essential-apps / Gaming /CheatEngine /Portable /App /ProgramFiles /autorun /DotNetInfoStaticsDialog.lua
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function ShowAddressListWindow() --window made with copilot on github
local dpiscale = getScreenDPI() / 96
local entries
local form = createForm(false)
form.Caption = "Address List (Please Wait)"
form.Width = 400 * dpiscale
form.Height = 300 * dpiscale
form.BorderStyle = "bsSizeable"
form.Position = "poScreenCenter"
local lv = createListView(form)
lv.Align = alClient
lv.ViewStyle = 'vsReport'
lv.ReadOnly = true
lv.RowSelect = true
lv.HideSelection = false
lv.MultiSelect = true
lv.OwnerData = true -- Enable virtual/owner data mode
lv.Columns.add().Caption = "Name"
lv.Columns[0].Width = 200 * dpiscale
lv.Columns.add().Caption = "Address"
lv.Columns[1].Width = 180 * dpiscale
-- Provide item data on demand (owner data)
lv.OnData = function(sender, item)
local idx = item.Index + 1 -- Lua uses 1-based indexing
local entry = entries[idx]
if entry then
item.Caption = entry.name
item.SubItems.clear()
item.SubItems.add(string.format('%X', entry.address))
item.Data = entry.address
else
item.Caption = ""
item.SubItems.clear()
item.Data = nil
end
end
-- On double-click, set Hexadecimal view address
lv.OnDblClick = function(sender)
local sel = sender.Selected
if sel then
local address = sel.Data
if address then
local mv = getMemoryViewForm()
mv.Show()
mv.HexadecimalView.Address = address
end
end
end
-- Use createFindDialog for searching names
local function showFindDialog()
local fd = createFindDialog(form)
fd.Options = '[frDown]'
fd.Title = 'Find name'
fd.OnFind = function(sender)
local search = sender.FindText:lower()
for i = 1, #entries do
if entries[i].name:lower():find(search, 1, true) then
lv.ItemIndex = i - 1
lv.TopItem = i - 1
lv.Selected = lv.Items[i - 1]
break
end
end
end
fd.Execute()
end
-- Context menu setup
local cm = createPopupMenu(form)
-- "Find" menu item
local miFind = createMenuItem(cm)
miFind.Caption = "Find"
miFind.Shortcut = "Ctrl+F"
miFind.OnClick = showFindDialog
cm.Items.add(miFind)
-- "Copy name" menu item
local miCopyName = createMenuItem(cm)
miCopyName.Caption = "Copy name"
miCopyName.Shortcut = "Ctrl+C"
miCopyName.OnClick = function()
local sel = lv.Selected
if sel then
writeToClipboard(sel.Caption)
end
end
cm.Items.add(miCopyName)
local miSaveToFile = createMenuItem(cm)
miSaveToFile.Caption = "Save to text file..."
miSaveToFile.OnClick = function()
local sd = createSaveDialog(form)
sd.Filter = "Text files (*.txt)|*.txt"
sd.DefaultExt = "txt"
sd.Options = "[ofOverwritePrompt]"
if sd.Execute() then
local f = assert(io.open(sd.FileName, "w"))
for i = 1, #entries do
local e = entries[i]
f:write(string.format("%s\t%08X\n", e.name, e.address))
end
f:close()
shellExecute(sd.FileName)
end
end
cm.Items.add(miSaveToFile)
lv.PopupMenu = cm
lv.Enabled=false
lv.Cursor=crHandPoint
form.Show()
function updateEntries(newentries)
if newentries then
entries=newentries
lv.Items.Count = #entries -- Tell the listview how many entries to expect
end
lv.Enabled=true
lv.Cursor=crDefault
form.Caption = "Address List"
form.bringToFront()
beep()
end
return form, updateEntries
end
function spawnEnumStaticsWindow(DataSource, frmDotNetInfo)
--spawn a thread that obtain a list of static addresses
local form, updateEntries=ShowAddressListWindow()
if DataSource.ParsedStatics==nil then
monolog('parse statics started')
local oldcaption=frmDotNetInfo.miEnumAllStatics.Caption
local frmDotNetInfoList=getDotNetInfoList()
for i=1,#frmDotNetInfoList do
frmDotNetInfoList[i].miEnumAllStatics.Enabled=false
frmDotNetInfoList[i].miEnumAllStatics.Caption=oldcaption..translate(' (Processing... Please wait!)')
end
DataSource.debug={}
if DataSource.ParsingStatics==nil then
DataSource.ParsingStatics=createThread(function(t)
--parse the statics
local r,r2=pcall(function()
local results={}
for i=1,#DataSource.Domains do
DataSource.debug.i=i
if DataSource.Domains[i].Images==nil then
DataSource.getImages(DataSource.Domains[i])
end
if DataSource.Domains[i].Images==nil then return end
for j=1,#DataSource.Domains[i].Images do
local HasToFetchClasses=false
DataSource.debug.j=j
synchronize(function() --got to check this quickly in the main thread
--print("mainthread. Checking if Classes is nil")
if t.Terminated then return end
if DataSource.Domains[i].Images[j].Classes==nil then
HasToFetchClasses=true
DataSource.Domains[i].Images[j].Classes={}
DataSource.Domains[i].Images[j].Classes.Busy=true
end
end)
if HasToFetchClasses then
--print('Getting classes')
DataSource.getClasses(DataSource.Domains[i].Images[j])
DataSource.Domains[i].Images[j].Classes.Busy=false
end
for k=1,#DataSource.Domains[i].Images[j].Classes do
DataSource.debug.k=k
if t.Terminated then break end
--get all the statics of each class
if DataSource.Domains[i].Images[j].Classes[k].Fields==nil then
DataSource.getClassFields(DataSource.Domains[i].Images[j].Classes[k])
end
if DataSource.Domains[i].Images[j].Classes[k].Fields then
for l=1,#DataSource.Domains[i].Images[j].Classes[k].Fields do
DataSource.debug.l=l
if t.Terminated then break end
local e=DataSource.Domains[i].Images[j].Classes[k].Fields[l]
if e.Static and e.Address then
local e2={}
e2.name=DataSource.Domains[i].Images[j].Classes[k].Name..'.'..e.Name
e2.address=e.Address
table.insert(results,e2)
end
DataSource.debug.l=nil
end
end
DataSource.debug.k=nil
end
DataSource.debug.j=nil
end
DataSource.debug.i=nil
end
DataSource.ParsedStatics=results
end)
if not r then
print('Parse static error:'..r2)
--monolog('parse statics error:'..r2)
end
monolog('parse statics finished')
synchronize(function()
local frmDotNetInfoList=getDotNetInfoList()
for i=1,#frmDotNetInfoList do
frmDotNetInfoList[i].miEnumAllStatics.Enabled=true
frmDotNetInfoList[i].miEnumAllStatics.Caption=oldcaption
end
if DataSource.ParsedStatics then
updateEntries(DataSource.ParsedStatics)
else
updateEntries(nil)
end
if not t.Terminated then
DataSource.ParsingStatics=nil
end
end)
end)
form.OnClose=function()
if DataSource.ParsingStatics then --this can be safely done as DataSource.ParsingStatics=nil only gets done inside the main thread
DataSource.ParsingStatics.Terminate() --just tell it to shut the fuck up when it feels like it
DataSource.ParsingStatics=nil
end
return caFree
end
end --else it was still going on (but shouldn't be possible to reach here as the menuitem is disabled)
else
--show dialog
local form, updateEntries=ShowAddressListWindow()
updateEntries(DataSource.ParsedStatics)
end
end