FSharp.Core
Gets the name of the method on the builder to use to construct the collection.
This should match the metadata name of the target method. For example, this might be ".ctor" if targeting the type's constructor.
Gets the type of the builder to use to construct the collection.
Initialize the attribute to refer to the method on the type.
The type of the builder to use to construct the collection.
The name of the method on the builder to use to construct the collection.
must refer to a static method that accepts a single parameter of
type and returns an instance of the collection being built containing
a copy of the data from that span. In future releases of .NET, additional patterns may be supported.
Specifies the types of members that are dynamically accessed.
This enumeration has a attribute that allows a
bitwise combination of its member values.
An abbreviation for the CLI type
See the module for further operations related to sequences.
See also F# Language Guide - Sequences.
An abbreviation for the CLI type
The type of immutable singly-linked lists.
See the module for further operations related to lists.
Use the constructors [] and :: (infix) to create values of this type, or
the notation [1; 2; 3]. Use the values in the List module to manipulate
values of this type, or pattern match against the values directly.
See also F# Language Guide - Lists.
Gets the tail of the list, which is a list containing all the elements of the list, excluding the first element
Gets the number of items contained in the list
Gets the element of the list at the given position.
Lists are represented as linked lists so this is an O(n) operation.
The index.
The value at the given index.
Gets a value indicating if the list contains no entries
Gets the first element of the list
Returns an empty list of a particular type
Gets a slice of the list, the elements of the list from the given start index to the given end index.
The start index.
The end index.
The sub list specified by the input indices.
Get the index for the element offset elements away from the end of the collection.
The rank of the index.
The offset from the end.
The corresponding index from the start.
Returns a list with head as its first element and tail as its subsequent elements
A new head value for the list.
The existing list.
The list with head appended to the front of tail.
The type of immutable singly-linked lists.
Use the constructors [] and :: (infix) to create values of this type, or
the notation [1;2;3]. Use the values in the List module to manipulate
values of this type, or pattern match against the values directly.
All the values in the map, including the duplicates.
The sequence will be ordered by the keys of the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.Values // evaluates to seq ["a"; "b"]
The keys in the map.
The sequence will be ordered by the keys of the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.Keys // evaluates to seq [1; 2]
Lookup an element in the map. Raise KeyNotFoundException if no binding
exists in the map.
The input key.
Thrown when the key is not found.
The value mapped to the key.
let sample = Map [ (1, "a"); (2, "b") ]
sample.[1] // evaluates to "a"
sample.[3] // throws KeyNotFoundException
Returns true if there are no bindings in the map.
let emptyMap: Map<int, string> = Map.empty
emptyMap.IsEmpty // evaluates to true
let notEmptyMap = Map [ (1, "a"); (2, "b") ]
notEmptyMap.IsEmpty // evaluates to false
The number of bindings in the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.Count // evaluates to 2
Lookup an element in the map, assigning to value if the element is in the domain
of the map and returning false if not.
The input key.
A reference to the output value.
true if the value is present, false if not.
let sample = Map [ (1, "a"); (2, "b") ]
sample.TryGetValue 1 // evaluates to (true, "a")
sample.TryGetValue 3 // evaluates to (false, null)
let mutable x = ""
sample.TryGetValue (1, &x) // evaluates to true, x set to "a"
let mutable y = ""
sample.TryGetValue (3, &y) // evaluates to false, y unchanged
Lookup an element in the map, returning a Some value if the element is in the domain
of the map and None if not.
The input key.
The mapped value, or None if the key is not in the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.TryFind 1 // evaluates to Some "a"
sample.TryFind 3 // evaluates to None
Removes an element from the domain of the map. No exception is raised if the element is not present.
The input key.
The resulting map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.Remove 1 // evaluates to map [(2, "b")]
sample.Remove 3 // equal to sample
Tests if an element is in the domain of the map.
The input key.
True if the map contains the given key.
let sample = Map [ (1, "a"); (2, "b") ]
sample.ContainsKey 1 // evaluates to true
sample.ContainsKey 3 // evaluates to false
Returns a new map with the value stored under key changed according to f.
The input key.
The change function.
The resulting map.
let sample = Map [ (1, "a"); (2, "b") ]
let f x =
match x with
| Some s -> Some (s + "z")
| None -> None
sample.Change (1, f) // evaluates to map [(1, "az"); (2, "b")]
Returns a new map with the binding added to the given map.
If a binding with the given key already exists in the input map, the existing binding is replaced by the new binding in the result map.
The key to add.
The value to add.
The resulting map.
let sample = Map [ (1, "a"); (2, "b") ]
sample.Add (3, "c") // evaluates to map [(1, "a"); (2, "b"); (3, "c")]
sample.Add (2, "aa") // evaluates to map [(1, "a"); (2, "aa")]
Builds a map that contains the bindings of the given IEnumerable.
The input sequence of key/value pairs.
The resulting map.
Map [ (1, "a"); (2, "b") ] // evaluates to map [(1, "a"); (2, "b")]
Immutable maps based on binary trees, where keys are ordered by F# generic comparison. By default
comparison is the F# structural comparison function or uses implementations of the IComparable interface on key values.
See the module for further operations on maps.
All members of this class are thread-safe and may be used concurrently from multiple threads.
Returns a new set with the elements of the second set removed from the first.
The first input set.
The second input set.
A set containing elements of the first set that are not contained in the second set.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(2).Add(3).Add(4)
printfn $"The new set is: {set1 - set2}"
The sample evaluates to the following output: The new set is: set [1]
Compute the union of the two sets.
The first input set.
The second input set.
The union of the two input sets.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(2).Add(3).Add(4)
printfn $"Output is %A" {set1 + set2}"
The sample evaluates to the following output: The new set is: set [1; 2; 3; 4]
Returns the lowest element in the set according to the ordering being used for the set.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"MinimumElement: {set.MinimumElement}"
The sample evaluates to the following output: MinimumElement: 1
Returns the highest element in the set according to the ordering being used for the set.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"MaximumElement: {set.MaximumElement}"
The sample evaluates to the following output: MaximumElement: 3
A useful shortcut for Set.isEmpty. See the Set module for further operations on sets.
let set = Set.empty.Add(2).Add(3)
printfn $"Is the set empty? {set.IsEmpty}"
The sample evaluates to the following output: Is the set empty? false
The number of elements in the set
let set = Set.empty.Add(1).Add(1).Add(2)
printfn $"The set has {set.Count} elements"
The sample evaluates to the following output: The set has 3 elements
A useful shortcut for Set.remove. Note this operation produces a new set
and does not mutate the original set. The new set will share many storage
nodes with the original. See the Set module for further operations on sets.
The value to remove from the set.
The result set.
let set = Set.empty.Add(1).Add(1).Add(2)
printfn $"The new set is: {set}"
The sample evaluates to the following output: The new set is: set [2]
Evaluates to "true" if all elements of the second set are in the first.
The set to test against.
True if this set is a superset of otherSet.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a superset of {set2}? {Set.isSuperset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a superset of set [1; 2; 3; 4]? false
Evaluates to "true" if all elements of the first set are in the second.
The set to test against.
True if this set is a subset of otherSet.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a subset of {set2}? {Set.isSubset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a subset of set [1; 2; 3; 4]? true
Evaluates to "true" if all elements of the second set are in the first, and at least
one element of the first is not in the second.
The set to test against.
True if this set is a proper superset of otherSet.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a proper superset of {set2}? {Set.isProperSuperset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a proper superset of set [1; 2; 3; 4]? false
Evaluates to "true" if all elements of the first set are in the second, and at least
one element of the second is not in the first.
The set to test against.
True if this set is a proper subset of otherSet.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a proper superset of {set2}? {Set.isProperSuperset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a proper subset of set [1; 2; 3; 4]? true
A useful shortcut for Set.contains. See the Set module for further operations on sets.
The value to check.
True if the set contains value.
let set = Set.empty.Add(2).Add(3)
printfn $"Does the set contain 1? {set.Contains(1)}"
The sample evaluates to the following output: Does the set contain 1? false
A useful shortcut for Set.add. Note this operation produces a new set
and does not mutate the original set. The new set will share many storage
nodes with the original. See the Set module for further operations on sets.
The value to add to the set.
The result set.
let set = Set.empty.Add(1).Add(1).Add(2)
printfn $"The new set is: {set}"
The sample evaluates to the following output: The new set is: set [1; 2]
Create a set containing elements drawn from the given sequence.
The input sequence.
The result set.
let sequenceOfNumbers = seq { 1 .. 3 }
let numbersInSet = Set(sequenceOfNumbers)
printfn $"The set is {numbersInSet}"
Creates a new Set containing the elements of the given sequence. set [1; 2; 3]
Immutable sets based on binary trees, where elements are ordered by F# generic comparison. By default
comparison is the F# structural comparison function or uses implementations of the IComparable interface on element values.
See the module for further operations on sets.
All members of this class are thread-safe and may be used concurrently from multiple threads.
Fetches an element from a 2D array. You can also use the syntax array.[index1,index2].
The input array.
The index along the first dimension.
The index along the second dimension.
The value of the array at the given index.
Thrown when the indices are negative or exceed the bounds of the array.
Indexer syntax is generally preferred, e.g.
let array = array2D [ [ 1.0; 2.0 ]; [ 3.0; 4.0 ] ]
array[0,1]
Evaluates to 2.0.
let array = array2D [ [ 1.0; 2.0 ]; [ 3.0; 4.0 ] ]
Array2D.get array 0 1
Evaluates to 2.0.
Sets the value of an element in an array. You can also use the syntax array.[index1,index2] <- value.
The input array.
The index along the first dimension.
The index along the second dimension.
The value to set in the array.
Thrown when the indices are negative or exceed the bounds of the array.
Indexer syntax is generally preferred, e.g.
let array = Array2D.zeroCreate 2 2
array[0,1] <- 4.0
let array = Array2D.zeroCreate 2 2
Array2D.set array 0 1 4.0
After evaluation array is a 2x2 array with contents [[0.0; 4.0]; [0.0; 0.0]]
Builds a new array whose elements are the same as the input array but
where a non-zero-based input array generates a corresponding zero-based
output array.
The input array.
The zero-based output array.
let inputs = Array2D.createBased 1 1 2 3 1
inputs |> Array2D.rebase
Evaluates to a 2x2 zero-based array with contents [[1; 1]; [1; 1]]
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array. The integer indices passed to the
function indicates the element being transformed.
For non-zero-based arrays the basing on an input array will be propagated to the output
array.
A function that is applied to transform each element of the array. The two integers
provide the index of the element.
The input array.
An array whose elements have been transformed by the given mapping.
let inputs = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
inputs |> Array2D.mapi (fun i j v -> i + j + v)
Evaluates to a 2x2 array with contents [[3; 5;]; [14; 16]]
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array.
For non-zero-based arrays the basing on an input array will be propagated to the output
array.
A function that is applied to transform each item of the input array.
The input array.
An array whose elements have been transformed by the given mapping.
let inputs = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
inputs |> Array2D.map (fun v -> 2 * v)
Evaluates to a 2x2 array with contents [[6; 8;]; [26; 28]]
Returns the length of an array in the second dimension.
The input array.
The length of the array in the second dimension.
let array = array2D [ [ 3; 4; 5 ]; [ 13; 14; 15 ] ]
array |> Array2D.length2
Evaluates to 3.
Returns the length of an array in the first dimension.
The input array.
The length of the array in the first dimension.
let array = array2D [ [ 3; 4; 5 ]; [ 13; 14; 15 ] ]
array |> Array2D.length1
Evaluates to 2.
Applies the given function to each element of the array. The integer indices passed to the
function indicates the index of element.
A function to apply to each element of the array with the indices available as an argument.
The input array.
let inputs = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
inputs |> Array2D.iteri (fun i j v -> printfn $"value at ({i},{j}) = {v}")
Evaluates to unit and prints
value at (0,0) = 3
value at (0,1) = 4
value at (1,0) = 13
value at (1,1) = 14
in the console.
Applies the given function to each element of the array.
A function to apply to each element of the array.
The input array.
let inputs = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
inputs |> Array2D.iter (fun v -> printfn $"value = {v}")
Evaluates to unit and prints
value = 3
value = 4
value = 13
value = 14
in the console.
Creates a based array where the entries are initially Unchecked.defaultof<'T>.
The base for the first dimension of the array.
The base for the second dimension of the array.
The length of the first dimension of the array.
The length of the second dimension of the array.
The created array.
Thrown when base1, base2, length1, or length2 is negative.
Array2D.zeroCreateBased 1 1 2 3
Evaluates to a 2x3 1-based array with contents [[0; 0; 0]; [0; 0; 0]]
Creates a based array whose elements are all initially the given value.
The base for the first dimension of the array.
The base for the second dimension of the array.
The length of the first dimension of the array.
The length of the second dimension of the array.
The value to populate the new array.
The created array.
Thrown when base1, base2, length1, or length2 is negative.
Array2D.createBased 1 1 2 3 1
Evaluates to a 2x3 1-based array with contents [[1; 1; 1]; [1; 1; 1]]
Creates a based array given the dimensions and a generator function to compute the elements.
The base for the first dimension of the array.
The base for the second dimension of the array.
The length of the first dimension of the array.
The length of the second dimension of the array.
A function to produce elements of the array given the two indices.
The created array.
Thrown when base1, base2, length1, or length2 is negative.
Array2D.initBased 1 1 2 3 (fun i j -> i + j)
Evaluates to a 2x3 1-based array with contents [[2; 3; 4]; [3; 4; 5]]
Creates an array where the entries are initially Unchecked.defaultof<'T>.
The length of the first dimension of the array.
The length of the second dimension of the array.
The created array.
Thrown when length1 or length2 is negative.
Array2D.zeroCreate 2 3
Evaluates to a 2x3 array with contents [[0; 0; 0]; [0; 0; 0]]
Creates an array whose elements are all initially the given value.
The length of the first dimension of the array.
The length of the second dimension of the array.
The value to populate the new array.
The created array.
Thrown when length1 or length2 is negative.
Array2D.create 2 3 1
Evaluates to a 2x3 array with contents [[1; 1; 1]; [1; 1; 1]]
Creates an array given the dimensions and a generator function to compute the elements.
The length of the first dimension of the array.
The length of the second dimension of the array.
A function to produce elements of the array given the two indices.
The generated array.
Thrown when either of the lengths is negative.
Array2D.init 2 3 (fun i j -> i + j)
Evaluates to a 2x3 array with contents [[0; 1; 2]; [1; 2; 3]]
Reads a range of elements from the first array and write them into the second.
The source array.
The first-dimension index to begin copying from in the source array.
The second-dimension index to begin copying from in the source array.
The target array.
The first-dimension index to begin copying into in the target array.
The second-dimension index to begin copying into in the target array.
The number of elements to copy across the first dimension of the arrays.
The number of elements to copy across the second dimension of the arrays.
Thrown when any of the indices are negative or if either of
the counts are larger than the dimensions of the array allow.
Slicing syntax is generally preferred, e.g.
let source = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
let target = array2D [ [ 2; 2; 2 ]; [ 12; 12; 12 ] ]
target[0..1,1..2] <- source
let source = array2D [ [ 3; 4 ]; [ 13; 14 ] ]
let target = array2D [ [ 2; 2; 2 ]; [ 12; 12; 12 ] ]
Array2D.blit source 0 0 target 0 1 2 2
After evaluation target contains [ [ 2; 3; 4 ]; [ 12; 13; 14 ] ].
Builds a new array whose elements are the same as the input array.
For non-zero-based arrays the basing on an input array will be propagated to the output
array.
The input array.
A copy of the input array.
open System
let array = Array2D.zeroCreate<int> 10 10
array |> Array2D.copy
Evaluates to a new copy of the 10x10 array.
Fetches the base-index for the second dimension of the array.
The input array.
The base-index of the second dimension of the array.
Create a 10x10 1-based array:
open System
let array = Array.CreateInstance(typeof<int>, [| 10; 10 |], [| 1; 1 |]) :?> int[,]
array |> Array2D.base2
Evaluates to 1.
Fetches the base-index for the first dimension of the array.
The input array.
The base-index of the first dimension of the array.
Create a 10x10 1-based array:
open System
let array = Array.CreateInstance(typeof<int>, [| 10; 10 |], [| 1; 1 |]) :?> int[,]
array |> Array2D.base1
Evaluates to 1.
Contains operations for working with 2-dimensional arrays.
See also F# Language Guide - Arrays.
F# and CLI multi-dimensional arrays are typically zero-based.
However, CLI multi-dimensional arrays used in conjunction with external
libraries (e.g. libraries associated with Visual Basic) be
non-zero based, using a potentially different base for each dimension.
The operations in this module will accept such arrays, and
the basing on an input array will be propagated to a matching output
array on the Array2D.map and Array2D.mapi operations.
Non-zero-based arrays can also be created using Array2D.zeroCreateBased,
Array2D.createBased and Array2D.initBased.
Get an implementation of equality semantics using the given functions.
A function to generate a hash code from a value.
A function to test equality of two values.
An object implementing using the given functions.
Create a dictionary which uses the given functions for equality and hashing:
open System.Collections.Generic
let modIdentity = HashIdentity.FromFunctions((fun i -> i%5), (fun i1 i2 -> i1%5 = i2%5))
let dict = new Dictionary<int,int>(HashIdentity.FromFunctions)
dict.[2] <- 6
dict.[7] <- 10
In this example, only one entry is added, as the keys 2 and 7 have the same hash and are equal according to the provided functions.
Get an implementation of equality semantics using reference equality and reference hashing.
An object implementing using
and .
Create a dictionary which uses reference equality and hashing on the key, giving each key reference identity:
open System.Collections.Generic
let dict = new Dictionary<int array,int>(HashIdentity.Structural)
let arr1 = [| 1;2;3 |]
let arr2 = [| 1;2;3 |]
dict.Add(arr1, 6)
dict.Add(arr2, 7)
In this example, two entries are added to the dictionary, as the arrays have different object reference identity.
Get an implementation of equality semantics using limited structural equality and structural hashing.
The limit on the number of hashing operations used.
An object implementing .
Create a dictionary which uses limited structural equality and structural hashing on the key, allowing trees as efficient keys:
open System.Collections.Generic
type Tree = Tree of int * Tree list
let dict = new Dictionary<Tree,int>(HashIdentity.LimitedStructural 4)
let tree1 = Tree(0, [])
let tree2 = Tree(0, [tree1; tree1])
dict.Add(tree1, 6)
dict.Add(tree2, 7)
Get an implementation of equality semantics using non-structural equality and non-structural hashing.
An object implementing using
and .
Create a dictionary which uses non-structural equality and hashing on the key:
open System.Collections.Generic
let dict = new Dictionary<System.DateTime,int>(HashIdentity.NonStructural)
dict.Add(System.DateTime.Now, 1)
Get an implementation of equality semantics using structural equality and structural hashing.
An object implementing using and .
Create a dictionary which uses structural equality and structural hashing on the key, allowing an array as a key:
open System.Collections.Generic
let dict = new Dictionary<int array,int>(HashIdentity.Structural)
let arr1 = [| 1;2;3 |]
let arr2 = [| 1;2;3 |]
dict.[arr1] <- 6
dict.[arr2] >- 7
In this example, only one entry is added to the dictionary, as the arrays identical by structural equality.
Common notions of value identity implementing the
interface, for constructing objects and other collections
Get an implementation of comparison semantics using the given function.
A function to compare two values.
An object implementing using the supplied function.
Create and use a comparer using the given function:
let comparer = ComparisonIdentity.FromFunction(fun i1 i2 -> compare (i1%5) (i2%5))
comparer.Compare(7, 2)
Evaluates to 0because 7 and 2 compare as equal using to the provided function.
Get an implementation of comparison semantics using non-structural comparison.
An object implementing using .
Create and use a comparer using structural comparison:
let comparer = ComparisonIdentity.NonStructural<System.DateTime>
comparer.Compare(System.DateTime.Now, System.DateTime.Today)
Evaluates to 1.
Get an implementation of comparison semantics using structural comparison.
An object implementing using .
Create and use a comparer using structural comparison:
let compareTuples = ComparisonIdentity.Structural<int * int>
compareTuples.Compare((1, 4), (1, 5))
Evaluates to -1.
Common notions of value ordering implementing the
interface, for constructing sorted data structures and performing sorting operations.
Returns a random sample of elements from the given sequence with the specified randomizer function, each element can be selected only once.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input sequence.
Thrown when the randomizer function returns a number outside the range [0.0..1.0).
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomSampleBy Random.Shared.NextDouble 3
Can evaluate to seq { 3; 1; 2 }.
Returns a random sample of elements from the given sequence with the specified Random instance, each element can be selected only once.
The Random instance.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the random argument is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input sequence.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomSampleWith Random.Shared 3
Can evaluate to seq { 3; 1; 2 }.
Returns a random sample of elements from the given sequence, each element can be selected only once.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input sequence.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomSample 3
Can evaluate to seq { 3; 1; 2 }.
Returns a sequence of random elements from the given sequence with the specified randomizer function, each element can be selected multiple times.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
Thrown when the randomizer function returns a number outside the range [0.0..1.0).
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomChoicesBy Random.Shared.NextDouble 3
Can evaluate to seq { 3; 1; 3 }.
Returns a sequence of random elements from the given sequence with the specified Random instance, each element can be selected multiple times.
The Random instance.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the random argument is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomChoicesWith Random.Shared 3
Can evaluate to seq { 3; 1; 3 }.
Returns an sequence of random elements from the given sequence, each element can be selected multiple times.
The number of elements to return.
The input sequence.
A sequence of randomly selected elements from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
Thrown when count is less than 0.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomChoices 3
Can evaluate to seq { 3; 1; 3 }.
Returns a random element from the given sequence with the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input sequence.
A randomly selected element from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
Thrown when the randomizer function returns a number outside the range [0.0..1.0).
let inputs = seq { 0; 1; 2; 3; 4 }
let randomizer = Random.Shared.NextDouble
inputs |> Seq.randomChoiceBy randomizer
Can evaluate to 3.
Returns a random element from the given sequence with the specified Random instance.
The Random instance.
The input sequence.
A randomly selected element from the input array.
Thrown when the input sequence is null.
Thrown when the random argument is null.
Thrown when the input sequence is empty.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomChoiceWith Random.Shared
Can evaluate to 3.
Returns a random element from the given sequence.
The input sequence.
A randomly selected element from the input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomChoice
Can evaluate to 3.
Return a new sequence shuffled in a random order with the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when the randomizer function returns a number outside the range [0.0..1.0).
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomShuffleBy Random.Shared.NextDouble
Can evaluate to seq { 0; 2; 4; 3; 1 }.
Return a new sequence shuffled in a random order with the specified Random instance.
The Random instance.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when the random argument is null.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomShuffleWith Random.Shared
Can evaluate to seq { 0; 2; 4; 3; 1 }.
Return a new sequence shuffled in a random order.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = seq { 0; 1; 2; 3; 4 }
inputs |> Seq.randomShuffle
Can evaluate to seq { 0; 2; 4; 3; 1 }.
Return a new sequence with new items inserted before the given index.
The index where the items should be inserted.
The values to insert.
The input sequence.
The result sequence.
Thrown when index is below 0 or greater than source.Length.
seq { 0; 1; 2 } |> Seq.insertManyAt 1 [8; 9]
Evaluates to a sequence yielding the same results as seq { 0; 8; 9; 1; 2 }.
Return a new sequence with a new item inserted before the given index.
The index where the item should be inserted.
The value to insert.
The input sequence.
The result sequence.
Thrown when index is below 0 or greater than source.Length.
seq { 0; 1; 2 } |> Seq.insertAt 1 9
Evaluates to a sequence yielding the same results as seq { 0; 9; 1; 2 }.
Return a new sequence with the item at a given index set to the new value.
The index of the item to be replaced.
The new value.
The input sequence.
The result sequence.
Thrown when index is outside 0..source.Length - 1
seq { 0; 1; 2 } |> Seq.updateAt 1 9
Evaluates to a sequence yielding the same results as seq { 0; 9; 2 }.
Return a new sequence with the number of items starting at a given index removed.
The index of the item to be removed.
The number of items to remove.
The input sequence.
The result sequence.
Thrown when index is outside 0..source.Length - count
seq { 0; 1; 2; 3 } |> Seq.removeManyAt 1 2
Evaluates to a sequence yielding the same results as seq { 0; 3 }.
Return a new sequence with the item at a given index removed.
The index of the item to be removed.
The input sequence.
The result sequence.
Thrown when index is outside 0..source.Length - 1
seq { 0; 1; 2 } |> Seq.removeAt 1
Evaluates to a sequence yielding the same results as seq { 0; 2 }.
Combines the three sequences into a sequence of triples. The sequences need not have equal lengths:
when one sequence is exhausted any remaining elements in the other
sequences are ignored.
The first input sequence.
The second input sequence.
The third input sequence.
The result sequence.
Thrown when any of the input sequences is null.
let numbers = [1; 2]
let names = ["one"; "two"]
let roman = ["I"; "II"]
Seq.zip3 numbers names roman
Evaluates to a sequence yielding the same results as seq { (1, "one", "I"); (2, "two", "II") }.
Combines the two sequences into a sequence of pairs. The two sequences need not have equal lengths:
when one sequence is exhausted any remaining elements in the other
sequence are ignored.
The first input sequence.
The second input sequence.
The result sequence.
Thrown when either of the input sequences is null.
let numbers = [1; 2]
let names = ["one"; "two"]
Seq.zip numbers names
Evaluates to a sequence yielding the same results as seq { (1, "one"); (2, "two") }.
Returns a sequence yielding sliding windows containing elements drawn from the input
sequence. Each window is returned as a fresh array.
The number of elements in each window.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when windowSize is not positive.
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.windowed 3
Evaluates to a sequence of arrays yielding the results seq { [| 1; 2; 3 |]; [| 2; 3; 4 |]; [| 3; 4; 5 |] }
Returns a sequence that contains the elements generated by the given computation.
The given initial state argument is passed to the element generator.
For each IEnumerator elements in the stream are generated on-demand by applying the element
generator, until a None value is returned by the element generator. Each call to the element
generator returns a new residual state.
The stream will be recomputed each time an IEnumerator is requested and iterated for the Seq.
A function that takes in the current state and returns an option tuple of the next
element of the sequence and the next state value.
The initial state value.
The result sequence.
1 |> Seq.unfold (fun state -> if state > 100 then None else Some (state, state * 2))
Evaluates to a sequence yielding the same results as seq { 1; 2; 4; 8; 16; 32; 64 }
1I |> Seq.unfold (fun state -> Some (state, state * 2I))
Evaluates to an infinite sequence yielding the results seq { 1I; 2I; 4I; 8I; ... }
Returns a sequence that when enumerated returns at most N elements.
The maximum number of items to enumerate.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.truncate 2
Evaluates to a sequence yielding the same results as seq { "a"; "b" }
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.truncate 6
Evaluates to a sequence yielding the same results as seq { "a"; "b"; "c"; "d" }
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.truncate 0
Evaluates to the empty sequence.
Returns the transpose of the given sequence of sequences.
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences.
The input sequence.
The transposed sequence.
Thrown when the input sequence is null.
let inputs =
[ [ 10; 20; 30 ]
[ 11; 21; 31 ] ]
inputs |> Seq.transpose
Evaluates to a sequence of sequences yielding the same results as [ [10; 11]; [20; 21]; [30; 31] ].
Applies the given function to successive elements, returning the first
result where the function returns "Some(x)".
A function that transforms items from the input sequence into options.
The input sequence.
The chosen element or None.
Thrown when the input sequence is null.
let input = [1; 2; 3]
input |> Seq.tryPick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to Some "2".
let input = [1; 2; 3]
input |> Seq.tryPick (fun n -> if n > 3 = 0 then Some (string n) else None)
Evaluates to None.
Returns the index of the last element in the sequence
that satisfies the given predicate. Return None if no such element exists.
This function digests the whole initial sequence as soon as it is called. As a
result this function should not be used with large or infinite sequences.
A function that evaluates to a Boolean when given an item in the sequence.
The input sequence.
The found index or None.
Thrown when the input sequence is null.
Try to find the index of the first even number from the back:
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to Some 3
Try to find the index of the first even number from the back:
let inputs = [1; 3; 5; 7]
inputs |> Seq.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to None
Tries to find the nth element in the sequence.
Returns None if index is negative or the input sequence does not contain enough elements.
The index of element to retrieve.
The input sequence.
The nth element of the sequence or None.
Thrown when the input sequence is null.
let inputs = ["a"; "b"; "c"]
inputs |> Seq.tryItem 1
Evaluates to Some "b".
let inputs = ["a"; "b"; "c"]
inputs |> Seq.tryItem 4
Evaluates to None.
Returns the index of the first element in the sequence
that satisfies the given predicate. Return None if no such element exists.
A function that evaluates to a Boolean when given an item in the sequence.
The input sequence.
The found index or None.
Thrown when the input sequence is null.
Try to find the index of the first even number:
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to Some 1
Try to find the index of the first even number:
let inputs = [1; 3; 5; 7]
inputs |> Seq.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the last element for which the given function returns True.
Return None if no such element exists.
This function digests the whole initial sequence as soon as it is called. As a
result this function should not be used with large or infinite sequences.
A function that evaluates to a Boolean when given an item in the sequence.
The input sequence.
The found element or None.
Thrown when the input sequence is null.
Try to find the first even number from the back:
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to Some 4
Try to find the first even number from the back:
let inputs = [1; 5; 3]
inputs |> Seq.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the first element for which the given function returns True.
Return None if no such element exists.
A function that evaluates to a Boolean when given an item in the sequence.
The input sequence.
The found element or None.
Thrown when the input sequence is null.
Try to find the first even number:
let inputs = [1; 2; 3]
inputs |> Seq.tryFind (fun elm -> elm % 2 = 0)
Evaluates to Some 2
Try to find the first even number:
let inputs = [1; 5; 3]
inputs |> Seq.tryFind (fun elm -> elm % 2 = 0)
Evaluates to None
Builds a list from the given collection.
The input sequence.
The result list.
Thrown when the input sequence is null.
let inputs = seq { 1; 2; 5 }
inputs |> Seq.toList
Evaluates to [ 1; 2; 5 ].
Builds an array from the given collection.
The input sequence.
The result array.
Thrown when the input sequence is null.
let inputs = seq { 1; 2; 5 }
inputs |> Seq.toArray
Evaluates to [| 1; 2; 5 |].
Returns a sequence that, when iterated, yields elements of the underlying sequence while the
given predicate returns True, and then returns no further elements.
A function that evaluates to false when no more items should be returned.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = ["a"; "bb"; "ccc"; "d"]
inputs |> Seq.takeWhile (fun x -> x.Length < 3)
Evaluates to a sequence yielding the same results as seq { "a"; "bb" }
Returns the first N elements of the sequence.
Throws InvalidOperationException
if the count exceeds the number of elements in the sequence. Seq.truncate
returns as many items as the sequence contains instead of throwing an exception.
The number of items to take.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty and the count is greater than zero.
Thrown when count exceeds the number of elements
in the sequence.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.take 2
Evaluates to a sequence yielding the same results as ["a"; "b"]
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.take 6
Throws InvalidOperationException.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.take 0
Evaluates to a sequence yielding no results.
Returns a sequence that skips 1 element of the underlying sequence and then yields the
remaining elements of the sequence.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = ["a"; "bb"; "ccc"]
inputs |> Seq.tail
Evaluates to a sequence yielding the same results as seq { "bb"; "ccc" }
Returns the sum of the results generated by applying the function to each element of the sequence.
The generated elements are summed using the + operator and Zero property associated with the generated type.
A function to transform items from the input sequence into the type that will be summed.
The input sequence.
The computed sum.
let input = [ "aa"; "bbb"; "cc" ]
input |> Seq.sumBy (fun s -> s.Length)
Evaluates to 7.
Returns the sum of the elements in the sequence.
The elements are summed using the + operator and Zero property associated with the generated type.
The input sequence.
The computed sum.
let input = [ 1; 5; 3; 2 ]
input |> Seq.sum
Evaluates to 11.
Applies a key-generating function to each element of a sequence and yield a sequence ordered
descending by keys. The keys are compared using generic comparison as implemented by .
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences. The function makes no assumption on the ordering of the original
sequence.
This is a stable sort, that is the original order of equal elements is preserved.
A function to transform items of the input sequence into comparable keys.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let input = ["a"; "bbb"; "cccc"; "dd"]
input |> Seq.sortByDescending (fun s -> s.Length)
Evaluates to a sequence yielding the same results as seq { "cccc"; "bbb"; "dd"; "a" }.
Yields a sequence ordered descending by keys.
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences. The function makes no assumption on the ordering of the original
sequence.
This is a stable sort, that is the original order of equal elements is preserved.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let input = seq { 8; 4; 3; 1; 6; 1 }
input |> Seq.sortDescending
Evaluates to a sequence yielding the same results as seq { 8; 6; 4; 3; 1; 1 }.
Applies a key-generating function to each element of a sequence and yield a sequence ordered
by keys. The keys are compared using generic comparison as implemented by .
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences.
The function makes no assumption on the ordering of the original
sequence and uses a stable sort, that is the original order of equal elements is preserved.
A function to transform items of the input sequence into comparable keys.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let input = [ "a"; "bbb"; "cccc"; "dd" ]
input |> Seq.sortBy (fun s -> s.Length)
Evaluates to a sequence yielding the same results as seq { "a"; "dd"; "bbb"; "cccc" }.
Yields a sequence ordered using the given comparison function.
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences.
The function makes no assumption on the ordering of the original
sequence and uses a stable sort, that is the original order of equal elements is preserved.
The function to compare the collection elements.
The input sequence.
The result sequence.
Sort a sequence of pairs using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let input = [ (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") ]
input |> Seq.sortWith compareEntries
Evaluates to a sequence yielding the same results as seq { (0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb") }.
Yields a sequence ordered by keys.
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences.
The function makes no assumption on the ordering of the original
sequence and uses a stable sort, that is the original order of equal elements is preserved.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let input = seq { 8; 4; 3; 1; 6; 1 }
Seq.sort input
Evaluates to a sequence yielding the same results as seq { 1; 1 3; 4; 6; 8 }.
Returns a sequence that, when iterated, skips elements of the underlying sequence while the
given predicate returns True, and then yields the remaining elements of the sequence.
A function that evaluates an element of the sequence to a boolean value.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = seq { "a"; "bbb"; "cc"; "d" }
inputs |> Seq.skipWhile (fun x -> x.Length < 3)
Evaluates a sequence yielding the same results as seq { "bbb"; "cc"; "d" }
Returns a sequence that skips N elements of the underlying sequence and then yields the
remaining elements of the sequence.
The number of items to skip.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when count exceeds the number of elements
in the sequence.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.skip 2
Evaluates a sequence yielding the same results as seq { "c"; "d" }
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.skip 5
Throws ArgumentException.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> Seq.skip -1
Evaluates a sequence yielding the same results as seq { "a"; "b"; "c"; "d" }.
Returns a sequence yielding one item only.
The input item.
The result sequence of one item.
Seq.singleton 7
Evaluates to a sequence yielding the same results as seq { 7 }.
Like foldBack, but returns the sequence of intermediary and final results.
This function returns a sequence that digests the whole initial sequence as soon as that
sequence is iterated. As a result this function should not be used with large or infinite sequences.
A function that updates the state with each element from the sequence.
The input sequence.
The initial state.
The resulting sequence of computed states.
Thrown when the input sequence is null.
Apply a list charges from back to front, and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = [ In 1; Out 2; In 3 ]
(inputs, 0) ||> Seq.scanBack (fun charge acc ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to a sequence yielding the same results as seq { 2; 1; 3; 0 } by processing each input from back to front. Note 0 is the initial
state, 3 the next state, 1 the next state, and 2 the final state, and the states
are produced from back to front.
Like fold, but computes on-demand and returns the sequence of intermediary and final results.
A function that updates the state with each element from the sequence.
The initial state.
The input sequence.
The resulting sequence of computed states.
Thrown when the input sequence is null.
Apply a list charges and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = seq { In 1; Out 2; In 3 }
(0, inputs) ||> Seq.scan (fun acc charge ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to a sequence yielding the same results as seq { 0; 1; -1; 2 }. Note 0 is the initial
state, 1 the next state, -1 the next state, and 2 the final state.
Returns a new sequence with the elements in reverse order.
The input sequence.
The reversed sequence.
Thrown when the input sequence is null.
This function consumes the whole input sequence before yielding the first element of the reversed sequence.
let input = seq { 0; 1; 2 }
input |> Seq.rev
Evaluates to a sequence yielding the same results as seq { 2; 1; 0 }.
Applies a function to each element of the sequence, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN
then computes f i0 (...(f iN-1 iN)).
A function that takes in the next-to-last element of the sequence and the
current accumulated result to produce the next accumulated result.
The input sequence.
The final result of the reductions.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
This function consumes the whole input sequence before returning the result.
let inputs = [1; 3; 4; 2]
inputs |> Seq.reduceBack (fun a b -> a + b * 10)
Evaluates to 2431, by computing 1 + (3 + (4 + 2 * 10) * 10) * 10
Creates a sequence by replicating the given initial value.
The number of elements to replicate.
The value to replicate
The generated sequence.
Seq.replicate 3 "a"
Evaluates to a sequence yielding the same results as seq { "a"; "a"; "a" }.
Applies a function to each element of the sequence, threading an accumulator argument
through the computation. Begin by applying the function to the first two elements.
Then feed this result into the function along with the third element and so on.
Return the final result.
A function that takes in the current accumulated result and the next
element of the sequence to produce the next accumulated result.
The input sequence.
