File size: 9,342 Bytes
f7a7bb1 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 | // Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sys
// Copied from math/bits to avoid dependence.
var deBruijn32tab = [32]byte{
0, 1, 28, 2, 29, 14, 24, 3, 30, 22, 20, 15, 25, 17, 4, 8,
31, 27, 13, 23, 21, 19, 16, 7, 26, 12, 18, 6, 11, 5, 10, 9,
}
const deBruijn32 = 0x077CB531
var deBruijn64tab = [64]byte{
0, 1, 56, 2, 57, 49, 28, 3, 61, 58, 42, 50, 38, 29, 17, 4,
62, 47, 59, 36, 45, 43, 51, 22, 53, 39, 33, 30, 24, 18, 12, 5,
63, 55, 48, 27, 60, 41, 37, 16, 46, 35, 44, 21, 52, 32, 23, 11,
54, 26, 40, 15, 34, 20, 31, 10, 25, 14, 19, 9, 13, 8, 7, 6,
}
const deBruijn64 = 0x03f79d71b4ca8b09
const ntz8tab = "" +
"\x08\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x05\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x06\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x05\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x07\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x05\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x06\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x05\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00" +
"\x04\x00\x01\x00\x02\x00\x01\x00\x03\x00\x01\x00\x02\x00\x01\x00"
// TrailingZeros32 returns the number of trailing zero bits in x; the result is 32 for x == 0.
func TrailingZeros32(x uint32) int {
if x == 0 {
return 32
}
// see comment in TrailingZeros64
return int(deBruijn32tab[(x&-x)*deBruijn32>>(32-5)])
}
// TrailingZeros64 returns the number of trailing zero bits in x; the result is 64 for x == 0.
func TrailingZeros64(x uint64) int {
if x == 0 {
return 64
}
// If popcount is fast, replace code below with return popcount(^x & (x - 1)).
//
// x & -x leaves only the right-most bit set in the word. Let k be the
// index of that bit. Since only a single bit is set, the value is two
// to the power of k. Multiplying by a power of two is equivalent to
// left shifting, in this case by k bits. The de Bruijn (64 bit) constant
// is such that all six bit, consecutive substrings are distinct.
// Therefore, if we have a left shifted version of this constant we can
// find by how many bits it was shifted by looking at which six bit
// substring ended up at the top of the word.
// (Knuth, volume 4, section 7.3.1)
return int(deBruijn64tab[(x&-x)*deBruijn64>>(64-6)])
}
// TrailingZeros8 returns the number of trailing zero bits in x; the result is 8 for x == 0.
func TrailingZeros8(x uint8) int {
return int(ntz8tab[x])
}
const len8tab = "" +
"\x00\x01\x02\x02\x03\x03\x03\x03\x04\x04\x04\x04\x04\x04\x04\x04" +
"\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05\x05" +
"\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06" +
"\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06\x06" +
"\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07" +
"\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07" +
"\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07" +
"\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07\x07" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08" +
"\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08\x08"
// Len64 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
//
// nosplit because this is used in src/runtime/histogram.go, which make run in sensitive contexts.
//
//go:nosplit
func Len64(x uint64) (n int) {
if x >= 1<<32 {
x >>= 32
n = 32
}
if x >= 1<<16 {
x >>= 16
n += 16
}
if x >= 1<<8 {
x >>= 8
n += 8
}
return n + int(len8tab[uint8(x)])
}
// --- OnesCount ---
const m0 = 0x5555555555555555 // 01010101 ...
const m1 = 0x3333333333333333 // 00110011 ...
const m2 = 0x0f0f0f0f0f0f0f0f // 00001111 ...
// OnesCount64 returns the number of one bits ("population count") in x.
func OnesCount64(x uint64) int {
// Implementation: Parallel summing of adjacent bits.
// See "Hacker's Delight", Chap. 5: Counting Bits.
// The following pattern shows the general approach:
//
// x = x>>1&(m0&m) + x&(m0&m)
// x = x>>2&(m1&m) + x&(m1&m)
// x = x>>4&(m2&m) + x&(m2&m)
// x = x>>8&(m3&m) + x&(m3&m)
// x = x>>16&(m4&m) + x&(m4&m)
// x = x>>32&(m5&m) + x&(m5&m)
// return int(x)
//
// Masking (& operations) can be left away when there's no
// danger that a field's sum will carry over into the next
// field: Since the result cannot be > 64, 8 bits is enough
// and we can ignore the masks for the shifts by 8 and up.
