| /*------------------------------------------------------------------------------------- | |
| * | |
| * Copyright (c) Microsoft Corporation | |
| * Licensed under the MIT license | |
| * | |
| *-------------------------------------------------------------------------------------*/ | |
| interface ID3D12Resource; | |
| interface ID3D12Fence; | |
| interface IDStorageStatusArray; | |
| /// <summary> | |
| /// The priority of a DirectStorage queue. | |
| /// </summary> | |
| enum DSTORAGE_PRIORITY : INT8 { | |
| DSTORAGE_PRIORITY_LOW = -1, | |
| DSTORAGE_PRIORITY_NORMAL = 0, | |
| DSTORAGE_PRIORITY_HIGH = 1, | |
| DSTORAGE_PRIORITY_REALTIME = 2, | |
| /// <summary> | |
| /// The following values can be used for iterating over all priority levels. | |
| /// </summary> | |
| DSTORAGE_PRIORITY_FIRST = DSTORAGE_PRIORITY_LOW, | |
| DSTORAGE_PRIORITY_LAST = DSTORAGE_PRIORITY_REALTIME, | |
| DSTORAGE_PRIORITY_COUNT = 4 | |
| }; | |
| /// <summary> | |
| /// The minimum valid queue capacity. | |
| /// </summary> | |
| /// <summary> | |
| /// The maximum valid queue capacity. | |
| /// </summary> | |
| /// <summary> | |
| /// The source type of a DirectStorage request. | |
| /// </summary> | |
| enum DSTORAGE_REQUEST_SOURCE_TYPE : UINT64 { | |
| /// <summary> | |
| /// The source of the DirectStorage request is a file. | |
| /// </summary> | |
| DSTORAGE_REQUEST_SOURCE_FILE = 0, | |
| /// <summary> | |
| /// The source of the DirectStorage request is a block of memory. | |
| /// </summary> | |
| DSTORAGE_REQUEST_SOURCE_MEMORY = 1, | |
| }; | |
| /// <summary> | |
| /// The destination type of a DirectStorage request. | |
| /// </summary> | |
| enum DSTORAGE_REQUEST_DESTINATION_TYPE : UINT64 { | |
| /// <summary> | |
| /// The destination of the DirectStorage request is a block of memory. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_MEMORY = 0, | |
| /// <summary> | |
| /// The destination of the DirectStorage request is an ID3D12Resource | |
| /// that is a buffer. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_BUFFER = 1, | |
| /// <summary> | |
| /// The destination of the DirectStorage request is an ID3D12Resource | |
| /// that is a texture. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_TEXTURE_REGION = 2, | |
| /// <summary> | |
| /// The destination of the DirectStorage request is an ID3D12Resource | |
| /// that is a texture that will receive all subresources in a | |
| /// single request. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_MULTIPLE_SUBRESOURCES = 3, | |
| /// <summary> | |
| /// The destination of the DirectStorage request is an ID3D12Resource | |
| /// that is tiled. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_TILES = 4 | |
| }; | |
| /// <summary> | |
| /// The DSTORAGE_QUEUE_DESC structure contains the properties of a DirectStorage | |
| /// queue for the queue's creation. | |
| /// </summary> | |
| struct DSTORAGE_QUEUE_DESC { | |
| /// <summary> | |
| /// The source type of requests that this DirectStorage queue can accept. | |
| /// </summary> | |
| DSTORAGE_REQUEST_SOURCE_TYPE SourceType; | |
| /// <summary> | |
| /// The maximum number of requests that the queue can hold. | |
| /// </summary> | |
| UINT16 Capacity; | |
| /// <summary> | |
| /// The priority of the requests in this queue. | |
| /// </summary> | |
| DSTORAGE_PRIORITY Priority; | |
| /// <summary> | |
| /// Optional name of the queue. Used for debugging. | |
| /// </summary> | |
| _In_opt_z_ const CHAR *Name; | |
| /// <summary> | |
| /// Optional device to use for writing to destination resources and | |
| /// performing GPU decompression. The destination resource's device | |
| /// must match this device. | |
| /// | |
| /// This member may be null. If you specify a null device, then the | |
| /// destination type must be DSTORAGE_REQUEST_DESTINATION_MEMORY. | |
| /// </summary> | |
| ID3D12Device* Device; | |
| }; | |
| /// <summary> | |
| /// The DSTORAGE_QUEUE_INFO structure contains the properties and current state | |
| /// of a DirectStorage queue. | |
| /// </summary> | |
| struct DSTORAGE_QUEUE_INFO { | |
| /// <summary> | |
| /// The DSTORAGE_QUEUE_DESC structure used for the queue's creation. | |
| /// </summary> | |
| DSTORAGE_QUEUE_DESC Desc; | |
| /// <summary> | |
| /// The number of available empty slots. If a queue is empty, then the number | |
| /// of empty slots equals capacity - 1. The reserved slot is used to | |
| /// distinguish between empty and full cases. | |
| /// </summary> | |
| UINT16 EmptySlotCount; | |
| /// <summary> | |
| /// The number of entries that would need to be enqueued in order to trigger | |
| /// automatic submission. | |
| /// </summary> | |
| UINT16 RequestCountUntilAutoSubmit; | |
| }; | |
| /// <summary> | |
| /// The type of compression format used at the decompression stage. | |
| /// Your application can implement custom decompressors, starting from | |
| /// DSTORAGE_CUSTOM_COMPRESSION_0. | |
| /// </summary> | |
| enum DSTORAGE_COMPRESSION_FORMAT : UINT8 { | |
| /// <summary> | |
| /// The data is uncompressed. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_FORMAT_NONE = 0, | |
| /// <summary> | |
| /// The data is compressed using the built-in GDEFLATE format. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_FORMAT_GDEFLATE = 1, | |
| /// <summary> | |
| /// The data is stored in an application-defined custom format. The | |
| /// application must use IDStorageCustomDecompressionQueue to implement | |
| /// custom decompression. Additional custom compression formats can be | |
| /// used, for example `(DSTORAGE_CUSTOM_COMPRESSION_0 + 1)`. | |
| DSTORAGE_CUSTOM_COMPRESSION_0 = 0x80, | |
| }; | |
| /// <summary> | |
| /// Options for a DirectStorage request. | |
| /// </summary> | |
| struct DSTORAGE_REQUEST_OPTIONS { | |
| /// <summary> | |
| /// DSTORAGE_COMPRESSION_FORMAT indicating how the data is compressed. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_FORMAT CompressionFormat : 8; | |
| /// <summary> | |
| /// Reserved fields. Must be 0. | |
| /// </summary> | |
| UINT8 Reserved1[7]; | |
| /// <summary> | |
| /// DSTORAGE_REQUEST_SOURCE_TYPE enum value indicating whether the | |
| /// source of the request is a file or a block of memory. | |
| /// </summary> | |
| DSTORAGE_REQUEST_SOURCE_TYPE SourceType : 1; | |
| /// <summary> | |
