| // Copyright 2017 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package trace | |
| import ( | |
| "container/heap" | |
| "math" | |
| "sort" | |
| "strings" | |
| "time" | |
| ) | |
| // MutatorUtil is a change in mutator utilization at a particular | |
| // time. Mutator utilization functions are represented as a | |
| // time-ordered []MutatorUtil. | |
| type MutatorUtil struct { | |
| Time int64 | |
| // Util is the mean mutator utilization starting at Time. This | |
| // is in the range [0, 1]. | |
| Util float64 | |
| } | |
| // UtilFlags controls the behavior of MutatorUtilization. | |
| type UtilFlags int | |
| const ( | |
| // UtilSTW means utilization should account for STW events. | |
| // This includes non-GC STW events, which are typically user-requested. | |
| UtilSTW UtilFlags = 1 << iota | |
| // UtilBackground means utilization should account for | |
| // background mark workers. | |
| UtilBackground | |
| // UtilAssist means utilization should account for mark | |
| // assists. | |
| UtilAssist | |
| // UtilSweep means utilization should account for sweeping. | |
| UtilSweep | |
| // UtilPerProc means each P should be given a separate | |
| // utilization function. Otherwise, there is a single function | |
| // and each P is given a fraction of the utilization. | |
| UtilPerProc | |
| ) | |
| // MutatorUtilizationV2 returns a set of mutator utilization functions | |
| // for the given v2 trace, passed as an io.Reader. Each function will | |
| // always end with 0 utilization. The bounds of each function are implicit | |
| // in the first and last event; outside of these bounds each function is | |
| // undefined. | |
| // | |
| // If the UtilPerProc flag is not given, this always returns a single | |
| // utilization function. Otherwise, it returns one function per P. | |
| func MutatorUtilizationV2(events []Event, flags UtilFlags) [][]MutatorUtil { | |
| // Set up a bunch of analysis state. | |
| type perP struct { | |
| // gc > 0 indicates that GC is active on this P. | |
| gc int | |
| // series the logical series number for this P. This | |
| // is necessary because Ps may be removed and then | |
| // re-added, and then the new P needs a new series. | |
| series int | |
| } | |
| type procsCount struct { | |
| // time at which procs changed. | |
| time int64 | |
| // n is the number of procs at that point. | |
| n int | |
| } | |
| out := [][]MutatorUtil{} | |
| stw := 0 | |
| ps := []perP{} | |
| inGC := make(map[GoID]bool) | |
| states := make(map[GoID]GoState) | |
| bgMark := make(map[GoID]bool) | |
| procs := []procsCount{} | |
| nSync := 0 | |
| // Helpers. | |
| handleSTW := func(r Range) bool { | |
| return flags&UtilSTW != 0 && isGCSTW(r) | |
| } | |
| handleMarkAssist := func(r Range) bool { | |
| return flags&UtilAssist != 0 && isGCMarkAssist(r) | |
| } | |
| handleSweep := func(r Range) bool { | |
| return flags&UtilSweep != 0 && isGCSweep(r) | |
| } | |
| // Iterate through the trace, tracking mutator utilization. | |
| var lastEv *Event | |
| for i := range events { | |
| ev := &events[i] | |
| lastEv = ev | |
| // Process the event. | |
| switch ev.Kind() { | |
| case EventSync: | |
| nSync = ev.Sync().N | |
| case EventMetric: | |
| m := ev.Metric() | |
| if m.Name != "/sched/gomaxprocs:threads" { | |
| break | |
| } | |
| gomaxprocs := int(m.Value.Uint64()) | |
| if len(ps) > gomaxprocs { | |
| if flags&UtilPerProc != 0 { | |
| // End each P's series. | |
| for _, p := range ps[gomaxprocs:] { | |
| out[p.series] = addUtil(out[p.series], MutatorUtil{int64(ev.Time()), 0}) | |
| } | |
| } | |
| ps = ps[:gomaxprocs] | |
| } | |
| for len(ps) < gomaxprocs { | |
| // Start new P's series. | |
| series := 0 | |
| if flags&UtilPerProc != 0 || len(out) == 0 { | |
