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* Copyright 2017-2024 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
/**
* This sample application illustrates encoding of frames in IDirect3DSurface9 surfaces.
* There are 2 modes of operation demonstrated in this application.
* In the default mode application reads RGB data from file and copies it to D3D9 surfaces
* obtained from the encoder using NvEncoder::GetNextInputFrame() and the RGB surface is
* submitted to NVENC for encoding. In the second case ("-nv12" option) the application performs a
* color space conversion from RGB to NV12 using DXVA's VideoProcessBlt API call and the NV12
* surface is submitted for encoding.
*/
#define INITGUID
#include <d3d9.h>
#include <dxva2api.h>
#include <iostream>
#include <memory>
#include <wrl.h>
#include "NvEncoder/NvEncoderD3D9.h"
#include "../Utils/NvEncoderCLIOptions.h"
#include "../Utils/NvCodecUtils.h"
#include "../Utils/Logger.h"
#include "../Common/AppEncUtils.h"
using Microsoft::WRL::ComPtr;
simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
const D3DFORMAT D3DFMT_NV12 = (D3DFORMAT)MAKEFOURCC('N', 'V', '1', '2');
class RGBToNV12ConverterD3D9 {
public:
RGBToNV12ConverterD3D9(IDirect3DDevice9 *pDevice, IDirect3DSurface9* pSurfaceBgra) : pD3D9Device(pDevice)
{
pD3D9Device->AddRef();
D3DSURFACE_DESC desc;
ck(pSurfaceBgra->GetDesc(&desc));
ck(DXVA2CreateVideoService(pDevice, __uuidof(IDirectXVideoProcessorService), (void **)&pService));
ck(pService->CreateVideoProcessor(DXVA2_VideoProcProgressiveDevice, &videoDesc, D3DFMT_NV12, 0, &pProcessor));
RECT rect = {0, 0, (long)desc.Width, (long)desc.Height};
videoSample.PlanarAlpha.ll = 0x10000;
videoSample.SrcSurface = pSurfaceBgra;
videoSample.SrcRect = rect;
videoSample.DstRect = rect;
videoSample.SampleFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
videoSample.SampleFormat.VideoChromaSubsampling = DXVA2_VideoChromaSubsampling_MPEG2;
videoSample.SampleFormat.NominalRange = DXVA2_NominalRange_0_255;
videoSample.SampleFormat.VideoTransferMatrix = DXVA2_VideoTransferMatrix_BT601;
bltParam.TargetRect = rect;
bltParam.DestFormat = videoSample.SampleFormat;
bltParam.DestFormat.SampleFormat = DXVA2_SampleProgressiveFrame;
bltParam.Alpha.ll = 0x10000;
bltParam.TargetFrame = videoSample.Start;
bltParam.BackgroundColor.Y = 0x1000;
bltParam.BackgroundColor.Cb = 0x8000;
bltParam.BackgroundColor.Cr = 0x8000;
bltParam.BackgroundColor.Alpha = 0xffff;
DXVA2_ValueRange vr;
ck(pService->GetProcAmpRange(DXVA2_VideoProcProgressiveDevice, &videoDesc, D3DFMT_NV12, DXVA2_ProcAmp_Brightness, &vr));
bltParam.ProcAmpValues.Brightness = vr.DefaultValue;
ck(pService->GetProcAmpRange(DXVA2_VideoProcProgressiveDevice, &videoDesc, D3DFMT_NV12, DXVA2_ProcAmp_Contrast, &vr));
bltParam.ProcAmpValues.Contrast = vr.DefaultValue;
ck(pService->GetProcAmpRange(DXVA2_VideoProcProgressiveDevice, &videoDesc, D3DFMT_NV12, DXVA2_ProcAmp_Hue, &vr));
bltParam.ProcAmpValues.Hue = vr.DefaultValue;
ck(pService->GetProcAmpRange(DXVA2_VideoProcProgressiveDevice, &videoDesc, D3DFMT_NV12, DXVA2_ProcAmp_Saturation, &vr));
bltParam.ProcAmpValues.Saturation = vr.DefaultValue;
}
~RGBToNV12ConverterD3D9()
{
if (pProcessor) pProcessor->Release();
if (pService) pService->Release();
if (pD3D9Device) pD3D9Device->Release();
}
void ConvertRGBToNV12(IDirect3DSurface9* pDestNV12Surface)
{
ck(pProcessor->VideoProcessBlt(pDestNV12Surface, &bltParam, &videoSample, 1, NULL));
return;
}
IDirectXVideoProcessorService* GetVideoProcessService() { return pService; }
private:
IDirectXVideoProcessorService *pService = NULL;
IDirectXVideoProcessor *pProcessor = NULL;
DXVA2_VideoDesc videoDesc = {};
DXVA2_VideoSample videoSample = {};
DXVA2_VideoProcessBltParams bltParam = {};
IDirect3DDevice9 *pD3D9Device = NULL;
};
void Encode(char *szBgraFilePath, int nWidth, int nHeight, char *szOutFilePath, NvEncoderInitParam *pEncodeCLIOptions,
int iGpu, bool bForceNv12)
{
ComPtr<IDirect3DDevice9> pDevice;
ComPtr<IDirect3D9Ex> pD3D;
ComPtr<IDirect3DSurface9> pSurfaceBgra;
ck(Direct3DCreate9Ex(D3D_SDK_VERSION, pD3D.GetAddressOf()));