| /// DSTORAGE_REQUEST_DESTINATION_TYPE enum value indicating the | |
| /// destination of the request. Block of memory, resource. | |
| /// </summary> | |
| DSTORAGE_REQUEST_DESTINATION_TYPE DestinationType : 7; | |
| /// <summary> | |
| /// Reserved fields. Must be 0. | |
| /// </summary> | |
| UINT64 Reserved : 48; | |
| }; | |
| /// <summary> | |
| /// Flags controlling DirectStorage debug layer. | |
| /// </summary> | |
| enum DSTORAGE_DEBUG { | |
| /// <summary> | |
| /// DirectStorage debug layer is disabled. | |
| /// </summary> | |
| DSTORAGE_DEBUG_NONE = 0x00, | |
| /// <summary> | |
| /// Print error information to a debugger. | |
| /// </summary> | |
| DSTORAGE_DEBUG_SHOW_ERRORS = 0x01, | |
| /// <summary> | |
| /// Trigger a debug break each time an error is detected. | |
| /// </summary> | |
| DSTORAGE_DEBUG_BREAK_ON_ERROR = 0x02, | |
| /// <summary> | |
| /// Include object names in ETW events. | |
| /// </summary> | |
| DSTORAGE_DEBUG_RECORD_OBJECT_NAMES = 0x04 | |
| }; | |
| DEFINE_ENUM_FLAG_OPERATORS(DSTORAGE_DEBUG); | |
| /// <summary> | |
| /// Represents a file to be accessed by DirectStorage. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageFile, IUnknown, "5de95e7b-955a-4868-a73c-243b29f4b8da") | |
| { | |
| /// <summary> | |
| /// Closes the file, regardless of the reference count on this object. | |
| /// | |
| /// After an IDStorageFile object is closed, it can no longer be used in | |
| /// DirectStorage requests. This does not modify the reference count on this | |
| /// object; Release() must be called as usual. | |
| /// </summary> | |
| virtual void STDMETHODCALLTYPE Close() = 0; | |
| /// <summary> | |
| /// Retrieves file information for an opened file. | |
| /// </summary> | |
| /// <param name="info">Receives the file information.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE GetFileInformation(_Out_ BY_HANDLE_FILE_INFORMATION* info) = 0; | |
| }; | |
| /// <summary> | |
| /// Describes a source for a request with SourceType | |
| /// DSTORAGE_REQUEST_SOURCE_FILE. | |
| /// </summary> | |
| struct DSTORAGE_SOURCE_FILE { | |
| /// <summary> | |
| /// The file to perform this read request from. | |
| /// </summary> | |
| IDStorageFile* Source; | |
| /// <summary> | |
| /// The offset, in bytes, in the file to start the read request at. | |
| /// </summary> | |
| UINT64 Offset; | |
| /// <summary> | |
| /// Number of bytes to read from the file. | |
| /// </summary> | |
| UINT32 Size; | |
| }; | |
| /// <summary> | |
| /// Describes the source for a request with SourceType | |
| /// DSTORAGE_REQUEST_SOURCE_MEMORY. | |
| /// </summary> | |
| struct DSTORAGE_SOURCE_MEMORY { | |
| /// <summary> | |
| /// Address of the source buffer to be read from. | |
| /// </summary> | |
| void const* Source; | |
| /// <summary> | |
| /// Number of bytes to read from the source buffer. | |
| /// </summary> | |
| UINT32 Size; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a request with DestinationType | |
| /// DSTORAGE_REQUEST_DESTINATION_MEMORY. | |
| /// </summary> | |
| struct DSTORAGE_DESTINATION_MEMORY { | |
| /// <summary> | |
| /// Address of the buffer to receive the final result of this request. | |
| /// </summary> | |
| void* Buffer; | |
| /// <summary> | |
| /// Number of bytes to write to the destination buffer. | |
| /// </summary> | |
| UINT32 Size; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a request with DestinationType | |
| /// DSTORAGE_REQUEST_DESTINATION_BUFFER. | |
| /// </summary> | |
| struct DSTORAGE_DESTINATION_BUFFER { | |
| /// <summary> | |
| /// Address of the resource to receive the final result of this request. | |
| /// </summary> | |
| ID3D12Resource* Resource; | |
| /// <summary> | |
| /// The offset, in bytes, in the buffer resource to write into. | |
| /// </summary> | |
| UINT64 Offset; | |
| /// <summary> | |
| /// Number of bytes to write to the destination buffer. | |
| /// </summary> | |
| UINT32 Size; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a request with DestinationType | |
| /// DSTORAGE_REQUEST_DESTINATION_TEXTURE_REGION. | |
| /// </summary> | |
| struct DSTORAGE_DESTINATION_TEXTURE_REGION { | |
| /// <summary> | |
| /// Address of the resource to receive the final result of this request. | |
| /// </summary> | |
| ID3D12Resource* Resource; | |
| /// <summary> | |
| /// Describes the destination texture copy location. The subresource | |
| /// referred to must be in the D3D12_RESOURCE_STATE_COMMON state. | |
| /// </summary> | |
| UINT SubresourceIndex; | |
| /// <summary> | |
| /// Coordinates and size of the destination region to copy, in pixels. | |
| /// </summary> | |
| D3D12_BOX Region; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a request with DestinationType | |
| /// DSTORAGE_REQUEST_DESTINATION_MULTIPLE_SUBRESOURCES. | |
| /// </summary> | |
| struct DSTORAGE_DESTINATION_MULTIPLE_SUBRESOURCES { | |
| /// <summary> | |
| /// Address of the resource to receive the final result of this request. The | |
| /// source is expected to contain full data for all subresources, starting | |
| /// from FirstSubresource. | |
| /// </summary> | |
| ID3D12Resource* Resource; | |
| /// <summary> | |
| /// Describes the first subresource of the destination texture copy | |
| /// location. The subresource referred to must be in the | |
| /// D3D12_RESOURCE_STATE_COMMON state. | |
| /// </summary> | |
| UINT FirstSubresource; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a request with DestinationType | |
| /// DSTORAGE_REQUEST_DESTINATION_TILES. | |
| /// </summary> | |
| struct DSTORAGE_DESTINATION_TILES { | |
| /// <summary> | |
| /// Address of the resource to receive the final result of this request. The | |
| /// source buffer is expected to contain data arranged as if it were the | |
| /// source to a CopyTiles call with these parameters. | |
| /// </summary> | |
| ID3D12Resource* Resource; | |
| /// <summary> | |
| /// The starting coordinates of the tiled region. | |
| /// </summary> | |
| D3D12_TILED_RESOURCE_COORDINATE TiledRegionStartCoordinate; | |
| /// <summary> | |
| /// The size of the tiled region. | |
| /// </summary> | |
| D3D12_TILE_REGION_SIZE TileRegionSize; | |
| }; | |
| /// <summary> | |
| /// Describes the source specified for a DirectStorage request. For a request, | |
| /// the value of `request.Options.SourceType` determines which of these union | |