| series = len(out) | |
| out = append(out, []MutatorUtil{{int64(ev.Time()), 1}}) | |
| } | |
| ps = append(ps, perP{series: series}) | |
| } | |
| if len(procs) == 0 || gomaxprocs != procs[len(procs)-1].n { | |
| procs = append(procs, procsCount{time: int64(ev.Time()), n: gomaxprocs}) | |
| } | |
| } | |
| if len(ps) == 0 { | |
| // We can't start doing any analysis until we see what GOMAXPROCS is. | |
| // It will show up very early in the trace, but we need to be robust to | |
| // something else being emitted beforehand. | |
| continue | |
| } | |
| switch ev.Kind() { | |
| case EventRangeActive: | |
| if nSync > 1 { | |
| // If we've seen a full generation, then we can be sure we're not finding out | |
| // about something late; we have complete information after that point, and these | |
| // active events will just be redundant. | |
| break | |
| } | |
| // This range is active back to the start of the trace. We're failing to account | |
| // for this since we just found out about it now. Fix up the mutator utilization. | |
| // | |
| // N.B. A trace can't start during a STW, so we don't handle it here. | |
| r := ev.Range() | |
| switch { | |
| case handleMarkAssist(r): | |
| if !states[ev.Goroutine()].Executing() { | |
| // If the goroutine isn't executing, then the fact that it was in mark | |
| // assist doesn't actually count. | |
| break | |
| } | |
| // This G has been in a mark assist *and running on its P* since the start | |
| // of the trace. | |
| fallthrough | |
| case handleSweep(r): | |
| // This P has been in sweep (or mark assist, from above) in the start of the trace. | |
| // | |
| // We don't need to do anything if UtilPerProc is set. If we get an event like | |
| // this for a running P, it must show up the first time a P is mentioned. Therefore, | |
| // this P won't actually have any MutatorUtils on its list yet. | |
| // | |
| // However, if UtilPerProc isn't set, then we probably have data from other procs | |
| // and from previous events. We need to fix that up. | |
| if flags&UtilPerProc != 0 { | |
| break | |
| } | |
| // Subtract out 1/gomaxprocs mutator utilization for all time periods | |
| // from the beginning of the trace until now. | |
| mi, pi := 0, 0 | |
| for mi < len(out[0]) { | |
| if pi < len(procs)-1 && procs[pi+1].time < out[0][mi].Time { | |
| pi++ | |
| continue | |
| } | |
| out[0][mi].Util -= float64(1) / float64(procs[pi].n) | |
| if out[0][mi].Util < 0 { | |
| out[0][mi].Util = 0 | |
| } | |
| mi++ | |
| } | |
| } | |
| // After accounting for the portion we missed, this just acts like the | |
| // beginning of a new range. | |
| fallthrough | |
| case EventRangeBegin: | |
| r := ev.Range() | |
| if handleSTW(r) { | |
| stw++ | |
| } else if handleSweep(r) { | |
| ps[ev.Proc()].gc++ | |
| } else if handleMarkAssist(r) { | |
| ps[ev.Proc()].gc++ | |
| if g := r.Scope.Goroutine(); g != NoGoroutine { | |
| inGC[g] = true | |
| } | |
| } | |
| case EventRangeEnd: | |
| r := ev.Range() | |
| if handleSTW(r) { | |
| stw-- | |
| } else if handleSweep(r) { | |
| ps[ev.Proc()].gc-- | |
| } else if handleMarkAssist(r) { | |
| ps[ev.Proc()].gc-- | |
| if g := r.Scope.Goroutine(); g != NoGoroutine { | |
| delete(inGC, g) | |
| } | |
| } | |
| case EventStateTransition: | |
| st := ev.StateTransition() | |
| if st.Resource.Kind != ResourceGoroutine { | |
| break | |
| } | |
| old, new := st.Goroutine() | |
| g := st.Resource.Goroutine() | |
| if inGC[g] || bgMark[g] { | |
| if !old.Executing() && new.Executing() { | |
| // Started running while doing GC things. | |
| ps[ev.Proc()].gc++ | |
| } else if old.Executing() && !new.Executing() { | |
| // Stopped running while doing GC things. | |
| ps[ev.Proc()].gc-- | |
| } | |
| } | |