The final result of the reduction function.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = [1; 3; 4; 2]
inputs |> Seq.reduce (fun a b -> a * 10 + b)
Evaluates to 1342, by computing ((1 * 10 + 3) * 10 + 4) * 10 + 2
Builds a new sequence object that delegates to the given sequence object. This ensures
the original sequence cannot be rediscovered and mutated by a type cast. For example,
if given an array the returned sequence will return the elements of the array, but
you cannot cast the returned sequence object to an array.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let input = [| 1; 2; 3 |]
input |> Seq.readonly
Evaluates to a sequence yielding the same results as seq { 1; 2; 3 }.
let input = [| 1; 2; 3 |]
let readonlyView = input |> Seq.readonly
(readonlyView :?> int array).[1] <- 4
Throws an InvalidCastException.
Applies the given function to successive elements, returning the first
x where the function returns "Some(x)".
A function to transform each item of the input sequence into an option of the output type.
The input sequence.
The selected element.
Thrown when the input sequence is null.
Thrown when every item of the sequence
evaluates to None when the given function is applied.
let input = [1; 2; 3]
input |> Seq.pick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to "2".
let input = [1; 2; 3]
input |> Seq.pick (fun n -> if n > 3 = 0 then Some (string n) else None)
Throws KeyNotFoundException.
Returns a sequence with all elements permuted according to the
specified permutation.
This function consumes the whole input sequence before yielding the first element of the result sequence.
The function that maps input indices to output indices.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
Thrown when indexMap does not produce a valid permutation.
let inputs = [1; 2; 3; 4]
inputs |> Seq.permute (fun x -> (x + 1) % 4)
Evaluates to a sequence yielding the same results as seq { 4; 1; 2; 3 }.
Returns a sequence of each element in the input sequence and its predecessor, with the
exception of the first element which is only returned as the predecessor of the second element.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = seq { 1; 2; 3; 4 }
inputs |> Seq.pairwise
Evaluates to a sequence yielding the same results as seq { (1, 2); (2, 3); (3, 4) }.
Views the given list as a sequence.
The input list.
The result sequence.
let inputs = [ 1; 2; 5 ]
inputs |> Seq.ofList
Evaluates to a sequence yielding the same results as seq { 1; 2; 5 }.
Views the given array as a sequence.
The input array.
The result sequence.
Thrown when the input sequence is null.
let inputs = [| 1; 2; 5 |]
inputs |> Seq.ofArray
Evaluates to a sequence yielding the same results as seq { 1; 2; 5 }.
Computes the nth element in the collection.
The index of element to retrieve.
The input sequence.
The nth element of the sequence.
Thrown when the input sequence is null.
Thrown when the index is negative or the input sequence does not contain enough elements.
Returns the lowest of all elements of the sequence, compared via Operators.min on the function result.
A function to transform items from the input sequence into comparable keys.
The input sequence.
The smallest element of the sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = [ "aaa"; "b"; "cccc" ]
inputs |> Seq.minBy (fun s -> s.Length)
Evaluates to "b"
let inputs = []
inputs |> Seq.minBy (fun (s: string) -> s.Length)
Throws System.ArgumentException.
Returns the lowest of all elements of the sequence, compared via Operators.min.
The input sequence.
The smallest element of the sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = [10; 12; 11]
inputs |> Seq.min
Evaluates to 10
let inputs = []
inputs |> Seq.min
Throws System.ArgumentException.
Returns the greatest of all elements of the sequence, compared via Operators.max on the function result.
A function to transform items from the input sequence into comparable keys.
The input sequence.
The largest element of the sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
let inputs = ["aaa"; "b"; "cccc"]
inputs |> Seq.maxBy (fun s -> s.Length)
Evaluates to "cccc"
let inputs = [ ]
inputs |> Seq.maxBy (fun s -> s.Length)
Throws System.ArgumentException.
Returns the greatest of all elements of the sequence, compared via Operators.max
The input sequence.
Thrown when the input sequence is null.
Thrown when the input sequence is empty.
The largest element of the sequence.
let inputs = [ 10; 12; 11 ]
inputs |> Seq.max
Evaluates to 12
let inputs = [ ]
inputs |> Seq.max
Throws System.ArgumentException.
Builds a new collection whose elements are the results of applying the given function
to the corresponding pairs of elements from the two sequences. If one input sequence is shorter than
the other then the remaining elements of the longer sequence are ignored. The integer index passed to the
function indicates the index (from 0) of element being transformed.
A function to transform pairs of items from the input sequences that also supplies the current index.
The first input sequence.
The second input sequence.
The result sequence.
Thrown when either of the input sequences is null.
let inputs1 = ["a"; "bad"; "good"]
let inputs2 = [0; 2; 1]
(inputs1, inputs2) ||> Seq.mapi2 (fun i x y -> i, x[y])
Evaluates to a sequence yielding the same results as seq { (0, 'a'); (1, 'd'); (2, 'o') }
Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The integer index passed to the
function indicates the index (from 0) of element being transformed.
A function to transform items from the input sequence that also supplies the current index.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = [ 10; 10; 10 ]
inputs |> Seq.mapi (fun i x -> i + x)
Evaluates to a sequence yielding the same results as seq { 10; 11; 12 }
Builds a new collection whose elements are the results of applying the given function
to the corresponding triples of elements from the three sequences. If one input sequence if shorter than
the others then the remaining elements of the longer sequences are ignored.
The function to transform triples of elements from the input sequences.
The first input sequence.
The second input sequence.
The third input sequence.
The result sequence.
Thrown when any of the input sequences is null.
let inputs1 = [ "a"; "t"; "ti" ]
let inputs2 = [ "l"; "h"; "m" ]
let inputs3 = [ "l"; "e"; "e" ]
(inputs1, inputs2, inputs3) |||> Seq.map3 (fun x y z -> x + y + z)
Evaluates to a sequence yielding the same results as seq { "all"; "the"; "time" }
Combines map and foldBack. Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The function is also used to accumulate a final value.
This function digests the whole initial sequence as soon as it is called. As a result this function should
not be used with large or infinite sequences.
The function to transform elements from the input collection and accumulate the final value.
The input collection.
The initial state.
Thrown when the input collection is null.
The collection of transformed elements, and the final accumulated value.
Accumulate the charges from back to front, and double them as well
type Charge =
| In of int
| Out of int
let inputs = seq { In 1; Out 2; In 3 }
let newCharges, balance =
(inputs, 0) ||> Seq.mapFoldBack (fun charge acc ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to seq { In 2; Out 4; In 6 } and balance to 2.
Combines map and fold. Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The function is also used to accumulate a final value.
This function digests the whole initial sequence as soon as it is called. As a result this function should
not be used with large or infinite sequences.
The function to transform elements from the input collection and accumulate the final value.
The initial state.
The input collection.
Thrown when the input collection is null.
The collection of transformed elements, and the final accumulated value.
Accumulate the charges, and double them as well
type Charge =
| In of int
| Out of int
let inputs = seq { In 1; Out 2; In 3 }
let newCharges, balance =
(0, inputs) ||> Seq.mapFold (fun acc charge ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to seq { In 2; Out 4; In 6 } and balance to 2.
Builds a new collection whose elements are the results of applying the given function
to the corresponding pairs of elements from the two sequences. If one input sequence is shorter than
the other then the remaining elements of the longer sequence are ignored.
A function to transform pairs of items from the input sequences.
The first input sequence.
The second input sequence.
The result sequence.
Thrown when either of the input sequences is null.
let inputs1 = ["a"; "bad"; "good"]
let inputs2 = [0; 2; 1]
(inputs1, inputs2) ||> Seq.map2 (fun x y -> x.[y])
Evaluates to a sequence yielding the same results as seq { 'a'; 'd'; 'o' }
Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The given function will be applied
as elements are demanded using the MoveNext method on enumerators retrieved from the
object.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
A function to transform items from the input sequence.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = ["a"; "bbb"; "cc"]
inputs |> Seq.map (fun x -> x.Length)
Evaluates to a sequence yielding the same results as seq { 1; 3; 2 }
Returns the length of the sequence
The input sequence.
The length of the sequence.
Thrown when the input sequence is null.
let inputs = ["a"; "b"; "c"]
inputs |> Seq.length
Evaluates to 3
Applies the given function to two collections simultaneously. If one sequence is shorter than
the other then the remaining elements of the longer sequence are ignored. The integer passed to the
function indicates the index of element.
A function to apply to each pair of elements from the input sequences along with their index.
The first input sequence.
The second input sequence.
Thrown when either of the input sequences is null.
let inputs1 = ["a"; "b"; "c"]
let inputs2 = ["banana"; "pear"; "apple"]
(inputs1, inputs2) ||> Seq.iteri2 (fun i s1 s2 -> printfn "Index {i}: {s1} - {s2}")
Evaluates to unit and prints
Index 0: a - banana
Index 1: b - pear
Index 2: c - apple
in the console.
Applies the given function to two collections simultaneously. If one sequence is shorter than
the other then the remaining elements of the longer sequence are ignored.
A function to apply to each pair of elements from the input sequences.
The first input sequence.
The second input sequence.
Thrown when either of the input sequences is null.
let inputs1 = ["a"; "b"; "c"]
let inputs2 = [1; 2; 3]
(inputs1, inputs2) ||> Seq.iter2 (printfn "%s: %i")
Evaluates to unit and prints
a: 1
b: 2
c: 3
in the console.
Applies the given function to each element of the collection. The integer passed to the
function indicates the index of element.
A function to apply to each element of the sequence that can also access the current index.
The input sequence.
Thrown when the input sequence is null.
let inputs = ["a"; "b"; "c"]
inputs |> Seq.iteri (fun i v -> printfn "{i}: {v}")
Evaluates to unit and prints
0: a
1: b
2: c
in the console.
Applies the given function to each element of the collection.
A function to apply to each element of the sequence.
The input sequence.
Thrown when the input sequence is null.
["a"; "b"; "c"] |> Seq.iter (printfn "%s")
Evaluates to unit and prints
a
b
c
in the console.
Computes the element at the specified index in the collection.
The index of the element to retrieve.
The input sequence.
The element at the specified index of the sequence.
Thrown when the input sequence is null.
Thrown when the index is negative or the input sequence does not contain enough elements.
let inputs = ["a"; "b"; "c"]
inputs |> Seq.item 1
Evaluates to "b"
let inputs = ["a"; "b"; "c"]
inputs |> Seq.item 4
Throws ArgumentException
Generates a new sequence which, when iterated, will return successive
elements by calling the given function. The results of calling the function
will not be saved, that is the function will be reapplied as necessary to
regenerate the elements. The function is passed the index of the item being
generated.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
Iteration can continue up to Int32.MaxValue.
A function that generates an item in the sequence from a given index.
The result sequence.
(+) 5 |> Seq.initInfinite
Evaluates to a sequence yielding the same results as seq { 5; 6; 7; 8; ... }
Generates a new sequence which, when iterated, will return successive
elements by calling the given function, up to the given count. Each element is saved after its
initialization. The function is passed the index of the item being
generated.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
The maximum number of items to generate for the sequence.
A function that generates an item in the sequence from a given index.
The result sequence.
Thrown when count is negative.
Seq.init 4 (fun v -> v + 5)
Evaluates to a sequence yielding the same results as seq { 5; 6; 7; 8 }
Seq.init -5 (fun v -> v + 5)
Throws ArgumentException
Builds a new collection whose elements are the corresponding elements of the input collection
paired with the integer index (from 0) of each element.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
["a"; "b"; "c"] |> Seq.indexed
Evaluates to a sequence yielding the same results as seq { (0, "a"); (1, "b"); (2, "c") }
Returns true if the sequence contains no elements, false otherwise.
The input sequence.
True if the sequence is empty; false otherwise.
Thrown when the input sequence is null.
[] |> Seq.isEmpty
Evaluates to true
["pear"; "banana"] |> Seq.isEmpty
Evaluates to false
Returns the only element of the sequence or None if sequence is empty or contains more than one element.
The input sequence.
The only element of the sequence or None.
Thrown when the input sequence is null.
let inputs = ["banana"]
inputs |> Seq.tryExactlyOne
Evaluates to Some banana
let inputs = ["pear"; "banana"]
inputs |> Seq.tryExactlyOne
Evaluates to None
[] |> Seq.tryExactlyOne
Evaluates to None
Returns the only element of the sequence.
The input sequence.
The only element of the sequence.
Thrown when the input sequence is null.
Thrown when the input does not have precisely one element.
let inputs = ["banana"]
inputs |> Seq.exactlyOne
Evaluates to banana
let inputs = ["pear"; "banana"]
inputs |> Seq.exactlyOne
Throws ArgumentException
[] |> Seq.exactlyOne
Throws ArgumentException
Returns the last element of the sequence.
Return None if no such element exists.
The input sequence.
The last element of the sequence or None.
Thrown when the input sequence is null.
["pear"; "banana"] |> Seq.tryLast
Evaluates to Some "banana"
[] |> Seq.tryLast
Evaluates to None
Returns the last element of the sequence.
The input sequence.
The last element of the sequence.
Thrown when the input sequence is null.
Thrown when the input does not have any elements.
["pear"; "banana"] |> Seq.last
Evaluates to banana
[] |> Seq.last
Throws ArgumentException
Returns the first element of the sequence, or None if the sequence is empty.
The input sequence.
The first element of the sequence or None.
Thrown when the input sequence is null.
["banana"; "pear"] |> Seq.tryHead
Evaluates to Some "banana"
[] |> Seq.tryHead
Evaluates to None
Returns the first element of the sequence.
The input sequence.
The first element of the sequence.
Thrown when the input sequence is null.
Thrown when the input does not have any elements.
let inputs = ["banana"; "pear"]
inputs |> Seq.head
Evaluates to banana
[] |> Seq.head
Throws ArgumentException
Applies a key-generating function to each element of a sequence and yields a sequence of
unique keys. Each unique key contains a sequence of all elements that match
to this key.
This function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences. The function makes no assumption on the ordering of the original
sequence.
A function that transforms an element of the sequence into a comparable key.
The input sequence.
The result sequence.
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.groupBy (fun n -> n % 2)
Evaluates to a sequence yielding the same results as seq { (1, seq { 1; 3; 5 }); (0, seq { 2; 4 }) }
Tests the all pairs of elements drawn from the two sequences satisfy the
given predicate. If one sequence is shorter than
the other then the remaining elements of the longer sequence are ignored.
A function to test pairs of elements from the input sequences.
The first input sequence.
The second input sequence.
True if all pairs satisfy the predicate; false otherwise.
Thrown when either of the input sequences is null.
let inputs1 = [1; 2; 3; 4; 5; 6]
let inputs2 = [1; 2; 3; 4; 5]
(inputs1, inputs2) ||> Seq.forall2 (=)
Evaluates to true.
let items1 = [2017; 1; 1]
let items2 = [2019; 19; 8]
(items1, items2) ||> Seq.forall2 (=)
Evaluates to false.
Tests if all elements of the sequence satisfy the given predicate.
The predicate is applied to the elements of the input sequence. If any application
returns false then the overall result is false and no further elements are tested.
Otherwise, true is returned.
A function to test an element of the input sequence.
The input sequence.
True if every element of the sequence satisfies the predicate; false otherwise.
Thrown when the input sequence is null.
let isEven a = a % 2 = 0
[2; 42] |> Seq.forall isEven // evaluates to true
[1; 2] |> Seq.forall isEven // evaluates to false
Applies a function to corresponding elements of two collections, starting from the end of the shorter collection,
threading an accumulator argument through the computation. The two sequences need not have equal lengths.
If the input function is f and the elements are i0...iN and j0...jM, N < M
then computes f i0 j0 (... (f iN jN s)...).
The function to update the state given the input elements.
The first input sequence.
The second input sequence.
The initial state.
The final state value.
Thrown when the either of the input sequences is null.
This function consumes the whole of both inputs sequences before returning the result. As a
result this function should not be used with large or infinite sequences.
type Count =
{ Positive: int
Negative: int
Text: string }
let inputs1 = [-1; -2; -3]
let inputs2 = [3; 2; 1; 0]
let initialState = {Positive = 0; Negative = 0; Text = ""}
(inputs1, inputs2, initialState) |||> Seq.foldBack2 (fun a b acc ->
let text = acc.Text + "(" + string a + "," + string b + ") "
if a + b >= 0 then
{ acc with
Positive = acc.Positive + 1
Text = text }
else
{ acc with
Negative = acc.Negative + 1
Text = text }
)
Evaluates to
{ Positive = 2
Negative = 1
Text = " (-3,1) (-2,2) (-1,3)" }
Applies a function to each element of the collection, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN
then computes f i0 (... (f iN s)...)
The function to update the state given the input elements.
The input sequence.
The initial state.
The state object after the folding function is applied to each element of the sequence.
Thrown when the input sequence is null.
This function consumes the whole input sequence before returning the result.
type Count =
{ Positive: int
Negative: int
Text: string }
let sequence = [1; 0; -1; -2; 3]
let initialState = {Positive = 0; Negative = 0; Text = ""}
(sequence, initialState) ||> Seq.foldBack (fun a acc ->
let text = acc.Text + " " + string a
if a >= 0 then
{ acc with
Positive = acc.Positive + 1
Text = text }
else
{ acc with
Negative = acc.Negative + 1
Text = text })
Evaluates to
{ Positive = 2
Negative = 3
Text = " 3 -2 -1 0 1" }
Applies a function to corresponding elements of two collections, threading an accumulator argument
through the computation.
The two sequences need not have equal lengths:
when one sequence is exhausted any remaining elements in the other sequence are ignored.
If the input function is f and the elements are i0...iN and j0...jN
then computes f (... (f s i0 j0)...) iN jN.
The function to update the state given the input elements.
The initial state.
The first input sequence.
The second input sequence.
The final state value.
Thrown when the either of the input sequences is null.
type CoinToss = Head | Tails
let data1 = [Tails; Head; Tails]
let data2 = [Tails; Head; Head]
(0, data1, data2) |||> Seq.fold2 (fun acc a b ->
match (a, b) with
| Head, Head -> acc + 1
| Tails, Tails -> acc + 1
| _ -> acc - 1)
Evaluates to 1
Applies a function to each element of the collection, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN
then computes f (... (f s i0)...) iN
A function that updates the state with each element from the sequence.
The initial state.
The input sequence.
The state object after the folding function is applied to each element of the sequence.
Thrown when the input sequence is null.
type Charge =
| In of int
| Out of int
let inputs = [In 1; Out 2; In 3]
(0, inputs) ||> Seq.fold (fun acc charge ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to 2
Returns the index of the last element for which the given function returns True.
This function digests the whole initial sequence as soon as it is called. As a
result this function should not be used with large or infinite sequences.
A function to test whether the index of a particular element should be returned.
The input sequence.
The index of the last element for which the predicate returns True.
Thrown if no element returns true when
evaluated by the predicate
Thrown when the input sequence is null
let input = [1; 2; 3; 4; 5]
input |> Seq.findIndex (fun elm -> elm % 2 = 0)
Evaluates to 3
let input = [1; 2; 3; 4; 5]
input |> Seq.findIndex (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the index of the first element for which the given function returns True.
A function to test whether the index of a particular element should be returned.
The input sequence.
The index of the first element for which the predicate returns True.
Thrown if no element returns true when
evaluated by the predicate
Thrown when the input sequence is null
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.findIndex (fun elm -> elm % 2 = 0)
Evaluates to 1
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.findIndex (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the last element for which the given function returns True.
This function digests the whole initial sequence as soon as it is called. As a
result this function should not be used with large or infinite sequences.
A function to test whether an item in the sequence should be returned.
The input sequence.
The last element for which the predicate returns True.
Thrown if no element returns true when
evaluated by the predicate
Thrown when the input sequence is null
let inputs = [2; 3; 4]
inputs |> Seq.findBack (fun elm -> elm % 2 = 0)
Evaluates to 4
let inputs = [2; 3; 4]
inputs |> Seq.findBack (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the first element for which the given function returns True.
A function to test whether an item in the sequence should be returned.
The input sequence.
The first element for which the predicate returns True.
Thrown if no element returns true when
evaluated by the predicate
Thrown when the input sequence is null
let inputs = [1; 2; 3]
inputs |> Seq.find (fun elm -> elm % 2 = 0)
Evaluates to 2
let inputs = [1; 2; 3]
inputs |> Seq.find (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns a new collection containing only the elements of the collection
for which the given predicate returns "true".
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
Remember sequence is lazy, effects are delayed until it is enumerated.
A synonym for Seq.filter.
A function to test whether each item in the input sequence should be included in the output.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
[1; 2; 3; 4] |> Seq.where (fun elm -> elm % 2 = 0)
Evaluates to a sequence yielding the same results as seq { 2; 4 }
Returns a new collection containing only the elements of the collection
for which the given predicate returns "true". This is a synonym for Seq.where.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
Remember sequence is lazy, effects are delayed until it is enumerated.
A function to test whether each item in the input sequence should be included in the output.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = [1; 2; 3; 4]
inputs |> Seq.filter (fun elm -> elm % 2 = 0)
Evaluates to a sequence yielding the same results as seq { 2; 4 }
Tests if any pair of corresponding elements of the input sequences satisfies the given predicate.
The predicate is applied to matching elements in the two sequences up to the lesser of the
two lengths of the collections. If any application returns true then the overall result is
true and no further elements are tested. Otherwise, false is returned. If one sequence is shorter than
the other then the remaining elements of the longer sequence are ignored.
A function to test each pair of items from the input sequences.
The first input sequence.
The second input sequence.
True if any result from the predicate is true; false otherwise.
Thrown when either of the two input sequences is null.
let inputs1 = [1; 2]
let inputs2 = [1; 2; 0]
(inputs1, inputs2) ||> Seq.exists2 (fun a b -> a > b)
Evaluates to false
let inputs1 = [1; 4]
let inputs2 = [1; 3; 5]
(inputs1, inputs2) ||> Seq.exists2 (fun a b -> a > b)
Evaluates to true
Tests if any element of the sequence satisfies the given predicate.
The predicate is applied to the elements of the input sequence. If any application
returns true then the overall result is true and no further elements are tested.
Otherwise, false is returned.
A function to test each item of the input sequence.
The input sequence.
True if any result from the predicate is true; false otherwise.
Thrown when the input sequence is null.
let input = [1; 2; 3; 4; 5]
input |> Seq.exists (fun elm -> elm % 4 = 0)
Evaluates to true
let input = [1; 2; 3; 4; 5]
input |> Seq.exists (fun elm -> elm % 6 = 0)
Evaluates to false
Returns a new sequence with the distinct elements of the second sequence which do not appear in the first sequence,
using generic hash and equality comparisons to compare values.
Note that this function returns a sequence that digests the whole of the first input sequence as soon as
the result sequence is iterated. As a result this function should not be used with
large or infinite sequences in the first parameter. The function makes no assumption on the ordering of the first input
sequence.
A sequence whose elements that also occur in the second sequence will cause those elements to be
removed from the returned sequence.
A sequence whose elements that are not also in first will be returned.
A sequence that contains the set difference of the elements of two sequences.
Thrown when either of the two input sequences is null.
let original = [1; 2; 3; 4; 5]
let itemsToExclude = [1; 3; 5]
original |> Seq.except itemsToExclude
Evaluates to a sequence yielding the same results as seq { 2; 4 }
Creates an empty sequence.
An empty sequence.
Seq.empty // Evaluates to seq { }
Splits the input sequence into at most count chunks.
This function returns a sequence that digests the whole initial sequence as soon as that
sequence is iterated. As a result this function should not be used with large or infinite sequences.
The maximum number of chunks.
The input sequence.
The sequence split into chunks.
Thrown when the input sequence is null.
Thrown when count is not positive.
This function consumes the whole input sequence before yielding the first element of the result sequence.
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.splitInto 3
Evaluates to a sequence yielding the same results as seq { [|1; 2|]; [|3; 4|]; [|5|] }
let inputs = [1; 2; 3; 4; 5]
inputs |> Seq.splitInto -1
Throws ArgumentException
Returns a sequence that contains no duplicate entries according to the
generic hash and equality comparisons on the keys returned by the given key-generating function.
If an element occurs multiple times in the sequence then the later occurrences are discarded.
A function transforming the sequence items into comparable keys.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let inputs = [{Bar = 1 };{Bar = 1}; {Bar = 2}; {Bar = 3}]
inputs |> Seq.distinctBy (fun foo -> foo.Bar)
Evaluates to a sequence yielding the same results as seq { { Bar = 1 }; { Bar = 2 }; { Bar = 3 } }
Returns a sequence that contains no duplicate entries according to generic hash and
equality comparisons on the entries.
If an element occurs multiple times in the sequence then the later occurrences are discarded.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
[1; 1; 2; 3] |> Seq.distinct
Evaluates to a sequence yielding the same results as seq { 1; 2; 3 }
Returns a sequence that is built from the given delayed specification of a
sequence.
The input function is evaluated each time an IEnumerator for the sequence
is requested.
The generating function for the sequence.
The result sequence.
Seq.delay (fun () -> Seq.ofList [1; 2; 3])
Evaluates to a sequence yielding the same results as seq { 1; 2; 3 }, executing
the generator function every time is consumed.
Applies a key-generating function to each element of a sequence and returns a sequence yielding unique
keys and their number of occurrences in the original sequence.
Note that this function returns a sequence that digests the whole initial sequence as soon as
that sequence is iterated. As a result this function should not be used with
large or infinite sequences. The function makes no assumption on the ordering of the original
sequence.
A function transforming each item of the input sequence into a key to be
compared against the others.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
type Foo = { Bar: string }
let inputs = [{Bar = "a"}; {Bar = "b"}; {Bar = "a"}]
inputs |> Seq.countBy (fun foo -> foo.Bar)
Evaluates to a sequence yielding the same results as seq { ("a", 2); ("b", 1) }
Tests if the sequence contains the specified element.
The value to locate in the input sequence.
The input sequence.
True if the input sequence contains the specified element; false otherwise.
Thrown when the input sequence is null.
[1; 2] |> Seq.contains 2 // evaluates to true
[1; 2] |> Seq.contains 5 // evaluates to false
Combines the given enumeration-of-enumerations as a single concatenated
enumeration.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
The input enumeration-of-enumerations.
The result sequence.
Thrown when the input sequence is null.
let inputs = [[1; 2]; [3]; [4; 5]]
inputs |> Seq.concat
Evaluates to a sequence yielding the same results as seq { 1; 2; 3; 4; 5 }
Compares two sequences using the given comparison function, element by element.
A function that takes an element from each sequence and returns an int.
If it evaluates to a non-zero value iteration is stopped and that value is returned.
The first input sequence.
The second input sequence.
Returns the first non-zero result from the comparison function. If the end of a sequence
is reached it returns a -1 if the first sequence is shorter and a 1 if the second sequence
is shorter.
Thrown when either of the input sequences
is null.
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 10]
let input2 = [1; 10]
(input1, input2) ||> Seq.compareWith closerToNextDozen
Evaluates to 0
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 5]
let input2 = [1; 8]
(input1, input2) ||> Seq.compareWith closerToNextDozen
Evaluates to -1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 11]
let input2 = [1; 13]
(input1, input2) ||> Seq.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 2]
let input2 = [1]
(input1, input2) ||> Seq.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1]
let input2 = [1; 2]
(input1, input2) ||> Seq.compareWith closerToNextDozen
Evaluates to -1
Applies the given function to each element of the sequence and concatenates all the
results.
Remember sequence is lazy, effects are delayed until it is enumerated.
A function to transform elements of the input sequence into the sequences
that will then be concatenated.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
type Foo = { Bar: int seq }
let input = seq { {Bar = [1; 2]}; {Bar = [3; 4]} }
input |> Seq.collect (fun foo -> foo.Bar)
Evaluates to a sequence yielding the same results as seq { 1; 2; 3; 4 }
let input = [[1; 2]; [3; 4]]
input |> Seq.collect id
Evaluates to a sequence yielding the same results as seq { 1; 2; 3; 4 }
Divides the input sequence into chunks of size at most chunkSize.
The maximum size of each chunk.
The input sequence.
The sequence divided into chunks.
Thrown when the input sequence is null.
Thrown when chunkSize is not positive.
[1; 2; 3] |> Seq.chunkBySize 2
Evaluates to a sequence yielding the same results as seq { [|1; 2|]; [|3|] }
[1; 2; 3] |> Seq.chunkBySize -2
Throws ArgumentException
Applies the given function to each element of the sequence. Returns
a sequence comprised of the results "x" for each element where
the function returns Some(x).
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not
be accessed concurrently.
A function to transform items of type T into options of type U.
The input sequence of type T.
The result sequence.
Thrown when the input sequence is null.
[Some 1; None; Some 2] |> Seq.choose id
Evaluates to a sequence yielding the same results as seq { 1; 2 }
[1; 2; 3] |> Seq.choose (fun n -> if n % 2 = 0 then Some n else None)
Evaluates to a sequence yielding the same results as seq { 2 }
Wraps a loosely-typed System.Collections sequence as a typed sequence.
The use of this function usually requires a type annotation.
An incorrect type annotation may result in runtime type
errors.
Individual IEnumerator values generated from the returned sequence should not be accessed concurrently.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
[box 1; box 2; box 3] |> Seq.cast<int>
Evaluates to a sequence yielding the same results as seq { 1; 2; 3 }, explicitly typed as seq<int>.
Returns a sequence that corresponds to a cached version of the input sequence.
The result sequence will have the same elements as the input sequence. The result
can be enumerated multiple times. The input sequence will be enumerated at most
once and only as far as is necessary. Caching a sequence is typically useful when repeatedly
evaluating items in the original sequence is computationally expensive or if
iterating the sequence causes side-effects that the user does not want to be
repeated multiple times.
Enumeration of the result sequence is thread safe in the sense that multiple independent IEnumerator
values may be used simultaneously from different threads (accesses to
the internal lookaside table are thread safe). Each individual IEnumerator
is not typically thread safe and should not be accessed concurrently.
Once enumeration of the input sequence has started,
it's enumerator will be kept live by this object until the enumeration has completed.
At that point, the enumerator will be disposed.
The enumerator may be disposed and underlying cache storage released by
converting the returned sequence object to type IDisposable, and calling the Dispose method
on this object. The sequence object may then be re-enumerated and a fresh enumerator will
be used.
The input sequence.
The result sequence.
Thrown when the input sequence is null.
let fibSeq =(0, 1) |> Seq.unfold (fun (a,b) -> Some(a + b, (b, a + b)))
let fibSeq3 = fibSeq |> Seq.take 3 |> Seq.cache
fibSeq3
Evaluates to a sequence yielding the same results as seq { 1; 2; 3 },
and it will not do the calculation again when called.
Returns the average of the results generated by applying the function to each element
of the sequence.
The elements are averaged using the + operator, DivideByInt method and Zero property
associated with the generated type.
A function applied to transform each element of the sequence.
The input sequence.
The average.
Thrown when the input sequence is null.
Thrown when the input sequence has zero elements.
type Foo = { Bar: float }
let input = seq { {Bar = 2.0}; {Bar = 4.0} }
input |> Seq.averageBy (fun foo -> foo.Bar)
Evaluates to 3.0
type Foo = { Bar: float }
Seq.empty |> Seq.averageBy (fun (foo: Foo) -> foo.Bar)
Throws ArgumentException
Returns the average of the elements in the sequence.
The elements are averaged using the + operator, DivideByInt method and Zero property
associated with the element type.
The input sequence.
The average.
Thrown when the input sequence is null.
Thrown when the input sequence has zero elements.
[1.0; 2.0; 3.0] |> Seq.average
Evaluates to 2.0
[] |> Seq.average
Throws ArgumentException
Wraps the two given enumerations as a single concatenated
enumeration.
The returned sequence may be passed between threads safely. However,
individual IEnumerator values generated from the returned sequence should not be accessed
concurrently.
The first sequence.
The second sequence.
The result sequence.
Thrown when either of the two provided sequences is
null.
Seq.append [1; 2] [3; 4]
Evaluates to a sequence yielding the same results as seq { 1; 2; 3; 4 }
Returns a new sequence that contains all pairings of elements from the first and second sequences.
The first sequence.
The second sequence.
The result sequence.
Thrown when either of the input sequences is null.
([1; 2], [3; 4]) ||> Seq.allPairs
Evaluates to a sequence yielding the same results as
seq { (1, 3); (1, 4); (2, 3); (2, 4) }
Contains operations for working with values of type .
Returns a random sample of elements from the given list using the specified randomizer function, each element can be selected only once.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the input list is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input list.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomSampleBy Random.Shared.NextDouble 3
Can evaluate to [ 3; 1; 2 ].
Returns a random sample of elements from the given list with the specified Random instance, each element can be selected only once.
The Random instance.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the random argument is null.
Thrown when the input list is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input list.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomSampleWith Random.Shared 3
Can evaluate to [ 3; 1; 2 ].
Returns a random sample of elements from the given list, each element can be selected only once.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the input list is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input list.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomSample 3
Can evaluate to [ 3; 1; 2 ].
Returns a list of random elements from the given list using the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the input list is empty.
Thrown when count is less than 0.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomChoicesBy Random.Shared.NextDouble 3
Can evaluate to [ 3; 1; 3 ].
Returns a list of random elements from the given list with the specified Random instance, each element can be selected multiple times.
The Random instance.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the random argument is null.
Thrown when the input list is empty.
Thrown when count is less than 0.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> Array.randomChoicesWith Random.Shared 3
Can evaluate to [ 3; 1; 3 ].
Returns a list of random elements from the given list.
The number of elements to return.
The input list.
A list of randomly selected elements from the input list.
Thrown when the input list is empty.
Thrown when count is less than 0.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomChoices 3
Can evaluate to [ 3; 1; 3 ].
Returns a random element from the given list using the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input list.
A randomly selected element from the input list.
Thrown when the input list is empty.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomChoiceBy Random.Shared.NextDouble
Can evaluate to 3.
Returns a random element from the given list with the specified Random instance, each element can be selected multiple times.
The Random instance.
The input list.
A randomly selected element from the input list.
Thrown when the random argument is null.
Thrown when the input list is empty.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomChoiceWith Random.Shared
Can evaluate to 3.
Returns a random element from the given list.
The input list.
A randomly selected element from the input list.
Thrown when the input list is empty.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomChoice
Can evaluate to 3.
Return a new list shuffled in a random order using the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input list.
The result list.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomShuffleBy Random.Shared.NextDouble
Can evaluate to [ 0; 2; 4; 3; 1 ].
Return a new list shuffled in a random order with the specified Random instance.
The Random instance.
The input list.
The result list.
Thrown when the random argument is null.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomShuffleWith Random.Shared
Can evaluate to [ 0; 2; 4; 3; 1 ].
Return a new list shuffled in a random order.
The input list.
The result list.
let inputs = [ 0; 1; 2; 3; 4 ]
inputs |> List.randomShuffle
Can evaluate to [ 0; 2; 4; 3; 1 ].
Return a new list with new items inserted before the given index.
The index where the items should be inserted.
The values to insert.
The input list.
The result list.
Thrown when index is below 0 or greater than source.Length.
let inputs = [ 0; 1; 2 ]
inputs |> List.insertManyAt 1 [ 8; 9 ]
Evaluates to [ 0; 8; 9; 1; 2 ].
Return a new list with a new item inserted before the given index.
The index where the item should be inserted.
The value to insert.
The input list.
The result list.
Thrown when index is below 0 or greater than source.Length.
let inputs = [ 0; 1; 2 ]
inputs |> List.insertAt 1 9
Evaluates to [ 0; 9; 1; 2 ].
Return a new list with the item at a given index set to the new value.
The index of the item to be replaced.
The new value.
The input list.
The result list.
Thrown when index is outside 0..source.Length - 1
let inputs = [ 0; 1; 2 ]
inputs |> List.updateAt 1 9
Evaluates to [ 0; 9; 2 ].
Return a new list with the number of items starting at a given index removed.
The index of the item to be removed.
The number of items to remove.
The input list.
The result list.
Thrown when index is outside 0..source.Length - count
let inputs = [ 0; 1; 2; 3 ]
inputs |> List.removeManyAt 1 2
Evaluates to [ 0; 3 ].
Return a new list with the item at a given index removed.
The index of the item to be removed.
The input list.
The result list.
Thrown when index is outside 0..source.Length - 1
let inputs = [ 0; 1; 2 ]
inputs |> List.removeAt 1
let inputs = [ 0; 2 ]
Combines the three lists into a list of triples. The lists must have equal lengths.
The first input list.
The second input list.
The third input list.
A single list containing triples of matching elements from the input lists.
let numbers = [1; 2]
let names = ["one"; "two"]
let roman = ["I"; "II"]
List.zip3 numbers names roman
Evaluates to [(1, "one", "I"); (2, "two", "II")].
Combines the two lists into a list of pairs. The two lists must have equal lengths.
The first input list.
The second input list.
A single list containing pairs of matching elements from the input lists.
let numbers = [1; 2]
let names = ["one"; "two"]
List.zip numbers names
Evaluates to [(1, "one"); (2, "two")].
Returns a list of sliding windows containing elements drawn from the input
list. Each window is returned as a fresh list.
The number of elements in each window.
The input list.
The result list.
Thrown when windowSize is not positive.
let inputs = [1; 2; 3; 4; 5]
inputs |> List.windowed 3
Evaluates to [[1; 2; 3]; [2; 3; 4]; [3; 4; 5]]
Returns a new list containing only the elements of the list
for which the given predicate returns "true"
The function to test the input elements.
The input list.
A list containing only the elements that satisfy the predicate.
This is identical to List.filter.
Select only the even numbers:
let inputs = [1; 2; 3; 4]
inputs |> List.where (fun elm -> elm % 2 = 0)
Evaluates to [2; 4]
Splits a list of triples into three lists.
