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#include <winapifamily.h>
/*++
Copyright (c) Microsoft Corporation. All rights reserved.
Module Name:
devpropdef.h
Abstract:
Defines property types and keys for the Plug and Play Device Property API.
Environment:
User and Kernel modes.
--*/
#pragma region Desktop Family or OneCore Family or Games Family
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES)
#ifndef _DEVPROPDEF_H_
#define _DEVPROPDEF_H_
//
// Type definition for property data types. Valid DEVPROPTYPE values are
// constructed from base DEVPROP_TYPE_ values, which may be modified by a
// logical OR with DEVPROP_TYPEMOD_ values, as appropriate.
//
typedef ULONG DEVPROPTYPE, *PDEVPROPTYPE;
//
// Property type modifiers. Used to modify base DEVPROP_TYPE_ values, as
// appropriate. Not valid as standalone DEVPROPTYPE values.
//
#define DEVPROP_TYPEMOD_ARRAY 0x00001000 // array of fixed-sized data elements
#define DEVPROP_TYPEMOD_LIST 0x00002000 // list of variable-sized data elements
//
// Property data types.
//
#define DEVPROP_TYPE_EMPTY 0x00000000 // nothing, no property data
#define DEVPROP_TYPE_NULL 0x00000001 // null property data
#define DEVPROP_TYPE_SBYTE 0x00000002 // 8-bit signed int (SBYTE)
#define DEVPROP_TYPE_BYTE 0x00000003 // 8-bit unsigned int (BYTE)
#define DEVPROP_TYPE_INT16 0x00000004 // 16-bit signed int (SHORT)
#define DEVPROP_TYPE_UINT16 0x00000005 // 16-bit unsigned int (USHORT)
#define DEVPROP_TYPE_INT32 0x00000006 // 32-bit signed int (LONG)
#define DEVPROP_TYPE_UINT32 0x00000007 // 32-bit unsigned int (ULONG)
#define DEVPROP_TYPE_INT64 0x00000008 // 64-bit signed int (LONG64)
#define DEVPROP_TYPE_UINT64 0x00000009 // 64-bit unsigned int (ULONG64)
#define DEVPROP_TYPE_FLOAT 0x0000000A // 32-bit floating-point (FLOAT)
#define DEVPROP_TYPE_DOUBLE 0x0000000B // 64-bit floating-point (DOUBLE)
#define DEVPROP_TYPE_DECIMAL 0x0000000C // 128-bit data (DECIMAL)
#define DEVPROP_TYPE_GUID 0x0000000D // 128-bit unique identifier (GUID)
#define DEVPROP_TYPE_CURRENCY 0x0000000E // 64 bit signed int currency value (CURRENCY)
#define DEVPROP_TYPE_DATE 0x0000000F // date (DATE)
#define DEVPROP_TYPE_FILETIME 0x00000010 // file time (FILETIME)
#define DEVPROP_TYPE_BOOLEAN 0x00000011 // 8-bit boolean (DEVPROP_BOOLEAN)
#define DEVPROP_TYPE_STRING 0x00000012 // null-terminated string
#define DEVPROP_TYPE_STRING_LIST (DEVPROP_TYPE_STRING|DEVPROP_TYPEMOD_LIST) // multi-sz string list
#define DEVPROP_TYPE_SECURITY_DESCRIPTOR 0x00000013 // self-relative binary SECURITY_DESCRIPTOR
#define DEVPROP_TYPE_SECURITY_DESCRIPTOR_STRING 0x00000014 // security descriptor string (SDDL format)
#define DEVPROP_TYPE_DEVPROPKEY 0x00000015 // device property key (DEVPROPKEY)
#define DEVPROP_TYPE_DEVPROPTYPE 0x00000016 // device property type (DEVPROPTYPE)
#define DEVPROP_TYPE_BINARY (DEVPROP_TYPE_BYTE|DEVPROP_TYPEMOD_ARRAY) // custom binary data
#define DEVPROP_TYPE_ERROR 0x00000017 // 32-bit Win32 system error code
#define DEVPROP_TYPE_NTSTATUS 0x00000018 // 32-bit NTSTATUS code
#define DEVPROP_TYPE_STRING_INDIRECT 0x00000019 // string resource (@[path\]<dllname>,-<strId>)
//
// Max base DEVPROP_TYPE_ and DEVPROP_TYPEMOD_ values.
//
#define MAX_DEVPROP_TYPE 0x00000019 // max valid DEVPROP_TYPE_ value
#define MAX_DEVPROP_TYPEMOD 0x00002000 // max valid DEVPROP_TYPEMOD_ value
//
// Bitmasks for extracting DEVPROP_TYPE_ and DEVPROP_TYPEMOD_ values.
//
#define DEVPROP_MASK_TYPE 0x00000FFF // range for base DEVPROP_TYPE_ values
#define DEVPROP_MASK_TYPEMOD 0x0000F000 // mask for DEVPROP_TYPEMOD_ type modifiers
//
// Property type specific data types.
