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| <div class="element-contents" id="SEC_Contents"> |
| <h2 class="contents-heading">Table of Contents</h2> |
|
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| <div class="contents"> |
|
|
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Introduction" href="#Introduction">1 Introduction</a></li> |
| <li><a id="toc-Coding-Rules-1" href="#Coding-Rules-1">2 Coding Rules</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Language" href="#Language">2.1 Language</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-SIMD_002fDSP-1" href="#SIMD_002fDSP-1">2.1.1 SIMD/DSP</a></li> |
| <li><a id="toc-Other-languages" href="#Other-languages">2.1.2 Other languages</a></li> |
| </ul></li> |
| <li><a id="toc-Code-formatting-conventions" href="#Code-formatting-conventions">2.2 Code formatting conventions</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Examples" href="#Examples">2.2.1 Examples</a></li> |
| <li><a id="toc-Vim-configuration" href="#Vim-configuration">2.2.2 Vim configuration</a></li> |
| <li><a id="toc-Emacs-configuration" href="#Emacs-configuration">2.2.3 Emacs configuration</a></li> |
| </ul></li> |
| <li><a id="toc-Comments" href="#Comments">2.3 Comments</a></li> |
| <li><a id="toc-Naming-conventions-1" href="#Naming-conventions-1">2.4 Naming conventions</a></li> |
| <li><a id="toc-Miscellaneous-conventions" href="#Miscellaneous-conventions">2.5 Miscellaneous conventions</a></li> |
| </ul></li> |
| <li><a id="toc-Development-Policy-1" href="#Development-Policy-1">3 Development Policy</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Code-behaviour" href="#Code-behaviour">3.1 Code behaviour</a></li> |
| <li><a id="toc-Patches_002fCommitting" href="#Patches_002fCommitting">3.2 Patches/Committing</a></li> |
| <li><a id="toc-Code" href="#Code">3.3 Code</a></li> |
| <li><a id="toc-Library-public-interfaces" href="#Library-public-interfaces">3.4 Library public interfaces</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Adding-new-interfaces" href="#Adding-new-interfaces">3.4.1 Adding new interfaces</a></li> |
| <li><a id="toc-Removing-interfaces-1" href="#Removing-interfaces-1">3.4.2 Removing interfaces</a></li> |
| <li><a id="toc-Major-version-bumps-1" href="#Major-version-bumps-1">3.4.3 Major version bumps</a></li> |
| </ul></li> |
| <li><a id="toc-Documentation_002fOther" href="#Documentation_002fOther">3.5 Documentation/Other</a></li> |
| </ul></li> |
| <li><a id="toc-Submitting-patches-1" href="#Submitting-patches-1">4 Submitting patches</a></li> |
| <li><a id="toc-New-codecs-or-formats-checklist" href="#New-codecs-or-formats-checklist">5 New codecs or formats checklist</a></li> |
| <li><a id="toc-Patch-submission-checklist" href="#Patch-submission-checklist">6 Patch submission checklist</a></li> |
| <li><a id="toc-Patch-review-process" href="#Patch-review-process">7 Patch review process</a></li> |
| <li><a id="toc-Regression-tests-1" href="#Regression-tests-1">8 Regression tests</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Adding-files-to-the-fate_002dsuite-dataset" href="#Adding-files-to-the-fate_002dsuite-dataset">8.1 Adding files to the fate-suite dataset</a></li> |
| <li><a id="toc-Visualizing-Test-Coverage" href="#Visualizing-Test-Coverage">8.2 Visualizing Test Coverage</a></li> |
| <li><a id="toc-Using-Valgrind" href="#Using-Valgrind">8.3 Using Valgrind</a></li> |
| </ul></li> |
| <li><a id="toc-Maintenance-process" href="#Maintenance-process">9 Maintenance process</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-MAINTAINERS-1" href="#MAINTAINERS-1">9.1 MAINTAINERS</a></li> |
| <li><a id="toc-Becoming-a-maintainer-1" href="#Becoming-a-maintainer-1">9.2 Becoming a maintainer</a></li> |
| </ul></li> |
| <li><a id="toc-Release-process-1" href="#Release-process-1">10 Release process</a> |
| <ul class="toc-numbered-mark"> |
| <li><a id="toc-Criteria-for-Point-Releases-1" href="#Criteria-for-Point-Releases-1">10.1 Criteria for Point Releases</a></li> |
| <li><a id="toc-Release-Checklist" href="#Release-Checklist">10.2 Release Checklist</a></li> |
| </ul></li> |
| </ul> |
| </div> |
| </div> |
|
|
| <a name="Introduction"></a> |
| <h2 class="chapter">1 Introduction<span class="pull-right"><a class="anchor hidden-xs" href="#Introduction" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Introduction" aria-hidden="true">TOC</a></span></h2> |
|
|
| <p>This text is concerned with the development <em class="emph">of</em> FFmpeg itself. Information |
| on using the FFmpeg libraries in other programs can be found elsewhere, e.g. in: |
| </p><ul class="itemize mark-bullet"> |
| <li>the installed header files |
| </li><li><a class="url" href="http://ffmpeg.org/doxygen/trunk/index.html">the Doxygen documentation</a> |
| generated from the headers |
| </li><li>the examples under <samp class="file">doc/examples</samp> |
| </li></ul> |
|
|
| <p>For more detailed legal information about the use of FFmpeg in |
| external programs read the <samp class="file">LICENSE</samp> file in the source tree and |
| consult <a class="url" href="https://ffmpeg.org/legal.html">https://ffmpeg.org/legal.html</a>. |
| </p> |
| <p>If you modify FFmpeg code for your own use case, you are highly encouraged to |
| <em class="emph">submit your changes back to us</em>, using this document as a guide. There are |
| both pragmatic and ideological reasons to do so: |
| </p><ul class="itemize mark-bullet"> |
| <li>Maintaining external changes to keep up with upstream development is |
| time-consuming and error-prone. With your code in the main tree, it will be |
| maintained by FFmpeg developers. |
| </li><li>FFmpeg developers include leading experts in the field who can find bugs or |
| design flaws in your code. |
| </li><li>By supporting the project you find useful you ensure it continues to be |
| maintained and developed. |
| </li></ul> |
|
|
| <p>All proposed code changes should be submitted for review to |
| <a class="url" href="https://code.ffmpeg.org/FFmpeg/FFmpeg/pulls">Forgejo</a> or |
| <a class="url" href="mailto:ffmpeg-devel@ffmpeg.org">the development mailing list</a>, as |
| described in more detail in the <a class="ref" href="#Submitting-patches">Submitting patches</a> chapter. The code |
| should comply with the <a class="ref" href="#Development-Policy">Development Policy</a> and follow the <a class="ref" href="#Coding-Rules">Coding Rules</a>. |
| The developer making the commit and the author are responsible for their changes |
| and should try to fix issues their commit causes. |
| </p> |
| <a class="anchor" id="Coding-Rules"></a><a name="Coding-Rules-1"></a> |
| <h2 class="chapter">2 Coding Rules<span class="pull-right"><a class="anchor hidden-xs" href="#Coding-Rules-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Coding-Rules-1" aria-hidden="true">TOC</a></span></h2> |
|
|
| <a name="Language"></a> |
| <h3 class="section">2.1 Language<span class="pull-right"><a class="anchor hidden-xs" href="#Language" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Language" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>FFmpeg is mainly programmed in the ISO C11 language, except for the public |
| headers which must stay C99 compatible. |
| </p> |
| <p>Compiler-specific extensions may be used with good reason, but must not be |
| depended on, i.e. the code must still compile and work with compilers lacking |
| the extension. |
| </p> |
| <p>The following C99 features must not be used anywhere in the codebase: |
| </p><ul class="itemize mark-bullet"> |
| <li>variable-length arrays; |
|
|
| </li><li>complex numbers; |
| </li></ul> |
|
|
| <a name="SIMD_002fDSP-1"></a> |
| <h4 class="subsection">2.1.1 SIMD/DSP<span class="pull-right"><a class="anchor hidden-xs" href="#SIMD_002fDSP-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-SIMD_002fDSP-1" aria-hidden="true">TOC</a></span></h4> |
| <a class="anchor" id="SIMD_002fDSP"></a> |
| <p>As modern compilers are unable to generate efficient SIMD or other |
| performance-critical DSP code from plain C, handwritten assembly is used. |
| Usually such code is isolated in a separate function. Then the standard approach |
| is writing multiple versions of this function – a plain C one that works |
| everywhere and may also be useful for debugging, and potentially multiple |
| architecture-specific optimized implementations. Initialization code then |
