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1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 | // Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import (
"bytes"
"cmd/internal/src"
"cmp"
"fmt"
"html"
"io"
"os"
"os/exec"
"path/filepath"
"strconv"
"strings"
)
type HTMLWriter struct {
w io.WriteCloser
Func *Func
path string
dot *dotWriter
prevHash []byte
pendingPhases []string
pendingTitles []string
}
func NewHTMLWriter(path string, f *Func, cfgMask string) *HTMLWriter {
path = strings.ReplaceAll(path, "/", string(filepath.Separator))
out, err := os.OpenFile(path, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, 0644)
if err != nil {
f.Fatalf("%v", err)
}
reportPath := path
if !filepath.IsAbs(reportPath) {
pwd, err := os.Getwd()
if err != nil {
f.Fatalf("%v", err)
}
reportPath = filepath.Join(pwd, path)
}
html := HTMLWriter{
w: out,
Func: f,
path: reportPath,
dot: newDotWriter(cfgMask),
}
html.start()
return &html
}
// Fatalf reports an error and exits.
func (w *HTMLWriter) Fatalf(msg string, args ...any) {
fe := w.Func.Frontend()
fe.Fatalf(src.NoXPos, msg, args...)
}
// Logf calls the (w *HTMLWriter).Func's Logf method passing along a msg and args.
func (w *HTMLWriter) Logf(msg string, args ...any) {
w.Func.Logf(msg, args...)
}
func (w *HTMLWriter) start() {
if w == nil {
return
}
w.WriteString("<html>")
w.WriteString(`<head>
<meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
<style>
body {
font-size: 14px;
font-family: Arial, sans-serif;
}
h1 {
font-size: 18px;
display: inline-block;
margin: 0 1em .5em 0;
}
#helplink {
display: inline-block;
}
#help {
display: none;
}
.stats {
font-size: 60%;
}
table {
border: 1px solid black;
table-layout: fixed;
width: 300px;
}
th, td {
border: 1px solid black;
overflow: hidden;
width: 400px;
vertical-align: top;
padding: 5px;
}
td > h2 {
cursor: pointer;
font-size: 120%;
margin: 5px 0px 5px 0px;
}
td.collapsed {
font-size: 12px;
width: 12px;
border: 1px solid white;
padding: 2px;
cursor: pointer;
background: #fafafa;
}
td.collapsed div {
text-align: right;
transform: rotate(180deg);
writing-mode: vertical-lr;
white-space: pre;
}
code, pre, .lines, .ast {
font-family: Menlo, monospace;
font-size: 12px;
}
pre {
-moz-tab-size: 4;
-o-tab-size: 4;
tab-size: 4;
}
.allow-x-scroll {
overflow-x: scroll;
}
.lines {
float: left;
overflow: hidden;
text-align: right;
margin-top: 7px;
}
.lines div {
padding-right: 10px;
color: gray;
}
div.line-number {
font-size: 12px;
}
.ast {
white-space: nowrap;
}
td.ssa-prog {
width: 600px;
word-wrap: break-word;
}
li {
list-style-type: none;
}
li.ssa-long-value {
text-indent: -2em; /* indent wrapped lines */
}
li.ssa-value-list {
display: inline;
}
li.ssa-start-block {
padding: 0;
margin: 0;
}
li.ssa-end-block {
padding: 0;
margin: 0;
}
ul.ssa-print-func {
padding-left: 0;
}
li.ssa-start-block button {
padding: 0 1em;
margin: 0;
border: none;
display: inline;
font-size: 14px;
float: right;
}
button:hover {
background-color: #eee;
cursor: pointer;
}
dl.ssa-gen {
padding-left: 0;
}
dt.ssa-prog-src {
padding: 0;
margin: 0;
float: left;
width: 4em;
}
dd.ssa-prog {
padding: 0;
margin-right: 0;
margin-left: 4em;
}
.dead-value {
color: gray;
}
.dead-block {
opacity: 0.5;
}
.depcycle {
font-style: italic;
}
.line-number {
font-size: 11px;
}
.no-line-number {
font-size: 11px;
color: gray;
}
.zoom {
position: absolute;
float: left;
white-space: nowrap;
background-color: #eee;
}
.zoom a:link, .zoom a:visited {
text-decoration: none;
color: blue;
font-size: 16px;
padding: 4px 2px;
}
svg {
cursor: default;
outline: 1px solid #eee;
width: 100%;
}
body.darkmode {
background-color: rgb(21, 21, 21);
color: rgb(230, 255, 255);
opacity: 100%;
}
td.darkmode {
background-color: rgb(21, 21, 21);
border: 1px solid gray;
}
body.darkmode table, th {
border: 1px solid gray;
}
body.darkmode text {
fill: white;
}
body.darkmode svg polygon:first-child {
fill: rgb(21, 21, 21);
}
.highlight-aquamarine { background-color: aquamarine; color: black; }
.highlight-coral { background-color: coral; color: black; }
.highlight-lightpink { background-color: lightpink; color: black; }