| /// fields is active. | |
| /// </summary> | |
| union DSTORAGE_SOURCE { | |
| DSTORAGE_SOURCE_MEMORY Memory; | |
| DSTORAGE_SOURCE_FILE File; | |
| }; | |
| /// <summary> | |
| /// Describes the destination for a DirectStorage request. For a request, the | |
| /// value of `request.Options.DestinationType` determines which of these union | |
| /// fields is active. | |
| /// </summary> | |
| union DSTORAGE_DESTINATION { | |
| DSTORAGE_DESTINATION_MEMORY Memory; | |
| DSTORAGE_DESTINATION_BUFFER Buffer; | |
| DSTORAGE_DESTINATION_TEXTURE_REGION Texture; | |
| DSTORAGE_DESTINATION_MULTIPLE_SUBRESOURCES MultipleSubresources; | |
| DSTORAGE_DESTINATION_TILES Tiles; | |
| }; | |
| /// <summary> | |
| /// Represents a DirectStorage request. | |
| /// </summary> | |
| struct DSTORAGE_REQUEST { | |
| /// <summary> | |
| /// Combination of decompression and other options for this request. | |
| /// </summary> | |
| DSTORAGE_REQUEST_OPTIONS Options; | |
| /// <summary> | |
| /// The source for this request. | |
| /// </summary> | |
| DSTORAGE_SOURCE Source; | |
| /// <summary> | |
| /// The destination for this request. | |
| /// </summary> | |
| DSTORAGE_DESTINATION Destination; | |
| /// <summary> | |
| /// The uncompressed size in bytes for the destination for this request. | |
| /// If the request is not compressed, then this can be left as 0. | |
| /// | |
| /// For compressed data, if the destination is memory, then the uncompressed size must | |
| /// exactly equal the destination size. For other destination types, the uncompressed | |
| /// size may be greater than the destination size. | |
| /// | |
| /// If the destination is to memory or buffer, then the destination size should | |
| /// be specified in the corresponding struct (for example, DSTORAGE_DESTINATION_MEMORY). | |
| /// For textures, it's the value of pTotalBytes returned by GetCopyableFootprints. | |
| /// For tiles, it's 64k * number of tiles. | |
| /// </summary> | |
| UINT32 UncompressedSize; | |
| /// <summary> | |
| /// An arbitrary UINT64 number used for cancellation matching. | |
| /// </summary> | |
| UINT64 CancellationTag; | |
| /// <summary> | |
| /// Optional name of the request. Used for debugging. If specified, the | |
| /// string should be accessible until the request completes. | |
| /// </summary> | |
| _In_opt_z_ const CHAR *Name; | |
| }; | |
| /// <summary> | |
| /// The maximum number of characters that will be stored for a request's name. | |
| /// </summary> | |
| /// <summary> | |
| /// The type of command that failed, as reported by | |
| /// DSTORAGE_ERROR_FIRST_FAILURE. | |
| /// </summary> | |
| enum DSTORAGE_COMMAND_TYPE { | |
| DSTORAGE_COMMAND_TYPE_NONE = -1, | |
| DSTORAGE_COMMAND_TYPE_REQUEST = 0, | |
| DSTORAGE_COMMAND_TYPE_STATUS = 1, | |
| DSTORAGE_COMMAND_TYPE_SIGNAL = 2, | |
| DSTORAGE_COMMAND_TYPE_EVENT = 3, | |
| }; | |
| /// <summary> | |
| /// The parameters passed to the EnqueueRequest call, and optional | |
| /// filename if the request is for a file source. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_PARAMETERS_REQUEST { | |
| /// <summary> | |
| /// For a file source request, the name of the file the request was | |
| /// targeted to. | |
| /// </summary> | |
| WCHAR Filename[MAX_PATH]; | |
| /// <summary> | |
| /// The name of the request if one was specified. | |
| /// </summary> | |
| CHAR RequestName[DSTORAGE_REQUEST_MAX_NAME]; | |
| /// <summary> | |
| /// The parameters passed to the EnqueueRequest call. | |
| /// </summary> | |
| DSTORAGE_REQUEST Request; | |
| }; | |
| /// <summary> | |
| /// The parameters passed to the EnqueueStatus call. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_PARAMETERS_STATUS { | |
| IDStorageStatusArray* StatusArray; | |
| UINT32 Index; | |
| }; | |
| /// <summary> | |
| /// The parameters passed to the EnqueueSignal call. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_PARAMETERS_SIGNAL { | |
| ID3D12Fence* Fence; | |
| UINT64 Value; | |
| }; | |
| /// <summary> | |
| /// The parameters passed to the EnqueueSetEvent call. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_PARAMETERS_EVENT | |
| { | |
| HANDLE Handle; | |
| }; | |
| /// <summary> | |
| /// Structure to receive the detailed record of the first failed DirectStorage | |
| /// request. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_FIRST_FAILURE { | |
| /// <summary> | |
| /// The HRESULT code of the failure. | |
| /// </summary> | |
| HRESULT HResult; | |
| /// <summary> | |
| /// Type of the Enqueue command that caused the failure. | |
| /// </summary> | |
| DSTORAGE_COMMAND_TYPE CommandType; | |
| /// <summary> | |
| /// The parameters passed to the Enqueue call. | |
| /// </summary> | |
| union | |
| { | |
| DSTORAGE_ERROR_PARAMETERS_REQUEST Request; | |
| DSTORAGE_ERROR_PARAMETERS_STATUS Status; | |
| DSTORAGE_ERROR_PARAMETERS_SIGNAL Signal; | |
| DSTORAGE_ERROR_PARAMETERS_EVENT Event; | |
| }; | |
| }; | |
| /// <summary> | |
| /// Structure to receive the detailed record of a failed DirectStorage request. | |
| /// </summary> | |
| struct DSTORAGE_ERROR_RECORD { | |
| /// <summary> | |
| /// The number of failed requests in the queue since the last | |
| /// RetrieveErrorRecord call. | |
| /// </summary> | |
| UINT32 FailureCount; | |
| /// <summary> | |
| /// Detailed record about the first failed command in the enqueue order. | |
| /// </summary> | |
| DSTORAGE_ERROR_FIRST_FAILURE FirstFailure; | |
| }; | |
| /// <summary> | |
| /// Defines common staging buffer sizes. | |
| /// </summary> | |
| enum DSTORAGE_STAGING_BUFFER_SIZE : UINT32 { | |
| /// <summary> | |
| /// There is no staging buffer. Use this value to force DirectStorage to | |
| /// deallocate any memory it has allocated for staging buffers. | |
| /// <summary> | |
| DSTORAGE_STAGING_BUFFER_SIZE_0 = 0, | |
| /// <summary> | |
| /// The default staging buffer size of 32MB. | |
| /// </summary> | |
| DSTORAGE_STAGING_BUFFER_SIZE_32MB = 32 * 1048576, | |
| }; | |
| /// <summary> | |
| /// Flags used with GetRequests1 when requesting | |
| /// items from the custom decompression queue. | |
| /// </summary> | |
| enum DSTORAGE_GET_REQUEST_FLAGS : UINT32 | |
| { | |
| /// <summary> | |
| /// Request entries that use custom decompression formats | |
| /// >= DSTORAGE_CUSTOM_COMPRESSION_0. | |
| /// </summary> | |
| DSTORAGE_GET_REQUEST_FLAG_SELECT_CUSTOM = 0x01, | |