| states[g] = new | |
| case EventLabel: | |
| l := ev.Label() | |
| if flags&UtilBackground != 0 && strings.HasPrefix(l.Label, "GC ") && l.Label != "GC (idle)" { | |
| // Background mark worker. | |
| // | |
| // If we're in per-proc mode, we don't | |
| // count dedicated workers because | |
| // they kick all of the goroutines off | |
| // that P, so don't directly | |
| // contribute to goroutine latency. | |
| if !(flags&UtilPerProc != 0 && l.Label == "GC (dedicated)") { | |
| bgMark[ev.Goroutine()] = true | |
| ps[ev.Proc()].gc++ | |
| } | |
| } | |
| } | |
| if flags&UtilPerProc == 0 { | |
| // Compute the current average utilization. | |
| if len(ps) == 0 { | |
| continue | |
| } | |
| gcPs := 0 | |
| if stw > 0 { | |
| gcPs = len(ps) | |
| } else { | |
| for i := range ps { | |
| if ps[i].gc > 0 { | |
| gcPs++ | |
| } | |
| } | |
| } | |
| mu := MutatorUtil{int64(ev.Time()), 1 - float64(gcPs)/float64(len(ps))} | |
| // Record the utilization change. (Since | |
| // len(ps) == len(out), we know len(out) > 0.) | |
| out[0] = addUtil(out[0], mu) | |
| } else { | |
| // Check for per-P utilization changes. | |
| for i := range ps { | |
| p := &ps[i] | |
| util := 1.0 | |
| if stw > 0 || p.gc > 0 { | |
| util = 0.0 | |
| } | |
| out[p.series] = addUtil(out[p.series], MutatorUtil{int64(ev.Time()), util}) | |
| } | |
| } | |
| } | |
| // No events in the stream. | |
| if lastEv == nil { | |
| return nil | |
| } | |
| // Add final 0 utilization event to any remaining series. This | |
| // is important to mark the end of the trace. The exact value | |
| // shouldn't matter since no window should extend beyond this, | |
| // but using 0 is symmetric with the start of the trace. | |
| mu := MutatorUtil{int64(lastEv.Time()), 0} | |
| for i := range ps { | |
| out[ps[i].series] = addUtil(out[ps[i].series], mu) | |
| } | |
| return out | |
| } | |
| func addUtil(util []MutatorUtil, mu MutatorUtil) []MutatorUtil { | |
| if len(util) > 0 { | |
| if mu.Util == util[len(util)-1].Util { | |
| // No change. | |
| return util | |
| } | |
| if mu.Time == util[len(util)-1].Time { | |
| // Take the lowest utilization at a time stamp. | |
| if mu.Util < util[len(util)-1].Util { | |
| util[len(util)-1] = mu | |
| } | |
| return util | |
| } | |
| } | |
| return append(util, mu) | |
| } | |
| // totalUtil is total utilization, measured in nanoseconds. This is a | |
| // separate type primarily to distinguish it from mean utilization, | |
| // which is also a float64. | |
| type totalUtil float64 | |
| func totalUtilOf(meanUtil float64, dur int64) totalUtil { | |
| return totalUtil(meanUtil * float64(dur)) | |
| } | |
| // mean returns the mean utilization over dur. | |
| func (u totalUtil) mean(dur time.Duration) float64 { | |
| return float64(u) / float64(dur) | |
| } | |
| // An MMUCurve is the minimum mutator utilization curve across | |
| // multiple window sizes. | |
| type MMUCurve struct { | |
| series []mmuSeries | |
| } | |
| type mmuSeries struct { | |
| util []MutatorUtil | |
| // sums[j] is the cumulative sum of util[:j]. | |
| sums []totalUtil | |
| // bands summarizes util in non-overlapping bands of duration | |
| // bandDur. | |
| bands []mmuBand | |
| // bandDur is the duration of each band. | |
| bandDur int64 | |
| } | |
| type mmuBand struct { | |
| // minUtil is the minimum instantaneous mutator utilization in | |
| // this band. | |
| minUtil float64 | |
| // cumUtil is the cumulative total mutator utilization between | |
| // time 0 and the left edge of this band. | |
| cumUtil totalUtil | |
| // integrator is the integrator for the left edge of this | |
| // band. | |
| integrator integrator | |
| } | |
| // NewMMUCurve returns an MMU curve for the given mutator utilization | |
