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//
// Copyright (C) Microsoft Corporation
// All rights reserved.
//
// Code in Details namespace is for internal usage within the library code
//
#ifndef _PLATFORM_AGILE_H_
#define _PLATFORM_AGILE_H_
#ifdef _MSC_VER
#pragma once
#endif // _MSC_VER
#include <algorithm>
#include <wrl/client.h>
#if !defined(__cplusplus_winrt)
#error agile.h can only be used with /ZW
#endif
namespace Platform
{
namespace Details
{
__declspec(dllimport) IUnknown* __stdcall GetObjectContext();
__declspec(dllimport) HRESULT __stdcall GetProxyImpl(::IUnknown*, REFIID, ::IUnknown*, ::IUnknown**);
__declspec(dllimport) HRESULT __stdcall ReleaseInContextImpl(::IUnknown*, ::IUnknown*);
template <typename T>
__declspec(no_refcount) inline HRESULT GetProxy(T ^ObjectIn, ::IUnknown *ContextCallBack, T ^*Proxy)
{
return GetProxyImpl(*reinterpret_cast<IUnknown**>(&ObjectIn), __uuidof(T^) , ContextCallBack, reinterpret_cast< ::IUnknown**>(Proxy));
}
template <typename T>
inline HRESULT ReleaseInContext(T *ObjectIn, ::IUnknown *ContextCallBack)
{
return ReleaseInContextImpl(ObjectIn, ContextCallBack);
}
template <typename T>
class AgileHelper
{
__abi_IUnknown* _p;
bool _release;
public:
AgileHelper(__abi_IUnknown* p, bool release = true) : _p(p), _release(release)
{
}
AgileHelper(AgileHelper && other) : _p(other._p), _release(other._release)
{
other._p = nullptr;
other._release = true;
}
AgileHelper& operator=(AgileHelper && other)
{
_p = other._p;
_release = other._release;
other._p = nullptr;
other._release = true;
return *this;
}
~AgileHelper()
{
if (_release && _p)
{
_p->__abi_Release();
}
}
__declspec(no_refcount) __declspec(no_release_return)
T^ operator->()
{
return reinterpret_cast<T^>(_p);
}
__declspec(no_refcount) __declspec(no_release_return)
operator T^()
{
return reinterpret_cast<T^>(_p);
}
private:
AgileHelper(const AgileHelper&);
AgileHelper& operator=(const AgileHelper&) ;
};
template <typename T>
struct __remove_hat
{
typedef T type;
};
template <typename T>
struct __remove_hat<T^>
{
typedef T type;
};
template <typename T>
struct AgileTypeHelper
{
typename typedef __remove_hat<T>::type type;
typename typedef __remove_hat<T>::type^ agileMemberType;
};
} // namespace Details
#pragma warning(push)
#pragma warning(disable: 4451) // Usage of ref class inside this context can lead to invalid marshaling of object across contexts
template <
typename T,
bool TIsNotAgile = (__is_win_class(typename Details::AgileTypeHelper<T>::type) && !__is_winrt_agile(typename Details::AgileTypeHelper<T>::type)) ||
__is_win_interface(typename Details::AgileTypeHelper<T>::type)
>
class Agile
{
static_assert(__is_win_class(typename Details::AgileTypeHelper<T>::type) || __is_win_interface(typename Details::AgileTypeHelper<T>::type), "Agile can only be used with ref class or interface class types");
typename typedef Details::AgileTypeHelper<T>::agileMemberType TypeT;
TypeT _object;
::Microsoft::WRL::ComPtr< ::IUnknown> _contextCallback;
ULONG_PTR _contextToken;
enum class AgileState
{
NonAgilePointer = 0,
AgilePointer = 1,
Unknown = 2
};
AgileState _agileState;
void CaptureContext()
{
_contextCallback = Details::GetObjectContext();
__abi_ThrowIfFailed(CoGetContextToken(&_contextToken));
}
void SetObject(TypeT object)
{
// Capture context before setting the pointer
// If context capture fails then nothing to cleanup
Release();
if (object != nullptr)
{
::Microsoft::WRL::ComPtr< ::IAgileObject> checkIfAgile;
HRESULT hr = reinterpret_cast< ::IUnknown*>(object)->QueryInterface(__uuidof(::IAgileObject), &checkIfAgile);
// Don't Capture context if object is agile
if (hr != S_OK)
{
_agileState = AgileState::NonAgilePointer;
CaptureContext();
}
else
{
_agileState = AgileState::AgilePointer;
}
}
_object = object;
}
public:
Agile() throw() : _object(nullptr), _contextToken(0), _agileState(AgileState::Unknown)
{
}
Agile(nullptr_t) throw() : _object(nullptr), _contextToken(0), _agileState(AgileState::Unknown)
{
}
explicit Agile(TypeT object) throw() : _object(nullptr), _contextToken(0), _agileState(AgileState::Unknown)
{
// Assumes that the source object is from the current context
SetObject(object);
}
Agile(const Agile& object) throw() : _object(nullptr), _contextToken(0), _agileState(AgileState::Unknown)
{
// Get returns pointer valid for current context
SetObject(object.Get());
}
Agile(Agile && object) throw() : _object(nullptr), _contextToken(0), _agileState(AgileState::Unknown)
{
// Assumes that the source object is from the current context
Swap(object);
}
~Agile() throw()
{
Release();
}
TypeT Get() const
{
// Agile object, no proxy required
if (_agileState == AgileState::AgilePointer || _object == nullptr)
{
return _object;
}
// Do the check for same context
ULONG_PTR currentContextToken;