| /// <summary> | |
| /// Request entries that use built in compression formats | |
| /// that DirectStorage understands. | |
| /// </summary> | |
| DSTORAGE_GET_REQUEST_FLAG_SELECT_BUILTIN = 0x02, | |
| /// <summary> | |
| /// Request all entries. This includes custom decompression and | |
| /// built-in compressed formats. | |
| /// </summary> | |
| DSTORAGE_GET_REQUEST_FLAG_SELECT_ALL = (DSTORAGE_GET_REQUEST_FLAG_SELECT_CUSTOM | DSTORAGE_GET_REQUEST_FLAG_SELECT_BUILTIN) | |
| }; | |
| DEFINE_ENUM_FLAG_OPERATORS(DSTORAGE_GET_REQUEST_FLAGS); | |
| /// <summary> | |
| /// Specifies information about a custom decompression request. | |
| /// </summary> | |
| enum DSTORAGE_CUSTOM_DECOMPRESSION_FLAGS : UINT32 | |
| { | |
| /// <summary> | |
| /// No additional information. | |
| /// </summary> | |
| DSTORAGE_CUSTOM_DECOMPRESSION_FLAG_NONE = 0x00, | |
| /// <summary> | |
| /// The uncompressed destination buffer is located in an | |
| /// upload heap, and is marked as WRITE_COMBINED. | |
| /// </summary> | |
| DSTORAGE_CUSTOM_DECOMPRESSION_FLAG_DEST_IN_UPLOAD_HEAP = 0x01, | |
| }; | |
| DEFINE_ENUM_FLAG_OPERATORS(DSTORAGE_CUSTOM_DECOMPRESSION_FLAGS); | |
| /// <summary> | |
| /// A custom decompression request. Use IDStorageCustomDecompressionQueue to | |
| /// retrieve these requests. | |
| /// </summary> | |
| struct DSTORAGE_CUSTOM_DECOMPRESSION_REQUEST { | |
| /// <summary> | |
| /// An identifier provided by DirectStorage. This should be used to | |
| /// identify the request in DSTORAGE_CUSTOM_DECOMPRESSION_RESULT. This | |
| /// identifier is unique among uncompleted requests, but may be reused after | |
| /// a request has completed. | |
| /// </summary> | |
| UINT64 Id; | |
| /// <summary> | |
| /// The compression format. This will be >= DSTORAGE_CUSTOM_COMPRESSION_0 | |
| /// if DSTORAGE_CUSTOM_DECOMPRESSION_CUSTOMONLY is used to retrieve requests. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_FORMAT CompressionFormat; | |
| /// <summary> | |
| /// Reserved for future use. | |
| /// </summary> | |
| UINT8 Reserved[3]; | |
| /// <summary> | |
| /// Flags containing additional details about the decompression request. | |
| /// </summary> | |
| DSTORAGE_CUSTOM_DECOMPRESSION_FLAGS Flags; | |
| /// <summary> | |
| /// The size of SrcBuffer in bytes. | |
| /// </summary> | |
| UINT64 SrcSize; | |
| /// <summary> | |
| /// The compressed source buffer. | |
| /// </summary> | |
| void const* SrcBuffer; | |
| /// <summary> | |
| /// The size of DstBuffer in bytes. | |
| /// </summary> | |
| UINT64 DstSize; | |
| /// <summary> | |
| /// The uncompressed destination buffer. SrcBuffer should be decompressed to | |
| /// DstBuffer. | |
| /// </summary> | |
| void* DstBuffer; | |
| }; | |
| /// <summary> | |
| /// The result of a custom decompression operation. If the request failed, then | |
| /// the Result code is passed back through the standard DirectStorage | |
| /// status/error reporting mechanism. | |
| /// </summary> | |
| struct DSTORAGE_CUSTOM_DECOMPRESSION_RESULT { | |
| /// <summary> | |
| /// The identifier for the request, from DSTORAGE_CUSTOM_DECOMPRESSION_REQUEST. | |
| /// </summary> | |
| UINT64 Id; | |
| /// <summary> | |
| /// The result of this decompression. S_OK indicates success. | |
| /// </summary> | |
| HRESULT Result; | |
| }; | |
| /// <summary> | |
| /// A queue of decompression requests. This can be obtained using QueryInterface | |
| /// against the factory. Your application must take requests from this queue, | |
| /// decompress them, and report that decompression is complete. That allows an | |
| /// application to provide its own custom decompression. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageCustomDecompressionQueue, IUnknown, "97179b2f-2c21-49ca-8291-4e1bf4a160df") | |
| { | |
| /// <summary> | |
| /// Obtains an event to wait on. This event is set when there are pending | |
| /// decompression requests. | |
| /// </summary> | |
| virtual HANDLE STDMETHODCALLTYPE GetEvent() = 0; | |
| /// <summary> | |
| /// Populates the given array of request structs with new pending requests. | |
| /// Your application must arrange to fulfill all these requests, and then | |
| /// call SetRequestResults to indicate completion. | |
| /// <summary> | |
| virtual HRESULT STDMETHODCALLTYPE GetRequests( | |
| _In_ UINT32 maxRequests, | |
| _Out_writes_to_(maxRequests, *numRequests) DSTORAGE_CUSTOM_DECOMPRESSION_REQUEST* requests, | |
| _Out_ UINT32* numRequests) = 0; | |
| /// <summary> | |
| /// Your application calls this to indicate that requests have been | |
| /// completed. | |
| /// </summary> | |
| /// <param name="numResults">The number of results in `results`.</param> | |
| /// <param name="results">An array of results, the size is specified by | |
| /// `numResults.`</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE SetRequestResults( | |
| _In_ UINT32 numResults, | |
| _In_reads_(numResults) DSTORAGE_CUSTOM_DECOMPRESSION_RESULT* results) = 0; | |
| }; | |
| /// <summary> | |
| /// An extension of IDStorageCustomDecompressionQueue that allows an | |
| /// application to retrieve specific types of custom decompression | |
| /// requests from the decompression queue. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_( | |
| IDStorageCustomDecompressionQueue1, | |
| IDStorageCustomDecompressionQueue, | |
| "0D47C6C9-E61A-4706-93B4-68BFE3F4AA4A") | |
| { | |
| /// <summary> | |
| /// Populates the given array of request structs with new pending requests | |
| /// based on the specified custom decompression request type. | |
| /// The application must arrange to fulfill all these requests, and then | |
| /// call SetRequestResults to indicate completion. | |
| /// <summary> | |
| virtual HRESULT STDMETHODCALLTYPE GetRequests1( | |
| _In_ DSTORAGE_GET_REQUEST_FLAGS flags, | |
| _In_ UINT32 maxRequests, | |
| _Out_writes_to_(maxRequests, *numRequests) DSTORAGE_CUSTOM_DECOMPRESSION_REQUEST* requests, | |
| _Out_ UINT32 * numRequests) = 0; | |
| }; | |
| /// <summary> | |
| /// Represents the static DirectStorage object used to create DirectStorage | |
| /// queues, open files for DirectStorage access, and other global operations. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageFactory, IUnknown, "6924ea0c-c3cd-4826-b10a-f64f4ed927c1") | |
| { | |
| /// <summary> | |