| // function. | |
| func NewMMUCurve(utils [][]MutatorUtil) *MMUCurve { | |
| series := make([]mmuSeries, len(utils)) | |
| for i, util := range utils { | |
| series[i] = newMMUSeries(util) | |
| } | |
| return &MMUCurve{series} | |
| } | |
| // bandsPerSeries is the number of bands to divide each series into. | |
| // This is only changed by tests. | |
| var bandsPerSeries = 1000 | |
| func newMMUSeries(util []MutatorUtil) mmuSeries { | |
| // Compute cumulative sum. | |
| sums := make([]totalUtil, len(util)) | |
| var prev MutatorUtil | |
| var sum totalUtil | |
| for j, u := range util { | |
| sum += totalUtilOf(prev.Util, u.Time-prev.Time) | |
| sums[j] = sum | |
| prev = u | |
| } | |
| // Divide the utilization curve up into equal size | |
| // non-overlapping "bands" and compute a summary for each of | |
| // these bands. | |
| // | |
| // Compute the duration of each band. | |
| numBands := bandsPerSeries | |
| if numBands > len(util) { | |
| // There's no point in having lots of bands if there | |
| // aren't many events. | |
| numBands = len(util) | |
| } | |
| dur := util[len(util)-1].Time - util[0].Time | |
| bandDur := (dur + int64(numBands) - 1) / int64(numBands) | |
| if bandDur < 1 { | |
| bandDur = 1 | |
| } | |
| // Compute the bands. There are numBands+1 bands in order to | |
| // record the final cumulative sum. | |
| bands := make([]mmuBand, numBands+1) | |
| s := mmuSeries{util, sums, bands, bandDur} | |
| leftSum := integrator{&s, 0} | |
| for i := range bands { | |
| startTime, endTime := s.bandTime(i) | |
| cumUtil := leftSum.advance(startTime) | |
| predIdx := leftSum.pos | |
| minUtil := 1.0 | |
| for i := predIdx; i < len(util) && util[i].Time < endTime; i++ { | |
| minUtil = math.Min(minUtil, util[i].Util) | |
| } | |
| bands[i] = mmuBand{minUtil, cumUtil, leftSum} | |
| } | |
| return s | |
| } | |
| func (s *mmuSeries) bandTime(i int) (start, end int64) { | |
| start = int64(i)*s.bandDur + s.util[0].Time | |
| end = start + s.bandDur | |
| return | |
| } | |
| type bandUtil struct { | |
| // Utilization series index | |
| series int | |
| // Band index | |
| i int | |
| // Lower bound of mutator utilization for all windows | |
| // with a left edge in this band. | |
| utilBound float64 | |
| } | |
| type bandUtilHeap []bandUtil | |
| func (h bandUtilHeap) Len() int { | |
| return len(h) | |
| } | |
| func (h bandUtilHeap) Less(i, j int) bool { | |
| return h[i].utilBound < h[j].utilBound | |
| } | |
| func (h bandUtilHeap) Swap(i, j int) { | |
| h[i], h[j] = h[j], h[i] | |
| } | |
| func (h *bandUtilHeap) Push(x any) { | |
| *h = append(*h, x.(bandUtil)) | |
| } | |
| func (h *bandUtilHeap) Pop() any { | |
| x := (*h)[len(*h)-1] | |
| *h = (*h)[:len(*h)-1] | |
| return x | |
| } | |
| // UtilWindow is a specific window at Time. | |
| type UtilWindow struct { | |
| Time int64 | |
| // MutatorUtil is the mean mutator utilization in this window. | |
| MutatorUtil float64 | |
| } | |
| type utilHeap []UtilWindow | |
| func (h utilHeap) Len() int { | |
| return len(h) | |
| } | |
| func (h utilHeap) Less(i, j int) bool { | |
| if h[i].MutatorUtil != h[j].MutatorUtil { | |
| return h[i].MutatorUtil > h[j].MutatorUtil | |
| } | |
| return h[i].Time > h[j].Time | |
| } | |
| func (h utilHeap) Swap(i, j int) { | |
| h[i], h[j] = h[j], h[i] | |
| } | |
| func (h *utilHeap) Push(x any) { | |
| *h = append(*h, x.(UtilWindow)) | |
| } | |
| func (h *utilHeap) Pop() any { | |
| x := (*h)[len(*h)-1] | |
| *h = (*h)[:len(*h)-1] | |
| return x | |
| } | |
| // An accumulator takes a windowed mutator utilization function and | |
| // tracks various statistics for that function. | |
| type accumulator struct { | |
| mmu float64 | |
| // bound is the mutator utilization bound where adding any | |
