File size: 8,343 Bytes
13c2bf6 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 | // Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package windows
import (
"runtime"
"syscall"
"unsafe"
)
const (
SecurityAnonymous = 0
SecurityIdentification = 1
SecurityImpersonation = 2
SecurityDelegation = 3
)
//sys ImpersonateSelf(impersonationlevel uint32) (err error) = advapi32.ImpersonateSelf
//sys RevertToSelf() (err error) = advapi32.RevertToSelf
//sys ImpersonateLoggedOnUser(token syscall.Token) (err error) = advapi32.ImpersonateLoggedOnUser
//sys LogonUser(username *uint16, domain *uint16, password *uint16, logonType uint32, logonProvider uint32, token *syscall.Token) (err error) = advapi32.LogonUserW
const (
TOKEN_ADJUST_PRIVILEGES = 0x0020
SE_PRIVILEGE_ENABLED = 0x00000002
)
type LUID struct {
LowPart uint32
HighPart int32
}
type LUID_AND_ATTRIBUTES struct {
Luid LUID
Attributes uint32
}
type TOKEN_PRIVILEGES struct {
PrivilegeCount uint32
Privileges [1]LUID_AND_ATTRIBUTES
}
//sys OpenThreadToken(h syscall.Handle, access uint32, openasself bool, token *syscall.Token) (err error) = advapi32.OpenThreadToken
//sys LookupPrivilegeValue(systemname *uint16, name *uint16, luid *LUID) (err error) = advapi32.LookupPrivilegeValueW
//sys adjustTokenPrivileges(token syscall.Token, disableAllPrivileges bool, newstate *TOKEN_PRIVILEGES, buflen uint32, prevstate *TOKEN_PRIVILEGES, returnlen *uint32) (ret uint32, err error) [true] = advapi32.AdjustTokenPrivileges
func AdjustTokenPrivileges(token syscall.Token, disableAllPrivileges bool, newstate *TOKEN_PRIVILEGES, buflen uint32, prevstate *TOKEN_PRIVILEGES, returnlen *uint32) error {
ret, err := adjustTokenPrivileges(token, disableAllPrivileges, newstate, buflen, prevstate, returnlen)
if ret == 0 {
// AdjustTokenPrivileges call failed
return err
}
// AdjustTokenPrivileges call succeeded
if err == syscall.EINVAL {
// GetLastError returned ERROR_SUCCESS
return nil
}
return err
}
//sys DuplicateTokenEx(hExistingToken syscall.Token, dwDesiredAccess uint32, lpTokenAttributes *syscall.SecurityAttributes, impersonationLevel uint32, tokenType TokenType, phNewToken *syscall.Token) (err error) = advapi32.DuplicateTokenEx
//sys SetTokenInformation(tokenHandle syscall.Token, tokenInformationClass uint32, tokenInformation unsafe.Pointer, tokenInformationLength uint32) (err error) = advapi32.SetTokenInformation
type SID_AND_ATTRIBUTES struct {
Sid *syscall.SID
Attributes uint32
}
type TOKEN_MANDATORY_LABEL struct {
Label SID_AND_ATTRIBUTES
}
func (tml *TOKEN_MANDATORY_LABEL) Size() uint32 {
return uint32(unsafe.Sizeof(TOKEN_MANDATORY_LABEL{})) + syscall.GetLengthSid(tml.Label.Sid)
}
const SE_GROUP_INTEGRITY = 0x00000020
type TokenType uint32
const (
TokenPrimary TokenType = 1
TokenImpersonation TokenType = 2
)
//sys GetProfilesDirectory(dir *uint16, dirLen *uint32) (err error) = userenv.GetProfilesDirectoryW
const (
LG_INCLUDE_INDIRECT = 0x1
MAX_PREFERRED_LENGTH = 0xFFFFFFFF
)
type LocalGroupUserInfo0 struct {
Name *uint16
}
const (
NERR_UserNotFound syscall.Errno = 2221
NERR_UserExists syscall.Errno = 2224
)
const (
USER_PRIV_USER = 1
)
type UserInfo1 struct {
Name *uint16
Password *uint16
PasswordAge uint32
Priv uint32
HomeDir *uint16
Comment *uint16
Flags uint32
ScriptPath *uint16
}
type UserInfo4 struct {
Name *uint16
Password *uint16
PasswordAge uint32
Priv uint32
HomeDir *uint16
Comment *uint16
Flags uint32
ScriptPath *uint16
AuthFlags uint32
FullName *uint16
UsrComment *uint16
Parms *uint16
Workstations *uint16
LastLogon uint32
LastLogoff uint32
AcctExpires uint32
MaxStorage uint32
UnitsPerWeek uint32
LogonHours *byte
BadPwCount uint32
NumLogons uint32
LogonServer *uint16
CountryCode uint32
CodePage uint32
UserSid *syscall.SID
PrimaryGroupID uint32
Profile *uint16
HomeDirDrive *uint16
PasswordExpired uint32
}
//sys NetUserAdd(serverName *uint16, level uint32, buf *byte, parmErr *uint32) (neterr error) = netapi32.NetUserAdd
//sys NetUserDel(serverName *uint16, userName *uint16) (neterr error) = netapi32.NetUserDel
//sys NetUserGetLocalGroups(serverName *uint16, userName *uint16, level uint32, flags uint32, buf **byte, prefMaxLen uint32, entriesRead *uint32, totalEntries *uint32) (neterr error) = netapi32.NetUserGetLocalGroups
// GetSystemDirectory retrieves the path to current location of the system
// directory, which is typically, though not always, `C:\Windows\System32`.
