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* Copyright 2017-2024 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
//---------------------------------------------------------------------------
//! \file AppDecGL.cpp
//! \brief Source file for AppDecGL sample
//!
//! This sample application illustrates the decoding of media file and display of decoded frames in a window.
//! This is done by CUDA interop with OpenGL.
//! Synchronization between rendering and decode thread is achieved using ConcurrentQueue implementation.
//! For a detailed list of supported codecs on your NVIDIA GPU, refer : https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures
//---------------------------------------------------------------------------
#include <cuda.h>
#include <iostream>
#include "NvDecoder/NvDecoder.h"
#include "../Utils/NvCodecUtils.h"
#include "../Utils/FFmpegDemuxer.h"
#include "../Common/AppDecUtils.h"
#include "../Utils/ColorSpace.h"
#include "FramePresenter.h"
#include "FramePresenterGLUT.h"
#if !defined (_WIN32)
#include "FramePresenterGLX.h"
#endif
simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
/**
* @brief Function to decode media file pointed by "szInFilePath" parameter.
* The decoded frames are displayed by using the OpenGL-CUDA interop.
* @param cuContext - Handle to CUDA context
* @param szInFilePath - Path to file to be decoded
* @return 0 on failure
* @return 1 on success
*/
int Decode(CUcontext cuContext, char *szInFilePath) {
FFmpegDemuxer demuxer(szInFilePath);
NvDecoder dec(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec()));
// Presenter need aligned width
int nWidth = (demuxer.GetWidth() + 1) & ~1;
int nPitch = nWidth * 4;
#if defined (_WIN32)
FramePresenterGLUT gInstance(cuContext, nWidth, demuxer.GetHeight());
#else
FramePresenterGLX gInstance(nWidth, demuxer.GetHeight());
#endif
int &nFrame = gInstance.nFrame;
// Check whether we have valid NVIDIA libraries installed
if (!gInstance.isVendorNvidia()) {
std::cout<<"\nFailed to find NVIDIA libraries\n";
return 0;
}
CUdeviceptr dpFrame;
int nVideoBytes = 0, nFrameReturned = 0, iMatrix = 0;
uint8_t *pVideo = NULL;
uint8_t *pFrame;
do {
demuxer.Demux(&pVideo, &nVideoBytes);
nFrameReturned = dec.Decode(pVideo, nVideoBytes);
if (!nFrame && nFrameReturned)
LOG(INFO) << dec.GetVideoInfo();
for (int i = 0; i < nFrameReturned; i++) {
pFrame = dec.GetFrame();
gInstance.GetDeviceFrameBuffer(&dpFrame, &nPitch);
iMatrix = dec.GetVideoFormatInfo().video_signal_description.matrix_coefficients;
// Launch cuda kernels for colorspace conversion from raw video to raw image formats which OpenGL textures can work with
if (dec.GetBitDepth() == 8) {
if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444)
YUV444ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_NV12)
Nv12ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
else
Nv16ToColor32<BGRA32>(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
}
else {
if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444_16Bit)
YUV444P16ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_P016)
P016ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
else
P216ToColor32<BGRA32>(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix);
}
gInstance.ReleaseDeviceFrameBuffer();
}
nFrame += nFrameReturned;
} while (nVideoBytes);
std::cout << "Total frame decoded: " << nFrame << std::endl;
return 1;
}
int main(int argc, char **argv)
{
char szInFilePath[256] = "";
int iGpu = 0;
try
{
ParseCommandLine(argc, argv, szInFilePath, NULL, iGpu, NULL, NULL);
CheckInputFile(szInFilePath);
ck(cuInit(0));
int nGpu = 0;
ck(cuDeviceGetCount(&nGpu));
if (iGpu < 0 || iGpu >= nGpu)
{
std::ostringstream err;
err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl;
throw std::invalid_argument(err.str());
}
CUcontext cuContext = NULL;
createCudaContext(&cuContext, iGpu, CU_CTX_SCHED_BLOCKING_SYNC);
std::cout << "Decode with NvDecoder." << std::endl;
Decode(cuContext, szInFilePath);
ck(cuCtxDestroy(cuContext));
}
catch(const std::exception& ex)
{
std::cout << ex.what();
exit(1);
}
return 0;
}
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