The input list.
Three lists of split elements.
let inputs = [(1, "one", "I"); (2, "two", "II")]
let numbers, names, roman = inputs |> List.unzip3
Evaluates numbers to [1; 2], names to ["one"; "two"] and roman to ["I"; "II"].
Splits a list of pairs into two lists.
The input list.
Two lists of split elements.
let inputs = [(1, "one"); (2, "two")]
let numbers, names = inputs |> List.unzip
Evaluates numbers to [1; 2] and names to ["one"; "two"].
Returns a list that contains the elements generated by the given computation.
The generator is repeatedly called to build the list until it returns None.
The given initial state argument is passed to the element generator.
A function that takes in the current state and returns an option tuple of the next
element of the list and the next state value.
The initial state value.
The result list.
1 |> List.unfold (fun state -> if state > 100 then None else Some (state, state * 2))
Evaluates to [1; 2; 4; 8; 16; 32; 64]
Returns the index of the last element in the list
that satisfies the given predicate.
Return None if no such element exists.
The function to test the input elements.
The input list.
The index of the last element for which the predicate returns true, or None if
every element evaluates to false.
Try to find the index of the first even number from the back:
let inputs = [1; 2; 3; 4; 5]
inputs |> List.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to Some 3
Try to find the index of the first even number from the back:
let inputs = [1; 3; 5; 7]
inputs |> List.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to None
Tries to find the nth element in the list.
Returns None if index is negative or the list does not contain enough elements.
The index to retrieve.
The input list.
The value at the given index or None.
let inputs = ["a"; "b"; "c"]
inputs |> List.tryItem 1
Evaluates to Some "b".
let inputs = ["a"; "b"; "c"]
inputs |> List.tryItem 4
Evaluates to None.
Returns the index of the first element in the list
that satisfies the given predicate.
Return None if no such element exists.
The function to test the input elements.
The input list.
The index of the first element for which the predicate returns true, or None if
every element evaluates to false.
Try to find the index of the first even number:
let inputs = [1; 2; 3; 4; 5]
inputs |> List.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to Some 1
Try to find the index of the first even number:
let inputs = [1; 3; 5; 7]
inputs |> List.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the last element for which the given function returns True.
Return None if no such element exists.
The function to test the input elements.
The input list.
The last element for which the predicate returns true, or None if
every element evaluates to false.
Try to find the first even number from the back:
let inputs = [1; 2; 3; 4; 5]
inputs |> List.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to Some 4
Try to find the first even number from the back:
let inputs = [1; 5; 3]
inputs |> List.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the first element for which the given function returns True.
Return None if no such element exists.
The function to test the input elements.
The input list.
The first element for which the predicate returns true, or None if
every element evaluates to false.
Try to find the first even number:
let inputs = [1; 2; 3]
inputs |> List.tryFind (fun elm -> elm % 2 = 0)
Evaluates to Some 2
Try to find the first even number:
let inputs = [1; 5; 3]
inputs |> List.tryFind (fun elm -> elm % 2 = 0)
Evaluates to None
Applies the given function to successive elements, returning Some(x) the first
result where function returns Some(x) for some x. If no such element
exists then return None.
The function to generate options from the elements.
The input list.
The first resulting value or None.
let input = [1; 2; 3]
input |> List.tryPick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to Some "2".
let input = [1; 2; 3]
input |> List.tryPick (fun n -> if n > 3 then Some (string n) else None)
Evaluates to None.
Returns at most N elements in a new list.
The maximum number of items to return.
The input list.
The result list.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.truncate 2
Evaluates to ["a"; "b"]
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.truncate 6
Evaluates to ["a"; "b"; "c"; "d"]
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.truncate 0
Evaluates to the empty list.
Returns the transpose of the given sequence of lists.
The input sequence of list.
The transposed list.
Thrown when the input sequence is null.
Thrown when the input lists differ in length.
let inputs =
[ [ 10; 20; 30 ]
[ 11; 21; 31 ] ]
inputs |> List.transpose
Evaluates to [ [10; 11]; [20; 21]; [30; 31] ].
Returns the first element of the list, or
None if the list is empty.
The input list.
The first element of the list or None.
let inputs = [ "banana"; "pear" ]
inputs |> List.tryHead
Evaluates to Some "banana"
let inputs : int list = []
inputs |> List.tryHead
Evaluates to None
Views the given list as a sequence.
The input list.
The sequence of elements in the list.
let inputs = [ 1; 2; 5 ]
inputs |> List.toSeq
Evaluates to seq { 1; 2; 5 }.
Builds an array from the given list.
The input list.
The array containing the elements of the list.
let inputs = [ 1; 2; 5 ]
inputs |> List.toArray
Evaluates to [| 1; 2; 5 |].
Returns a list that contains all elements of the original list while the
given predicate returns True, and then returns no further elements.
A function that evaluates to false when no more items should be returned.
The input list.
The result list.
let inputs = ["a"; "bb"; "ccc"; "d"]
inputs |> List.takeWhile (fun x -> x.Length < 3)
Evaluates to ["a"; "bb"]
Returns the first N elements of the list.
Throws InvalidOperationException
if the count exceeds the number of elements in the list. List.truncate
returns as many items as the list contains instead of throwing an exception.
The number of items to take.
The input list.
The result list.
Thrown when the input list is empty.
Thrown when count exceeds the number of elements
in the list.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.take 2
Evaluates to ["a"; "b"]
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.take 6
Throws InvalidOperationException.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.take 0
Evaluates to the empty list.
Returns the list after removing the first element.
The input list.
Thrown when the list is empty.
The list after removing the first element.
let inputs = ["a"; "bb"; "ccc"]
inputs |> List.tail
Evaluates to ["bb"; "ccc"]
Returns the sum of the results generated by applying the function to each element of the list.
The function to transform the list elements into the type to be summed.
The input list.
The resulting sum.
let input = [ "aa"; "bbb"; "cc" ]
input |> List.sumBy (fun s -> s.Length)
Evaluates to 7.
Returns the sum of the elements in the list.
The input list.
The resulting sum.
let input = [ 1; 5; 3; 2 ]
input |> List.sum
Evaluates to 11.
Sorts the given list in descending order using .
This is a stable sort, i.e. the original order of equal elements is preserved.
The input list.
The sorted list.
let input = [8; 4; 3; 1; 6; 1]
input |> List.sortDescending
Evaluates to [8; 6; 4; 3; 1; 1].
Sorts the given list in descending order using keys given by the given projection. Keys are compared using .
This is a stable sort, i.e. the original order of equal elements is preserved.
The function to transform the list elements into the type to be compared.
The input list.
The sorted list.
let input = ["a"; "bbb"; "cccc"; "dd"]
input |> List.sortByDescending (fun s -> s.Length)
Evaluates to ["cccc"; "bbb"; "dd"; "a"].
Splits a list into two lists, at the given index.
The index at which the list is split.
The input list.
The two split lists.
Thrown when split index exceeds the number of elements
in the list.
let input = [8; 4; 3; 1; 6; 1]
let front, back = input |> List.splitAt 3
Evaluates front to [8; 4; 3] and back to [1; 6; 1].
Sorts the given list using .
This is a stable sort, i.e. the original order of equal elements is preserved.
The input list.
The sorted list.
let input = [8; 4; 3; 1; 6; 1]
List.sort input
Evaluates to [1; 1 3; 4; 6; 8].
Sorts the given list using keys given by the given projection. Keys are compared using .
This is a stable sort, i.e. the original order of equal elements is preserved.
The function to transform the list elements into the type to be compared.
The input list.
The sorted list.
let input = [ "a"; "bbb"; "cccc"; "dd" ]
input |> List.sortBy (fun s -> s.Length)
Evaluates to ["a"; "dd"; "bbb"; "cccc"].
Sorts the given list using the given comparison function.
This is a stable sort, i.e. the original order of equal elements is preserved.
The function to compare the list elements.
The input list.
The sorted list.
Sort a list of pairs using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let input = [ (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") ]
input |> List.sortWith compareEntries
Evaluates to [(0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb")].
Bypasses elements in a list while the given predicate returns True, and then returns
the remaining elements of the list.
A function that evaluates an element of the list to a boolean value.
The input list.
The result list.
let inputs = ["a"; "bbb"; "cc"; "d"]
inputs |> List.skipWhile (fun x -> x.Length < 3)
Evaluates to ["bbb"; "cc"; "d"]
Returns the list after removing the first N elements.
The number of elements to skip. If the number is 0 or negative the input list is returned.
The input list.
The list after removing the first N elements.
Thrown when count exceeds the number of
elements in the list.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.skip 2
Evaluates to ["c"; "d"]
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.skip 5
Throws ArgumentException.
let inputs = ["a"; "b"; "c"; "d"]
inputs |> List.skip -1
Evaluates to ["a"; "b"; "c"; "d"].
Returns a list that contains one item only.
The input item.
The result list of one item.
List.singleton 7
Evaluates to [ 7 ].
Like foldBack, but returns both the intermediary and final results
The function to update the state given the input elements.
The input list.
The initial state.
The list of states.
Apply a list charges from back to front, and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = [ In 1; Out 2; In 3 ]
(inputs, 0) ||> List.scanBack (fun charge acc ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to [2; 1; 3; 0] by processing each input from back to front. Note 0 is the initial
state, 3 the next state, 1 the next state, and 2 the final state, and the states
are produced from back to front.
Note acc is a commonly used abbreviation for "accumulator".
Applies a function to each element of the collection, threading an accumulator argument
through the computation. Take the second argument, and apply the function to it
and the first element of the list. Then feed this result into the function along
with the second element and so on. Returns the list of intermediate results and the final result.
The function to update the state given the input elements.
The initial state.
The input list.
The list of states.
Apply a list charges and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = [In 1; Out 2; In 3]
(0, inputs) ||> List.scan (fun acc charge ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to [0; 1; -1; 2]. Note 0 is the initial
state, 1 the next state, -1 the next state, and 2 the final state.
Note acc is a commonly used abbreviation for "accumulator".
Returns a new list with the elements in reverse order.
The input list.
The reversed list.
let inputs = [ 0; 1; 2 ]
inputs |> List.rev
Evaluates to [ 2; 1; 0 ].
Creates a list by replicating the given initial value.
The number of elements to replicate.
The value to replicate
The generated list.
List.replicate 3 "a"
Evaluates to [ "a"; "a"; "a" ].
Applies a function to each element of the collection, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN then computes
f i0 (...(f iN-1 iN)).
A function that takes in the next-to-last element of the list and the
current accumulated result to produce the next accumulated result.
The input list.
Thrown when the list is empty.
The final result of the reductions.
let inputs = [1; 3; 4; 2]
inputs |> List.reduceBack (fun a b -> a + b * 10)
Evaluates to 2431, by computing 1 + (3 + (4 + 2 * 10) * 10) * 10
Apply a function to each element of the collection, threading an accumulator argument
through the computation. Apply the function to the first two elements of the list.
Then feed this result into the function along with the third element and so on.
Return the final result. If the input function is f and the elements are i0...iN then computes
f (... (f i0 i1) i2 ...) iN.
Raises if list is empty
The function to reduce two list elements to a single element.
The input list.
Thrown when the list is empty.
The final reduced value.
let inputs = [1; 3; 4; 2]
inputs |> List.reduce (fun a b -> a * 10 + b)
Evaluates to 1342, by computing ((1 * 10 + 3) * 10 + 4) * 10 + 2
Returns a list with all elements permuted according to the
specified permutation.
The function to map input indices to output indices.
The input list.
The permuted list.
Thrown when indexMap does not produce a valid permutation.
let inputs = [1; 2; 3; 4]
inputs |> List.permute (fun x -> (x + 1) % 4)
Evaluates to [4; 1; 2; 3].
Applies the given function to successive elements, returning the first
result where function returns Some(x) for some x. If no such
element exists then raise
The function to generate options from the elements.
The input list.
Thrown when the list is empty.
The first resulting value.
let input = [1; 2; 3]
input |> List.pick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to "2".
let input = [1; 2; 3]
input |> List.pick (fun n -> if n > 3 then Some (string n) else None)
Throws KeyNotFoundException.
Splits the collection into two collections, containing the
elements for which the given predicate returns True and False
respectively. Element order is preserved in both of the created lists.
The function to test the input elements.
The input list.
A list containing the elements for which the predicate evaluated to true and a list
containing the elements for which the predicate evaluated to false.
let inputs = [1; 2; 3; 4]
let evens, odds = inputs |> List.partition (fun x -> x % 2 = 0)
Evaluates evens to [2; 4] and odds to [1; 3].
Returns a list of each element in the input list and its predecessor, with the
exception of the first element which is only returned as the predecessor of the second element.
The input list.
The result list.
let inputs = [1; 2; 3; 4]
inputs |> List.pairwise
Evaluates to [(1, 2); (2, 3); (3, 4)].
Builds a new list from the given enumerable object.
The input sequence.
The list of elements from the sequence.
let inputs = seq { 1; 2; 5 }
inputs |> List.ofSeq
Evaluates to [ 1; 2; 5 ].
Builds a list from the given array.
The input array.
The list of elements from the array.
let inputs = [| 1; 2; 5 |]
inputs |> List.ofArray
Evaluates to [ 1; 2; 5 ].
Indexes into the list. The first element has index 0.
The input list.
The index to retrieve.
The value at the given index.
Thrown when the index is negative or the input list does not contain enough elements.
Returns the lowest of all elements of the list, compared via Operators.min on the function result
Raises if list is empty.
The function to transform list elements into the type to be compared.
The input list.
Thrown when the list is empty.
The minimum value.
let inputs = ["aaa"; "b"; "cccc"]
inputs |> List.minBy (fun s -> s.Length)
Evaluates to "b"
let inputs = []
inputs |> List.minBy (fun (s: string) -> s.Length)
Throws System.ArgumentException.
Returns the lowest of all elements of the list, compared via Operators.min.
Raises if list is empty
The input list.
Thrown when the list is empty.
The minimum value.
let inputs = [10; 12; 11]
inputs |> List.min
Evaluates to 10
let inputs = []
inputs |> List.min
Throws System.ArgumentException.
Returns the greatest of all elements of the list, compared via Operators.max on the function result.
Raises if list is empty.
The function to transform the list elements into the type to be compared.
The input list.
Thrown when the list is empty.
The maximum element.
let inputs = ["aaa"; "b"; "cccc"]
inputs |> List.maxBy (fun s -> s.Length)
Evaluates to "cccc"
let inputs = []
inputs |> List.maxBy (fun (s: string) -> s.Length)
Throws System.ArgumentException.
Return the greatest of all elements of the list, compared via Operators.max.
Raises if list is empty
The input list.
Thrown when the list is empty.
The maximum element.
let inputs = [ 10; 12; 11 ]
inputs |> List.max
Evaluates to 12
let inputs = [ ]
inputs |> List.max
Throws System.ArgumentException.
Like mapi, but mapping corresponding elements from two lists of equal length.
The function to transform pairs of elements from the two lists and their index.
The first input list.
The second input list.
The list of transformed elements.
let inputs1 = ["a"; "bad"; "good"]
let inputs2 = [0; 2; 1]
(inputs1, inputs2) ||> List.mapi2 (fun i x y -> i, x[y])
Evaluates to [(0, 'a'); (1, 'd'); (2, 'o')]
Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The integer index passed to the
function indicates the index (from 0) of the element being transformed.
The function to transform elements and their indices.
The input list.
The list of transformed elements.
let inputs = [ 10; 10; 10 ]
inputs |> List.mapi (fun i x -> i + x)
Evaluates to [ 10; 11; 12 ]
Combines map and foldBack. Builds a new list whose elements are the results of applying the given function
to each of the elements of the input list. The function is also used to accumulate a final value.
The function to transform elements from the input list and accumulate the final value.
The input list.
The initial state.
The list of transformed elements, and the final accumulated value.
Accumulate the charges from back to front, and double them as well
type Charge =
| In of int
| Out of int
let charges = [ In 1; Out 2; In 3 ]
let newCharges, balance =
(charges, 0) ||> List.mapFoldBack (fun charge acc ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to [In 2; Out 4; In 6] and balance to 2.
Note acc is a commonly used abbreviation for "accumulator".
Combines map and fold. Builds a new list whose elements are the results of applying the given function
to each of the elements of the input list. The function is also used to accumulate a final value.
The function to transform elements from the input list and accumulate the final value.
The initial state.
The input list.
The list of transformed elements, and the final accumulated value.
Accumulate the charges, and double them as well
type Charge =
| In of int
| Out of int
let inputs = [ In 1; Out 2; In 3 ]
let newCharges, balance =
(0, inputs) ||> List.mapFold (fun acc charge ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to [In 2; Out 4; In 6] and balance to 2.
Note acc is a commonly used abbreviation for "accumulator".
Builds a new collection whose elements are the results of applying the given function
to the corresponding elements of the three collections simultaneously.
The function to transform triples of elements from the input lists.
The first input list.
The second input list.
The third input list.
The list of transformed elements.
let inputs1 = [ "a"; "t"; "ti" ]
let inputs2 = [ "l"; "h"; "m" ]
let inputs3 = [ "l"; "e"; "e" ]
(inputs1, inputs2, inputs3) |||> List.map3 (fun x y z -> x + y + z)
Evaluates to [ "all"; "the"; "time" ]
Builds a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise.
The function to transform pairs of elements from the input lists.
The first input list.
The second input list.
The list of transformed elements.
let inputs1 = ["a"; "bad"; "good"]
let inputs2 = [0; 2; 1]
(inputs1, inputs2) ||> List.map2 (fun x y -> x.[y])
Evaluates to seq ['a'; 'd'; 'o']
Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection.
The function to transform elements from the input list.
The input list.
The list of transformed elements.
let inputs = [ "a"; "bbb"; "cc" ]
inputs |> List.map (fun x -> x.Length)
Evaluates to [ 1; 3; 2 ]
Returns the last element of the list.
Return None if no such element exists.
The input list.
The last element of the list or None.
[ "pear"; "banana" ] |> List.tryLast
Evaluates to Some "banana"
[ ] |> List.tryLast
Evaluates to None
Returns the length of the list.
The input list.
The length of the list.
The notation array.Length is preferred.
let inputs = [ "a"; "b"; "c" ]
inputs |> List.length
Evaluates to 3
Returns the last element of the list.
The input list.
The last element of the list.
Thrown when the input does not have any elements.
[ "pear"; "banana" ] |> List.last
Evaluates to banana
[ ] |> List.last
Throws ArgumentException
Applies the given function to two collections simultaneously. The
collections must have identical sizes. The integer passed to the
function indicates the index of the element.
The function to apply to a pair of elements from the input lists along with their index.
The first input list.
The second input list.
let inputs1 = [ "a"; "b"; "c" ]
let inputs2 = [ "banana"; "pear"; "apple" ]
(inputs1, inputs2) ||> List.iteri2 (fun i s1 s2 -> printfn "Index %d: %s - %s" i s1 s2)
Evaluates to unit and prints
Index 0: a - banana
Index 1: b - pear
Index 2: c - apple
in the console.
Applies the given function to each element of the collection. The integer passed to the
function indicates the index of the element.
The function to apply to the elements of the list along with their index.
The input list.
let inputs = [ "a"; "b"; "c" ]
inputs |> List.iteri (fun i v -> printfn "{i}: {v}")
Evaluates to unit and prints
0: a
1: b
2: c
in the console.
Applies the given function to two collections simultaneously. The
collections must have identical sizes.
The function to apply to pairs of elements from the input lists.
The first input list.
The second input list.
let inputs1 = [ "a"; "b"; "c" ]
let inputs2 = [ 1; 2; 3 ]
(inputs1, inputs2) ||> List.iter2 (printfn "%s: %i")
Evaluates to unit and prints
a: 1
b: 2
c: 3
in the console.
Applies the given function to each element of the collection.
The function to apply to elements from the input list.
The input list.
let inputs = [ "a"; "b"; "c" ]
inputs |> List.iter (printfn "%s")
Evaluates to unit and prints
a
b
c
in the console.
Indexes into the list. The first element has index 0.
The index to retrieve.
The input list.
The value at the given index.
Thrown when the index is negative or the input list does not contain enough elements.
let inputs = [ "a"; "b"; "c" ]
inputs |> List.item 1
Evaluates to "b"
let inputs = [ "a"; "b"; "c" ]
inputs |> List.item 4
Throws ArgumentException
Returns true if the list contains no elements, false otherwise.
The input list.
True if the list is empty.
[ ] |> List.isEmpty
Evaluates to true
[ "pear"; "banana" ] |> List.isEmpty
Evaluates to false
Creates a list by calling the given generator on each index.
The length of the list to generate.
The function to generate an element from an index.
Thrown when the input length is negative.
The list of generated elements.
List.init 4 (fun v -> v + 5)
Evaluates to [5; 6; 7; 8]
List.init -5 (fun v -> v + 5)
Throws ArgumentException
Returns a new list whose elements are the corresponding elements
of the input list paired with the index (from 0) of each element.
The input list.
The list of indexed elements.
let inputs = ["a"; "b"; "c"]
inputs |> List.indexed
Evaluates to [(0, "a"); (1, "b"); (2, "c")]
Returns the first element of the list.
The input list.
Thrown when the list is empty.
The first element of the list.
let inputs = ["banana"; "pear"]
inputs |> List.head
Evaluates to banana
[] |> List.head
Throws ArgumentException
Applies a key-generating function to each element of a list and yields a list of
unique keys. Each unique key contains a list of all elements that match
to this key.
A function that transforms an element of the list into a comparable key.
The input list.
The result list.
let inputs = [1; 2; 3; 4; 5]
inputs |> List.groupBy (fun n -> n % 2)
Evaluates to [(1, [1; 3; 5]); (0, [2; 4])]
Tests if all corresponding elements of the collection satisfy the given predicate pairwise.
The predicate is applied to matching elements in the two collections up to the lesser of the
two lengths of the collections. If any application returns false then the overall result is
false and no further elements are tested. Otherwise, if one collection is longer
than the other then the exception is raised.
Otherwise, true is returned.
The function to test the input elements.
The first input list.
The second input list.
Thrown when the input lists differ in length.
True if all of the pairs of elements satisfy the predicate.
let inputs1 = [1; 2; 3]
let inputs2 = [1; 2; 3]
(inputs1, inputs2) ||> List.forall2 (=)
Evaluates to true.
let items1 = [2017; 1; 1]
let items2 = [2019; 19; 8]
(items1, items2) ||> List.forall2 (=)
Evaluates to false.
let items1 = [1; 2; 3]
let items2 = [1; 2]
(items1, items2) ||> List.forall2 (=)
Throws ArgumentException.
Tests if all elements of the collection satisfy the given predicate.
The predicate is applied to the elements of the input list. If any application
returns false then the overall result is false and no further elements are tested.
Otherwise, true is returned.
The function to test the input elements.
The input list.
True if all of the elements satisfy the predicate.
let isEven a = a % 2 = 0
[2; 42] |> List.forall isEven // evaluates to true
[1; 2] |> List.forall isEven // evaluates to false
Applies a function to corresponding elements of two collections, threading an accumulator argument
through the computation. The collections must have identical sizes.
If the input function is f and the elements are i0...iN and j0...jN
then computes f i0 j0 (...(f iN jN s)).
The function to update the state given the input elements.
The first input list.
The second input list.
The initial state.
The final state value.
Count the positives, negatives and accumulate some text from back to front:
type Count =
{ Positive: int
Negative: int
Text: string }
let inputs1 = [ -1; -2; -3 ]
let inputs2 = [ 3; 2; 1 ]
let initialState = {Positive = 0; Negative = 0; Text = ""}
(inputs1, inputs2, initialState) |||> List.foldBack2 (fun a b acc ->
let text = acc.Text + "(" + string a + "," + string b + ") "
if a + b >= 0 then
{ acc with
Positive = acc.Positive + 1
Text = text }
else
{ acc with
Negative = acc.Negative + 1
Text = text }
)
Evaluates to
{ Positive = 2
Negative = 1
Text = "(-3,1) (-2,2) (-1,3) " }
Note acc is a commonly used abbreviation for "accumulator".
Applies a function to each element of the collection, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN then
computes f i0 (...(f iN s)).
The function to update the state given the input elements.
The input list.
The initial state.
The state object after the folding function is applied to each element of the list.
Making the sum of squares for the first 5 natural numbers
([1..5], 0) ||> List.foldBack (fun v acc -> acc + v * v) // evaluates 55
Note acc is a commonly used abbreviation for "accumulator".
Shopping for fruits hungry, you tend to take more of each as the hunger grows
type Fruit = Apple | Pear | Orange
type BagItem = { fruit: Fruit; quantity: int }
let takeMore fruit (previous: BagItem list) =
let toTakeThisTime =
match previous with
| bagItem :: otherBagItems -> bagItem.quantity + 1
| [] -> 1
{ fruit = fruit; quantity = toTakeThisTime } :: previous
let input = [ Apple; Pear; Orange ]
(input, []) ||> List.foldBack takeMore
Evaluates to
[{ fruit = Apple; quantity = 3 }
{ fruit = Pear; quantity = 2 }
{ fruit = Orange; quantity = 1 }]
Applies a function to corresponding elements of two collections, threading an accumulator argument
through the computation. The collections must have identical sizes.
If the input function is f and the elements are i0...iN and j0...jN
then computes f (... (f s i0 j0)...) iN jN.
The function to update the state given the input elements.
The initial state.
The first input list.
The second input list.
The final state value.
Count the number of times the coins match:
type CoinToss = Head | Tails
let inputs1 = [Tails; Head; Tails]
let inputs2 = [Tails; Head; Head]
(0, inputs1, inputs2) |||> List.fold2 (fun acc input1 input2 ->
match (input1, input2) with
| Head, Head -> acc + 1
| Tails, Tails -> acc + 1
| _ -> acc)
Evaluates to 2. Note acc is a commonly used abbreviation for "accumulator".
Applies a function to each element of the collection, threading an accumulator argument
through the computation. Take the second argument, and apply the function to it
and the first element of the list. Then feed this result into the function along
with the second element and so on. Return the final result.
If the input function is f and the elements are i0...iN then
computes f (... (f s i0) i1 ...) iN.
The function to update the state given the input elements.
The initial state.
The input list.
The final state value.
Making the sum of squares for the first 5 natural numbers
(0, [1..5]) ||> List.fold (fun s v -> s + v * v) // evaluates 55
Shopping for fruits hungry, you tend to take more of each as the hunger grows
type Fruit = Apple | Pear | Orange
type BagItem = { fruit: Fruit; quantity: int }
let takeMore (previous: BagItem list) fruit =
let toTakeThisTime =
match previous with
| bagItem :: otherBagItems -> bagItem.quantity + 1
| [] -> 1
{ fruit = fruit; quantity = toTakeThisTime } :: previous
let inputs = [ Apple; Pear; Orange ]
([], inputs) ||> List.fold takeMore
Evaluates to
[{ fruit = Orange; quantity = 3 }
{ fruit = Pear; quantity = 2 }
{ fruit = Apple; quantity = 1 }]
Returns a new collection containing only the elements of the collection
for which the given predicate returns "true"
The function to test the input elements.
The input list.
A list containing only the elements that satisfy the predicate.
let input = [1, "Luke"; 2, "Kirk"; 3, "Kenobi"; 4, "Spock"]
let isEven x = 0 = x % 2
let isComingFromStarTrek (x,_) = isEven x
input |> List.filter isComingFromStarTrek
Evaluates to [(2, "Kirk"); (4, "Spock")]
Returns the index of the last element in the list
that satisfies the given predicate.
Raises KeyNotFoundException if no such element exists.
The function to test the input elements.
The input list.
Thrown if the predicate evaluates to false for all the
elements of the list.
The index of the last element that satisfies the predicate.
let isEven x = 0 = x % 2
let isGreaterThan x y = y > x
let input = [1, "Luke"; 2, "Kirk"; 3, "Spock"; 4, "Kenobi"]
input |> List.findIndexBack (fun (x,_) -> isEven x) // evaluates 3
input |> List.findIndexBack (fun (x,_) -> x |> isGreaterThan 6) // raises an exception
Returns the index of the first element in the list
that satisfies the given predicate.
Raises KeyNotFoundException if no such element exists.
The function to test the input elements.
The input list.
Thrown if the predicate evaluates to false for all the
elements of the list.
The index of the first element that satisfies the predicate.
let isEven x = 0 = x % 2
let isGreaterThan x y = y > x
let input = [1, "Luke"; 2, "Kirk"; 3, "Spock"; 4, "Kenobi"]
input |> List.findIndex (fun (x,_) -> isEven x) // evaluates 1
input |> List.findIndex (fun (x,_) -> x |> isGreaterThan 6) // raises an exception
Returns the last element for which the given function returns True.
Raises KeyNotFoundException if no such element exists.
The function to test the input elements.
The input list.
Thrown if the predicate evaluates to false for
all the elements of the list.
The last element that satisfies the predicate.
let isEven x = 0 = x % 2
let isGreaterThan x y = y > x
let input = [1, "Luke"; 2, "Kirk"; 3, "Spock"; 4, "Kenobi"]
input |> List.findBack (fun (x,_) -> isEven x) // evaluates (4, "Kenobi")
input |> List.findBack (fun (x,_) -> x |> isGreaterThan 6) // raises an exception
Returns the first element for which the given function returns True.
Raises KeyNotFoundException if no such element exists.
The function to test the input elements.
The input list.
Thrown if the predicate evaluates to false for
all the elements of the list.
The first element that satisfies the predicate.
let isEven x = 0 = x % 2
let isGreaterThan x y = y > x
let input = [1, "Luke"; 2, "Kirk"; 3, "Spock"; 4, "Kenobi"]
input |> List.find (fun (x,_) -> isEven x) // evaluates (2, "Kirk")
input |> List.find (fun (x,_) -> x |> isGreaterThan 6) // raises an exception
Tests if any pair of corresponding elements of the lists satisfies the given predicate.
The predicate is applied to matching elements in the two collections up to the lesser of the
two lengths of the collections. If any application returns true then the overall result is
true and no further elements are tested. Otherwise, if one collections is longer
than the other then the exception is raised.
Otherwise, false is returned.
The function to test the input elements.
The first input list.
The second input list.
Thrown when the input lists differ in length.
True if any pair of elements satisfy the predicate.
Check if the sum of pairs (from 2 different lists) have at least one even number
let anEvenSum a b = 0 = (a + b) % 2
([1..4], [2..5])
||> List.exists2 anEvenSum // evaluates false
([1..4], [2;4;5;6])
||> List.exists2 anEvenSum // evaluates true
Tests if any element of the list satisfies the given predicate.
The predicate is applied to the elements of the input list. If any application
returns true then the overall result is true and no further elements are tested.
Otherwise, false is returned.
The function to test the input elements.
The input list.
True if any element satisfies the predicate.
let input = [1, "Kirk"; 2, "Spock"; 3, "Kenobi"]
input |> List.exists (fun x -> x = (3, "Kenobi")) // evaluates true
input |> List.exists (fun (n, name) -> n > 5) // evaluates false
Returns the only element of the list or None if it is empty or contains more than one element.
The input list.
The only element of the list or None.
[1] |> List.tryExactlyOne // evaluates Some 1
[1;2] |> List.tryExactlyOne // evaluates None
([] : int list) |> List.tryExactlyOne // evaluates None
Returns the only element of the list.
The input list.
The only element of the list.
Thrown when the input does not have precisely one element.
["the chosen one"] |> List.exactlyOne // evaluates "the chosen one"
let input : string list = []
input |> List.exactlyOne
Will throw the exception: System.ArgumentException: The input sequence was empty
[1..5] |> List.exactlyOne
Will throw the exception: System.ArgumentException: The input sequence contains more than one element
Returns a new list with the distinct elements of the input list which do not appear in the itemsToExclude sequence,
using generic hash and equality comparisons to compare values.
A sequence whose elements that also occur in the input list will cause those elements to be
removed from the result.
A list whose elements that are not also in itemsToExclude will be returned.
A list that contains the distinct elements of list that do not appear in itemsToExclude.
Thrown when itemsToExclude is null.
let input = [1, "Kirk"; 2, "Spock"; 3, "Kenobi"]
input |> List.except [3, "Kenobi"]
Evaluates to [(1, "Kirk"); (2, "Spock")].
[0..10] |> List.except [1..5] // evaluates [0; 6; 7; 8; 9; 10]
[1..5] |> List.except [0..10] // evaluates []
Returns an empty list of the given type.
Splits the input list into at most count chunks.
The maximum number of chunks.
The input list.
The list split into chunks.
Thrown when count is not positive.
[1..10] |> List.splitInto 2
Evaluates to [[1; 2; 3; 4; 5]; [6; 7; 8; 9; 10]].
[1..10] |> List.splitInto 4
Evaluates to [[1; 2; 3]; [4; 5; 6]; [7; 8]; [9; 10]].
Applies a key-generating function to each element of a list and returns a list yielding unique
keys and their number of occurrences in the original list.
A function transforming each item of the input list into a key to be
compared against the others.
The input list.
The result list.
Counting the number of occurrences of chars
let input = ['H'; 'a'; 'p'; 'p'; 'y']
input |> List.countBy id
Evaluates [('H', 1); ('a', 1); ('p', 2); ('y', 1)]
Returns a list that contains no duplicate entries according to the
generic hash and equality comparisons on the keys returned by the given key-generating function.
If an element occurs multiple times in the list then the later occurrences are discarded.
A function transforming the list items into comparable keys.
The input list.
The result list.
let isEven x = 0 = x % 2
let input = [6;1;2;3;1;4;5;5]
input |> List.distinctBy isEven // evaluates [6; 1]
Returns a list that contains no duplicate entries according to generic hash and
equality comparisons on the entries.
If an element occurs multiple times in the list then the later occurrences are discarded.
The input list.
The result list.
let input = [6;1;2;3;1;4;5;5]
input |> List.distinct
Evaluates to [6; 1; 2; 3; 4; 5].
Tests if the list contains the specified element.
The value to locate in the input list.
The input list.
True if the input list contains the specified element; false otherwise.
[1..9] |> List.contains 0
Evaluates to false.
[1..9] |> List.contains 3
Evaluates to true.
let input = [1, "SpongeBob"; 2, "Patrick"; 3, "Squidward"; 4, "Mr. Krabs"]
input |> List.contains (2, "Patrick")
Evaluates to true.
let input = [1, "SpongeBob"; 2, "Patrick"; 3, "Squidward"; 4, "Mr. Krabs"]
input |> List.contains (22, "Patrick")
Evaluates to false.
Returns a new list that contains the elements of each of the lists in order.
The input sequence of lists.
The resulting concatenated list.
let input = [ [1;2]
[3;4;5]
[6;7;8;9] ]
input |> List.concat // evaluates [1; 2; 3; 4; 5; 6; 7; 8; 9]
Compares two lists using the given comparison function, element by element.
A function that takes an element from each list and returns an int.
If it evaluates to a non-zero value iteration is stopped and that value is returned.
The first input list.
The second input list.
Returns the first non-zero result from the comparison function. If the first list has a
larger element, the return value is always positive. If the second list has a larger
element, the return value is always negative. When the elements are equal in the two
lists, 1 is returned if the first list is longer, 0 is returned if they are equal in
length, and -1 is returned when the second list is longer.
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 10]
let input2 = [1; 10]
(input1, input2) ||> List.compareWith closerToNextDozen
Evaluates to 0
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 5]
let input2 = [1; 8]
(input1, input2) ||> List.compareWith closerToNextDozen
Evaluates to -1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 11]
let input2 = [1; 13]
(input1, input2) ||> List.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1; 2]
let input2 = [1]
(input1, input2) ||> List.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [1]
let input2 = [1; 2]
(input1, input2) ||> List.compareWith closerToNextDozen
Evaluates to -1
For each element of the list, applies the given function. Concatenates all the results and returns the combined list.
The function to transform each input element into a sublist to be concatenated.
The input list.
The concatenation of the transformed sublists.
For each positive number in the array we are generating all the previous positive numbers
[1..4] |> List.collect (fun x -> [1..x])
The sample evaluates to [1; 1; 2; 1; 2; 3; 1; 2; 3; 4] (added extra spaces for easy reading)
Divides the input list into lists (chunks) of size at most chunkSize.
Returns a new list containing the generated lists (chunks) as its elements.
Returns an empty list when the input list is empty.
The maximum size of each chunk.
The input list.
The list divided into chunks.
Thrown when chunkSize is not positive.
[ 1..10 ] |> List.chunkBySize 3
Evaluates to
[ [ 1; 2; 3 ]
[ 4; 5; 6 ]
[ 7; 8; 9 ]
[ 10 ] ]
[ 1..5 ] |> List.chunkBySize 10
Evaluates to
[ [ 1; 2; 3; 4; 5 ] ]
Applies a function to each element in a list and then returns
a list of values v where the applied function returned Some(v).
Returns an empty list when the input list is empty or when the applied chooser function
returns None for all elements.
The function to be applied to the list elements.
The input list.
The resulting list comprising the values v where the chooser function returned Some(x).
Using the identity function id (is defined like fun x -> x):
let input1 = [ Some 1; None; Some 3; None ]
input1 |> List.choose id
Evaluates to
[ 1; 3 ]
type Happiness =
| AlwaysHappy
| MostOfTheTimeGrumpy
type People = { Name: string; Happiness: Happiness }
let takeJustHappyPersons person =
match person.Happiness with
| AlwaysHappy -> Some person.Name
| MostOfTheTimeGrumpy -> None
let candidatesForTheTrip =
[ { Name = "SpongeBob"
Happiness = AlwaysHappy }
{ Name = "Patrick"
Happiness = AlwaysHappy }
{ Name = "Squidward"
Happiness = MostOfTheTimeGrumpy } ]
candidatesForTheTrip
|> List.choose takeJustHappyPersons
Evaluates to
[ "SpongeBob"; "Patrick" ]
let input3: int option list = []
input3 |> List.choose id
Evaluates to:
empty list
let input4: string option list = [None; None]
input4 |> List.choose id
Evaluates to
empty list
Using the identity function id (is defined like fun x -> x):
let input5 = [ Some 1; None; Some 3; None ]
input5 |> List.choose id // evaluates [1; 3]
Returns the average of values in a list generated by applying a function to each element of the list.
