File size: 10,484 Bytes
04dc9f2 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 | // Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package syscall
import (
"internal/syscall/windows/sysdll"
"sync"
"sync/atomic"
"unsafe"
)
// Use double underscore to avoid name collision autogenerated functions.
//go:cgo_import_dynamic syscall.__LoadLibraryExW LoadLibraryExW%3 "kernel32.dll"
//go:cgo_import_dynamic syscall.__GetProcAddress GetProcAddress%2 "kernel32.dll"
var (
__LoadLibraryExW unsafe.Pointer
__GetProcAddress unsafe.Pointer
)
// DLLError describes reasons for DLL load failures.
type DLLError struct {
Err error
ObjName string
Msg string
}
func (e *DLLError) Error() string { return e.Msg }
func (e *DLLError) Unwrap() error { return e.Err }
// N.B. For the Syscall functions below:
//
// //go:uintptrkeepalive because the uintptr argument may be converted pointers
// that need to be kept alive in the caller.
//
// //go:nosplit because stack copying does not account for uintptrkeepalive, so
// the stack must not grow. Stack copying cannot blindly assume that all
// uintptr arguments are pointers, because some values may look like pointers,
// but not really be pointers, and adjusting their value would break the call.
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall(trap, nargs, a1, a2, a3 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3)
}
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall6(trap, nargs, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3, a4, a5, a6)
}
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall9(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9)
}
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall12(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12)
}
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall15(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15)
}
// Deprecated: Use [SyscallN] instead.
//
//go:nosplit
//go:uintptrkeepalive
func Syscall18(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18 uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(trap, nargs, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18)
}
// SyscallN executes procedure p with arguments args.
//
// See [Proc.Call] for more information.
//
//go:nosplit
//go:uintptrkeepalive
func SyscallN(p uintptr, args ...uintptr) (r1, r2 uintptr, err Errno) {
return syscalln(p, uintptr(len(args)), args...)
}
// syscalln is implemented in runtime/syscall_windows.go.
//
//go:noescape
func syscalln(fn, n uintptr, args ...uintptr) (r1, r2 uintptr, err Errno)
// N.B. For the loadlibrary, loadlibrary, and getprocaddress functions below:
//
// //go:linkname to act as an allowlist for linker's -checklinkname, as
// golang.org/x/sys/windows linknames these functions.
//go:linkname loadlibrary
func loadlibrary(filename *uint16) (uintptr, Errno) {
handle, _, err := SyscallN(uintptr(__LoadLibraryExW), uintptr(unsafe.Pointer(filename)), 0, 0)
if handle != 0 {
err = 0
}
return handle, err
}
//go:linkname loadsystemlibrary
func loadsystemlibrary(filename *uint16) (uintptr, Errno) {
const _LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800
handle, _, err := SyscallN(uintptr(__LoadLibraryExW), uintptr(unsafe.Pointer(filename)), 0, _LOAD_LIBRARY_SEARCH_SYSTEM32)
if handle != 0 {
err = 0
}
return handle, err
}
//go:linkname getprocaddress
func getprocaddress(handle uintptr, procname *uint8) (uintptr, Errno) {
proc, _, err := SyscallN(uintptr(__GetProcAddress), handle, uintptr(unsafe.Pointer(procname)))
if proc != 0 {
err = 0
}
return proc, err
}
// A DLL implements access to a single DLL.
type DLL struct {
Name string
Handle Handle
}
// LoadDLL loads the named DLL file into memory.
//
// If name is not an absolute path and is not a known system DLL used by
// Go, Windows will search for the named DLL in many locations, causing
// potential DLL preloading attacks.
//
// Use [LazyDLL] in golang.org/x/sys/windows for a secure way to
// load system DLLs.
func LoadDLL(name string) (*DLL, error) {
namep, err := UTF16PtrFromString(name)
if err != nil {
return nil, err
}
var h uintptr
var e Errno
if sysdll.IsSystemDLL[name] {
h, e = loadsystemlibrary(namep)
} else {
h, e = loadlibrary(namep)
}
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to load " + name + ": " + e.Error(),
}
}
d := &DLL{
Name: name,
Handle: Handle(h),
}
return d, nil
}
// MustLoadDLL is like [LoadDLL] but panics if load operation fails.
func MustLoadDLL(name string) *DLL {
d, e := LoadDLL(name)
if e != nil {
panic(e)
}
return d
}
// FindProc searches [DLL] d for procedure named name and returns [*Proc]
// if found. It returns an error if search fails.
func (d *DLL) FindProc(name string) (proc *Proc, err error) {
namep, err := BytePtrFromString(name)
if err != nil {
return nil, err
}
a, e := getprocaddress(uintptr(d.Handle), namep)
if e != 0 {
return nil, &DLLError{
Err: e,
ObjName: name,
Msg: "Failed to find " + name + " procedure in " + d.Name + ": " + e.Error(),
}
}
p := &Proc{
Dll: d,
Name: name,
addr: a,
}
return p, nil
}
// MustFindProc is like [DLL.FindProc] but panics if search fails.
