/* * Copyright 2008-2021 NVIDIA Corporation * Copyright 2013 Filipe RNC Maia * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*- * Copyright (c) 2012 Stephen Montgomery-Smith * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* adapted from FreeBSDs msun:*/ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include THRUST_NAMESPACE_BEGIN namespace detail{ namespace complex{ using thrust::complex; /* round down to 8 = 24/3 bits */ __host__ __device__ inline float trim(float x){ uint32_t hx; get_float_word(hx, x); hx &= 0xffff0000; float ret; set_float_word(ret,hx); return ret; } __host__ __device__ inline complex clogf(const complex& z){ // Adapted from FreeBSDs msun float x, y; float ax, ay; float x0, y0, x1, y1, x2, y2, t, hm1; float val[12]; int i, sorted; const float e = 2.7182818284590452354f; x = z.real(); y = z.imag(); /* Handle NaNs using the general formula to mix them right. */ if (x != x || y != y){ return (complex(std::log(norm(z)), std::atan2(y, x))); } ax = std::abs(x); ay = std::abs(y); if (ax < ay) { t = ax; ax = ay; ay = t; } /* * To avoid unnecessary overflow, if x and y are very large, divide x * and y by M_E, and then add 1 to the logarithm. This depends on * M_E being larger than sqrt(2). * There is a potential loss of accuracy caused by dividing by M_E, * but this case should happen extremely rarely. */ // For high values of ay -> hypotf(FLT_MAX,ay) = inf // We expect that for values at or below ay = 1e34f this should not happen if (ay > 1e34f){ return (complex(std::log(hypotf(x / e, y / e)) + 1.0f, std::atan2(y, x))); } if (ax == 1.f) { if (ay < 1e-19f){ return (complex((ay * 0.5f) * ay, std::atan2(y, x))); } return (complex(log1pf(ay * ay) * 0.5f, std::atan2(y, x))); } /* * Because atan2 and hypot conform to C99, this also covers all the * edge cases when x or y are 0 or infinite. */ if (ax < 1e-6f || ay < 1e-6f || ax > 1e6f || ay > 1e6f){ return (complex(std::log(hypotf(x, y)), std::atan2(y, x))); } /* * From this point on, we don't need to worry about underflow or * overflow in calculating ax*ax or ay*ay. */ /* Some easy cases. */ if (ax >= 1.0f){ return (complex(log1pf((ax-1.f)*(ax+1.f) + ay*ay) * 0.5f, atan2(y, x))); } if (ax*ax + ay*ay <= 0.7f){ return (complex(std::log(ax*ax + ay*ay) * 0.5f, std::atan2(y, x))); } /* * Take extra care so that ULP of real part is small if hypot(x,y) is * moderately close to 1. */ x0 = trim(ax); ax = ax-x0; x1 = trim(ax); x2 = ax-x1; y0 = trim(ay); ay = ay-y0; y1 = trim(ay); y2 = ay-y1; val[0] = x0*x0; val[1] = y0*y0; val[2] = 2*x0*x1; val[3] = 2*y0*y1; val[4] = x1*x1; val[5] = y1*y1; val[6] = 2*x0*x2; val[7] = 2*y0*y2; val[8] = 2*x1*x2; val[9] = 2*y1*y2; val[10] = x2*x2; val[11] = y2*y2; /* Bubble sort. */ do { sorted = 1; for (i=0;i<11;i++) { if (val[i] < val[i+1]) { sorted = 0; t = val[i]; val[i] = val[i+1]; val[i+1] = t; } } } while (!sorted); hm1 = -1; for (i=0;i<12;i++){ hm1 += val[i]; } return (complex(0.5f * log1pf(hm1), atan2(y, x))); } } // namespace complex } // namespace detail template <> __host__ __device__ inline complex log(const complex& z){ return detail::complex::clogf(z); } THRUST_NAMESPACE_END