| // Copyright 2021 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package reflect | |
| import ( | |
| "internal/abi" | |
| "internal/goarch" | |
| "unsafe" | |
| ) | |
| // These variables are used by the register assignment | |
| // algorithm in this file. | |
| // | |
| // They should be modified with care (no other reflect code | |
| // may be executing) and are generally only modified | |
| // when testing this package. | |
| // | |
| // They should never be set higher than their internal/abi | |
| // constant counterparts, because the system relies on a | |
| // structure that is at least large enough to hold the | |
| // registers the system supports. | |
| // | |
| // Currently they're set to zero because using the actual | |
| // constants will break every part of the toolchain that | |
| // uses reflect to call functions (e.g. go test, or anything | |
| // that uses text/template). The values that are currently | |
| // commented out there should be the actual values once | |
| // we're ready to use the register ABI everywhere. | |
| var ( | |
| intArgRegs = abi.IntArgRegs | |
| floatArgRegs = abi.FloatArgRegs | |
| floatRegSize = uintptr(abi.EffectiveFloatRegSize) | |
| ) | |
| // abiStep represents an ABI "instruction." Each instruction | |
| // describes one part of how to translate between a Go value | |
| // in memory and a call frame. | |
| type abiStep struct { | |
| kind abiStepKind | |
| // offset and size together describe a part of a Go value | |
| // in memory. | |
| offset uintptr | |
| size uintptr // size in bytes of the part | |
| // These fields describe the ABI side of the translation. | |
| stkOff uintptr // stack offset, used if kind == abiStepStack | |
| ireg int // integer register index, used if kind == abiStepIntReg or kind == abiStepPointer | |
| freg int // FP register index, used if kind == abiStepFloatReg | |
| } | |
| // abiStepKind is the "op-code" for an abiStep instruction. | |
| type abiStepKind int | |
| const ( | |
| abiStepBad abiStepKind = iota | |
| abiStepStack // copy to/from stack | |
| abiStepIntReg // copy to/from integer register | |
| abiStepPointer // copy pointer to/from integer register | |
| abiStepFloatReg // copy to/from FP register | |
| ) | |
| // abiSeq represents a sequence of ABI instructions for copying | |
| // from a series of reflect.Values to a call frame (for call arguments) | |
| // or vice-versa (for call results). | |
| // | |
| // An abiSeq should be populated by calling its addArg method. | |
| type abiSeq struct { | |
| // steps is the set of instructions. | |
| // | |
| // The instructions are grouped together by whole arguments, | |
| // with the starting index for the instructions | |
| // of the i'th Go value available in valueStart. | |
| // | |
| // For instance, if this abiSeq represents 3 arguments | |
| // passed to a function, then the 2nd argument's steps | |
| // begin at steps[valueStart[1]]. | |
| // | |
| // Because reflect accepts Go arguments in distinct | |
| // Values and each Value is stored separately, each abiStep | |
| // that begins a new argument will have its offset | |
| // field == 0. | |
| steps []abiStep | |
| valueStart []int | |
| stackBytes uintptr // stack space used | |
| iregs, fregs int // registers used | |
| } | |
| func (a *abiSeq) dump() { | |
| for i, p := range a.steps { | |
| println("part", i, p.kind, p.offset, p.size, p.stkOff, p.ireg, p.freg) | |
| } | |
| print("values ") | |
| for _, i := range a.valueStart { | |