.highlight-lightsteelblue { background-color: lightsteelblue; color: black; }
.highlight-palegreen { background-color: palegreen; color: black; }
.highlight-skyblue { background-color: skyblue; color: black; }
.highlight-lightgray { background-color: lightgray; color: black; }
.highlight-yellow { background-color: yellow; color: black; }
.highlight-lime { background-color: lime; color: black; }
.highlight-khaki { background-color: khaki; color: black; }
.highlight-aqua { background-color: aqua; color: black; }
.highlight-salmon { background-color: salmon; color: black; }
/* Ensure all dead values/blocks continue to have gray font color in dark mode with highlights */
.dead-value span.highlight-aquamarine,
.dead-block.highlight-aquamarine,
.dead-value span.highlight-coral,
.dead-block.highlight-coral,
.dead-value span.highlight-lightpink,
.dead-block.highlight-lightpink,
.dead-value span.highlight-lightsteelblue,
.dead-block.highlight-lightsteelblue,
.dead-value span.highlight-palegreen,
.dead-block.highlight-palegreen,
.dead-value span.highlight-skyblue,
.dead-block.highlight-skyblue,
.dead-value span.highlight-lightgray,
.dead-block.highlight-lightgray,
.dead-value span.highlight-yellow,
.dead-block.highlight-yellow,
.dead-value span.highlight-lime,
.dead-block.highlight-lime,
.dead-value span.highlight-khaki,
.dead-block.highlight-khaki,
.dead-value span.highlight-aqua,
.dead-block.highlight-aqua,
.dead-value span.highlight-salmon,
.dead-block.highlight-salmon {
color: gray;
}
.outline-blue { outline: #2893ff solid 2px; }
.outline-red { outline: red solid 2px; }
.outline-blueviolet { outline: blueviolet solid 2px; }
.outline-darkolivegreen { outline: darkolivegreen solid 2px; }
.outline-fuchsia { outline: fuchsia solid 2px; }
.outline-sienna { outline: sienna solid 2px; }
.outline-gold { outline: gold solid 2px; }
.outline-orangered { outline: orangered solid 2px; }
.outline-teal { outline: teal solid 2px; }
.outline-maroon { outline: maroon solid 2px; }
.outline-black { outline: black solid 2px; }
ellipse.outline-blue { stroke-width: 2px; stroke: #2893ff; }
ellipse.outline-red { stroke-width: 2px; stroke: red; }
ellipse.outline-blueviolet { stroke-width: 2px; stroke: blueviolet; }
ellipse.outline-darkolivegreen { stroke-width: 2px; stroke: darkolivegreen; }
ellipse.outline-fuchsia { stroke-width: 2px; stroke: fuchsia; }
ellipse.outline-sienna { stroke-width: 2px; stroke: sienna; }
ellipse.outline-gold { stroke-width: 2px; stroke: gold; }
ellipse.outline-orangered { stroke-width: 2px; stroke: orangered; }
ellipse.outline-teal { stroke-width: 2px; stroke: teal; }
ellipse.outline-maroon { stroke-width: 2px; stroke: maroon; }
ellipse.outline-black { stroke-width: 2px; stroke: black; }
/* Capture alternative for outline-black and ellipse.outline-black when in dark mode */
body.darkmode .outline-black { outline: gray solid 2px; }
body.darkmode ellipse.outline-black { outline: gray solid 2px; }
</style>
<script type="text/javascript">
// Contains phase names which are expanded by default. Other columns are collapsed.
let expandedDefault = [
"start",
"deadcode",
"opt",
"lower",
"late-deadcode",
"regalloc",
"genssa",
];
if (history.state === null) {
history.pushState({expandedDefault}, "", location.href);
}
// ordered list of all available highlight colors
var highlights = [
"highlight-aquamarine",
"highlight-coral",
"highlight-lightpink",
"highlight-lightsteelblue",
"highlight-palegreen",
"highlight-skyblue",
"highlight-lightgray",
"highlight-yellow",
"highlight-lime",
"highlight-khaki",
"highlight-aqua",
"highlight-salmon"
];
// state: which value is highlighted this color?
var highlighted = {};
for (var i = 0; i < highlights.length; i++) {
highlighted[highlights[i]] = "";
}
// ordered list of all available outline colors
var outlines = [
"outline-blue",
"outline-red",
"outline-blueviolet",
"outline-darkolivegreen",
"outline-fuchsia",
"outline-sienna",
"outline-gold",
"outline-orangered",
"outline-teal",
"outline-maroon",
"outline-black"
];
// state: which value is outlined this color?
