| implementing neural; | |
| /** | |
| GPU structured buffer storage implementation. | |
| Implements IStorage using GPU structured buffers (RWStructuredBuffer). | |
| Supports offset-based addressing and atomic operations for gradient accumulation. | |
| @param T The element type (must be a floating-point type). | |
| @remarks Type constraints: | |
| - `T` must conform to `__BuiltinFloatingPointType` (float, double, half, etc.) | |
| - `T.Differential` must conform to `__BuiltinFloatingPointType` for automatic differentiation | |
| @category neural | |
| */ | |
| public struct StructuredBufferStorage<T> : IStorage<T> | |
| where T : __BuiltinFloatingPointType | |
| where T.Differential == T | |
| { | |
| /// Address type is a simple unsigned integer index. | |
| public typealias Address = uint; | |
| /// The underlying buffer type. | |
| public typealias BufferType = RWStructuredBuffer<T>; | |
| /// Differential type for automatic differentiation. | |
| public typealias Differential = StructuredBufferStorage<T.Differential>; | |
| /// The underlying GPU buffer. | |
| public BufferType m_buffer; | |
| /** | |
| Base address offset within the buffer. | |
| @remarks Allows multiple storage instances to share the same buffer at different offsets. | |
| Default is 0 (start of buffer). | |
| */ | |
| public Address m_baseAddress = 0U; | |
| /** | |
| Constructor. | |
| @param[in] buffer The underlying structured buffer. | |
| @param[in] baseAddress Optional base address offset (default: 0). | |
| */ | |
| public __init(BufferType buffer, Address baseAddress = 0U) | |
| { | |
| this.m_buffer = buffer; | |
| this.m_baseAddress = baseAddress; | |
| } | |
| /** | |
| Reads a value from the buffer. | |
| @param[in] address The address relative to base address. | |
| @return The value at the specified address. | |
| */ | |
| public T read(Address address) | |
| { | |
| return m_buffer[address + m_baseAddress]; | |
| } | |
| /** | |
| Atomically adds a value (for gradient accumulation). | |
| @param[in] address The address relative to base address. | |
| @param[in] value The value to add. | |
| */ | |
| [require(cuda_glsl_hlsl_metal_spirv, sm_6_6)] | |
| public void atomicAdd(Address address, T value) | |
| { | |
| __target_switch | |
| { | |
| case hlsl: atomicAddForHLSL(address, value); | |
| default: __atomic_add(m_buffer[address + m_baseAddress], value); | |
| } | |
| } | |
| /** | |
| Atomic add implementation for HLSL using InterlockedCompareExchangeFloatBitwise. | |
| Uses compare-and-swap loop to atomically add floating-point values. | |
| @param[in] address The address relative to base address. | |
| @param[in] value The value to add. | |
| @remarks This method uses a compare-and-swap loop which may have performance | |
| implications under high contention. Only required for HLSL targets. | |
| Requires Shader Model 6.6 or higher for `InterlockedCompareExchangeFloatBitwise` support. | |
| */ | |
| [require(hlsl, sm_6_6)] | |
| internal void atomicAddForHLSL(Address address, T value) | |
| { | |
| T compareValue; | |
| uint bufferIndex = address + m_baseAddress; | |
| // Compare-and-swap loop | |
| bool success = false; | |
| do | |
| { | |
| compareValue = m_buffer[bufferIndex]; | |
| T newValue = compareValue + value; | |
| success = __atomic_compare_exchange(m_buffer[bufferIndex], compareValue, newValue) == compareValue; | |
| } while (!success); | |
| } | |
| /** | |
| Writes a value to the buffer. | |
| @param[in] address The address relative to base address. | |
| @param[in] value The value to write. | |
| */ | |
| public void write(Address address, T value) | |
| { | |
| m_buffer[address + m_baseAddress] = value; | |
| } | |
| /** | |
| Gets a buffer reference from an address (for advanced use cases). | |
| @param[in] address The address to get buffer from. | |
| @return A buffer reference starting at the specified address. | |
| */ | |
| // [require(cpp_cuda_metal_spirv)] | |
| public BufferType getBufferFromAddress(Address address) | |
| { | |
| let ptr = &m_buffer[address + m_baseAddress]; | |
| return bit_cast<BufferType>(ptr); | |
| } | |
| /** | |
| Computes an offset address. | |
| @param[in] base The base address. | |
| @param[in] elements Number of elements to offset by. | |
| @return The offset address. | |
| */ | |
| public static Address getOffset(Address base, int elements) | |
| { | |
| return base + elements; | |
| } | |
| } | |