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--Initially, this script implements the talking to and handling of a google AI type of LLM
--Feel free to add support for locally executing LLM's
--todo: add a voice to text and input the output to the AI, or if possible, enter voice as input directly ?
-- other AI systems besides google ai , websocket support
--MIT License
--https://github.com/cheat-engine/AITools
local s=getSettings('AITOOLS',true)
local AIAccess=tonumber(s.AIAccess)
local PatreonSessionID=s.PatreonSessionID or getCEPatreonSessionID()
local AIKEY=s.AIKEY
local jsonparser=require 'json'
local agreedToSendData=s.agreedToSendData or false
modelList=nil
local waitingForList={} --list of comboboxes waiting for a list of models
local pathdelim=(getOperatingSystem()==0) and [[\]] or [[/]]
local basepath=extractFilePath(getCurrentScriptPath())
if basepath==nil then
basepath=getCheatEngineDir()..'Extensions'..pathdelim..'AITools'..pathdelim
end
local modelNameToNameLookup={} --for AIAccess 2
aitools={}
aiobjects={} --todo: move to data and free objects when the chat session ends
function registerAITool(name, description, properties, required, functionToCall)
if (name==nil) or (name=='') then
error('registerAITool: name may not be nil')
end
if required==nil then
required={}
end
if properties==nil then
properties={}
end
local t={}
t.name=name
t.description=description
t.parameters={}
t.parameters.type="OBJECT"
if properties[1] then
error('Error in registerAITool for '..name..': properties must be an object, not an array')
end
t.parameters.properties=properties
t.parameters.required=required
setmetatable(t.parameters.required,{isArray=true}) --in case an empty requiredlisty is given
t.functionToCall=functionToCall
t.enabled=true
aitools[name]=t
end
function find_json_block(text)
local start_index = nil
local depth = 0
local in_string = false
local escape = false
for i = 1, #text do
local ch = text:sub(i, i)
if in_string then
if escape then
escape = false
elseif ch == "\\" then
escape = true
elseif ch == '"' then
in_string = false
end
else
if ch == '"' then
in_string = true
elseif ch == "{" then
if depth == 0 then
start_index = i
end
depth = depth + 1
elseif ch == "}" and depth > 0 then
depth = depth - 1
if depth == 0 then
local block = text:sub(start_index, i)
local remainder = text:sub(i + 1)
return block, remainder
end
end
end
end
return nil, text
end
local retrieveModelList=nil
local fillModelList=nil
local aiRequest=nil
retrieveModelList=function(combobox)
if combobox then
combobox.clear()
end
if AIAccess==0 or AIAccess==1 then
if combobox==nil then return end
local limits=getLimits()
--return limits.models
if limits and limits.models then
for i=1,#limits.models do
combobox.items.add(limits.models[i].name)
end
else
if limits.error then
messageDialog('Failure obtaining model list:'..limits.error..'\n\r\n\rConsider becoming a patreon member or get an AI key from google. You\'ll have access to better models', mtError)
return
else
combobox.items.add('<Failed obtaining model list>')
combobox.items.add('<It\'s more than the public one>')
end
end
elseif AIAccess==2 then
local i=getInternet()
i.Header='x-goog-api-key: '..AIKEY
jsonModelList=i.getURL('https://generativelanguage.googleapis.com/v1beta/models')
i.destroy()
local jml=jsonparser.decode(jsonModelList)
if jml then
if jml.error then
messageDialog('Failure obtaining model list:'..jml.error.message, mtError)
return
end
if jml.models then
modelList={}
for i=1,#jml.models do
local has_generateContent=false
if jml.models[i].supportedGenerationMethods then
for j=1,#jml.models[i].supportedGenerationMethods do
if jml.models[i].supportedGenerationMethods[j]=='generateContent' then
has_generateContent=true
break
end
end
if has_generateContent==true then
if combobox then
combobox.items.add(jml.models[i].displayName)
end
