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/*
* Copyright 2017-2024 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
//---------------------------------------------------------------------------
//! \file AppDecMultiInput.cpp
//! \brief Source file for AppDecMultiInput sample
//!
//! This sample application demonstrates how to decode multiple raw video files and
//! post-process them with CUDA kernels on different CUDA streams.
//! This sample applies Ripple effect as a part of post processing.
//! The effect consists of ripples expanding across the surface of decoded frames
//---------------------------------------------------------------------------
#include <iostream>
#include <algorithm>
#include <thread>
#include <memory>
#include <cuda.h>
#include <cuda_runtime.h>
#include <cuda_profiler_api.h>
#include "NvDecoder/NvDecoder.h"
#include "../Utils/NvCodecUtils.h"
#include "../Utils/FFmpegDemuxer.h"
#include "../Common/AppDecUtils.h"
simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger();
void LaunchRipple(cudaStream_t stream, uint8_t *dpImage, int nWidth, int nHeight, int xCenter, int yCenter, int iTime);
void LaunchOverlayRipple(cudaStream_t stream, uint8_t *dpNv12, uint8_t *dpRipple, int nWidth, int nHeight);
void LaunchMerge(cudaStream_t stream, uint8_t *dpNv12Merged, uint8_t **pdpNv12, int nImage, int nWidth, int nHeight);
/**
* @brief Function to decode frame from media file and post process it using CUDA kernels.
* @param pDec - Pointer to NvDecoder object which is already initialized
* @param szInFilePath - Path to file to be decoded
* @param nWidth - Width of the decoded video
* @param nHeight - Height of the decoded video
* @param apFrameBuffer - Pointer to decoded frame
* @param nFrameBuffer - Capacity of decoder's own circular queue
* @param piEnd - Pointer to hold value of queue's end
* @param piHead - Pointer to hold value of queue's start
* @param pbStop - Boolean to mark the end of post processing by this function
* @param stream - Pointer to CUDA stream
* @param xCenter - X co-ordinate of ripple center
* @param yCenter - Y co-ordinate of ripple center
* @param ex - Stores exception value in case exception is raised
*
*/
void DecProc(NvDecoder *pDec, const char *szInFilePath, int nWidth, int nHeight, uint8_t **apFrameBuffer,
int nFrameBuffer, int *piEnd, int *piHead, bool *pbStop, cudaStream_t stream,
int xCenter, int yCenter, std::exception_ptr &ex)
{
try
{
FFmpegDemuxer demuxer(szInFilePath);
ck(cuCtxSetCurrent(pDec->GetContext()));
uint8_t *dpRippleImage;
ck(cudaMalloc(&dpRippleImage, (size_t)nWidth * nHeight));
int iTime = 0;
// Render a ripple image on dpRippleImage
LaunchRipple(stream, dpRippleImage, nWidth, nHeight, xCenter, yCenter, iTime++);
int nVideoBytes = 0, nFrameReturned = 0, nFrame = 0;
uint8_t *pVideo = NULL, *pFrame;
do
{
demuxer.Demux(&pVideo, &nVideoBytes);
nFrameReturned = pDec->Decode(pVideo, nVideoBytes);
for (int i = 0; i < nFrameReturned; i++) {
pFrame = pDec->GetLockedFrame();
// For each decoded frame
while (*piHead == *piEnd) {
// Queue is full
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
// Frame buffer is locked, so no data copy is needed here
apFrameBuffer[*piHead % nFrameBuffer] = pFrame;
// Overlay dpRippleImage onto the frame buffer
LaunchOverlayRipple(stream, apFrameBuffer[*piHead % nFrameBuffer], dpRippleImage, nWidth, nHeight);
// Make sure CUDA kernel is finished before marking the current position as ready
ck(cudaStreamSynchronize(stream));
// Mark as ready
++*piHead;
LaunchRipple(stream, dpRippleImage, nWidth, nHeight, xCenter, yCenter, iTime++);
}
} while (nVideoBytes);
ck(cudaFree(dpRippleImage));
*pbStop = true;
}
catch (std::exception&)
{
ex = std::current_exception();
}
}
