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| #ifndef WIN32
|
| #include <dlfcn.h>
|
| #endif
|
| #include "NvEncoder/NvEncoderD3D9.h"
|
| #include <D3D9Types.h>
|
| #include <utility>
|
|
|
| #ifndef MAKEFOURCC
|
| #define MAKEFOURCC(a,b,c,d) (((unsigned int)a) | (((unsigned int)b)<< 8) | (((unsigned int)c)<<16) | (((unsigned int)d)<<24) )
|
| #endif
|
|
|
| D3DFORMAT GetD3D9Format(NV_ENC_BUFFER_FORMAT eBufferFormat)
|
| {
|
| switch (eBufferFormat)
|
| {
|
| case NV_ENC_BUFFER_FORMAT_NV12:
|
| return (D3DFORMAT)MAKEFOURCC('N', 'V', '1', '2');
|
| case NV_ENC_BUFFER_FORMAT_ARGB:
|
| return D3DFMT_A8R8G8B8;
|
| default:
|
| return D3DFMT_UNKNOWN;
|
| }
|
| }
|
|
|
| NvEncoderD3D9::NvEncoderD3D9(IDirect3DDevice9* pD3D9Device, uint32_t nWidth, uint32_t nHeight, NV_ENC_BUFFER_FORMAT eBufferFormat,
|
| IDirectXVideoAccelerationService* pDXVAService, uint32_t nExtraOutputDelay, bool bMotionEstimationOnly) :
|
| NvEncoder(NV_ENC_DEVICE_TYPE_DIRECTX, pD3D9Device, nWidth, nHeight, eBufferFormat, nExtraOutputDelay, bMotionEstimationOnly)
|
| {
|
| if (!pD3D9Device)
|
| {
|
| NVENC_THROW_ERROR("Bad d3d9device ptr", NV_ENC_ERR_INVALID_PTR);
|
| }
|
|
|
| if (GetD3D9Format(GetPixelFormat()) == D3DFMT_UNKNOWN)
|
| {
|
| NVENC_THROW_ERROR("Unsupported Buffer format", NV_ENC_ERR_INVALID_PARAM);
|
| }
|
|
|
| if (!m_hEncoder)
|
| {
|
| NVENC_THROW_ERROR("Encoder Initialization failed", NV_ENC_ERR_INVALID_DEVICE);
|
| }
|
|
|
| m_pD3D9Device = pD3D9Device;
|
| m_pD3D9Device->AddRef();
|
|
|
| m_pDXVAService = pDXVAService;
|
| if (m_pDXVAService)
|
| {
|
| m_pDXVAService->AddRef();
|
| }
|
| }
|
|
|
| NvEncoderD3D9::~NvEncoderD3D9()
|
| {
|
| ReleaseD3D9Resources();
|
| }
|
|
|
| void NvEncoderD3D9::AllocateInputBuffers(int32_t numInputBuffers)
|
| {
|
| if (!IsHWEncoderInitialized())
|
| {
|
| NVENC_THROW_ERROR("Encoder intialization failed", NV_ENC_ERR_ENCODER_NOT_INITIALIZED);
|
| }
|
|
|
|
|
|
|
| int numCount = m_bMotionEstimationOnly ? 2 : 1;
|
|
|
| for (int count = 0; count < numCount; count++)
|
| {
|
| std::vector<void*> inputFrames;
|
| for (int i = 0; i < numInputBuffers; i++)
|
| {
|
| IDirect3DSurface9* pD3D9Surface;
|
| HRESULT res = S_OK;
|
| if (m_pDXVAService)
|
| {
|
| res = m_pDXVAService->CreateSurface(GetMaxEncodeWidth(), GetMaxEncodeHeight(), 0, GetD3D9Format(GetPixelFormat()), D3DPOOL_DEFAULT, 0, DXVA2_VideoProcessorRenderTarget, &pD3D9Surface, nullptr);
|
| }
|
| else
|
| {
|
| res = m_pD3D9Device->CreateOffscreenPlainSurface(GetMaxEncodeWidth(), GetMaxEncodeHeight(), GetD3D9Format(GetPixelFormat()), D3DPOOL_DEFAULT, &pD3D9Surface, nullptr);
|
| }
|
| if (res != S_OK)
|
| {
|
| NVENC_THROW_ERROR("Failed to create d3d9Surfaces", NV_ENC_ERR_OUT_OF_MEMORY);
|
| }
|
| inputFrames.push_back(pD3D9Surface);
|
| }
|
| RegisterInputResources(inputFrames, NV_ENC_INPUT_RESOURCE_TYPE_DIRECTX, GetMaxEncodeWidth(), GetMaxEncodeHeight(), 0, GetPixelFormat(), count == 1 ? true : false);
|
| }
|
| }
|
|
|
| void NvEncoderD3D9::ReleaseInputBuffers()
|
| {
|
| ReleaseD3D9Resources();
|
| }
|
|
|
| void NvEncoderD3D9::ReleaseD3D9Resources()
|
| {
|
| if (!m_hEncoder)
|
| {
|
| return;
|
| }
|
|
|
| UnregisterInputResources();
|
|
|
| for (uint32_t i = 0; i < m_vInputFrames.size(); ++i)
|
| {
|
| if (m_vInputFrames[i].inputPtr)
|
| {
|
| reinterpret_cast<IDirect3DSurface9*>(m_vInputFrames[i].inputPtr)->Release();
|
| }
|
| }
|
| m_vInputFrames.clear();
|
|
|
| for (uint32_t i = 0; i < m_vReferenceFrames.size(); ++i)
|
| {
|
| if (m_vReferenceFrames[i].inputPtr)
|
| {
|
| reinterpret_cast<IDirect3DSurface9*>(m_vReferenceFrames[i].inputPtr)->Release();
|
| }
|
| }
|
| m_vReferenceFrames.clear();
|
|
|
| if (m_pDXVAService)
|
| {
|
| m_pDXVAService->Release();
|
| m_pDXVAService = nullptr;
|
| }
|
|
|
| if (m_pD3D9Device)
|
| {
|
| m_pD3D9Device->Release();
|
| m_pD3D9Device = nullptr;
|
| }
|
| }
|
|
|