/* Copyright 1993-2022 NVIDIA Corporation. All rights reserved. * * NOTICE TO LICENSEE: * * The source code and/or documentation ("Licensed Deliverables") are * subject to NVIDIA intellectual property rights under U.S. and * international Copyright laws. * * The Licensed Deliverables contained herein are PROPRIETARY and * CONFIDENTIAL to NVIDIA and are being provided under the terms and * conditions of a form of NVIDIA software license agreement by and * between NVIDIA and Licensee ("License Agreement") or electronically * accepted by Licensee. Notwithstanding any terms or conditions to * the contrary in the License Agreement, reproduction or disclosure * of the Licensed Deliverables to any third party without the express * written consent of NVIDIA is prohibited. * * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, NVIDIA MAKES NO REPRESENTATION ABOUT THE * SUITABILITY OF THESE LICENSED DELIVERABLES FOR ANY PURPOSE. THEY ARE * PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. * NVIDIA DISCLAIMS ALL WARRANTIES WITH REGARD TO THESE LICENSED * DELIVERABLES, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, * NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. * NOTWITHSTANDING ANY TERMS OR CONDITIONS TO THE CONTRARY IN THE * LICENSE AGREEMENT, IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY * SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY * DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THESE LICENSED DELIVERABLES. * * U.S. Government End Users. These Licensed Deliverables are a * "commercial item" as that term is defined at 48 C.F.R. 2.101 (OCT * 1995), consisting of "commercial computer software" and "commercial * computer software documentation" as such terms are used in 48 * C.F.R. 12.212 (SEPT 1995) and are provided to the U.S. Government * only as a commercial end item. Consistent with 48 C.F.R.12.212 and * 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), all * U.S. Government End Users acquire the Licensed Deliverables with * only those rights set forth herein. * * Any use of the Licensed Deliverables in individual and commercial * software must include, in the user documentation and internal * comments to the code, the above Disclaimer and U.S. Government End * Users Notice. */ #ifndef _COOPERATIVE_GROUPS_MEMORY_H_ # define _COOPERATIVE_GROUPS_MEMORY_H_ #include "info.h" _CG_BEGIN_NAMESPACE #if defined(_CG_CPP11_FEATURES) namespace details { _CG_STATIC_CONST_DECL int scratch_num_reserved_bytes = 12; #if defined(_CG_HAS_RESERVED_SHARED) _CG_STATIC_QUALIFIER void* reserved_shared_ptr() { void *ptr; asm ("{\n\t" " .reg .u32 start;\n\t" " .reg .u64 extended;\n\t" " mov.u32 start, %%reserved_smem_offset_1;\n\t" " cvt.u64.u32 extended, start;\n\t" " cvta.shared.u64 %0, extended;\n\t" "}" : "=" _CG_ASM_PTR_CONSTRAINT(ptr)); return ptr; } #endif struct multi_warp_scratch { // One barrier per possible size of the group. _CG_STATIC_CONST_DECL unsigned int memory_barriers_count = 5; _CG_STATIC_CONST_DECL size_t sync_memory_size = memory_barriers_count * sizeof(barrier_t); using communication_type = unsigned long long; _CG_STATIC_CONST_DECL size_t communication_size = sizeof(communication_type); // Layout of the scratch space: barrier_t barriers[memory_barriers_count]; char reserved[scratch_num_reserved_bytes]; // Reserve 12 bytes for future use communication_type communication_memory[default_max_block_size / 32]; _CG_STATIC_CONSTEXPR_QUALIFIER unsigned int scratch_size_needed(unsigned int max_block_size) { // One slot of collectives memory per warp. return scratch_num_reserved_bytes + sync_memory_size + max_block_size / 32 * communication_size; } _CG_QUALIFIER void init_barriers(unsigned int thread_rank) { if (thread_rank < memory_barriers_count) { barriers[thread_rank] = 0; } } }; #if defined(_CG_HAS_RESERVED_SHARED) // CG can expect at least 288 bytes available in reserved shared static_assert(sizeof(multi_warp_scratch) <= 288, "multi-warp scratch size is too large"); #endif // Make sure the structure can fit into the user provided memory static_assert(sizeof(multi_warp_scratch) <= multi_warp_scratch::scratch_size_needed(default_max_block_size), "multi-warp scratch size is too large"); _CG_QUALIFIER multi_warp_scratch* get_scratch_ptr(void* user_scratch) { void *ptr; #if defined(_CG_HAS_RESERVED_SHARED) ptr = reserved_shared_ptr(); #else ptr = user_scratch; #endif return static_cast(ptr); } } template struct __align__(details::multi_warp_scratch::communication_size) block_tile_memory { private: #if !defined(_CG_HAS_RESERVED_SHARED) char scratch[details::multi_warp_scratch::scratch_size_needed(MaxBlockSize)]; #endif }; #endif _CG_END_NAMESPACE #endif /* !_COOPERATIVE_GROUPS_MEMORY_H_ */