| chooses the best available version at runtime and loads it into a function |
| pointer; the function in question is then always called through this pointer. |
| </p> |
| <p>The specific syntax used for writing assembly is: |
| </p><ul class="itemize mark-bullet"> |
| <li>NASM on x86; |
|
|
| </li><li>GAS on ARM and RISC-V. |
| </li></ul> |
|
|
| <p>A unit testing framework for assembly called <code class="code">checkasm</code> lives under |
| <samp class="file">tests/checkasm</samp>. All new assembly should come with <code class="code">checkasm</code> tests; |
| adding tests for existing assembly that lacks them is also strongly encouraged. |
| </p> |
| <a name="Other-languages"></a> |
| <h4 class="subsection">2.1.2 Other languages<span class="pull-right"><a class="anchor hidden-xs" href="#Other-languages" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Other-languages" aria-hidden="true">TOC</a></span></h4> |
|
|
| <p>Other languages than C may be used in special cases: |
| </p><ul class="itemize mark-bullet"> |
| <li>Compiler intrinsics or inline assembly when the code in question cannot be |
| written in the standard way described in the <a class="ref" href="#SIMD_002fDSP">SIMD/DSP</a> section. This |
| typically applies to code that needs to be inlined. |
|
|
| </li><li>Objective-C where required for interacting with macOS-specific interfaces. |
| </li></ul> |
|
|
| <a name="Code-formatting-conventions"></a> |
| <h3 class="section">2.2 Code formatting conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Code-formatting-conventions" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Code-formatting-conventions" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>There are the following guidelines regarding the code style in files: |
| </p> |
| <ul class="itemize mark-bullet"> |
| <li>Indent size is 4. |
|
|
| </li><li>The TAB character is forbidden outside of Makefiles as is any |
| form of trailing whitespace. Commits containing either will be |
| rejected by the git repository. |
|
|
| </li><li>You should try to limit your code lines to 80 characters; however, do so if |
| and only if this improves readability. |
|
|
| </li><li>K&R coding style is used. |
| </li></ul> |
| <p>The presentation is one inspired by ’indent -i4 -kr -nut’. |
| </p> |
| <a name="Examples"></a> |
| <h4 class="subsection">2.2.1 Examples<span class="pull-right"><a class="anchor hidden-xs" href="#Examples" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Examples" aria-hidden="true">TOC</a></span></h4> |
| <p>Some notable examples to illustrate common code style in FFmpeg: |
| </p> |
| <ul class="itemize mark-bullet"> |
| <li>Space around assignments and after |
| <code class="code">if</code>/<code class="code">do</code>/<code class="code">while</code>/<code class="code">for</code> keywords: |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| if (condition) |
| av_foo(); |
| </pre></div> |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| for (size_t i = 0; i < len; i++) |
| av_bar(i); |
| </pre></div> |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| size_t size = 0; |
| </pre></div> |
|
|
| <p>However no spaces between the parentheses and condition, unless it helps |
| readability of complex conditions, so the following should not be done: |
| </p> |
| <div class="example user-c user-bad"> |
| <pre class="example-preformatted">// Bad style |
| if ( condition ) |
| av_foo(); |
| </pre></div> |
|
|
| </li><li>No unnecessary parentheses, unless it helps readability: |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| int fields = ilace ? 2 : 1; |
| </pre></div> |
|
|
| </li><li>Don’t wrap single-line blocks in braces. Use braces only if there is an accompanying else statement. This keeps future code changes easier to keep track of. |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| if (bits_pixel == 24) { |
| avctx->pix_fmt = AV_PIX_FMT_BGR24; |
| } else if (bits_pixel == 8) { |
| avctx->pix_fmt = AV_PIX_FMT_GRAY8; |
| } else |
| return AVERROR_INVALIDDATA; |
|
|
| </pre></div> |
|
|
| </li><li>Avoid assignments in conditions where it makes sense: |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| video_enc->chroma_intra_matrix = av_mallocz(sizeof(*video_enc->chroma_intra_matrix) * 64) |
| if (!video_enc->chroma_intra_matrix) |
| return AVERROR(ENOMEM); |
| </pre></div> |
|
|
| <div class="example user-c user-bad"> |
| <pre class="example-preformatted">// Bad style |
| if (!(video_enc->chroma_intra_matrix = av_mallocz(sizeof(*video_enc->chroma_intra_matrix) * 64))) |
| return AVERROR(ENOMEM); |
| </pre></div> |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Ok |
| while ((entry = av_dict_iterate(options, entry))) |
| av_log(ctx, AV_LOG_INFO, "Item '%s': '%s'\n", entry->key, entry->value); |
| </pre></div> |
|
|
| </li><li>When declaring a pointer variable, the <code class="code">*</code> goes with the variable not the type: |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| AVStream *stream; |
| </pre></div> |
|
|
| <div class="example user-c user-bad"> |
| <pre class="example-preformatted">// Bad style |
| AVStream* stream; |
| </pre></div> |
|
|
| </li><li>When sensible, prefer a narrow variable scope, especially in for loops: |
|
|
| <div class="example user-c user-good"> |
| <pre class="example-preformatted">// Good |
| for (unsigned i = 0; i < submix->nb_elements; i++) { |
| // Do something... |
| } |
| </pre></div> |
|
|
| <div class="example user-c user-bad"> |
| <pre class="example-preformatted">// Bad style |
| unsigned i; |
| //... |
| for (i = 0; i < submix->nb_elements; i++) { |
| // Do something... |
| } |
| </pre></div> |
|
|
| </li></ul> |
|
|
| <p>If you work on a file that does not follow these guidelines consistently, |
| change the parts that you are editing to follow these guidelines but do |
| not make unrelated changes in the file to make it conform to these. |
| </p> |
| <a name="Vim-configuration"></a> |
| <h4 class="subsection">2.2.2 Vim configuration<span class="pull-right"><a class="anchor hidden-xs" href="#Vim-configuration" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Vim-configuration" aria-hidden="true">TOC</a></span></h4> |
| <p>In order to configure Vim to follow FFmpeg formatting conventions, paste |
| the following snippet into your <samp class="file">.vimrc</samp>: |
| </p><div class="example"> |
| <pre class="example-preformatted">" indentation rules for FFmpeg: 4 spaces, no tabs |
| set expandtab |
| set shiftwidth=4 |
| set softtabstop=4 |
| set cindent |
| set cinoptions=(0 |
| " Allow tabs in Makefiles. |
| autocmd FileType make,automake set noexpandtab shiftwidth=8 softtabstop=8 |
| " Trailing whitespace and tabs are forbidden, so highlight them. |
| highlight ForbiddenWhitespace ctermbg=red guibg=red |
| match ForbiddenWhitespace /\s\+$\|\t/ |
| " Do not highlight spaces at the end of line while typing on that line. |
| autocmd InsertEnter * match ForbiddenWhitespace /\t\|\s\+\%#\@<!$/ |
| </pre></div> |
|
|
| <a name="Emacs-configuration"></a> |
| <h4 class="subsection">2.2.3 Emacs configuration<span class="pull-right"><a class="anchor hidden-xs" href="#Emacs-configuration" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Emacs-configuration" aria-hidden="true">TOC</a></span></h4> |
| <p>For Emacs, add these roughly equivalent lines to your <samp class="file">.emacs.d/init.el</samp>: |
| </p><div class="example lisp"> |
| <pre class="lisp-preformatted">(c-add-style "ffmpeg" |
| '("k&r" |
| (c-basic-offset . 4) |
| (indent-tabs-mode . nil) |
| (show-trailing-whitespace . t) |
| (c-offsets-alist |
| (statement-cont . (c-lineup-assignments +))) |
| ) |
| ) |
| (setq c-default-style "ffmpeg") |
| </pre></div> |
|
|
| <a name="Comments"></a> |
| <h3 class="section">2.3 Comments<span class="pull-right"><a class="anchor hidden-xs" href="#Comments" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Comments" aria-hidden="true">TOC</a></span></h3> |
| <p>Use the JavaDoc/Doxygen format (see examples below) so that code documentation |
| can be generated automatically. All nontrivial functions should have a comment |
| above them explaining what the function does, even if it is just one sentence. |
| All structures and their member variables should be documented, too. |
| </p> |
| <p>Avoid Qt-style and similar Doxygen syntax with <code class="code">!</code> in it, i.e. replace |