var outlined = {};
for (var i = 0; i < outlines.length; i++) {
outlined[outlines[i]] = "";
}
window.onload = function() {
if (history.state !== null) {
expandedDefault = history.state.expandedDefault;
}
if (window.matchMedia && window.matchMedia("(prefers-color-scheme: dark)").matches) {
toggleDarkMode();
document.getElementById("dark-mode-button").checked = true;
}
var ssaElemClicked = function(elem, event, selections, selected) {
event.stopPropagation();
// find all values with the same name
var c = elem.classList.item(0);
var x = document.getElementsByClassName(c);
// if selected, remove selections from all of them
// otherwise, attempt to add
var remove = "";
for (var i = 0; i < selections.length; i++) {
var color = selections[i];
if (selected[color] == c) {
remove = color;
break;
}
}
if (remove != "") {
for (var i = 0; i < x.length; i++) {
x[i].classList.remove(remove);
}
selected[remove] = "";
return;
}
// we're adding a selection
// find first available color
var avail = "";
for (var i = 0; i < selections.length; i++) {
var color = selections[i];
if (selected[color] == "") {
avail = color;
break;
}
}
if (avail == "") {
alert("out of selection colors; go add more");
return;
}
// set that as the selection
for (var i = 0; i < x.length; i++) {
x[i].classList.add(avail);
}
selected[avail] = c;
};
var ssaValueClicked = function(event) {
ssaElemClicked(this, event, highlights, highlighted);
};
var ssaBlockClicked = function(event) {
ssaElemClicked(this, event, outlines, outlined);
};
var ssavalues = document.getElementsByClassName("ssa-value");
for (var i = 0; i < ssavalues.length; i++) {
ssavalues[i].addEventListener('click', ssaValueClicked);
}
var ssalongvalues = document.getElementsByClassName("ssa-long-value");
for (var i = 0; i < ssalongvalues.length; i++) {
// don't attach listeners to li nodes, just the spans they contain
if (ssalongvalues[i].nodeName == "SPAN") {
ssalongvalues[i].addEventListener('click', ssaValueClicked);
}
}
var ssablocks = document.getElementsByClassName("ssa-block");
for (var i = 0; i < ssablocks.length; i++) {
ssablocks[i].addEventListener('click', ssaBlockClicked);
}
var lines = document.getElementsByClassName("line-number");
for (var i = 0; i < lines.length; i++) {
lines[i].addEventListener('click', ssaValueClicked);
}
function toggler(phase) {
return function() {
toggle_cell(phase+'-col');
toggle_cell(phase+'-exp');
const i = expandedDefault.indexOf(phase);
if (i !== -1) {
expandedDefault.splice(i, 1);
} else {
expandedDefault.push(phase);
}
history.pushState({expandedDefault}, "", location.href);
};
}
function toggle_cell(id) {
var e = document.getElementById(id);
if (e.style.display == 'table-cell') {
e.style.display = 'none';
} else {
e.style.display = 'table-cell';
}
}
// Go through all columns and collapse needed phases.
const td = document.getElementsByTagName("td");
for (let i = 0; i < td.length; i++) {
const id = td[i].id;
const phase = id.substr(0, id.length-4);
let show = expandedDefault.indexOf(phase) !== -1
// If show == false, check to see if this is a combined column (multiple phases).
// If combined, check each of the phases to see if they are in our expandedDefaults.
// If any are found, that entire combined column gets shown.
if (!show) {
const combined = phase.split('--+--');
const len = combined.length;
if (len > 1) {
for (let i = 0; i < len; i++) {
const num = expandedDefault.indexOf(combined[i]);
if (num !== -1) {
expandedDefault.splice(num, 1);
if (expandedDefault.indexOf(phase) === -1) {
expandedDefault.push(phase);
show = true;
}
}
}
}
}
if (id.endsWith("-exp")) {
const h2Els = td[i].getElementsByTagName("h2");
const len = h2Els.length;
if (len > 0) {
for (let i = 0; i < len; i++) {
h2Els[i].addEventListener('click', toggler(phase));
}
}
} else {
td[i].addEventListener('click', toggler(phase));
}
if (id.endsWith("-col") && show || id.endsWith("-exp") && !show) {
td[i].style.display = 'none';
continue;
}
td[i].style.display = 'table-cell';
}
// find all svg block nodes, add their block classes
var nodes = document.querySelectorAll('*[id^="graph_node_"]');
for (var i = 0; i < nodes.length; i++) {
var node = nodes[i];
var name = node.id.toString();
var block = name.substring(name.lastIndexOf("_")+1);
node.classList.remove("node");
node.classList.add(block);
node.addEventListener('click', ssaBlockClicked);
var ellipse = node.getElementsByTagName('ellipse')[0];
ellipse.classList.add(block);
ellipse.addEventListener('click', ssaBlockClicked);
}
// make big graphs smaller
var targetScale = 0.5;
var nodes = document.querySelectorAll('*[id^="svg_graph_"]');
// TODO: Implement smarter auto-zoom using the viewBox attribute
// and in case of big graphs set the width and height of the svg graph to
// maximum allowed.