The function to transform the list elements into the values to be averaged.
The input list.
Thrown when the list is empty.
The resulting average.
Calculate average age of persons by extracting their age from a record type.
type People = { Name: string; Age: int }
let getAgeAsFloat person = float person.Age
let people =
[ { Name = "Kirk"; Age = 26 }
{ Name = "Spock"; Age = 90 }
{ Name = "McCoy"; Age = 37 } ]
people |> List.averageBy getAgeAsFloat
Evaluates to
51.0
Returns the average of the values in a non-empty list.
The input list.
Thrown when the input list is empty.
The resulting average.
[1.0 .. 9.0] |> List.average
Evaluates to
5.0
Returns a new list that contains the elements of the first list
followed by elements of the second list.
The first input list.
The second input list.
The resulting list.
List.append [ 1..3 ] [ 4..7 ]
[ 4..7 ] |> List.append [ 1..3 ]
Evaluates to
[ 1; 2; 3; 4; 5; 6; 7 ]
Returns a new list that contains all pairings of elements from two lists.
The first input list.
The second input list.
The resulting list of pairs.
let people = [ "Kirk"; "Spock"; "McCoy" ]
let numbers = [ 1; 2 ]
people |> List.allPairs numbers
Evaluates to
[ (1, "Kirk"); (1, "Spock"); (1, "McCoy"); (2, "Kirk"); (2, "Spock"); (2, "McCoy") ]
Contains operations for working with values of type .
Operations for collections such as lists, arrays, sets, maps and sequences. See also
F# Collection Types in the F# Language Guide.
Returns a random sample of elements from the given array using the specified randomizer function, each element can be selected only once.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input array.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomSampleBy Random.Shared.NextDouble 3
Can evaluate to [| 3; 1; 2 |].
Returns a random sample of elements from the given array with the specified Random instance, each element can be selected only once.
The Random instance.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the random argument is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input array.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomSampleWith Random.Shared 3
Can evaluate to [| 3; 1; 2 |].
Returns a random sample of elements from the given array, each element can be selected only once.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
Thrown when count is greater than the length of the input array.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomSample 3
Can evaluate to [| 3; 1; 2 |].
Returns an array of random elements from the given array using the specified randomizer function, each element can be selected multiple times.
The randomizer function, must return a float number from [0.0..1.0) range.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoicesBy Random.Shared.NextDouble 3
Can evaluate to [| 3; 1; 3 |].
Returns an array of random elements from the given array with the specified Random instance, each element can be selected multiple times.
The Random instance.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the random argument is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoicesWith Random.Shared 3
Can evaluate to [| 3; 1; 3 |].
Returns an array of random elements from the given array, each element can be selected multiple times.
The number of elements to return.
The input array.
An array of randomly selected elements from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when count is less than 0.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoices 3
Can evaluate to [| 3; 1; 3 |].
Returns a random element from the given array using the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input array.
A randomly selected element from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoiceBy Random.Shared.NextDouble
Can evaluate to 3.
Returns a random element from the given array with the specified Random instance.
The Random instance.
The input array.
A randomly selected element from the input array.
Thrown when the input array is null.
Thrown when the random argument is null.
Thrown when the input array is empty.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoiceWith Random.Shared
Can evaluate to 3.
Returns a random element from the given array.
The input array.
A randomly selected element from the input array.
Thrown when the input array is null.
Thrown when the input array is empty.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomChoice
Can evaluate to 3.
Sorts input array in a random order using the specified randomizer function by mutating the array in-place.
The randomizer function, must return a float number from [0.0..1.0) range.
The input array.
Thrown when the input array is null.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffleInPlaceBy Random.Shared.NextDouble
After evaluation array can contain [| 0; 2; 4; 3; 1 |].
Sorts input array in a random order with the specified Random instance by mutating the array in-place.
The input array.
The Random instance.
Thrown when the input array is null.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffleInPlaceWith Random.Shared
After evaluation array can contain [| 0; 2; 4; 3; 1 |].
Sorts input array in a random order by mutating the array in-place.
The input array.
Thrown when the input array is null.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffleInPlace
After evaluation array can contain [| 0; 2; 4; 3; 1 |].
Return a new array shuffled in a random order using the specified randomizer function.
The randomizer function, must return a float number from [0.0..1.0) range.
The input array.
The result array.
Thrown when the input array is null.
Thrown when the randomizer function returns a value outside the range [0, 1).
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffleBy Random.Shared.NextDouble
Can evaluate to [| 0; 2; 4; 3; 1 |].
Return a new array shuffled in a random order with the specified Random instance.
The Random instance.
The input array.
The result array.
Thrown when the input array is null.
Thrown when the random argument is null.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffleWith Random.Shared
Can evaluate to [| 0; 2; 4; 3; 1 |].
Return a new array shuffled in a random order.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| 0; 1; 2; 3; 4 |]
inputs |> Array.randomShuffle
Can evaluate to [| 0; 2; 4; 3; 1 |].
Return a new array with new items inserted before the given index.
The index where the items should be inserted.
The values to insert.
The input array.
A new array (even if values is empty).
Thrown when index is below 0 or greater than source.Length.
let inputs = [| 0; 1; 2 |]
inputs |> Array.insertManyAt 1 [8; 9]
Evaluates to [| 0; 8; 9; 1; 2 |].
Return a new array with a new item inserted before the given index.
The index where the item should be inserted.
The value to insert.
The input array.
The result array.
Thrown when index is below 0 or greater than source.Length.
let inputs = [| 0; 1; 2 |]
inputs |> Array.insertAt 1 9
Evaluates to [| 0; 9; 1; 2 |].
Return a new array with the item at a given index set to the new value.
The index of the item to be replaced.
The new value.
The input array.
The result array.
Thrown when index is outside 0..source.Length - 1
let inputs = [| 0; 1; 2 |]
inputs |> Array.updateAt 1 9
Evaluates to [| 0; 9; 2 |].
Return a new array with the number of items starting at a given index removed.
The index of the item to be removed.
The number of items to remove.
The input array.
The result array.
Thrown when index is outside 0..source.Length - count
let inputs = [| 0; 1; 2; 3 |]
inputs |> Array.removeManyAt 1 2
Evaluates to [| 0; 3 |].
Return a new array with the item at a given index removed.
The index of the item to be removed.
The input array.
The result array.
Thrown when index is outside 0..source.Length - 1
let inputs = [| 0; 1; 2 |]
inputs |> Array.removeAt 1
Evaluates to [| 0; 2 |].
Combines three arrays into an array of pairs. The three arrays must have equal lengths, otherwise an ArgumentException is
raised.
The first input array.
The second input array.
The third input array.
Thrown when any of the input arrays are null.
Thrown when the input arrays differ in length.
The array of tupled elements.
let numbers = [| 1; 2 |]
let names = [| "one"; "two" |]
let roman = [| "I"; "II" |]
Array.zip3 numbers names roman
Evaluates to [|(1, "one", "I"); (2, "two", "II")|].
Combines the two arrays into an array of pairs. The two arrays must have equal lengths, otherwise an ArgumentException is
raised.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
The array of tupled elements.
let numbers = [|1; 2|]
let names = [|"one"; "two"|]
Array.zip numbers names
Evaluates to [| (1, "one"); (2, "two") |].
Returns an array of sliding windows containing elements drawn from the input
array. Each window is returned as a fresh array.
The number of elements in each window.
The input array.
The result array.
Thrown when the input array is null.
Thrown when windowSize is not positive.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.windowed 3
Evaluates to [|[|1; 2; 3|]; [|2; 3; 4|]; [|3; 4; 5|]|]
Returns a new array containing only the elements of the array
for which the given predicate returns "true".
The function to test the input elements.
The input array.
An array containing the elements for which the given predicate returns true.
Thrown when the input array is null.
This is identical to Array.filter.
Select only the even numbers:
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.where (fun elm -> elm % 2 = 0)
Evaluates to [| 2; 4 |]
Splits an array of triples into three arrays.
The input array.
The tuple of three arrays.
Thrown when the input array is null.
let inputs = [| (1, "one", "I"); (2, "two", "II") |]
let numbers, names, roman = inputs |> Array.unzip3
Evaluates numbers to [|1; 2|], names to [|"one"; "two"|] and roman to [|"I"; "II"|].
Splits an array of pairs into two arrays.
The input array.
The two arrays.
Thrown when the input array is null.
let inputs = [| (1, "one"); (2, "two") |]
let numbers, names = inputs |> Array.unzip
Evaluates numbers to [|1; 2|] and names to [|"one"; "two"|].
Returns an array that contains the elements generated by the given computation.
The generator is repeatedly called to build the list until it returns `None`.
The given initial state argument is passed to the element generator.
A function that takes in the current state and returns an option tuple of the next
element of the array and the next state value.
The initial state value.
The result array.
1 |> Array.unfold (fun state -> if state > 100 then None else Some (state, state * 2))
Evaluates to [| 1; 2; 4; 8; 16; 32; 64 |]
Returns the index of the last element in the array
that satisfies the given predicate.
The function to test the input elements.
The input array.
Thrown when the input array is null.
The index of the last element that satisfies the predicate, or None.
Try to find the index of the first even number from the back:
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to Some 3
Try to find the index of the first even number from the back:
let inputs = [| 1; 3; 5; 7 |]
inputs |> Array.tryFindIndexBack (fun elm -> elm % 2 = 0)
Evaluates to None
Tries to find the nth element in the array.
Returns None if index is negative or the input array does not contain enough elements.
The index of element to retrieve.
The input array.
The nth element of the array or None.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.tryItem 1
Evaluates to Some "b".
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.tryItem 4
Evaluates to None.
Returns the index of the first element in the array
that satisfies the given predicate.
The function to test the input elements.
The input array.
Thrown when the input array is null.
The index of the first element that satisfies the predicate, or None.
Try to find the index of the first even number:
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to Some 1
Try to find the index of the first even number:
let inputs = [| 1; 3; 5; 7 |]
inputs |> Array.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the last element for which the given function returns True.
Return None if no such element exists.
The function to test the input elements.
The input array.
Thrown when the input array is null.
The last element that satisfies the predicate, or None.
Try to find the first even number from the back:
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to Some 4
Try to find the first even number from the back:
let inputs = [| 1; 5; 3 |]
inputs |> Array.tryFindBack (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the first element for which the given function returns True.
Return None if no such element exists.
The function to test the input elements.
The input array.
The first element that satisfies the predicate, or None.
Thrown when the input array is null.
Try to find the first even number:
let inputs = [| 1; 2; 3 |]
inputs |> Array.tryFind (fun elm -> elm % 2 = 0)
Evaluates to Some 2
Try to find the first even number:
let inputs = [| 1; 5; 3 |]
inputs |> Array.tryFind (fun elm -> elm % 2 = 0)
Evaluates to None
Returns at most N elements in a new array.
The maximum number of items to return.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.truncate 2
Evaluates to [| "a"; "b" |]
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.truncate 6
Evaluates to [| "a"; "b"; "c"; "d" |]
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.truncate 0
Evaluates to [| |].
Returns the transpose of the given sequence of arrays.
The input sequence of arrays.
The transposed array.
Thrown when the input sequence is null.
Thrown when the input arrays differ in length.
let inputs =
[| [| 10; 20; 30 |]
[| 11; 21; 31 |] |]
inputs |> Array.transpose
Evaluates to [|[|10; 11|]; [|20; 21|]; [|30; 31|]|].
Views the given array as a sequence.
The input array.
The sequence of array elements.
Thrown when the input array is null.
let inputs = [| 1; 2; 5 |]
inputs |> Array.toSeq
Evaluates to seq { 1; 2; 5 }.
Builds a list from the given array.
The input array.
The list of array elements.
Thrown when the input array is null.
let inputs = [| 1; 2; 5 |]
inputs |> Array.toList
Evaluates to [ 1; 2; 5 ].
Returns a new array containing the elements of the original except the first element.
The input array.
Thrown when the array is empty.
Thrown when the input array is null.
A new array containing the elements of the original except the first element.
let inputs = [| "a"; "bb"; "ccc" |]
inputs |> Array.tail
Evaluates to [| "bb"; "ccc" |]
Returns an array that contains all elements of the original array while the
given predicate returns True, and then returns no further elements.
A function that evaluates to false when no more items should be returned.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| "a"; "bb"; "ccc"; "d" |]
inputs |> Array.takeWhile (fun x -> x.Length < 3)
Evaluates to [| "a"; "bb" |]
Returns the first N elements of the array.
Throws InvalidOperationException
if the count exceeds the number of elements in the array. Array.truncate
returns as many items as the array contains instead of throwing an exception.
The number of items to take.
The input array.
The result array.
Thrown when the input array is null.
Thrown when the input array is empty.
Thrown when count exceeds the number of elements
in the list.
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.take 2
Evaluates to [| "a"; "b" |]
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.take 6
Throws InvalidOperationException.
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.take 0
Evaluates to [| |].
Returns the sum of the results generated by applying the function to each element of the array.
The function to transform the array elements into the type to be summed.
The input array.
The resulting sum.
Thrown when the input array is null.
let input = [| "aa"; "bbb"; "cc" |]
input |> Array.sumBy (fun s -> s.Length)
Evaluates to 7.
Returns the sum of the elements in the array.
The input array.
The resulting sum.
Thrown when the input array is null.
let input = [| 1; 5; 3; 2 |]
input |> Array.sum
Evaluates to 11.
Sorts the elements of an array, in descending order, using the given projection for the keys and returning a new array.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
The sorted array.
let input = [| "a"; "bbb"; "cccc"; "dd" |]
input |> Array.sortByDescending (fun s -> s.Length)
Evaluates to [|"cccc"; "bbb"; "dd"; "a"|].
Sorts the elements of an array, in descending order, returning a new array. Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The input array.
The sorted array.
let input = [| 8; 4; 3; 1; 6; 1 |]
input |> Array.sortDescending
Evaluates to [| 8; 6; 4; 3; 1; 1 |].
Splits an array into two arrays, at the given index.
The index at which the array is split.
The input array.
The two split arrays.
Thrown when the input array is null.
Thrown when split index exceeds the number of elements
in the array.
let input = [| 8; 4; 3; 1; 6; 1 |]
let front, back = input |> Array.splitAt 3
Evaluates front to [|8; 4; 3|] and back to [|1; 6; 1|].
Sorts the elements of an array by mutating the array in-place, using the given comparison function.
Elements are compared using .
The input array.
Thrown when the input array is null.
let array = [| 8; 4; 3; 1; 6; 1 |]
Array.sortInPlace array
After evaluation array contains [| 1; 1; 3; 4; 6; 8 |].
Sorts the elements of an array by mutating the array in-place, using the given comparison function as the order.
The function to compare pairs of array elements.
The input array.
Thrown when the input array is null.
The following sorts entries using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let array = [| (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") |]
array |> Array.sortInPlaceWith compareEntries
After evaluation array contains [|(0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb")|].
Sorts the elements of an array by mutating the array in-place, using the given projection for the keys.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
Thrown when the input array is null.
let array = [| "a"; "bbb"; "cccc"; "dd" |]
array |> Array.sortInPlaceBy (fun s -> s.Length)
After evaluation array contains [|"a"; "dd"; "bbb"; "cccc"|].
Sorts the elements of an array, using the given comparison function as the order, returning a new array.
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to compare pairs of array elements.
The input array.
The sorted array.
Thrown when the input array is null.
Sort an array of pairs using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let input = [| (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") |]
input |> Array.sortWith compareEntries
Evaluates to [|(0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb")|].
Sorts the elements of an array, using the given projection for the keys and returning a new array.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
The sorted array.
Thrown when the input array is null.
let input = [| "a"; "bbb"; "cccc"; "dd" |]
input |> Array.sortBy (fun s -> s.Length)
Evaluates to [|"a"; "dd"; "bbb"; "cccc"|].
Sorts the elements of an array, returning a new array. Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The input array.
The sorted array.
Thrown when the input array is null.
let input = [| 8; 4; 3; 1; 6; 1 |]
Array.sort input
Evaluates to [| 1; 1; 3; 4; 6; 8 |].
Builds a new array that contains the given subrange specified by
starting index and length.
The input array.
The index of the first element of the sub array.
The length of the sub array.
The created sub array.
Thrown when the input array is null.
Thrown when either startIndex or count is negative,
or when there aren't enough elements in the input array.
Slicing syntax is generally preferred, e.g.
let input = [| 0; 1; 2; 3; 4; 5 |]
input.[2..4]
let input = [| 0; 1; 2; 3; 4; 5 |]
Array.sub input 2 3
Evaluates to [| 2; 3; 4 |].
Bypasses elements in an array while the given predicate returns True, and then returns
the remaining elements in a new array.
A function that evaluates an element of the array to a boolean value.
The input array.
The created sub array.
Thrown when the input array is null.
let inputs = [| "a"; "bbb"; "cc"; "d" |]
inputs |> Array.skipWhile (fun x -> x.Length < 3)
Evaluates to [|"bbb"; "cc"; "d"|]
Builds a new array that contains the elements of the given array, excluding the first N elements.
The number of elements to skip. If negative the full array will be returned as a copy.
The input array.
A copy of the input array, after removing the first N elements.
Thrown when the input array is null.
Thrown when count exceeds the number of
elements in the array.
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.skip 2
Evaluates to [| "c"; "d" |]
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.skip 5
Throws ArgumentException.
let inputs = [| "a"; "b"; "c"; "d" |]
inputs |> Array.skip -1
Evaluates to [| "a"; "b"; "c"; "d" |].
Sets an element of an array.
The input array.
The input index.
The input value.
Thrown when the input array is null.
Thrown when the index is negative or the input array does not contain enough elements.
let inputs = [| "a"; "b"; "c" |]
Array.set inputs 1 "B"
After evaluation inputs contains [| "a"; "B"; "c" |]
let inputs = [| "a"; "b"; "c" |]
Array.set inputs 4 "d"
Throws IndexOutOfRangeException
Returns an array that contains one item only.
The input item.
The result array of one item.
Array.singleton 7
Evaluates to [| 7 |].
Like foldBack, but return both the intermediary and final results.
The function to update the state given the input elements.
The input array.
The initial state.
The array of state values.
Thrown when the input array is null.
Apply a list charges from back to front, and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = [| In 1; Out 2; In 3 |]
(inputs, 0) ||> Array.scanBack (fun charge acc ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to [|2; 1; 3; 0|] by processing each input from back to front. Note 0 is the initial
state, 3 the next state, 1 the next state, and 2 the final state.
Like fold, but return the intermediary and final results.
The function to update the state given the input elements.
The initial state.
The input array.
The array of state values.
Thrown when the input array is null.
Apply a list charges and collect the running balances as each is applied:
type Charge =
| In of int
| Out of int
let inputs = [| In 1; Out 2; In 3 |]
(0, inputs) ||> Array.scan (fun acc charge ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to [|0; 1; -1; 2|]. Note 0 is the initial
state, 1 the next state, -1 the next state, and 2 the final state.
Returns a new array with the elements in reverse order.
The input array.
The reversed array.
Thrown when the input array is null.
Array.rev [| 0; 1; 2 |]
Evaluates to [| 2; 1; 0 |].
Creates an array by replicating the given initial value.
The number of elements to replicate.
The value to replicate
The generated array.
Thrown when count is negative.
Array.replicate 3 "a"
Evaluates to [| "a"; "a"; "a" |].
Applies a function to each element of the array, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN
then computes f i0 (...(f iN-1 iN)).
A function that takes in the next-to-last element of the list and the
current accumulated result to produce the next accumulated result.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The final result of the reductions.
let inputs = [| 1; 3; 4; 2 |]
inputs |> Array.reduceBack (fun a b -> a + b * 10)
Evaluates to 2431, by computing 1 + (3 + (4 + 2 * 10) * 10) * 10
Applies a function to each element of the array, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN
then computes f (... (f i0 i1)...) iN.
Raises ArgumentException if the array has size zero.
The function to reduce a pair of elements to a single element.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The final result of the reductions.
let inputs = [| 1; 3; 4; 2 |]
inputs |> Array.reduce (fun a b -> a * 10 + b)
Evaluates to 1342, by computing ((1 * 10 + 3) * 10 + 4) * 10 + 2
Returns an array with all elements permuted according to the
specified permutation.
The function that maps input indices to output indices.
The input array.
The output array.
Thrown when the input array is null.
Thrown when indexMap does not produce a valid permutation.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.permute (fun x -> (x + 1) % 4)
Evaluates to [|4; 1; 2; 3|].
Splits the collection into two collections, containing the
elements for which the given predicate returns "true" and "false"
respectively.
The function to test the input elements.
The input array.
A pair of arrays. The first containing the elements the predicate evaluated to true,
and the second containing those evaluated to false.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.partition (fun x -> x % 2 = 0)
Evaluates to ([|2; 4|], [|1; 3|]).
Returns an array of each element in the input array and its predecessor, with the
exception of the first element which is only returned as the predecessor of the second element.
The input array.
The result array.
Thrown when the input sequence is null.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.pairwise
Evaluates to [|(1, 2); (2, 3); (3, 4)|].
Builds a new array from the given enumerable object.
The input sequence.
The array of elements from the sequence.
Thrown when the input sequence is null.
let inputs = seq { 1; 2; 5 }
inputs |> Array.ofSeq
Evaluates to [| 1; 2; 5 |].
Builds an array from the given list.
The input list.
The array of elements from the list.
let inputs = [ 1; 2; 5 ]
inputs |> Array.ofList
Evaluates to [| 1; 2; 5 |].
Returns the lowest of all elements of the array, compared via Operators.min on the function result.
Throws ArgumentException for empty arrays.
The function to transform the elements into a type supporting comparison.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The minimum element.
let inputs = [| "aaa"; "b"; "cccc" |]
inputs |> Array.minBy (fun s -> s.Length)
Evaluates to "b"
let inputs: string array= [| |]
inputs |> Array.minBy (fun s -> s.Length)
Throws System.ArgumentException.
Returns the lowest of all elements of the array, compared via Operators.min.
Throws ArgumentException for empty arrays
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The minimum element.
let inputs = [| 10; 12; 11 |]
inputs |> Array.min
Evaluates to 10
let inputs: int array= [| |]
inputs |> Array.min
Throws System.ArgumentException.
Returns the greatest of all elements of the array, compared via Operators.max on the function result.
Throws ArgumentException for empty arrays.
The function to transform the elements into a type supporting comparison.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The maximum element.
let inputs = [| "aaa"; "b"; "cccc" |]
inputs |> Array.maxBy (fun s -> s.Length)
Evaluates to "cccc"
let inputs: string array= [| |]
inputs |> Array.maxBy (fun s -> s.Length)
Throws System.ArgumentException.
Returns the greatest of all elements of the array, compared via Operators.max on the function result.
Throws ArgumentException for empty arrays.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The maximum element.
let inputs = [| 10; 12; 11 |]
inputs |> Array.max
Evaluates to 12
let inputs: int array= [| |]
inputs |> Array.max
Throws System.ArgumentException.
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array. The integer index passed to the
function indicates the index of element being transformed, starting at zero.
The function to transform elements and their indices.
The input array.
The array of transformed elements.
Thrown when the input array is null.
let inputs = [| 10; 10; 10 |]
inputs |> Array.mapi (fun i x -> i + x)
Evaluates to [| 10; 11; 12 |]
Builds a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise, also passing the index of
the elements. The two input arrays must have the same lengths, otherwise an ArgumentException is
raised.
The function to transform pairs of input elements and their indices.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
The array of transformed elements.
let inputs1 = [| "a"; "bad"; "good" |]
let inputs2 = [| 0; 2; 1 |]
(inputs1, inputs2) ||> Array.mapi2 (fun i x y -> i, x[y])
Evaluates to [|(0, 'a'); (1, 'd'); (2, 'o')|]
Builds a new collection whose elements are the results of applying the given function
to the corresponding triples from the three collections. The three input
arrays must have the same length, otherwise an ArgumentException is
raised.
The function to transform the pairs of the input elements.
The first input array.
The second input array.
The third input array.
Thrown when the input arrays differ in length.
Thrown when any of the input arrays is null.
The array of transformed elements.
let inputs1 = [| "a"; "t"; "ti" |]
let inputs2 = [| "l"; "h"; "m" |]
let inputs3 = [| "l"; "e"; "e" |]
(inputs1, inputs2, inputs3) |||> Array.map3 (fun x y z -> x + y + z)
Evaluates to [| "all"; "the"; "time" |]
Combines map and foldBack. Builds a new array whose elements are the results of applying the given function
to each of the elements of the input array. The function is also used to accumulate a final value.
The function to transform elements from the input array and accumulate the final value.
The input array.
The initial state.
Thrown when the input array is null.
The array of transformed elements, and the final accumulated value.
Accumulate the charges from back to front, and double them as well
type Charge =
| In of int
| Out of int
let inputs = [| In 1; Out 2; In 3 |]
let newCharges, balance =
(inputs, 0) ||> Array.mapFoldBack (fun charge acc ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to [|In 2; Out 4; In 6|] and balance to 2.
Combines map and fold. Builds a new array whose elements are the results of applying the given function
to each of the elements of the input array. The function is also used to accumulate a final value.
The function to transform elements from the input array and accumulate the final value.
The initial state.
The input array.
Thrown when the input array is null.
The array of transformed elements, and the final accumulated value.
Accumulate the charges, and double them as well
type Charge =
| In of int
| Out of int
let inputs = [| In 1; Out 2; In 3 |]
let newCharges, balance =
(0, inputs) ||> Array.mapFold (fun acc charge ->
match charge with
| In i -> In (i*2), acc + i
| Out o -> Out (o*2), acc - o)
Evaluates newCharges to [|In 2; Out 4; In 6|] and balance to 2.
Builds a new collection whose elements are the results of applying the given function
to the corresponding elements of the two collections pairwise. The two input
arrays must have the same lengths, otherwise an ArgumentException is
raised.
The function to transform the pairs of the input elements.
The first input array.
The second input array.
Thrown when the input arrays differ in length.
Thrown when either of the input arrays is null.
The array of transformed elements.
let inputs1 = [| "a"; "bad"; "good" |]
let inputs2 = [| 0; 2; 1 |]
(inputs1, inputs2) ||> Array.map2 (fun x y -> x[y])
Evaluates to [| 'a'; 'd'; 'o' |]
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array.
The function to transform elements of the array.
The input array.
The array of transformed elements.
Thrown when the input array is null.
let inputs = [| "a"; "bbb"; "cc" |]
inputs |> Array.map (fun x -> x.Length)
Evaluates to [| 1; 3; 2 |]
Returns the last element of the array.
Return None if no such element exists.
The input array.
The last element of the array or None.
Thrown when the input sequence is null.
[| "pear"; "banana" |] |> Array.tryLast
Evaluates to Some "banana"
[| |] |> Array.tryLast
Evaluates to None
Returns the length of an array. You can also use property arr.Length.
The input array.
The length of the array.
The notation array.Length is preferred.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.length
Evaluates to 3
Gets an element from an array.
The input index.
The input array.
The value of the array at the given index.
Normally the syntax array[index] is preferred.
Thrown when the input array is null.
Thrown when the index is negative or the input array does not contain enough elements.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.item 1
Evaluates to "b"
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.item 4
Throws ArgumentException
Returns the last element of the array.
The input array.
The last element of the array.
Thrown when the input array is null.
Thrown when the input does not have any elements.
[| "pear"; "banana" |] |> Array.last
Evaluates to banana
[| |] |> Array.last
Throws ArgumentException
Applies the given function to pair of elements drawn from matching indices in two arrays,
also passing the index of the elements. The two arrays must have the same lengths,
otherwise an ArgumentException is raised.
The function to apply to each index and pair of elements.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
let inputs1 = [| "a"; "b"; "c" |]
let inputs2 = [| "banana"; "pear"; "apple" |]
(inputs1, inputs2) ||> Array.iteri2 (fun i s1 s2 -> printfn "Index {i}: {s1} - {s2}")
Evaluates to unit and prints
Index 0: a - banana
Index 1: b - pear
Index 2: c - apple
in the console.
Applies the given function to each element of the array. The integer passed to the
function indicates the index of element.
The function to apply to each index and element.
The input array.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.iteri (fun i v -> printfn "{i}: {v}")
Evaluates to unit and prints
0: a
1: b
2: c
in the console.
Applies the given function to pair of elements drawn from matching indices in two arrays. The
two arrays must have the same lengths, otherwise an ArgumentException is
raised.
The function to apply.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
let inputs1 = [| "a"; "b"; "c" |]
let inputs2 = [| 1; 2; 3 |]
(inputs1, inputs2) ||> Array.iter2 (printfn "%s: %i")
Evaluates to unit and prints
a: 1
b: 2
c: 3
in the console.
Applies the given function to each element of the array.
The function to apply.
The input array.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.iter (printfn "%s")
Evaluates to unit and prints
a
b
c
in the console.
Returns true if the given array is empty, otherwise false.
The input array.
True if the array is empty.
Thrown when the input array is null.
[| |] |> Array.isEmpty
Evaluates to true
[| "pear"; "banana" |] |> Array.isEmpty
Evaluates to false
Creates an array where the entries are initially the default value Unchecked.defaultof<'T>.
The length of the array to create.
The created array.
Thrown when count is negative.
let arr : int array = Array.zeroCreate 4
Evaluates to [| 0; 0; 0; 0 |]
Creates an array given the dimension and a generator function to compute the elements.
The number of elements to initialize.
The function to generate the initial values for each index.
The created array.
Thrown when count is negative.
Array.init 4 (fun v -> v + 5)
Evaluates to [| 5; 6; 7; 8 |]
Array.init -5 (fun v -> v + 5)
Throws ArgumentException
Builds a new array whose elements are the corresponding elements of the input array
paired with the integer index (from 0) of each element.
The input array.
The array of indexed elements.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.indexed
Evaluates to [| (0, "a"); (1, "b"); (2, "c") |]
Applies a key-generating function to each element of an array and yields an array of
unique keys. Each unique key contains an array of all elements that match
to this key.
A function that transforms an element of the array into a comparable key.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.groupBy (fun n -> n % 2)
Evaluates to [| (1, [| 1; 3; 5 |]); (0, [| 2; 4 |]) |]
Returns the first element of the array.
The input array.
The first element of the array.
Thrown when the input array is null.
Thrown when the input array is empty.
let inputs = [| "banana"; "pear" |]
inputs |> Array.head
Evaluates to banana
[| |] |> Array.head
Throws ArgumentException
Gets an element from an array.
The input array.
The input index.
Normally the syntax array[index] is preferred.
The value of the array at the given index.
Thrown when the input array is null.
Thrown when the index is negative or the input array does not contain enough elements.
let inputs = [| "a"; "b"; "c" |]
Array.get inputs 1
Evaluates to "b"
let inputs = [| "a"; "b"; "c" |]
Array.get inputs 4
Throws IndexOutOfRangeException
Apply a function to pairs of elements drawn from the two collections, right-to-left,
threading an accumulator argument through the computation. The two input
arrays must have the same lengths, otherwise an ArgumentException is
raised.
The function to update the state given the input elements.
The first input array.
The second input array.
The initial state.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
The final state.
Count the positives, negatives and accumulate some text from back to front:
type Count =
{ Positive: int
Negative: int
Text: string }
let inputs1 = [| -1; -2; -3 |]
let inputs2 = [| 3; 2; 1 |]
let initialState = {Positive = 0; Negative = 0; Text = ""}
(inputs1, inputs2, initialState) |||> Array.foldBack2 (fun a b acc ->
let text = acc.Text + "(" + string a + "," + string b + ") "
if a + b >= 0 then
{ acc with
Positive = acc.Positive + 1
Text = text }
else
{ acc with
Negative = acc.Negative + 1
Text = text }
)
Evaluates to
{ Positive = 2
Negative = 1
Text = "(-3,1) (-2,2) (-1,3) " }
Applies a function to pairs of elements drawn from the two collections,
left-to-right, threading an accumulator argument
through the computation. The two input
arrays must have the same lengths, otherwise an ArgumentException is
raised.
The function to update the state given the input elements.
The initial state.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
The final state.
type CoinToss = Head | Tails
let data1 = [| Tails; Head; Tails |]
let data2 = [| Tails; Head; Head |]
(0, data1, data2) |||> Array.fold2 (fun acc a b ->
match (a, b) with
| Head, Head -> acc + 1
| Tails, Tails -> acc + 1
| _ -> acc - 1)
Evaluates to 1
Applies a function to each element of the array, starting from the end, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN then computes
f i0 (...(f iN s))
The function to update the state given the input elements.
The input array.
The initial state.
The state object after the folding function is applied to each element of the array.
Thrown when the input array is null.
type Count =
{ Positive: int
Negative: int
Text: string }
let sequence = [| 1; 0; -1; -2; 3 |]
let initialState = {Positive = 0; Negative = 0; Text = "" }
(sequence, initialState) ||> Array.foldBack (fun a acc ->
let text = acc.Text + " " + string a
if a >= 0 then
{ acc with
Positive = acc.Positive + 1
Text = text }
else
{ acc with
Negative = acc.Negative + 1
Text = text })
Evaluates to
{ Positive = 2
Negative = 3
Text = " 3 -2 -1 0 1" }
Applies a function to each element of the collection, threading an accumulator argument
through the computation. If the input function is f and the elements are i0...iN then computes
f (... (f s i0)...) iN
The function to update the state given the input elements.
The initial state.
The input array.
The final state.
Thrown when the input array is null.
type Charge =
| In of int
| Out of int
let inputs = [| In 1; Out 2; In 3 |]
(0, inputs) ||> Array.fold (fun acc charge ->
match charge with
| In i -> acc + i
| Out o -> acc - o)
Evaluates to 2
Tests if all corresponding elements of the array satisfy the given predicate pairwise.
The predicate is applied to matching elements in the two collections up to the lesser of the
two lengths of the collections. If any application returns false then the overall result is
false and no further elements are tested. Otherwise, if one collection is longer
than the other then the ArgumentException exception is raised.
Otherwise, true is returned.
The function to test the input elements.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
True if all of the array elements satisfy the predicate.
let inputs1 = [| 1; 2; 3 |]
let inputs2 = [| 1; 2; 3 |]
(inputs1, inputs2) ||> Array.forall2 (=)
Evaluates to true.
let items1 = [| 2017; 1; 1 |]
let items2 = [| 2019; 19; 8 |]
(items1, items2) ||> Array.forall2 (=)
Evaluates to false.
let items1 = [| 1; 2; 3 |]
let items2 = [| 1; 2 |]
(items1, items2) ||> Array.forall2 (=)
Throws ArgumentException.
Tests if all elements of the array satisfy the given predicate.
The predicate is applied to the elements of the input collection. If any application
returns false then the overall result is false and no further elements are tested.
Otherwise, true is returned.
The function to test the input elements.
The input array.
True if all of the array elements satisfy the predicate.
Thrown when the input array is null.
let isEven a = a % 2 = 0
[2; 42] |> Array.forall isEven // evaluates to true
[1; 2] |> Array.forall isEven // evaluates to false
Returns the index of the last element in the array
that satisfies the given predicate. Raise if
none of the elements satisfy the predicate.
The function to test the input elements.
The input array.
Thrown if predicate
never returns true.
Thrown when the input array is null.
The index of the last element in the array that satisfies the given predicate.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.findIndex (fun elm -> elm % 2 = 0)
Evaluates to 3
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.findIndex (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the index of the first element in the array
that satisfies the given predicate. Raise if
none of the elements satisfy the predicate.
The function to test the input elements.
The input array.
Thrown if predicate
never returns true.
Thrown when the input array is null.
The index of the first element in the array that satisfies the given predicate.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.findIndex (fun elm -> elm % 2 = 0)
Evaluates to 1
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.findIndex (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the last element for which the given function returns 'true'.
Raise if no such element exists.
The function to test the input elements.
The input array.
Thrown if predicate
never returns true.
Thrown when the input array is null.
The last element for which predicate returns true.
let inputs = [| 2; 3; 4 |]
inputs |> Array.findBack (fun elm -> elm % 2 = 0)
Evaluates to 4
let inputs = [| 2; 3; 4 |]
inputs |> Array.findBack (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns the first element for which the given function returns 'true'.
Raise if no such element exists.
The function to test the input elements.
The input array.
Thrown when the input array is null.
Thrown if predicate
never returns true.
The first element for which predicate returns true.
let inputs = [| 1; 2; 3 |]
inputs |> Array.find (fun elm -> elm % 2 = 0)
Evaluates to 2
let inputs = [| 1; 2; 3 |]
inputs |> Array.find (fun elm -> elm % 6 = 0)
Throws KeyNotFoundException
Returns a new collection containing only the elements of the collection
for which the given predicate returns "true".
The function to test the input elements.
The input array.
An array containing the elements for which the given predicate returns true.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.filter (fun elm -> elm % 2 = 0)
Evaluates to [| 2; 4 |]
Tests if any pair of corresponding elements of the arrays satisfies the given predicate.
The predicate is applied to matching elements in the two collections up to the lesser of the
two lengths of the collections. If any application returns true then the overall result is
true and no further elements are tested. Otherwise, if one collections is longer
than the other then the ArgumentException exception is raised.