modelList[jml.models[i].displayName]=jml.models[i]
end
end
end
end
end
end
if combobox then
local i=combobox.items.indexOf(s.DefaultModel)
if i~=-1 then
combobox.itemIndex=i
end
end
end
getLimits=function()
--returns the limits of the current patreon member
local r={}
if AIAccess==2 then
r.maxtools=math.huge --infinite
return r
end
local i=getInternet()
--jsonparser
local s
if AIAccess==0 then
s=i.getURL('https://cheatengine.org/ai/limits.php')
elseif AIAccess==1 then
local i=getInternet()
i.Header='CEPATREONID:'..PatreonSessionID
s=i.getURL('https://cheatengine.org/patreon/ailimits.php')
end
i.destroy()
if s then
r=jsonparser.decode(s)
else
r.maxtools=0
end
return r
end
aiRequest=function(data, message)
local function handleError(message)
data.self.mOutput.lines.add('*Error:'..message..'*\n\r')
if data.NotifyWhenDone then
data.NotifyWhenDone(data,'Error:'..message)
end
return nil,message
end
if not data.WaitForData and not data.NotifyWhenDone and data.FullAnswerOnly then
return nil,'The current config will result in no data'
end
_G.lastdata=data
if AIAccess~=2 then --having an AI key implies you accepted their terms
if not agreedToSendData then
synchronize(function()
agreedToSendData=messageDialog('Using the AI features involves sending your AI requests to a server where they could potentially be intercepted. Also your AI requests can be used by Google to improve their AI. Make sure not to never send personal information. Do you agree to this?',mtConfirmation,mbYes,mbNo)==mrYes
s.agreedToSendData='1'
end)
if not agreedToSendData then
return handleError('No agreement to send data')
end
end
end
if data.Internet==nil then
data.Internet=getInternet('CE AITOOLS')
end
data.Internet.Header=[[Content-Type: application/json
Accept: text/event-stream]]
if AIAccess==1 then
if PatreonSessionID=='' then
return handleError('PatreonSessionID missing')
end
data.Internet.Header=data.Internet.Header..[[
CEPATREONID: ]]..PatreonSessionID
elseif AIAccess==2 then
if AIKEY==nil or AIKEY=='' then
return handleError('AIKEY missing')
end
data.Internet.Header=data.Internet.Header..[[
x-goog-api-key: ]]..AIKEY
end
local prevdata=nil
local r={}
--local allprevdata={}
data.Error=nil
if data.self and (not data.FullAnswerOnly) then
data.Internet.OnReceiveData=function(sender, received)
-- print("ondata: "..received)
--if inMainThread() then
-- print("in main thread")
--end
if prevdata==nil then
prevdata=received
else
prevdata=prevdata..received
end
local currentblock
repeat
currentblock, prevdata=find_json_block(prevdata)
if currentblock then
local valid,errstr=pcall(function()
local parsed=jsonparser.decode(currentblock)
table.insert(r, parsed)
if parsed.candidates then
if parsed.candidates[1].content and parsed.candidates[1].content.parts then
for i=1,#parsed.candidates[1].content.parts do
if parsed.candidates[1].content.parts[i] and parsed.candidates[1].content.parts[i].text then
synchronize(function()
data.self.mOutput.lines.text=data.self.mOutput.lines.text .. parsed.candidates[1].content.parts[i].text
data.self.mOutput.SelStart=#data.self.mOutput.lines.text
end)
end
end
end
end
if parsed.error then
local message=nil
if parsed.error.message then
message=parsed.error.message
else
message=parsed.error
end
synchronize(function()
data.self.mOutput.lines.add(" *Error:"..message..'*\n\r')
end)
end
end)
end
until currentblock==nil
data.lastreceived=r
data.allprevdata=allprevdata
end
end
local modelname=s.DefaultModel
local modelnamepath=''
data.AIAccessMode=AIAccess
if data.self then
modelname=data.self.cbModelSelection.Text
s.DefaultModel=modelname
end
if AIAccess==2 then
--get the modelnamepath
if modelList==nil then
retrieveModelList()
end
modelnamepath=modelList[modelname].name
end
data.modelname=modelname
if data.history==nil then
data.history={}
data.history.contents={}
end
local input=data.history
if AIAccess~=2 then
