ๐Ÿ“ Original: {TruncateString(content, 50)}"); Console.WriteLine($" ๐Ÿงน Cleaned: {TruncateString(result.CleanedContent, 50)}"); Console.WriteLine($" ๐Ÿ” Emojis found: {result.FoundEmojis.Count}"); Console.WriteLine($" โฑ๏ธ Time: {result.ProcessingTime.TotalMilliseconds:F2} ms"); Console.WriteLine($" โœ… Success: {result.Success}"); Console.WriteLine(); } } /// /// ๐Ÿ”ฌ Run advanced emoji processing tests /// /// ๐Ÿ”ง Processor instance private static async Task RunAdvancedTests(IEmojiProcessor processor) { Console.WriteLine("๐Ÿ”ฌ Running advanced emoji processing tests...\n"); var complexContent = """ ๐ŸŽฏ Welcome to our comprehensive C# emoji testing suite! ๐Ÿงช This content includes various emoji categories: โ€ข ๐Ÿ˜€ Facial expressions: ๐Ÿ˜Š ๐Ÿ˜‚ ๐Ÿคฃ ๐Ÿ˜ ๐Ÿฅฐ ๐Ÿ˜˜ ๐Ÿ˜Ž ๐Ÿค“ ๐Ÿ˜ด ๐Ÿ˜‡ ๐Ÿ™ƒ ๐Ÿ˜‰ โ€ข โค๏ธ Hearts and emotions: ๐Ÿ’• ๐Ÿ’– ๐Ÿ’— ๐Ÿ’˜ ๐Ÿ’ ๐Ÿ’ž ๐Ÿ’Ÿ ๐Ÿ’” โฃ๏ธ ๐Ÿ’‹ ๐Ÿ˜ ๐Ÿฅฐ โ€ข ๐Ÿš€ Technology objects: ๐Ÿ’ป ๐Ÿ“ฑ โŒจ๏ธ ๐Ÿ–ฅ๏ธ ๐Ÿ–จ๏ธ ๐Ÿ“ก ๐Ÿ’พ ๐Ÿ’ฟ ๐Ÿ“€ ๐Ÿ”Œ ๐Ÿ”‹ ๐Ÿ’ก โ€ข ๐ŸŒธ Nature elements: ๐ŸŒฑ ๐ŸŒฟ ๐Ÿ€ ๐ŸŒพ ๐ŸŒณ ๐ŸŒฒ ๐ŸŒด ๐ŸŒต ๐ŸŒบ ๐ŸŒป ๐ŸŒผ ๐ŸŒท โ€ข ๐ŸŽฏ Symbols and signs: โญ ๐ŸŒŸ โœจ ๐Ÿ’ซ ๐ŸŒ™ โ˜€๏ธ โ›… ๐ŸŒˆ โšก ๐Ÿ”ฅ ๐Ÿ’ง ๐ŸŒŠ Advanced unicode sequences: ๐Ÿ‘จโ€๐Ÿ’ป Developer coding in C# ๐Ÿ’ป with Visual Studio ๐ŸŽฏ ๐Ÿ‘ฉโ€๐Ÿš€ Astronaut exploring ๐ŸŒ space with advanced ๐Ÿš€ technology ๐Ÿณ๏ธโ€๐ŸŒˆ Rainbow flag representing ๐ŸŒˆ diversity in tech community ๐Ÿ‘จโ€๐Ÿ‘ฉโ€๐Ÿ‘งโ€๐Ÿ‘ฆ Family enjoying ๐ŸŽช technology conference together Skin tone modifiers and variations: ๐Ÿ‘‹๐Ÿป ๐Ÿ‘‹๐Ÿผ ๐Ÿ‘‹๐Ÿฝ ๐Ÿ‘‹๐Ÿพ ๐Ÿ‘‹๐Ÿฟ (greeting with skin tone diversity) ๐Ÿ‘๐Ÿป ๐Ÿ‘๐Ÿผ ๐Ÿ‘๐Ÿฝ ๐Ÿ‘๐Ÿพ ๐Ÿ‘๐Ÿฟ (approval across all backgrounds) ๐Ÿ‘จ๐Ÿปโ€๐Ÿ’ป ๐Ÿ‘จ๐Ÿผโ€๐Ÿ’ป ๐Ÿ‘จ๐Ÿฝโ€๐Ÿ’ป ๐Ÿ‘จ๐Ÿพโ€๐Ÿ’ป ๐Ÿ‘จ๐Ÿฟโ€๐Ÿ’ป (diverse developers) Multilingual content with emojis: English: Hello ๐Ÿ‘‹ World! ๐ŸŒ Welcome to C# programming! ๐Ÿ’ป เน„เธ—เธข: เธชเธงเธฑเธชเธ”เธต ๐Ÿ™ เธŠเธฒเธงเน‚เธฅเธ! ๐ŸŒŽ เธขเธดเธ™เธ”เธตเธ•เน‰เธญเธ™เธฃเธฑเธšเธชเธนเนˆเธเธฒเธฃเน€เธ‚เธตเธขเธ™เน‚เธ›เธฃเนเธเธฃเธก C#! ๐Ÿ‘จโ€๐Ÿ’ป ๆ—ฅๆœฌ่ชž: ใ“ใ‚“ใซใกใฏ ๐Ÿ‘‹ ไธ–็•Œ! ๐ŸŒ C# ใƒ—ใƒญใ‚ฐใƒฉใƒŸใƒณใ‚ฐใธใ‚ˆใ†ใ“ใ! ๐ŸŽฏ Espaรฑol: ยกHola ๐Ÿ‘‹ Mundo! ๐ŸŒ ยกBienvenido a la programaciรณn C#! ๐Ÿš€ Performance and statistics: ๐Ÿ“Š Processing speed: 1000+ emojis/second โšก ๐Ÿ“ˆ Accuracy rate: 99.8% detection success โœ… โฐ Response time: < 100ms average ๐ŸŽฏ ๐Ÿ’พ Memory usage: Optimized for efficiency ๐Ÿง  ๐Ÿ”ง Concurrent processing: Multi-threaded support ๐Ÿงต Special characters and edge cases: Unicode combinations: ๐Ÿคฆโ€โ™€๏ธ ๐Ÿคทโ€โ™‚๏ธ ๐Ÿ’โ€โ™€๏ธ ๐Ÿ™‹โ€โ™‚๏ธ ๐Ÿ™Žโ€โ™€๏ธ ๐Ÿ™โ€โ™‚๏ธ Food and drinks: โ˜• ๐Ÿ• ๐Ÿ” ๐ŸŸ ๐ŸŒญ ๐Ÿฅช ๐ŸŒฎ ๐ŸŒฏ ๐Ÿฅ™ ๐Ÿ— ๐Ÿ– ๐Ÿฅ“ Sports and activities: โšฝ ๐Ÿ€ ๐Ÿˆ โšพ ๐ŸŽพ ๐Ÿ ๐Ÿ‰ ๐ŸŽฑ ๐Ÿ“ ๐Ÿธ ๐Ÿฅ… Transportation: ๐Ÿš— ๐Ÿš• ๐Ÿš™ ๐ŸšŒ ๐ŸšŽ ๐ŸŽ๏ธ ๐Ÿš“ ๐Ÿš‘ ๐Ÿš’ ๐Ÿš ๐Ÿ›ป ๐Ÿšš ๐ŸŽ‰ End of advanced testing content! ๐Ÿงชโœจ """; Console.WriteLine($"Processing complex content with 100+ emojis ({complexContent.Length:N0} characters)..."); var result = await processor.ProcessContentAsync(complexContent); Console.WriteLine(result.GenerateDetailedReport()); // ๐Ÿ“Š Category analysis Console.WriteLine("๐Ÿท๏ธ Detailed Category Analysis:"); foreach (var (category, count) in result.CategoryStats.OrderByDescending(x => x.Value)) { var percentage = (double)count / result.FoundEmojis.Count * 100; Console.WriteLine($" {category}: {count:N0} emojis ({percentage:F1}%)"); } Console.WriteLine(); } /// /// โšก Run performance and stress tests /// /// ๐Ÿ”ง Processor instance private static async Task RunPerformanceTests(IEmojiProcessor processor) { Console.WriteLine("โšก Running performance tests...\n"); // ๐Ÿ“Š Generate large content for stress testing var emojiSamples = new[] { "๐Ÿ˜€", "๐Ÿ˜ƒ", "๐Ÿ˜„", "๐Ÿ˜", "๐Ÿ˜†", "๐Ÿ˜…", "๐Ÿคฃ", "๐Ÿ˜‚", "๐Ÿ™‚", "๐Ÿ™ƒ", "๐Ÿ˜‰", "๐Ÿ˜Š", "๐Ÿ˜‡", "๐Ÿฅฐ", "๐Ÿ˜", "๐Ÿคฉ", "๐Ÿ˜˜", "๐Ÿ˜—", "๐Ÿ˜š", "๐Ÿ˜™", "๐Ÿš€", "โšก", "๐Ÿ”ฅ", "๐Ÿ’ง", "๐ŸŒŸ", "โœจ", "๐Ÿ’ซ", "โญ", "๐ŸŒ™", "โ˜€๏ธ", "โค๏ธ", "๐Ÿงก", "๐Ÿ’›", "๐Ÿ’š", "๐Ÿ’™", "๐Ÿ’œ", "๐ŸคŽ", "๐Ÿ–ค", "๐Ÿค", "๐Ÿ’”", "๐Ÿ“Š", "๐Ÿ“ˆ", "๐Ÿ“‰", "๐Ÿ“‹", "๐Ÿ“Œ", "๐Ÿ“", "๐Ÿ“Ž", "๐Ÿ“", "๐Ÿ“", "๐Ÿ“‘" }; var contentBuilder = new StringBuilder(); var random = new Random(42); // ๐ŸŽฏ Deterministic for reproducible tests // ๐Ÿ”„ Generate content with 2000+ emojis for (int i = 0; i < 2000; i++) { contentBuilder.Append($"Sample text {i} "); contentBuilder.Append(emojiSamples[i % emojiSamples.Length]); contentBuilder.Append(" "); if (i % 20 == 0) contentBuilder.AppendLine(); } var testContent = contentBuilder.ToString(); Console.WriteLine($"๐Ÿ“Š Generated performance test content: {testContent.Length:N0} characters"); // โฑ๏ธ Multiple performance runs for accuracy var results = new List(); var totalStopwatch = Stopwatch.StartNew(); for (int run = 0; run < 5; run++) { var runResult = await processor.ProcessContentAsync(testContent); results.Add(runResult); Console.WriteLine($" ๐Ÿ”„ Run {run + 1}: {runResult.FoundEmojis.Count} emojis in {runResult.ProcessingTime.TotalMilliseconds:F2} ms"); } totalStopwatch.Stop(); // ๐Ÿ“ˆ Calculate performance metrics var avgTime = results.Average(r => r.ProcessingTime.TotalMilliseconds); var avgEmojis = results.Average(r => r.FoundEmojis.Count); var avgThroughput = avgEmojis / (avgTime / 1000.0); var successRate = results.Count(r => r.Success) / (double)results.Count * 100; Console.WriteLine("\nโšก PERFORMANCE SUMMARY:"); Console.WriteLine($" ๐Ÿ“Š Average processing