//
// 8-bit boolean type definition for DEVPROP_TYPE_BOOLEAN (True=-1, False=0)
typedef CHAR DEVPROP_BOOLEAN, *PDEVPROP_BOOLEAN;
#define DEVPROP_TRUE ((DEVPROP_BOOLEAN)-1)
#define DEVPROP_FALSE ((DEVPROP_BOOLEAN) 0)
//
// DEVPROPKEY structure
//
#ifndef DEVPROPKEY_DEFINED
#define DEVPROPKEY_DEFINED
typedef GUID DEVPROPGUID, *PDEVPROPGUID;
typedef ULONG DEVPROPID, *PDEVPROPID;
typedef struct _DEVPROPKEY {
DEVPROPGUID fmtid;
DEVPROPID pid;
} DEVPROPKEY, *PDEVPROPKEY;
#endif // DEVPROPKEY_DEFINED
#ifndef IsEqualDevPropKey
#ifdef __cplusplus
#define IsEqualDevPropKey(a, b) (((a).pid == (b).pid) && IsEqualGUID((a).fmtid, (b).fmtid))
#ifdef _SYS_GUID_OPERATOR_EQ_
extern "C++" {
inline bool operator==(const DEVPROPKEY &a, const DEVPROPKEY &b) { return ((a.pid == b.pid) && (a.fmtid == b.fmtid)); }
inline bool operator!=(const DEVPROPKEY &a, const DEVPROPKEY &b) { return !(a == b); }
}
#endif // _SYS_GUID_OPERATOR_EQ_
#else // !__cplusplus
#define IsEqualDevPropKey(a, b) (((a).pid == (b).pid) && IsEqualGUID(&(a).fmtid, &(b).fmtid))
#endif // __cplusplus
#endif // !IsEqualDevPropKey
//
// DEVPROPSTORE Enumeration
//
// This enumeration describes where a property is stored.
//
typedef
#ifdef MIDL_PASS
[v1_enum]
#endif
enum _DEVPROPSTORE {
DEVPROP_STORE_SYSTEM,
DEVPROP_STORE_USER
} DEVPROPSTORE, *PDEVPROPSTORE;
//
// DEVPROPCOMPKEY structure
//
// This structure represents a compound key for a property.
//
typedef struct _DEVPROPCOMPKEY {
DEVPROPKEY Key;
DEVPROPSTORE Store;
#ifdef MIDL_PASS
[string] wchar_t *LocaleName;
#else
PCWSTR LocaleName;
#endif
} DEVPROPCOMPKEY, *PDEVPROPCOMPKEY;
#ifndef IsEqualLocaleName
#define IsEqualLocaleName(a, b) (((a) == (b)) || (((a) != NULL) && ((b) != NULL) && (_wcsicmp((a), (b)) == 0)))
#endif
#ifndef IsEqualDevPropCompKey
#define IsEqualDevPropCompKey(a, b) (IsEqualDevPropKey((a).Key, (b).Key) && ((a).Store == (b).Store) && IsEqualLocaleName((a).LocaleName, (b).LocaleName))
#ifdef __cplusplus
#ifdef _SYS_GUID_OPERATOR_EQ_
extern "C++" {
inline bool operator==(const DEVPROPCOMPKEY &a, const DEVPROPCOMPKEY &b) { return ((a.Key == b.Key) && (a.Store == b.Store) && IsEqualLocaleName(a.LocaleName, b.LocaleName)); }
inline bool operator!=(const DEVPROPCOMPKEY &a, const DEVPROPCOMPKEY &b) { return !(a == b); }
}
#endif // _SYS_GUID_OPERATOR_EQ_
#endif // __cplusplus
#endif // !IsEqualDevPropCompKey
//
// DEVPROPERTY structure
//
typedef struct _DEVPROPERTY {
DEVPROPCOMPKEY CompKey;
DEVPROPTYPE Type;
ULONG BufferSize;
#ifdef MIDL_PASS
[size_is(BufferSize)] BYTE *Buffer;
#else
__field_bcount_opt(BufferSize) PVOID Buffer;
#endif
} DEVPROPERTY, *PDEVPROPERTY;
//
// All valid DEVPROPKEY definitions must use a PROPID that is equal to or greater
// than DEVPROPID_FIRST_USABLE.
//
#define DEVPROPID_FIRST_USABLE 2
#endif // _DEVPROPDEF_H_
#ifdef DEFINE_DEVPROPKEY
#undef DEFINE_DEVPROPKEY
#endif
#ifdef INITGUID
#define DEFINE_DEVPROPKEY(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8, pid) EXTERN_C const DEVPROPKEY DECLSPEC_SELECTANY name = { { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }, pid }
#else
#define DEFINE_DEVPROPKEY(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8, pid) EXTERN_C const DEVPROPKEY name
#endif // INITGUID
#endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP | WINAPI_PARTITION_SYSTEM | WINAPI_PARTITION_GAMES) */
#pragma endregion