| // Copyright 2023 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Tests simply starting and stopping tracing multiple times. | |
| // | |
| // This is useful for finding bugs in trace state reset. | |
| //go:build ignore | |
| package main | |
| import ( | |
| "bytes" | |
| "log" | |
| "os" | |
| "runtime" | |
| "runtime/trace" | |
| ) | |
| func main() { | |
| // Trace a few times. | |
| for i := 0; i < 10; i++ { | |
| var buf bytes.Buffer | |
| if err := trace.Start(&buf); err != nil { | |
| log.Fatalf("failed to start tracing: %v", err) | |
| } | |
| runtime.GC() | |
| trace.Stop() | |
| } | |
| // Start tracing again, this time writing out the result. | |
| if err := trace.Start(os.Stdout); err != nil { | |
| log.Fatalf("failed to start tracing: %v", err) | |
| } | |
| runtime.GC() | |
| trace.Stop() | |
| } | |