| print(i, " ") | |
| } | |
| println() | |
| println("stack", a.stackBytes) | |
| println("iregs", a.iregs) | |
| println("fregs", a.fregs) | |
| } | |
| // stepsForValue returns the ABI instructions for translating | |
| // the i'th Go argument or return value represented by this | |
| // abiSeq to the Go ABI. | |
| func (a *abiSeq) stepsForValue(i int) []abiStep { | |
| s := a.valueStart[i] | |
| var e int | |
| if i == len(a.valueStart)-1 { | |
| e = len(a.steps) | |
| } else { | |
| e = a.valueStart[i+1] | |
| } | |
| return a.steps[s:e] | |
| } | |
| // addArg extends the abiSeq with a new Go value of type t. | |
| // | |
| // If the value was stack-assigned, returns the single | |
| // abiStep describing that translation, and nil otherwise. | |
| func (a *abiSeq) addArg(t *abi.Type) *abiStep { | |
| // We'll always be adding a new value, so do that first. | |
| pStart := len(a.steps) | |
| a.valueStart = append(a.valueStart, pStart) | |
| if t.Size() == 0 { | |
| // If the size of the argument type is zero, then | |
| // in order to degrade gracefully into ABI0, we need | |
| // to stack-assign this type. The reason is that | |
| // although zero-sized types take up no space on the | |
| // stack, they do cause the next argument to be aligned. | |
| // So just do that here, but don't bother actually | |
| // generating a new ABI step for it (there's nothing to | |
| // actually copy). | |
| // | |
| // We cannot handle this in the recursive case of | |
| // regAssign because zero-sized *fields* of a | |
| // non-zero-sized struct do not cause it to be | |
| // stack-assigned. So we need a special case here | |
| // at the top. | |
| a.stackBytes = align(a.stackBytes, uintptr(t.Align())) | |
| return nil | |
| } | |
| // Hold a copy of "a" so that we can roll back if | |
| // register assignment fails. | |
| aOld := *a | |
| if !a.regAssign(t, 0) { | |
| // Register assignment failed. Roll back any changes | |
| // and stack-assign. | |
| *a = aOld | |
| a.stackAssign(t.Size(), uintptr(t.Align())) | |
| return &a.steps[len(a.steps)-1] | |
| } | |
| return nil | |
| } | |
| // addRcvr extends the abiSeq with a new method call | |
| // receiver according to the interface calling convention. | |
| // | |
| // If the receiver was stack-assigned, returns the single | |
| // abiStep describing that translation, and nil otherwise. | |
| // Returns true if the receiver is a pointer. | |
| func (a *abiSeq) addRcvr(rcvr *abi.Type) (*abiStep, bool) { | |
| // The receiver is always one word. | |
| a.valueStart = append(a.valueStart, len(a.steps)) | |
| var ok, ptr bool | |
| if !rcvr.IsDirectIface() || rcvr.Pointers() { | |
| ok = a.assignIntN(0, goarch.PtrSize, 1, 0b1) | |
| ptr = true | |
| } else { | |
| // TODO(mknyszek): Is this case even possible? | |
| // The interface data work never contains a non-pointer | |
| // value. This case was copied over from older code | |
| // in the reflect package which only conditionally added | |
| // a pointer bit to the reflect.(Value).Call stack frame's | |
| // GC bitmap. | |
| ok = a.assignIntN(0, goarch.PtrSize, 1, 0b0) | |
| ptr = false | |
| } | |
| if !ok { | |
| a.stackAssign(goarch.PtrSize, goarch.PtrSize) | |
| return &a.steps[len(a.steps)-1], ptr | |
| } | |
| return nil, ptr | |
| } | |
| // regAssign attempts to reserve argument registers for a value of | |
| // type t, stored at some offset. | |
| // | |
| // It returns whether or not the assignment succeeded, but | |