| // mutator utilization above this bound cannot affect the | |
| // accumulated statistics. | |
| bound float64 | |
| // Worst N window tracking | |
| nWorst int | |
| wHeap utilHeap | |
| // Mutator utilization distribution tracking | |
| mud *mud | |
| // preciseMass is the distribution mass that must be precise | |
| // before accumulation is stopped. | |
| preciseMass float64 | |
| // lastTime and lastMU are the previous point added to the | |
| // windowed mutator utilization function. | |
| lastTime int64 | |
| lastMU float64 | |
| } | |
| // resetTime declares a discontinuity in the windowed mutator | |
| // utilization function by resetting the current time. | |
| func (acc *accumulator) resetTime() { | |
| // This only matters for distribution collection, since that's | |
| // the only thing that depends on the progression of the | |
| // windowed mutator utilization function. | |
| acc.lastTime = math.MaxInt64 | |
| } | |
| // addMU adds a point to the windowed mutator utilization function at | |
| // (time, mu). This must be called for monotonically increasing values | |
| // of time. | |
| // | |
| // It returns true if further calls to addMU would be pointless. | |
| func (acc *accumulator) addMU(time int64, mu float64, window time.Duration) bool { | |
| if mu < acc.mmu { | |
| acc.mmu = mu | |
| } | |
| acc.bound = acc.mmu | |
| if acc.nWorst == 0 { | |
| // If the minimum has reached zero, it can't go any | |
| // lower, so we can stop early. | |
| return mu == 0 | |
| } | |
| // Consider adding this window to the n worst. | |
| if len(acc.wHeap) < acc.nWorst || mu < acc.wHeap[0].MutatorUtil { | |
| // This window is lower than the K'th worst window. | |
| // | |
| // Check if there's any overlapping window | |
| // already in the heap and keep whichever is | |
| // worse. | |
| for i, ui := range acc.wHeap { | |
| if time+int64(window) > ui.Time && ui.Time+int64(window) > time { | |
| if ui.MutatorUtil <= mu { | |
| // Keep the first window. | |
| goto keep | |
| } else { | |
| // Replace it with this window. | |
| heap.Remove(&acc.wHeap, i) | |
| break | |
| } | |
| } | |
| } | |
| heap.Push(&acc.wHeap, UtilWindow{time, mu}) | |
| if len(acc.wHeap) > acc.nWorst { | |
| heap.Pop(&acc.wHeap) | |
| } | |
| keep: | |
| } | |
| if len(acc.wHeap) < acc.nWorst { | |
| // We don't have N windows yet, so keep accumulating. | |
| acc.bound = 1.0 | |
| } else { | |
| // Anything above the least worst window has no effect. | |
| acc.bound = math.Max(acc.bound, acc.wHeap[0].MutatorUtil) | |
| } | |
| if acc.mud != nil { | |
| if acc.lastTime != math.MaxInt64 { | |
| // Update distribution. | |
| acc.mud.add(acc.lastMU, mu, float64(time-acc.lastTime)) | |
| } | |
| acc.lastTime, acc.lastMU = time, mu | |
| if _, mudBound, ok := acc.mud.approxInvCumulativeSum(); ok { | |
| acc.bound = math.Max(acc.bound, mudBound) | |
| } else { | |
| // We haven't accumulated enough total precise | |
| // mass yet to even reach our goal, so keep | |
| // accumulating. | |
| acc.bound = 1 | |
| } | |
| // It's not worth checking percentiles every time, so | |
| // just keep accumulating this band. | |
| return false | |
| } | |
| // If we've found enough 0 utilizations, we can stop immediately. | |
| return len(acc.wHeap) == acc.nWorst && acc.wHeap[0].MutatorUtil == 0 | |
| } | |
| // MMU returns the minimum mutator utilization for the given time | |
| // window. This is the minimum utilization for all windows of this | |
| // duration across the execution. The returned value is in the range | |
| // [0, 1]. | |
| func (c *MMUCurve) MMU(window time.Duration) (mmu float64) { | |
| acc := accumulator{mmu: 1.0, bound: 1.0} | |
| c.mmu(window, &acc) | |
| return acc.mmu | |
| } | |
