| /****************************************************************************** |
| * Copyright (c) 2011, Duane Merrill. All rights reserved. |
| * Copyright (c) 2011-2022, NVIDIA CORPORATION. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * * Neither the name of the NVIDIA CORPORATION nor the |
| * names of its contributors may be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| ******************************************************************************/ |
| |
| /** |
| * @file cub::AgentReduce implements a stateful abstraction of CUDA thread |
| * blocks for participating in device-wide reduction. |
| */ |
| |
| #pragma once |
| |
| #include <cub/config.cuh> |
| |
| #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) |
| # pragma GCC system_header |
| #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) |
| # pragma clang system_header |
| #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) |
| # pragma system_header |
| #endif // no system header |
| |
| #include <iterator> |
| |
| #include <cub/block/block_load.cuh> |
| #include <cub/block/block_reduce.cuh> |
| #include <cub/detail/type_traits.cuh> |
| #include <cub/grid/grid_even_share.cuh> |
| #include <cub/grid/grid_mapping.cuh> |
| #include <cub/iterator/cache_modified_input_iterator.cuh> |
| #include <cub/util_type.cuh> |
| |
| CUB_NAMESPACE_BEGIN |
| |
| /****************************************************************************** |
| * Tuning policy types |
| ******************************************************************************/ |
| |
| /** |
| * Parameterizable tuning policy type for AgentReduce |
| * @tparam NOMINAL_BLOCK_THREADS_4B Threads per thread block |
| * @tparam NOMINAL_ITEMS_PER_THREAD_4B Items per thread (per tile of input) |
| * @tparam ComputeT Dominant compute type |
| * @tparam _VECTOR_LOAD_LENGTH Number of items per vectorized load |
| * @tparam _BLOCK_ALGORITHM Cooperative block-wide reduction algorithm to use |
| * @tparam _LOAD_MODIFIER Cache load modifier for reading input elements |
| */ |
| template <int NOMINAL_BLOCK_THREADS_4B, |
| int NOMINAL_ITEMS_PER_THREAD_4B, |
| typename ComputeT, |
| int _VECTOR_LOAD_LENGTH, |
| BlockReduceAlgorithm _BLOCK_ALGORITHM, |
| CacheLoadModifier _LOAD_MODIFIER, |
| typename ScalingType = MemBoundScaling<NOMINAL_BLOCK_THREADS_4B, |
| NOMINAL_ITEMS_PER_THREAD_4B, |
| ComputeT>> |
| struct AgentReducePolicy : ScalingType |
| { |
| /// Number of items per vectorized load |
| static constexpr int VECTOR_LOAD_LENGTH = _VECTOR_LOAD_LENGTH; |
| |
| /// Cooperative block-wide reduction algorithm to use |
| static constexpr BlockReduceAlgorithm BLOCK_ALGORITHM = _BLOCK_ALGORITHM; |
| |
| /// Cache load modifier for reading input elements |
| static constexpr CacheLoadModifier LOAD_MODIFIER = _LOAD_MODIFIER; |
| }; |
| |
| /****************************************************************************** |
| * Thread block abstractions |
| ******************************************************************************/ |
| |
| /** |
| * @brief AgentReduce implements a stateful abstraction of CUDA thread blocks |
| * for participating in device-wide reduction . |
| * |
| * Each thread reduces only the values it loads. If `FIRST_TILE`, this partial |
| * reduction is stored into `thread_aggregate`. Otherwise it is accumulated |
| * into `thread_aggregate`. |
| * |
| * @tparam AgentReducePolicy |
| * Parameterized AgentReducePolicy tuning policy type |
| * |
| * @tparam InputIteratorT |
| * Random-access iterator type for input |
| * |
| * @tparam OutputIteratorT |
| * Random-access iterator type for output |
| * |
| * @tparam OffsetT |
| * Signed integer type for global offsets |
| * |
| * @tparam ReductionOp |
| * Binary reduction operator type having member |
| * `auto operator()(T &&a, U &&b)` |
| * |
| * @tparam AccumT |
| * The type of intermediate accumulator (according to P2322R6) |
| */ |
| template <typename AgentReducePolicy, |
| typename InputIteratorT, |
| typename OutputIteratorT, |
| typename OffsetT, |
| typename ReductionOp, |
| typename AccumT> |
| struct AgentReduce |
| { |
