| // Copyright 2015 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package big_test | |
| import ( | |
| "fmt" | |
| "math" | |
| "math/big" | |
| ) | |
| func ExampleFloat_Add() { | |
| // Operate on numbers of different precision. | |
| var x, y, z big.Float | |
| x.SetInt64(1000) // x is automatically set to 64bit precision | |
| y.SetFloat64(2.718281828) // y is automatically set to 53bit precision | |
| z.SetPrec(32) | |
| z.Add(&x, &y) | |
| fmt.Printf("x = %.10g (%s, prec = %d, acc = %s)\n", &x, x.Text('p', 0), x.Prec(), x.Acc()) | |
| fmt.Printf("y = %.10g (%s, prec = %d, acc = %s)\n", &y, y.Text('p', 0), y.Prec(), y.Acc()) | |
| fmt.Printf("z = %.10g (%s, prec = %d, acc = %s)\n", &z, z.Text('p', 0), z.Prec(), z.Acc()) | |
| // Output: | |
| // x = 1000 (0x.fap+10, prec = 64, acc = Exact) | |
| // y = 2.718281828 (0x.adf85458248cd8p+2, prec = 53, acc = Exact) | |
| // z = 1002.718282 (0x.faadf854p+10, prec = 32, acc = Below) | |
| } | |
| func ExampleFloat_shift() { | |
| // Implement Float "shift" by modifying the (binary) exponents directly. | |
| for s := -5; s <= 5; s++ { | |
| x := big.NewFloat(0.5) | |
| x.SetMantExp(x, x.MantExp(nil)+s) // shift x by s | |
| fmt.Println(x) | |
| } | |
| // Output: | |
| // 0.015625 | |
| // 0.03125 | |
| // 0.0625 | |
| // 0.125 | |
| // 0.25 | |
| // 0.5 | |
| // 1 | |
| // 2 | |
| // 4 | |
| // 8 | |
| // 16 | |
| } | |
| func ExampleFloat_Cmp() { | |
| inf := math.Inf(1) | |
| zero := 0.0 | |
| operands := []float64{-inf, -1.2, -zero, 0, +1.2, +inf} | |
| fmt.Println(" x y cmp") | |
| fmt.Println("---------------") | |
| for _, x64 := range operands { | |
| x := big.NewFloat(x64) | |
| for _, y64 := range operands { | |
| y := big.NewFloat(y64) | |
| fmt.Printf("%4g %4g %3d\n", x, y, x.Cmp(y)) | |
| } | |
| fmt.Println() | |
| } | |
| // Output: | |
| // x y cmp | |
| // --------------- | |
| // -Inf -Inf 0 | |
| // -Inf -1.2 -1 | |
| // -Inf -0 -1 | |
| // -Inf 0 -1 | |
| // -Inf 1.2 -1 | |
| // -Inf +Inf -1 | |
| // | |
| // -1.2 -Inf 1 | |
| // -1.2 -1.2 0 | |
| // -1.2 -0 -1 | |
| // -1.2 0 -1 | |
| // -1.2 1.2 -1 | |
| // -1.2 +Inf -1 | |
| // | |
| // -0 -Inf 1 | |
| // -0 -1.2 1 | |
| // -0 -0 0 | |
| // -0 0 0 | |
| // -0 1.2 -1 | |
| // -0 +Inf -1 | |
| // | |
| // 0 -Inf 1 | |
| // 0 -1.2 1 | |
| // 0 -0 0 | |
| // 0 0 0 | |
| // 0 1.2 -1 | |
| // 0 +Inf -1 | |
| // | |
| // 1.2 -Inf 1 | |
| // 1.2 -1.2 1 | |
| // 1.2 -0 1 | |
| // 1.2 0 1 | |
| // 1.2 1.2 0 | |
| // 1.2 +Inf -1 | |
| // | |
| // +Inf -Inf 1 | |
| // +Inf -1.2 1 | |
| // +Inf -0 1 | |
| // +Inf 0 1 | |
| // +Inf 1.2 1 | |
| // +Inf +Inf 0 | |
| } | |
| func ExampleRoundingMode() { | |
| operands := []float64{2.6, 2.5, 2.1, -2.1, -2.5, -2.6} | |
| fmt.Print(" x") | |
| for mode := big.ToNearestEven; mode <= big.ToPositiveInf; mode++ { | |
| fmt.Printf(" %s", mode) | |
| } | |
| fmt.Println() | |
| for _, f64 := range operands { | |
| fmt.Printf("%4g", f64) | |
| for mode := big.ToNearestEven; mode <= big.ToPositiveInf; mode++ { | |
| // sample operands above require 2 bits to represent mantissa | |
| // set binary precision to 2 to round them to integer values | |
| f := new(big.Float).SetPrec(2).SetMode(mode).SetFloat64(f64) | |
| fmt.Printf(" %*g", len(mode.String()), f) | |
| } | |
| fmt.Println() | |
| } | |
| // Output: | |
| // x ToNearestEven ToNearestAway ToZero AwayFromZero ToNegativeInf ToPositiveInf | |
| // 2.6 3 3 2 3 2 3 | |
| // 2.5 2 3 2 3 2 3 | |
| // 2.1 2 2 2 3 2 3 | |
| // -2.1 -2 -2 -2 -3 -3 -2 | |
| // -2.5 -2 -3 -2 -3 -3 -2 | |
| // -2.6 -3 -3 -2 -3 -3 -2 | |
| } | |
| func ExampleFloat_Copy() { | |
| var x, z big.Float | |
| x.SetFloat64(1.23) | |
| r := z.Copy(&x) | |
| fmt.Printf("a) r = %g, z = %g, x = %g, r == z = %v\n", r, &z, &x, r == &z) | |
| // changing z changes r since they are identical | |
| z.SetInt64(42) | |
| fmt.Printf("b) r = %g, z = %g, r == z = %v\n", r, &z, r == &z) | |
| x.SetPrec(1) | |
| z.Copy(&x) | |
| fmt.Printf("c) z = %g, x = %g, z == x = %v\n", &z, &x, &z == &x) | |
| // Output: | |
| // a) r = 1.23, z = 1.23, x = 1.23, r == z = true | |
| // b) r = 42, z = 42, r == z = true | |
| // c) z = 1, x = 1, z == x = false | |
| } | |