/* * Copyright 2008-2013 NVIDIA Corporation * Copyright 2013 Filipe RNC Maia * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include #include THRUST_NAMESPACE_BEGIN namespace detail { namespace complex { // Define basic arithmetic functions so we can use them without explicit scope // keeping the code as close as possible to FreeBSDs for ease of maintenance. // It also provides an easy way to support compilers with missing C99 functions. // When possible, just use the names in the global scope. // Some platforms define these as macros, others as free functions. // Avoid using the std:: form of these as nvcc may treat std::foo() as __host__ functions. using ::log; using ::acos; using ::asin; using ::sqrt; using ::sinh; using ::tan; using ::cos; using ::sin; using ::exp; using ::cosh; using ::atan; template inline __host__ __device__ T infinity(); template <> inline __host__ __device__ float infinity() { float res; set_float_word(res, 0x7f800000); return res; } template <> inline __host__ __device__ double infinity() { double res; insert_words(res, 0x7ff00000,0); return res; } #if defined _MSC_VER __host__ __device__ inline int isinf(float x){ return std::abs(x) == infinity(); } __host__ __device__ inline int isinf(double x){ return std::abs(x) == infinity(); } __host__ __device__ inline int isnan(float x){ return x != x; } __host__ __device__ inline int isnan(double x){ return x != x; } __host__ __device__ inline int signbit(float x){ return ((*((uint32_t *)&x)) & 0x80000000) != 0 ? 1 : 0; } __host__ __device__ inline int signbit(double x){ return ((*((uint64_t *)&x)) & 0x8000000000000000) != 0ull ? 1 : 0; } __host__ __device__ inline int isfinite(float x){ return !isnan(x) && !isinf(x); } __host__ __device__ inline int isfinite(double x){ return !isnan(x) && !isinf(x); } #else # if defined(__CUDACC__) && !(defined(__CUDA__) && defined(__clang__)) && !defined(_NVHPC_CUDA) // NVCC implements at least some signature of these as functions not macros. using ::isinf; using ::isnan; using ::signbit; using ::isfinite; # else // Some compilers do not provide these in the global scope, because they are // supposed to be macros. The versions in `std` are supposed to be functions. // Since we're not compiling with nvcc, it's safe to use the functions in std:: using std::isinf; using std::isnan; using std::signbit; using std::isfinite; # endif // __CUDACC__ #endif // _MSC_VER using ::atanh; #if defined _MSC_VER __host__ __device__ inline double copysign(double x, double y){ uint32_t hx,hy; get_high_word(hx,x); get_high_word(hy,y); set_high_word(x,(hx&0x7fffffff)|(hy&0x80000000)); return x; } __host__ __device__ inline float copysignf(float x, float y){ uint32_t ix,iy; get_float_word(ix,x); get_float_word(iy,y); set_float_word(x,(ix&0x7fffffff)|(iy&0x80000000)); return x; } #if !defined(__CUDACC__) && !defined(_NVHPC_CUDA) // Simple approximation to log1p as Visual Studio is lacking one inline double log1p(double x){ double u = 1.0+x; if(u == 1.0){ return x; }else{ if(u > 2.0){ // Use normal log for large arguments return log(u); }else{ return log(u)*(x/(u-1.0)); } } } inline float log1pf(float x){ float u = 1.0f+x; if(u == 1.0f){ return x; }else{ if(u > 2.0f){ // Use normal log for large arguments return logf(u); }else{ return logf(u)*(x/(u-1.0f)); } } } #if _MSV_VER <= 1500 #include inline float hypotf(float x, float y){ return abs(std::complex(x,y)); } inline double hypot(double x, double y){ return _hypot(x,y); } #endif // _MSC_VER <= 1500 #endif // __CUDACC__ #endif // _MSC_VER } // namespace complex } // namespace detail THRUST_NAMESPACE_END