| /// Creates a DirectStorage queue object. | |
| /// </summary> | |
| /// <param name="desc">Descriptor to specify the properties of the queue.</param> | |
| /// <param name="riid">Specifies the DirectStorage queue interface, such as | |
| /// __uuidof(IDStorageQueue).</param> | |
| /// <param name="ppv">Receives the new queue created.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE CreateQueue(const DSTORAGE_QUEUE_DESC *desc, REFIID riid, _COM_Outptr_ void **ppv) = 0; | |
| /// <summary> | |
| /// Opens a file for DirectStorage access. | |
| /// </summary> | |
| /// <param name="path">Path of the file to be opened.</param> | |
| /// <param name="riid">Specifies the DirectStorage file interface, such as | |
| /// __uuidof(IDStorageFile).</param> | |
| /// <param name="ppv">Receives the new file opened.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE OpenFile(_In_z_ const WCHAR *path, REFIID riid, _COM_Outptr_ void **ppv) = 0; | |
| /// <summary> | |
| /// Creates a DirectStorage status array object. | |
| /// </summary> | |
| /// <param name="capacity">Specifies the number of statuses that the array can | |
| /// hold.</param> | |
| /// <param name="name">Specifies object's name that will appear in | |
| // the ETW events if enabled through the debug layer. This is an optional | |
| // parameter.</param> | |
| /// <param name="riid">Specifies the DirectStorage status interface, such as | |
| /// __uuidof(IDStorageStatusArray).</param> | |
| /// <param name="ppv">Receives the new status array object created.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE CreateStatusArray(UINT32 capacity, _In_opt_ PCSTR name, REFIID riid, _COM_Outptr_ void **ppv) = 0; | |
| /// <summary> | |
| /// Sets flags used to control the debug layer. | |
| /// </summary> | |
| /// <param name="flags">A set of flags controlling the debug layer.</param> | |
| virtual void STDMETHODCALLTYPE SetDebugFlags(UINT32 flags) = 0; | |
| /// <summary> | |
| /// Sets the size of staging buffer(s) used to temporarily store content loaded | |
| /// from the storage device before they are decompressed. If only uncompressed | |
| /// memory sourced queues writing to cpu memory destinations are used, then the | |
| /// staging buffer may be 0-sized. | |
| /// </summary> | |
| /// <param name="size">Size, in bytes, of each staging buffer used | |
| /// to complete a request.</param> | |
| /// | |
| /// <remarks> | |
| /// The default staging buffer is DSTORAGE_STAGING_BUFFER_SIZE_32MB. | |
| /// If multiple staging buffers are necessary to complete a request, then each | |
| /// separate staging buffer is allocated to this staging buffer size. | |
| /// | |
| /// If the destination is a GPU resource, then some but not all of the staging | |
| /// buffers will be allocated from VRAM. | |
| /// | |
| /// Requests that exceed the specified size to SetStagingBufferSize will fail. | |
| /// </remarks> | |
| virtual HRESULT STDMETHODCALLTYPE SetStagingBufferSize(UINT32 size) = 0; | |
| }; | |
| /// <summary> | |
| /// Represents an array of status entries to receive completion results for the | |
| /// read requests before them. | |
| /// </summary> | |
| /// <remarks> | |
| /// A status entry receives completion status for all the requests in the | |
| /// DStorageQueue between where it is enqueued and the previously enqueued | |
| /// status entry. Only when all requests enqueued before the status entry | |
| /// complete (that is, IsComplete for the entry returns true), the status entry | |
| /// can be enqueued again. | |
| /// </remarks> | |
| DECLARE_INTERFACE_IID_(IDStorageStatusArray, IUnknown, "82397587-7cd5-453b-a02e-31379bd64656") | |
| { | |
| /// <summary> | |
| /// Returns a Boolean value indicating that all requests enqueued prior to the | |
| /// specified status entry have completed. | |
| /// </summary> | |
| /// <param name="index">Specifies the index of the status entry to retrieve.</param> | |
| /// <returns>Boolean value indicating completion.</returns> | |
| /// <remarks>This is equivalent to `GetHResult(index) != E_PENDING`.</remarks> | |
| virtual bool STDMETHODCALLTYPE IsComplete(UINT32 index) = 0; | |
| /// <summary> | |
| /// Returns the HRESULT code of all requests between the specified status | |
| /// entry and the status entry enqueued before it. | |
| /// </summary> | |
| /// <param name="index">Specifies the index of the status entry to retrieve.</param> | |
| /// <returns>HRESULT code of the requests.</returns> | |
| /// <remarks> | |
| /// <list type="bullet"> | |
| /// <item><description> | |
| /// If any requests have not completed yet, the return value is E_PENDING. | |
| /// </description></item> | |
| /// <item><description> | |
| /// If all requests have completed, and there were failure(s), then the return | |
| /// value stores the failure code of the first failed request in the enqueue | |
| /// order. | |
| /// </description></item> | |
| /// <item><description> | |
| /// If all requests have completed successfully, then the return value is S_OK. | |
| /// </description></item> | |
| /// </list> | |
| /// </remarks> | |
| virtual HRESULT STDMETHODCALLTYPE GetHResult(UINT32 index) = 0; | |
| }; | |
| /// <summary> | |
| /// Represents a DirectStorage queue to perform read operations. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageQueue, IUnknown, "cfdbd83f-9e06-4fda-8ea5-69042137f49b") | |
| { | |
| /// <summary> | |
| /// Enqueues a read request to the queue. The request remains in the queue | |
| /// until Submit is called, or until the queue is half full. | |
| /// If there are no free entries in the queue, then the enqueue operation | |
| /// blocks until one becomes available. | |
| /// </summary> | |
| /// <param name="request">The read request to be queued.</param> | |
| virtual void STDMETHODCALLTYPE EnqueueRequest(const DSTORAGE_REQUEST *request) = 0; | |
| /// <summary> | |
| /// Enqueues a status write. The status write happens when all requests | |
| /// before the status write entry complete. If there were failure(s) | |
| /// since the previous status write entry, then the HResult of the enqueued | |
| /// status entry stores the failure code of the first failed request in the | |
| /// enqueue order. | |
| /// If there are no free entries in the queue, then the enqueue operation | |
| /// blocks until one becomes available. | |
| /// </summary> | |