| // leaves any changes it made to a.steps behind, so the caller | |
| // must undo that work by adjusting a.steps if it fails. | |
| // | |
| // This method along with the assign* methods represent the | |
| // complete register-assignment algorithm for the Go ABI. | |
| func (a *abiSeq) regAssign(t *abi.Type, offset uintptr) bool { | |
| switch Kind(t.Kind()) { | |
| case UnsafePointer, Pointer, Chan, Map, Func: | |
| return a.assignIntN(offset, t.Size(), 1, 0b1) | |
| case Bool, Int, Uint, Int8, Uint8, Int16, Uint16, Int32, Uint32, Uintptr: | |
| return a.assignIntN(offset, t.Size(), 1, 0b0) | |
| case Int64, Uint64: | |
| switch goarch.PtrSize { | |
| case 4: | |
| return a.assignIntN(offset, 4, 2, 0b0) | |
| case 8: | |
| return a.assignIntN(offset, 8, 1, 0b0) | |
| } | |
| case Float32, Float64: | |
| return a.assignFloatN(offset, t.Size(), 1) | |
| case Complex64: | |
| return a.assignFloatN(offset, 4, 2) | |
| case Complex128: | |
| return a.assignFloatN(offset, 8, 2) | |
| case String: | |
| return a.assignIntN(offset, goarch.PtrSize, 2, 0b01) | |
| case Interface: | |
| return a.assignIntN(offset, goarch.PtrSize, 2, 0b10) | |
| case Slice: | |
| return a.assignIntN(offset, goarch.PtrSize, 3, 0b001) | |
| case Array: | |
| tt := (*arrayType)(unsafe.Pointer(t)) | |
| switch tt.Len { | |
| case 0: | |
| // There's nothing to assign, so don't modify | |
| // a.steps but succeed so the caller doesn't | |
| // try to stack-assign this value. | |
| return true | |
| case 1: | |
| return a.regAssign(tt.Elem, offset) | |
| default: | |
| return false | |
| } | |
| case Struct: | |
| st := (*structType)(unsafe.Pointer(t)) | |
| for i := range st.Fields { | |
| f := &st.Fields[i] | |
| if !a.regAssign(f.Typ, offset+f.Offset) { | |
| return false | |
| } | |
| } | |
| return true | |
| default: | |
| print("t.Kind == ", t.Kind(), "\n") | |
| panic("unknown type kind") | |
| } | |
| panic("unhandled register assignment path") | |
| } | |
| // assignIntN assigns n values to registers, each "size" bytes large, | |
| // from the data at [offset, offset+n*size) in memory. Each value at | |
| // [offset+i*size, offset+(i+1)*size) for i < n is assigned to the | |
| // next n integer registers. | |
| // | |
| // Bit i in ptrMap indicates whether the i'th value is a pointer. | |
| // n must be <= 8. | |
| // | |
| // Returns whether assignment succeeded. | |
| func (a *abiSeq) assignIntN(offset, size uintptr, n int, ptrMap uint8) bool { | |
| if n > 8 || n < 0 { | |
| panic("invalid n") | |
| } | |
| if ptrMap != 0 && size != goarch.PtrSize { | |
| panic("non-empty pointer map passed for non-pointer-size values") | |
| } | |
| if a.iregs+n > intArgRegs { | |
| return false | |
| } | |
| for i := 0; i < n; i++ { | |
| kind := abiStepIntReg | |
| if ptrMap&(uint8(1)<<i) != 0 { | |
| kind = abiStepPointer | |
| } | |
| a.steps = append(a.steps, abiStep{ | |
| kind: kind, | |
| offset: offset + uintptr(i)*size, | |
| size: size, | |
| ireg: a.iregs, | |
| }) | |
| a.iregs++ | |
| } | |
| return true | |
| } | |
| // assignFloatN assigns n values to registers, each "size" bytes large, | |
| // from the data at [offset, offset+n*size) in memory. Each value at | |
| // [offset+i*size, offset+(i+1)*size) for i < n is assigned to the | |
| // next n floating-point registers. | |
| // | |
| // Returns whether assignment succeeded. | |
| func (a *abiSeq) assignFloatN(offset, size uintptr, n int) bool { | |
| if n < 0 { | |