| // Examples returns n specific examples of the lowest mutator | |
| // utilization for the given window size. The returned windows will be | |
| // disjoint (otherwise there would be a huge number of | |
| // mostly-overlapping windows at the single lowest point). There are | |
| // no guarantees on which set of disjoint windows this returns. | |
| func (c *MMUCurve) Examples(window time.Duration, n int) (worst []UtilWindow) { | |
| acc := accumulator{mmu: 1.0, bound: 1.0, nWorst: n} | |
| c.mmu(window, &acc) | |
| sort.Sort(sort.Reverse(acc.wHeap)) | |
| return ([]UtilWindow)(acc.wHeap) | |
| } | |
| // MUD returns mutator utilization distribution quantiles for the | |
| // given window size. | |
| // | |
| // The mutator utilization distribution is the distribution of mean | |
| // mutator utilization across all windows of the given window size in | |
| // the trace. | |
| // | |
| // The minimum mutator utilization is the minimum (0th percentile) of | |
| // this distribution. (However, if only the minimum is desired, it's | |
| // more efficient to use the MMU method.) | |
| func (c *MMUCurve) MUD(window time.Duration, quantiles []float64) []float64 { | |
| if len(quantiles) == 0 { | |
| return []float64{} | |
| } | |
| // Each unrefined band contributes a known total mass to the | |
| // distribution (bandDur except at the end), but in an unknown | |
| // way. However, we know that all the mass it contributes must | |
| // be at or above its worst-case mean mutator utilization. | |
| // | |
| // Hence, we refine bands until the highest desired | |
| // distribution quantile is less than the next worst-case mean | |
| // mutator utilization. At this point, all further | |
| // contributions to the distribution must be beyond the | |
| // desired quantile and hence cannot affect it. | |
| // | |
| // First, find the highest desired distribution quantile. | |
| maxQ := quantiles[0] | |
| for _, q := range quantiles { | |
| if q > maxQ { | |
| maxQ = q | |
| } | |
| } | |
| // The distribution's mass is in units of time (it's not | |
| // normalized because this would make it more annoying to | |
| // account for future contributions of unrefined bands). The | |
| // total final mass will be the duration of the trace itself | |
| // minus the window size. Using this, we can compute the mass | |
| // corresponding to quantile maxQ. | |
| var duration int64 | |
| for _, s := range c.series { | |
| duration1 := s.util[len(s.util)-1].Time - s.util[0].Time | |
| if duration1 >= int64(window) { | |
| duration += duration1 - int64(window) | |
| } | |
| } | |
| qMass := float64(duration) * maxQ | |
| // Accumulate the MUD until we have precise information for | |
| // everything to the left of qMass. | |
| acc := accumulator{mmu: 1.0, bound: 1.0, preciseMass: qMass, mud: new(mud)} | |
| acc.mud.setTrackMass(qMass) | |
| c.mmu(window, &acc) | |
| // Evaluate the quantiles on the accumulated MUD. | |
| out := make([]float64, len(quantiles)) | |
| for i := range out { | |
| mu, _ := acc.mud.invCumulativeSum(float64(duration) * quantiles[i]) | |
| if math.IsNaN(mu) { | |
| // There are a few legitimate ways this can | |
| // happen: | |
| // | |
| // 1. If the window is the full trace | |
| // duration, then the windowed MU function is | |
| // only defined at a single point, so the MU | |
| // distribution is not well-defined. | |
| // | |
| // 2. If there are no events, then the MU | |
| // distribution has no mass. | |
| // | |
| // Either way, all of the quantiles will have | |
| // converged toward the MMU at this point. | |
| mu = acc.mmu | |
| } | |
| out[i] = mu | |
| } | |
| return out | |
| } | |
| func (c *MMUCurve) mmu(window time.Duration, acc *accumulator) { | |
| if window <= 0 { | |
