| /****************************************************************************** |
| * Copyright (c) 2011-2021, NVIDIA CORPORATION. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * * Neither the name of the NVIDIA CORPORATION nor the |
| * names of its contributors may be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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| * |
| ******************************************************************************/ |
| |
| #pragma once |
| |
| #include <cub/config.cuh> |
| |
| #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) |
| # pragma GCC system_header |
| #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) |
| # pragma clang system_header |
| #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) |
| # pragma system_header |
| #endif // no system header |
| |
| #include <cub/block/block_adjacent_difference.cuh> |
| #include <cub/block/block_load.cuh> |
| #include <cub/block/block_store.cuh> |
| #include <cub/util_namespace.cuh> |
| #include <cub/util_type.cuh> |
| |
| #include <thrust/system/cuda/detail/core/util.h> |
| |
| CUB_NAMESPACE_BEGIN |
| |
| |
| template < |
| int _BLOCK_THREADS, |
| int _ITEMS_PER_THREAD = 1, |
| cub::BlockLoadAlgorithm _LOAD_ALGORITHM = cub::BLOCK_LOAD_DIRECT, |
| cub::CacheLoadModifier _LOAD_MODIFIER = cub::LOAD_LDG, |
| cub::BlockStoreAlgorithm _STORE_ALGORITHM = cub::BLOCK_STORE_DIRECT> |
| struct AgentAdjacentDifferencePolicy |
| { |
| static constexpr int BLOCK_THREADS = _BLOCK_THREADS; |
| static constexpr int ITEMS_PER_THREAD = _ITEMS_PER_THREAD; |
| static constexpr int ITEMS_PER_TILE = BLOCK_THREADS * ITEMS_PER_THREAD; |
| |
| static constexpr cub::BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM; |
| static constexpr cub::CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; |
| static constexpr cub::BlockStoreAlgorithm STORE_ALGORITHM = _STORE_ALGORITHM; |
| }; |
| |
| template <typename Policy, |
| typename InputIteratorT, |
| typename OutputIteratorT, |
| typename DifferenceOpT, |
| typename OffsetT, |
| typename InputT, |
| typename OutputT, |
| bool MayAlias, |
| bool ReadLeft> |
| struct AgentDifference |
| { |
| using LoadIt = typename THRUST_NS_QUALIFIER::cuda_cub::core::LoadIterator<Policy, InputIteratorT>::type; |
| |
| using BlockLoad = typename cub::BlockLoadType<Policy, LoadIt>::type; |
| using BlockStore = typename cub::BlockStoreType<Policy, OutputIteratorT, OutputT>::type; |
| |
| using BlockAdjacentDifferenceT = |
| cub::BlockAdjacentDifference<InputT, Policy::BLOCK_THREADS>; |
| |
| union _TempStorage |
| { |
| typename BlockLoad::TempStorage load; |
| typename BlockStore::TempStorage store; |
| typename BlockAdjacentDifferenceT::TempStorage adjacent_difference; |
| }; |
| |
| /// Alias wrapper allowing storage to be unioned |
| struct TempStorage : Uninitialized<_TempStorage> {}; |
| |
| static constexpr int BLOCK_THREADS = Policy::BLOCK_THREADS; |
| static constexpr int ITEMS_PER_THREAD = Policy::ITEMS_PER_THREAD; |
| static constexpr int ITEMS_PER_TILE = Policy::ITEMS_PER_TILE; |
| static constexpr int SHARED_MEMORY_SIZE = static_cast<int>(sizeof(TempStorage)); |
| |
| _TempStorage &temp_storage; |
| InputIteratorT input_it; |
| LoadIt load_it; |
| InputT *first_tile_previous; |
| OutputIteratorT result; |
| DifferenceOpT difference_op; |
| OffsetT num_items; |
| |
| __device__ __forceinline__ AgentDifference(TempStorage &temp_storage, |
| InputIteratorT input_it, |
| InputT *first_tile_previous, |
| OutputIteratorT result, |
| DifferenceOpT difference_op, |
| OffsetT num_items) |
| : temp_storage(temp_storage.Alias()) |
| , input_it(input_it) |
| , load_it( |
| THRUST_NS_QUALIFIER::cuda_cub::core::make_load_iterator(Policy(), |
