/****************************************************************************** * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ******************************************************************************/ #pragma once #include #if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC) # pragma GCC system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG) # pragma clang system_header #elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC) # pragma system_header #endif // no system header #if THRUST_DEVICE_COMPILER == THRUST_DEVICE_COMPILER_NVCC #include THRUST_NAMESPACE_BEGIN namespace cuda_cub { template ResultIt __host__ __device__ reverse_copy(execution_policy &policy, ItemsIt first, ItemsIt last, ResultIt result); template void __host__ __device__ reverse(execution_policy &policy, ItemsIt first, ItemsIt last); } // namespace cuda_cub THRUST_NAMESPACE_END #include #include #include #include #include THRUST_NAMESPACE_BEGIN namespace cuda_cub { template ResultIt __host__ __device__ reverse_copy(execution_policy &policy, ItemsIt first, ItemsIt last, ResultIt result) { return cuda_cub::copy(policy, thrust::make_reverse_iterator(last), thrust::make_reverse_iterator(first), result); } template void __host__ __device__ reverse(execution_policy &policy, ItemsIt first, ItemsIt last) { typedef typename thrust::iterator_difference::type difference_type; // find the midpoint of [first,last) difference_type N = thrust::distance(first, last); ItemsIt mid(first); thrust::advance(mid, N / 2); cuda_cub::swap_ranges(policy, first, mid, thrust::make_reverse_iterator(last)); } } // namespace cuda_cub THRUST_NAMESPACE_END #endif