| acc.mmu = 0 | |
| return | |
| } | |
| var bandU bandUtilHeap | |
| windows := make([]time.Duration, len(c.series)) | |
| for i, s := range c.series { | |
| windows[i] = window | |
| if max := time.Duration(s.util[len(s.util)-1].Time - s.util[0].Time); window > max { | |
| windows[i] = max | |
| } | |
| bandU1 := bandUtilHeap(s.mkBandUtil(i, windows[i])) | |
| if bandU == nil { | |
| bandU = bandU1 | |
| } else { | |
| bandU = append(bandU, bandU1...) | |
| } | |
| } | |
| // Process bands from lowest utilization bound to highest. | |
| heap.Init(&bandU) | |
| // Refine each band into a precise window and MMU until | |
| // refining the next lowest band can no longer affect the MMU | |
| // or windows. | |
| for len(bandU) > 0 && bandU[0].utilBound < acc.bound { | |
| i := bandU[0].series | |
| c.series[i].bandMMU(bandU[0].i, windows[i], acc) | |
| heap.Pop(&bandU) | |
| } | |
| } | |
| func (c *mmuSeries) mkBandUtil(series int, window time.Duration) []bandUtil { | |
| // For each band, compute the worst-possible total mutator | |
| // utilization for all windows that start in that band. | |
| // minBands is the minimum number of bands a window can span | |
| // and maxBands is the maximum number of bands a window can | |
| // span in any alignment. | |
| minBands := int((int64(window) + c.bandDur - 1) / c.bandDur) | |
| maxBands := int((int64(window) + 2*(c.bandDur-1)) / c.bandDur) | |
| if window > 1 && maxBands < 2 { | |
| panic("maxBands < 2") | |
| } | |
| tailDur := int64(window) % c.bandDur | |
| nUtil := len(c.bands) - maxBands + 1 | |
| if nUtil < 0 { | |
| nUtil = 0 | |
| } | |
| bandU := make([]bandUtil, nUtil) | |
| for i := range bandU { | |
| // To compute the worst-case MU, we assume the minimum | |
| // for any bands that are only partially overlapped by | |
| // some window and the mean for any bands that are | |
| // completely covered by all windows. | |
| var util totalUtil | |
| // Find the lowest and second lowest of the partial | |
| // bands. | |
| l := c.bands[i].minUtil | |
| r1 := c.bands[i+minBands-1].minUtil | |
| r2 := c.bands[i+maxBands-1].minUtil | |
| minBand := math.Min(l, math.Min(r1, r2)) | |
| // Assume the worst window maximally overlaps the | |
| // worst minimum and then the rest overlaps the second | |
| // worst minimum. | |
| if minBands == 1 { | |
| util += totalUtilOf(minBand, int64(window)) | |
| } else { | |
| util += totalUtilOf(minBand, c.bandDur) | |
| midBand := 0.0 | |
| switch { | |
| case minBand == l: | |
| midBand = math.Min(r1, r2) | |
| case minBand == r1: | |
| midBand = math.Min(l, r2) | |
| case minBand == r2: | |
| midBand = math.Min(l, r1) | |
| } | |
| util += totalUtilOf(midBand, tailDur) | |
| } | |
| // Add the total mean MU of bands that are completely | |
| // overlapped by all windows. | |
| if minBands > 2 { | |
| util += c.bands[i+minBands-1].cumUtil - c.bands[i+1].cumUtil | |
| } | |
| bandU[i] = bandUtil{series, i, util.mean(window)} | |
| } | |
| return bandU | |
| } | |
| // bandMMU computes the precise minimum mutator utilization for | |
| // windows with a left edge in band bandIdx. | |
| func (c *mmuSeries) bandMMU(bandIdx int, window time.Duration, acc *accumulator) { | |
| util := c.util | |
| // We think of the mutator utilization over time as the | |
| // box-filtered utilization function, which we call the | |
| // "windowed mutator utilization function". The resulting | |
| // function is continuous and piecewise linear (unless | |
| // window==0, which we handle elsewhere), where the boundaries | |
| // between segments occur when either edge of the window | |
| // encounters a change in the instantaneous mutator | |
| // utilization function. Hence, the minimum of this function | |