| <code class="code">//!</code> with <code class="code">///</code> and similar. Also @ syntax should be employed |
| for markup commands, i.e. use <code class="code">@param</code> and not <code class="code">\param</code>. |
| </p> |
| <div class="example"> |
| <pre class="example-preformatted">/** |
| * @file |
| * MPEG codec. |
| * @author ... |
| */ |
|
|
| /** |
| * Summary sentence. |
| * more text ... |
| * ... |
| */ |
| typedef struct Foobar { |
| int var1; /**< var1 description */ |
| int var2; ///< var2 description |
| /** var3 description */ |
| int var3; |
| } Foobar; |
|
|
| /** |
| * Summary sentence. |
| * more text ... |
| * ... |
| * @param my_parameter description of my_parameter |
| * @return return value description |
| */ |
| int myfunc(int my_parameter) |
| ... |
| </pre></div> |
|
|
| <a class="anchor" id="Naming-conventions"></a><a name="Naming-conventions-1"></a> |
| <h3 class="section">2.4 Naming conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Naming-conventions-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Naming-conventions-1" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>Names of functions, variables, and struct members must be lowercase, using |
| underscores (_) to separate words. For example, ‘<samp class="samp">avfilter_get_video_buffer</samp>’ |
| is an acceptable function name and ‘<samp class="samp">AVFilterGetVideo</samp>’ is not. |
| </p> |
| <p>Struct, union, enum, and typedeffed type names must use CamelCase. All structs |
| and unions should be typedeffed to the same name as the struct/union tag, e.g. |
| <code class="code">typedef struct AVFoo { ... } AVFoo;</code>. Enums are typically not |
| typedeffed. |
| </p> |
| <p>Enumeration constants and macros must be UPPERCASE, except for macros |
| masquerading as functions, which should use the function naming convention. |
| </p> |
| <p>All identifiers in the libraries should be namespaced as follows: |
| </p><ul class="itemize mark-bullet"> |
| <li>No namespacing for identifiers with file and lower scope (e.g. local variables, |
| static functions), and struct and union members, |
|
|
| </li><li>The <code class="code">ff_</code> prefix must be used for variables and functions visible outside |
| of file scope, but only used internally within a single library, e.g. |
| ‘<samp class="samp">ff_w64_demuxer</samp>’. This prevents name collisions when FFmpeg is statically |
| linked. |
|
|
| </li><li>For variables and functions visible outside of file scope, used internally |
| across multiple libraries, use <code class="code">avpriv_</code> as prefix, for example, |
| ‘<samp class="samp">avpriv_report_missing_feature</samp>’. |
|
|
| </li><li>All other internal identifiers, like private type or macro names, should be |
| namespaced only to avoid possible internal conflicts. E.g. <code class="code">H264_NAL_SPS</code> |
| vs. <code class="code">HEVC_NAL_SPS</code>. |
|
|
| </li><li>Each library has its own prefix for public symbols, in addition to the |
| commonly used <code class="code">av_</code> (<code class="code">avformat_</code> for libavformat, |
| <code class="code">avcodec_</code> for libavcodec, <code class="code">swr_</code> for libswresample, etc). |
| Check the existing code and choose names accordingly. |
|
|
| </li><li>Other public identifiers (struct, union, enum, macro, type names) must use their |
| library’s public prefix (<code class="code">AV</code>, <code class="code">Sws</code>, or <code class="code">Swr</code>). |
| </li></ul> |
|
|
| <p>Furthermore, name space reserved for the system should not be invaded. |
| Identifiers ending in <code class="code">_t</code> are reserved by |
| <a class="url" href="http://pubs.opengroup.org/onlinepubs/007904975/functions/xsh_chap02_02.html#tag_02_02_02">POSIX</a>. |
| Also avoid names starting with <code class="code">__</code> or <code class="code">_</code> followed by an uppercase |
| letter as they are reserved by the C standard. Names starting with <code class="code">_</code> |
| are reserved at the file level and may not be used for externally visible |
| symbols. If in doubt, just avoid names starting with <code class="code">_</code> altogether. |
| </p> |
| <a name="Miscellaneous-conventions"></a> |
| <h3 class="section">2.5 Miscellaneous conventions<span class="pull-right"><a class="anchor hidden-xs" href="#Miscellaneous-conventions" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Miscellaneous-conventions" aria-hidden="true">TOC</a></span></h3> |
|
|
| <ul class="itemize mark-bullet"> |
| <li>Casts should be used only when necessary. Unneeded parentheses |
| should also be avoided if they don’t make the code easier to understand. |
| </li><li>Where applicable, SI units shall be used. For example timeouts should use seconds as the fundamental unit not micro seconds. |
| That means a bare value like ‘<samp class="samp">1.0</samp>’ must mean 1 second, ‘<samp class="samp">50m</samp>’ means 50 milliseconds. For weight, gram shall be used. |
| </li></ul> |
|
|
| <a class="anchor" id="Development-Policy"></a><a name="Development-Policy-1"></a> |
| <h2 class="chapter">3 Development Policy<span class="pull-right"><a class="anchor hidden-xs" href="#Development-Policy-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Development-Policy-1" aria-hidden="true">TOC</a></span></h2> |
|
|
| <a name="Code-behaviour"></a> |
| <h3 class="section">3.1 Code behaviour<span class="pull-right"><a class="anchor hidden-xs" href="#Code-behaviour" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Code-behaviour" aria-hidden="true">TOC</a></span></h3> |
|
|
| <a name="Correctness"></a> |
| <p>The code must be valid. It must not crash, abort, access invalid pointers, leak |
| memory, cause data races or signed integer overflow, or otherwise cause |
| undefined behaviour. Error codes should be checked and, when applicable, |
| forwarded to the caller. |
| </p> |
| <a name="Thread_002d-and-library_002dsafety"></a> |
| <p>Our libraries may be called by multiple independent callers in the same process. |
| These calls may happen from any number of threads and the different call sites |
| may not be aware of each other - e.g. a user program may be calling our |
| libraries directly, and use one or more libraries that also call our libraries. |
| The code must behave correctly under such conditions. |
| </p> |
| <a name="Robustness"></a> |
| <p>The code must treat as untrusted any bytestream received from a caller or read |
| from a file, network, etc. It must not misbehave when arbitrary data is sent to |
| it - typically it should print an error message and return |
| <code class="code">AVERROR_INVALIDDATA</code> on encountering invalid input data. |
| </p> |
| <a name="Memory-allocation"></a> |
| <p>The code must use the <code class="code">av_malloc()</code> family of functions from |
| <samp class="file">libavutil/mem.h</samp> to perform all memory allocation, except in special cases |
| (e.g. when interacting with an external library that requires a specific |
| allocator to be used). |
| </p> |
| <p>All allocations should be checked and <code class="code">AVERROR(ENOMEM)</code> returned on |
| failure. A common mistake is that error paths leak memory - make sure that does |
| not happen. |
| </p> |
| <a name="stdio"></a> |
| <p>Our libraries must not access the stdio streams stdin/stdout/stderr directly |
| (e.g. via <code class="code">printf()</code> family of functions), as that is not library-safe. For |
| logging, use <code class="code">av_log()</code>. |
| </p> |
| <a name="Patches_002fCommitting"></a> |
| <h3 class="section">3.2 Patches/Committing<span class="pull-right"><a class="anchor hidden-xs" href="#Patches_002fCommitting" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patches_002fCommitting" aria-hidden="true">TOC</a></span></h3> |
| <a name="Licenses-for-patches-must-be-compatible-with-FFmpeg_002e"></a> |
| <p>Contributions should be licensed under the |
| <a class="uref" href="http://www.gnu.org/licenses/lgpl-2.1.html">LGPL 2.1</a>, |
| including an "or any later version" clause, or, if you prefer |
| a gift-style license, the |
| <a class="uref" href="http://opensource.org/licenses/isc-license.txt">ISC</a> or |
| <a class="uref" href="http://mit-license.org/">MIT</a> license. |
| <a class="uref" href="http://www.gnu.org/licenses/gpl-2.0.html">GPL 2</a> including |