| panic("invalid n") | |
| } | |
| if a.fregs+n > floatArgRegs || floatRegSize < size { | |
| return false | |
| } | |
| for i := 0; i < n; i++ { | |
| a.steps = append(a.steps, abiStep{ | |
| kind: abiStepFloatReg, | |
| offset: offset + uintptr(i)*size, | |
| size: size, | |
| freg: a.fregs, | |
| }) | |
| a.fregs++ | |
| } | |
| return true | |
| } | |
| // stackAssign reserves space for one value that is "size" bytes | |
| // large with alignment "alignment" to the stack. | |
| // | |
| // Should not be called directly; use addArg instead. | |
| func (a *abiSeq) stackAssign(size, alignment uintptr) { | |
| a.stackBytes = align(a.stackBytes, alignment) | |
| a.steps = append(a.steps, abiStep{ | |
| kind: abiStepStack, | |
| offset: 0, // Only used for whole arguments, so the memory offset is 0. | |
| size: size, | |
| stkOff: a.stackBytes, | |
| }) | |
| a.stackBytes += size | |
| } | |
| // abiDesc describes the ABI for a function or method. | |
| type abiDesc struct { | |
| // call and ret represent the translation steps for | |
| // the call and return paths of a Go function. | |
| call, ret abiSeq | |
| // These fields describe the stack space allocated | |
| // for the call. stackCallArgsSize is the amount of space | |
| // reserved for arguments but not return values. retOffset | |
| // is the offset at which return values begin, and | |
| // spill is the size in bytes of additional space reserved | |
| // to spill argument registers into in case of preemption in | |
| // reflectcall's stack frame. | |
| stackCallArgsSize, retOffset, spill uintptr | |
| // stackPtrs is a bitmap that indicates whether | |
| // each word in the ABI stack space (stack-assigned | |
| // args + return values) is a pointer. Used | |
| // as the heap pointer bitmap for stack space | |
| // passed to reflectcall. | |
| stackPtrs *bitVector | |
| // inRegPtrs is a bitmap whose i'th bit indicates | |
| // whether the i'th integer argument register contains | |
| // a pointer. Used by makeFuncStub and methodValueCall | |
| // to make result pointers visible to the GC. | |
| // | |
| // outRegPtrs is the same, but for result values. | |
| // Used by reflectcall to make result pointers visible | |
| // to the GC. | |
| inRegPtrs, outRegPtrs abi.IntArgRegBitmap | |
| } | |
| func (a *abiDesc) dump() { | |
| println("ABI") | |
| println("call") | |
| a.call.dump() | |
| println("ret") | |
| a.ret.dump() | |
| println("stackCallArgsSize", a.stackCallArgsSize) | |
| println("retOffset", a.retOffset) | |
| println("spill", a.spill) | |
| print("inRegPtrs:") | |
| dumpPtrBitMap(a.inRegPtrs) | |
| println() | |
| print("outRegPtrs:") | |
| dumpPtrBitMap(a.outRegPtrs) | |
| println() | |
| } | |
| func dumpPtrBitMap(b abi.IntArgRegBitmap) { | |
| for i := 0; i < intArgRegs; i++ { | |
| x := 0 | |
| if b.Get(i) { | |
| x = 1 | |
| } | |
| print(" ", x) | |
| } | |
| } | |
| func newAbiDesc(t *funcType, rcvr *abi.Type) abiDesc { | |
| // We need to add space for this argument to | |
| // the frame so that it can spill args into it. | |
| // | |
| // The size of this space is just the sum of the sizes | |
| // of each register-allocated type. | |
| // | |
| // TODO(mknyszek): Remove this when we no longer have | |
| // caller reserved spill space. | |
| spill := uintptr(0) | |
| // Compute gc program & stack bitmap for stack arguments | |
| stackPtrs := new(bitVector) | |
| // Compute the stack frame pointer bitmap and register | |
| // pointer bitmap for arguments. | |