| // will always occur when one of the edges of the window | |
| // aligns with a utilization change, so these are the only | |
| // points we need to consider. | |
| // | |
| // We compute the mutator utilization function incrementally | |
| // by tracking the integral from t=0 to the left edge of the | |
| // window and to the right edge of the window. | |
| left := c.bands[bandIdx].integrator | |
| right := left | |
| time, endTime := c.bandTime(bandIdx) | |
| if utilEnd := util[len(util)-1].Time - int64(window); utilEnd < endTime { | |
| endTime = utilEnd | |
| } | |
| acc.resetTime() | |
| for { | |
| // Advance edges to time and time+window. | |
| mu := (right.advance(time+int64(window)) - left.advance(time)).mean(window) | |
| if acc.addMU(time, mu, window) { | |
| break | |
| } | |
| if time == endTime { | |
| break | |
| } | |
| // The maximum slope of the windowed mutator | |
| // utilization function is 1/window, so we can always | |
| // advance the time by at least (mu - mmu) * window | |
| // without dropping below mmu. | |
| minTime := time + int64((mu-acc.bound)*float64(window)) | |
| // Advance the window to the next time where either | |
| // the left or right edge of the window encounters a | |
| // change in the utilization curve. | |
| if t1, t2 := left.next(time), right.next(time+int64(window))-int64(window); t1 < t2 { | |
| time = t1 | |
| } else { | |
| time = t2 | |
| } | |
| if time < minTime { | |
| time = minTime | |
| } | |
| if time >= endTime { | |
| // For MMUs we could stop here, but for MUDs | |
| // it's important that we span the entire | |
| // band. | |
| time = endTime | |
| } | |
| } | |
| } | |
| // An integrator tracks a position in a utilization function and | |
| // integrates it. | |
| type integrator struct { | |
| u *mmuSeries | |
| // pos is the index in u.util of the current time's non-strict | |
| // predecessor. | |
| pos int | |
| } | |
| // advance returns the integral of the utilization function from 0 to | |
| // time. advance must be called on monotonically increasing values of | |
| // times. | |
| func (in *integrator) advance(time int64) totalUtil { | |
| util, pos := in.u.util, in.pos | |
| // Advance pos until pos+1 is time's strict successor (making | |
| // pos time's non-strict predecessor). | |
| // | |
| // Very often, this will be nearby, so we optimize that case, | |
| // but it may be arbitrarily far away, so we handled that | |
| // efficiently, too. | |
| const maxSeq = 8 | |
| if pos+maxSeq < len(util) && util[pos+maxSeq].Time > time { | |
| // Nearby. Use a linear scan. | |
| for pos+1 < len(util) && util[pos+1].Time <= time { | |
| pos++ | |
| } | |
| } else { | |
| // Far. Binary search for time's strict successor. | |
| l, r := pos, len(util) | |
| for l < r { | |
| h := int(uint(l+r) >> 1) | |
| if util[h].Time <= time { | |
| l = h + 1 | |
| } else { | |
| r = h | |
| } | |
| } | |
| pos = l - 1 // Non-strict predecessor. | |
| } | |
| in.pos = pos | |
| var partial totalUtil | |
| if time != util[pos].Time { | |
| partial = totalUtilOf(util[pos].Util, time-util[pos].Time) | |
| } | |
| return in.u.sums[pos] + partial | |
| } | |
| // next returns the smallest time t' > time of a change in the | |
| // utilization function. | |
| func (in *integrator) next(time int64) int64 { | |
| for _, u := range in.u.util[in.pos:] { | |
| if u.Time > time { | |
| return u.Time | |
| } | |
| } | |
| return 1<<63 - 1 | |
| } | |
| func isGCSTW(r Range) bool { | |
| return strings.HasPrefix(r.Name, "stop-the-world") && strings.Contains(r.Name, "GC") | |
| } | |
| func isGCMarkAssist(r Range) bool { | |
| return r.Name == "GC mark assist" | |
| } | |
| func isGCSweep(r Range) bool { | |
| return r.Name == "GC incremental sweep" | |
| } | |