Otherwise, false is returned.
The function to test the input elements.
The first input array.
The second input array.
True if any result from predicate is true.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
let inputs1 = [| 1; 2 |]
let inputs2 = [| 1; 2; 0 |]
(inputs1, inputs2) ||> Array.exists2 (fun a b -> a > b)
Evaluates to false
let inputs1 = [| 1; 4 |]
let inputs2 = [| 1; 3; 5 |]
(inputs1, inputs2) ||> Array.exists2 (fun a b -> a > b)
Evaluates to true
Tests if any element of the array satisfies the given predicate.
The predicate is applied to the elements of the input array. If any application
returns true then the overall result is true and no further elements are tested.
Otherwise, false is returned.
The function to test the input elements.
The input array.
True if any result from predicate is true.
Thrown when the input array is null.
let input = [| 1; 2; 3; 4; 5 |]
input |> Array.exists (fun elm -> elm % 4 = 0)
Evaluates to true
let input = [| 1; 2; 3; 4; 5 |]
input |> Array.exists (fun elm -> elm % 6 = 0)
Evaluates to false
Returns a new list with the distinct elements of the input array which do not appear in the itemsToExclude sequence,
using generic hash and equality comparisons to compare values.
A sequence whose elements that also occur in the input array will cause those elements to be
removed from the result.
An array whose elements that are not also in itemsToExclude will be returned.
An array that contains the distinct elements of array that do not appear in itemsToExclude.
Thrown when either itemsToExclude or array is null.
let original = [| 1; 2; 3; 4; 5 |]
let itemsToExclude = [| 1; 3; 5 |]
original |> Array.except itemsToExclude
Evaluates to [| 2; 4 |]
Returns the only element of the array or None if array is empty or contains more than one element.
The input array.
The only element of the array or None.
Thrown when the input array is null.
let inputs = [| "banana" |]
inputs |> Array.tryExactlyOne
Evaluates to Some banana
let inputs = [| "pear"; "banana" |]
inputs |> Array.tryExactlyOne
Evaluates to None
let inputs: int array = [| |]
inputs |> Array.tryExactlyOne
Evaluates to None
Returns the only element of the array.
The input array.
The only element of the array.
Thrown when the input array is null.
Thrown when the input does not have precisely one element.
let inputs = [| "banana" |]
inputs |> Array.exactlyOne
Evaluates to banana
let inputs = [| "pear"; "banana" |]
inputs |> Array.exactlyOne
Throws ArgumentException
let inputs: int array = [| |]
inputs |> Array.exactlyOne
Throws ArgumentException
Returns an empty array of the given type.
The empty array.
Array.empty // Evaluates to [| |]
Splits the input array into at most count chunks.
The maximum number of chunks.
The input array.
The array split into chunks.
Thrown when the input array is null.
Thrown when count is not positive.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.splitInto 3
Evaluates to seq [| [|1; 2|]; [|3; 4|]; [|5|] |]
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.splitInto -1
Throws ArgumentException
Returns an array that contains no duplicate entries according to the
generic hash and equality comparisons on the keys returned by the given key-generating function.
If an element occurs multiple times in the array then the later occurrences are discarded.
A function transforming the array items into comparable keys.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| {Bar = 1 };{Bar = 1}; {Bar = 2}; {Bar = 3} |]
inputs |> Array.distinctBy (fun foo -> foo.Bar)
Evaluates to [| { Bar = 1 }; { Bar = 2 }; { Bar = 3 } |]
Returns an array that contains no duplicate entries according to generic hash and
equality comparisons on the entries.
If an element occurs multiple times in the array then the later occurrences are discarded.
The input array.
The result array.
Thrown when the input array is null.
let input = [| 1; 1; 2; 3 |]
input |> Array.distinct
Evaluates to [| 1; 2; 3 |]
Divides the input array into chunks of size at most chunkSize.
The maximum size of each chunk.
The input array.
The array divided into chunks.
Thrown when the input array is null.
Thrown when chunkSize is not positive.
let input = [| 1; 2; 3 |]
input |> Array.chunkBySize 2
Evaluates to [| [|1; 2|]; [|3|] |]
let input = [| 1; 2; 3 |]
input |> Array.chunkBySize -2
Throws ArgumentException
Applies the given function to each element of the array. Returns
the array comprised of the results x for each element where
the function returns Some(x)
The function to generate options from the elements.
The input array.
The array of results.
Thrown when the input array is null.
let input = [| Some 1; None; Some 2 |]
input |> Array.choose id
Evaluates to [| 1; 2 |]
let input = [| 1; 2; 3 |]
input |> Array.choose (fun n -> if n % 2 = 0 then Some n else None)
Evaluates to [| 2 |]
Applies the given function to successive elements, returning the first
result where the function returns Some(x) for some x. If the function
never returns Some(x) then is raised.
The function to generate options from the elements.
The input array.
Thrown when the input array is null.
Thrown if every result from
chooser is None.
The first result.
let input = [| 1; 2; 3 |]
input |> Array.pick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to "2".
let input = [| 1; 2; 3 |]
input |> Array.pick (fun n -> if n > 3 = 0 then Some (string n) else None)
Throws KeyNotFoundException.
Fills a range of elements of the array with the given value.
The target array.
The index of the first element to set.
The number of elements to set.
The value to set.
Thrown when the input array is null.
Thrown when either targetIndex or count is negative.
let target = [| 0; 1; 2; 3; 4; 5 |]
Array.fill target 3 2 100
After evaluation target contains [| 0; 1; 2; 100; 100; 5 |].
Applies the given function to successive elements, returning the first
result where the function returns Some(x) for some x. If the function
never returns Some(x) then None is returned.
The function to transform the array elements into options.
The input array.
The first transformed element that is Some(x).
Thrown when the input array is null.
let input = [| 1; 2; 3 |]
input |> Array.tryPick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to Some "2".
let input = [| 1; 2; 3 |]
input |> Array.tryPick (fun n -> if n > 3 = 0 then Some (string n) else None)
Evaluates to None.
Returns the first element of the array, or
None if the array is empty.
The input array.
Thrown when the input array is null.
The first element of the array or None.
let inputs = [| "banana"; "pear" |]
inputs |> Array.tryHead
Evaluates to Some "banana"
let inputs : int array = [| |]
inputs |> Array.tryHead
Evaluates to None
Creates an array whose elements are all initially the given value.
The length of the array to create.
The value for the elements.
The created array.
Thrown when count is negative.
Array.create 4 "a"
Evaluates to a new array containing[| "a"; "a"; "a"; "a" |].
let cell = ref "a"
let array = Array.create 2 cell
cell.Value <- "b"
Before evaluation of the last line, array contains[| { contents = "a"}; { contents = "a"} |].
After evaluation of the last line array contains[| { contents = "b"}; { contents = "b"} |].
Note each entry in the array is the same mutable cell object.
Applies a key-generating function to each element of an array and returns an array yielding unique
keys and their number of occurrences in the original array.
A function transforming each item of the input array into a key to be
compared against the others.
The input array.
The result array.
Thrown when the input array is null.
type Foo = { Bar: string }
let inputs = [| {Bar = "a"}; {Bar = "b"}; {Bar = "a"} |]
inputs |> Array.countBy (fun foo -> foo.Bar)
Evaluates to [| ("a", 2); ("b", 1) |]
Builds a new array that contains the elements of the given array.
The input array.
A copy of the input array.
Thrown when the input array is null.
let source = [| 12; 13; 14 |]
Array.copy source
Evaluates to a new array containing[| 12; 13; 14 |].
Tests if the array contains the specified element.
The value to locate in the input array.
The input array.
True if the input array contains the specified element; false otherwise.
Thrown when the input array is null.
[| 1; 2 |] |> Array.contains 2 // evaluates to true
[| 1; 2 |] |> Array.contains 5 // evaluates to false
Builds a new array that contains the elements of each of the given sequence of arrays.
The input sequence of arrays.
The concatenation of the sequence of input arrays.
Thrown when the input sequence is null.
let inputs = [ [| 1; 2 |]; [| 3 |]; [| 4; 5 |] ]
inputs |> Array.concat
Evaluates to [| 1; 2; 3; 4; 5 |]
Compares two arrays using the given comparison function, element by element.
A function that takes an element from each array and returns an int.
If it evaluates to a non-zero value iteration is stopped and that value is returned.
The first input array.
The second input array.
Returns the first non-zero result from the comparison function. If the first array has
a larger element, the return value is always positive. If the second array has a larger
element, the return value is always negative. When the elements are equal in the two
arrays, 1 is returned if the first array is longer, 0 is returned if they are equal in
length, and -1 is returned when the second array is longer.
Thrown when either of the input arrays
is null.
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [| 1; 10 |]
let input2 = [| 1; 10 |]
(input1, input2) ||> Array.compareWith closerToNextDozen
Evaluates to 0
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [| 1; 5 |]
let input2 = [| 1; 8 |]
(input1, input2) ||> Array.compareWith closerToNextDozen
Evaluates to -1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [| 1; 11 |]
let input2 = [| 1; 13 |]
(input1, input2) ||> Array.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [| 1; 2 |]
let input2 = [| 1 |]
(input1, input2) ||> Array.compareWith closerToNextDozen
Evaluates to 1
let closerToNextDozen a b =
(a % 12).CompareTo(b % 12)
let input1 = [| 1 |]
let input2 = [| 1; 2 |]
(input1, input2) ||> Array.compareWith closerToNextDozen
Evaluates to -1
For each element of the array, applies the given function. Concatenates all the results and return the combined array.
The function to create sub-arrays from the input array elements.
The input array.
The concatenation of the sub-arrays.
Thrown when the input array is null.
type Foo = { Bar: int array }
let input = [| {Bar = [| 1; 2 |]}; {Bar = [| 3; 4 |]} |]
input |> Array.collect (fun foo -> foo.Bar)
Evaluates to [| 1; 2; 3; 4 |]
let input = [[1; 2]; [3; 4]]
input |> Array.collect id
Evaluates to [| 1; 2; 3; 4 |]
Reads a range of elements from the first array and write them into the second.
The source array.
The starting index of the source array.
The target array.
The starting index of the target array.
The number of elements to copy.
Slicing syntax is generally preferred, e.g.
let source = [| 12; 13; 14 |]
let target = [| 0; 1; 2; 3; 4; 5 |]
target[3..4] <- source[1..2]
Thrown when either of the input arrays is null.
Thrown when any of sourceIndex, targetIndex or count are negative,
or when there aren't enough elements in source or target.
let source = [| 12; 13; 14 |]
let target = [| 0; 1; 2; 3; 4; 5 |]
Array.blit source 1 target 3 2
After evaluation target contains [| 0; 1; 2; 13; 14; 5 |].
Returns the average of the elements generated by applying the function to each element of the array.
The function to transform the array elements before averaging.
The input array.
Thrown when array is empty.
The computed average.
Thrown when the input array is null.
type Foo = { Bar: float }
let input = [| {Bar = 2.0}; {Bar = 4.0} |]
input |> Array.averageBy (fun foo -> foo.Bar)
Evaluates to 3.0
type Foo = { Bar: float }
let input : Foo array = [| |]
input |> Array.averageBy (fun foo -> foo.Bar)
Throws ArgumentException
Returns the average of the elements in the array.
The input array.
Thrown when array is empty.
Thrown when the input array is null.
The average of the elements in the array.
[| 1.0; 2.0; 6.0 |] |> Array.average
Evaluates to 3.0
[| |] |> Array.average
Throws ArgumentException
Builds a new array that contains the elements of the first array followed by the elements of the second array.
The first input array.
The second input array.
The resulting array.
Thrown when either of the input arrays is null.
Array.append [| 1; 2 |] [| 3; 4 |]
Evaluates to [| 1; 2; 3; 4 |].
Returns a new array that contains all pairings of elements from the first and second arrays.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
The resulting array of pairs.
([| 1; 2 |], [| 3; 4 |]) ||> Array.allPairs
Evaluates to
[| (1, 3); (1, 4); (2, 3); (2, 4) |]
Returns a new collection containing only the elements of the collection
for which the given predicate returns true.
The function to test the input elements.
The input array.
An array containing the elements for which the given predicate returns true.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.Parallel.filter (fun elm -> elm % 2 = 0)
Evaluates to [| 2; 4 |]
Combines the two arrays into an array of pairs. The two arrays must have equal lengths, otherwise an ArgumentException is
raised.
The first input array.
The second input array.
Thrown when either of the input arrays is null.
Thrown when the input arrays differ in length.
The array of tupled elements.
let numbers = [|1; 2|]
let names = [|"one"; "two"|]
Array.Parallel.zip numbers names
Evaluates to [| (1, "one"); (2, "two") |].
Sorts the elements of an array in parallel, in descending order, using the given projection for the keys and returning a new array.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
The sorted array.
let input = [| "a"; "bbb"; "cccc"; "dd" |]
input |> Array.Parallel.sortByDescending (fun s -> s.Length)
Evaluates to [|"cccc"; "bbb"; "dd"; "a"|].
Sorts the elements of an array in parallel, in descending order, returning a new array. Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The input array.
The sorted array.
let input = [| 8; 4; 3; 1; 6; 1 |]
input |> Array.Parallel.sortDescending
Evaluates to [| 8; 6; 4; 3; 1; 1 |].
Sorts the elements of an array by mutating the array in-place in parallel, using the given comparison function.
Elements are compared using .
The input array.
Thrown when the input array is null.
let array = [| 8; 4; 3; 1; 6; 1 |]
Array.sortInPlace array
After evaluation array contains [| 1; 1; 3; 4; 6; 8 |].
Sorts the elements of an array by mutating the array in-place in parallel, using the given comparison function as the order.
The function to compare pairs of array elements.
The input array.
Thrown when the input array is null.
The following sorts entries using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let array = [| (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") |]
array |> Array.Parallel.sortInPlaceWith compareEntries
After evaluation array contains [|(0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb")|].
Sorts the elements of an array by mutating the array in-place in parallel, using the given projection for the keys.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
Thrown when the input array is null.
let array = [| "a"; "bbb"; "cccc"; "dd" |]
array |> Array.Parallel.sortInPlaceBy (fun s -> s.Length)
After evaluation array contains [|"a"; "dd"; "bbb"; "cccc"|].
Sorts the elements of an array in parallel, using the given comparison function as the order, returning a new array.
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to compare pairs of array elements.
The input array.
The sorted array.
Thrown when the input array is null.
Sort an array of pairs using a comparison function that compares string lengths then index numbers:
let compareEntries (n1: int, s1: string) (n2: int, s2: string) =
let c = compare s1.Length s2.Length
if c <> 0 then c else
compare n1 n2
let input = [| (0,"aa"); (1,"bbb"); (2,"cc"); (3,"dd") |]
input |> Array.Parallel.sortWith compareEntries
Evaluates to [|(0, "aa"); (2, "cc"); (3, "dd"); (1, "bbb")|].
Sorts the elements of an array in parallel, using the given projection for the keys and returning a new array.
Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The function to transform array elements into the type that is compared.
The input array.
The sorted array.
Thrown when the input array is null.
let input = [| "a"; "bbb"; "cccc"; "dd" |]
input |> Array.Parallel.sortBy (fun s -> s.Length)
Evaluates to [|"a"; "dd"; "bbb"; "cccc"|].
Sorts the elements of an array in parallel, returning a new array. Elements are compared using .
This is not a stable sort, i.e. the original order of equal elements is not necessarily preserved.
For a stable sort, consider using .
The input array.
The sorted array.
Thrown when the input array is null.
let input = [| 8; 4; 3; 1; 6; 1 |]
Array.Parallel.sort input
Evaluates to [| 1; 1 3; 4; 6; 8 |].
Split the collection into two collections, containing the
elements for which the given predicate returns "true" and "false"
respectively
Performs the operation in parallel using .
The order in which the given function is applied to indices is not specified.
The function to test the input elements.
The input array.
The two arrays of results.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4 |]
inputs |> Array.Parallel.partition (fun x -> x % 2 = 0)
Evaluates to ([|2; 4|], [|1; 3|]).
Create an array given the dimension and a generator function to compute the elements.
Performs the operation in parallel using .
The order in which the given function is applied to indices is not specified.
The array of results.
Array.Parallel.init 4 (fun v -> v + 5)
Evaluates to [| 5; 6; 7; 8 |]
Apply the given function to each element of the array. The integer passed to the
function indicates the index of element.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The input array.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.Parallel.iteri (fun i v -> printfn "{i}: {v}")
Evaluates to unit and prints the following to the console in an unspecified order:
0: a
2: c
1: b
Apply the given function to each element of the array.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The input array.
Thrown when the input array is null.
let inputs = [| "a"; "b"; "c" |]
inputs |> Array.Parallel.iter (printfn "%s")
Evaluates to unit and prints the following to the console in an unspecified order:
a
c
b
Applies a key-generating function to each element of an array in parallel and yields an array of
unique keys. Each unique key contains an array of all elements that match
to this key.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The order of the keys and values in the result is also not specified
A function that transforms an element of the array into a comparable key.
The input array.
The result array.
Thrown when the input array is null.
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.Parallel.groupBy (fun n -> n % 2)
Evaluates to [| (1, [| 1; 3; 5 |]); (0, [| 2; 4 |]) |]
Build a new array whose elements are the results of applying the given function
to each of the elements of the array. The integer index passed to the
function indicates the index of element being transformed.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The input array.
The array of results.
Thrown when the input array is null.
let inputs = [| 10; 10; 10 |]
inputs |> Array.Parallel.mapi (fun i x -> i + x)
Evaluates to [| 10; 11; 12 |]
Build a new array whose elements are the results of applying the given function
to each of the elements of the array.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The input array.
The array of results.
Thrown when the input array is null.
let inputs = [| "a"; "bbb"; "cc" |]
inputs |> Array.Parallel.map (fun x -> x.Length)
Evaluates to [| 1; 3; 2 |]
For each element of the array, apply the given function. Concatenate all the results and return the combined array.
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The input array.
'U array
Thrown when the input array is null.
type Foo = { Bar: int array }
let input = [| {Bar = [| 1; 2 |]}; {Bar = [| 3; 4 |]} |]
input |> Array.Parallel.collect (fun foo -> foo.Bar)
Evaluates to [| 1; 2; 3; 4 |]
let input = [| [| 1; 2 |]; [| 3; 4 |] |]
input |> Array.Parallel.collect id
Evaluates to [| 1; 2; 3; 4 |]
Apply the given function to each element of the array. Return
the array comprised of the results x for each element where
the function returns Some(x).
Performs the operation in parallel using .
The order in which the given function is applied to elements of the input array is not specified.
The function to generate options from the elements.
The input array.
The array of results.
Thrown when the input array is null.
let input = [| Some 1; None; Some 2 |]
input |> Array.Parallel.choose id
Evaluates to [| 1; 2 |]
let input = [| 1; 2; 3 |]
input |> Array.Parallel.choose (fun n -> if n % 2 = 0 then Some n else None)
Evaluates to [| 2 |]
Returns the average of the elements generated by applying the function to each element of the array.
The function to transform the array elements before averaging.
The input array.
Thrown when array is empty.
The computed average.
Thrown when the input array is null.
type Foo = { Bar: float }
let input = [| {Bar = 2.0}; {Bar = 4.0} |]
input |> Array.Parallel.averageBy (fun foo -> foo.Bar)
Evaluates to 3.0
type Foo = { Bar: float }
let input : Foo array = [| |]
input |> Array.Parallel.averageBy (fun foo -> foo.Bar)
Throws ArgumentException
Returns the average of the elements in the array.
The input array.
Thrown when array is empty.
Thrown when the input array is null.
The average of the elements in the array.
[| 1.0; 2.0; 6.0 |] |> Array.Parallel.average
Evaluates to 3.0
[| |] |> Array.Parallel.average
Throws ArgumentException
Returns the sum of the results generated by applying the function to each element of the array.
The function to transform the array elements into the type to be summed.
The input array.
The resulting sum.
Thrown when the input array is null.
let input = [| "aa"; "bbb"; "cc" |]
input |> Array.Parallel.sumBy (fun s -> s.Length)
Evaluates to 7.
Returns the sum of the elements in the array.
The input array.
The resulting sum.
Thrown when the input array is null.
let input = [| 1; 5; 3; 2 |]
input |> Array.Parallel.sum
Evaluates to 11.
Returns the lowest of all elements of the array, compared via Operators.min on the function result.
Throws ArgumentException for empty arrays.
The function to transform the elements into a type supporting comparison.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The minimum element.
let inputs = [| "aaa"; "b"; "cccc" |]
inputs |> Array.Parallel.minBy (fun s -> s.Length)
Evaluates to "b"
let inputs: string array= [| |]
inputs |> Array.Parallel.minBy (fun s -> s.Length)
Throws System.ArgumentException.
Returns the smallest of all elements of the array, compared via Operators.min.
Throws ArgumentException for empty arrays
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The minimum element.
let inputs = [| 10; 12; 11 |]
inputs |> Array.Parallel.min
Evaluates to 10
let inputs: int array= [| |]
inputs |> Array.Parallel.min
Throws System.ArgumentException.
Returns the greatest of all elements of the array, compared via Operators.max on the function result.
Throws ArgumentException for empty arrays.
The function to transform the elements into a type supporting comparison.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The maximum element.
let inputs = [| "aaa"; "b"; "cccc" |]
inputs |> Array.Parallel.maxBy (fun s -> s.Length)
Evaluates to "cccc"
let inputs: string array= [| |]
inputs |> Array.Parallel.maxBy (fun s -> s.Length)
Throws System.ArgumentException.
Returns the greatest of all elements of the array, compared via Operators.max.
Throws ArgumentException for empty arrays.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The maximum element.
let inputs = [| 10; 12; 11 |]
inputs |> Array.Parallel.max
Evaluates to 12
let inputs: int array= [| |]
inputs |> Array.Parallel.max
Throws System.ArgumentException.
Applies a projection function to each element of the array in parallel, reducing elements in each thread with a dedicated 'reduction' function.
After processing entire input, results from all threads are reduced together.
Raises ArgumentException if the array is empty.
The order of processing is not guaranteed. For that reason, the 'reduction' function argument should be commutative.
(That is, changing the order of execution must not affect the result)
The function to project from elements of the input array
The function to reduce a pair of projected elements to a single element.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
The final result of the reductions.
let inputs = [| "1"; "3"; "4"; "2" |]
inputs |> Array.Parallel.reduceBy (fun x -> int x) (+)
Evaluates to 1 + 3 + 4 + 2. However, the system could have decided to compute (1+3) and (4+2) first, and then put them together.
Applies a function to each element of the array in parallel, threading an accumulator argument
through the computation for each thread involved in the computation. After processing entire input, results from all threads are reduced together.
Raises ArgumentException if the array is empty.
The order of processing is not guaranteed. For that reason, the 'reduce' function argument should be commutative.
(That is, changing the order of execution must not affect the result)
Also, compared to the non-parallel version of Array.reduce, the 'reduce' function may be invoked more times due to the resulting reduction from participating threads.
The function to reduce a pair of elements to a single element.
The input array.
Thrown when the input array is null.
Thrown when the input array is empty.
Result of the reductions.
let inputs = [| 1; 3; 4; 2 |]
inputs |> Array.Parallel.reduce (fun a b -> a + b)
Evaluates to 1 + 3 + 4 + 2. However, the system could have decided to compute (1+3) and (4+2) first, and then put them together.
Applies the given function to successive elements, returning the first
result where the function returns Some(x) for some x. If the function
never returns Some(x) then None is returned.
The function to transform the array elements into options.
The input array.
The first transformed element that is Some(x).
Thrown when the input array is null.
let input = [| 1; 2; 3 |]
input |> Array.Parallel.tryPick (fun n -> if n % 2 = 0 then Some (string n) else None)
Evaluates to Some 2.
let input = [| 1; 2; 3 |]
input |> Array.Parallel.tryPick (fun n -> if n > 3 = 0 then Some (string n) else None)
Evaluates to None.
Returns the index of the first element in the array
that satisfies the given predicate.
Returns None if no such element exists.
The function to test the input elements.
The input array.
Thrown when the input array is null.
The index of the first element that satisfies the predicate, or None.
Try to find the index of the first even number:
let inputs = [| 1; 2; 3; 4; 5 |]
inputs |> Array.Parallel.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to Some 1
Try to find the index of the first even number:
let inputs = [| 1; 3; 5; 7 |]
inputs |> Array.Parallel.tryFindIndex (fun elm -> elm % 2 = 0)
Evaluates to None
Returns the first element for which the given function returns True.
Returns None if no such element exists.
The function to test the input elements.
The input array.
The first element that satisfies the predicate, or None.
Thrown when the input array is null.
Try to find the first even number:
let inputs = [| 1; 2; 3 |]
inputs |> Array.Parallel.tryFind (fun elm -> elm % 2 = 0)
Evaluates to Some 2.
Try to find the first even number:
let inputs = [| 1; 5; 3 |]
inputs |> Array.Parallel.tryFind (fun elm -> elm % 2 = 0)
Evaluates to None
Tests if any element of the array satisfies the given predicate.
The predicate is applied to the elements of the input array in parallel. If any application
returns true then the overall result is true and testing of other elements in all threads is stopped at system's earliest convenience.
Otherwise, false is returned.
The function to test the input elements.
The input array.
True if any result from predicate is true.
Thrown when the input array is null.
let input = [| 1; 2; 3; 4; 5 |]
input |> Array.Parallel.exists (fun elm -> elm % 4 = 0)
Evaluates to true
let input = [| 1; 2; 3; 4; 5 |]
input |> Array.Parallel.exists (fun elm -> elm % 6 = 0)
Evaluates to false
Tests if all elements of the array satisfy the given predicate.
The predicate is applied to the elements of the input collection in parallel. If any application
returns false then the overall result is false and testing of other elements in all threads is stopped at system's earliest convenience.
Otherwise, true is returned.
The function to test the input elements.
The input array.
True if all of the array elements satisfy the predicate.
Thrown when the input array is null.
let isEven a = a % 2 = 0
[2; 42] |> Array.Parallel.forall isEven // evaluates to true
[1; 2] |> Array.Parallel.forall isEven // evaluates to false
Provides parallel operations on arrays
Contains operations for working with arrays.
See also F# Language Guide - Arrays.
Sets the value of an element in an array. You can also
use the syntax 'array.[index1,index2,index3,index4] <- value'.
The input array.
The index along the first dimension.
The index along the second dimension.
The index along the third dimension.
The index along the fourth dimension.
The value to set.
Indexer syntax is generally preferred, e.g.
let array: float[,,,] = Array4D.zeroCreate 2 3 4 5
array[0,2,1,3] <- 5.0
let array = Array4D.zeroCreate 2 3 4 5
Array4D.2et array 0 2 1 3 5.0
Fetches an element from a 4D array. You can also use the syntax 'array.[index1,index2,index3,index4]'
The input array.
The index along the first dimension.
The index along the second dimension.
The index along the third dimension.
The index along the fourth dimension.
The value at the given index.
Indexer syntax is generally preferred, e.g.
let array: float[,,,] = Array4D.zeroCreate 2 3 4 5
array[0,2,1,3]
let array = Array4D.zeroCreate 2 3 4 5
Array4D.get array 0 2 1 3
Creates an array where the entries are initially the "default" value.
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The length of the fourth dimension.
The created array.
let array : float[,,,] = Array4D.zeroCreate 2 3 3 5
After evaluation array is a 2x3x3x5 array with contents all zero.
Returns the length of an array in the fourth dimension.
The input array.
The length of the array in the fourth dimension.
let array = Array4D.init 2 3 4 5 (fun i j k -> 100*i + 10*j + k)
array |> Array4D.length4
Evaluates to 5.
Returns the length of an array in the third dimension.
The input array.
The length of the array in the third dimension.
let array = Array4D.init 2 3 4 5 (fun i j k -> 100*i + 10*j + k)
array |> Array4D.length3
Evaluates to 4.
Returns the length of an array in the second dimension.
The input array.
The length of the array in the second dimension.
let array = Array4D.init 2 3 4 5 (fun i j k -> 100*i + 10*j + k)
array |> Array4D.length2
Evaluates to 3.
Returns the length of an array in the first dimension
The input array.
The length of the array in the first dimension.
let array = Array4D.init 2 3 4 5 (fun i j k -> 100*i + 10*j + k)
array |> Array4D.length1
Evaluates to 2.
Creates an array given the dimensions and a generator function to compute the elements.
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The length of the fourth dimension.
The function to create an initial value at each index in the array.
The created array.
Array4D.init 2 2 2 2 (fun i j k l -> i*1000+j*100+k*10+l)
Evaluates to a 2x2x2x2 array with contents [[[[0; 1]; [10; 11]]; [[100; 101]; [110; 111]]];[[[1000; 1]; [1010; 1011]]; [[1100; 1101]; [1110; 1111]]]]
Creates an array whose elements are all initially the given value
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The length of the fourth dimension.
The initial value for each element of the array.
The created array.
Array4D.create 2 2 2 2 1
Evaluates to a 2x2x2x2 array with all entries 1
Contains operations for working with rank 4 arrays.
Creates an array where the entries are initially the "default" value.
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The created array.
let array : float[,,] = Array3D.zeroCreate 2 3 3
After evaluation array is a 2x3x3 array with contents all zero.
Sets the value of an element in an array. You can also
use the syntax 'array.[index1,index2,index3] <- value'.
The input array.
The index along the first dimension.
The index along the second dimension.
The index along the third dimension.
The value to set at the given index.
Indexer syntax is generally preferred, e.g.
let array = Array3D.zeroCreate 2 3 3
array[0,2,1] < 4.0
Evaluates to 11.
let array = Array3D.zeroCreate 2 3 3
Array3D.set array 0 2 1 4.0
After evaluation array is a 2x3x3 array with contents [[[0.0; 0.0; 0.0]; [0.0; 4.0; 0.0]]; [[0.0; 0.0; 0.0]; [0.0; 0.0; 0.0]]]
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array. The integer indices passed to the
function indicates the element being transformed.
For non-zero-based arrays the basing on an input array will be propagated to the output
array.
The function to transform the elements at each index in the array.
The input array.
The array created from the transformed elements.
let inputs = Array3D.zeroCreate 2 3 3
inputs |> Array3D.mapi (fun i j k v -> 100*i + 10*j + k)
Evaluates to a 2x3x3 array with contents [[[0; 2; 4]; [20; 22; 24]]; [[200; 202; 204]; [220; 222; 224]]]
Builds a new array whose elements are the results of applying the given function
to each of the elements of the array.
For non-zero-based arrays the basing on an input array will be propagated to the output
array.
The function to transform each element of the array.
The input array.
The array created from the transformed elements.
let inputs = Array3D.init 2 3 3 (fun i j k -> 100*i + 10*j + k)
inputs |> Array3D.map (fun v -> 2 * v)
Evaluates to a 2x3x3 array with contents [[[0; 2; 4]; [20; 22; 24]]; [[200; 202; 204]; [220; 222; 224]]]
Returns the length of an array in the third dimension.
The input array.
The length of the array in the third dimension.
let array = Array3D.init 2 3 4 (fun i j k -> 100*i + 10*j + k)
array |> Array3D.length3
Evaluates to 4.
Returns the length of an array in the second dimension.
The input array.
The length of the array in the second dimension.
let array = Array3D.init 2 3 4 (fun i j k -> 100*i + 10*j + k)
array |> Array3D.length2
Evaluates to 3.
Returns the length of an array in the first dimension
The input array.
The length of the array in the first dimension.
let array = Array3D.init 2 3 4 (fun i j k -> 100*i + 10*j + k)
array |> Array3D.length1
Evaluates to 2.
Applies the given function to each element of the array. The integer indices passed to the
function indicates the index of element.
The function to apply to each element of the array.
The input array.
let inputs = Array3D.init 2 2 3 (fun i j k -> 100*i + 10*j + k)
inputs |> Array3D.iteri (fun i j k v -> printfn $"value at ({i},{j},{k}) = {v}")
Evaluates to unit and prints
value at (0,0,0) = 0
value at (0,0,1) = 1
value at (0,0,2) = 2
value at (0,1,0) = 10
value at (0,1,1) = 11
value at (0,1,2) = 12
value at (1,0,0) = 100
value at (1,0,1) = 101
value at (1,0,2) = 102
value at (1,1,0) = 110
value at (1,1,1) = 111
value at (1,1,2) = 112
in the console.
Applies the given function to each element of the array.
The function to apply to each element of the array.
The input array.
let inputs = Array3D.init 2 2 3 (fun i j k -> 100*i + 10*j + k)
inputs |> Array3D.iter (fun v -> printfn $"value = {v}")
Evaluates to unit and prints
value = 0
value = 1
value = 2
value = 10
value = 11
value = 12
value = 100
value = 101
value = 102
value = 110
value = 111
value = 112
in the console.
Fetches an element from a 3D array. You can also use the syntax 'array.[index1,index2,index3]'
The input array.
The index along the first dimension.
The index along the second dimension.
The index along the third dimension.
The value at the given index.
Indexer syntax is generally preferred, e.g.
let array = Array3D.init 2 3 3 (fun i j k -> 100*i + 10*j + k)
array[0,2,1]
Evaluates to 11.
let array = Array3D.init 2 3 3 (fun i j k -> 100*i + 10*j + k)
Array3D.get array 0 2 1
Evaluates to 21.
Creates an array given the dimensions and a generator function to compute the elements.
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The function to create an initial value at each index into the array.
The created array.
Array3D.init 2 2 3 (fun i j k -> 100*i + 10*j + k)
Evaluates to a 2x2x3 array with contents [[[0; 1; 2]; [10; 11; 12]]; [[100; 101; 102]; [110; 111; 112]]]
Creates an array whose elements are all initially the given value.
The length of the first dimension.
The length of the second dimension.
The length of the third dimension.
The value of the array elements.
The created array.
Array3D.create 2 2 3 1
Evaluates to a 2x3 array with contents [[[1; 1; 1]; [1; 1; 1]]; [[1; 1; 1]; [1; 1; 1]]]
Contains operations for working with rank 3 arrays.
See also F# Language Guide - Arrays.
Returns binding for the largest key in the map.
Raise KeyNotFoundException when map is empty.
The input map.
Thrown if the map is empty.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.maxKeyValue // evaluates to (2, "b")
Returns binding for the smallest key in the map.
Raise KeyNotFoundException when map is empty.
The input map.
Thrown if the map is empty.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.minKeyValue // evaluates to (1, "a")
The values in the map, including the duplicates.
The sequence will be ordered by the keys of the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.values // evaluates to seq ["a"; "b"]
The keys in the map.
The sequence will be ordered by the keys of the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.keys // evaluates to seq [1; 2]
The number of bindings in the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.count // evaluates to 2
Returns the key of the first mapping in the collection that satisfies the given predicate.
Returns 'None' if no such element exists.
The function to test the input elements.
The input map.
The first key for which the predicate returns true or None if the predicate evaluates to false for each key/value pair.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.tryFindKey (fun n s -> n = s.Length) // evaluates to Some 1
sample |> Map.tryFindKey (fun n s -> n < s.Length) // evaluates to None
Evaluates the function on each mapping in the collection. Returns the key for the first mapping
where the function returns 'true'. Raise KeyNotFoundException if no such element exists.
The function to test the input elements.
The input map.
Thrown if the key does not exist in the map.
The first key for which the predicate evaluates true.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.findKey (fun n s -> n = s.Length) // evaluates to 1
sample |> Map.findKey (fun n s -> n < s.Length) // throws KeyNotFoundException
Lookup an element in the map, returning a Some value if the element is in the domain
of the map and None if not.
The input key.
The input map.
The found Some value or None.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.tryFind 1 // evaluates to Some "a"
sample |> Map.tryFind 3 // evaluates to None
Removes an element from the domain of the map. No exception is raised if the element is not present.
The input key.
The input map.
The resulting map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.remove 1 // evaluates to map [(2, "b")]
sample |> Map.remove 3 // equal to sample
Builds two new maps, one containing the bindings for which the given predicate returns 'true',
and the other the remaining bindings.
The function to test the input elements.
The input map.
A pair of maps in which the first contains the elements for which the predicate returned true
and the second containing the elements for which the predicated returned false.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.partition (fun n s -> n = s.Length) // evaluates to (map [(1, "a")], map [(2, "b")])
Tests if an element is in the domain of the map.
The input key.
The input map.
True if the map contains the key.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.containsKey 1 // evaluates to true
sample |> Map.containsKey 3 // evaluates to false
Builds a new collection whose elements are the results of applying the given function
to each of the elements of the collection. The key passed to the
function indicates the key of element being transformed.
The function to transform the key/value pairs.
The input map.
The resulting map of keys and transformed values.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.map (fun n s -> sprintf "%i %s" n s) // evaluates to map [(1, "1 a"); (2, "2 b")]
Returns true if the given predicate returns true for all of the
bindings in the map.
The function to test the input elements.
The input map.
True if the predicate evaluates to true for all of the bindings in the map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.forall (fun n s -> n >= s.Length) // evaluates to true
sample |> Map.forall (fun n s -> n = s.Length) // evaluates to false
Builds a new map containing only the bindings for which the given predicate returns 'true'.
The function to test the key/value pairs.
The input map.
The filtered map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.filter (fun n s -> n = s.Length) // evaluates to map [(1, "a")]
Returns true if the given predicate returns true for one of the
bindings in the map.
The function to test the input elements.
The input map.
True if the predicate returns true for one of the key/value pairs.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.exists (fun n s -> n = s.Length) // evaluates to true
sample |> Map.exists (fun n s -> n < s.Length) // evaluates to false
Applies the given function to each binding in the dictionary
The function to apply to each key/value pair.
The input map.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.iter (fun n s -> printf "%i %s " n s)
Prints "1 a 2 b ".