time: {avgTime:F2} ms"); Console.WriteLine($" ๐Ÿ” Average emojis processed: {avgEmojis:F0}"); Console.WriteLine($" ๐Ÿš€ Average throughput: {avgThroughput:F0} emojis/second"); Console.WriteLine($" โœ… Success rate: {successRate:F1}%"); Console.WriteLine($" โฑ๏ธ Total test time: {totalStopwatch.Elapsed.TotalSeconds:F2} seconds"); Console.WriteLine(); } /// /// ๐Ÿ“ฆ Run batch processing tests /// /// ๐Ÿ”ง Processor instance private static async Task RunBatchTests(IEmojiProcessor processor) { Console.WriteLine("๐Ÿ“ฆ Running batch processing tests...\n"); var batchContent = new List { "๐ŸŽฏ First batch item with various emojis ๐Ÿ˜Š and text content ๐Ÿ“", "๐Ÿš€ Second item containing rockets ๐Ÿš€ and stars โญโœจ for testing", "โค๏ธ Third piece with hearts ๐Ÿ’• and love ๐Ÿ’– symbols everywhere", "๐ŸŒธ Fourth content about nature ๐ŸŒฟ flowers ๐ŸŒบ and growth ๐ŸŒฑ", "๐ŸŽช Fifth document mixing celebration ๐ŸŽ‰ and fun ๐ŸŽˆ activities", "๐Ÿ’ป Sixth item about technology ๐Ÿ“ฑ coding ๐Ÿ‘จโ€๐Ÿ’ป and innovation", "๐ŸŽ Seventh piece with food ๐Ÿ• drinks โ˜• and culinary ๐Ÿณ emojis", "๐Ÿ  Eighth content about places ๐Ÿข travel โœˆ๏ธ and exploration ๐Ÿ—บ๏ธ", "๐ŸŽจ Ninth document with art ๐Ÿ–ผ๏ธ creativity ๐ŸŽญ and design ๐ŸŽช", "๐Ÿงช Tenth item for scientific ๐Ÿ”ฌ testing ๐Ÿ“Š and research ๐Ÿ“š purposes", "๐ŸŽต Eleventh content with music ๐ŸŽถ entertainment ๐ŸŽฌ and media ๐Ÿ“บ", "๐Ÿ† Twelfth item celebrating achievements ๐Ÿฅ‡ success โœ… and victory ๐ŸŽ‰" }; Console.WriteLine($"Processing batch of {batchContent.Count:N0} items..."); var batchStopwatch = Stopwatch.StartNew(); var batchResults = await processor.ProcessBatchAsync(batchContent); batchStopwatch.Stop(); var resultsList = batchResults.ToList(); var totalEmojis = resultsList.Sum(r => r.FoundEmojis.Count); var successCount = resultsList.Count(r => r.Success); var avgTimePerItem = resultsList.Average(r => r.ProcessingTime.TotalMilliseconds); Console.WriteLine("๐Ÿ“ฆ BATCH PROCESSING RESULTS:"); Console.WriteLine($" ๐Ÿ“Š Items processed: {resultsList.Count:N0}"); Console.WriteLine($" โœ… Successful items: {successCount:N0} ({(double)successCount / resultsList.Count * 100:F1}%)"); Console.WriteLine($" ๐Ÿ” Total emojis removed: {totalEmojis:N0}"); Console.WriteLine($" โฑ๏ธ Total batch time: {batchStopwatch.Elapsed.TotalMilliseconds:F2} ms"); Console.WriteLine($" ๐Ÿ“ˆ Average per item: {avgTimePerItem:F2} ms"); Console.WriteLine($" ๐Ÿš€ Batch throughput: {totalEmojis / batchStopwatch.Elapsed.TotalSeconds:F0} emojis/second"); Console.WriteLine(); } /// /// ๐Ÿ› ๏ธ Run utility function tests /// private static async Task RunUtilityTests() { Console.WriteLine("๐Ÿ› ๏ธ Running utility function tests...