for (var i = 0; i < nodes.length; i++) {
var node = nodes[i];
var name = node.id.toString();
var phase = name.substring(name.lastIndexOf("_")+1);
var gNode = document.getElementById("g_graph_"+phase);
var scale = gNode.transform.baseVal.getItem(0).matrix.a;
if (scale > targetScale) {
node.width.baseVal.value *= targetScale / scale;
node.height.baseVal.value *= targetScale / scale;
}
}
};
function toggle_visibility(id) {
var e = document.getElementById(id);
if (e.style.display == 'block') {
e.style.display = 'none';
} else {
e.style.display = 'block';
}
}
function hideBlock(el) {
var es = el.parentNode.parentNode.getElementsByClassName("ssa-value-list");
if (es.length===0)
return;
var e = es[0];
if (e.style.display === 'block' || e.style.display === '') {
e.style.display = 'none';
el.innerHTML = '+';
} else {
e.style.display = 'block';
el.innerHTML = '-';
}
}
// TODO: scale the graph with the viewBox attribute.
function graphReduce(id) {
var node = document.getElementById(id);
if (node) {
node.width.baseVal.value *= 0.9;
node.height.baseVal.value *= 0.9;
}
return false;
}
function graphEnlarge(id) {
var node = document.getElementById(id);
if (node) {
node.width.baseVal.value *= 1.1;
node.height.baseVal.value *= 1.1;
}
return false;
}
function makeDraggable(event) {
var svg = event.target;
if (window.PointerEvent) {
svg.addEventListener('pointerdown', startDrag);
svg.addEventListener('pointermove', drag);
svg.addEventListener('pointerup', endDrag);
svg.addEventListener('pointerleave', endDrag);
} else {
svg.addEventListener('mousedown', startDrag);
svg.addEventListener('mousemove', drag);
svg.addEventListener('mouseup', endDrag);
svg.addEventListener('mouseleave', endDrag);
}
var point = svg.createSVGPoint();
var isPointerDown = false;
var pointerOrigin;
var viewBox = svg.viewBox.baseVal;
function getPointFromEvent (event) {
point.x = event.clientX;
point.y = event.clientY;
// We get the current transformation matrix of the SVG and we inverse it
var invertedSVGMatrix = svg.getScreenCTM().inverse();
return point.matrixTransform(invertedSVGMatrix);
}
function startDrag(event) {
isPointerDown = true;
pointerOrigin = getPointFromEvent(event);
}
function drag(event) {
if (!isPointerDown) {
return;
}
event.preventDefault();
var pointerPosition = getPointFromEvent(event);
viewBox.x -= (pointerPosition.x - pointerOrigin.x);
viewBox.y -= (pointerPosition.y - pointerOrigin.y);
}
function endDrag(event) {
isPointerDown = false;
}
}
function toggleDarkMode() {
document.body.classList.toggle('darkmode');
// Collect all of the "collapsed" elements and apply dark mode on each collapsed column
const collapsedEls = document.getElementsByClassName('collapsed');
const len = collapsedEls.length;
for (let i = 0; i < len; i++) {
collapsedEls[i].classList.toggle('darkmode');
}
// Collect and spread the appropriate elements from all of the svgs on the page into one array
const svgParts = [
...document.querySelectorAll('path'),
...document.querySelectorAll('ellipse'),
...document.querySelectorAll('polygon'),
];
// Iterate over the svgParts specifically looking for white and black fill/stroke to be toggled.
// The verbose conditional is intentional here so that we do not mutate any svg path, ellipse, or polygon that is of any color other than white or black.
svgParts.forEach(el => {
if (el.attributes.stroke.value === 'white') {
el.attributes.stroke.value = 'black';
} else if (el.attributes.stroke.value === 'black') {
el.attributes.stroke.value = 'white';
}
if (el.attributes.fill.value === 'white') {
el.attributes.fill.value = 'black';
} else if (el.attributes.fill.value === 'black') {
el.attributes.fill.value = 'white';
}
});
}
</script>
</head>`)
w.WriteString("<body>")
w.WriteString("<h1>")
w.WriteString(html.EscapeString(w.Func.NameABI()))
w.WriteString("</h1>")
w.WriteString(`
<a href="#" onclick="toggle_visibility('help');return false;" id="helplink">help</a>
<div id="help">
<p>
Click on a value or block to toggle highlighting of that value/block
and its uses. (Values and blocks are highlighted by ID, and IDs of
dead items may be reused, so not all highlights necessarily correspond
to the clicked item.)