D3DPRESENT_PARAMETERS d3dpp = { 0 };
d3dpp.BackBufferWidth = nWidth;
d3dpp.BackBufferHeight = nHeight;
d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.EnableAutoDepthStencil = FALSE;
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
d3dpp.Windowed = TRUE;
d3dpp.hDeviceWindow = NULL;
ck(pD3D->CreateDevice(iGpu, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, pDevice.GetAddressOf()));
D3DADAPTER_IDENTIFIER9 id;
pD3D->GetAdapterIdentifier(iGpu, 0, &id);
std::cout << "GPU in use: " << id.Description << std::endl;
ck(pDevice->CreateOffscreenPlainSurface(nWidth, nHeight, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, pSurfaceBgra.GetAddressOf(), NULL));
std::unique_ptr<RGBToNV12ConverterD3D9> pConverter;
if (bForceNv12)
{
pConverter.reset(new RGBToNV12ConverterD3D9(pDevice.Get(), pSurfaceBgra.Get()));
}
NvEncoderD3D9 enc(pDevice.Get(), nWidth, nHeight, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB, bForceNv12 ? pConverter->GetVideoProcessService() : nullptr);
NV_ENC_INITIALIZE_PARAMS initializeParams = { NV_ENC_INITIALIZE_PARAMS_VER };
NV_ENC_CONFIG encodeConfig = { NV_ENC_CONFIG_VER };
initializeParams.encodeConfig = &encodeConfig;
enc.CreateDefaultEncoderParams(&initializeParams, pEncodeCLIOptions->GetEncodeGUID(), pEncodeCLIOptions->GetPresetGUID(), pEncodeCLIOptions->GetTuningInfo());
pEncodeCLIOptions->SetInitParams(&initializeParams, bForceNv12 ? NV_ENC_BUFFER_FORMAT_NV12 : NV_ENC_BUFFER_FORMAT_ARGB);
enc.CreateEncoder(&initializeParams);
std::ifstream fpBgra(szBgraFilePath, std::ifstream::in | std::ifstream::binary);
if (!fpBgra)
{
std::ostringstream err;
err << "Unable to open input file: " << szBgraFilePath << std::endl;
throw std::invalid_argument(err.str());
}
std::ofstream fpOut(szOutFilePath, std::ios::out | std::ios::binary);
if (!fpOut)
{
std::ostringstream err;
err << "Unable to open output file: " << szOutFilePath << std::endl;
throw std::invalid_argument(err.str());
}
int nSize = nWidth * nHeight * 4;
std::unique_ptr<uint8_t[]> pHostFrame(new uint8_t[nSize]);
int nFrame = 0;
while (true)
{
std::vector<NvEncOutputFrame> vPacket;
std::streamsize nRead = fpBgra.read(reinterpret_cast<char*>(pHostFrame.get()), nSize).gcount();
if (nRead == nSize)
{
const NvEncInputFrame* encoderInputFrame = enc.GetNextInputFrame();
IDirect3DSurface9 *pEncodeInputSurface = reinterpret_cast<IDirect3DSurface9*>(encoderInputFrame->inputPtr);
IDirect3DSurface9* pRGBSurface = bForceNv12 ? pSurfaceBgra.Get() : pEncodeInputSurface;
// Load frame into pSurfaceBgra
D3DLOCKED_RECT lockedRect;
ck(pRGBSurface->LockRect(&lockedRect, NULL, 0));
for (int y = 0; y < nHeight; y++)
{
memcpy((uint8_t *)lockedRect.pBits + y * lockedRect.Pitch, pHostFrame.get() + y * nWidth * 4, nWidth * 4);
}
ck(pRGBSurface->UnlockRect());
if (bForceNv12)
{
pConverter->ConvertRGBToNV12(pEncodeInputSurface);
}
enc.EncodeFrame(vPacket);
}
else
{
enc.EndEncode(vPacket);
}
nFrame += (int)vPacket.size();;
for (NvEncOutputFrame &packet : vPacket) {
fpOut.write(reinterpret_cast<char*>(packet.frame.data()), packet.frame.size());
}
if (nRead != nSize) {
break;
}
}
enc.DestroyEncoder();
fpOut.close();
fpBgra.close();
std::cout << "Total frames encoded: " << nFrame << std::endl << "Saved in file " << szOutFilePath << std::endl;
}
int main(int argc, char **argv)
{
char szInFilePath[256] = "";
char szOutFilePath[256] = "";
int nWidth = 0, nHeight = 0;
NvEncoderInitParam encodeCLIOptions;
int iGpu = 0;
bool bForceNv12 = false;
try
{
ParseCommandLine_AppEncD3D(argc, argv, szInFilePath, nWidth, nHeight, szOutFilePath, encodeCLIOptions, iGpu, bForceNv12);
CheckInputFile(szInFilePath);
ValidateResolution(nWidth, nHeight);
if (!*szOutFilePath) {
sprintf(szOutFilePath, encodeCLIOptions.IsCodecH264() ? "out.h264" : encodeCLIOptions.IsCodecHEVC() ? "out.hevc" : "out.av1");
}
Encode(szInFilePath, nWidth, nHeight, szOutFilePath, &encodeCLIOptions, iGpu, bForceNv12);
}
catch (const std::exception &ex)
{
std::cout << ex.what();
exit(1);
}
return 0;
}
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