| an "or any later version" clause is also acceptable, but LGPL is |
| preferred. |
| If you add a new file, give it a proper license header. Do not copy and |
| paste it from a random place, use an existing file as template. |
| </p> |
| <a name="You-must-not-commit-code-which-breaks-FFmpeg_0021"></a> |
| <p>This means unfinished code which is enabled and breaks compilation, |
| or compiles but does not work/breaks the regression tests. Code which |
| is unfinished but disabled may be permitted under-circumstances, like |
| missing samples or an implementation with a small subset of features. |
| Always check the mailing list for any reviewers with issues and test |
| FATE before you push. |
| </p> |
| <a name="Commit-messages"></a> |
| <p>Commit messages are highly important tools for informing other developers on |
| what a given change does and why. Every commit must always have a properly |
| filled out commit message with the following format: |
| </p><div class="example"> |
| <pre class="example-preformatted">area changed: short 1 line description |
|
|
| details describing what and why and giving references. |
| </pre></div> |
|
|
| <p>If the commit addresses a known bug on our bug tracker or other external issue |
| (e.g. CVE), the commit message should include the relevant bug ID(s) or other |
| external identifiers. Note that this should be done in addition to a proper |
| explanation and not instead of it. Comments such as "fixed!" or "Changed it." |
| are not acceptable. |
| </p> |
| <p>When applying patches that have been discussed at length on the mailing list, |
| reference the thread in the commit message. |
| </p> |
| <a name="Testing-must-be-adequate-but-not-excessive_002e"></a> |
| <p>If it works for you, others, and passes FATE then it should be OK to commit |
| it, provided it fits the other committing criteria. You should not worry about |
| over-testing things. If your code has problems (portability, triggers |
| compiler bugs, unusual environment etc) they will be reported and eventually |
| fixed. |
| </p> |
| <a name="Do-not-commit-unrelated-changes-together_002e"></a> |
| <p>They should be split them into self-contained pieces. Also do not forget |
| that if part B depends on part A, but A does not depend on B, then A can |
| and should be committed first and separate from B. Keeping changes well |
| split into self-contained parts makes reviewing and understanding them on |
| the commit log mailing list easier. This also helps in case of debugging |
| later on. |
| Also if you have doubts about splitting or not splitting, do not hesitate to |
| ask/discuss it on the developer mailing list. |
| </p> |
| <a name="Cosmetic-changes-should-be-kept-in-separate-patches_002e"></a> |
| <p>We refuse source indentation and other cosmetic changes if they are mixed |
| with functional changes, such commits will be rejected and removed. However, |
| indentation changes that can be ignored by <code class="code">git diff --ignore-all-space</code> |
| (e.g. changes in whitespace amount, leading/trailing spaces) may be mixed with |
| functional changes, since reviewers can use <code class="code">git diff -w</code> or |
| <code class="code">git log -p --ignore-all-space</code> to review only the functional parts of |
| the change. Forgejo’s pull request interface also provides a |
| “Hide whitespace changes” option for this purpose. Every |
| developer has his own indentation style, you should not change it. Of course |
| if you (re)write something, you can use your own style, even though we would |
| prefer if the indentation throughout FFmpeg was consistent (Many projects |
| force a given indentation style - we do not.). If you really need to make |
| non-whitespace cosmetic changes, separate them strictly from real changes. |
| </p> |
| <p>NOTE: If you had to put if(){ .. } over a large (> 5 lines) chunk of code, |
| then either do NOT change the indentation of the inner part within (do not |
| move it to the right)! or do so in a separate commit |
| </p> |
| <a name="Credit-the-author-of-the-patch_002e"></a> |
| <p>Make sure the author of the commit is set correctly. (see git commit –author) |
| If you apply a patch, send an |
| answer to ffmpeg-devel (or wherever you got the patch from) saying that |
| you applied the patch. |
| </p> |
| <a name="Credit-any-researchers"></a> |
| <p>If a commit/patch fixes an issues found by some researcher, always credit the |
| researcher in the commit message for finding/reporting the issue. |
| </p> |
| <a name="Always-wait-long-enough-before-pushing-changes"></a> |
| <p>Do NOT commit to code actively maintained by others without permission. |
| Send a patch to ffmpeg-devel. If no one answers within a reasonable |
| time-frame (12h for build failures and security fixes, 3 days small changes, |
| 1 week for big patches) then commit your patch if you think it is OK. |
| Also note, the maintainer can simply ask for more time to review! |
| </p> |
| <a name="Code"></a> |
| <h3 class="section">3.3 Code<span class="pull-right"><a class="anchor hidden-xs" href="#Code" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Code" aria-hidden="true">TOC</a></span></h3> |
| <a name="Warnings-for-correct-code-may-be-disabled-if-there-is-no-other-option_002e"></a> |
| <p>Compiler warnings indicate potential bugs or code with bad style. If a type of |
| warning always points to correct and clean code, that warning should |
| be disabled, not the code changed. |
| Thus the remaining warnings can either be bugs or correct code. |
| If it is a bug, the bug has to be fixed. If it is not, the code should |
| be changed to not generate a warning unless that causes a slowdown |
| or obfuscates the code. |
| </p> |
| <a name="Library-public-interfaces"></a> |
| <h3 class="section">3.4 Library public interfaces<span class="pull-right"><a class="anchor hidden-xs" href="#Library-public-interfaces" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Library-public-interfaces" aria-hidden="true">TOC</a></span></h3> |
| <p>Every library in FFmpeg provides a set of public APIs in its installed headers, |
| which are those listed in the variable <code class="code">HEADERS</code> in that library’s |
| <samp class="file">Makefile</samp>. All identifiers defined in those headers (except for those |
| explicitly documented otherwise), and corresponding symbols exported from |
| compiled shared or static libraries are considered public interfaces and must |
| comply with the API and ABI compatibility rules described in this section. |
| </p> |
| <p>Public APIs must be backward compatible within a given major version. I.e. any |
| valid user code that compiles and works with a given library version must still |
| compile and work with any later version, as long as the major version number is |
| unchanged. "Valid user code" here means code that is calling our APIs in a |
| documented and/or intended manner and is not relying on any undefined behavior. |
| Incrementing the major version may break backward compatibility, but only to the |
| extent described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. |
| </p> |
| <p>We also guarantee backward ABI compatibility for shared and static libraries. |
| I.e. it should be possible to replace a shared or static build of our library |
| with a build of any later version (re-linking the user binary in the static |
| case) without breaking any valid user binaries, as long as the major version |
| number remains unchanged. |
| </p> |
| <a name="Adding-new-interfaces"></a> |
| <h4 class="subsection">3.4.1 Adding new interfaces<span class="pull-right"><a class="anchor hidden-xs" href="#Adding-new-interfaces" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Adding-new-interfaces" aria-hidden="true">TOC</a></span></h4> |
| <p>Any new public identifiers in installed headers are considered new API - this |
| includes new functions, structs, macros, enum values, typedefs, new fields in |
| existing structs, new installed headers, etc. Consider the following |
| guidelines when adding new APIs. |
| </p> |
| <a name="Motivation"></a> |
| <p>While new APIs can be added relatively easily, changing or removing them is much |
| harder due to abovementioned compatibility requirements. You should then |
| consider carefully whether the functionality you are adding really needs to be |