</p>
<p>
Faded out values and blocks are dead code that has not been eliminated.
</p>
<p>
Values printed in italics have a dependency cycle.
</p>
<p>
<b>CFG</b>: Dashed edge is for unlikely branches. Blue color is for backward edges.
Edge with a dot means that this edge follows the order in which blocks were laidout.
</p>
</div>
<label for="dark-mode-button" style="margin-left: 15px; cursor: pointer;">darkmode</label>
<input type="checkbox" onclick="toggleDarkMode();" id="dark-mode-button" style="cursor: pointer" />
`)
w.WriteString("<table>")
w.WriteString("<tr>")
}
func (w *HTMLWriter) Close() {
if w == nil {
return
}
io.WriteString(w.w, "</tr>")
io.WriteString(w.w, "</table>")
io.WriteString(w.w, "</body>")
io.WriteString(w.w, "</html>")
w.w.Close()
fmt.Printf("dumped SSA for %s to %v\n", w.Func.NameABI(), w.path)
}
// WritePhase writes f in a column headed by title.
// phase is used for collapsing columns and should be unique across the table.
func (w *HTMLWriter) WritePhase(phase, title string) {
if w == nil {
return // avoid generating HTML just to discard it
}
hash := hashFunc(w.Func)
w.pendingPhases = append(w.pendingPhases, phase)
w.pendingTitles = append(w.pendingTitles, title)
if !bytes.Equal(hash, w.prevHash) {
w.flushPhases()
}
w.prevHash = hash
}
// flushPhases collects any pending phases and titles, writes them to the html, and resets the pending slices.
func (w *HTMLWriter) flushPhases() {
phaseLen := len(w.pendingPhases)
if phaseLen == 0 {
return
}
phases := strings.Join(w.pendingPhases, " + ")
w.WriteMultiTitleColumn(
phases,
w.pendingTitles,
fmt.Sprintf("hash-%x", w.prevHash),
w.Func.HTML(w.pendingPhases[phaseLen-1], w.dot),
)
w.pendingPhases = w.pendingPhases[:0]
w.pendingTitles = w.pendingTitles[:0]
}
// FuncLines contains source code for a function to be displayed
// in sources column.
type FuncLines struct {
Filename string
StartLineno uint
Lines []string
}
// ByTopoCmp sorts topologically: target function is on top,
// followed by inlined functions sorted by filename and line numbers.
func ByTopoCmp(a, b *FuncLines) int {
if r := strings.Compare(a.Filename, b.Filename); r != 0 {
return r
}
return cmp.Compare(a.StartLineno, b.StartLineno)
}
// WriteSources writes lines as source code in a column headed by title.
// phase is used for collapsing columns and should be unique across the table.
func (w *HTMLWriter) WriteSources(phase string, all []*FuncLines) {
if w == nil {
return // avoid generating HTML just to discard it
}
var buf strings.Builder
fmt.Fprint(&buf, "<div class=\"lines\" style=\"width: 8%\">")
filename := ""
for _, fl := range all {
fmt.Fprint(&buf, "<div> </div>")
if filename != fl.Filename {
fmt.Fprint(&buf, "<div> </div>")
filename = fl.Filename
}
for i := range fl.Lines {
ln := int(fl.StartLineno) + i
fmt.Fprintf(&buf, "<div class=\"l%v line-number\">%v</div>", ln, ln)
}
}
fmt.Fprint(&buf, "</div><div style=\"width: 92%\"><pre>")
filename = ""
for _, fl := range all {
fmt.Fprint(&buf, "<div> </div>")
if filename != fl.Filename {
fmt.Fprintf(&buf, "<div><strong>%v</strong></div>", fl.Filename)
filename = fl.Filename
}
for i, line := range fl.Lines {
ln := int(fl.StartLineno) + i
var escaped string
if strings.TrimSpace(line) == "" {
escaped = " "
} else {
escaped = html.EscapeString(line)
}
fmt.Fprintf(&buf, "<div class=\"l%v line-number\">%v</div>", ln, escaped)
}
}
fmt.Fprint(&buf, "</pre></div>")
w.WriteColumn(phase, phase, "allow-x-scroll", buf.String())
}
func (w *HTMLWriter) WriteAST(phase string, buf *bytes.Buffer) {
if w == nil {
return // avoid generating HTML just to discard it
}
lines := strings.Split(buf.String(), "\n")
var out strings.Builder
fmt.Fprint(&out, "<div>")
for _, l := range lines {
l = strings.TrimSpace(l)
var escaped string
var lineNo string
if l == "" {
escaped = " "
} else {
if strings.HasPrefix(l, "buildssa") {
escaped = fmt.Sprintf("<b>%v</b>", l)
} else {
// Parse the line number from the format file:line:col.