| /// <param name="statusArray">IDStorageStatusArray object.</param> | |
| /// <param name="index">Index of the status entry in the | |
| /// IDStorageStatusArray object to receive the status.</param> | |
| virtual void STDMETHODCALLTYPE EnqueueStatus(IDStorageStatusArray *statusArray, UINT32 index) = 0; | |
| /// <summary> | |
| /// Enqueues fence write. The fence write happens when all requests before | |
| /// the fence entry complete. | |
| /// If there are no free entries in the queue, then the enqueue operation will | |
| /// block until one becomes available. | |
| /// </summary> | |
| /// <param name="fence">An ID3D12Fence to be written.</param> | |
| /// <param name="value">The value to write to the fence.</param> | |
| virtual void STDMETHODCALLTYPE EnqueueSignal(ID3D12Fence *fence, UINT64 value) = 0; | |
| /// <summary> | |
| /// Submits all requests enqueued so far to DirectStorage to be executed. | |
| /// </summary> | |
| virtual void STDMETHODCALLTYPE Submit() = 0; | |
| /// <summary> | |
| /// Attempts to cancel a group of previously enqueued read requests. All | |
| /// previously enqueued requests whose CancellationTag matches the formula | |
| /// (CancellationTag & mask) == value will be cancelled. | |
| /// A cancelled request might or might not complete its original read request. | |
| /// A cancelled request is not counted as a failure in either | |
| /// IDStorageStatus or DSTORAGE_ERROR_RECORD. | |
| /// </summary> | |
| /// <param name="mask">The mask for the cancellation formula.</param> | |
| /// <param name="value">The value for the cancellation formula.</param> | |
| virtual void STDMETHODCALLTYPE CancelRequestsWithTag(UINT64 mask, UINT64 value) = 0; | |
| /// <summary> | |
| /// Closes the DirectStorage queue, regardless of the reference count on this | |
| /// object. | |
| /// | |
| /// After the Close function returns, the queue will no longer complete any | |
| /// more requests, even if some are submitted. This does not modify the | |
| /// reference count on this object; Release() must be called as usual. | |
| /// </summary> | |
| virtual void STDMETHODCALLTYPE Close() = 0; | |
| /// <summary> | |
| /// Obtains an event to wait on. When there is any error happening for read | |
| /// requests in this queue, the event will be signaled, and you may call | |
| /// RetrieveErrorRecord to retrieve diagnostic information. | |
| /// </summary> | |
| /// <returns>HANDLE to an event.</returns> | |
| virtual HANDLE STDMETHODCALLTYPE GetErrorEvent() = 0; | |
| /// <summary> | |
| /// When the error event is signaled, this function can be called to | |
| /// retrieve a DSTORAGE_ERROR_RECORD. Once the error record is retrieved, | |
| /// this function should not be called until the next time the error event | |
| /// is signaled. | |
| /// </summary> | |
| /// <param name="record">Receives the error record.</param> | |
| virtual void STDMETHODCALLTYPE RetrieveErrorRecord(_Out_ DSTORAGE_ERROR_RECORD *record) = 0; | |
| /// <summary> | |
| /// Obtains information about the queue. It includes the DSTORAGE_QUEUE_DESC | |
| /// structure used for the queue's creation as well as the number of empty slots | |
| /// and number of entries that need to be enqueued to trigger automatic | |
| /// submission. | |
| /// </summary> | |
| /// <param name="info">Receives the queue information.</param> | |
| virtual void STDMETHODCALLTYPE Query(_Out_ DSTORAGE_QUEUE_INFO *info) = 0; | |
| }; | |
| /// <summary> | |
| /// Represents a DirectStorage queue to perform read operations. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageQueue1, IDStorageQueue, "dd2f482c-5eff-41e8-9c9e-d2374b278128") | |
| { | |
| /// <summary> | |
| /// Enqueues an operation to set the specified event object to a signaled state. | |
| /// The event object is set when all requests before it complete. | |
| /// If there are no free entries in the queue the enqueue operation will | |
| /// block until one becomes available. | |
| /// </summary> | |
| /// <param name="handle">A handle to an event object.</param> | |
| virtual void STDMETHODCALLTYPE EnqueueSetEvent(HANDLE handle) = 0; | |
| }; | |
| /// <summary> | |
| /// Flags returned with GetCompressionSupport that describe the features | |
| /// used by the runtime to decompress content. | |
| /// </summary> | |
| enum DSTORAGE_COMPRESSION_SUPPORT : UINT32 | |
| { | |
| /// <summary> | |
| /// None | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_NONE = 0x0, | |
| /// <summary> | |
| /// Optimized driver support for GPU decompression will be used. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_GPU_OPTIMIZED = 0x01, | |
| /// <summary> | |
| /// Built-in GPU decompression fallback shader will be used. This can occur if | |
| /// optimized driver support is not available and the D3D12 device used for this | |
| /// DirectStorage queue supports the required capabilities. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_GPU_FALLBACK = 0x02, | |
| /// <summary> | |
| /// CPU fallback implementation will be used. | |
| /// This can occur if: | |
| /// * Optimized driver support and built-in GPU decompression is not available. | |
| /// * GPU decompression support has been explicitly disabled using | |
| /// DSTORAGE_CONFIGURATION. | |
| /// * DirectStorage runtime encounters a failure during initialization of its | |
| /// GPU decompression system. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_CPU_FALLBACK = 0x04, | |
| /// <summary> | |
| /// Executes work on a compute queue. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_USES_COMPUTE_QUEUE = 0x08, | |
| /// <summary> | |
| /// Executes work on a copy queue. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_SUPPORT_USES_COPY_QUEUE = 0x010, | |
| }; | |
| DEFINE_ENUM_FLAG_OPERATORS(DSTORAGE_COMPRESSION_SUPPORT); | |
| /// <summary> | |
| /// Represents a DirectStorage queue to perform read operations. | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageQueue2, IDStorageQueue1, "b1c9d643-3a49-44a2-b46f-653649470d18") | |
| { | |
| /// <summary> | |
| /// Obtains support information about the queue for a specified compression format. | |
| /// It includes the chosen path that the DirectStorage runtime will use for decompression. | |
| /// </summary> | |
| /// <param name="format">Specifies the compression format to retrieve information | |