// Per "Hacker's Delight", the first line can be simplified
// more, but it saves at best one instruction, so we leave
// it alone for clarity.
const m = 1<<64 - 1
x = x>>1&(m0&m) + x&(m0&m)
x = x>>2&(m1&m) + x&(m1&m)
x = (x>>4 + x) & (m2 & m)
x += x >> 8
x += x >> 16
x += x >> 32
return int(x) & (1<<7 - 1)
}
// LeadingZeros64 returns the number of leading zero bits in x; the result is 64 for x == 0.
func LeadingZeros64(x uint64) int { return 64 - Len64(x) }
// LeadingZeros8 returns the number of leading zero bits in x; the result is 8 for x == 0.
func LeadingZeros8(x uint8) int { return 8 - Len8(x) }
// Len8 returns the minimum number of bits required to represent x; the result is 0 for x == 0.
func Len8(x uint8) int {
return int(len8tab[x])
}
// Bswap64 returns its input with byte order reversed
// 0x0102030405060708 -> 0x0807060504030201
func Bswap64(x uint64) uint64 {
c8 := uint64(0x00ff00ff00ff00ff)
a := x >> 8 & c8
b := (x & c8) << 8
x = a | b
c16 := uint64(0x0000ffff0000ffff)
a = x >> 16 & c16
b = (x & c16) << 16
x = a | b
c32 := uint64(0x00000000ffffffff)
a = x >> 32 & c32
b = (x & c32) << 32
x = a | b
return x
}
// Bswap32 returns its input with byte order reversed
// 0x01020304 -> 0x04030201
func Bswap32(x uint32) uint32 {
c8 := uint32(0x00ff00ff)
a := x >> 8 & c8
b := (x & c8) << 8
x = a | b
c16 := uint32(0x0000ffff)
a = x >> 16 & c16
b = (x & c16) << 16
x = a | b
return x
}
// Prefetch prefetches data from memory addr to cache
//
// AMD64: Produce PREFETCHT0 instruction
//
// ARM64: Produce PRFM instruction with PLDL1KEEP option
func Prefetch(addr uintptr) {}
// PrefetchStreamed prefetches data from memory addr, with a hint that this data is being streamed.
// That is, it is likely to be accessed very soon, but only once. If possible, this will avoid polluting the cache.
//
// AMD64: Produce PREFETCHNTA instruction
//
// ARM64: Produce PRFM instruction with PLDL1STRM option
func PrefetchStreamed(addr uintptr) {}
// GetCallerPC returns the program counter (PC) of its caller's caller.
// GetCallerSP returns the stack pointer (SP) of its caller's caller.
// Both are implemented as intrinsics on every platform.
//
// For example:
//
// func f(arg1, arg2, arg3 int) {
// pc := GetCallerPC()
// sp := GetCallerSP()
// }
//
// These two lines find the PC and SP immediately following
// the call to f (where f will return).
//
// The call to GetCallerPC and GetCallerSP must be done in the
// frame being asked about.
//
// The result of GetCallerSP is correct at the time of the return,
// but it may be invalidated by any subsequent call to a function
// that might relocate the stack in order to grow or shrink it.
// A general rule is that the result of GetCallerSP should be used
// immediately and can only be passed to nosplit functions.
func GetCallerPC() uintptr
func GetCallerSP() uintptr
// GetClosurePtr returns the pointer to the current closure.
// GetClosurePtr can only be used in an assignment statement
// at the entry of a function. Moreover, go:nosplit directive
// must be specified at the declaration of caller function,
// so that the function prolog does not clobber the closure register.
// for example:
//
// //go:nosplit
// func f(arg1, arg2, arg3 int) {
// dx := GetClosurePtr()
// }
//
// The compiler rewrites calls to this function into instructions that fetch the
// pointer from a well-known register (DX on x86 architecture, etc.) directly.
//
// WARNING: PGO-based devirtualization cannot detect that caller of
// GetClosurePtr requires closure context, and thus must maintain a list of
// these functions, which is in
// cmd/compile/internal/devirtualize/pgo.maybeDevirtualizeFunctionCall.
func GetClosurePtr() uintptr
|