Folds over the bindings in the map
The function to update the state given the input key/value pairs.
The initial state.
The input map.
The final state value.
let sample = Map [ (1, "a"); (2, "b") ]
("initial", sample) ||> Map.fold (fun state n s -> sprintf "%s %i %s" state n s)
Evaluates to "initial 1 a 2 b".
Folds over the bindings in the map.
The function to update the state given the input key/value pairs.
The input map.
The initial state.
The final state value.
let sample = Map [ (1, "a"); (2, "b") ]
(sample, "initial") ||> Map.foldBack (fun n s state -> sprintf "%i %s %s" n s state)
Evaluates to "1 a 2 b initial"
Searches the map looking for the first element where the given function returns a Some value.
Raise KeyNotFoundException if no such element exists.
The function to generate options from the key/value pairs.
The input map.
Thrown if no element returns a Some
value when evaluated by the chooser function
The first result.
let sample = Map [ (1, "a"); (2, "b"); (10, "ccc"); (20, "ddd") ]
sample |> Map.pick (fun n s -> if n > 5 && s.Length > 2 then Some s else None)
Evaluates to "ccc"
let sample = Map [ (1, "a"); (2, "b"); (10, "ccc"); (20, "ddd") ]
sample |> Map.pick (fun n s -> if n > 5 && s.Length > 4 then Some s else None)
Raises KeyNotFoundException
Searches the map looking for the first element where the given function returns a Some value.
The function to generate options from the key/value pairs.
The input map.
The first result.
let sample = Map [ (1, "a"); (2, "b"); (10, "ccc"); (20, "ddd") ]
sample |> Map.tryPick (fun n s -> if n > 5 && s.Length > 2 then Some s else None)
Evaluates to Some "ccc".
let sample = Map [ (1, "a"); (2, "b"); (10, "ccc"); (20, "ddd") ]
sample |> Map.tryPick (fun n s -> if n > 5 && s.Length > 4 then Some s else None)
Evaluates to None.
Lookup an element in the map, raising KeyNotFoundException if no binding
exists in the map.
The input key.
The input map.
Thrown when the key does not exist in the map.
The value mapped to the given key.
let sample = Map [ (1, "a"); (2, "b") ]
sample |> Map.find 1 // evaluates to "a"
sample |> Map.find 3 // throws KeyNotFoundException
The empty map.
let emptyMap = Map.empty<int, string>
Is the map empty?
The input map.
True if the map is empty.
let emptyMap = Map.empty<int, string>
emptyMap |> Map.isEmpty // evaluates to true
let notEmptyMap = Map [ (1, "a"); (2, "b") ]
emptyMap |> Map.isEmpty // evaluates to false
Returns an array of all key-value pairs in the mapping.
The array will be ordered by the keys of the map.
The input map.
The array of key/value pairs.
let input = Map [ (1, "a"); (2, "b") ]
input |> Map.toArray // evaluates to [|(1, "a"); (2, "b")|]
Returns a list of all key-value pairs in the mapping.
The list will be ordered by the keys of the map.
The input map.
The list of key/value pairs.
let input = Map [ (1, "a"); (2, "b") ]
input |> Map.toList // evaluates to [(1, "a"); (2, "b")]
Views the collection as an enumerable sequence of pairs.
The sequence will be ordered by the keys of the map.
The input map.
The sequence of key/value pairs.
let input = Map [ (1, "a"); (2, "b") ]
input |> Map.toSeq // evaluates to seq [(1, "a"); (2, "b")]
Returns a new map made from the given bindings.
The input sequence of key/value pairs.
The resulting map.
let input = seq { (1, "a"); (2, "b") }
input |> Map.ofSeq // evaluates to map [(1, "a"); (2, "b")]
Returns a new map made from the given bindings.
The input array of key/value pairs.
The resulting map.
let input = [| (1, "a"); (2, "b") |]
input |> Map.ofArray // evaluates to map [(1, "a"); (2, "b")]
Returns a new map made from the given bindings.
The input list of key/value pairs.
The resulting map.
let input = [ (1, "a"); (2, "b") ]
input |> Map.ofList // evaluates to map [(1, "a"); (2, "b")]
Returns a new map with the value stored under key changed according to f.
The input key.
The change function.
The input map.
The resulting map.
let input = Map [ (1, "a"); (2, "b") ]
input |> Map.change 1 (fun x ->
match x with
| Some s -> Some (s + "z")
| None -> None
) // evaluates to map [(1, "az"); (2, "b")]
Returns a new map with the binding added to the given map.
If a binding with the given key already exists in the input map, the existing binding is replaced by the new binding in the result map.
The input key.
The input value.
The input map.
The resulting map.
let input = Map [ (1, "a"); (2, "b") ]
input |> Map.add 3 "c" // evaluates to map [(1, "a"); (2, "b"); (3, "c")]
input |> Map.add 2 "aa" // evaluates to map [(1, "a"); (2, "aa")]
Contains operations for working with values of type .
Returns a new set with the elements of the second set removed from the first.
The first input set.
The set whose elements will be removed from set1.
The set with the elements of set2 removed from set1.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(2).Add(3).Add(4)
printfn $"The difference of {set1} and {set2} is {Set.difference set1 set2}"
The sample evaluates to the following output: The difference of set [1; 2; 3] and set [2; 3; 4] is set [1]
Builds a new collection from the given enumerable object.
The input sequence.
The set containing elements.
let set = Set.ofSeq [1, 2, 3]
printfn $"The set is {set} and type is {set.GetType().Name}"
The sample evaluates to the following output: The set is set [(1, 2, 3)] and type is "FSharpSet`1"
Returns an ordered view of the collection as an enumerable object.
The input set.
An ordered sequence of the elements of set.
let set = Set.empty.Add(1).Add(2).Add(3)
let seq = Set.toSeq set
printfn $"The set is {set} and type is {seq.GetType().Name}"
The sample evaluates to the following output: he set is set [1; 2; 3] and type is Microsoft.FSharp.Collections.FSharpSet`1[System.Int32]
Builds an array that contains the elements of the set in order.
The input set.
An ordered array of the elements of set.
let set = Set.empty.Add(1).Add(2).Add(3)
let array = Set.toArray set
printfn$ "The set is {set} and type is {array.GetType().Name}"
The sample evaluates to the following output: The set is [|1; 2; 3|] and type is System.Int32 array
Builds a set that contains the same elements as the given array.
The input array.
A set containing the elements of array.
let set = Set.ofArray [|1, 2, 3|]
printfn $"The set is {set} and type is {set.GetType().Name}"
The sample evaluates to the following output: The set is set [(1, 2, 3)] and type is "FSharpSet`1"
Builds a list that contains the elements of the set in order.
The input set.
An ordered list of the elements of set.
let set = Set.empty.Add(1).Add(2).Add(3)
let list = Set.toList set
printfn $"The set is {list} and type is {list.GetType().Name}"
The sample evaluates to the following output: The set is [1; 2; 3] and type is "FSharpList`1"
Builds a set that contains the same elements as the given list.
The input list.
A set containing the elements form the input list.
let set = Set.ofList [1, 2, 3]
printfn $"The set is {set} and type is {set.GetType().Name}"
The sample evaluates to the following output: The set is set [(1, 2, 3)] and type is "FSharpSet`1"
Returns the highest element in the set according to the ordering being used for the set.
The input set.
The max value from the set.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The min element of {set} is {Set.minElement set}"
The sample evaluates to the following output: The max element of set [1; 2; 3] is 3
Returns the lowest element in the set according to the ordering being used for the set.
The input set.
The min value from the set.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The min element of {set} is {Set.minElement set}"
The sample evaluates to the following output: The min element of set [1; 2; 3] is 1
Returns a new set with the given element removed. No exception is raised if
the set doesn't contain the given element.
The element to remove.
The input set.
The input set with value removed.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The set without 1 is {Set.remove 1 set}"
The sample evaluates to the following output: The set without 1 is set [2; 3]
Splits the set into two sets containing the elements for which the given predicate
returns true and false respectively.
The function to test set elements.
The input set.
A pair of sets with the first containing the elements for which predicate returns
true and the second containing the elements for which predicate returns false.
let set = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"The set with even numbers is {Set.partition (fun x -> x % 2 = 0) set}"
The sample evaluates to the following output: The partitioned sets are: (set [2; 4], set [1; 3])
Applies the given function to each element of the set, in order according
to the comparison function.
The function to apply to each element.
The input set.
let set = Set.empty.Add(1).Add(2).Add(3)
Set.iter (fun x -> printfn $"The set contains {x}") set
The sample evaluates to the following output:
The set contains 1
The set contains 2
The set contains 3
Returns "true" if the set is empty.
The input set.
True if set is empty.
let set = Set.empty.Add(2).Add(3)
printfn $"Is the set empty? {set.IsEmpty}"
The sample evaluates to the following output: Is the set empty? false
Computes the union of a sequence of sets.
The sequence of sets to union.
The union of the input sets.
let headersByFile = seq{
yield [ "id"; "name"; "date"; "color" ]
yield [ "id"; "age"; "date" ]
yield [ "id"; "sex"; "date"; "animal" ]
}
headersByFile
|> Seq.map Set.ofList
|> Set.intersectMany
|> printfn "The intersection of %A is %A" headersByFile
The sample evaluates to the following output: The union of seq
[["id"; "name"; "date"; "color"]; ["id"; "age"; "date"];
["id"; "sex"; "date"; "animal"]] is set ["age"; "animal"; "color"; "date"; "id"; "name"; "sex"]
Computes the union of the two sets.
The first input set.
The second input set.
The union of set1 and set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(2).Add(3).Add(4)
printfn $"The union of {set1} and {set2} is {(Set.union set1 set2)}"
The sample evaluates to the following output: The union of set [1; 2; 3] and set [2; 3; 4] is set [1; 2; 3; 4]
Computes the intersection of a sequence of sets. The sequence must be non-empty.
The sequence of sets to intersect.
The intersection of the input sets.
let headersByFile = seq{
yield [ "id"; "name"; "date"; "color" ]
yield [ "id"; "age"; "date" ]
yield [ "id"; "sex"; "date"; "animal" ]
}
headersByFile
|> Seq.map Set.ofList
|> Set.intersectMany
|> printfn "The intersection of %A is %A" headersByFile
The sample evaluates to the following output: The intersection of seq
[["id"; "name"; "date"; "color"]; ["id"; "age"; "date"];
["id"; "sex"; "date"; "animal"]] is set ["date"; "id"]
Computes the intersection of the two sets.
The first input set.
The second input set.
The intersection of set1 and set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(2).Add(3).Add(4)
printfn $"The intersection of {set1} and {set2} is {Set.intersect set1 set2}"
The sample evaluates to the following output: The intersection of set [1; 2; 3] and set [2; 3; 4] is set [2; 3]
Tests if all elements of the collection satisfy the given predicate.
If the input function is f and the elements are i0...iN and "j0...jN"
then computes p i0 && ... && p iN.
The function to test set elements.
The input set.
True if all elements of set satisfy predicate.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"Does the set contain even numbers? {Set.forall (fun x -> x % 2 = 0) set}"
The sample evaluates to the following output: Does the set contain even numbers? false
Applies the given accumulating function to all the elements of the set.
The accumulating function.
The input set.
The initial state.
The final state.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The sum of the set is {Set.foldBack (+) set 0}"
printfn $"The set is {Set.foldBack (fun x acc -> x :: acc) set []}"
The sample evaluates to the following output: The sum of the set is 6
The set is [1; 2; 3]
Applies the given accumulating function to all the elements of the set
The accumulating function.
The initial state.
The input set.
The final state.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The sum of the set is {Set.fold (+) 0 set}"
printfn $"The product of the set is {Set.fold (*) 1 set}"
printfn $"The reverse of the set is {Set.fold (fun x y -> y :: x) [] set}"
The sample evaluates to the following output: The sum of the set is 6
The product of the set is 6
The reverse of the set is [3; 2; 1]
Returns a new collection containing the results of applying the
given function to each element of the input set.
The function to transform elements of the input set.
The input set.
A set containing the transformed elements.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The set with doubled values is {Set.map (fun x -> x * 2) set}"
The sample evaluates to the following output: The set with doubled values is set [2; 4; 6]
Returns a new collection containing only the elements of the collection
for which the given predicate returns True.
The function to test set elements.
The input set.
The set containing only the elements for which predicate returns true.
let set = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"The set with even numbers is {Set.filter (fun x -> x % 2 = 0) set}"
The sample evaluates to the following output: The set with even numbers is set [2; 4]
Tests if any element of the collection satisfies the given predicate.
If the input function is predicate and the elements are i0...iN
then computes p i0 or ... or p iN.
The function to test set elements.
The input set.
True if any element of set satisfies predicate.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"Does the set contain 1? {Set.exists (fun x -> x = 1) set}"
The sample evaluates to the following output: Does the set contain 1? true
Returns the number of elements in the set. Same as size.
The input set.
The number of elements in the set.
let set = Set.empty.Add(1).Add(2).Add(3)
printfn $"The set has {set.Count} elements"
The sample evaluates to the following output: The set has 3 elements
Evaluates to "true" if all elements of the second set are in the first, and at least
one element of the first is not in the second.
The potential superset.
The set to test against.
True if set1 is a proper superset of set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a proper superset of {set2}? {Set.isProperSuperset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a proper superset of set [1; 2; 3; 4]? false
Evaluates to "true" if all elements of the second set are in the first.
The potential superset.
The set to test against.
True if set1 is a superset of set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a superset of {set2}? {Set.isSuperset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a superset of set [1; 2; 3; 4]? false
Evaluates to "true" if all elements of the first set are in the second, and at least
one element of the second is not in the first.
The potential subset.
The set to test against.
True if set1 is a proper subset of set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a proper subset of {set2}? {Set.isProperSubset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a proper subset of set [1; 2; 3; 4]? true
Evaluates to "true" if all elements of the first set are in the second
The potential subset.
The set to test against.
True if set1 is a subset of set2.
let set1 = Set.empty.Add(1).Add(2).Add(3)
let set2 = Set.empty.Add(1).Add(2).Add(3).Add(4)
printfn $"Is {set1} a subset of {set2}? {Set.isSubset set1 set2}"
The sample evaluates to the following output: Is set [1; 2; 3] a subset of set [1; 2; 3; 4]? true
Evaluates to "true" if the given element is in the given set.
The element to test.
The input set.
True if element is in set.
let set = Set.empty.Add(2).Add(3)
printfn $"Does the set contain 1? {set.Contains(1))}"
The sample evaluates to the following output: Does the set contain 1? false
Returns a new set with an element added to the set. No exception is raised if
the set already contains the given element.
The value to add.
The input set.
A new set containing value.
let set = Set.empty.Add(1).Add(1).Add(2)
printfn $"The new set is: {set}"
The sample evaluates to the following output: The new set is: set [1; 2]
The set containing the given element.
The value for the set to contain.
The set containing value.
Set.singleton 7
Evaluates to set [ 7 ].
The empty set for the type 'T.
Set.empty<int>
Evaluates to set [ ].
Contains operations for working with values of type .
Returns a representing an F# tuple type with the given element types
Runtime assembly containing System.Tuple definitions.
An array of types for the tuple elements.
The type representing the tuple containing the input elements.
Returns a representing an F# tuple type with the given element types
An array of types for the tuple elements.
The type representing the tuple containing the input elements.
Returns a representing an F# struct tuple type with the given element types
An array of types for the tuple elements.
The type representing the struct tuple containing the input elements.
Returns a representing an F# struct tuple type with the given element types
Runtime assembly containing System.ValueTuple definitions.
An array of types for the tuple elements.
The type representing the struct tuple containing the input elements.
Returns a representing the F# function type with the given domain and range
The input type of the function.
The output type of the function.
The function type with the given domain and range.
Returns true if the typ is a representation of an F# union type or the runtime type of a value of that type
The type to check.
Optional binding flags.
True if the type check succeeds.
Return true if the typ is a representation of an F# tuple type
The type to check.
True if the type check succeeds.
Return true if the typ is a representation of an F# record type
The type to check.
Optional binding flags.
True if the type check succeeds.
Return true if the typ is a value corresponding to the compiled form of an F# module
The type to check.
True if the type check succeeds.
Return true if the typ is a representation of an F# function type or the runtime type of a closure implementing an F# function type
The type to check.
True if the type check succeeds.
Returns true if the typ is a representation of an F# exception declaration
The type to check.
Optional binding flags.
True if the type check is an F# exception.
Gets the cases of a union type.
Assumes the given type is a union type. If not, is raised during pre-computation.
The input union type.
Optional binding flags.
Thrown when the input type is not a union type.
An array of descriptions of the cases of the given union type.
Gets the tuple elements from the representation of an F# tuple type.
The input tuple type.
An array of the types contained in the given tuple type.
Reads all the fields from a record value, in declaration order
Assumes the given input is a record value. If not, is raised.
The input record type.
Optional binding flags.
An array of descriptions of the properties of the record type.
Gets the domain and range types from an F# function type or from the runtime type of a closure implementing an F# type
The input function type.
A tuple of the domain and range types of the input function.
Reads all the fields from an F# exception declaration, in declaration order
Assumes exceptionType is an exception representation type. If not, is raised.
The exception type to read.
Optional binding flags.
Thrown if the given type is not an exception.
An array containing the PropertyInfo of each field in the exception.
Contains operations associated with constructing and analyzing F# types such as records, unions and tuples
Assumes the given type is a union type.
If not, is raised during pre-computation.
Using the computed function is more efficient than calling GetUnionCase
because the path executed by the computed function is optimized given the knowledge that it will be
used to read values of the given type.
The type of union to optimize reading.
Optional binding flags.
An optimized function to read the tags of the given union type.
Precompute a property or static method for reading an integer representing the case tag of a union type.
The type of union to read.
Optional binding flags.
The description of the union case reader.
Precompute a function for reading all the fields for a particular discriminator case of a union type
Using the computed function will typically be faster than executing a corresponding call to GetFields
The description of the union case to read.
Optional binding flags.
A function to for reading the fields of the given union case.
A method that constructs objects of the given case
The description of the union case.
Optional binding flags.
The description of the constructor of the given union case.
Precompute a function for constructing a discriminated union value for a particular union case.
The description of the union case.
Optional binding flags.
A function for constructing values of the given union case.
Precompute a function for reading the values of a particular tuple type
Assumes the given type is a TupleType.
If not, is raised during pre-computation.
The tuple type to read.
Thrown when the given type is not a tuple type.
A function to read values of the given tuple type.
Gets information that indicates how to read a field of a tuple
The input tuple type.
The index of the tuple element to describe.
The description of the tuple element and an optional type and index if the tuple is big.
Gets a method that constructs objects of the given tuple type.
For small tuples, no additional type will be returned.
For large tuples, an additional type is returned indicating that
a nested encoding has been used for the tuple type. In this case
the suffix portion of the tuple type has the given type and an
object of this type must be created and passed as the last argument
to the ConstructorInfo. A recursive call to PreComputeTupleConstructorInfo
can be used to determine the constructor for that the suffix type.
The input tuple type.
The description of the tuple type constructor and an optional extra type
for large tuples.
Precompute a function for reading the values of a particular tuple type
Assumes the given type is a TupleType.
If not, is raised during pre-computation.
The type of tuple to read.
Thrown when the given type is not a tuple type.
A function to read a particular tuple type.
Precompute a function for reading all the fields from a record. The fields are returned in the
same order as the fields reported by a call to Microsoft.FSharp.Reflection.Type.GetInfo for
this type.
Assumes the given type is a RecordType.
If not, is raised during pre-computation.
Using the computed function will typically be faster than executing a corresponding call to Value.GetInfo
because the path executed by the computed function is optimized given the knowledge that it will be
used to read values of the given type.
The type of record to read.
Optional binding flags.
Thrown when the input type is not a record type.
An optimized reader for the given record type.
Precompute a function for reading a particular field from a record.
Assumes the given type is a RecordType with a field of the given name.
If not, is raised during pre-computation.
Using the computed function will typically be faster than executing a corresponding call to Value.GetInfo
because the path executed by the computed function is optimized given the knowledge that it will be
used to read values of the given type.
The PropertyInfo of the field to read.
Thrown when the input type is not a record type.
A function to read the specified field from the record.
Get a ConstructorInfo for a record type
The record type.
Optional binding flags.
A ConstructorInfo for the given record type.
Precompute a function for constructing a record value.
Assumes the given type is a RecordType.
If not, is raised during pre-computation.
The type of record to construct.
Optional binding flags.
Thrown when the input type is not a record type.
A function to construct records of the given type.
Create a union case value.
The description of the union case to create.
The array of arguments to construct the given case.
Optional binding flags.
The constructed union case.
Creates an instance of a tuple type
Assumes at least one element is given. If not, is raised.
The array of tuple fields.
The tuple type to create.
Thrown if no elements are given.
An instance of the tuple type with the given elements.
Creates an instance of a record type.
Assumes the given input is a record type.
The type of record to make.
The array of values to initialize the record.
Optional binding flags for the record.
Thrown when the input type is not a record type.
The created record.
Builds a typed function from object from a dynamic function implementation
The function type of the implementation.
The untyped lambda of the function implementation.
A typed function from the given dynamic implementation.
Identify the union case and its fields for an object
Assumes the given input is a union case value. If not, is raised.
If the type is not given, then the runtime type of the input object is used to identify the
relevant union type. The type should always be given if the input object may be null. For example,
option values may be represented using the 'null'.
The input union case.
The union type containing the value.
Optional binding flags.
Thrown when the input type is not a union case value.
The description of the union case and its fields.
Reads all fields from a tuple.
Assumes the given input is a tuple value. If not, is raised.
The input tuple.
Thrown when the input is not a tuple value.
An array of the fields from the given tuple.
Reads a field from a tuple value.
Assumes the given input is a tuple value. If not, is raised.
The input tuple.
The index of the field to read.
The value of the field.
Reads all the fields from a record value.
Assumes the given input is a record value. If not, is raised.
The record object.
Optional binding flags for the record.
Thrown when the input type is not a record type.
The array of fields from the record.
Reads a field from a record value.
Assumes the given input is a record value. If not, is raised.
The record object.
The PropertyInfo describing the field to read.
Thrown when the input is not a record value.
The field from the record.
Reads all the fields from a value built using an instance of an F# exception declaration
Assumes the given input is an F# exception value. If not, is raised.
The exception instance.
Optional binding flags.
Thrown when the input type is not an F# exception.
The fields from the given exception.
Contains operations associated with constructing and analyzing values associated with F# types
such as records, unions and tuples.
The integer tag for the case.
type CoinToss = Heads | Tails
typeof<CoinToss>
|> FSharpType.GetUnionCases
|> Array.map (fun x -> $"{x.Name} has tag {x.Tag}")
Evaluates to [|"Heads has tag 0"; "Tails has tag 1"|]
The name of the case.
type Weather = Rainy | Sunny
typeof<Weather>
|> FSharpType.GetUnionCases
|> Array.map (fun x -> x.Name)
Evaluates to [|"Rainy", "Sunny"|]
The type in which the case occurs.
type Weather = Rainy | Sunny
let rainy =
typeof<Weather>
|> FSharpType.GetUnionCases
|> Array.head
rainy.DeclaringType
Evaluates to a value of type System.Type
that holds type information for Weather.
The fields associated with the case, represented by a PropertyInfo.
The fields associated with the case.
type Shape =
| Rectangle of width : float * length : float
| Circle of radius : float
| Prism of width : float * float * height : float
typeof<Shape>
|> FSharpType.GetUnionCases
|> Array.map (fun unionCase ->
unionCase.GetFields()
|> Array.map (fun fieldInfo ->
fieldInfo.Name,
fieldInfo.PropertyType.Name))
Evaluates to
[|[|("width", "Double"); ("length", "Double")|];
[|("radius", "Double")|];
[|("width", "Double"); ("Item2", "Double"); ("height", "Double")|]|]
Returns the custom attributes data associated with the case.
An list of custom attribute data items.
type Signal(signal: string) =
inherit System.Attribute()
member this.Signal = signal
type Answer =
| [<Signal("Thumbs up")>] Yes
| [<Signal("Thumbs down")>] No
let answerYes =
typeof<Answer>
|> FSharpType.GetUnionCases
|> Array.find (fun x -> x.Name = "Yes")
answerYes.GetCustomAttributesData()
Evaluates to
[|[FSI_0150+Signal("Thumbs up")]
{AttributeType = FSI_0150+Signal;
Constructor = Void .ctor(System.String);
ConstructorArguments = seq ["Thumbs up"];
NamedArguments = seq [];};
[Microsoft.FSharp.Core.CompilationMappingAttribute((Microsoft.FSharp.Core.SourceConstructFlags)8, (Int32)0)]
{AttributeType = Microsoft.FSharp.Core.CompilationMappingAttribute;
Constructor = Void .ctor(Microsoft.FSharp.Core.SourceConstructFlags, Int32);
ConstructorArguments = seq
[(Microsoft.FSharp.Core.SourceConstructFlags)8;
(Int32)0];
NamedArguments = seq [];}|]
Returns the custom attributes associated with the case matching the given attribute type.
The type of attributes to return.
An array of custom attributes.
type Signal(signal: string) =
inherit System.Attribute()
member this.Signal = signal
type Answer =
| [<Signal("Thumbs up")>] Yes
| [<Signal("Thumbs down")>] No
typeof<Answer>
|> FSharpType.GetUnionCases
|> Array.map (fun x -> x.GetCustomAttributes(typeof<Signal>))
Evaluates to
[|[|FSI_0147+Signal {Signal = "Thumbs up";
TypeId = FSI_0147+Signal;}|];
[|FSI_0147+Signal {Signal = "Thumbs down";
TypeId = FSI_0147+Signal;}|]|]
Returns the custom attributes associated with the case.
An array of custom attributes.
type Weather =
| Rainy
| Sunny
typeof<Weather>
|> FSharpType.GetUnionCases
|> Array.map (fun x -> x.GetCustomAttributes())
Evaluates to
[|[|Microsoft.FSharp.Core.CompilationMappingAttribute
{ResourceName = null;
SequenceNumber = 0;
SourceConstructFlags = UnionCase;
TypeDefinitions = null;
TypeId = Microsoft.FSharp.Core.CompilationMappingAttribute;
VariantNumber = 0;}|];
[|Microsoft.FSharp.Core.CompilationMappingAttribute
{ResourceName = null;
SequenceNumber = 1;
SourceConstructFlags = UnionCase;
TypeDefinitions = null;
TypeId = Microsoft.FSharp.Core.CompilationMappingAttribute;
VariantNumber = 0;}|]|]
Represents a case of a discriminated union type
Library functionality for accessing additional information about F# types and F# values at
runtime, augmenting that available through System.Reflection.
Returns true if the exceptionType is a representation of an F# exception declaration
The type to check.
Optional flag that denotes accessibility of the private representation.
True if the type check is an F# exception.
Reads all the fields from an F# exception declaration, in declaration order
Assumes exceptionType is an exception representation type. If not, is raised.
The exception type to read.
Optional flag that denotes accessibility of the private representation.
Thrown if the given type is not an exception.
An array containing the PropertyInfo of each field in the exception.
Returns true if the typ is a representation of an F# union type or the runtime type of a value of that type
The type to check.
Optional flag that denotes accessibility of the private representation.
True if the type check succeeds.
Return true if the typ is a representation of an F# record type
The type to check.
Optional flag that denotes accessibility of the private representation.
True if the type check succeeds.
Gets the cases of a union type.
Assumes the given type is a union type. If not, is raised during pre-computation.
The input union type.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not a union type.
An array of descriptions of the cases of the given union type.
Reads all the fields from a record value, in declaration order
Assumes the given input is a record value. If not, is raised.
The input record type.
Optional flag that denotes accessibility of the private representation.
An array of descriptions of the properties of the record type.
Reads all the fields from a value built using an instance of an F# exception declaration
Assumes the given input is an F# exception value. If not, is raised.
The exception instance.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not an F# exception.
The fields from the given exception.
A method that constructs objects of the given case
The description of the union case.
Optional flag that denotes accessibility of the private representation.
The description of the constructor of the given union case.
Precompute a function for constructing a discriminated union value for a particular union case.
The description of the union case.
Optional flag that denotes accessibility of the private representation.
A function for constructing values of the given union case.
Precompute a function for reading all the fields for a particular discriminator case of a union type
Using the computed function will typically be faster than executing a corresponding call to GetFields
The description of the union case to read.
Optional flag that denotes accessibility of the private representation.
A function to for reading the fields of the given union case.
Precompute a property or static method for reading an integer representing the case tag of a union type.
The type of union to read.
Optional flag that denotes accessibility of the private representation.
The description of the union case reader.
Assumes the given type is a union type.
If not, is raised during pre-computation.
Using the computed function is more efficient than calling GetUnionCase
because the path executed by the computed function is optimized given the knowledge that it will be
used to read values of the given type.
The type of union to optimize reading.
Optional flag that denotes accessibility of the private representation.
An optimized function to read the tags of the given union type.
Identify the union case and its fields for an object
Assumes the given input is a union case value. If not, is raised.
If the type is not given, then the runtime type of the input object is used to identify the
relevant union type. The type should always be given if the input object may be null. For example,
option values may be represented using the 'null'.
The input union case.
The union type containing the value.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not a union case value.
The description of the union case and its fields.
Create a union case value.
The description of the union case to create.
The array of arguments to construct the given case.
Optional flag that denotes accessibility of the private representation.
The constructed union case.
Get a ConstructorInfo for a record type
The record type.
Optional flag that denotes accessibility of the private representation.
A ConstructorInfo for the given record type.
Precompute a function for constructing a record value.
Assumes the given type is a RecordType.
If not, is raised during pre-computation.
The type of record to construct.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not a record type.
A function to construct records of the given type.
Precompute a function for reading all the fields from a record. The fields are returned in the
same order as the fields reported by a call to Microsoft.FSharp.Reflection.Type.GetInfo for
this type.
Assumes the given type is a RecordType.
If not, is raised during pre-computation.
Using the computed function will typically be faster than executing a corresponding call to Value.GetInfo
because the path executed by the computed function is optimized given the knowledge that it will be
used to read values of the given type.
The type of record to read.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not a record type.
An optimized reader for the given record type.
Reads all the fields from a record value.
Assumes the given input is a record value. If not, is raised.
The record object.
Optional flag that denotes accessibility of the private representation.
Thrown when the input type is not a record type.
The array of fields from the record.
Creates an instance of a record type.
Assumes the given input is a record type.
The type of record to make.
The array of values to initialize the record.
Optional flags that denotes accessibility of the private representation.
Thrown when the input type is not a record type.
The created record.
Defines further accessing additional information about F# types and F# values at runtime.
A record of options to control structural formatting.
For F# Interactive properties matching those of this value can be accessed via the 'fsi'
value.
Floating Point format given in the same format accepted by System.Double.ToString,
e.g. f6 or g15.
If ShowProperties is set the printing process will evaluate properties of the values being
displayed. This may cause additional computation.
The ShowIEnumerable is set the printing process will force the evaluation of IEnumerable objects
to a small, finite depth, as determined by the printing parameters.
This may lead to additional computation being performed during printing.
Data representing structured layouts of terms.
Convert any value to a layout using the given formatting options. The
layout can then be processed using formatting display engines such as
those in the Layout module. any_to_string and output_any are
built using any_to_layout with default format options.
For limiting layout of list-like sequences (lists,arrays,etc).
unfold a list of items using (project and z) making layout list via itemL.
If reach maxLength (before exhausting) then truncate.
See tagL
Layout like an F# list.
Layout like an F# option.
Layout list vertically.
Layout two vertically.
Form tuple of layouts.
Wrap braces around layout.
Wrap square brackets around layout.
Wrap round brackets around Layout.
Join layouts into a list separated using the given Layout.
Join layouts into a semi-colon separated list.
Join layouts into a space separated list.
Join layouts into a comma separated list.
Join broken with ident=4
Join broken with ident=3
Join broken with ident=2
Join broken with ident=1
Join broken with ident=0
optional break, indent=4
optional break, indent=3
Join, possible break with indent=2
Join, possible break with indent=1
Join, possible break with indent=0
Join, unbreakable.
An string which is left parenthesis (no space on the right).
An string which is right parenthesis (no space on the left).
An string which requires no spaces either side.
An string leaf
An uninterpreted leaf, to be interpreted into a string
by the layout engine. This allows leaf layouts for numbers, strings and
other atoms to be customized according to culture.
Is it the empty layout?
The empty layout
A layout is a sequence of strings which have been joined together.
The strings are classified as words, separators and left and right parenthesis.
This classification determines where spaces are inserted.
A joint is either unbreakable, breakable or broken.
If a joint is broken the RHS layout occurs on the next line with optional indentation.
A layout can be squashed to for given width which forces breaks as required.
Gets the raw expression associated with this type-carrying expression
open FSharp.Quotations
let expr1 = <@ 1 + 1 @>
expr1.Raw
Evaluates to the same quotation as <@ expr1 @> except with the weaker type Expr instead of Expr<int>.
Type-carrying quoted expressions. Expressions are generated either
by quotations in source text or programmatically
Returns type of an expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let sampleQuotation = <@ 1 + 1 @>
sampleQuotation.Type
Evaluates to typeof<int>.
Returns the custom attributes of an expression. For quotations deriving from quotation literals this may include the source location of the literal.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let sampleQuotation = <@ 1 + 1 @>
sampleQuotation.CustomAttributes
Evaluates to a list of expressions containing one custom attribute for the source location of the quotation literal.
Builds an expression that represents a value and its associated reflected definition as a quotation
The untyped object.
The type of the object.
The definition of the value being quoted.
The resulting expression.
open FSharp.Quotations
Expr.WithValue(box 1, typeof<int>, <@ 2 - 1 @>)
Evaluates to a quotation that displays as WithValue (1, Call (None, op_Subtraction, [Value (2), Value (1)])).
Builds an expression that represents a value and its associated reflected definition as a quotation
The value being quoted.
The definition of the value being quoted.
The resulting expression.
open FSharp.Quotations
Expr.WithValue(1, <@ 2 - 1 @>)
Evaluates to a quotation that displays as WithValue (1, Call (None, op_Subtraction, [Value (2), Value (1)])).
Builds an expression that represents a while loop
The predicate to control the loop iteration.
The body of the while loop.
The resulting expression.
open FSharp.Quotations
let guardExpr = <@ true @>
let bodyExpr = <@ () @>
Expr.WhileLoop(guardExpr, bodyExpr)
Evaluates to a quotation with the same structure as <@ while true do () @>.
Builds an expression that represents setting a mutable variable
The input variable.
The value to set.
The resulting expression.
open FSharp.Quotations
let vVar = Var("v", typeof<int>, isMutable=true)
Expr.VarSet(vVar, <@ 5 @>)
Evaluates to a quotation displayed as VarSet (v, Value (5)).
Builds an expression that represents a variable
The input variable.
The resulting expression.
open FSharp.Quotations
let vVar = Var("v", typeof<int>)
Expr.Var(vVar)
Evaluates to a quotation displayed as v.
Builds an expression that represents a constant value of a particular type, arising from a variable of the given name
The untyped object.
The type of the object.
The name of the variable.
The resulting expression.
open FSharp.Quotations
Expr.ValueWithName(box 1, typeof<int>, "name")
Evaluates to a quotation with the same structure as <@ 1 @> and associated information that the name of the value is "name".
Builds an expression that represents a constant value, arising from a variable of the given name
The typed value.
The name of the variable.
The resulting expression.
open FSharp.Quotations
Expr.ValueWithName(1, "name")
Evaluates to a quotation with the same structure as <@ 1 @> and associated information that the name of the value is "name".
Builds an expression that represents a constant value
The typed value.
open FSharp.Quotations
Expr.Value(1)
Evaluates to a quotation with the same structure as <@ 1 @>.
Builds an expression that represents a constant value of a particular type
The untyped object.
The type of the object.
The resulting expression.
open FSharp.Quotations
Expr.Value(box 1, typeof<int>)
Evaluates to a quotation with the same structure as <@ 1 @>.
Builds an expression that represents a test of a value is of a particular union case
The expression to test.
The description of the union case.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Reflection
let ucCons = FSharpType.GetUnionCases(typeof<int list>)[1]
Expr.UnionCaseTest(<@ [11] @>, ucCons)
Evaluates to a quotation that displays as UnionCaseTest (NewUnionCase (Cons, Value (11), NewUnionCase (Empty)), Cons).
Builds an expression that represents a type test.
The expression to test.
The target type.
The resulting expression.
open FSharp.Quotations
let obj = box 1
Expr.TypeTest( <@ obj @>, typeof<int>)
Evaluates to quotation that displays as TypeTest (Int32, PropertyGet (None, obj, [])).
Builds an expression that represents getting a field of a tuple
The input tuple.
The index of the tuple element to get.
The resulting expression.
open FSharp.Quotations
let tupExpr = <@ (1, 2, 3) @>
Expr.TupleGet(tupExpr, 1)
Evaluates to quotation that displays as TupleGet (NewTuple (Value (1), Value (2), Value (3)), 1).
Builds an expression that represents a try/with construct for exception filtering and catching.
The body of the try expression.
The variable to bind to a caught exception.
The expression evaluated when an exception is caught.
The resulting expression.
open System
open FSharp.Quotations
let exnVar = Var("exn", typeof<exn>)
Expr.TryWith(<@ 1+1 @>, exnVar, <@ 1 @>, exnVar, <@ 2+2 @>)
Evaluates to a quotation with the same structure as <@ try 1+1 with exn -> 2+2 @>.
Try and find a stored reflection definition for the given method. Stored reflection
definitions are added to an F# assembly through the use of the [<ReflectedDefinition>] attribute.
