"""End-to-end Genesis/dexmachina scene demo. Runs inside the `benchmarking/dexmachina:latest` container. Patches the installed `dexmachina` package with the missing `envs/hand_cfgs/` submodule (copied to `outputs/_runtime_patches` on the host, volume-mounted at `/workspace/outputs/_runtime_patches`), verifies imports, builds a small Genesis scene (ground plane + xhand URDF), renders 60 frames and muxes them into an mp4 via `shared.bench.VideoRecorder`. All output artefacts are written under `/workspace/outputs/`. """ from __future__ import annotations import json import os import shutil import sys import time import traceback from pathlib import Path OUT_ROOT = Path("/workspace/outputs") LOG_PATH = OUT_ROOT / "logs" / "dexmachina_scene_demo.log" MP4_PATH = OUT_ROOT / "videos" / "dexmachina_xhand_demo.mp4" LOG_PATH.parent.mkdir(parents=True, exist_ok=True) MP4_PATH.parent.mkdir(parents=True, exist_ok=True) log_buf = [] def log(msg: str) -> None: print(msg, flush=True) log_buf.append(str(msg)) def flush_log() -> None: LOG_PATH.write_text("\n".join(log_buf) + "\n") # ---- 1. runtime-patch dexmachina.envs.hand_cfgs (missing in installed wheel) def patch_hand_cfgs() -> None: import dexmachina dst = Path(dexmachina.__file__).parent / "envs" / "hand_cfgs" src = Path("/workspace/outputs/_runtime_patches/dexmachina/envs/hand_cfgs") if not dst.exists(): if not src.exists(): raise RuntimeError(f"hand_cfgs staged source missing: {src}") shutil.copytree(src, dst) log(f"patched: copied {src} -> {dst}") else: log(f"hand_cfgs already present at {dst}") # ---- 2. import graph def do_imports() -> dict: import importlib.metadata as im import torch, genesis, rl_games, dexmachina # noqa: F401 from dexmachina.envs.hand_cfgs.xhand import XHAND_CFGs from dexmachina.envs import base_env info = { "torch": torch.__version__, "genesis": getattr(genesis, "__version__", "ok"), "rl_games": im.version("rl_games"), "dexmachina": im.version("dexmachina"), "cuda_available": bool(torch.cuda.is_available()), "BaseEnv": base_env.BaseEnv.__name__, "XHAND_CFGs_keys": list(XHAND_CFGs.keys()), } return info # ---- 3. scene demo def run_scene_demo() -> dict: import numpy as np import torch import genesis as gs sys.path.insert(0, "/workspace/shared") from bench.video_recorder import VideoRecorder backend = gs.cuda if torch.cuda.is_available() else gs.cpu log(f"genesis.init backend={backend}") gs.init(backend=backend, logging_level="warning") scene = gs.Scene(show_viewer=False) # ground plane scene.add_entity(gs.morphs.Plane()) # xhand URDF (right hand is the standard variant) # Preference order: staging-backed /workspace/assets symlinks (but in this # image those aren't mounted, so the symlink target is missing), then the # dexmachina-shipped URDF. We try both so future mount changes "just work". candidates = [ "/workspace/assets/urdf/xhand/xhand_urdf/xhand_right/urdf/xhand_right.urdf", "/usr/local/lib/python3.10/dist-packages/dexmachina/assets/xhand/xhand_right.urdf", ] urdf_path = next((p for p in candidates if Path(p).exists()), None) assert urdf_path is not None, f"no xhand urdf found among {candidates}" log(f"urdf_path={urdf_path}") hand = scene.add_entity( gs.morphs.URDF( file=urdf_path, pos=(0.0, 0.0, 0.25), fixed=True, ) ) W, H = 640, 480 camera = scene.add_camera( res=(W, H), pos=(0.6, 0.6, 0.45), lookat=(0.0, 0.0, 0.2), fov=45, GUI=False, ) scene.build() log(f"scene built; hand entity: {hand}") rec = VideoRecorder(MP4_PATH, fps=30, size=(W, H)) n_frames = 60 t0 = time.time() for i in range(n_frames): scene.step() out = camera.render() # Genesis camera.render returns a tuple (rgb, depth, seg, normal) rgb = out[0] if isinstance(out, tuple) else out if hasattr(rgb, "cpu"): rgb = rgb.cpu().numpy() if rgb.dtype != np.uint8: rgb = rgb.astype(np.uint8) if rgb.shape[-1] == 4: rgb = rgb[..., :3] rec.log_frame(np.ascontiguousarray(rgb)) rec.close() dt = time.time() - t0 size_bytes = MP4_PATH.stat().st_size log(f"rendered {n_frames} frames {W}x{H} in {dt:.2f}s; mp4={MP4_PATH} ({size_bytes} bytes)") return { "mp4_path": str(MP4_PATH), "frames": n_frames, "resolution": [W, H], "mp4_size_bytes": size_bytes, "backend": str(backend), "elapsed_s": round(dt, 3), } def main() -> int: result = {"ok": True, "steps": {}} try: patch_hand_cfgs() imports = do_imports() result["steps"]["imports"] = imports log("IMPORTS: " + json.dumps(imports)) except Exception as e: result["ok"] = False result["steps"]["imports_error"] = repr(e) log("IMPORT ERROR: " + repr(e)) log(traceback.format_exc()) flush_log() (OUT_ROOT / "logs" / "dexmachina_scene_demo.json").write_text(json.dumps(result, indent=2)) return 2 try: scene_info = run_scene_demo() result["steps"]["scene"] = scene_info log("SCENE: " + json.dumps(scene_info)) except Exception as e: result["ok"] = False result["steps"]["scene_error"] = repr(e) log("SCENE ERROR: " + repr(e)) log(traceback.format_exc()) flush_log() (OUT_ROOT / "logs" / "dexmachina_scene_demo.json").write_text(json.dumps(result, indent=2)) return 3 flush_log() (OUT_ROOT / "logs" / "dexmachina_scene_demo.json").write_text(json.dumps(result, indent=2)) log("DONE") return 0 if __name__ == "__main__": sys.exit(main())