| /// about.</param> | |
| virtual DSTORAGE_COMPRESSION_SUPPORT STDMETHODCALLTYPE GetCompressionSupport(DSTORAGE_COMPRESSION_FORMAT format) = 0; | |
| }; | |
| /// <summary> | |
| /// Disables built-in decompression. | |
| /// | |
| /// Set NumBuiltInCpuDecompressionThreads in DSTORAGE_CONFIGURATION to | |
| /// this value to disable built-in decompression. No decompression threads | |
| /// will be created and the title is fully responsible for checking | |
| /// the custom decompression queue and pulling off ALL entries to decompress. | |
| /// </summary> | |
| /// <summary> | |
| /// DirectStorage Configuration. Zero initializing this will result in the default values. | |
| /// </summary> | |
| struct DSTORAGE_CONFIGURATION { | |
| /// <summary> | |
| /// Sets the number of threads to use for submitting IO operations. | |
| /// Specifying 0 means use the system's best guess at a good value. | |
| /// Default == 0. | |
| /// </summary> | |
| UINT32 NumSubmitThreads; | |
| /// <summary> | |
| /// Sets the number of threads to be used by the DirectStorage runtime to | |
| /// decompress data using the CPU for built-in compressed formats | |
| /// that cannot be decompressed using the GPU. | |
| /// | |
| /// Specifying 0 means to use the system's best guess at a good value. | |
| /// | |
| /// Specifying DSTORAGE_DISABLE_BUILTIN_CPU_DECOMPRESSION means no decompression | |
| /// threads will be created and the title is fully responsible for checking | |
| /// the custom decompression queue and pulling off ALL entries to decompress. | |
| /// | |
| /// Default == 0. | |
| /// </summary> | |
| INT32 NumBuiltInCpuDecompressionThreads; | |
| /// <summary> | |
| /// Forces the use of the IO mapping layer, even when running on an | |
| /// operation system that doesn't require it. This may be useful during | |
| /// development, but should be set to the FALSE for release. Default=FALSE. | |
| /// </summary> | |
| BOOL ForceMappingLayer; | |
| /// <summary> | |
| /// Disables the use of the bypass IO optimization, even if it is available. | |
| /// This might be useful during development, but should be set to FALSE | |
| /// for release unless ForceFileBuffering is set to TRUE. | |
| /// Default == FALSE. | |
| /// </summary> | |
| BOOL DisableBypassIO; | |
| /// <summary> | |
| /// Disables the reporting of telemetry data when set to TRUE. | |
| /// Telemetry data is enabled by default in the DirectStorage runtime. | |
| /// Default == FALSE. | |
| /// </summary> | |
| BOOL DisableTelemetry; | |
| /// <summary> | |
| /// Disables the use of a decompression metacommand, even if one | |
| /// is available. This will force the runtime to use the built-in GPU decompression | |
| /// fallback shader. | |
| /// This may be useful during development, but should be set to the FALSE | |
| /// for release. Default == FALSE. | |
| /// </summary> | |
| BOOL DisableGpuDecompressionMetacommand; | |
| /// <summary> | |
| /// Disables the use of GPU based decompression, even if it is available. | |
| /// This will force the runtime to use the CPU. Default=FALSE. | |
| /// </summary> | |
| BOOL DisableGpuDecompression; | |
| }; | |
| /// <summary> | |
| /// DirectStorage Configuration. Zero initializing this will result in the default values. | |
| /// </summary> | |
| struct DSTORAGE_CONFIGURATION1 | |
| { | |
| /// <summary> | |
| /// Sets the number of threads to use for submitting IO operations. | |
| /// Specifying 0 means use the system's best guess at a good value. | |
| /// Default == 0. | |
| /// </summary> | |
| UINT32 NumSubmitThreads; | |
| /// <summary> | |
| /// Sets the number of threads to be used by the DirectStorage runtime to | |
| /// decompress data using the CPU for built-in compressed formats | |
| /// that cannot be decompressed using the GPU. | |
| /// | |
| /// Specifying 0 means to use the system's best guess at a good value. | |
| /// | |
| /// Specifying DSTORAGE_DISABLE_BUILTIN_CPU_DECOMPRESSION means no decompression | |
| /// threads will be created and the title is fully responsible for checking | |
| /// the custom decompression queue and pulling off ALL entries to decompress. | |
| /// | |
| /// Default == 0. | |
| /// </summary> | |
| INT32 NumBuiltInCpuDecompressionThreads; | |
| /// <summary> | |
| /// Forces the use of the IO mapping layer, even when running on an | |
| /// operation system that doesn't require it. This may be useful during | |
| /// development, but should be set to the FALSE for release. Default=FALSE. | |
| /// </summary> | |
| BOOL ForceMappingLayer; | |
| /// <summary> | |
| /// Disables the use of the bypass IO optimization, even if it is available. | |
| /// This might be useful during development, but should be set to FALSE | |
| /// for release unless ForceFileBuffering is set to TRUE. | |
| /// Default == FALSE. | |
| /// </summary> | |
| BOOL DisableBypassIO; | |
| /// <summary> | |
| /// Disables the reporting of telemetry data when set to TRUE. | |
| /// Telemetry data is enabled by default in the DirectStorage runtime. | |
| /// Default == FALSE. | |
| /// </summary> | |
| BOOL DisableTelemetry; | |
| /// <summary> | |
| /// Disables the use of a decompression metacommand, even if one | |
| /// is available. This will force the runtime to use the built-in GPU decompression | |
| /// fallback shader. | |
| /// This may be useful during development, but should be set to the FALSE | |
| /// for release. Default == FALSE. | |
| /// </summary> | |
| BOOL DisableGpuDecompressionMetacommand; | |
| /// <summary> | |
| /// Disables the use of GPU based decompression, even if it is available. | |
| /// This will force the runtime to use the CPU. Default=FALSE. | |
| /// </summary> | |
| BOOL DisableGpuDecompression; | |
| /// <summary> | |
| /// Forces the use of the built-in file caching behaviors supported | |
| /// within the Windows operating system by not setting | |
| /// FILE_FLAG_NO_BUFFERING when opening files. | |
| /// | |
| /// DisableBypassIO must be set to TRUE when using this option or | |
| /// E_DSTORAGE_FILEBUFFERING_REQUIRES_DISABLED_BYPASSIO will be returned. | |
| /// | |
| /// It is the title's responsibility to know when to use this setting. | |
| /// This feature should ONLY be enabled for slower HDD drives that will | |
| /// benefit from the OS file buffering features. | |
| /// | |