func (d *DLL) MustFindProc(name string) *Proc {
p, e := d.FindProc(name)
if e != nil {
panic(e)
}
return p
}
// Release unloads [DLL] d from memory.
func (d *DLL) Release() (err error) {
return FreeLibrary(d.Handle)
}
// A Proc implements access to a procedure inside a [DLL].
type Proc struct {
Dll *DLL
Name string
addr uintptr
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *Proc) Addr() uintptr {
return p.addr
}
// Call executes procedure p with arguments a.
//
// The returned error is always non-nil, constructed from the result of GetLastError.
// Callers must inspect the primary return value to decide whether an error occurred
// (according to the semantics of the specific function being called) before consulting
// the error. The error always has type [Errno].
//
// On amd64, Call can pass and return floating-point values. To pass
// an argument x with C type "float", use
// uintptr(math.Float32bits(x)). To pass an argument with C type
// "double", use uintptr(math.Float64bits(x)). Floating-point return
// values are returned in r2. The return value for C type "float" is
// [math.Float32frombits](uint32(r2)). For C type "double", it is
// [math.Float64frombits](uint64(r2)).
//
//go:uintptrescapes
func (p *Proc) Call(a ...uintptr) (uintptr, uintptr, error) {
return SyscallN(p.Addr(), a...)
}
// A LazyDLL implements access to a single [DLL].
// It will delay the load of the DLL until the first
// call to its [LazyDLL.Handle] method or to one of its
// [LazyProc]'s Addr method.
//
// LazyDLL is subject to the same DLL preloading attacks as documented
// on [LoadDLL].
//
// Use LazyDLL in golang.org/x/sys/windows for a secure way to
// load system DLLs.
type LazyDLL struct {
mu sync.Mutex
dll *DLL // non nil once DLL is loaded
Name string
}
// Load loads DLL file d.Name into memory. It returns an error if fails.
// Load will not try to load DLL, if it is already loaded into memory.
func (d *LazyDLL) Load() error {
// Non-racy version of:
// if d.dll == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll))) == nil {
d.mu.Lock()
defer d.mu.Unlock()
if d.dll == nil {
dll, e := LoadDLL(d.Name)
if e != nil {
return e
}
// Non-racy version of:
// d.dll = dll
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&d.dll)), unsafe.Pointer(dll))
}
}
return nil
}
// mustLoad is like Load but panics if search fails.
func (d *LazyDLL) mustLoad() {
e := d.Load()
if e != nil {
panic(e)
}
}
// Handle returns d's module handle.
func (d *LazyDLL) Handle() uintptr {
d.mustLoad()
return uintptr(d.dll.Handle)
}
// NewProc returns a [LazyProc] for accessing the named procedure in the [DLL] d.
func (d *LazyDLL) NewProc(name string) *LazyProc {
return &LazyProc{l: d, Name: name}
}
// NewLazyDLL creates new [LazyDLL] associated with [DLL] file.
func NewLazyDLL(name string) *LazyDLL {
return &LazyDLL{Name: name}
}
// A LazyProc implements access to a procedure inside a [LazyDLL].
// It delays the lookup until the [LazyProc.Addr], [LazyProc.Call], or [LazyProc.Find] method is called.
type LazyProc struct {
mu sync.Mutex
Name string
l *LazyDLL
proc *Proc
}
// Find searches [DLL] for procedure named p.Name. It returns
// an error if search fails. Find will not search procedure,
// if it is already found and loaded into memory.
func (p *LazyProc) Find() error {
// Non-racy version of:
// if p.proc == nil {
if atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc))) == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.proc == nil {
e := p.l.Load()
if e != nil {
return e
}
proc, e := p.l.dll.FindProc(p.Name)
if e != nil {
return e
}
// Non-racy version of:
// p.proc = proc
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(&p.proc)), unsafe.Pointer(proc))
}
}
return nil
}
// mustFind is like Find but panics if search fails.
func (p *LazyProc) mustFind() {
e := p.Find()
if e != nil {
panic(e)
}
}
// Addr returns the address of the procedure represented by p.
// The return value can be passed to Syscall to run the procedure.
func (p *LazyProc) Addr() uintptr {
p.mustFind()
return p.proc.Addr()
}
// Call executes procedure p with arguments a. See the documentation of
// Proc.Call for more information.
//
//go:uintptrescapes
func (p *LazyProc) Call(a ...uintptr) (r1, r2 uintptr, lastErr error) {
p.mustFind()
return p.proc.Call(a...)
}
|