// See the implementation in ir/fmt.go:dumpNodeHeader.
sl := strings.Split(l, ":")
if len(sl) >= 3 {
if _, err := strconv.Atoi(sl[len(sl)-2]); err == nil {
lineNo = sl[len(sl)-2]
}
}
escaped = html.EscapeString(l)
}
}
if lineNo != "" {
fmt.Fprintf(&out, "<div class=\"l%v line-number ast\">%v</div>", lineNo, escaped)
} else {
fmt.Fprintf(&out, "<div class=\"ast\">%v</div>", escaped)
}
}
fmt.Fprint(&out, "</div>")
w.WriteColumn(phase, phase, "allow-x-scroll", out.String())
}
// WriteColumn writes raw HTML in a column headed by title.
// It is intended for pre- and post-compilation log output.
func (w *HTMLWriter) WriteColumn(phase, title, class, html string) {
w.WriteMultiTitleColumn(phase, []string{title}, class, html)
}
func (w *HTMLWriter) WriteMultiTitleColumn(phase string, titles []string, class, html string) {
if w == nil {
return
}
id := strings.ReplaceAll(phase, " ", "-")
// collapsed column
w.Printf("<td id=\"%v-col\" class=\"collapsed\"><div>%v</div></td>", id, phase)
if class == "" {
w.Printf("<td id=\"%v-exp\">", id)
} else {
w.Printf("<td id=\"%v-exp\" class=\"%v\">", id, class)
}
for _, title := range titles {
w.WriteString("<h2>" + title + "</h2>")
}
w.WriteString(html)
w.WriteString("</td>\n")
}
func (w *HTMLWriter) Printf(msg string, v ...any) {
if _, err := fmt.Fprintf(w.w, msg, v...); err != nil {
w.Fatalf("%v", err)
}
}
func (w *HTMLWriter) WriteString(s string) {
if _, err := io.WriteString(w.w, s); err != nil {
w.Fatalf("%v", err)
}
}
func (v *Value) HTML() string {
// TODO: Using the value ID as the class ignores the fact
// that value IDs get recycled and that some values
// are transmuted into other values.
s := v.String()
return fmt.Sprintf("<span class=\"%s ssa-value\">%s</span>", s, s)
}
func (v *Value) LongHTML() string {
// TODO: Any intra-value formatting?
// I'm wary of adding too much visual noise,
// but a little bit might be valuable.
// We already have visual noise in the form of punctuation
// maybe we could replace some of that with formatting.
s := fmt.Sprintf("<span class=\"%s ssa-long-value\">", v.String())
linenumber := "<span class=\"no-line-number\">(?)</span>"
if v.Pos.IsKnown() {
linenumber = fmt.Sprintf("<span class=\"l%v line-number\">(%s)</span>", v.Pos.LineNumber(), v.Pos.LineNumberHTML())
}
s += fmt.Sprintf("%s %s = %s", v.HTML(), linenumber, v.Op.String())
s += " <" + html.EscapeString(v.Type.String()) + ">"
s += html.EscapeString(v.auxString())
for _, a := range v.Args {
s += fmt.Sprintf(" %s", a.HTML())
}
r := v.Block.Func.RegAlloc
if int(v.ID) < len(r) && r[v.ID] != nil {
s += " : " + html.EscapeString(r[v.ID].String())
}
if reg := v.Block.Func.tempRegs[v.ID]; reg != nil {
s += " tmp=" + reg.String()
}
var names []string
for name, values := range v.Block.Func.NamedValues {
for _, value := range values {
if value == v {
names = append(names, name.String())
break // drop duplicates.
}
}
}
if len(names) != 0 {
s += " (" + strings.Join(names, ", ") + ")"
}
s += "</span>"
return s
}
func (b *Block) HTML() string {
// TODO: Using the value ID as the class ignores the fact
// that value IDs get recycled and that some values
// are transmuted into other values.
s := html.EscapeString(b.String())
return fmt.Sprintf("<span class=\"%s ssa-block\">%s</span>", s, s)
}
func (b *Block) LongHTML() string {
// TODO: improve this for HTML?
s := fmt.Sprintf("<span class=\"%s ssa-block\">%s</span>", html.EscapeString(b.String()), html.EscapeString(b.Kind.String()))
if b.Aux != nil {
s += html.EscapeString(fmt.Sprintf(" {%v}", b.Aux))
}
if t := b.AuxIntString(); t != "" {
s += html.EscapeString(fmt.Sprintf(" [%v]", t))
}
for _, c := range b.ControlValues() {
s += fmt.Sprintf(" %s", c.HTML())
}
if len(b.Succs) > 0 {
s += " →" // right arrow
for _, e := range b.Succs {
c := e.b
s += " " + c.HTML()
}
}
switch b.Likely {
case BranchUnlikely:
s += " (unlikely)"
case BranchLikely:
s += " (likely)"
}
if b.Pos.IsKnown() {
// TODO does not begin to deal with the full complexity of line numbers.
