//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. // //===----------------------------------------------------------------------===// #ifndef _LIBCUDACXX___EXPECTED_BAD_EXPECTED_ACCESS_H #define _LIBCUDACXX___EXPECTED_BAD_EXPECTED_ACCESS_H #ifndef __cuda_std__ #include <__config> #endif // __cuda_std__ #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include "../__utility/move.h" #include "../exception" #if _LIBCUDACXX_STD_VER > 11 _LIBCUDACXX_BEGIN_NAMESPACE_STD template class bad_expected_access; template <> class bad_expected_access : public exception { protected: bad_expected_access() noexcept = default; bad_expected_access(const bad_expected_access&) = default; bad_expected_access(bad_expected_access&&) = default; bad_expected_access& operator=(const bad_expected_access&) = default; bad_expected_access& operator=(bad_expected_access&&) = default; ~bad_expected_access() noexcept override = default; public: // The way this has been designed (by using a class template below) means that we'll already // have a profusion of these vtables in TUs, and the dynamic linker will already have a bunch // of work to do. So it is not worth hiding the specialization in the dylib, given that // it adds deployment target restrictions. _LIBCUDACXX_INLINE_VISIBILITY const char* what() const noexcept override { return "bad access to std::expected"; } }; template class bad_expected_access : public bad_expected_access { public: _LIBCUDACXX_INLINE_VISIBILITY explicit bad_expected_access(_Err __e) : __unex_(_CUDA_VSTD::move(__e)) {} _LIBCUDACXX_INLINE_VISIBILITY _Err& error() & noexcept { return __unex_; } _LIBCUDACXX_INLINE_VISIBILITY const _Err& error() const& noexcept { return __unex_; } _LIBCUDACXX_INLINE_VISIBILITY _Err&& error() && noexcept { return _CUDA_VSTD::move(__unex_); } _LIBCUDACXX_INLINE_VISIBILITY const _Err&& error() const&& noexcept { return _CUDA_VSTD::move(__unex_); } private: _Err __unex_; }; _LIBCUDACXX_END_NAMESPACE_STD #endif // _LIBCUDACXX_STD_VER > 11 #endif // _LIBCUDACXX___EXPECTED_BAD_EXPECTED_ACCESS_H