| /* | |
| * This copyright notice applies to this header file only: | |
| * | |
| * Copyright (c) 2010-2024 NVIDIA Corporation | |
| * | |
| * Permission is hereby granted, free of charge, to any person | |
| * obtaining a copy of this software and associated documentation | |
| * files (the "Software"), to deal in the Software without | |
| * restriction, including without limitation the rights to use, | |
| * copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| * copies of the software, and to permit persons to whom the | |
| * software is furnished to do so, subject to the following | |
| * conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be | |
| * included in all copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | |
| * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | |
| * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | |
| * OTHER DEALINGS IN THE SOFTWARE. | |
| */ | |
| /** | |
| * @brief Class for encode or ME only output in video memory feature for Cuda interfaces. | |
| */ | |
| class NvEncoderOutputInVidMemCuda : public NvEncoderCuda | |
| { | |
| public: | |
| /** | |
| * @brief NvEncoderOutputInVidMem class constructor. | |
| */ | |
| NvEncoderOutputInVidMemCuda(CUcontext cuContext, uint32_t nWidth, uint32_t nHeight, NV_ENC_BUFFER_FORMAT eBufferFormat, | |
| bool bMotionEstimationOnly = false); | |
| /** | |
| * @brief NvEncoder class virtual destructor. | |
| */ | |
| virtual ~NvEncoderOutputInVidMemCuda(); | |
| /** | |
| * @brief This function is used to initialize the encoder session. | |
| * Application must call this function to initialize the encoder, before | |
| * starting to encode or motion estimate any frames. | |
| */ | |
| void CreateEncoder(const NV_ENC_INITIALIZE_PARAMS* pEncoderParams); | |
| /** | |
| * @brief This function is used to encode a frame. | |
| * Applications must call EncodeFrame() function to encode the uncompressed | |
| * data, which has been copied to an input buffer obtained from the | |
| * GetNextInputFrame() function. | |
| * This function returns video memory buffer pointers containing compressed data | |
| * in pOutputBuffer. If there is buffering enabled, this may return without | |
| * any data in pOutputBuffer. | |
| */ | |
| void EncodeFrame(std::vector<NV_ENC_OUTPUT_PTR> &pOutputBuffer, NV_ENC_PIC_PARAMS *pPicParams = nullptr); | |
| /** | |
| * @brief This function to flush the encoder queue. | |
| * The encoder might be queuing frames for B picture encoding or lookahead; | |
| * the application must call EndEncode() to get all the queued encoded frames | |
| * from the encoder. The application must call this function before destroying | |
| * an encoder session. Video memory buffer pointer containing compressed data | |
| * is returned in pOutputBuffer. | |
| */ | |
| void EndEncode(std::vector<NV_ENC_OUTPUT_PTR> &pOutputBuffer); | |
| /** | |
| * @brief This function is used to run motion estimation. | |
| * This is used to run motion estimation on a a pair of frames. The | |
| * application must copy the reference frame data to the buffer obtained | |
| * by calling GetNextReferenceFrame(), and copy the input frame data to | |
| * the buffer obtained by calling GetNextInputFrame() before calling the | |
| * RunMotionEstimation() function. | |
| * This function returns video memory buffer pointers containing | |
| * motion vector data in pOutputBuffer. | |
| */ | |
| void RunMotionEstimation(std::vector<NV_ENC_OUTPUT_PTR> &pOutputBuffer); | |
| /** | |
| * @brief This function is used to destroy the encoder session. | |
| * Application must call this function to destroy the encoder session and | |
| * clean up any allocated resources. The application must call EndEncode() | |
| * function to get any queued encoded frames before calling DestroyEncoder(). | |
| */ | |
| void DestroyEncoder(); | |
| /** | |
| * @brief This function is used to get the size of output buffer required to be | |
| * allocated in order to store the output. | |
| */ | |
| uint32_t GetOutputBufferSize(); | |
| private: | |
| /** | |
| * @brief This function is used to allocate output buffers in video memory for storing | |
| * encode or motion estimation output. | |
| */ | |
| void AllocateOutputBuffers(uint32_t numOutputBuffers); | |
| /** | |
| * @brief This function is used to release output buffers. | |
| */ | |
| void ReleaseOutputBuffers(); | |
| /** | |
| * @brief This function is used to register output buffers with NvEncodeAPI. | |
| */ | |
| void RegisterOutputResources(uint32_t bfrSize); | |
| /** | |
| * @brief This function is used to unregister output resources which had been previously registered for encoding | |
| * using RegisterOutputResources() function. | |
| */ | |
| void UnregisterOutputResources(); | |
| /** | |
| * @brief This function is used to map the input and output buffers to NvEncodeAPI. | |
| */ | |
| void MapResources(uint32_t bfrIdx); | |
| /** | |
| * @brief This is a private function which is used to get video memory buffer pointer containing compressed data | |
| * or motion estimation output from the encoder HW. | |
| * This is called by EncodeFrame() function. If there is buffering enabled, | |
| * this may return without any output data. | |
| */ | |
| void GetEncodedPacket(std::vector<NV_ENC_OUTPUT_PTR> &pOutputBuffer, bool bOutputDelay); | |
| /** | |
| * @brief This function is used to flush the encoder queue. | |
| */ | |
| void FlushEncoder(); | |
| private: | |
| std::vector<NV_ENC_OUTPUT_PTR> m_vMappedOutputBuffers; | |
| std::vector<NV_ENC_OUTPUT_PTR> m_pOutputBuffers; | |
| std::vector<NV_ENC_REGISTERED_PTR> m_vRegisteredResourcesOutputBuffer; | |
| }; | |