The description of the method to find.
The reflection definition or None if a match could not be found.
open FSharp.Quotations
open FSharp.Quotations.Patterns
[<ReflectedDefinition>]
let f x = x + 1
let methInfo =
match <@ f 1 @> with
| Call(_, mi, _) -> mi
| _ -> failwith "call expected"
Expr.TryGetReflectedDefinition(methInfo)
Evaluates to a quotation with the same structure as <@ fun x -> x + 1 @>, which is the implementation of the
method f.
open FSharp.Quotations
open FSharp.Quotations.Patterns
[<ReflectedDefinition>]
module Methods =
let f x = (x, x)
let methInfoGeneric =
match <@ Methods.f (1, 2) @> with
| Call(_, mi, _) -> mi.GetGenericMethodDefinition()
| _ -> failwith "call expected"
let methInfoAtString = methInfoGeneric.MakeGenericMethod(typeof<string>)
Expr.TryGetReflectedDefinition(methInfoAtString)
Evaluates to a quotation with the same structure as <@ fun (x: string) -> (x, x) @>, which is the implementation of the
generic method f instantiated at type string.
Builds an expression that represents a try/finally construct
The body of the try expression.
The final part of the expression to be evaluated.
The resulting expression.
open System
open FSharp.Quotations
Expr.TryFinally(<@ 1+1 @>, <@ Console.WriteLine("finally") @>)
Evaluates to a quotation with the same structure as <@ try 1+1 finally Console.WriteLine("finally") @>.
Format the expression as a string
Indicates if method, property, constructor and type objects should be printed in detail. If false, these are abbreviated to their name.
The formatted string.
open FSharp.Quotations
let expr1 = <@ 1 + 1 @>
expr1.ToString(true)
Evaluates "Call (None, Int32 op_Addition[Int32,Int32,Int32](Int32, Int32),[Value (1), Value (1)])".
Substitutes through the given expression using the given functions
to map variables to new values. The functions must give consistent results
at each application. Variable renaming may occur on the target expression
if variable capture occurs.
The function to map variables into expressions.
The expression with the given substitutions.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let sampleQuotation = <@ fun v -> v * v @>
let v, body =
match sampleQuotation with
| Lambda(v, body) -> (v, body)
| _ -> failwith "unreachable"
body.Substitute(function v2 when v = v2 -> Some <@ 1 + 1 @> | _ -> None)
Evaluates to <@ (1 + 1) * (1 + 1)>.
Builds an expression that represents the sequential execution of one expression followed by another
The first expression.
The second expression.
The resulting expression.
open System
open FSharp.Quotations
Expr.Sequential(<@ Console.WriteLine("a") @>, <@ Console.WriteLine("b") @>)
Evaluates to a quotation with the same structure as <@ Console.WriteLine("a"); Console.WriteLine("b") @>.
Permits interactive environments such as F# Interactive
to explicitly register new pickled resources that represent persisted
top level definitions.
The assembly associated with the resource.
The unique name for the resources being added.
The type definitions referenced.
The serialized resource to register with the environment.
Permits interactive environments such as F# Interactive
to explicitly register new pickled resources that represent persisted
top level definitions.
The assembly associated with the resource.
The unique name for the resources being added.
The serialized resource to register with the environment.
Builds an expression that represents a nested typed quotation literal
The expression being quoted.
The resulting expression.
open FSharp.Quotations
Expr.QuoteTyped(<@ 1 @>)
Evaluates to a quotation with the same structure as <@ <@ 1 @> @>.
Builds an expression that represents a nested raw quotation literal
The expression being quoted.
The resulting expression.
open FSharp.Quotations
Expr.QuoteRaw(<@ 1 @>)
Evaluates to a quotation with the same structure as <@ <@ 1 @> @>.
Builds an expression that represents a nested typed or raw quotation literal
The expression being quoted.
The resulting expression.
Builds an expression that represents writing to a static property
The description of the property.
The value to set.
List of indices for the property if it is an indexed property.
The resulting expression.
open System
open System.Collections.Generic
open FSharp.Quotations
open FSharp.Quotations.Patterns
let propInfo =
match <@ Console.BackgroundColor <- ConsoleColor.Red @> with
| PropertySet(None, pi, _, _) -> pi
| _ -> failwith "property get expected"
Expr.PropertySet(propInfo, <@ ConsoleColor.Blue @>)
Evaluates to a quotation with the same structure as <@ Console.BackgroundColor <- ConsoleColor.Blue @>.
Builds an expression that represents writing to a property of an object
The input object.
The description of the property.
The value to set.
List of indices for the property if it is an indexed property.
The resulting expression.
open System
open System.Collections.Generic
open FSharp.Quotations
open FSharp.Quotations.Patterns
let propInfo =
match <@ (new List<int>()).Capacity @> with
| PropertyGet(Some _, pi, _) -> pi
| _ -> failwith "property get expected"
let objExpr = <@ (new List<int>()) @>
Expr.PropertySet(objExpr, propInfo, <@ 6 @>)
Evaluates to a quotation with the same structure as <@ (new List<int>()).Capacity <- 6 @>.
Builds an expression that represents reading a static property
The description of the property.
List of indices for the property if it is an indexed property.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Quotations.Patterns
let propInfo =
match <@ Console.Out @> with
| PropertyGet(None, pi, _) -> pi
| _ -> failwith "property get expected"
Expr.PropertyGet(propInfo)
Evaluates to a quotation with the same structure as <@ Console.Out @>.
Builds an expression that represents reading a property of an object
The input object.
The description of the property.
List of indices for the property if it is an indexed property.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Quotations.Patterns
let propInfo =
match <@ "a".Length @> with
| PropertyGet(Some _, pi, _) -> pi
| _ -> failwith "property get expected"
let objExpr = <@ "bb" @>
Expr.PropertyGet(objExpr, propInfo)
Evaluates to a quotation with the same structure as <@ "bb".Length @>.
Builds an expression that represents the creation of a union case value
The description of the union case.
The list of arguments for the case.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Reflection
let ucCons = FSharpType.GetUnionCases(typeof<int list>)[1]
Expr.NewUnionCase(ucCons, [ <@ 10 @>; <@ [11] @> ])
Evaluates to a quotation with the same structure as <@ 10 :: [11] @>.
Builds an expression that represents the creation of an F# tuple value
The list of elements of the tuple.
The resulting expression.
open FSharp.Quotations
Expr.NewTuple([ <@ 1 @>; <@ "a" @> ])
Evaluates to a quotation with the same structure as <@ (1, "a") @>.
Builds an expression that represents the creation of an F# tuple value
The list of elements of the tuple.
The resulting expression.
open FSharp.Quotations
Expr.NewStructTuple( [ <@ 1 @>; <@ "a" @> ])
Evaluates to a quotation with the same structure as <@ struct (1, "a") @>.
Builds an expression that represents the creation of an F# tuple value
Runtime assembly containing System.ValueTuple definitions.
The list of elements of the tuple.
The resulting expression.
open FSharp.Quotations
Expr.NewStructTuple(typeof<struct (int * int)>.Assembly, [ <@ 1 @>; <@ "a" @> ])
Evaluates to a quotation with the same structure as <@ struct (1, "a") @>.
Builds record-construction expressions
The type of record.
The list of elements of the record.
The resulting expression.
open FSharp.Quotations
type R = { Y: int; X: string }
Expr.NewRecord(typeof<R>, [ <@ 1 @>; <@ "a" @> ])
Evaluates to a quotation with the same structure as <@ { Y = 1; X = "a" } @>.
Builds an expression that represents the invocation of an object constructor
The description of the constructor.
The list of arguments to the constructor.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Quotations.Patterns
let ctorInfo =
match <@ new System.DateTime(100L) @> with
| NewObject(ci, _) -> ci
| _ -> failwith "call expected"
let argExpr = <@ 100000L @>
Expr.NewObject(ctorInfo, [argExpr])
Evaluates to a quotation with the same structure as <@ NewObject (DateTime, Value (100000L)) @>.
Builds an expression that represents the creation of a delegate value for the given type
The type of delegate.
The parameters for the delegate.
The body of the function.
The resulting expression.
open System
open FSharp.Quotations
let vVar = Var("v", typeof<int>)
let vExpr = Expr.Var(vVar)
Expr.NewDelegate(typeof<Func<int,int>>, [vVar], vExpr)
Evaluates to a quotation with the same structure as <@ new System.Func<int, int>(fun v -> v) @>.
Builds an expression that represents the creation of an array value initialized with the given elements
The type for the elements of the array.
The list of elements of the array.
The resulting expression.
open FSharp.Quotations
Expr.NewArray(typeof<int>, [ <@ 1 @>; <@ 2 @> ])
Evaluates to a quotation with the same structure as <@ [| 1; 2 |] @>.
Builds recursive expressions associated with 'let rec' constructs
The list of bindings for the let expression.
The sub-expression where the bindings are in scope.
The resulting expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let fVar = Var("f", typeof<int -> int>)
let gVar = Var("v", typeof<int -> int>)
let fExpr = Expr.Var(fVar)
let gExpr = Expr.Var(gVar)
let fImplExpr = <@ fun x -> (%%gExpr : int -> int) (x - 1) + 1 @>
let gImplExpr = <@ fun x -> if x > 0 then (%%fExpr : int -> int) (x - 1) else 0 @>
let bodyExpr = <@ (%%gExpr : int -> int) 10 @>
Expr.LetRecursive([(fVar, fImplExpr); (gVar, gImplExpr)], bodyExpr)
Evaluates to a quotation with the same structure as <@ let rec f x = g (x-1) + 1 and g x = if x > 0 then f (x - 1) else 0 in g 10 @>.
Builds expressions associated with 'let' constructs
The variable in the let expression.
The expression bound to the variable.
The sub-expression where the binding is in scope.
The resulting expression.
open FSharp.Quotations
let vVar = Var("v", typeof<int>)
let rhsExpr = <@ 6 @>
let vExpr = Expr.Var(vVar)
Expr.Let(vVar, rhsExpr, vExpr)
Evaluates to a quotation with the same structure as <@ let v = 6 in v @>.
Builds an expression that represents the construction of an F# function value
The parameter to the function.
The body of the function.
The resulting expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let vVar = Var("v", typeof<int>)
let vExpr = Expr.Var(vVar)
Expr.Lambda(vVar, vExpr)
Evaluates to Lambda (v, v).
Builds 'if ... then ... else' expressions.
The condition expression.
The then sub-expression.
The else sub-expression.
The resulting expression.
open FSharp.Quotations
let guardExpr = <@ 1 > 3 @>
let thenExpr = <@ 6 @>
let elseExpr = <@ 7 @>
Expr.IfThenElse(guardExpr, thenExpr, elseExpr)
Evaluates to a quotation with the same structure as <@ if 1 > 3 then 6 else 7 @>.
Fetches or creates a new variable with the given name and type from a global pool of shared variables
indexed by name and type. The type is given by the explicit or inferred type parameter
The variable name.
The created of fetched typed global variable.
open FSharp.Quotations
let expr1 = Expr.GlobalVar<int>("x")
let expr2 = Expr.GlobalVar<int>("x")
Evaluates expr1 and expr2 to identical quotations.
Gets the free expression variables of an expression as a list.
A sequence of the free variables in the expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let sampleQuotation = <@ fun v -> v * v @>
let v, body =
match sampleQuotation with
| Lambda(v, body) -> (v, body)
| _ -> failwith "unreachable"
body.GetFreeVars()
Evaluates to a set containing the single variable for v
Builds a 'for i = ... to ... do ...' expression that represent loops over integer ranges
The sub-expression declaring the loop variable.
The sub-expression setting the initial value of the loop variable.
The sub-expression declaring the final value of the loop variable.
The sub-expression representing the body of the loop.
The resulting expression.
open FSharp.Quotations
let loopVariable = Var("x", typeof<int>)
let startExpr = <@ 6 @>
let endExpr = <@ 7 @>
let body = <@ System.Console.WriteLine("hello") @>
Expr.ForIntegerRangeLoop(loopVariable, startExpr, endExpr, body)
Evaluates to a quotation with the same structure as <@ for x in 6..7 do System.Console.WriteLine("hello") @>.
Builds an expression that represents writing to a field of an object
The input object.
The description of the field to write to.
The value to set to the field.
The resulting expression.
Create an expression setting a reference cell via the public backing field:
open FSharp.Quotations
open FSharp.Quotations.Patterns
let fieldInfo = typeof<int ref>.GetField("contents@")
let refValue = ref 3
let refExpr = <@ refValue @>
let valueExpr = <@ 6 @>
Expr.FieldSet(refExpr, fieldInfo, valueExpr)
Evaluates to FieldSet (Some (PropertyGet (None, refValue, [])), contents@, Value (6)).
Note that for technical reasons the quotation <@ refValue.contents <- 6 @> evaluates to a slightly different quotation
accessing the contents field via a property.
Builds an expression that represents writing to a static field
The description of the field to write to.
The value to the set to the field.
The resulting expression.
Settable public static fields are rare in F# and .NET libraries, so examples of using this method are uncommon.
Builds an expression that represents the access of a field of an object
The input object.
The description of the field to access.
The resulting expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let fieldInfo = typeof<int ref>.GetField("contents@")
let refValue = ref 3
let refExpr = <@ refValue @>
Expr.FieldGet(refExpr, fieldInfo)
Evaluates to FieldGet (Some (PropertyGet (None, refValue, [])), contents@).
Note that for technical reasons the quotation <@ refValue.contents @> evaluates to a different quotation
accessing the contents field via a property.
Builds an expression that represents the access of a static field
The description of the field to access.
The resulting expression.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let fieldInfo = typeof<System.DayOfWeek>.GetField("Monday")
Expr.FieldGet(fieldInfo)
Evaluates to FieldGet (None, Monday). Note that for technical reasons the quotation <@ System.DayOfWeek.Monday @> evaluates to a different quotation containing a constant enum value Value (Monday).
This function is called automatically when quotation syntax (<@ @>) and other sources of
quotations are used.
A type in the assembly where the quotation occurs.
The type definitions referenced.
The spliced types, to replace references to type variables.
The spliced expressions to replace references to spliced expressions.
The serialized form of the quoted expression.
The resulting expression.
This function is called automatically when quotation syntax (<@ @>) and other sources of
quotations are used.
A type in the assembly where the quotation occurs.
The spliced types, to replace references to type variables.
The spliced expressions to replace references to spliced expressions.
The serialized form of the quoted expression.
The resulting expression.
Builds an expression that represents the invocation of a default object constructor
The type on which the constructor is invoked.
The resulting expression.
open FSharp.Quotations
Expr.DefaultValue(typeof<int>)
Evaluates to the quotation DefaultValue (Int32).
Builds an expression that represents the coercion of an expression to a type
The expression to coerce.
The target type.
The resulting expression.
open FSharp.Quotations
let expr = <@ box "3" @>
Expr.Coerce(expr, typeof<string>)
Evaluates to a quotation with the same structure as <@ (fun x -> x + 1) 3 @>.
Returns a new typed expression given an underlying runtime-typed expression.
A type annotation is usually required to use this function, and
using an incorrect type annotation may result in a later runtime exception.
The expression to cast.
The resulting typed expression.
open FSharp.Quotations
let rawExpr = <@ 1 @>
Expr.Cast<int>(rawExpr)
Evaluates with type Expr<int>.
Builds an expression that represents a call to an instance method associated with an object, potentially passing additional witness arguments
The input object.
The description of the method to call.
The additional MethodInfo describing the method to call, accepting witnesses.
The list of witnesses to the method.
The list of arguments to the method.
The resulting expression.
See examples for Call and CallWithWitnesses
Builds an expression that represents a call to an static method or module-bound function, potentially passing additional witness arguments
The MethodInfo describing the method to call.
The additional MethodInfo describing the method to call, accepting witnesses.
The list of witnesses to the method.
The list of arguments to the method.
The resulting expression.
In this example, we show how to use a witness to construct an `op_Addition` call for a type that doesn't support addition directly:
open FSharp.Quotations
open FSharp.Quotations.Patterns
// Get the entrypoint for inline addition that takes an explicit witness
let addMethInfoG, addMethInfoGW =
match <@ 1+1 @> with
| CallWithWitnesses(None, mi, miW, _, _) ->
mi.GetGenericMethodDefinition(), miW.GetGenericMethodDefinition()
| _ ->
failwith "call expected"
// Make a non-standard witness for addition for a type C
type C(value: int) =
member x.Value = value
let witnessExpr = <@ (fun (x: C) (y: C) -> C(x.Value + y.Value)) @>
let argExpr1 = <@ C(4) @>
let argExpr2 = <@ C(5) @>
// Instantiate the generic method at the right type
let addMethInfo = addMethInfoG.MakeGenericMethod(typeof<C>, typeof<C>, typeof<C>)
let addMethInfoW = addMethInfoGW.MakeGenericMethod(typeof<C>, typeof<C>, typeof<C>)
Expr.CallWithWitnesses(addMethInfo, addMethInfoW, [witnessExpr], [argExpr1; argExpr2])
Evaluates to a quotation with the same structure as <@ Call (None, op_Addition, [NewObject (C, Value (4)), NewObject (C, Value (5))]) @>.
Builds an expression that represents a call to an instance method associated with an object
The input object.
The description of the method to call.
The list of arguments to the method.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Quotations.Patterns
let objExpr, methInfo =
match <@ Console.Out.WriteLine("1") @> with
| Call(Some obj, mi, _) -> obj, mi
| _ -> failwith "call expected"
let argExpr = <@ "Hello World" @>
Expr.Call(objExpr, methInfo, [argExpr])
Evaluates to a quotation with the same structure as <@ Console.Out.WriteLine("Hello World") @>.
Builds an expression that represents a call to an static method or module-bound function
The MethodInfo describing the method to call.
The list of arguments to the method.
The resulting expression.
open System
open FSharp.Quotations
open FSharp.Quotations.Patterns
let methInfo =
match <@ Console.WriteLine("1") @> with
| Call(_, mi, _) -> mi
| _ -> failwith "call expected"
let argExpr = <@ "Hello World" @>
Expr.Call(methInfo, [argExpr])
Evaluates to a quotation with the same structure as <@ Console.WriteLine("Hello World") @>.
Builds an expression that represents the application of a first class function value to multiple arguments
The function to apply.
The list of lists of arguments to the function.
The resulting expression.
open FSharp.Quotations
let funcExpr = <@ (fun (x, y) z -> x + y + z) @>
let curriedArgExprs = [[ <@ 1 @>; <@ 2 @> ]; [ <@ 3 @> ]]
Expr.Applications(funcExpr, curriedArgExprs)
Evaluates to a quotation with the same structure as <@ (fun (x, y) z -> x + y + z) (1,2) 3 @>.
Builds an expression that represents the application of a first class function value to a single argument.
The function to apply.
The argument to the function.
The resulting expression.
open FSharp.Quotations
let funcExpr = <@ (fun x -> x + 1) @>
let argExpr = <@ 3 @>
Expr.Application(funcExpr, argExpr)
Evaluates to a quotation with the same structure as <@ (fun x -> x + 1) 3 @>.
Builds an expression that represents setting the value held at a particular address.
The target expression.
The value to set at the address.
The resulting expression.
open FSharp.Quotations
let array = [| 1; 2; 3 |]
let addrExpr = Expr.AddressOf(<@ array.[1] @>)
Expr.AddressSet(addrExpr, <@ 4 @>)
Evaluates to AddressSet (AddressOf (Call (None, GetArray, [PropertyGet (None, array, []), Value (1)])), Value (4)).
Builds an expression that represents getting the address of a value.
The target expression.
The resulting expression.
open FSharp.Quotations
let array = [| 1; 2; 3 |]
Expr.AddressOf(<@ array.[1] @>)
Evaluates to AddressOf (Call (None, GetArray, [PropertyGet (None, array, []), Value (1)])).
Quoted expressions annotated with System.Type values.
The type associated with the variable
open FSharp.Quotations
open FSharp.Quotations.Patterns
match <@ fun v -> v @> with
| Lambda(v, body) -> v.Type
| _ -> failwith "unreachable"
Evaluates to typeof<int>
The declared name of the variable
open FSharp.Quotations
open FSharp.Quotations.Patterns
match <@ fun v -> v @> with
| Lambda(v, body) -> v.Name
| _ -> failwith "unreachable"
Evaluates to "v"
Indicates if the variable represents a mutable storage location
open FSharp.Quotations
open FSharp.Quotations.Patterns
match <@ fun v -> v @> with
| Lambda(v, body) -> v.IsMutable
| _ -> failwith "unreachable"
Evaluates to false.
Fetches or create a new variable with the given name and type from a global pool of shared variables
indexed by name and type
The name of the variable.
The type associated with the variable.
The retrieved or created variable.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let valueVar1 = Var.Global("value", typeof<int>)
let valueVar2 = Var.Global("value", typeof<int>)
Evaluates both to valueVar1 and valueVar2 to the same variable from a global pool of shared variables.
Creates a new variable with the given name, type and mutability
The declared name of the variable.
The type associated with the variable.
Indicates if the variable represents a mutable storage location. Default is false.
The created variable.
open FSharp.Quotations
open FSharp.Quotations.Patterns
let valueVar = Var("value"), typeof<int>)
Evaluates to a new quotation variable with the given name and type.
Information at the binding site of a variable
Library functionality for F# quotations.
See also F# Code Quotations in the F# Language Guide.
Re-build combination expressions. The first parameter should be an object
returned by the ShapeCombination case of the active pattern in this module.
The input shape.
The list of arguments.
The rebuilt expression.
An active pattern that performs a complete decomposition viewing the expression tree as a binding structure
The input expression.
The decomposed Var, Lambda, or ConstApp.
Active patterns for traversing, visiting, rebuilding and transforming expressions in a generic way
An active pattern to recognize property setters that have an associated ReflectedDefinition
The description of the property.
The expression of the method definition if found, or None.
open FSharp.Quotations
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
[<ReflectedDefinition>]
type C<'T>() =
member x.Count with set (v: int) = ()
let inpExpr = <@ C<int>().Count <- 3 @>
let implExpr =
match inpExpr with
| PropertySet(Some _, PropertySetterWithReflectedDefinition implExpr, [], _valueExpr) -> implExpr
| _ -> failwith "unexpected"
Evaluates implExpr to a quotation with the same structure as <@ fun (x: C<int>) (v: int) -> () @>, which is the implementation of the
setter for the property Count. Note that the correct generic instantiation has been applied to the implementation to reflect
the type at the callsite.
An active pattern to recognize property getters or values in modules that have an associated ReflectedDefinition
The description of the property.
The expression of the method definition if found, or None.
open FSharp.Quotations
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
[<ReflectedDefinition>]
type C<'T>() =
member x.Identity = x
let inpExpr = <@ C<int>().Identity @>
let implExpr =
match inpExpr with
| PropertyGet(Some _, PropertyGetterWithReflectedDefinition implExpr, [ ]) -> implExpr
| _ -> failwith "unexpected"
Evaluates implExpr to a quotation with the same structure as <@ fun (x: C<int>) () -> x @>, which is the implementation of the
property Identity. Note that the correct generic instantiation has been applied to the implementation to reflect
the type at the callsite.
An active pattern to recognize methods that have an associated ReflectedDefinition
The description of the method.
The expression of the method definition if found, or None.
open FSharp.Quotations
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
[<ReflectedDefinition>]
let f x = (x, x)
let inpExpr = <@ f 4 @>
let implExpr =
match inpExpr with
| Call(None, MethodWithReflectedDefinition implExpr, [ _argExpr ]) -> implExpr
| _ -> failwith "unexpected"
Evaluates implExpr to a quotation with the same structure as <@ fun (x: int) -> (x, x) @>, which is the implementation of the
method f. Note that the correct generic instantiation has been applied to the implementation to reflect
the type at the callsite.
A parameterized active pattern to recognize calls to a specified function or method.
The returned elements are the optional target object (present if the target is an
instance method), the generic type instantiation (non-empty if the target is a generic
instantiation), and the arguments to the function or method.
The input template expression to specify the method to call.
The optional target object (present if the target is an
instance method), the generic type instantiation (non-empty if the target is a generic
instantiation), and the arguments to the function or method.
Match a specific call to Console.WriteLine taking one string argument:
open FSharp.Quotations
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
let inpExpr = <@ Console.WriteLine("hello") @>
match inpExpr with
| SpecificCall <@ Console.WriteLine("1") @> (None, [], [ argExpr ]) -> argExpr
| _ -> failwith "unexpected"
Evaluates to a quotation with the same structure as <@ "hello" @>.
Calls to this active pattern can be partially applied to pre-evaluate some aspects of the matching. For example:
open FSharp.Quotations
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
let (|ConsoleWriteLineOneArg|_|) = (|SpecificCall|_|) <@ Console.WriteLine("1") @>
let inpExpr = <@ Console.WriteLine("hello") @>
match inpExpr with
| ConsoleWriteLineOneArg (None, [], [ argExpr ]) -> argExpr
| _ -> failwith "unexpected"
Evaluates to a quotation with the same structure as <@ "hello" @>.
An active pattern to recognize constant decimal expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8.0M @> with
| Decimal v -> v
| _ -> failwith "unexpected"
Evaluates to 8.0M.
An active pattern to recognize constant unsigned int64 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8UL @> with
| UInt64 v -> v
| _ -> failwith "unexpected"
Evaluates to 8UL.
An active pattern to recognize constant int64 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8L @> with
| Int64 v -> v
| _ -> failwith "unexpected"
Evaluates to 8L.
An active pattern to recognize constant unsigned int32 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8u @> with
| UInt32 v -> v
| _ -> failwith "unexpected"
Evaluates to 8u.
An active pattern to recognize constant int32 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8 @> with
| Int32 v -> v
| _ -> failwith "unexpected"
Evaluates to 8.
An active pattern to recognize constant unsigned int16 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8us @> with
| UInt16 v -> v
| _ -> failwith "unexpected"
Evaluates to 8us.
An active pattern to recognize constant int16 expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8s @> with
| Int16 v -> v
| _ -> failwith "unexpected"
Evaluates to 8s.
An active pattern to recognize constant byte expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8uy @> with
| Byte v -> v
| _ -> failwith "unexpected"
Evaluates to 8uy.
An active pattern to recognize constant signed byte expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 8y @> with
| SByte v -> v
| _ -> failwith "unexpected"
Evaluates to 8y.
An active pattern to recognize constant unicode character expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 'a' @> with
| Char v -> v
| _ -> failwith "unexpected"
Evaluates to 'a'.
An active pattern to recognize constant 64-bit floating point number expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 1.0 @> with
| Double v -> v
| _ -> failwith "unexpected"
Evaluates to 1.0.
An active pattern to recognize constant 32-bit floating point number expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ 1.0f @> with
| Single v -> v
| _ -> failwith "unexpected"
Evaluates to 1.0f.
An active pattern to recognize constant string expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ "a" @> with
| String v -> v
| _ -> failwith "unexpected"
Evaluates to "a".
An active pattern to recognize constant boolean expressions
The input expression to match against.
When successful, the pattern binds the constant value from the input expression
open FSharp.Quotations.DerivedPatterns
match <@ true @> with
| Bool v -> v
| _ -> failwith "unexpected"
Evaluates to true.
An active pattern to recognize () constant expressions
The input expression to match against.
When successful, the pattern does not bind any results
open FSharp.Quotations.DerivedPatterns
match <@ () @> with
| Unit v -> v
| _ -> failwith "unexpected"
Evaluates to true.
An active pattern to recognize expressions of the form a || b
The input expression to match against.
When successful, the pattern binds the left and right parts of the input expression
open FSharp.Quotations.DerivedPatterns
match <@ true || false @> with
| OrElse (a, b) -> (a, b)
| _ -> failwith "unexpected"
Evaluates to <@ true @>, <@ false @>.
An active pattern to recognize expressions of the form a && b
The input expression to match against.
When successful, the pattern binds the left and right parts of the input expression
open FSharp.Quotations.DerivedPatterns
match <@ true && false @> with
| AndAlso (a, b) -> (a, b)
| _ -> failwith "unexpected"
Evaluates to <@ true @>, <@ false @>.
An active pattern to recognize expressions that represent the application of a (possibly curried or tupled) first class function value
The input expression to match against.
When successful, the pattern binds the function and curried arguments of the input expression
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
match <@ (fun f -> f (1, 2) 3) @> with
| Lambda(_, Applications (f, curriedArgs)) ->
curriedArgs |> List.map (fun args -> args.Length)
| _ -> failwith "unexpected"
Evaluates to [2; 1].
An active pattern to recognize expressions that represent a (possibly curried or tupled) first class function value
The input expression to match against.
When successful, the pattern binds the curried variables and body of the input expression
open FSharp.Quotations.Patterns
open FSharp.Quotations.DerivedPatterns
match <@ (fun (a1, a2) b -> ()) @> with
| Lambdas(curriedVars, _) ->
curriedVars |> List.map (List.map (fun arg -> arg.Name))
| _ -> failwith "unexpected"
Evaluates to [["a1"; "a2"]; ["b"]].
Contains a set of derived F# active patterns to analyze F# expression objects
An active pattern to recognize expressions that represent setting a mutable variable
The input expression to match against.
When successful, the pattern binds the variable and value expression of the input expression
An active pattern to recognize expressions that represent a variable
The input expression to match against.
When successful, the pattern binds the variable of the input expression
An active pattern to recognize expressions that are a value with an associated definition
The input expression to match against.
When successful, the pattern binds the boxed value, its static type and its definition
An active pattern to recognize expressions that represent a constant value
The input expression to match against.
When successful, the pattern binds the boxed value, its static type and its name
An active pattern to recognize expressions that represent a constant value. This also matches expressions matched by ValueWithName.
The input expression to match against.
When successful, the pattern binds the boxed value and its static type
An active pattern to recognize expressions that represent a test if a value is of a particular union case
The input expression to match against.
When successful, the pattern binds the expression and union case being tested
An active pattern to recognize expressions that represent a dynamic type test
The input expression to match against.
When successful, the pattern binds the expression and type being tested
An active pattern to recognize expressions that represent getting a tuple field
The input expression to match against.
When successful, the pattern binds the expression and tuple field being accessed
An active pattern to recognize expressions that represent a try/finally construct
The input expression to match against.
When successful, the pattern binds the body and handler parts of the try/finally expression
An active pattern to recognize expressions that represent a try/with construct for exception filtering and catching
The input expression to match against.
When successful, the pattern binds the body, exception variable, filter expression and catch expression of the input expression
An active pattern to recognize expressions that represent sequential execution of one expression followed by another
The input expression to match against.
When successful, the pattern binds the two sub-expressions of the input expression
An active pattern to recognize expressions that represent a nested typed quotation literal
The input expression to match against.
When successful, the pattern binds the nested quotation expression of the input expression
An active pattern to recognize expressions that represent a nested raw quotation literal
The input expression to match against.
When successful, the pattern binds the nested quotation expression of the input expression
An active pattern to recognize expressions that represent a nested quotation literal
The input expression to match against.
When successful, the pattern binds the nested quotation expression of the input expression
An active pattern to recognize expressions that represent setting a static or instance property, or a non-function value declared in a module
The input expression to match against.
When successful, the pattern binds the object, property, indexer arguments and setter value of the input expression
An active pattern to recognize expressions that represent the read of a static or instance property, or a non-function value declared in a module
The input expression to match against.
When successful, the pattern binds the object, property and indexer arguments of the input expression
An active pattern to recognize expressions that represent construction of struct tuple values
The input expression to match against.
When successful, the pattern binds the element expressions of the input expression
An active pattern to recognize expressions that represent construction of tuple values
The input expression to match against.
When successful, the pattern binds the element expressions of the input expression
An active pattern to recognize expressions that represent construction of particular union case values
The input expression to match against.
When successful, the pattern binds the union case and field values of the input expression
An active pattern to recognize expressions that represent construction of record values
The input expression to match against.
When successful, the pattern binds the record type and field values of the input expression
An active pattern to recognize expressions that represent invocation of object constructors
The input expression to match against.
When successful, the pattern binds the constructor and arguments of the input expression
An active pattern to recognize expressions that represent construction of delegate values
The input expression to match against.
When successful, the pattern binds the delegate type, argument parameters and body of the input expression
An active pattern to recognize expressions that represent invocations of a default constructor of a struct
The input expression to match against.
When successful, the pattern binds the relevant type of the input expression
An active pattern to recognize expressions that represent the construction of arrays
The input expression to match against.
When successful, the pattern binds the element type and values of the input expression
An active pattern to recognize expressions that represent recursive let bindings of one or more variables
The input expression to match against.
When successful, the pattern binds the bindings and body of the input expression
An active pattern to recognize expressions that represent let bindings
The input expression to match against.
When successful, the pattern binds the variable, binding expression and body of the input expression
An active pattern to recognize expressions that represent first class function values
The input expression to match against.
When successful, the pattern binds the variable and body of the input expression
An active pattern to recognize expressions that represent conditionals
The input expression to match against.
When successful, the pattern binds the condition, then-branch and else-branch of the input expression
An active pattern to recognize expressions that represent while loops
The input expression to match against.
When successful, the pattern binds the guard and body of the input expression
An active pattern to recognize expressions that represent loops over integer ranges
The input expression to match against.
When successful, the pattern binds the value, start, finish and body of the input expression
An active pattern to recognize expressions that represent setting a static or instance field
The input expression to match against.
When successful, the pattern binds the object, field and value of the input expression
An active pattern to recognize expressions that represent getting a static or instance field
The input expression to match against.
When successful, the pattern binds the object and field of the input expression
An active pattern to recognize expressions that represent coercions from one type to another
The input expression to match against.
When successful, the pattern binds the source expression and target type of the input expression
An active pattern to recognize expressions that represent calls to static and instance methods, and functions defined in modules, including witness arguments
The input expression to match against.
When successful, the pattern binds the object, method, witness-argument and argument sub-expressions of the input expression
An active pattern to recognize expressions that represent calls to static and instance methods, and functions defined in modules
The input expression to match against.
When successful, the pattern binds the object, method and argument sub-expressions of the input expression
An active pattern to recognize expressions that represent applications of first class function values
The input expression to match against.
When successful, the pattern binds the function and argument of the input expression
An active pattern to recognize expressions that represent setting the value held at an address
The input expression to match against.
When successful, the pattern binds the target and value expressions of the input expression
An active pattern to recognize expressions that represent getting the address of a value
The input expression to match against.
When successful, the pattern binds the sub-expression of the input AddressOf expression
Contains a set of primitive F# active patterns to analyze F# expression objects
Copies a block of memory to a specified destination address starting from a specified source address until a specified byte count of (count * sizeof<'T>).
The destination pointer.
The source pointer.
The source pointer.
Copies a value to a specified destination address from a specified source address.
The destination pointer.
The source pointer.
Initializes a specified block of memory starting at a specific address to a given byte count and initial byte value.
The input pointer.
The initial byte value.
The total repeat count of the byte value.
Clears the value stored at the location of a given native pointer.
The input pointer.
Tests whether the given native pointer is null.
The input pointer.
Whether the given native pointer is null.
Gets the null native pointer.
The null native pointer.
Allocates a region of memory on the stack.
The number of objects of type T to allocate.
A typed pointer to the allocated memory.
Assigns the value into the memory location referenced by the typed native
pointer computed by adding index * sizeof<'T> to the given input pointer.
The input pointer.
The index by which to offset the pointer.
The value to assign.
Assigns the value into the memory location referenced by the given typed native pointer.
The input pointer.
The value to assign.
Dereferences the given typed native pointer.
The input pointer.
The value at the pointer address.
Dereferences the typed native pointer computed by adding index * sizeof<'T> to the
given input pointer.
The input pointer.
The index by which to offset the pointer.
The value at the pointer address.
Returns a typed native pointer by adding index * sizeof<'T> to the
given input pointer.
The input pointer.
The index by which to offset the pointer.
A typed pointer.
Converts a given typed native pointer to a managed pointer.
The typed native pointer.
The managed pointer.
Returns a Common IL (Intermediate Language) signature pointer for a given typed native pointer.
The typed native pointer.
A Common IL signature pointer.
Returns a typed native pointer for a Common IL (Intermediate Language) signature pointer.
The Common IL signature pointer.
A typed native pointer.
Returns an untyped native pointer for a given typed native pointer.
The typed native pointer.
An untyped native pointer.
Returns a typed native pointer for a untyped native pointer.
The untyped native pointer.
A typed native pointer.
Returns a machine address for a given typed native pointer.
The typed native pointer.
The machine address.
Returns a typed native pointer for a given machine address.
The machine address.
A typed native pointer.
Contains operations on native pointers. Use of these operators may
result in the generation of unverifiable code.
Library functionality for native interoperability. See
also F# External Functions in
the F# Language Guide.
First-class listening points (i.e. objects that permit you to register a callback
activated when the event is triggered).
Events and Observables
A delegate type associated with the F# event type IEvent<_>
The object that fired the event.
The event arguments.
Events and Observables
First class event values for CLI events conforming to CLI Framework standards.
Events and Observables
Remove a listener delegate from an event listener store.
The delegate to be removed from the event listener store.
Connect a handler delegate object to the event. A handler can
be later removed using RemoveHandler. The listener will
be invoked when the event is fired.
A delegate to be invoked when the event is fired.
First class event values for arbitrary delegate types.
F# gives special status to member properties compatible with type IDelegateEvent and
tagged with the CLIEventAttribute. In this case the F# compiler generates appropriate
CLI metadata to make the member appear to other CLI languages as a CLI event.
Events and Observables
The type of delayed computations.
Use the values in the Lazy module to manipulate
values of this type, and the notation lazy expr to create values
of type .
Lazy Computation
Publishes the event as a first class value.
