| // Copyright 2016 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package flate | |
| import "math" | |
| // This encoding algorithm, which prioritizes speed over output size, is | |
| // based on Snappy's LZ77-style encoder: github.com/golang/snappy | |
| const ( | |
| tableBits = 14 // Bits used in the table. | |
| tableSize = 1 << tableBits // Size of the table. | |
| tableMask = tableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks. | |
| tableShift = 32 - tableBits // Right-shift to get the tableBits most significant bits of a uint32. | |
| // Reset the buffer offset when reaching this. | |
| // Offsets are stored between blocks as int32 values. | |
| // Since the offset we are checking against is at the beginning | |
| // of the buffer, we need to subtract the current and input | |
| // buffer to not risk overflowing the int32. | |
| bufferReset = math.MaxInt32 - maxStoreBlockSize*2 | |
| ) | |
| func load32(b []byte, i int32) uint32 { | |
| b = b[i : i+4 : len(b)] // Help the compiler eliminate bounds checks on the next line. | |
| return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 | |
| } | |
| func load64(b []byte, i int32) uint64 { | |
| b = b[i : i+8 : len(b)] // Help the compiler eliminate bounds checks on the next line. | |
| return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | | |
| uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 | |
| } | |
| func hash(u uint32) uint32 { | |
| return (u * 0x1e35a7bd) >> tableShift | |
| } | |
| // These constants are defined by the Snappy implementation so that its | |
| // assembly implementation can fast-path some 16-bytes-at-a-time copies. They | |
| // aren't necessary in the pure Go implementation, as we don't use those same | |
| // optimizations, but using the same thresholds doesn't really hurt. | |
| const ( | |
| inputMargin = 16 - 1 | |
| minNonLiteralBlockSize = 1 + 1 + inputMargin | |
| ) | |
| type tableEntry struct { | |
| val uint32 // Value at destination | |
| offset int32 | |
| } | |
| // deflateFast maintains the table for matches, | |
| // and the previous byte block for cross block matching. | |
| type deflateFast struct { | |
| table [tableSize]tableEntry | |
| prev []byte // Previous block, zero length if unknown. | |
| cur int32 // Current match offset. | |
| } | |
| func newDeflateFast() *deflateFast { | |
| return &deflateFast{cur: maxStoreBlockSize, prev: make([]byte, 0, maxStoreBlockSize)} | |
| } | |
| // encode encodes a block given in src and appends tokens | |
| // to dst and returns the result. | |
| func (e *deflateFast) encode(dst []token, src []byte) []token { | |
| // Ensure that e.cur doesn't wrap. | |
| if e.cur >= bufferReset { | |
| e.shiftOffsets() | |
| } | |
| // This check isn't in the Snappy implementation, but there, the caller | |
| // instead of the callee handles this case. | |
| if len(src) < minNonLiteralBlockSize { | |
| e.cur += maxStoreBlockSize | |
| e.prev = e.prev[:0] | |
| return emitLiteral(dst, src) | |
| } | |
| // sLimit is when to stop looking for offset/length copies. The inputMargin | |
| // lets us use a fast path for emitLiteral in the main loop, while we are | |
| // looking for copies. | |
| sLimit := int32(len(src) - inputMargin) | |
| // nextEmit is where in src the next emitLiteral should start from. | |
| nextEmit := int32(0) | |
| s := int32(0) | |
| cv := load32(src, s) | |
| nextHash := hash(cv) | |
| for { | |
| // Copied from the C++ snappy implementation: | |
| // | |
| // Heuristic match skipping: If 32 bytes are scanned with no matches | |
| // found, start looking only at every other byte. If 32 more bytes are | |
| // scanned (or skipped), look at every third byte, etc.. When a match | |
| // is found, immediately go back to looking at every byte. This is a | |
| // small loss (~5% performance, ~0.1% density) for compressible data | |
| // due to more bookkeeping, but for non-compressible data (such as | |
| // JPEG) it's a huge win since the compressor quickly "realizes" the | |
| // data is incompressible and doesn't bother looking for matches | |
| // everywhere. | |
| // | |
| // The "skip" variable keeps track of how many bytes there are since | |
| // the last match; dividing it by 32 (ie. right-shifting by five) gives | |
| // the number of bytes to move ahead for each iteration. | |
| skip := int32(32) | |
| nextS := s | |
| var candidate tableEntry | |
| for { | |
| s = nextS | |
| bytesBetweenHashLookups := skip >> 5 | |
| nextS = s + bytesBetweenHashLookups | |
| skip += bytesBetweenHashLookups | |
| if nextS > sLimit { | |
| goto emitRemainder | |
| } | |
| candidate = e.table[nextHash&tableMask] | |
| now := load32(src, nextS) | |
| e.table[nextHash&tableMask] = tableEntry{offset: s + e.cur, val: cv} | |
| nextHash = hash(now) | |
| offset := s - (candidate.offset - e.cur) | |
| if offset > maxMatchOffset || cv != candidate.val { | |
| // Out of range or not matched. | |
| cv = now | |
| continue | |
| } | |
| break | |
| } | |
| // A 4-byte match has been found. We'll later see if more than 4 bytes | |
| // match. But, prior to the match, src[nextEmit:s] are unmatched. Emit | |
| // them as literal bytes. | |
| dst = emitLiteral(dst, src[nextEmit:s]) | |
