| // Copyright 2013 The Go Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package main | |
| import ( | |
| "math/rand" | |
| "runtime" | |
| "sync" | |
| ) | |
| func mapTypes() []MapType { | |
| // TODO(bradfitz): bunch more map types of all different key and value types. | |
| // Use reflect.MapOf and a program to generate lots of types & struct types. | |
| // For now, just one: | |
| return []MapType{intMapType{}} | |
| } | |
| type MapType interface { | |
| NewMap() Map | |
| } | |
| type Map interface { | |
| AddItem() | |
| DelItem() | |
| Len() int | |
| GetItem() | |
| RangeAll() | |
| } | |
| func stressMapType(mt MapType, done func()) { | |
| defer done() | |
| m := mt.NewMap() | |
| for m.Len() < 10000 { | |
| Println("map at ", m.Len()) | |
| if m.Len()%100 == 0 { | |
| runtime.Gosched() | |
| } | |
| m.AddItem() | |
| m.AddItem() | |
| m.DelItem() | |
| var wg sync.WaitGroup | |
| const numGets = 10 | |
| wg.Add(numGets) | |
| for i := 0; i < numGets; i++ { | |
| go func(i int) { | |
| if i&1 == 0 { | |
| m.GetItem() | |
| } else { | |
| m.RangeAll() | |
| } | |
| wg.Done() | |
| }(i) | |
| } | |
| wg.Wait() | |
| } | |
| for m.Len() > 0 { | |
| m.DelItem() | |
| } | |
| } | |
| type intMapType struct{} | |
| func (intMapType) NewMap() Map { | |
| return make(intMap) | |
| } | |
| var deadcafe = []byte("\xDE\xAD\xCA\xFE") | |
| type intMap map[int][]byte | |
| func (m intMap) AddItem() { | |
| s0 := len(m) | |
| for len(m) == s0 { | |
| key := rand.Intn(s0 + 1) | |
| m[key] = make([]byte, rand.Intn(64<<10)) | |
| } | |
| } | |
| func (m intMap) DelItem() { | |
| for k := range m { | |
| delete(m, k) | |
| return | |
| } | |
| } | |
| func (m intMap) GetItem() { | |
| key := rand.Intn(len(m)) | |
| if s, ok := m[key]; ok { | |
| copy(s, deadcafe) | |
| } | |
| } | |
| func (m intMap) Len() int { return len(m) } | |
| func (m intMap) RangeAll() { | |
| for _ = range m { | |
| } | |
| for range m { | |
| } | |
| } | |
| func stressMaps() { | |
| for { | |
| var wg sync.WaitGroup | |
| for _, mt := range mapTypes() { | |
| wg.Add(1) | |
| go stressMapType(mt, wg.Done) | |
| } | |
| wg.Wait() | |
| } | |
| } | |