| /// WARNING: Enabling file buffering on high speed drives may reduce | |
| /// overall performance when reading from that drive because BypassIO | |
| /// is also disabled. Default=FALSE. | |
| /// </summary> | |
| BOOL ForceFileBuffering; | |
| }; | |
| /// <summary> | |
| /// Settings controlling DirectStorage compression codec behavior. | |
| /// </summary> | |
| enum DSTORAGE_COMPRESSION : INT32 { | |
| /// <summary> | |
| /// Compress data at a fast rate which may not yield the best | |
| /// compression ratio. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_FASTEST = -1, | |
| /// <summary> | |
| /// Compress data at an average rate with a good compression ratio. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_DEFAULT = 0, | |
| /// <summary> | |
| /// Compress data at slow rate with the best compression ratio. | |
| /// </summary> | |
| DSTORAGE_COMPRESSION_BEST_RATIO = 1 | |
| }; | |
| /// <summary> | |
| /// Represents the DirectStorage object for compressing and decompressing the buffers. | |
| /// | |
| /// Use DStorageCreateCompressionCodec to get an instance of this. | |
| /// | |
| /// </summary> | |
| DECLARE_INTERFACE_IID_(IDStorageCompressionCodec, IUnknown, "84ef5121-9b43-4d03-b5c1-cc34606b262d") | |
| { | |
| /// <summary> | |
| /// Compresses a buffer of data using a known compression format at the specifed | |
| /// compression level. | |
| /// </summary> | |
| /// <param name="uncompressedData">Points to a buffer containing uncompressed data.</param> | |
| /// <param name="uncompressedDataSize">Size, in bytes, of the uncompressed data buffer.</param> | |
| /// <param name="compressionSetting">Specifies the compression settings to use.</param> | |
| /// <param name="compressedBuffer">Points to a buffer where compressed data will be | |
| /// written.</param> | |
| /// <param name="compressedBufferSize">Size, in bytes, of the buffer which will receive | |
| /// the compressed data</param> | |
| /// <param name="compressedDataSize">Size, in bytes, of the actual size written to compressedBuffer</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE CompressBuffer( | |
| const void* uncompressedData, | |
| size_t uncompressedDataSize, | |
| DSTORAGE_COMPRESSION compressionSetting, | |
| void* compressedBuffer, | |
| size_t compressedBufferSize, | |
| size_t* compressedDataSize) = 0; | |
| /// <summary> | |
| /// Decompresses data previously compressed using CompressBuffer. | |
| /// </summary> | |
| /// <param name="compressedData">Points to a buffer containing compressed data.</param> | |
| /// <param name="compressedDataSize">Size, in bytes, of the compressed data buffer.</param> | |
| /// <param name="uncompressedBuffer">Points to a buffer where uncompressed data will be | |
| /// written.</param> | |
| /// <param name="uncompressedBufferSize">Size, in bytes, of the buffer which will receive | |
| /// the uncompressed data</param> | |
| /// <param name="uncompressedDataSize">Size, in bytes, of the actual size written to uncompressedBuffer</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| virtual HRESULT STDMETHODCALLTYPE DecompressBuffer( | |
| const void* compressedData, | |
| size_t compressedDataSize, | |
| void* uncompressedBuffer, | |
| size_t uncompressedBufferSize, | |
| size_t* uncompressedDataSize) = 0; | |
| /// <summary> | |
| /// Returns an upper bound estimated size in bytes required to compress the specified data size. | |
| /// </summary> | |
| /// <param name="uncompressedDataSize">Size, in bytes, of the data to be compressed</param> | |
| virtual size_t STDMETHODCALLTYPE CompressBufferBound(size_t uncompressedDataSize) = 0; | |
| }; | |
| extern "C" { | |
| /// <summary> | |
| /// Configures DirectStorage. This must be called before the first call to | |
| /// DStorageGetFactory. If this is not called, then default values are used. | |
| /// </summary> | |
| /// <param name="configuration">Specifies the configuration.</param> | |
| /// <returns>Standard HRESULT error code. The configuration can only be changed | |
| /// when no queue is created and no files are open, | |
| /// E_DSTORAGE_STAGING_BUFFER_LOCKED is returned if this is not the case.</returns> | |
| HRESULT WINAPI DStorageSetConfiguration(DSTORAGE_CONFIGURATION const* configuration); | |
| /// <summary> | |
| /// Configures DirectStorage. This must be called before the first call to | |
| /// DStorageGetFactory. If this is not called, then default values are used. | |
| /// </summary> | |
| /// <param name="configuration">Specifies the configuration.</param> | |
| /// <returns>Standard HRESULT error code. The configuration can only be changed | |
| /// when no queue is created and no files are open, | |
| /// E_DSTORAGE_STAGING_BUFFER_LOCKED is returned if this is not the case.</returns> | |
| HRESULT WINAPI DStorageSetConfiguration1(DSTORAGE_CONFIGURATION1 const* configuration); | |
| /// <summary> | |
| /// Returns the static DirectStorage factory object used to create DirectStorage queues, | |
| /// open files for DirectStorage access, and other global operations. | |
| /// </summary> | |
| /// <param name="riid">Specifies the DirectStorage factory interface, such as | |
| /// __uuidof(IDStorageFactory)</param> | |
| /// <param name="ppv">Receives the DirectStorage factory object.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| HRESULT WINAPI DStorageGetFactory(REFIID riid, _COM_Outptr_ void** ppv); | |
| /// <summary> | |
| /// Returns an object used to compress/decompress content. | |
| /// Compression codecs are not thread safe so multiple | |
| /// instances are required if the codecs need to be used | |
| /// by multiple threads. | |
| /// </summary> | |
| /// <param name="format">Specifies how the data is compressed.</param> | |
| /// <param name="numThreads">Specifies maximum number of threads this codec | |
| /// will use. Specifying 0 means to use the system's best guess at a good value.</param> | |
| /// <param name="riid">Specifies the DirectStorage compressor/decompressor interface, such as | |
| /// __uuidof(IDStorageCompressionCodec)</param> | |
| /// <param name="ppv">Receives the DirectStorage object.</param> | |
| /// <returns>Standard HRESULT error code.</returns> | |
| HRESULT WINAPI DStorageCreateCompressionCodec(DSTORAGE_COMPRESSION_FORMAT format, UINT32 numThreads, REFIID riid, _COM_Outptr_ void** ppv); | |
| } | |