| exposed to our callers as new public API. |
| </p> |
| <p>Your new API should have at least one well-established use case outside of the |
| library that cannot be easily achieved with existing APIs. Every library in |
| FFmpeg also has a defined scope - your new API must fit within it. |
| </p> |
| <a name="Replacing-existing-APIs"></a> |
| <p>If your new API is replacing an existing one, it should be strictly superior to |
| it, so that the advantages of using the new API outweigh the cost to the |
| callers of changing their code. After adding the new API you should then |
| deprecate the old one and schedule it for removal, as described in |
| <a class="ref" href="#Removing-interfaces">Removing interfaces</a>. |
| </p> |
| <p>If you deem an existing API deficient and want to fix it, the preferred approach |
| in most cases is to add a differently-named replacement and deprecate the |
| existing API rather than modify it. It is important to make the changes visible |
| to our callers (e.g. through compile- or run-time deprecation warnings) and make |
| it clear how to transition to the new API (e.g. in the Doxygen documentation or |
| on the wiki). |
| </p> |
| <a name="API-design"></a> |
| <p>The FFmpeg libraries are used by a variety of callers to perform a wide range of |
| multimedia-related processing tasks. You should therefore - within reason - try |
| to design your new API for the broadest feasible set of use cases and avoid |
| unnecessarily limiting it to a specific type of callers (e.g. just media |
| playback or just transcoding). |
| </p> |
| <a name="Consistency"></a> |
| <p>Check whether similar APIs already exist in FFmpeg. If they do, try to model |
| your new addition on them to achieve better overall consistency. |
| </p> |
| <p>The naming of your new identifiers should follow the <a class="ref" href="#Naming-conventions">Naming conventions</a> |
| and be aligned with other similar APIs, if applicable. |
| </p> |
| <a name="Extensibility"></a> |
| <p>You should also consider how your API might be extended in the future in a |
| backward-compatible way. If you are adding a new struct <code class="code">AVFoo</code>, the |
| standard approach is requiring the caller to always allocate it through a |
| constructor function, typically named <code class="code">av_foo_alloc()</code>. This way new fields |
| may be added to the end of the struct without breaking ABI compatibility. |
| Typically you will also want a destructor - <code class="code">av_foo_free(AVFoo**)</code> that |
| frees the indirectly supplied object (and its contents, if applicable) and |
| writes <code class="code">NULL</code> to the supplied pointer, thus eliminating the potential |
| dangling pointer in the caller’s memory. |
| </p> |
| <p>If you are adding new functions, consider whether it might be desirable to tweak |
| their behavior in the future - you may want to add a flags argument, even though |
| it would be unused initially. |
| </p> |
| <a name="Documentation"></a> |
| <p>All new APIs must be documented as Doxygen-formatted comments above the |
| identifiers you add to the public headers. You should also briefly mention the |
| change in <samp class="file">doc/APIchanges</samp>. |
| </p> |
| <a name="Bump-the-version"></a> |
| <p>Backward-incompatible API or ABI changes require incrementing (bumping) the |
| major version number, as described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. Major |
| bumps are significant events that happen on a schedule - so if your change |
| strictly requires one you should add it under <code class="code">#if</code> preprocessor guards that |
| disable it until the next major bump happens. |
| </p> |
| <p>New APIs that can be added without breaking API or ABI compatibility require |
| bumping the minor version number. |
| </p> |
| <p>Incrementing the third (micro) version component means a noteworthy binary |
| compatible change (e.g. encoder bug fix that matters for the decoder). The third |
| component always starts at 100 to distinguish FFmpeg from Libav. |
| </p> |
| <a class="anchor" id="Removing-interfaces"></a><a name="Removing-interfaces-1"></a> |
| <h4 class="subsection">3.4.2 Removing interfaces<span class="pull-right"><a class="anchor hidden-xs" href="#Removing-interfaces-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Removing-interfaces-1" aria-hidden="true">TOC</a></span></h4> |
| <p>Due to abovementioned compatibility guarantees, removing APIs is an involved |
| process that should only be undertaken with good reason. Typically a deficient, |
| restrictive, or otherwise inadequate API is replaced by a superior one, though |
| it does at times happen that we remove an API without any replacement (e.g. when |
| the feature it provides is deemed not worth the maintenance effort, out of scope |
| of the project, fundamentally flawed, etc.). |
| </p> |
| <p>The removal has two steps - first the API is deprecated and scheduled for |
| removal, but remains present and functional. The second step is actually |
| removing the API - this is described in <a class="ref" href="#Major-version-bumps">Major version bumps</a>. |
| </p> |
| <p>To deprecate an API you should signal to our users that they should stop using |
| it. E.g. if you intend to remove struct members or functions, you should mark |
| them with <code class="code">attribute_deprecated</code>. When this cannot be done, it may be |
| possible to detect the use of the deprecated API at runtime and print a warning |
| (though take care not to print it too often). You should also document the |
| deprecation (and the replacement, if applicable) in the relevant Doxygen |
| documentation block. |
| </p> |
| <p>Finally, you should define a deprecation guard along the lines of |
| <code class="code">#define FF_API_<FOO> (LIBAVBAR_VERSION_MAJOR < XX)</code> (where XX is the major |
| version in which the API will be removed) in <samp class="file">libavbar/version_major.h</samp> |
| (<samp class="file">version.h</samp> in case of <code class="code">libavutil</code>). Then wrap all uses of the |
| deprecated API in <code class="code">#if FF_API_<FOO> .... #endif</code>, so that the code will |
| automatically get disabled once the major version reaches XX. You can also use |
| <code class="code">FF_DISABLE_DEPRECATION_WARNINGS</code> and <code class="code">FF_ENABLE_DEPRECATION_WARNINGS</code> |
| to suppress compiler deprecation warnings inside these guards. You should test |
| that the code compiles and works with the guard macro evaluating to both true |
| and false. |
| </p> |
| <a class="anchor" id="Major-version-bumps"></a><a name="Major-version-bumps-1"></a> |
| <h4 class="subsection">3.4.3 Major version bumps<span class="pull-right"><a class="anchor hidden-xs" href="#Major-version-bumps-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Major-version-bumps-1" aria-hidden="true">TOC</a></span></h4> |
| <p>A major version bump signifies an API and/or ABI compatibility break. To reduce |
| the negative effects on our callers, who are required to adapt their code, |
| backward-incompatible changes during a major bump should be limited to: |
| </p><ul class="itemize mark-bullet"> |
| <li>Removing previously deprecated APIs. |
|
|
| </li><li>Performing ABI- but not API-breaking changes, like reordering struct contents. |
| </li></ul> |
|
|
| <a name="Documentation_002fOther"></a> |
| <h3 class="section">3.5 Documentation/Other<span class="pull-right"><a class="anchor hidden-xs" href="#Documentation_002fOther" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Documentation_002fOther" aria-hidden="true">TOC</a></span></h3> |
| <a name="Subscribe-to-the-ffmpeg_002ddevel-mailing-list_002e"></a> |
| <p>It is important to be subscribed to the |
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a> |
| mailing list. Almost any non-trivial patch is to be sent there for review. |
| Other developers may have comments about your contribution. We expect you see |
| those comments, and to improve it if requested. (N.B. Experienced committers |
| have other channels, and may sometimes skip review for trivial fixes.) Also, |
| discussion here about bug fixes and FFmpeg improvements by other developers may |
| be helpful information for you. Finally, by being a list subscriber, your |
| contribution will be posted immediately to the list, without the moderation |
