// -*- C++ -*- //===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. // //===----------------------------------------------------------------------===// #ifndef _LIBCUDACXX___ITERATOR_ACCESS_H #define _LIBCUDACXX___ITERATOR_ACCESS_H #ifndef __cuda_std__ #include <__config> #endif //__cuda_std__ #include "../cstddef" #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header _LIBCUDACXX_BEGIN_NAMESPACE_STD template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX11 _Tp* begin(_Tp (&__array)[_Np]) { return __array; } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX11 _Tp* end(_Tp (&__array)[_Np]) { return __array + _Np; } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX14 auto begin(_Cp& __c) -> decltype(__c.begin()) { return __c.begin(); } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX14 auto begin(const _Cp& __c) -> decltype(__c.begin()) { return __c.begin(); } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX14 auto end(_Cp& __c) -> decltype(__c.end()) { return __c.end(); } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX14 auto end(const _Cp& __c) -> decltype(__c.end()) { return __c.end(); } #if _LIBCUDACXX_STD_VER > 11 template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX11 auto cbegin(const _Cp& __c) -> decltype(_CUDA_VSTD::begin(__c)) { return _CUDA_VSTD::begin(__c); } template _LIBCUDACXX_INLINE_VISIBILITY _LIBCUDACXX_CONSTEXPR_AFTER_CXX11 auto cend(const _Cp& __c) -> decltype(_CUDA_VSTD::end(__c)) { return _CUDA_VSTD::end(__c); } #endif _LIBCUDACXX_END_NAMESPACE_STD #endif // _LIBCUDACXX___ITERATOR_ACCESS_H