| input_it)) |
| , first_tile_previous(first_tile_previous) |
| , result(result) |
| , difference_op(difference_op) |
| , num_items(num_items) |
| {} |
| |
| template <bool IS_LAST_TILE, |
| bool IS_FIRST_TILE> |
| __device__ __forceinline__ void consume_tile_impl(int num_remaining, |
| int tile_idx, |
| OffsetT tile_base) |
| { |
| InputT input[ITEMS_PER_THREAD]; |
| OutputT output[ITEMS_PER_THREAD]; |
| |
| if (IS_LAST_TILE) |
| { |
| // Fill last elements with the first element |
| // because collectives are not suffix guarded |
| BlockLoad(temp_storage.load) |
| .Load(load_it + tile_base, input, num_remaining, *(load_it + tile_base)); |
| } |
| else |
| { |
| BlockLoad(temp_storage.load).Load(load_it + tile_base, input); |
| } |
| |
| CTA_SYNC(); |
| |
| if (ReadLeft) |
| { |
| if (IS_FIRST_TILE) |
| { |
| if (IS_LAST_TILE) |
| { |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractLeftPartialTile(input, |
| output, |
| difference_op, |
| num_remaining); |
| } |
| else |
| { |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractLeft(input, output, difference_op); |
| } |
| } |
| else |
| { |
| InputT tile_prev_input = MayAlias |
| ? first_tile_previous[tile_idx] |
| : *(input_it + tile_base - 1); |
| |
| if (IS_LAST_TILE) |
| { |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractLeftPartialTile(input, |
| output, |
| difference_op, |
| num_remaining, |
| tile_prev_input); |
| } |
| else |
| { |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractLeft(input, output, difference_op, tile_prev_input); |
| } |
| } |
| } |
| else |
| { |
| if (IS_LAST_TILE) |
| { |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractRightPartialTile(input, output, difference_op, num_remaining); |
| } |
| else |
| { |
| InputT tile_next_input = MayAlias |
| ? first_tile_previous[tile_idx] |
| : *(input_it + tile_base + ITEMS_PER_TILE); |
| |
| BlockAdjacentDifferenceT(temp_storage.adjacent_difference) |
| .SubtractRight(input, output, difference_op, tile_next_input); |
| } |
| } |
| |
| CTA_SYNC(); |
| |
| if (IS_LAST_TILE) |
| { |
| BlockStore(temp_storage.store) |
| .Store(result + tile_base, output, num_remaining); |
| } |
| else |
| { |
| BlockStore(temp_storage.store).Store(result + tile_base, output); |
| } |
| } |
| |
| template <bool IS_LAST_TILE> |
| __device__ __forceinline__ void consume_tile(int num_remaining, |
| int tile_idx, |
| OffsetT tile_base) |
| { |
| if (tile_idx == 0) |
| { |
| consume_tile_impl<IS_LAST_TILE, true>(num_remaining, |
| tile_idx, |
| tile_base); |
| } |
| else |
| { |
| consume_tile_impl<IS_LAST_TILE, false>(num_remaining, |
| tile_idx, |
| tile_base); |
| } |
| } |
| |
| __device__ __forceinline__ void Process(int tile_idx, |
| OffsetT tile_base) |
| { |
| OffsetT num_remaining = num_items - tile_base; |
| |
| if (num_remaining > ITEMS_PER_TILE) // not a last tile |
| { |
| consume_tile<false>(num_remaining, tile_idx, tile_base); |
| } |
| else |
| { |
| consume_tile<true>(num_remaining, tile_idx, tile_base); |
| } |
| } |
| }; |
| |
| template <typename InputIteratorT, |
| typename InputT, |
| typename OffsetT, |
| bool ReadLeft> |
| struct AgentDifferenceInit |
| { |
| static constexpr int BLOCK_THREADS = 128; |
| |
| static __device__ __forceinline__ void Process(int tile_idx, |
| InputIteratorT first, |
| InputT *result, |
| OffsetT num_tiles, |
| int items_per_tile) |
| { |
| OffsetT tile_base = static_cast<OffsetT>(tile_idx) * items_per_tile; |
| |
| if (tile_base > 0 && tile_idx < num_tiles) |
| { |
| if (ReadLeft) |
| { |
| result[tile_idx] = first[tile_base - 1]; |
| } |
| else |
| { |
| result[tile_idx - 1] = first[tile_base]; |
| } |
| } |
| } |
| }; |
| |
| |
| CUB_NAMESPACE_END |
| |