| hold which messages from non-subscribers experience. |
| </p> |
| <p>However, it is more important to the project that we receive your patch than |
| that you be subscribed to the ffmpeg-devel list. If you have a patch, and don’t |
| want to subscribe and discuss the patch, then please do send it to the list |
| anyway. |
| </p> |
| <a name="Subscribe-to-the-ffmpeg_002dcvslog-mailing-list_002e"></a> |
| <p>Diffs of all commits are sent to the |
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-cvslog">ffmpeg-cvslog</a> |
| mailing list. Some developers read this list to review all code base changes |
| from all sources. Subscribing to this list is not mandatory. |
| </p> |
| <a name="Keep-the-documentation-up-to-date_002e"></a> |
| <p>Update the documentation if you change behavior or add features. If you are |
| unsure how best to do this, send a patch to ffmpeg-devel, the documentation |
| maintainer(s) will review and commit your stuff. |
| </p> |
| <a name="Important-discussions-should-be-accessible-to-all_002e"></a> |
| <p>Try to keep important discussions and requests (also) on the public |
| developer mailing list, so that all developers can benefit from them. |
| </p> |
| <a name="Check-your-entries-in-MAINTAINERS_002e"></a> |
| <p>Make sure that no parts of the codebase that you maintain are missing from the |
| <samp class="file">MAINTAINERS</samp> file. If something that you want to maintain is missing add it with |
| your name after it. |
| If at some point you no longer want to maintain some code, then please help in |
| finding a new maintainer and also don’t forget to update the <samp class="file">MAINTAINERS</samp> file. |
| </p> |
| <p>We think our rules are not too hard. If you have comments, contact us. |
| </p> |
| <a class="anchor" id="Submitting-patches"></a><a name="Submitting-patches-1"></a> |
| <h2 class="chapter">4 Submitting patches<span class="pull-right"><a class="anchor hidden-xs" href="#Submitting-patches-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Submitting-patches-1" aria-hidden="true">TOC</a></span></h2> |
|
|
| <p>First, read the <a class="ref" href="#Coding-Rules">Coding Rules</a> above if you did not yet, in particular |
| the rules regarding patch submission. |
| </p> |
| <p>When you submit your patch, please use <code class="code">git format-patch</code> or |
| <code class="code">git send-email</code>. We cannot read other diffs :-). |
| </p> |
| <p>Also please do not submit a patch which contains several unrelated changes. |
| Split it into separate, self-contained pieces. This does not mean splitting |
| file by file. Instead, make the patch as small as possible while still |
| keeping it as a logical unit that contains an individual change, even |
| if it spans multiple files. This makes reviewing your patches much easier |
| for us and greatly increases your chances of getting your patch applied. |
| </p> |
| <p>Use the patcheck tool of FFmpeg to check your patch. |
| The tool is located in the tools directory. |
| </p> |
| <p>Run the <a class="ref" href="#Regression-tests">Regression tests</a> before submitting a patch in order to verify |
| it does not cause unexpected problems. |
| </p> |
| <p>It also helps quite a bit if you tell us what the patch does (for example |
| ’replaces lrint by lrintf’), and why (for example ’*BSD isn’t C99 compliant |
| and has no lrint()’) |
| </p> |
| <p>Also please if you send several patches, send each patch as a separate mail, |
| do not attach several unrelated patches to the same mail. |
| </p> |
| <p>Patches should be posted to |
| <a class="uref" href="https://code.ffmpeg.org/FFmpeg/FFmpeg/pulls">Forgejo</a> or the |
| <a class="uref" href="https://lists.ffmpeg.org/mailman/listinfo/ffmpeg-devel">ffmpeg-devel</a> |
| mailing list. Use <code class="code">git send-email</code> when possible since it will properly |
| send patches without requiring extra care. If you cannot, then send patches |
| as base64-encoded attachments, so your patch is not trashed during |
| transmission. Also ensure the correct mime type is used |
| (text/x-diff or text/x-patch or at least text/plain) and that only one |
| patch is inline or attached per mail. |
| You can check <a class="url" href="https://patchwork.ffmpeg.org">https://patchwork.ffmpeg.org</a>, if your patch does not show up, its mime type |
| likely was wrong. |
| </p> |
| <a name="How-to-setup-git-send_002demail_003f"></a> |
|
|
| <p>Please see <a class="url" href="https://git-send-email.io/">https://git-send-email.io/</a>. |
| For gmail additionally see <a class="url" href="https://shallowsky.com/blog/tech/email/gmail-app-passwds.html">https://shallowsky.com/blog/tech/email/gmail-app-passwds.html</a>. |
| </p> |
| <a name="Sending-patches-from-email-clients"></a> |
| <p>Using <code class="code">git send-email</code> might not be desirable for everyone. The |
| following trick allows to send patches via email clients in a safe |
| way. It has been tested with Outlook and Thunderbird (with X-Unsent |
| extension) and might work with other applications. |
| </p> |
| <p>Create your patch like this: |
| </p> |
| <pre class="verbatim">git format-patch -s -o "outputfolder" --add-header "X-Unsent: 1" --suffix .eml --to ffmpeg-devel@ffmpeg.org -1 1a2b3c4d |
| </pre> |
| <p>Now you’ll just need to open the eml file with the email application |
| and execute ’Send’. |
| </p> |
| <a name="Reviews"></a> |
| <p>Your patch will be reviewed on the mailing list. You will likely be asked |
| to make some changes and are expected to send in an improved version that |
| incorporates the requests from the review. This process may go through |
| several iterations. Once your patch is deemed good enough, some developer |
| will pick it up and commit it to the official FFmpeg tree. |
| </p> |
| <p>Give us a few days to react. But if some time passes without reaction, |
| send a reminder by email. Your patch should eventually be dealt with. |
| </p> |
|
|
| <a name="New-codecs-or-formats-checklist"></a> |
| <h2 class="chapter">5 New codecs or formats checklist<span class="pull-right"><a class="anchor hidden-xs" href="#New-codecs-or-formats-checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-New-codecs-or-formats-checklist" aria-hidden="true">TOC</a></span></h2> |
|
|
| <ol class="enumerate"> |
| <li> Did you use av_cold for codec initialization and close functions? |
|
|
| </li><li> Did you add a long_name under NULL_IF_CONFIG_SMALL to the AVCodec or |
| AVInputFormat/AVOutputFormat struct? |
|
|
| </li><li> Did you bump the minor version number (and reset the micro version |
| number) in <samp class="file">libavcodec/version.h</samp> or <samp class="file">libavformat/version.h</samp>? |
|
|
| </li><li> Did you register it in <samp class="file">allcodecs.c</samp> or <samp class="file">allformats.c</samp>? |
|
|
| </li><li> Did you add the AVCodecID to <samp class="file">codec_id.h</samp>? |
| When adding new codec IDs, also add an entry to the codec descriptor |
| list in <samp class="file">libavcodec/codec_desc.c</samp>. |
|
|
| </li><li> If it has a FourCC, did you add it to <samp class="file">libavformat/riff.c</samp>, |
| even if it is only a decoder? |
|
|
| </li><li> Did you add a rule to compile the appropriate files in the Makefile? |
| Remember to do this even if you’re just adding a format to a file that is |
| already being compiled by some other rule, like a raw demuxer. |
|
|
| </li><li> Did you add an entry to the table of supported formats or codecs in |
| <samp class="file">doc/general_contents.texi</samp>? |
|
|
| </li><li> Did you add an entry in the Changelog? |
|
|
| </li><li> If it depends on a parser or a library, did you add that dependency in |
| configure? |
|
|
| </li><li> Did you <code class="code">git add</code> the appropriate files before committing? |
|
|
| </li><li> Did you make sure it compiles standalone, i.e. with |
| <code class="code">configure --disable-everything --enable-decoder=foo</code> |
| (or <code class="code">--enable-demuxer</code> or whatever your component is)? |
| </li></ol> |
|
|
|
|
| <a name="Patch-submission-checklist"></a> |
| <h2 class="chapter">6 Patch submission checklist<span class="pull-right"><a class="anchor hidden-xs" href="#Patch-submission-checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patch-submission-checklist" aria-hidden="true">TOC</a></span></h2> |