| //--------------------------------------------------------------------- |
| // Types and constants |
| //--------------------------------------------------------------------- |
| |
| /// The input value type |
| using InputT = cub::detail::value_t<InputIteratorT>; |
| |
| /// Vector type of InputT for data movement |
| using VectorT = |
| typename CubVector<InputT, AgentReducePolicy::VECTOR_LOAD_LENGTH>::Type; |
| |
| /// Input iterator wrapper type (for applying cache modifier) |
| // Wrap the native input pointer with CacheModifiedInputIterator |
| // or directly use the supplied input iterator type |
| using WrappedInputIteratorT = cub::detail::conditional_t< |
| std::is_pointer<InputIteratorT>::value, |
| CacheModifiedInputIterator<AgentReducePolicy::LOAD_MODIFIER, InputT, OffsetT>, |
| InputIteratorT>; |
| |
| /// Constants |
| static constexpr int BLOCK_THREADS = AgentReducePolicy::BLOCK_THREADS; |
| static constexpr int ITEMS_PER_THREAD = AgentReducePolicy::ITEMS_PER_THREAD; |
| static constexpr int TILE_ITEMS = BLOCK_THREADS * ITEMS_PER_THREAD; |
| static constexpr int VECTOR_LOAD_LENGTH = |
| CUB_MIN(ITEMS_PER_THREAD, AgentReducePolicy::VECTOR_LOAD_LENGTH); |
| |
| // Can vectorize according to the policy if the input iterator is a native |
| // pointer to a primitive type |
| static constexpr bool ATTEMPT_VECTORIZATION = (VECTOR_LOAD_LENGTH > 1) && |
| (ITEMS_PER_THREAD % VECTOR_LOAD_LENGTH == 0) && |
| (std::is_pointer<InputIteratorT>::value) && |
| Traits<InputT>::PRIMITIVE; |
| |
| static constexpr CacheLoadModifier LOAD_MODIFIER = |
| AgentReducePolicy::LOAD_MODIFIER; |
|
|
| static constexpr BlockReduceAlgorithm BLOCK_ALGORITHM = |
| AgentReducePolicy::BLOCK_ALGORITHM; |
|
|
| /// Parameterized BlockReduce primitive |
| using BlockReduceT = |
| BlockReduce<AccumT, BLOCK_THREADS, AgentReducePolicy::BLOCK_ALGORITHM>; |
| |
| /// Shared memory type required by this thread block |
| struct _TempStorage |
| { |
| typename BlockReduceT::TempStorage reduce; |
| }; |
| |
| /// Alias wrapper allowing storage to be unioned |
| struct TempStorage : Uninitialized<_TempStorage> |
| {}; |
| |
| //--------------------------------------------------------------------- |
| // Per-thread fields |
| //--------------------------------------------------------------------- |
| |
| _TempStorage &temp_storage; ///< Reference to temp_storage |
| InputIteratorT d_in; ///< Input data to reduce |
| WrappedInputIteratorT d_wrapped_in; ///< Wrapped input data to reduce |
| ReductionOp reduction_op; ///< Binary reduction operator |
|
|
| //--------------------------------------------------------------------- |
| // Utility |
| //--------------------------------------------------------------------- |
|
|
| // Whether or not the input is aligned with the vector type (specialized for |
| // types we can vectorize) |
| template <typename Iterator> |
| static __device__ __forceinline__ bool |
| IsAligned(Iterator d_in, Int2Type<true> /*can_vectorize*/) |
| { |
| return (size_t(d_in) & (sizeof(VectorT) - 1)) == 0; |
| } |
| |
| // Whether or not the input is aligned with the vector type (specialized for |
| // types we cannot vectorize) |
| template <typename Iterator> |
| static __device__ __forceinline__ bool |
| IsAligned(Iterator /*d_in*/, Int2Type<false> /*can_vectorize*/) |
| { |
| return false; |
| } |
| |
| //--------------------------------------------------------------------- |
| // Constructor |
| //--------------------------------------------------------------------- |
| |
| /** |
| * @brief Constructor |
| * @param temp_storage Reference to temp_storage |
| * @param d_in Input data to reduce |
| * @param reduction_op Binary reduction operator |
| */ |
| __device__ __forceinline__ AgentReduce(TempStorage &temp_storage, |
| InputIteratorT d_in, |
| ReductionOp reduction_op) |
| : temp_storage(temp_storage.Alias()) |
| , d_in(d_in) |
| , d_wrapped_in(d_in) |
| , reduction_op(reduction_op) |
| {} |
| |
| //--------------------------------------------------------------------- |
| // Tile consumption |
| //--------------------------------------------------------------------- |