// Maybe we want a string/slice instead, of outer-inner when inlining.
s += fmt.Sprintf(" <span class=\"l%v line-number\">(%s)</span>", b.Pos.LineNumber(), b.Pos.LineNumberHTML())
}
return s
}
func (f *Func) HTML(phase string, dot *dotWriter) string {
buf := new(strings.Builder)
if dot != nil {
dot.writeFuncSVG(buf, phase, f)
}
fmt.Fprint(buf, "<code>")
p := htmlFuncPrinter{w: buf}
fprintFunc(p, f)
// fprintFunc(&buf, f) // TODO: HTML, not text, <br> for line breaks, etc.
fmt.Fprint(buf, "</code>")
return buf.String()
}
func (d *dotWriter) writeFuncSVG(w io.Writer, phase string, f *Func) {
if d.broken {
return
}
if _, ok := d.phases[phase]; !ok {
return
}
cmd := exec.Command(d.path, "-Tsvg")
pipe, err := cmd.StdinPipe()
if err != nil {
d.broken = true
fmt.Println(err)
return
}
buf := new(bytes.Buffer)
cmd.Stdout = buf
bufErr := new(strings.Builder)
cmd.Stderr = bufErr
err = cmd.Start()
if err != nil {
d.broken = true
fmt.Println(err)
return
}
fmt.Fprint(pipe, `digraph "" { margin=0; ranksep=.2; `)
id := strings.ReplaceAll(phase, " ", "-")
fmt.Fprintf(pipe, `id="g_graph_%s";`, id)
fmt.Fprintf(pipe, `node [style=filled,fillcolor=white,fontsize=16,fontname="Menlo,Times,serif",margin="0.01,0.03"];`)
fmt.Fprintf(pipe, `edge [fontsize=16,fontname="Menlo,Times,serif"];`)
for i, b := range f.Blocks {
if b.Kind == BlockInvalid {
continue
}
layout := ""
if f.laidout {
layout = fmt.Sprintf(" #%d", i)
}
fmt.Fprintf(pipe, `%v [label="%v%s\n%v",id="graph_node_%v_%v",tooltip="%v"];`, b, b, layout, b.Kind.String(), id, b, b.LongString())
}
indexOf := make([]int, f.NumBlocks())
for i, b := range f.Blocks {
indexOf[b.ID] = i
}
layoutDrawn := make([]bool, f.NumBlocks())
ponums := make([]int32, f.NumBlocks())
_ = postorderWithNumbering(f, ponums)
isBackEdge := func(from, to ID) bool {
return ponums[from] <= ponums[to]
}
for _, b := range f.Blocks {
for i, s := range b.Succs {
style := "solid"
color := "black"
arrow := "vee"
if b.unlikelyIndex() == i {
style = "dashed"
}
if f.laidout && indexOf[s.b.ID] == indexOf[b.ID]+1 {
// Red color means ordered edge. It overrides other colors.
arrow = "dotvee"
layoutDrawn[s.b.ID] = true
} else if isBackEdge(b.ID, s.b.ID) {
color = "#2893ff"
}
fmt.Fprintf(pipe, `%v -> %v [label=" %d ",style="%s",color="%s",arrowhead="%s"];`, b, s.b, i, style, color, arrow)
}
}
if f.laidout {
fmt.Fprintln(pipe, `edge[constraint=false,color=gray,style=solid,arrowhead=dot];`)
colors := [...]string{"#eea24f", "#f38385", "#f4d164", "#ca89fc", "gray"}
ci := 0
for i := 1; i < len(f.Blocks); i++ {
if layoutDrawn[f.Blocks[i].ID] {
continue
}
fmt.Fprintf(pipe, `%s -> %s [color="%s"];`, f.Blocks[i-1], f.Blocks[i], colors[ci])
ci = (ci + 1) % len(colors)
}
}
fmt.Fprint(pipe, "}")
pipe.Close()
err = cmd.Wait()
if err != nil {
d.broken = true
fmt.Printf("dot: %v\n%v\n", err, bufErr.String())
return
}
svgID := "svg_graph_" + id
fmt.Fprintf(w, `<div class="zoom"><button onclick="return graphReduce('%s');">-</button> <button onclick="return graphEnlarge('%s');">+</button></div>`, svgID, svgID)
// For now, an awful hack: edit the html as it passes through
// our fingers, finding '<svg ' and injecting needed attributes after it.