--the modelname is sent to the server
input.modelname=modelname
end
local newcontent={}
newcontent.role='user'
newcontent.parts={}
newcontent.parts[1]={}
newcontent.parts[1].text=message
table.insert(input.contents,newcontent)
if AIAccess==2 then
input.system_instruction={}
input.system_instruction.parts={}
input.system_instruction.parts[1]={}
--input.system_instruction.parts[1].text='You are currently being used by the Cheat Engine application. Use tools when possible, but fall back on your internal knowledge to answer general questions'
input.system_instruction.parts[1].text='You are a professional reverse engineer using Cheat Engine. Use tools when possible, but fall back on your internal knowledge of Cheat Engine. Do not say you can not help'
end
if data.Extra then
if AIAccess==2 then
input.system_instruction={}
input.system_instruction.parts={}
input.system_instruction.parts[1]={}
input.system_instruction.parts[1].text=data.Extra
else
newcontent.parts[2].text=data.Extra
end
end
--load tools
--
if data.limits==nil then
data.limits=getLimits() --limits is enforced on the server itself, this just saves some bandwith
end
local maxtools
if data.limits then
if data.limits.error then
messageDialog(data.limits.error,mtError,mbOK)
data.limits=nil
return
else
maxtools=data.limits.maxtools
end
end
input.tools={}
input.tools[1]={}
input.tools[1].functionDeclarations={}
for name,data in pairs(aitools) do
if data.enabled then
local e={}
e.name=name
e.description=data.description
e.parameters=data.parameters
--not functionToCall and not Enabled
table.insert(input.tools[1].functionDeclarations,e)
--limit to maxtools
--meh, if it takes too much sitepower I just block it and give an error to use a google AI key
--if maxtools and #input.tools[1].functionDeclarations>maxtools then
-- break
--end
end
end
if #input.tools[1].functionDeclarations==0 then
input.tools=nil
end
local inputtext=jsonparser.encode(input)
local result
local thread=createThread(function(t)
data.thread=t
t.Name='GenerateContent AI command'
if data.WaitForData then
t.freeOnTerminate(false)
end
local url
if AIAccess==0 then
url='https://cheatengine.org/ai/aiproxy.php'
elseif AIAccess==1 then
url='https://cheatengine.org/patreon/aiproxy.php'
elseif AIAccess==2 then
url='https://generativelanguage.googleapis.com/v1beta/'..modelnamepath..':streamGenerateContent'
end
data.usedurl=url
data.lastinputtext=inputtext
if data.allfullresponses==nil then
data.allfullresponses={}
end
result=data.Internet.postURL(url, inputtext)
local response
local textresult=''
while result do
table.insert(data.allfullresponses,result)
response=nil
data.InternetDone=true
data.UnparsedResult=result
local parsed
local valid,err=pcall(function()
parsed=jsonparser.decode(result)
data.parsedResult=parsed
end)
if valid then
if parsed then
if parsed.error then
data.Error=true
textresult='Base error:'..parsed.error
else
for i=1,#parsed do
if parsed[i] then
if parsed[i].candidates then
if parsed[i].candidates[1] then
if parsed[i].candidates[1].content then
local newcontent={}
table.insert(input.contents,newcontent)
newcontent.role=parsed[i].candidates[1].content.role
if parsed[i].candidates[1].content.parts then
newcontent.parts={}
local parts=parsed[i].candidates[1].content.parts
for j=1,#parts do
newcontent.parts[j]={}
newcontent.parts[j]=parts[j]
--newcontent.parts[j].text=parts[j].text
--newcontent.parts[j].functionCall=parts[j].functionCall
if parts[j].text then
textresult=textresult..parts[j].text
end
if parts[j].functionCall then
--parse the args
synchronize(function()
if data.self and data.self.mOutput then
data.self.mOutput.lines.add(' *Calling function :'..parts[j].functionCall.name..'* \n\r')
end
end)
if response==nil then
response={} --add it if needed
response.role='user'
response.parts={}
--data.resultBeforeResponse=data.UnparsedResult
end
local tool=aitools[parts[j].functionCall.name]
local r={}
r.functionResponse={}
r.functionResponse.name=parts[j].functionCall.name
if tool then
local f=tool.functionToCall
if f then
r.functionResponse.response=tool.functionToCall(parts[j].functionCall.args)
else
r.functionResponse.response={Error='Invalid config for '..parts[j].functionCall.name}
synchronize(function()
data.self.mOutput.lines.add('result: Invalid config')
end)
end
else
r.functionResponse.response={Error='Unknown function name'}
synchronize(function()
data.self.mOutput.lines.add('result: Unknown function')
end)
end
table.insert(response.parts,r)
end
end
end
end
end
end
if parsed[i].error then
data.Error=true
textresult='Error:'..parsed[i].error.message
end
end
end
end
end
if response then
--there's a response to give
table.insert(input.contents, response)
inputtext=jsonparser.encode(input)
result=data.Internet.postURL(url, inputtext)
else
result=nil
end
else
data.Error=true
textresult='Parse Error:'..err
if data.self then
synchronize(function()
if result==nil or result:trim()=='' then
data.self.mOutput.lines.add('\n\r *<server seems to be down>*');
else
data.self.mOutput.lines.add('\n\r<Error while receiving data:'..err..'>')
end
end)
end
break;
end
end
data.result=textresult
if data.NotifyWhenDone then
--print("Notifying with result:"..result)
synchronize(function()
if data.NotifyWhenDone then
data.NotifyWhenDone(data, textresult)
end
end)
end
if not data.WaitForData then
data.thread=nil
end
-- print("thread finished")
end)
if data.WaitForData then
if thread then
thread.waitfor()
thread.destroy() thread=nil
end
if data.Error then
return nil,textresult
else
return textresult
end
else
if data.NotifyWhenDone then
return nil,'Success: the notify routine will be called when done'
else
if data.FullAnswerOnly then
return nil,'well, this is a waste of tokens'
else
return nil,'look at the display'
end
end
end
end
local function applyAndSaveKey(f)
-- print("applyAndSaveKey")
if f.rbAIAccessPatreon.checked then
PatreonSessionID=f.edtAPIKEY.text
s.PatreonSessionID=PatreonSessionID
elseif f.rbAIAccessPrivate.checked then
AIKEY=f.edtAPIKEY.text
if AIKEY~='' then
s.AIKEY=AIKEY
end
end
end
function spawnAIDialog(command, extra) --command and extra are optional
local animator
local data={}
local f=createFormFromFile(basepath..'AIDialog.LFM')
local function startAnimator()
if animator==nil then
local position = 1
local direction = 1
local maxLength = 7
animator=createTimer(f)
animator.Enabled=false
animator.Interval=50
animator.OnTimer=function(t)
local a = string.rep(" ", position - 1)
local b = string.rep(" ", maxLength - position)
if f and f.btnSend then
f.btnSend.Caption = a .. "•" .. b
else
animator.destroy()
animator=nil
end
position = position + direction
if position >= maxLength then
direction = -1
elseif position <= 1 then
direction = 1
end
end
end
if animator then
animator.Enabled=true
end
end
local function stopAnimator()
if animator then
animator.Enabled=false
end
end
data.self=f
data.extra=extra
f.OnClose=function(sender)
for i=1,#waitingForList do
if f.cbModelSelection==waitingForList[i] then
waitingForList[i]=nil
end
end
data.self=nil
destroyRef(f.Tag)
applyAndSaveKey(f)
f=nil
return caFree
end
f.btnObtainKey.OnClick=function()
if f.rbAIAccessPrivate.checked then
shellExecute('https://aistudio.google.com/app/api-keys')
elseif f.rbAIAccessPatreon.checked then
local sessionid=getCEPatreonSessionID(true)
if sessionid then
f.edtAPIKEY.text=sessionid
PatreonSessionID=sessionid
end
end
end
f.mInput.OnKeyDown=function(sender,key)
if key==VK_RETURN and isKeyPressed(VK_CONTROL) then
f.btnSend.doClick()
else
return key
end
end
f.btnSend.OnClick=function(sender)
--collect the history if there is any (data can be accessed here directly)
if f.mOutput.Lines.Count>0 then
f.mOutput.Lines.add('')
end
local message=f.mInput.Lines.Text