| inRegPtrs := abi.IntArgRegBitmap{} | |
| // Compute abiSeq for input parameters. | |
| var in abiSeq | |
| if rcvr != nil { | |
| stkStep, isPtr := in.addRcvr(rcvr) | |
| if stkStep != nil { | |
| if isPtr { | |
| stackPtrs.append(1) | |
| } else { | |
| stackPtrs.append(0) | |
| } | |
| } else { | |
| spill += goarch.PtrSize | |
| } | |
| } | |
| for i, arg := range t.InSlice() { | |
| stkStep := in.addArg(arg) | |
| if stkStep != nil { | |
| addTypeBits(stackPtrs, stkStep.stkOff, arg) | |
| } else { | |
| spill = align(spill, uintptr(arg.Align())) | |
| spill += arg.Size() | |
| for _, st := range in.stepsForValue(i) { | |
| if st.kind == abiStepPointer { | |
| inRegPtrs.Set(st.ireg) | |
| } | |
| } | |
| } | |
| } | |
| spill = align(spill, goarch.PtrSize) | |
| // From the input parameters alone, we now know | |
| // the stackCallArgsSize and retOffset. | |
| stackCallArgsSize := in.stackBytes | |
| retOffset := align(in.stackBytes, goarch.PtrSize) | |
| // Compute the stack frame pointer bitmap and register | |
| // pointer bitmap for return values. | |
| outRegPtrs := abi.IntArgRegBitmap{} | |
| // Compute abiSeq for output parameters. | |
| var out abiSeq | |
| // Stack-assigned return values do not share | |
| // space with arguments like they do with registers, | |
| // so we need to inject a stack offset here. | |
| // Fake it by artificially extending stackBytes by | |
| // the return offset. | |
| out.stackBytes = retOffset | |
| for i, res := range t.OutSlice() { | |
| stkStep := out.addArg(res) | |
| if stkStep != nil { | |
| addTypeBits(stackPtrs, stkStep.stkOff, res) | |
| } else { | |
| for _, st := range out.stepsForValue(i) { | |
| if st.kind == abiStepPointer { | |
| outRegPtrs.Set(st.ireg) | |
| } | |
| } | |
| } | |
| } | |
| // Undo the faking from earlier so that stackBytes | |
| // is accurate. | |
| out.stackBytes -= retOffset | |
| return abiDesc{in, out, stackCallArgsSize, retOffset, spill, stackPtrs, inRegPtrs, outRegPtrs} | |
| } | |
| // intFromReg loads an argSize sized integer from reg and places it at to. | |
| // | |
| // argSize must be non-zero, fit in a register, and a power-of-two. | |
| func intFromReg(r *abi.RegArgs, reg int, argSize uintptr, to unsafe.Pointer) { | |
| memmove(to, r.IntRegArgAddr(reg, argSize), argSize) | |
| } | |
| // intToReg loads an argSize sized integer and stores it into reg. | |
| // | |
| // argSize must be non-zero, fit in a register, and a power-of-two. | |
| func intToReg(r *abi.RegArgs, reg int, argSize uintptr, from unsafe.Pointer) { | |
| memmove(r.IntRegArgAddr(reg, argSize), from, argSize) | |
| } | |
| // floatFromReg loads a float value from its register representation in r. | |
| // | |
| // argSize must be 4 or 8. | |
| func floatFromReg(r *abi.RegArgs, reg int, argSize uintptr, to unsafe.Pointer) { | |
| switch argSize { | |
| case 4: | |
| *(*float32)(to) = archFloat32FromReg(r.Floats[reg]) | |
| case 8: | |
| *(*float64)(to) = *(*float64)(unsafe.Pointer(&r.Floats[reg])) | |
| default: | |
| panic("bad argSize") | |
| } | |
| } | |
| // floatToReg stores a float value in its register representation in r. | |
| // | |
| // argSize must be either 4 or 8. | |
| func floatToReg(r *abi.RegArgs, reg int, argSize uintptr, from unsafe.Pointer) { | |
| switch argSize { | |
| case 4: | |
| r.Floats[reg] = archFloat32ToReg(*(*float32)(from)) | |
| case 8: | |
| r.Floats[reg] = *(*uint64)(from) | |
| default: | |
| panic("bad argSize") | |
| } | |
| } | |