\n"); var testText = "๐ŸŽฏ Sample text with emojis! ๐Ÿ˜Š Testing utilities ๐Ÿงช for analysis ๐Ÿ“Š and reporting ๐Ÿ“‹! โšกโœจ๐ŸŽ‰"; Console.WriteLine("Testing EmojiUtilities functions:"); Console.WriteLine($" ๐Ÿ“ Test text: {testText}"); Console.WriteLine(); // ๐Ÿ” Test individual utility functions var emojis = EmojiUtilities.ExtractEmojis(testText); var frequency = EmojiUtilities.CountEmojiFrequency(testText); var containsEmojis = EmojiUtilities.ContainsEmojis(testText); var lengthWithoutEmojis = EmojiUtilities.LengthWithoutEmojis(testText); var density = EmojiUtilities.CalculateEmojiDensity(testText); Console.WriteLine("๐Ÿ” UTILITY FUNCTION RESULTS:"); Console.WriteLine($" ๐Ÿ“‹ Extracted emojis: {string.Join(" ", emojis)}"); Console.WriteLine($" ๐Ÿ“Š Emoji frequency: {frequency.Count} unique, {frequency.Values.Sum()} total"); Console.WriteLine($" โœ… Contains emojis: {containsEmojis}"); Console.WriteLine($" ๐Ÿ“ Length without emojis: {lengthWithoutEmojis} characters"); Console.WriteLine($" ๐Ÿ“ˆ Emoji density: {density:F2}%"); Console.WriteLine(); // ๐Ÿ“‹ Generate and display comprehensive analysis var analysisReport = EmojiUtilities.GenerateAnalysisReport(testText); Console.WriteLine("๐Ÿ“‹ COMPREHENSIVE ANALYSIS REPORT:"); Console.WriteLine(analysisReport); await Task.Delay(10); // ๐Ÿ”„ Simulate async operation } /// /// ๐Ÿ“Š Display final processor statistics /// /// ๐Ÿ”ง Processor instance private static async Task DisplayFinalStatistics(IEmojiProcessor processor) { Console.WriteLine("๐Ÿ“Š FINAL PROCESSOR STATISTICS"); Console.WriteLine("=============================\n"); var stats = processor.Statistics; Console.WriteLine(stats.GenerateReport()); // ๐ŸŽฏ Additional processor information Console.WriteLine("๐Ÿ”ง PROCESSOR INFORMATION:"); Console.WriteLine($" ๐Ÿท๏ธ Name: {processor.Name}"); Console.WriteLine($" โš™๏ธ Type: {processor.GetType().Name}"); Console.WriteLine($" ๐Ÿงต Thread-safe: Yes"); Console.WriteLine($" ๐Ÿ’พ Caching: Enabled"); Console.WriteLine($" โšก Async support: Full"); Console.WriteLine(); await Task.Delay(10); // ๐Ÿ”„ Simulate async operation } /// /// โœ‚๏ธ Truncate string for display purposes /// /// ๐Ÿ“ Text to truncate /// ๐Ÿ“ Maximum length /// โœ‚๏ธ Truncated text private static string TruncateString(string text, int maxLength) { if (string.IsNullOrEmpty(text) || text.Length <= maxLength) return text; return text[..maxLength] + "..."; } } /// /// ๐Ÿญ Factory for creating test data with emoji content /// ๐Ÿ“Š Generates various test scenarios for validation /// public static class EmojiTestDataFactory { private static readonly Random Random = new(Environment.TickCount); /// /// ๐ŸŽฏ Generate test content with specified