| // Call emitCopy, and then see if another emitCopy could be our next | |
| // move. Repeat until we find no match for the input immediately after | |
| // what was consumed by the last emitCopy call. | |
| // | |
| // If we exit this loop normally then we need to call emitLiteral next, | |
| // though we don't yet know how big the literal will be. We handle that | |
| // by proceeding to the next iteration of the main loop. We also can | |
| // exit this loop via goto if we get close to exhausting the input. | |
| for { | |
| // Invariant: we have a 4-byte match at s, and no need to emit any | |
| // literal bytes prior to s. | |
| // Extend the 4-byte match as long as possible. | |
| // | |
| s += 4 | |
| t := candidate.offset - e.cur + 4 | |
| l := e.matchLen(s, t, src) | |
| // matchToken is flate's equivalent of Snappy's emitCopy. (length,offset) | |
| dst = append(dst, matchToken(uint32(l+4-baseMatchLength), uint32(s-t-baseMatchOffset))) | |
| s += l | |
| nextEmit = s | |
| if s >= sLimit { | |
| goto emitRemainder | |
| } | |
| // We could immediately start working at s now, but to improve | |
| // compression we first update the hash table at s-1 and at s. If | |
| // another emitCopy is not our next move, also calculate nextHash | |
| // at s+1. At least on GOARCH=amd64, these three hash calculations | |
| // are faster as one load64 call (with some shifts) instead of | |
| // three load32 calls. | |
| x := load64(src, s-1) | |
| prevHash := hash(uint32(x)) | |
| e.table[prevHash&tableMask] = tableEntry{offset: e.cur + s - 1, val: uint32(x)} | |
| x >>= 8 | |
| currHash := hash(uint32(x)) | |
| candidate = e.table[currHash&tableMask] | |
| e.table[currHash&tableMask] = tableEntry{offset: e.cur + s, val: uint32(x)} | |
| offset := s - (candidate.offset - e.cur) | |
| if offset > maxMatchOffset || uint32(x) != candidate.val { | |
| cv = uint32(x >> 8) | |
| nextHash = hash(cv) | |
| s++ | |
| break | |
| } | |
| } | |
| } | |
| emitRemainder: | |
| if int(nextEmit) < len(src) { | |
| dst = emitLiteral(dst, src[nextEmit:]) | |
| } | |
| e.cur += int32(len(src)) | |
| e.prev = e.prev[:len(src)] | |
| copy(e.prev, src) | |
| return dst | |
| } | |
| func emitLiteral(dst []token, lit []byte) []token { | |
| for _, v := range lit { | |
| dst = append(dst, literalToken(uint32(v))) | |
| } | |
| return dst | |
| } | |
| // matchLen returns the match length between src[s:] and src[t:]. | |
| // t can be negative to indicate the match is starting in e.prev. | |
| // We assume that src[s-4:s] and src[t-4:t] already match. | |
| func (e *deflateFast) matchLen(s, t int32, src []byte) int32 { | |
| s1 := int(s) + maxMatchLength - 4 | |
| if s1 > len(src) { | |
| s1 = len(src) | |
| } | |
| // If we are inside the current block | |
| if t >= 0 { | |
| b := src[t:] | |
| a := src[s:s1] | |
| b = b[:len(a)] | |
| // Extend the match to be as long as possible. | |
| for i := range a { | |
| if a[i] != b[i] { | |
| return int32(i) | |
| } | |
| } | |
| return int32(len(a)) | |
| } | |
| // We found a match in the previous block. | |
| tp := int32(len(e.prev)) + t | |
| if tp < 0 { | |
| return 0 | |
| } | |
| // Extend the match to be as long as possible. | |
| a := src[s:s1] | |
| b := e.prev[tp:] | |
| if len(b) > len(a) { | |
| b = b[:len(a)] | |
| } | |
| a = a[:len(b)] | |
| for i := range b { | |
| if a[i] != b[i] { | |
| return int32(i) | |
| } | |
| } | |
| // If we reached our limit, we matched everything we are | |
| // allowed to in the previous block and we return. | |
| n := int32(len(b)) | |
| if int(s+n) == s1 { | |
| return n | |
| } | |
| // Continue looking for more matches in the current block. | |
| a = src[s+n : s1] | |
| b = src[:len(a)] | |
| for i := range a { | |
| if a[i] != b[i] { | |
| return int32(i) + n | |
| } | |
| } | |
| return int32(len(a)) + n | |
| } | |
| // Reset resets the encoding history. | |
| // This ensures that no matches are made to the previous block. | |
| func (e *deflateFast) reset() { | |
| e.prev = e.prev[:0] | |
| // Bump the offset, so all matches will fail distance check. | |
| // Nothing should be >= e.cur in the table. | |
| e.cur += maxMatchOffset | |
| // Protect against e.cur wraparound. | |
| if e.cur >= bufferReset { | |
| e.shiftOffsets() | |
| } | |
| } | |
| // shiftOffsets will shift down all match offset. | |
| // This is only called in rare situations to prevent integer overflow. | |
| // | |
| // See https://golang.org/issue/18636 and https://github.com/golang/go/issues/34121. | |
| func (e *deflateFast) shiftOffsets() { | |
| if len(e.prev) == 0 { | |
| // We have no history; just clear the table. | |
| clear(e.table[:]) | |
| e.cur = maxMatchOffset + 1 | |
| return | |
| } | |
| // Shift down everything in the table that isn't already too far away. | |
| for i := range e.table[:] { | |
| v := e.table[i].offset - e.cur + maxMatchOffset + 1 | |
| if v < 0 { | |
| // We want to reset e.cur to maxMatchOffset + 1, so we need to shift | |
| // all table entries down by (e.cur - (maxMatchOffset + 1)). | |
| // Because we ignore matches > maxMatchOffset, we can cap | |
| // any negative offsets at 0. | |
| v = 0 | |
| } | |
| e.table[i].offset = v | |
| } | |
| e.cur = maxMatchOffset + 1 | |
| } | |