/* * Copyright 2008-2013 NVIDIA Corporation * Copyright 2013 Filipe RNC Maia * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*- * Copyright (c) 2011 David Schultz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* adapted from FreeBSD: * lib/msun/src/s_cexp.c * lib/msun/src/k_exp.c * */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include THRUST_NAMESPACE_BEGIN namespace detail{ namespace complex{ /* * Compute exp(x), scaled to avoid spurious overflow. An exponent is * returned separately in 'expt'. * * Input: ln(DBL_MAX) <= x < ln(2 * DBL_MAX / DBL_MIN_DENORM) ~= 1454.91 * Output: 2**1023 <= y < 2**1024 */ __host__ __device__ inline double frexp_exp(double x, int *expt){ const uint32_t k = 1799; /* constant for reduction */ const double kln2 = 1246.97177782734161156; /* k * ln2 */ double exp_x; uint32_t hx; /* * We use exp(x) = exp(x - kln2) * 2**k, carefully chosen to * minimize |exp(kln2) - 2**k|. We also scale the exponent of * exp_x to MAX_EXP so that the result can be multiplied by * a tiny number without losing accuracy due to denormalization. */ exp_x = exp(x - kln2); get_high_word(hx, exp_x); *expt = (hx >> 20) - (0x3ff + 1023) + k; set_high_word(exp_x, (hx & 0xfffff) | ((0x3ff + 1023) << 20)); return (exp_x); } __host__ __device__ inline complex ldexp_cexp(complex z, int expt){ double x, y, exp_x, scale1, scale2; int ex_expt, half_expt; x = z.real(); y = z.imag(); exp_x = frexp_exp(x, &ex_expt); expt += ex_expt; /* * Arrange so that scale1 * scale2 == 2**expt. We use this to * compensate for scalbn being horrendously slow. */ half_expt = expt / 2; insert_words(scale1, (0x3ff + half_expt) << 20, 0); half_expt = expt - half_expt; insert_words(scale2, (0x3ff + half_expt) << 20, 0); return (complex(cos(y) * exp_x * scale1 * scale2, sin(y) * exp_x * scale1 * scale2)); } __host__ __device__ inline complex cexp(const complex& z){ double x, y, exp_x; uint32_t hx, hy, lx, ly; const uint32_t exp_ovfl = 0x40862e42, /* high bits of MAX_EXP * ln2 ~= 710 */ cexp_ovfl = 0x4096b8e4; /* (MAX_EXP - MIN_DENORM_EXP) * ln2 */ x = z.real(); y = z.imag(); extract_words(hy, ly, y); hy &= 0x7fffffff; /* cexp(x + I 0) = exp(x) + I 0 */ if ((hy | ly) == 0) return (complex(exp(x), y)); extract_words(hx, lx, x); /* cexp(0 + I y) = cos(y) + I sin(y) */ if (((hx & 0x7fffffff) | lx) == 0) return (complex(cos(y), sin(y))); if (hy >= 0x7ff00000) { if (lx != 0 || (hx & 0x7fffffff) != 0x7ff00000) { /* cexp(finite|NaN +- I Inf|NaN) = NaN + I NaN */ return (complex(y - y, y - y)); } else if (hx & 0x80000000) { /* cexp(-Inf +- I Inf|NaN) = 0 + I 0 */ return (complex(0.0, 0.0)); } else { /* cexp(+Inf +- I Inf|NaN) = Inf + I NaN */ return (complex(x, y - y)); } } if (hx >= exp_ovfl && hx <= cexp_ovfl) { /* * x is between 709.7 and 1454.3, so we must scale to avoid * overflow in exp(x). */ return (ldexp_cexp(z, 0)); } else { /* * Cases covered here: * - x < exp_ovfl and exp(x) won't overflow (common case) * - x > cexp_ovfl, so exp(x) * s overflows for all s > 0 * - x = +-Inf (generated by exp()) * - x = NaN (spurious inexact exception from y) */ exp_x = std::exp(x); return (complex(exp_x * cos(y), exp_x * sin(y))); } } } // namespace complex } // namespace detail template __host__ __device__ inline complex exp(const complex& z){ return polar(std::exp(z.real()),z.imag()); } template <> __host__ __device__ inline complex exp(const complex& z){ return detail::complex::cexp(z); } THRUST_NAMESPACE_END