characteristics /// /// ๐Ÿ“Š Number of words /// ๐Ÿ“ˆ Percentage of emoji content /// ๐Ÿ“ Generated test content public static string GenerateTestContent(int wordCount, double emojiDensity) { var words = new[] { "test", "content", "sample", "example", "demonstration", "validation", "processing", "analysis", "performance", "optimization", "efficiency", "technology", "innovation", "development", "programming", "software" }; var emojis = new[] { "๐Ÿ˜€", "๐Ÿ˜ƒ", "๐Ÿ˜„", "๐Ÿ˜", "๐Ÿ˜†", "๐Ÿ˜…", "๐Ÿคฃ", "๐Ÿ˜‚", "๐Ÿ™‚", "๐Ÿ™ƒ", "๐Ÿš€", "โšก", "๐Ÿ”ฅ", "๐Ÿ’ง", "๐ŸŒŸ", "โœจ", "๐Ÿ’ซ", "โญ", "๐ŸŒ™", "โ˜€๏ธ", "โค๏ธ", "๐Ÿงก", "๐Ÿ’›", "๐Ÿ’š", "๐Ÿ’™", "๐Ÿ’œ", "๐ŸคŽ", "๐Ÿ–ค", "๐Ÿค", "๐Ÿ’”", "๐Ÿ“Š", "๐Ÿ“ˆ", "๐Ÿ“‰", "๐Ÿ“‹", "๐Ÿ“Œ", "๐Ÿ“", "๐Ÿ“Ž", "๐Ÿ“", "๐Ÿ“", "๐Ÿ“‘", "๐ŸŽฏ", "๐ŸŽช", "๐ŸŽจ", "๐ŸŽต", "๐ŸŽถ", "๐ŸŽฌ", "๐ŸŽญ", "๐ŸŽฎ", "๐ŸŽฒ", "๐ŸŽธ" }; var content = new StringBuilder(); for (int i = 0; i < wordCount; i++) { if (Random.NextDouble() < emojiDensity) { content.Append(emojis[Random.Next(emojis.Length)]); } else { content.Append(words[Random.Next(words.Length)]); } if (i < wordCount - 1) content.Append(" "); } return content.ToString(); } /// /// ๐Ÿ“‹ Create predefined test scenarios with various emoji patterns /// /// ๐Ÿงช Dictionary of test scenarios public static Dictionary CreateTestScenarios() { return new Dictionary { ["๐Ÿงช Light Usage"] = GenerateTestContent(50, 0.15), // 15% emojis ["๐ŸŽฏ Medium Usage"] = GenerateTestContent(75, 0.30), // 30% emojis ["๐Ÿ”ฅ Heavy Usage"] = GenerateTestContent(100, 0.50), // 50% emojis ["๐ŸŽช Extreme Usage"] = GenerateTestContent(40, 0.75), // 75% emojis ["๐Ÿ“Š Mixed Content"] = GenerateTestContent(200, 0.25) // 25% emojis, longer text }; } } } /* * ๐ŸŽ‰ End of Advanced C# Emoji Cleaner Test File * * ๐Ÿ“Š File Statistics: * - Lines of code: 1000+ lines * - Emoji count: 400+ emojis * - C# features: Modern C# 10+ patterns with records, async/await, LINQ * - Complexity: Enterprise-grade with concurrency, performance optimization * * ๐Ÿงช Test Coverage: * โœ… Advanced emoji detection with regex patterns * โœ… Asynchronous processing with cancellation support * โœ… Thread-safe concurrent operations * โœ… Comprehensive error handling and logging * โœ… Performance monitoring and optimization * โœ… Batch processing capabilities * โœ… Memory-efficient caching system * โœ… Resource management with IDisposable pattern * โœ… Statistical analysis and reporting * โœ… Utility functions for emoji analysis * * ๐ŸŽฏ Perfect for testing emoji removal from C# source files! * ๐Ÿš€ Demonstrates modern C# development patterns with emoji integration * ๐Ÿ’ป Ready for comprehensive emoji cleaner validation and performance testing */