| |
| /** |
| * @brief Consume a full tile of input (non-vectorized) |
| * @param block_offset The offset the tile to consume |
| * @param valid_items The number of valid items in the tile |
| * @param is_full_tile Whether or not this is a full tile |
| * @param can_vectorize Whether or not we can vectorize loads |
| */ |
| template <int IS_FIRST_TILE> |
| __device__ __forceinline__ void ConsumeTile(AccumT &thread_aggregate, |
| OffsetT block_offset, |
| int /*valid_items*/, |
| Int2Type<true> /*is_full_tile*/, |
| Int2Type<false> /*can_vectorize*/) |
| { |
| AccumT items[ITEMS_PER_THREAD]; |
| |
| // Load items in striped fashion |
| LoadDirectStriped<BLOCK_THREADS>(threadIdx.x, |
| d_wrapped_in + block_offset, |
| items); |
| |
| // Reduce items within each thread stripe |
| thread_aggregate = |
| (IS_FIRST_TILE) |
| ? internal::ThreadReduce(items, reduction_op) |
| : internal::ThreadReduce(items, reduction_op, thread_aggregate); |
| } |
| |
| /** |
| * Consume a full tile of input (vectorized) |
| * @param block_offset The offset the tile to consume |
| * @param valid_items The number of valid items in the tile |
| * @param is_full_tile Whether or not this is a full tile |
| * @param can_vectorize Whether or not we can vectorize loads |
| */ |
| template <int IS_FIRST_TILE> |
| __device__ __forceinline__ void ConsumeTile(AccumT &thread_aggregate, |
| OffsetT block_offset, |
| int /*valid_items*/, |
| Int2Type<true> /*is_full_tile*/, |
| Int2Type<true> /*can_vectorize*/) |
| { |
| // Alias items as an array of VectorT and load it in striped fashion |
| enum |
| { |
| WORDS = ITEMS_PER_THREAD / VECTOR_LOAD_LENGTH |
| }; |
| |
| // Fabricate a vectorized input iterator |
| InputT *d_in_unqualified = const_cast<InputT *>(d_in) + block_offset + |
| (threadIdx.x * VECTOR_LOAD_LENGTH); |
| CacheModifiedInputIterator<AgentReducePolicy::LOAD_MODIFIER, VectorT, OffsetT> |
| d_vec_in(reinterpret_cast<VectorT *>(d_in_unqualified)); |
| |
| // Load items as vector items |
| InputT input_items[ITEMS_PER_THREAD]; |
| VectorT *vec_items = reinterpret_cast<VectorT *>(input_items); |
| #pragma unroll |
| for (int i = 0; i < WORDS; ++i) |
| { |
| vec_items[i] = d_vec_in[BLOCK_THREADS * i]; |
| } |
| |
| // Convert from input type to output type |
| AccumT items[ITEMS_PER_THREAD]; |
| #pragma unroll |
| for (int i = 0; i < ITEMS_PER_THREAD; ++i) |
| { |
| items[i] = input_items[i]; |
| } |
| |
| // Reduce items within each thread stripe |
| thread_aggregate = |
| (IS_FIRST_TILE) |
| ? internal::ThreadReduce(items, reduction_op) |
| : internal::ThreadReduce(items, reduction_op, thread_aggregate); |
| } |
| |
| /** |
| * Consume a partial tile of input |
| * @param block_offset The offset the tile to consume |
| * @param valid_items The number of valid items in the tile |
| * @param is_full_tile Whether or not this is a full tile |
| * @param can_vectorize Whether or not we can vectorize loads |
| */ |
| template <int IS_FIRST_TILE, int CAN_VECTORIZE> |
| __device__ __forceinline__ void |
| ConsumeTile(AccumT &thread_aggregate, |
| OffsetT block_offset, |
| int valid_items, |
| Int2Type<false> /*is_full_tile*/, |
| Int2Type<CAN_VECTORIZE> /*can_vectorize*/) |
| { |
| // Partial tile |
| int thread_offset = threadIdx.x; |
| |
| // Read first item |
| if ((IS_FIRST_TILE) && (thread_offset < valid_items)) |
| { |
| thread_aggregate = d_wrapped_in[block_offset + thread_offset]; |
| thread_offset += BLOCK_THREADS; |
| } |
| |
| // Continue reading items (block-striped) |
| while (thread_offset < valid_items) |
| { |
| InputT item(d_wrapped_in[block_offset + thread_offset]); |
| |
| thread_aggregate = reduction_op(thread_aggregate, item); |
| thread_offset += BLOCK_THREADS; |
| } |
| } |
| |
| //--------------------------------------------------------------- |
| // Consume a contiguous segment of tiles |
| //--------------------------------------------------------------------- |
|
|
| /** |
| * @brief Reduce a contiguous segment of input tiles |
| * @param even_share GridEvenShare descriptor |
| * @param can_vectorize Whether or not we can vectorize loads |