int main(int argc, char *argv[])
{
char szInFilePath[256] = "", szOutFilePath[256] = "out.nv12";
int iGpu = 0;
std::vector<std::exception_ptr> vExceptionPtrs;
try
{
ParseCommandLine(argc, argv, szInFilePath, szOutFilePath, iGpu);
CheckInputFile(szInFilePath);
ck(cuInit(0));
int nGpu = 0;
ck(cuDeviceGetCount(&nGpu));
if (iGpu < 0 || iGpu >= nGpu)
{
std::ostringstream err;
err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl;
throw std::invalid_argument(err.str());
}
CUcontext cuContext = NULL;
createCudaContext(&cuContext, iGpu, 0);
FFmpegDemuxer demuxer(szInFilePath);
// 4:2:0 output need 2 byte width alignment
int nWidth = (demuxer.GetWidth() + 1) & ~1, nHeight = demuxer.GetHeight(), nByte = nWidth * nHeight * 3 / 2;
Dim decodeDim = { nWidth , nHeight };
// Number of decoders
const int n = 4;
// Every decoder has its own round queue
uint8_t *aapFrameBuffer[n][8];
// Queue capacity
const int nFrameBuffer = sizeof(aapFrameBuffer[0]) / sizeof(aapFrameBuffer[0][0]);
int iEnd = nFrameBuffer;
bool abStop[n] = {};
int aiHead[n] = {};
std::vector <NvThread> vThreads;
std::vector <std::unique_ptr<NvDecoder>> vDecoders;
// Coordinate of the ripple center for each decoder
int axCenter[] = { nWidth / 4, nWidth / 4 * 3, nWidth / 4, nWidth / 4 * 3 };
int ayCenter[] = { nHeight / 4, nHeight / 4, nHeight / 4 * 3, nHeight / 4 * 3 };
cudaStream_t aStream[n];
vExceptionPtrs.resize(n);
for (int i = 0; i < n; i++)
{
ck(cudaStreamCreate(&aStream[i]));
std::unique_ptr<NvDecoder> dec(new NvDecoder(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec()), false, false, NULL, &decodeDim));
vDecoders.push_back(std::move(dec));
vThreads.push_back(NvThread(std::thread(DecProc, vDecoders[i].get(), szInFilePath, nWidth, nHeight, aapFrameBuffer[i],
nFrameBuffer, &iEnd, aiHead + i, abStop + i, aStream[i], axCenter[i], ayCenter[i], std::ref(vExceptionPtrs[i]))));
}
std::unique_ptr<uint8_t[]> pImage(new uint8_t[nByte]);
uint8_t* dpImage = nullptr;
ck(cudaMalloc(&dpImage, nByte));
std::ofstream fpOut(szOutFilePath, std::ios::out | std::ios::binary);
if (!fpOut)
{
std::ostringstream err;
err << "Unable to open output file: " << szOutFilePath << std::endl;
throw std::invalid_argument(err.str());
}
int nFrame = 0;
for (int i = 0;; i++)
{
// For each decoded frame #i
// iHead is used for ensuring all decoders have made progress
int iHead = INT_MAX;
for (int j = 0; j < n; j++)
{
while (!abStop[j] && aiHead[j] <= i)
{
// Decoder #j hasn't decoded frame #i
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
iHead = (std::min)(iHead, aiHead[j]);
}
if (iHead <= i)
{
// Some decoder stops
nFrame = i;
break;
}
std::cout << "Merge frames at #" << i << "\r";
uint8_t *apNv12[] = { aapFrameBuffer[0][i % nFrameBuffer], aapFrameBuffer[1][i % nFrameBuffer], aapFrameBuffer[2][i % nFrameBuffer], aapFrameBuffer[3][i % nFrameBuffer] };
// Merge all frames into dpImage
LaunchMerge(0, dpImage, apNv12, n, nWidth, nHeight);
ck(cudaMemcpy(pImage.get(), dpImage, nByte, cudaMemcpyDeviceToHost));
fpOut.write(reinterpret_cast<char*>(pImage.get()), nByte);
for (int j = 0; j < n; j++)
{
vDecoders[j]->UnlockFrame(&aapFrameBuffer[j][i % nFrameBuffer]);
}
iEnd++;
}
fpOut.close();
ck(cudaFree(dpImage));
for (int i = 0; i < n; i++)
{
if (vExceptionPtrs[i])
{
std::rethrow_exception(vExceptionPtrs[i]);
}
}
ck(cudaProfilerStop());
if (nFrame)
{
std::cout << "Merged video saved in " << szOutFilePath << ". A total of " << nFrame << " frames were decoded." << std::endl;
return 0;
}
else
{
std::cout << "Warning: no video frame decoded. Please don't use container formats (such as mp4/avi/webm) as the input, but use raw elementary stream file instead." << std::endl;
return 1;
}
}
catch (const std::exception &ex)
{
std::cout << ex.what();
exit(1);
}
return 0;
}