/* * Copyright 2008-2013 NVIDIA Corporation * Copyright 2013 Filipe RNC Maia * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*- * Copyright (c) 2007 David Schultz * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Adapted from FreeBSD by Filipe Maia : * freebsd/lib/msun/src/s_csqrt.c */ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #include #include #include THRUST_NAMESPACE_BEGIN namespace detail{ namespace complex{ using thrust::complex; __host__ __device__ inline complex csqrt(const complex& z){ complex result; double a, b; double t; int scale; /* We risk spurious overflow for components >= DBL_MAX / (1 + sqrt(2)). */ const double THRESH = 7.446288774449766337959726e+307; a = z.real(); b = z.imag(); /* Handle special cases. */ if (z == 0.0) return (complex(0.0, b)); if (isinf(b)) return (complex(infinity(), b)); if (isnan(a)) { t = (b - b) / (b - b); /* raise invalid if b is not a NaN */ return (complex(a, t)); /* return NaN + NaN i */ } if (isinf(a)) { /* * csqrt(inf + NaN i) = inf + NaN i * csqrt(inf + y i) = inf + 0 i * csqrt(-inf + NaN i) = NaN +- inf i * csqrt(-inf + y i) = 0 + inf i */ if (signbit(a)) return (complex(fabs(b - b), copysign(a, b))); else return (complex(a, copysign(b - b, b))); } /* * The remaining special case (b is NaN) is handled just fine by * the normal code path below. */ // DBL_MIN*2 const double low_thresh = 4.450147717014402766180465e-308; scale = 0; if (fabs(a) >= THRESH || fabs(b) >= THRESH) { /* Scale to avoid overflow. */ a *= 0.25; b *= 0.25; scale = 1; }else if (fabs(a) <= low_thresh && fabs(b) <= low_thresh) { /* Scale to avoid underflow. */ a *= 4.0; b *= 4.0; scale = 2; } /* Algorithm 312, CACM vol 10, Oct 1967. */ if (a >= 0.0) { t = sqrt((a + hypot(a, b)) * 0.5); result = complex(t, b / (2 * t)); } else { t = sqrt((-a + hypot(a, b)) * 0.5); result = complex(fabs(b) / (2 * t), copysign(t, b)); } /* Rescale. */ if (scale == 1) return (result * 2.0); else if (scale == 2) return (result * 0.5); else return (result); } } // namespace complex } // namespace detail template __host__ __device__ inline complex sqrt(const complex& z){ return thrust::polar(std::sqrt(thrust::abs(z)),thrust::arg(z)/ValueType(2)); } template <> __host__ __device__ inline complex sqrt(const complex& z){ return detail::complex::csqrt(z); } THRUST_NAMESPACE_END