| /*** | |
| *loaddll.c - load or free a Dynamic Link Library | |
| * | |
| * Copyright (c) Microsoft Corporation. All rights reserved. | |
| * | |
| *Purpose: | |
| * defines _loaddll() and _unloaddll() - load and unload DLL | |
| * | |
| *******************************************************************************/ | |
| /*** | |
| *int _loaddll(filename) - Load a dll | |
| * | |
| *Purpose: | |
| * Load a DLL into memory | |
| * | |
| *Entry: | |
| * char *filename - file to load | |
| * | |
| *Exit: | |
| * returns a unique DLL (module) handle if succeeds | |
| * returns 0 if fails | |
| * | |
| *Exceptions: | |
| * | |
| *******************************************************************************/ | |
| extern "C" intptr_t __cdecl _loaddll(char* szName) | |
| { | |
| return reinterpret_cast<intptr_t>(__acrt_LoadLibraryExA(szName, nullptr, 0)); | |
| } | |
| /*** | |
| *int _unloaddll(handle) - Unload a dll | |
| * | |
| *Purpose: | |
| * Unloads a DLL. The resources of the DLL will be freed if no other | |
| * processes are using it. | |
| * | |
| *Entry: | |
| * int handle - handle from _loaddll | |
| * | |
| *Exit: | |
| * returns 0 if succeeds | |
| * returns DOS error if fails | |
| * | |
| *Exceptions: | |
| * | |
| *******************************************************************************/ | |
| extern "C" int __cdecl _unloaddll(intptr_t hMod) | |
| { | |
| if (!FreeLibrary(reinterpret_cast<HMODULE>(hMod))) { | |
| return ((int)GetLastError()); | |
| } | |
| return (0); | |
| } | |