f.mOutput.Lines.add('> '..f.mInput.Lines.Text)
f.mInput.Lines.clear()
f.btnSend.enabled=false
if f.mOutput.Lines.Count>0 then
f.mOutput.Lines.add('')
end
applyAndSaveKey(f)
startAnimator()
if f and f.btnSend then
f.btnSend.cursor=crHourGlass
end
data.NotifyWhenDone=function(data,r)
if f and f.btnSend then
f.btnSend.enabled=true
f.btnSend.Caption=translate('Send')
f.btnSend.cursor=crDefault
stopAnimator()
end
end
aiRequest(data, message)
end
local AIAccessChange=function(sender)
data.limits=nil
f.cbModelSelection.Items.clear()
if s.DefaultModel~='' then
f.cbModelSelection.Items.add(s.DefaultModel)
f.cbModelSelection.ItemIndex=0
end
if f.rbAIAccessPublic.Checked then
f.edtAPIKEY.visible=false
f.btnObtainKey.visible=false
s.AIAccess='0'
AIAccess=0
elseif f.rbAIAccessPatreon.Checked then
f.edtAPIKEY.TextHint='<Enter CE Patreon session ID here>'
f.edtAPIKEY.Text=PatreonSessionID or ''
f.edtAPIKEY.visible=true
f.btnObtainKey.Caption='Refresh session'
f.btnObtainKey.visible=true
s.AIAccess='1'
AIAccess=1
else
f.edtAPIKEY.TextHint='<Enter API key here>'
f.edtAPIKEY.Text=AIKEY or ''
f.edtAPIKEY.visible=true
f.btnObtainKey.Caption='Obtain Key'
f.btnObtainKey.visible=true
s.AIAccess='2'
AIAccess=2
end
end
if AIAccess then
if AIAccess==1 then
f.rbAIAccessPatreon.Checked=true
elseif AIAccess==2 then
f.rbAIAccessPrivate.Checked=true
end
else
--first time execute
PatreonSessionID=getCEPatreonSessionID()
if PatreonSessionID then
f.rbAIAccessPatreon.Checked=true
end
AIAccess=0
end
f.rbAIAccessPublic.OnChange=AIAccessChange
f.rbAIAccessPatreon.OnChange=AIAccessChange
f.rbAIAccessPrivate.OnChange=AIAccessChange
AIAccessChange()
-- f.cbModelSelection.OnDropDown=function(sender)
f.cbModelSelection.OnGetItems=function(sender)
if f.cbModelSelection.items.Count<=1 then
--retrieveModelList(f.cbModelSelection)
retrieveModelList(f.cbModelSelection)
end
end
f.Tag=createRef(data) --for storing the history and other useful details
f.Position=poScreenCenter
f.Show()
f.mInput.setFocus()
if command then
f.mOutput.Lines.add('>...')
f.btnSend.enabled=false
f.btnSend.cursor=crHourGlass
startAnimator()
data.NotifyWhenDone=function(data,r)
f.btnSend.enabled=true
f.btnSend.cursor=crDefault
f.btnSend.Caption=translate('Send')
stopAnimator()
end
aiRequest(data, command)
end
_G.debug_LastAIForm=f
end
function askAIQuestion(command, extra, notifyWhenDone) --NotifyWhenDone(data,result)
if (notifyWhenDone==nil) and (type(extra)=='function') then
--kinda lazy but ok...
notifyWhenDone=extra
extra=nil
end
local data={}
data.Extra=extra
data.FullAnswerOnly=true
if notifyWhenDone then
data.NotifyWhenDone=notifyWhenDone
else
data.WaitForData=true
end
return aiRequest(data, command)
end
local initialized=false
function initAIMenuItems()
--add AI menus to some useful places
if initialized then return true end
initialized=true
require('forEachForm')
local logo=createPNG()
logo.loadFromFile(basepath..'AI128x128.png')
--"Explain this function" inside the memoryview context menu
forEachAndFutureForm('TMemoryBrowser',function(f)
local miAI_Sep=createMenuItem(f)
miAI_Sep.Caption='-'
local miAI_Explain=createMenuItem(f)
miAI_Explain.Caption=translate('Explain this function')
f.debuggerpopup.Items.add(miAI_Sep)
f.debuggerpopup.Items.add(miAI_Explain)
local ii=f.mvImageList.add(logo)
miAI_Explain.ImageIndex=ii
miAI_Explain.OnClick=function(sender)
--get the function
local d=f.disassembleSelectedFunction()
if d and d~='' then
spawnAIDialog([[[The following code is a function copied by Cheat Engine's disassembler. Describe what this function does:
```
]]..d..[[
```]])
end
end
end)
local mi=createMenuItem(MainForm)
mi.Caption=translate('Ask AI')
mi.Shortcut='Ctrl+Alt+I'
mi.ImageIndex=MainForm.Menu.Images.add(logo)
mi.OnClick=function()
spawnAIDialog()
end
MainForm.miHelp.insert(MainForm.miLuaDocumentation.MenuIndex,mi)
end
initAIMenuItems() |