//
//go:linkname GetSystemDirectory
func GetSystemDirectory() string // Implemented in runtime package.
// GetUserName retrieves the user name of the current thread
// in the specified format.
func GetUserName(format uint32) (string, error) {
n := uint32(50)
for {
b := make([]uint16, n)
e := syscall.GetUserNameEx(format, &b[0], &n)
if e == nil {
return syscall.UTF16ToString(b[:n]), nil
}
if e != syscall.ERROR_MORE_DATA {
return "", e
}
if n <= uint32(len(b)) {
return "", e
}
}
}
// getTokenInfo retrieves a specified type of information about an access token.
func getTokenInfo(t syscall.Token, class uint32, initSize int) (unsafe.Pointer, error) {
n := uint32(initSize)
for {
b := make([]byte, n)
e := syscall.GetTokenInformation(t, class, &b[0], uint32(len(b)), &n)
if e == nil {
return unsafe.Pointer(&b[0]), nil
}
if e != syscall.ERROR_INSUFFICIENT_BUFFER {
return nil, e
}
if n <= uint32(len(b)) {
return nil, e
}
}
}
type TOKEN_GROUPS struct {
GroupCount uint32
Groups [1]SID_AND_ATTRIBUTES
}
func (g *TOKEN_GROUPS) AllGroups() []SID_AND_ATTRIBUTES {
return (*[(1 << 28) - 1]SID_AND_ATTRIBUTES)(unsafe.Pointer(&g.Groups[0]))[:g.GroupCount:g.GroupCount]
}
func GetTokenGroups(t syscall.Token) (*TOKEN_GROUPS, error) {
i, e := getTokenInfo(t, syscall.TokenGroups, 50)
if e != nil {
return nil, e
}
return (*TOKEN_GROUPS)(i), nil
}
// https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-sid_identifier_authority
type SID_IDENTIFIER_AUTHORITY struct {
Value [6]byte
}
const (
SID_REVISION = 1
// https://learn.microsoft.com/en-us/windows/win32/services/localsystem-account
SECURITY_LOCAL_SYSTEM_RID = 18
// https://learn.microsoft.com/en-us/windows/win32/services/localservice-account
SECURITY_LOCAL_SERVICE_RID = 19
// https://learn.microsoft.com/en-us/windows/win32/services/networkservice-account
SECURITY_NETWORK_SERVICE_RID = 20
)
var SECURITY_NT_AUTHORITY = SID_IDENTIFIER_AUTHORITY{
Value: [6]byte{0, 0, 0, 0, 0, 5},
}
//sys IsValidSid(sid *syscall.SID) (valid bool) = advapi32.IsValidSid
//sys getSidIdentifierAuthority(sid *syscall.SID) (idauth uintptr) = advapi32.GetSidIdentifierAuthority
//sys getSidSubAuthority(sid *syscall.SID, subAuthorityIdx uint32) (subAuth uintptr) = advapi32.GetSidSubAuthority
//sys getSidSubAuthorityCount(sid *syscall.SID) (count uintptr) = advapi32.GetSidSubAuthorityCount
// The following GetSid* functions are marked as //go:nocheckptr because checkptr
// instrumentation can't see that the pointer returned by the syscall is pointing
// into the sid's memory, which is normally allocated on the Go heap. Therefore,
// the checkptr instrumentation would incorrectly flag the pointer dereference
// as pointing to an invalid allocation.
// Also, use runtime.KeepAlive to ensure that the sid is not garbage collected
// before the GetSid* functions return, as the Go GC is not aware that the
// pointers returned by the syscall are pointing into the sid's memory.
//go:nocheckptr
func GetSidIdentifierAuthority(sid *syscall.SID) SID_IDENTIFIER_AUTHORITY {
defer runtime.KeepAlive(sid)
return *(*SID_IDENTIFIER_AUTHORITY)(unsafe.Pointer(getSidIdentifierAuthority(sid)))
}
//go:nocheckptr
func GetSidSubAuthority(sid *syscall.SID, subAuthorityIdx uint32) uint32 {
defer runtime.KeepAlive(sid)
return *(*uint32)(unsafe.Pointer(getSidSubAuthority(sid, subAuthorityIdx)))
}
//go:nocheckptr
func GetSidSubAuthorityCount(sid *syscall.SID) uint8 {
defer runtime.KeepAlive(sid)
return *(*uint8)(unsafe.Pointer(getSidSubAuthorityCount(sid)))
}
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