|
|
| <ol class="enumerate"> |
| <li> Does <code class="code">make fate</code> pass with the patch applied? |
|
|
| </li><li> Was the patch generated with git format-patch or send-email? |
|
|
| </li><li> Did you sign-off your patch? (<code class="code">git commit -s</code>) |
| See <a class="uref" href="https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/plain/Documentation/process/submitting-patches.rst">Sign your work</a> for the meaning |
| of <em class="dfn">sign-off</em>. |
|
|
| </li><li> Did you provide a clear git commit log message? |
|
|
| </li><li> Is the patch against latest FFmpeg git master branch? |
|
|
| </li><li> Are you subscribed to ffmpeg-devel? |
| (the list is subscribers only due to spam) |
|
|
| </li><li> Have you checked that the changes are minimal, so that the same cannot be |
| achieved with a smaller patch and/or simpler final code? |
|
|
| </li><li> If the change is to speed critical code, did you benchmark it? |
|
|
| </li><li> If you did any benchmarks, did you provide them in the mail? |
|
|
| </li><li> Have you checked that the patch does not introduce buffer overflows or |
| other security issues? |
|
|
| </li><li> Did you test your decoder or demuxer against damaged data? If no, see |
| tools/trasher, the noise bitstream filter, and |
| <a class="uref" href="http://caca.zoy.org/wiki/zzuf">zzuf</a>. Your decoder or demuxer |
| should not crash, end in a (near) infinite loop, or allocate ridiculous |
| amounts of memory when fed damaged data. |
|
|
| </li><li> Did you test your decoder or demuxer against sample files? |
| Samples may be obtained at <a class="url" href="https://samples.ffmpeg.org">https://samples.ffmpeg.org</a>. |
|
|
| </li><li> Does the patch not mix functional and cosmetic changes? |
|
|
| </li><li> Did you add tabs or trailing whitespace to the code? Both are forbidden. |
|
|
| </li><li> Is the patch attached to the email you send? |
|
|
| </li><li> Is the mime type of the patch correct? It should be text/x-diff or |
| text/x-patch or at least text/plain and not application/octet-stream. |
|
|
| </li><li> If the patch fixes a bug, did you provide a verbose analysis of the bug? |
|
|
| </li><li> If the patch fixes a bug, did you provide enough information, including |
| a sample, so the bug can be reproduced and the fix can be verified? |
| Note please do not attach samples >100k to mails but rather provide a |
| URL, you can upload to <a class="url" href="https://streams.videolan.org/upload/">https://streams.videolan.org/upload/</a>. |
|
|
| </li><li> Did you provide a verbose summary about what the patch does change? |
|
|
| </li><li> Did you provide a verbose explanation why it changes things like it does? |
|
|
| </li><li> Did you provide a verbose summary of the user visible advantages and |
| disadvantages if the patch is applied? |
|
|
| </li><li> Did you provide an example so we can verify the new feature added by the |
| patch easily? |
|
|
| </li><li> If you added a new file, did you insert a license header? It should be |
| taken from FFmpeg, not randomly copied and pasted from somewhere else. |
|
|
| </li><li> You should maintain alphabetical order in alphabetically ordered lists as |
| long as doing so does not break API/ABI compatibility. |
|
|
| </li><li> Lines with similar content should be aligned vertically when doing so |
| improves readability. |
|
|
| </li><li> Consider adding a regression test for your code. All new modules |
| should be covered by tests. That includes demuxers, muxers, decoders, encoders |
| filters, bitstream filters, parsers. If its not possible to do that, add |
| an explanation why to your patchset, its ok to not test if there’s a reason. |
|
|
| </li><li> If you added NASM code please check that things still work with –disable-x86asm. |
|
|
| </li><li> Test your code with valgrind and or Address Sanitizer to ensure it’s free |
| of leaks, out of array accesses, etc. |
| </li></ol> |
|
|
| <a name="Patch-review-process"></a> |
| <h2 class="chapter">7 Patch review process<span class="pull-right"><a class="anchor hidden-xs" href="#Patch-review-process" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Patch-review-process" aria-hidden="true">TOC</a></span></h2> |
|
|
| <p>All patches posted to ffmpeg-devel will be reviewed, unless they contain a |
| clear note that the patch is not for the git master branch. |
| Reviews and comments will be posted as replies to the patch on the |
| mailing list. The patch submitter then has to take care of every comment, |
| that can be by resubmitting a changed patch or by discussion. Resubmitted |
| patches will themselves be reviewed like any other patch. If at some point |
| a patch passes review with no comments then it is approved, that can for |
| simple and small patches happen immediately while large patches will generally |
| have to be changed and reviewed many times before they are approved. |
| After a patch is approved it will be committed to the repository. |
| </p> |
| <p>We will review all submitted patches, but sometimes we are quite busy so |
| especially for large patches this can take several weeks. |
| </p> |
| <p>If you feel that the review process is too slow and you are willing to try to |
| take over maintainership of the area of code you change then just clone |
| git master and maintain the area of code there. We will merge each area from |
| where its best maintained. |
| </p> |
| <p>When resubmitting patches, please do not make any significant changes |
| not related to the comments received during review. Such patches will |
| be rejected. Instead, submit significant changes or new features as |
| separate patches. |
| </p> |
| <p>Everyone is welcome to review patches. Also if you are waiting for your patch |
| to be reviewed, please consider helping to review other patches, that is a great |
| way to get everyone’s patches reviewed sooner. |
| </p> |
| <a class="anchor" id="Regression-tests"></a><a name="Regression-tests-1"></a> |
| <h2 class="chapter">8 Regression tests<span class="pull-right"><a class="anchor hidden-xs" href="#Regression-tests-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Regression-tests-1" aria-hidden="true">TOC</a></span></h2> |
|
|
| <p>Before submitting a patch (or committing to the repository), you should at least |
| test that you did not break anything. |
| </p> |
| <p>Running ’make fate’ accomplishes this, please see <a class="url" href="fate.html">fate.html</a> for details. |
| </p> |
| <p>[Of course, some patches may change the results of the regression tests. In |
| this case, the reference results of the regression tests shall be modified |
| accordingly]. |
| </p> |
| <a name="Adding-files-to-the-fate_002dsuite-dataset"></a> |
| <h3 class="section">8.1 Adding files to the fate-suite dataset<span class="pull-right"><a class="anchor hidden-xs" href="#Adding-files-to-the-fate_002dsuite-dataset" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Adding-files-to-the-fate_002dsuite-dataset" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>If you need a sample uploaded send a mail to samples-request. |
| </p> |
| <p>When there is no muxer or encoder available to generate test media for a |
| specific test then the media has to be included in the fate-suite. |
| First please make sure that the sample file is as small as possible to test the |
| respective decoder or demuxer sufficiently. Large files increase network |
| bandwidth and disk space requirements. |
| Once you have a working fate test and fate sample, provide in the commit |
| message or introductory message for the patch series that you post to |
| the ffmpeg-devel mailing list, a direct link to download the sample media. |
| </p> |
| <a name="Visualizing-Test-Coverage"></a> |
| <h3 class="section">8.2 Visualizing Test Coverage<span class="pull-right"><a class="anchor hidden-xs" href="#Visualizing-Test-Coverage" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Visualizing-Test-Coverage" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>The FFmpeg build system allows visualizing the test coverage in an easy |
| manner with the coverage tools <code class="code">gcov</code>/<code class="code">lcov</code>. This involves |
| the following steps: |
| </p> |
| <ol class="enumerate"> |
| <li> Configure to compile with instrumentation enabled: |
