| // Copyright 2009 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Package heap provides heap operations for any type that implements | |
| // heap.Interface. A heap is a tree with the property that each node is the | |
| // minimum-valued node in its subtree. | |
| // | |
| // The minimum element in the tree is the root, at index 0. | |
| // | |
| // A heap is a common way to implement a priority queue. To build a priority | |
| // queue, implement the Heap interface with the (negative) priority as the | |
| // ordering for the Less method, so Push adds items while Pop removes the | |
| // highest-priority item from the queue. The Examples include such an | |
| // implementation; the file example_pq_test.go has the complete source. | |
| package heap | |
| import "sort" | |
| // The Interface type describes the requirements | |
| // for a type using the routines in this package. | |
| // Any type that implements it may be used as a | |
| // min-heap with the following invariants (established after | |
| // [Init] has been called or if the data is empty or sorted): | |
| // | |
| // !h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len() | |
| // | |
| // Note that [Push] and [Pop] in this interface are for package heap's | |
| // implementation to call. To add and remove things from the heap, | |
| // use [heap.Push] and [heap.Pop]. | |
| type Interface interface { | |
| sort.Interface | |
| Push(x any) // add x as element Len() | |
| Pop() any // remove and return element Len() - 1. | |
| } | |
| // Init establishes the heap invariants required by the other routines in this package. | |
| // Init is idempotent with respect to the heap invariants | |
| // and may be called whenever the heap invariants may have been invalidated. | |
| // The complexity is O(n) where n = h.Len(). | |
| func Init(h Interface) { | |
| // heapify | |
| n := h.Len() | |
| for i := n/2 - 1; i >= 0; i-- { | |
| down(h, i, n) | |
| } | |
| } | |
| // Push pushes the element x onto the heap. | |
| // The complexity is O(log n) where n = h.Len(). | |
| func Push(h Interface, x any) { | |
| h.Push(x) | |
| up(h, h.Len()-1) | |
| } | |
| // Pop removes and returns the minimum element (according to Less) from the heap. | |
| // The complexity is O(log n) where n = h.Len(). | |
| // Pop is equivalent to [Remove](h, 0). | |
| func Pop(h Interface) any { | |
| n := h.Len() - 1 | |
| h.Swap(0, n) | |
| down(h, 0, n) | |
| return h.Pop() | |
| } | |
| // Remove removes and returns the element at index i from the heap. | |
| // The complexity is O(log n) where n = h.Len(). | |
| func Remove(h Interface, i int) any { | |
| n := h.Len() - 1 | |
| if n != i { | |
| h.Swap(i, n) | |
| if !down(h, i, n) { | |
| up(h, i) | |
| } | |
| } | |
| return h.Pop() | |
| } | |
| // Fix re-establishes the heap ordering after the element at index i has changed its value. | |
| // Changing the value of the element at index i and then calling Fix is equivalent to, | |
| // but less expensive than, calling [Remove](h, i) followed by a Push of the new value. | |
| // The complexity is O(log n) where n = h.Len(). | |
| func Fix(h Interface, i int) { | |
| if !down(h, i, h.Len()) { | |
| up(h, i) | |
| } | |
| } | |
| func up(h Interface, j int) { | |
| for { | |
| i := (j - 1) / 2 // parent | |
| if i == j || !h.Less(j, i) { | |
| break | |
| } | |
| h.Swap(i, j) | |
| j = i | |
| } | |
| } | |
| func down(h Interface, i0, n int) bool { | |
| i := i0 | |
| for { | |
| j1 := 2*i + 1 | |
| if j1 >= n || j1 < 0 { // j1 < 0 after int overflow | |
| break | |
| } | |
| j := j1 // left child | |
| if j2 := j1 + 1; j2 < n && h.Less(j2, j1) { | |
| j = j2 // = 2*i + 2 // right child | |
| } | |
| if !h.Less(j, i) { | |
| break | |
| } | |
| h.Swap(i, j) | |
| i = j | |
| } | |
| return i > i0 | |
| } | |