__abi_ThrowIfFailed(CoGetContextToken(&currentContextToken));
if (currentContextToken == _contextToken)
{
return _object;
}
// Different context and holding on to a non agile object
// Do the costly work of getting a proxy
TypeT localObject;
__abi_ThrowIfFailed(Details::GetProxy(_object, _contextCallback.Get(), &localObject));
if (_agileState == AgileState::Unknown)
{
// Object is agile if it implements IAgileObject
// GetAddressOf captures the context with out knowing the type of object that it will hold
::Microsoft::WRL::ComPtr< ::IAgileObject> checkIfAgile;
HRESULT hr = reinterpret_cast<IUnknown*>(localObject)->QueryInterface(__uuidof(::IAgileObject), &checkIfAgile);
if (hr == S_OK)
{
auto pThis = const_cast<Agile*>(this);
pThis->_agileState = AgileState::AgilePointer;
pThis->_contextToken = 0;
pThis->_contextCallback = nullptr;
return _object;
}
else
{
auto pThis = const_cast<Agile*>(this);
pThis->_agileState = AgileState::NonAgilePointer;
}
}
return localObject;
}
TypeT* GetAddressOf() throw()
{
Release();
CaptureContext();
return &_object;
}
TypeT* GetAddressOfForInOut() throw()
{
CaptureContext();
return &_object;
}
TypeT operator->() const throw()
{
return Get();
}
Agile& operator=(nullptr_t) throw()
{
Release();
return *this;
}
Agile& operator=(TypeT object) throw()
{
Agile(object).Swap(*this);
return *this;
}
Agile& operator=(Agile object) throw()
{
// parameter is by copy which gets pointer valid for current context
object.Swap(*this);
return *this;
}
void Swap(Agile& object)
{
std::swap(_object, object._object);
std::swap(_contextCallback, object._contextCallback);
std::swap(_contextToken, object._contextToken);
std::swap(_agileState, object._agileState);
}
// Release the interface and set to NULL
void Release() throw()
{
if (_object)
{
// Cast to IInspectable (no QI)
IUnknown* pObject = *(::IUnknown**) (&_object);
// Set ^ to null without release
*(IUnknown**) (&_object) = nullptr;
ULONG_PTR currentContextToken;
__abi_ThrowIfFailed(CoGetContextToken(&currentContextToken));
if (_contextToken == 0 || _contextCallback == nullptr || _contextToken == currentContextToken)
{
pObject->Release();
}
else
{
Details::ReleaseInContext(pObject, _contextCallback.Get());
}
_contextCallback = nullptr;
_contextToken = 0;
_agileState = AgileState::Unknown;
}
}
bool operator==(nullptr_t) const throw()
{
return _object == nullptr;
}
bool operator==(const Agile& other) const throw()
{
return _object == other._object && _contextToken == other._contextToken;
}
bool operator < (const Agile& other) const throw()
{
if (reinterpret_cast<void*>(_object) < reinterpret_cast<void*>(other._object))
{
return true;
}
return _object == other._object && _contextToken < other._contextToken;
}
};
template <typename T>
class Agile<T, false>
{
static_assert(__is_win_class(typename Details::AgileTypeHelper<T>::type) || __is_win_interface(typename Details::AgileTypeHelper<T>::type), "Agile can only be used with ref class or interface class types");
typename typedef Details::AgileTypeHelper<T>::agileMemberType TypeT;
TypeT _object;
public:
Agile() throw() : _object(nullptr)
{
}
Agile(nullptr_t) throw() : _object(nullptr)
{
}
explicit Agile(TypeT object) throw() : _object(object)
{
}
Agile(const Agile& object) throw() : _object(object._object)
{
}
Agile(Agile && object) throw() : _object(nullptr)
{
Swap(object);
}
~Agile() throw()
{
Release();
}
TypeT Get() const
{
return _object;
}
TypeT* GetAddressOf() throw()
{
Release();
return &_object;
}
TypeT* GetAddressOfForInOut() throw()
{
return &_object;
}
TypeT operator->() const throw()
{
return Get();
}
Agile& operator=(nullptr_t) throw()
{
Release();
return *this;
}
Agile& operator=(TypeT object) throw()
{
if (_object != object)
{
_object = object;
}
return *this;
}
Agile& operator=(Agile object) throw()
{
object.Swap(*this);
return *this;
}
// Release the interface and set to NULL
void Release() throw()
{
_object = nullptr;
}
void Swap(Agile& object)
{
std::swap(_object, object._object);
}
bool operator==(nullptr_t) const throw()
{
return _object == nullptr;
}
bool operator==(const Agile& other) const throw()
{
return _object == other._object;
}
bool operator < (const Agile& other) const throw()
{
return reinterpret_cast<void*>(_object) < reinterpret_cast<void*>(other._object);
}
};
#pragma warning(pop)
template<class U>
bool operator==(nullptr_t, const Agile<U>& a) throw()
{
return a == nullptr;
}
template<class U>
bool operator!=(const Agile<U>& a, nullptr_t) throw()
{
return !(a == nullptr);
}
template<class U>
bool operator!=(nullptr_t, const Agile<U>& a) throw()
{
return !(a == nullptr);
}
template<class U>
bool operator!=(const Agile<U>& a, const Agile<U>& b) throw()
{
return !(a == b);
}
} // namespace Platform
#endif // _PLATFORM_AGILE_H_