| <code class="code">configure --toolchain=gcov</code>. |
|
|
| </li><li> Run your test case, either manually or via FATE. This can be either |
| the full FATE regression suite, or any arbitrary invocation of any |
| front-end tool provided by FFmpeg, in any combination. |
|
|
| </li><li> Run <code class="code">make lcov</code> to generate coverage data in HTML format. |
|
|
| </li><li> View <code class="code">lcov/index.html</code> in your preferred HTML viewer. |
| </li></ol> |
|
|
| <p>You can use the command <code class="code">make lcov-reset</code> to reset the coverage |
| measurements. You will need to rerun <code class="code">make lcov</code> after running a |
| new test. |
| </p> |
| <a name="Using-Valgrind"></a> |
| <h3 class="section">8.3 Using Valgrind<span class="pull-right"><a class="anchor hidden-xs" href="#Using-Valgrind" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Using-Valgrind" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>The configure script provides a shortcut for using valgrind to spot bugs |
| related to memory handling. Just add the option |
| <code class="code">--toolchain=valgrind-memcheck</code> or <code class="code">--toolchain=valgrind-massif</code> |
| to your configure line, and reasonable defaults will be set for running |
| FATE under the supervision of either the <strong class="strong">memcheck</strong> or the |
| <strong class="strong">massif</strong> tool of the valgrind suite. |
| </p> |
| <p>In case you need finer control over how valgrind is invoked, use the |
| <code class="code">--target-exec='valgrind <your_custom_valgrind_options></code> option in |
| your configure line instead. |
| </p> |
| <a class="anchor" id="Maintenance"></a><a name="Maintenance-process"></a> |
| <h2 class="chapter">9 Maintenance process<span class="pull-right"><a class="anchor hidden-xs" href="#Maintenance-process" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Maintenance-process" aria-hidden="true">TOC</a></span></h2> |
|
|
| <a class="anchor" id="MAINTAINERS"></a><a name="MAINTAINERS-1"></a> |
| <h3 class="section">9.1 MAINTAINERS<span class="pull-right"><a class="anchor hidden-xs" href="#MAINTAINERS-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-MAINTAINERS-1" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>The developers maintaining each part of the codebase are listed in <samp class="file">MAINTAINERS</samp>. |
| Being listed in <samp class="file">MAINTAINERS</samp>, gives one the right to have git write access to |
| the specific repository. |
| </p> |
| <a class="anchor" id="Becoming-a-maintainer"></a><a name="Becoming-a-maintainer-1"></a> |
| <h3 class="section">9.2 Becoming a maintainer<span class="pull-right"><a class="anchor hidden-xs" href="#Becoming-a-maintainer-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Becoming-a-maintainer-1" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>People add themselves to <samp class="file">MAINTAINERS</samp> by sending a patch like any other code |
| change. These get reviewed by the community like any other patch. It is expected |
| that, if someone has an objection to a new maintainer, she is willing to object |
| in public with her full name and is willing to take over maintainership for the area. |
| </p> |
|
|
| <a class="anchor" id="Release-process"></a><a name="Release-process-1"></a> |
| <h2 class="chapter">10 Release process<span class="pull-right"><a class="anchor hidden-xs" href="#Release-process-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Release-process-1" aria-hidden="true">TOC</a></span></h2> |
|
|
| <p>FFmpeg maintains a set of <strong class="strong">release branches</strong>, which are the |
| recommended deliverable for system integrators and distributors (such as |
| Linux distributions, etc.). At regular times, a <strong class="strong">release |
| manager</strong> prepares, tests and publishes tarballs on the |
| <a class="url" href="https://ffmpeg.org">https://ffmpeg.org</a> website. |
| </p> |
| <p>There are two kinds of releases: |
| </p> |
| <ol class="enumerate"> |
| <li> <strong class="strong">Major releases</strong> always include the latest and greatest |
| features and functionality. |
|
|
| </li><li> <strong class="strong">Point releases</strong> are cut from <strong class="strong">release</strong> branches, |
| which are named <code class="code">release/X</code>, with <code class="code">X</code> being the release |
| version number. |
| </li></ol> |
|
|
| <p>Note that we promise to our users that shared libraries from any FFmpeg |
| release never break programs that have been <strong class="strong">compiled</strong> against |
| previous versions of <strong class="strong">the same release series</strong> in any case! |
| </p> |
| <p>However, from time to time, we do make API changes that require adaptations |
| in applications. Such changes are only allowed in (new) major releases and |
| require further steps such as bumping library version numbers and/or |
| adjustments to the symbol versioning file. Please discuss such changes |
| on the <strong class="strong">ffmpeg-devel</strong> mailing list in time to allow forward planning. |
| </p> |
| <a class="anchor" id="Criteria-for-Point-Releases"></a><a name="Criteria-for-Point-Releases-1"></a> |
| <h3 class="section">10.1 Criteria for Point Releases<span class="pull-right"><a class="anchor hidden-xs" href="#Criteria-for-Point-Releases-1" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Criteria-for-Point-Releases-1" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>Changes that match the following criteria are valid candidates for |
| inclusion into a point release: |
| </p> |
| <ol class="enumerate"> |
| <li> Fixes a security issue, preferably identified by a <strong class="strong">CVE |
| number</strong> issued by <a class="url" href="http://cve.mitre.org/">http://cve.mitre.org/</a>. |
|
|
| </li><li> Fixes a documented bug in <a class="url" href="https://trac.ffmpeg.org">https://trac.ffmpeg.org</a>. |
|
|
| </li><li> Improves the included documentation. |
|
|
| </li><li> Retains both source code and binary compatibility with previous |
| point releases of the same release branch. |
| </li></ol> |
|
|
| <p>The order for checking the rules is (1 OR 2 OR 3) AND 4. |
| </p> |
|
|
| <a name="Release-Checklist"></a> |
| <h3 class="section">10.2 Release Checklist<span class="pull-right"><a class="anchor hidden-xs" href="#Release-Checklist" aria-hidden="true">#</a> <a class="anchor hidden-xs"href="#toc-Release-Checklist" aria-hidden="true">TOC</a></span></h3> |
|
|
| <p>The release process involves the following steps: |
| </p> |
| <ol class="enumerate"> |
| <li> Ensure that the <samp class="file">RELEASE</samp> file contains the version number for |
| the upcoming release. |
|
|
| </li><li> Add the release at <a class="url" href="https://trac.ffmpeg.org/admin/ticket/versions">https://trac.ffmpeg.org/admin/ticket/versions</a>. |
|
|
| </li><li> Announce the intent to do a release to the mailing list. |
|
|
| </li><li> Make sure all relevant security fixes have been backported. See |
| <a class="url" href="https://ffmpeg.org/security.html">https://ffmpeg.org/security.html</a>. |
|
|
| </li><li> Ensure that the FATE regression suite still passes in the release |
| branch on at least <strong class="strong">i386</strong> and <strong class="strong">amd64</strong> |
| (cf. <a class="ref" href="#Regression-tests">Regression tests</a>). |
|
|
| </li><li> Prepare the release tarballs in <code class="code">bz2</code> and <code class="code">gz</code> formats, and |
| supplementing files that contain <code class="code">gpg</code> signatures |
|
|
| </li><li> Publish the tarballs at <a class="url" href="https://ffmpeg.org/releases">https://ffmpeg.org/releases</a>. Create and |
| push an annotated tag in the form <code class="code">nX</code>, with <code class="code">X</code> |
| containing the version number. |
|
|
| </li><li> Propose and send a patch to the <strong class="strong">ffmpeg-devel</strong> mailing list |
| with a news entry for the website. |
|
|
| </li><li> Publish the news entry. |
|
|
| </li><li> Send an announcement to the mailing list. |
| </li></ol> |
|
|
| <p style="font-size: small;"> |
| This document was generated using <a class="uref" href="https://www.gnu.org/software/texinfo/"><em class="emph">makeinfo</em></a>. |
| </p> |
| </div> |
| </body> |
| </html> |
|
|