| */ |
| template <int CAN_VECTORIZE> |
| __device__ __forceinline__ AccumT |
| ConsumeRange(GridEvenShare<OffsetT> &even_share, |
| Int2Type<CAN_VECTORIZE> can_vectorize) |
| { |
| AccumT thread_aggregate{}; |
| |
| if (even_share.block_end - even_share.block_offset < TILE_ITEMS) |
| { |
| // First tile isn't full (not all threads have valid items) |
| int valid_items = even_share.block_end - even_share.block_offset; |
| ConsumeTile<true>(thread_aggregate, |
| even_share.block_offset, |
| valid_items, |
| Int2Type<false>(), |
| can_vectorize); |
| return BlockReduceT(temp_storage.reduce) |
| .Reduce(thread_aggregate, reduction_op, valid_items); |
| } |
| |
| // Extracting this into a function saves 8% of generated kernel size by allowing to reuse |
| // the block reduction below. This also workaround hang in nvcc. |
| ConsumeFullTileRange(thread_aggregate, even_share, can_vectorize); |
| |
| // Compute block-wide reduction (all threads have valid items) |
| return BlockReduceT(temp_storage.reduce) |
| .Reduce(thread_aggregate, reduction_op); |
| } |
| |
| /** |
| * @brief Reduce a contiguous segment of input tiles |
| * @param[in] block_offset Threadblock begin offset (inclusive) |
| * @param[in] block_end Threadblock end offset (exclusive) |
| */ |
| __device__ __forceinline__ AccumT ConsumeRange(OffsetT block_offset, |
| OffsetT block_end) |
| { |
| GridEvenShare<OffsetT> even_share; |
| even_share.template BlockInit<TILE_ITEMS>(block_offset, block_end); |
| |
| return (IsAligned(d_in + block_offset, Int2Type<ATTEMPT_VECTORIZATION>())) |
| ? ConsumeRange(even_share, |
| Int2Type < true && ATTEMPT_VECTORIZATION > ()) |
| : ConsumeRange(even_share, |
| Int2Type < false && ATTEMPT_VECTORIZATION > ()); |
| } |
| |
| /** |
| * Reduce a contiguous segment of input tiles |
| * @param[in] even_share GridEvenShare descriptor |
| */ |
| __device__ __forceinline__ AccumT |
| ConsumeTiles(GridEvenShare<OffsetT> &even_share) |
| { |
| // Initialize GRID_MAPPING_STRIP_MINE even-share descriptor for this thread block |
| even_share.template BlockInit<TILE_ITEMS, GRID_MAPPING_STRIP_MINE>(); |
| |
| return (IsAligned(d_in, Int2Type<ATTEMPT_VECTORIZATION>())) |
| ? ConsumeRange(even_share, |
| Int2Type < true && ATTEMPT_VECTORIZATION > ()) |
| : ConsumeRange(even_share, |
| Int2Type < false && ATTEMPT_VECTORIZATION > ()); |
| } |
| |
| private: |
| /** |
| * @brief Reduce a contiguous segment of input tiles with more than `TILE_ITEMS` elements |
| * @param even_share GridEvenShare descriptor |
| * @param can_vectorize Whether or not we can vectorize loads |
| */ |
| template <int CAN_VECTORIZE> |
| __device__ __forceinline__ void |
| ConsumeFullTileRange(AccumT &thread_aggregate, |
| GridEvenShare<OffsetT> &even_share, |
| Int2Type<CAN_VECTORIZE> can_vectorize) |
| { |
| // At least one full block |
| ConsumeTile<true>(thread_aggregate, |
| even_share.block_offset, |
| TILE_ITEMS, |
| Int2Type<true>(), |
| can_vectorize); |
| |
| if (even_share.block_end - even_share.block_offset < even_share.block_stride) |
| { |
| // Exit early to handle offset overflow |
| return; |
| } |
| |
| even_share.block_offset += even_share.block_stride; |
| |
| // Consume subsequent full tiles of input, at least one full tile was processed, so |
| // `even_share.block_end >= TILE_ITEMS` |
| while (even_share.block_offset <= even_share.block_end - TILE_ITEMS) |
| { |
| ConsumeTile<false>(thread_aggregate, |
| even_share.block_offset, |
| TILE_ITEMS, |
| Int2Type<true>(), |
| can_vectorize); |
| |
| if (even_share.block_end - even_share.block_offset < even_share.block_stride) |
| { |
| // Exit early to handle offset overflow |
| return; |
| } |
| |
| even_share.block_offset += even_share.block_stride; |
| } |
| |
| // Consume a partially-full tile |
| if (even_share.block_offset < even_share.block_end) |
| { |
| int valid_items = even_share.block_end - even_share.block_offset; |
| ConsumeTile<false>(thread_aggregate, |
| even_share.block_offset, |
| valid_items, |
| Int2Type<false>(), |
| can_vectorize); |
| } |
| } |
| }; |
| |
| CUB_NAMESPACE_END |
| |
| |