err = d.copyUntil(w, buf, `<svg `)
if err != nil {
fmt.Printf("injecting attributes: %v\n", err)
return
}
fmt.Fprintf(w, ` id="%s" onload="makeDraggable(evt)" `, svgID)
io.Copy(w, buf)
}
func (b *Block) unlikelyIndex() int {
switch b.Likely {
case BranchLikely:
return 1
case BranchUnlikely:
return 0
}
return -1
}
func (d *dotWriter) copyUntil(w io.Writer, buf *bytes.Buffer, sep string) error {
i := bytes.Index(buf.Bytes(), []byte(sep))
if i == -1 {
return fmt.Errorf("couldn't find dot sep %q", sep)
}
_, err := io.CopyN(w, buf, int64(i+len(sep)))
return err
}
type htmlFuncPrinter struct {
w io.Writer
}
func (p htmlFuncPrinter) header(f *Func) {}
func (p htmlFuncPrinter) startBlock(b *Block, reachable bool) {
var dead string
if !reachable {
dead = "dead-block"
}
fmt.Fprintf(p.w, "<ul class=\"%s ssa-print-func %s\">", b, dead)
fmt.Fprintf(p.w, "<li class=\"ssa-start-block\">%s:", b.HTML())
if len(b.Preds) > 0 {
io.WriteString(p.w, " ←") // left arrow
for _, e := range b.Preds {
pred := e.b
fmt.Fprintf(p.w, " %s", pred.HTML())
}
}
if len(b.Values) > 0 {
io.WriteString(p.w, `<button onclick="hideBlock(this)">-</button>`)
}
io.WriteString(p.w, "</li>")
if len(b.Values) > 0 { // start list of values
io.WriteString(p.w, "<li class=\"ssa-value-list\">")
io.WriteString(p.w, "<ul>")
}
}
func (p htmlFuncPrinter) endBlock(b *Block, reachable bool) {
if len(b.Values) > 0 { // end list of values
io.WriteString(p.w, "</ul>")
io.WriteString(p.w, "</li>")
}
io.WriteString(p.w, "<li class=\"ssa-end-block\">")
fmt.Fprint(p.w, b.LongHTML())
io.WriteString(p.w, "</li>")
io.WriteString(p.w, "</ul>")
}
func (p htmlFuncPrinter) value(v *Value, live bool) {
var dead string
if !live {
dead = "dead-value"
}
fmt.Fprintf(p.w, "<li class=\"ssa-long-value %s\">", dead)
fmt.Fprint(p.w, v.LongHTML())
io.WriteString(p.w, "</li>")
}
func (p htmlFuncPrinter) startDepCycle() {
fmt.Fprintln(p.w, "<span class=\"depcycle\">")
}
func (p htmlFuncPrinter) endDepCycle() {
fmt.Fprintln(p.w, "</span>")
}
func (p htmlFuncPrinter) named(n LocalSlot, vals []*Value) {
fmt.Fprintf(p.w, "<li>name %s: ", n)
for _, val := range vals {
fmt.Fprintf(p.w, "%s ", val.HTML())
}
fmt.Fprintf(p.w, "</li>")
}
type dotWriter struct {
path string
broken bool
phases map[string]bool // keys specify phases with CFGs
}
// newDotWriter returns non-nil value when mask is valid.
// dotWriter will generate SVGs only for the phases specified in the mask.
// mask can contain following patterns and combinations of them:
// * - all of them;
// x-y - x through y, inclusive;
// x,y - x and y, but not the passes between.
func newDotWriter(mask string) *dotWriter {
if mask == "" {
return nil
}
// User can specify phase name with _ instead of spaces.
mask = strings.ReplaceAll(mask, "_", " ")
ph := make(map[string]bool)
ranges := strings.Split(mask, ",")
for _, r := range ranges {
spl := strings.Split(r, "-")
if len(spl) > 2 {
fmt.Printf("range is not valid: %v\n", mask)
return nil
}
var first, last int
if mask == "*" {
first = 0
last = len(passes) - 1
} else {
first = passIdxByName(spl[0])
last = passIdxByName(spl[len(spl)-1])
}
if first < 0 || last < 0 || first > last {
fmt.Printf("range is not valid: %v\n", r)
return nil
}
for p := first; p <= last; p++ {
ph[passes[p].name] = true
}
}
path, err := exec.LookPath("dot")
if err != nil {
fmt.Println(err)
return nil
}
return &dotWriter{path: path, phases: ph}
}
func passIdxByName(name string) int {
for i, p := range passes {
if p.name == name {
return i
}
}
return -1
}
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