Triggers the event using the given parameters.
The event parameters.
Creates an observable object.
The created event.
Event implementations for the IEvent<_> type.
Events and Observables
Publishes the event as a first class event value.
Triggers the event using the given sender object and parameters. The sender object may be null.
The object triggering the event.
The parameters for the event.
Creates an event object suitable for delegate types following the standard .NET Framework convention of a first 'sender' argument.
The created event.
Event implementations for a delegate types following the standard .NET Framework convention of a first 'sender' argument.
Events and Observables
Publishes the event as a first class event value.
Triggers the event using the given parameters.
The parameters for the event.
Creates an event object suitable for implementing an arbitrary type of delegate.
The event object.
Event implementations for an arbitrary type of delegate.
Events and Observables
Creates an asynchronous computation that just returns ().
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of empty else branches in the
async { ... } computation expression syntax.
An asynchronous computation that returns ().
Creates an asynchronous computation that runs computation repeatedly
until guard() becomes false.
A cancellation check is performed whenever the computation is executed.
The existence of this method permits the use of while in the
async { ... } computation expression syntax.
The function to determine when to stop executing computation.
The function to be executed. Equivalent to the body
of a while expression.
An asynchronous computation that behaves similarly to a while loop when run.
Creates an asynchronous computation that runs binder(resource).
The action resource.Dispose() is executed as this computation yields its result
or if the asynchronous computation exits by an exception or by cancellation.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of use and use! in the
async { ... } computation expression syntax.
The resource to be used and disposed.
The function that takes the resource and returns an asynchronous
computation.
An asynchronous computation that binds and eventually disposes resource.
Creates an asynchronous computation that runs computation and returns its result.
If an exception happens then catchHandler(exn) is called and the resulting computation executed instead.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of try/with in the
async { ... } computation expression syntax.
The input computation.
The function to run when computation throws an exception.
An asynchronous computation that executes computation and calls catchHandler if an
exception is thrown.
Creates an asynchronous computation that runs computation. The action compensation is executed
after computation completes, whether computation exits normally or by an exception. If compensation raises an exception itself
the original exception is discarded and the new exception becomes the overall result of the computation.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of try/finally in the
async { ... } computation expression syntax.
The input computation.
The action to be run after computation completes or raises an
exception (including cancellation).
An asynchronous computation that executes computation and compensation afterwards or
when an exception is raised.
Delegates to the input computation.
The existence of this method permits the use of return! in the
async { ... } computation expression syntax.
The input computation.
The input computation.
Creates an asynchronous computation that returns the result v.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of return in the
async { ... } computation expression syntax.
The value to return from the computation.
An asynchronous computation that returns value when executed.
Creates an asynchronous computation that enumerates the sequence seq
on demand and runs body for each element.
A cancellation check is performed on each iteration of the loop.
The existence of this method permits the use of for in the
async { ... } computation expression syntax.
The sequence to enumerate.
A function to take an item from the sequence and create
an asynchronous computation. Can be seen as the body of the for expression.
An asynchronous computation that will enumerate the sequence and run body
for each element.
Creates an asynchronous computation that runs generator.
A cancellation check is performed when the computation is executed.
The function to run.
An asynchronous computation that runs generator.
Creates an asynchronous computation that first runs computation1
and then runs computation2, returning the result of computation2.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of expression sequencing in the
async { ... } computation expression syntax.
The first part of the sequenced computation.
The second part of the sequenced computation.
An asynchronous computation that runs both of the computations sequentially.
Creates an asynchronous computation that runs computation, and when
computation generates a result T, runs binder res.
A cancellation check is performed when the computation is executed.
The existence of this method permits the use of let! in the
async { ... } computation expression syntax.
The computation to provide an unbound result.
The function to bind the result of computation.
An asynchronous computation that performs a monadic bind on the result
of computation.
Generate an object used to build asynchronous computations using F# computation expressions. The value
'async' is a pre-defined instance of this type.
A cancellation check is performed when the computation is executed.
The type of the async operator, used to build workflows for asynchronous computations.
Async Programming
The F# compiler emits calls to this function to implement F# async expressions.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement F# async expressions.
A value indicating asynchronous execution.
Used by MailboxProcessor
The F# compiler emits calls to this function to implement F# async expressions.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement F# async expressions.
The F# compiler emits calls to this function to implement F# async expressions.
A value indicating asynchronous execution.
Used by MailboxProcessor
The F# compiler emits references to this type to implement F# async expressions.
Async Internals
The F# compiler emits references to this type to implement F# async expressions.
Async Internals
Gets the default cancellation token for executing asynchronous computations.
The default CancellationToken.
Cancellation and Exceptions
Async.DefaultCancellationToken.Register(fun () -> printfn "Computation Cancelled") |> ignore
let primes = [ 2; 3; 5; 7; 11 ]
for i in primes do
async {
do! Async.Sleep(i * 1000)
printfn $"{i}"
}
|> Async.Start
Thread.Sleep(6000)
Async.CancelDefaultToken()
printfn "Tasks Finished"
This will print "2" 2 seconds from start, "3" 3 seconds from start, "5" 5 seconds from start, cease computation and then
print "Computation Cancelled", followed by "Tasks Finished".
Creates an asynchronous computation that returns the CancellationToken governing the execution
of the computation.
In async { let! token = Async.CancellationToken ...} token can be used to initiate other
asynchronous operations that will cancel cooperatively with this workflow.
An asynchronous computation capable of retrieving the CancellationToken from a computation
expression.
Cancellation and Exceptions
Creates an asynchronous computation that executes computation.
If this computation is cancelled before it completes then the computation generated by
running compensation is executed.
The input asynchronous computation.
The function to be run if the computation is cancelled.
An asynchronous computation that runs the compensation if the input computation
is cancelled.
Cancellation and Exceptions
let primes = [ 2; 3; 5; 7; 11 ]
for i in primes do
Async.TryCancelled(
async {
do! Async.Sleep(i * 1000)
printfn $"{i}"
},
fun oce -> printfn $"Computation Cancelled: {i}")
|> Async.Start
Thread.Sleep(6000)
Async.CancelDefaultToken()
printfn "Tasks Finished"
This will print "2" 2 seconds from start, "3" 3 seconds from start, "5" 5 seconds from start, cease computation
and then print "Computation Cancelled: 7", "Computation Cancelled: 11" and "Tasks Finished" in any order.
Creates an asynchronous computation that queues a work item that runs
its continuation.
A computation that generates a new work item in the thread pool.
Threads and Contexts
async {
do! Async.SwitchToNewThread()
do! someLongRunningComputation()
do! Async.SwitchToThreadPool()
for i in 1 .. 10 do
do! someShortRunningComputation()
} |> Async.StartImmediate
This will run someLongRunningComputation() without blocking the threads in the threadpool, and then switch to the
threadpool for shorter computations.
Creates an asynchronous computation that creates a new thread and runs
its continuation in that thread.
A computation that will execute on a new thread.
Threads and Contexts
async {
do! Async.SwitchToNewThread()
do! someLongRunningComputation()
} |> Async.StartImmediate
This will run someLongRunningComputation() without blocking the threads in the threadpool.
Creates an asynchronous computation that runs
its continuation using syncContext.Post. If syncContext is null
then the asynchronous computation is equivalent to SwitchToThreadPool().
The synchronization context to accept the posted computation.
An asynchronous computation that uses the syncContext context to execute.
Threads and Contexts
Runs an asynchronous computation, starting immediately on the current operating system
thread. Call one of the three continuations when the operation completes.
If no cancellation token is provided then the default cancellation token
is used.
The asynchronous computation to execute.
The function called on success.
The function called on exception.
The function called on cancellation.
The CancellationToken to associate with the computation.
The default is used if this parameter is not provided.
Starting Async Computations
Runs an asynchronous computation, starting immediately on the current operating system
thread, but also returns the execution as
If no cancellation token is provided then the default cancellation token is used.
You may prefer using this method if you want to achieve a similar behavior to async await in C# as
async computation starts on the current thread with an ability to return a result.
The asynchronous computation to execute.
The CancellationToken to associate with the computation.
The default is used if this parameter is not provided.
A that will be completed
in the corresponding state once the computation terminates (produces the result, throws exception or gets canceled)
Starting Async Computations
printfn "A"
let t =
async {
printfn "B"
do! Async.Sleep(1000)
printfn "C"
} |> Async.StartImmediateAsTask
printfn "D"
t.Wait()
printfn "E"
Prints "A", "B", "D" immediately, then "C", "E" in 1 second.
Runs an asynchronous computation, starting immediately on the current operating system
thread.
If no cancellation token is provided then the default cancellation token is used.
The asynchronous computation to execute.
The CancellationToken to associate with the computation.
The default is used if this parameter is not provided.
Starting Async Computations
printfn "A"
async {
printfn "B"
do! Async.Sleep(1000)
printfn "C"
} |> Async.StartImmediate
printfn "D"
Prints "A", "B", "D" immediately, then "C" in 1 second
Creates an asynchronous computation which starts the given computation as a
Starting Async Computations
Starts a child computation within an asynchronous workflow.
This allows multiple asynchronous computations to be executed simultaneously.
This method should normally be used as the immediate
right-hand-side of a let! binding in an F# asynchronous workflow, that is,
async { ...
let! completor1 = childComputation1 |> Async.StartChild
let! completor2 = childComputation2 |> Async.StartChild
...
let! result1 = completor1
let! result2 = completor2
... }
When used in this way, each use of StartChild starts an instance of childComputation
and returns a completor object representing a computation to wait for the completion of the operation.
When executed, the completor awaits the completion of childComputation.
The child computation.
The timeout value in milliseconds. If one is not provided
then the default value of -1 corresponding to .
A new computation that waits for the input computation to finish.
Cancellation and Exceptions
let computeWithTimeout timeout =
async {
let! completor1 =
Async.StartChild(
(async {
do! Async.Sleep(1000)
return 1
}),
millisecondsTimeout = timeout)
let! completor2 =
Async.StartChild(
(async {
do! Async.Sleep(2000)
return 2
}),
millisecondsTimeout = timeout)
let! v1 = completor1
let! v2 = completor2
printfn $"Result: {v1 + v2}"
} |> Async.RunSynchronously
Will throw a System.TimeoutException if called with a timeout less than 2000, otherwise will print "Result: 3".
Executes a computation in the thread pool.
If no cancellation token is provided then the default cancellation token is used.
A that will be completed
in the corresponding state once the computation terminates (produces the result, throws exception or gets canceled)
Starting Async Computations
printfn "A"
let t =
async {
printfn "B"
do! Async.Sleep(1000)
printfn "C"
} |> Async.StartAsTask
printfn "D"
t.Wait()
printfn "E"
Prints "A", then "D", "B" quickly in any order, then "C", "E" in 1 second.
Starts the asynchronous computation in the thread pool. Do not await its result.
If no cancellation token is provided then the default cancellation token is used.
The computation to run asynchronously.
The cancellation token to be associated with the computation.
If one is not supplied, the default cancellation token is used.
Starting Async Computations
printfn "A"
async {
printfn "B"
do! Async.Sleep(1000)
printfn "C"
} |> Async.Start
printfn "D"
Prints "A", then "D", "B" quickly in any order, and then "C" in 1 second.
Creates an asynchronous computation that will sleep for the given time. This is scheduled
using a System.Threading.Timer object. The operation will not block operating system threads
for the duration of the wait.
The amount of time to sleep.
An asynchronous computation that will sleep for the given time.
Thrown when the due time is negative.
Awaiting Results
async {
printfn "A"
do! Async.Sleep(TimeSpan(0, 0, 1))
printfn "B"
} |> Async.Start
printfn "C"
Prints "C", then "A" quickly, and then "B" 1 second later.
Creates an asynchronous computation that will sleep for the given time. This is scheduled
using a System.Threading.Timer object. The operation will not block operating system threads
for the duration of the wait.
The number of milliseconds to sleep.
An asynchronous computation that will sleep for the given time.
Thrown when the due time is negative
and not infinite.
Awaiting Results
async {
printfn "A"
do! Async.Sleep(1000)
printfn "B"
} |> Async.Start
printfn "C"
Prints "C" and "A" quickly in any order, and then "B" 1 second later
Creates an asynchronous computation that executes all the given asynchronous computations sequentially.
If all child computations succeed, an array of results is passed to the success continuation.
If any child computation raises an exception, then the overall computation will trigger an
exception, and cancel the others.
The overall computation will respond to cancellation while executing the child computations.
If cancelled, the computation will cancel any remaining child computations but will still wait
for the other child computations to complete.
A sequence of distinct computations to be run in sequence.
A computation that returns an array of values from the sequence of input computations.
Composing Async Computations
let primes = [ 2; 3; 5; 7; 10; 11 ]
let computations =
[ for i in primes do
async {
do! Async.Sleep(System.Random().Next(1000, 2000))
if i % 2 > 0 then
printfn $"{i}"
return true
else
return false
}
]
let t =
Async.Sequential(computations)
|> Async.StartAsTask
t.Wait()
printfn $"%A{t.Result}"
This will print "3", "5", "7", "11" with ~1-2 seconds between them except for pauses where even numbers would be and then
prints [| false; true; true; true; false; true |].
Runs the asynchronous computation and await its result.
If an exception occurs in the asynchronous computation then an exception is re-raised by this
function.
If no cancellation token is provided then the default cancellation token is used.
The computation is started on the current thread if is null,
has
of true, and no timeout is specified. Otherwise the computation is started by queueing a new work item in the thread pool,
and the current thread is blocked awaiting the completion of the computation.
The timeout parameter is given in milliseconds. A value of -1 is equivalent to
.
The computation to run.
The amount of time in milliseconds to wait for the result of the
computation before raising a . If no value is provided
for timeout then a default of -1 is used to correspond to .
The cancellation token to be associated with the computation.
If one is not supplied, the default cancellation token is used.
The result of the computation.
Starting Async Computations
printfn "A"
let result = async {
printfn "B"
do! Async.Sleep(1000)
printfn "C"
17
} |> Async.RunSynchronously
printfn "D"
Prints "A", "B" immediately, then "C", "D" in 1 second. result is set to 17.
Creates an asynchronous computation that executes all the given asynchronous computations,
initially queueing each as work items and using a fork/join pattern.
If all child computations succeed, an array of results is passed to the success continuation.
If any child computation raises an exception, then the overall computation will trigger an
exception, and cancel the others.
The overall computation will respond to cancellation while executing the child computations.
If cancelled, the computation will cancel any remaining child computations but will still wait
for the other child computations to complete.
A sequence of distinct computations to be parallelized.
The maximum degree of parallelism in the parallel execution.
A computation that returns an array of values from the sequence of input computations.
Composing Async Computations
let primes = [ 2; 3; 5; 7; 10; 11 ]
let computations =
[ for i in primes do
async {
do! Async.Sleep(System.Random().Next(1000, 2000))
return
if i % 2 > 0 then
printfn $"{i}"
true
else
false
} ]
let t =
Async.Parallel(computations, maxDegreeOfParallelism=3)
|> Async.StartAsTask
t.Wait()
printfn $"%A{t.Result}"
This will print "3", "5" (in any order) in 1-2 seconds, and then "7", "11" (in any order) in 1-2 more seconds and then
[| false; true; true; true; false; true |].
Creates an asynchronous computation that executes all the given asynchronous computations,
initially queueing each as work items and using a fork/join pattern.
If all child computations succeed, an array of results is passed to the success continuation.
If any child computation raises an exception, then the overall computation will trigger an
exception, and cancel the others.
The overall computation will respond to cancellation while executing the child computations.
If cancelled, the computation will cancel any remaining child computations but will still wait
for the other child computations to complete.
A sequence of distinct computations to be parallelized.
A computation that returns an array of values from the sequence of input computations.
Composing Async Computations
let primes = [ 2; 3; 5; 7; 10; 11 ]
let t =
[ for i in primes do
async {
do! Async.Sleep(System.Random().Next(1000, 2000))
if i % 2 > 0 then
printfn $"{i}"
return true
else
return false
}
]
|> Async.Parallel
|> Async.StartAsTask
t.Wait()
printfn $"%A{t.Result}"
This will print "3", "5", "7", "11" (in any order) in 1-2 seconds and then [| false; true; true; true; false; true |].
Generates a scoped, cooperative cancellation handler for use within an asynchronous workflow.
For example,
async { use! holder = Async.OnCancel interruption ... }
generates an asynchronous computation where, if a cancellation happens any time during
the execution of the asynchronous computation in the scope of holder, then action
interruption is executed on the thread that is performing the cancellation. This can
be used to arrange for a computation to be asynchronously notified that a cancellation
has occurred, e.g. by setting a flag, or deregistering a pending I/O action.
The function that is executed on the thread performing the
cancellation.
An asynchronous computation that triggers the interruption if it is cancelled
before being disposed.
Cancellation and Exceptions
let primes = [ 2; 3; 5; 7; 11 ]
for i in primes do
async {
use! holder = Async.OnCancel(fun () -> printfn $"Computation Cancelled: {i}")
do! Async.Sleep(i * 1000)
printfn $"{i}"
}
|> Async.Start
Thread.Sleep(6000)
Async.CancelDefaultToken()
printfn "Tasks Finished"
This will print "2" 2 seconds from start, "3" 3 seconds from start, "5" 5 seconds from start, cease computation
and then print "Computation Cancelled: 7", "Computation Cancelled: 11" and "Tasks Finished" in any order.
Creates an asynchronous computation that runs the given computation and ignores
its result.
The input computation.
A computation that is equivalent to the input computation, but disregards the result.
Composing Async Computations
let readFile filename numBytes =
async {
use file = System.IO.File.OpenRead(filename)
printfn "Reading from file %s." filename
// Throw away the data being read.
do! file.AsyncRead(numBytes) |> Async.Ignore
}
readFile "example.txt" 42 |> Async.Start
Reads bytes from a given file asynchronously and then ignores the result, allowing the do! to be used with functions
that return an unwanted value.
Creates an asynchronous computation that captures the current
success, exception and cancellation continuations. The callback must
eventually call exactly one of the given continuations.
The function that accepts the current success, exception, and cancellation
continuations.
An asynchronous computation that provides the callback with the current continuations.
Composing Async Computations
let someRiskyBusiness() =
match DateTime.Today with
| dt when dt.DayOfWeek = DayOfWeek.Monday -> failwith "Not compatible with Mondays"
| dt -> dt
let computation =
(fun (successCont, exceptionCont, cancellationCont) ->
try
someRiskyBusiness () |> successCont
with
| :? OperationCanceledException as oce -> cancellationCont oce
| e -> exceptionCont e)
|> Async.FromContinuations
Async.StartWithContinuations(
computation,
(fun result -> printfn $"Result: {result}"),
(fun e -> printfn $"Exception: {e}"),
(fun oce -> printfn $"Cancelled: {oce}")
)
This anonymous function will call someRiskyBusiness() and properly use the provided continuations
defined to report the outcome.
Creates an asynchronous computation in terms of a Begin/End pair of actions in
the style used in .NET 2.0 APIs.
The computation will respond to cancellation while waiting for the completion
of the operation. If a cancellation occurs, and cancelAction is specified, then it is
executed, and the computation continues to wait for the completion of the operation.
If cancelAction is not specified, then cancellation causes the computation
to stop immediately, and subsequent invocations of the callback are ignored.
The first argument for the operation.
The second argument for the operation.
The third argument for the operation.
The function initiating a traditional CLI asynchronous operation.
The function completing a traditional CLI asynchronous operation.
An optional function to be executed when a cancellation is requested.
An asynchronous computation wrapping the given Begin/End functions.
Legacy .NET Async Interoperability
Creates an asynchronous computation in terms of a Begin/End pair of actions in
the style used in .NET 2.0 APIs.
The computation will respond to cancellation while waiting for the completion
of the operation. If a cancellation occurs, and cancelAction is specified, then it is
executed, and the computation continues to wait for the completion of the operation.
If cancelAction is not specified, then cancellation causes the computation
to stop immediately, and subsequent invocations of the callback are ignored.
The first argument for the operation.
The second argument for the operation.
The function initiating a traditional CLI asynchronous operation.
The function completing a traditional CLI asynchronous operation.
An optional function to be executed when a cancellation is requested.
An asynchronous computation wrapping the given Begin/End functions.
Legacy .NET Async Interoperability
Creates an asynchronous computation in terms of a Begin/End pair of actions in
the style used in .NET 2.0 APIs.
The computation will respond to cancellation while waiting for the completion
of the operation. If a cancellation occurs, and cancelAction is specified, then it is
executed, and the computation continues to wait for the completion of the operation.
If cancelAction is not specified, then cancellation causes the computation
to stop immediately, and subsequent invocations of the callback are ignored.
The argument for the operation.
The function initiating a traditional CLI asynchronous operation.
The function completing a traditional CLI asynchronous operation.
An optional function to be executed when a cancellation is requested.
An asynchronous computation wrapping the given Begin/End functions.
Legacy .NET Async Interoperability
Creates an asynchronous computation in terms of a Begin/End pair of actions in
the style used in CLI APIs.
The computation will respond to cancellation while waiting for the completion
of the operation. If a cancellation occurs, and cancelAction is specified, then it is
executed, and the computation continues to wait for the completion of the operation.
If cancelAction is not specified, then cancellation causes the computation
to stop immediately, and subsequent invocations of the callback are ignored.
The function initiating a traditional CLI asynchronous operation.
The function completing a traditional CLI asynchronous operation.
An optional function to be executed when a cancellation is requested.
An asynchronous computation wrapping the given Begin/End functions.
Legacy .NET Async Interoperability
Creates an asynchronous computation that executes all given asynchronous computations in parallel,
returning the result of the first succeeding computation (one whose result is 'Some x').
If all child computations complete with None, the parent computation also returns None.
If any child computation raises an exception, then the overall computation will trigger an
exception, and cancel the others.
The overall computation will respond to cancellation while executing the child computations.
If cancelled, the computation will cancel any remaining child computations but will still wait
for the other child computations to complete.
A sequence of computations to be parallelized.
A computation that returns the first succeeding computation.
Composing Async Computations
printfn "Starting"
let primes = [ 2; 3; 5; 7 ]
let computations =
[ for i in primes do
async {
do! Async.Sleep(System.Random().Next(1000, 2000))
return if i % 2 > 0 then Some(i) else None
}
]
computations
|> Async.Choice
|> Async.RunSynchronously
|> function
| Some (i) -> printfn $"{i}"
| None -> printfn "No Result"
Prints one randomly selected odd number in 1-2 seconds. If the list is changed to all even numbers, it will
instead print "No Result".
let primes = [ 2; 3; 5; 7 ]
let computations =
[ for i in primes do
async {
do! Async.Sleep(System.Random().Next(1000, 2000))
return
if i % 2 > 0 then
Some(i)
else
failwith $"Even numbers not supported: {i}"
}
]
computations
|> Async.Choice
|> Async.RunSynchronously
|> function
| Some (i) -> printfn $"{i}"
| None -> printfn "No Result"
Will sometimes print one randomly selected odd number, sometimes throw System.Exception("Even numbers not supported: 2").
Creates an asynchronous computation that executes computation.
If this computation completes successfully then return Choice1Of2 with the returned
value. If this computation raises an exception before it completes then return Choice2Of2
with the raised exception.
The input computation that returns the type T.
A computation that returns a choice of type T or exception.
Cancellation and Exceptions
let someRiskyBusiness() =
match DateTime.Today with
| dt when dt.DayOfWeek = DayOfWeek.Monday -> failwith "Not compatible with Mondays"
| dt -> dt
async { return someRiskyBusiness() }
|> Async.Catch
|> Async.RunSynchronously
|> function
| Choice1Of2 result -> printfn $"Result: {result}"
| Choice2Of2 e -> printfn $"Exception: {e}"
Prints the returned value of someRiskyBusiness() or the exception if there is one.
Raises the cancellation condition for the most recent set of asynchronous computations started
without any specific CancellationToken. Replaces the global CancellationTokenSource with a new
global token source for any asynchronous computations created after this point without any
specific CancellationToken.
Cancellation and Exceptions
let primes = [ 2; 3; 5; 7; 11 ]
let computations =
[ for i in primes do
async {
do! Async.Sleep(i * 1000)
printfn $"{i}"
}
]
try
let t =
Async.Parallel(computations, 3) |> Async.StartAsTask
Thread.Sleep(6000)
Async.CancelDefaultToken()
printfn $"Tasks Finished: %A{t.Result}"
with
| :? System.AggregateException as ae -> printfn $"Tasks Not Finished: {ae.Message}"
This will print "2" 2 seconds from start, "3" 3 seconds from start, "5" 5 seconds from start, cease computation and
then print "Tasks Not Finished: One or more errors occurred. (A task was canceled.)".
Creates an asynchronous computation that will wait on the given WaitHandle.
The computation returns true if the handle indicated a result within the given timeout.
The WaitHandle that can be signalled.
The timeout value in milliseconds. If one is not provided
then the default value of -1 corresponding to .
An asynchronous computation that waits on the given WaitHandle.
Awaiting Results
Return an asynchronous computation that will wait for the given task to complete and return
its result.
The task to await.
If an exception occurs in the asynchronous computation then an exception is re-raised by this
function.
If the task is cancelled then is raised. Note
that the task may be governed by a different cancellation token to the overall async computation
where the AwaitTask occurs. In practice you should normally start the task with the
cancellation token returned by let! ct = Async.CancellationToken, and catch
any at the point where the
overall async is started.
Awaiting Results
Return an asynchronous computation that will wait for the given task to complete and return
its result.
The task to await.
If an exception occurs in the asynchronous computation then an exception is re-raised by this
function.
If the task is cancelled then is raised. Note
that the task may be governed by a different cancellation token to the overall async computation
where the AwaitTask occurs. In practice you should normally start the task with the
cancellation token returned by let! ct = Async.CancellationToken, and catch
any at the point where the
overall async is started.
Awaiting Results
Creates an asynchronous computation that will wait on the IAsyncResult.
The computation returns true if the handle indicated a result within the given timeout.
The IAsyncResult to wait on.
The timeout value in milliseconds. If one is not provided
then the default value of -1 corresponding to .
An asynchronous computation that waits on the given IAsyncResult.
Awaiting Results
Creates an asynchronous computation that waits for a single invocation of a CLI
event by adding a handler to the event. Once the computation completes or is
cancelled, the handler is removed from the event.
The computation will respond to cancellation while waiting for the event. If a
cancellation occurs, and cancelAction is specified, then it is executed, and
the computation continues to wait for the event.
If cancelAction is not specified, then cancellation causes the computation
to cancel immediately.
The event to handle once.
An optional function to execute instead of cancelling when a
cancellation is issued.
An asynchronous computation that waits for the event to be invoked.
Awaiting Results
Creates three functions that can be used to implement the .NET 1.0 Asynchronous
Programming Model (APM) for a given asynchronous computation.
A function generating the asynchronous computation to split into the traditional
.NET Asynchronous Programming Model.
A tuple of the begin, end, and cancel members.
Legacy .NET Async Interoperability
Holds static members for creating and manipulating asynchronous computations.
See also F# Language Guide - Async Workflows.
Async Programming
An asynchronous computation, which, when run, will eventually produce a value of type T, or else raises an exception.
This type has no members. Asynchronous computations are normally specified either by using an async expression
or the static methods in the type.
See also F# Language Guide - Async Workflows.
Library functionality for asynchronous programming, events and agents. See also
Asynchronous Programming,
Events and
Lazy Expressions in the
F# Language Guide.
Async Programming
The entry point for the dynamic implementation of the corresponding operation. Do not use directly, only used when executing quotations that involve tasks or other reflective execution of F# code.
Hosts the task code in a state machine and starts the task, executing in the threadpool using Task.Run
Contains methods to build tasks using the F# computation expression syntax
The entry point for the dynamic implementation of the corresponding operation. Do not use directly, only used when executing quotations that involve tasks or other reflective execution of F# code.
Hosts the task code in a state machine and starts the task.
Contains methods to build tasks using the F# computation expression syntax
Specifies a unit of task code which produces no result
Specifies the iterative execution of a unit of task code.
Specifies a unit of task code which executed using try/with semantics
Specifies a unit of task code which executed using try/finally semantics
Specifies a unit of task code which returns a value
Specifies the iterative execution of a unit of task code.
Specifies the delayed execution of a unit of task code.
Specifies the sequential composition of two units of task code.
Contains methods to build tasks using the F# computation expression syntax
A special compiler-recognised delegate type for specifying blocks of task code
with access to the state machine.
Represents the runtime continuation of a task state machine created dynamically
This is used by the compiler as a template for creating state machine structs
Holds the MethodBuilder for the state machine
Holds the final result of the state machine
The extra data stored in ResumableStateMachine for tasks
Raises a timeout exception if a message not received in this amount of time. By default
no timeout is used.
Occurs when the execution of the agent results in an exception.
Occurs when the execution of the agent results in an exception.
Raises a timeout exception if a message not received in this amount of time. By default
no timeout is used.
Returns the number of unprocessed messages in the message queue of the agent.
Occurs when the execution of the agent results in an exception.
Scans for a message by looking through messages in arrival order until scanner
returns a Some value. Other messages remain in the queue.
This method is for use within the body of the agent. For each agent, at most
one concurrent reader may be active, so no more than one concurrent call to
Receive, TryReceive, Scan and/or TryScan may be active.
The function to return None if the message is to be skipped
or Some if the message is to be processed and removed from the queue.
An optional timeout in milliseconds. Defaults to -1 which corresponds
to .
An asynchronous computation that scanner built off the read message.
Waits for a message. This will consume the first message in arrival order.
This method is for use within the body of the agent.
Returns None if a timeout is given and the timeout is exceeded.
This method is for use within the body of the agent. For each agent, at most
one concurrent reader may be active, so no more than one concurrent call to
Receive, TryReceive, Scan and/or TryScan may be active.
An optional timeout in milliseconds. Defaults to -1 which
corresponds to .
An asynchronous computation that returns the received message or
None if the timeout is exceeded.
Like PostAndReply, but returns None if no reply within the timeout period.
The function to incorporate the AsyncReplyChannel into
the message to be sent.
An optional timeout parameter (in milliseconds) to wait for a reply message.
Defaults to -1 which corresponds to .
The reply from the agent or None if the timeout expires.
Starts the agent immediately on the current operating system thread.
Creates and starts an agent immediately on the current operating system thread. The body
function is used to generate the asynchronous computation executed by the agent.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when StartImmediately is called.
A flag denotes will be thrown exception
when is called
after disposed.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
Creates and starts an agent immediately on the current operating system thread. The body
function is used to generate the asynchronous computation executed by the agent.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when StartImmediately is called.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
Starts the agent.
Creates and starts an agent. The body function is used to generate the asynchronous
computation executed by the agent.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when Start is called.
A flag denoting that an exception will be thrown
when is called
after has been disposed.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
Creates and starts an agent. The body function is used to generate the asynchronous
computation executed by the agent.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when Start is called.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
Scans for a message by looking through messages in arrival order until scanner
returns a Some value. Other messages remain in the queue.
Returns None if a timeout is given and the timeout is exceeded.
This method is for use within the body of the agent. For each agent, at most
one concurrent reader may be active, so no more than one concurrent call to
Receive, TryReceive, Scan and/or TryScan may be active.
The function to return None if the message is to be skipped
or Some if the message is to be processed and removed from the queue.
An optional timeout in milliseconds. Defaults to -1 which corresponds
to .
An asynchronous computation that scanner built off the read message.
Thrown when the timeout is exceeded.
Waits for a message. This will consume the first message in arrival order.
This method is for use within the body of the agent.
This method is for use within the body of the agent. For each agent, at most
one concurrent reader may be active, so no more than one concurrent call to
Receive, TryReceive, Scan and/or TryScan may be active.
An optional timeout in milliseconds. Defaults to -1 which corresponds
to .
An asynchronous computation that returns the received message.
Thrown when the timeout is exceeded.
Like AsyncPostAndReply, but returns None if no reply within the timeout period.
The function to incorporate the AsyncReplyChannel into
the message to be sent.
An optional timeout parameter (in milliseconds) to wait for a reply message.
Defaults to -1 which corresponds to .
An asynchronous computation that will return the reply or None if the timeout expires.
Posts a message to an agent and await a reply on the channel, synchronously.
The message is generated by applying buildMessage to a new reply channel
to be incorporated into the message. The receiving agent must process this
message and invoke the Reply method on this reply channel precisely once.
The function to incorporate the AsyncReplyChannel into
the message to be sent.
An optional timeout parameter (in milliseconds) to wait for a reply message.
Defaults to -1 which corresponds to .
The reply from the agent.
Posts a message to an agent and await a reply on the channel, asynchronously.
The message is generated by applying buildMessage to a new reply channel
to be incorporated into the message. The receiving agent must process this
message and invoke the Reply method on this reply channel precisely once.
The function to incorporate the AsyncReplyChannel into
the message to be sent.
An optional timeout parameter (in milliseconds) to wait for a reply message.
Defaults to -1 which corresponds to .
An asynchronous computation that will wait for the reply from the agent.
Posts a message to the message queue of the MailboxProcessor, asynchronously.
The message to post.
Disposes the agent's internal resources.
Creates an agent. The body function is used to generate the asynchronous
computation executed by the agent. This function is not executed until
Start is called.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when Start is called.
A flag denoting that an exception will be thrown
when is called
after has been disposed.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
Creates an agent. The body function is used to generate the asynchronous
computation executed by the agent. This function is not executed until
Start is called.
The function to produce an asynchronous computation that will be executed
as the read loop for the MailboxProcessor when Start is called.
An optional cancellation token for the body.
Defaults to Async.DefaultCancellationToken.
The created MailboxProcessor.
A message-processing agent which executes an asynchronous computation.
The agent encapsulates a message queue that supports multiple-writers and
a single reader agent. Writers send messages to the agent by using the Post
method and its variations.
The agent may wait for messages using the Receive or TryReceive methods or
scan through all available messages using the Scan or TryScan method.
Agents
Sends a reply to a PostAndReply message.
The value to send.
A handle to a capability to reply to a PostAndReply message.
Agents
Forces the execution of this value and return its result. Same as Value. Mutual exclusion is used to
prevent other threads also computing the value.
The value of the Lazy object.
Creates a lazy computation that evaluates to the given value when forced.
The input value.
The created Lazy object.
Creates a lazy computation that evaluates to the result of the given function when forced.
The function to provide the value when needed.
The created Lazy object.
Extensions related to Lazy values.
Lazy Computation
Returns an asynchronous computation that, when run, will wait for the download of the given URI to specified file.
The URI to retrieve.
The file name to save download to.
An asynchronous computation that will wait for the download of the URI to specified file.
open System.Net
open System
let client = new WebClient()
Uri("https://www.w3.com") |> fun x -> client.AsyncDownloadFile(x, "output.html") |> Async.RunSynchronously
This will download the server response as a file and output it as output.html
Returns an asynchronous computation that, when run, will wait for the download of the given URI.
The URI to retrieve.
An asynchronous computation that will wait for the download of the URI.
open System.Net
open System.Text
open System
let client = new WebClient()
client.AsyncDownloadData(Uri("https://www.w3.org")) |> Async.RunSynchronously |> Encoding.ASCII.GetString
Downloads the data in bytes and decodes it to a string.
Returns an asynchronous computation that, when run, will wait for the download of the given URI.
The URI to retrieve.
An asynchronous computation that will wait for the download of the URI.
open System
let client = new WebClient()
Uri("https://www.w3.org") |> client.AsyncDownloadString |> Async.RunSynchronously
This will download the server response from https://www.w3.org
Returns an asynchronous computation that, when run, will wait for a response to the given WebRequest.
An asynchronous computation that waits for response to the WebRequest.
open System.Net
open System.IO
let responseStreamToString = fun (responseStream : WebResponse) ->
let reader = new StreamReader(responseStream.GetResponseStream())
reader.ReadToEnd()
let webRequest = WebRequest.Create("https://www.w3.org")
let result = webRequest.AsyncGetResponse() |> Async.RunSynchronously |> responseStreamToString
Gets the web response asynchronously and converts response stream to string
A module of extension members providing asynchronous operations for some basic Web operations.
Async Programming
Connects a listener function to the observable. The listener will
be invoked for each observation. The listener can be removed by
calling Dispose on the returned IDisposable object.
The function to be called for each observation.
An object that will remove the listener if disposed.
Permanently connects a listener function to the observable. The listener will
be invoked for each observation.
The function to be called for each observation.
Returns an asynchronous computation that will write the given bytes to the stream.
The buffer to write from.
An optional offset as a number of bytes in the stream.
An optional number of bytes to write to the stream.
An asynchronous computation that will write the given bytes to the stream.
Thrown when the sum of offset and count is longer than
the buffer length.
Thrown when offset or count is negative.
Returns an asynchronous computation that will read the given number of bytes from the stream.
The number of bytes to read.
An asynchronous computation that returns the read byte array when run.
Returns an asynchronous computation that will read from the stream into the given buffer.
The buffer to read into.
An optional offset as a number of bytes in the stream.
An optional number of bytes to read from the stream.
An asynchronous computation that will read from the stream into the given buffer.
Thrown when the sum of offset and count is longer than
the buffer length.
Thrown when offset or count is negative.
A module of extension members providing asynchronous operations for some basic CLI types related to concurrency and I/O.
Async Programming
The F# compiler emits calls to this function to implement the try/with construct for F# async expressions.
The async activation.
The computation to protect.
The exception filter.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement the try/finally construct for F# async expressions.
The async activation.
The computation to protect.
The finally code.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement the let! construct for F# async expressions.
The async activation.
The first part of the computation.
A function returning the second part of the computation.
An async activation suitable for running part1 of the asynchronous execution.
The F# compiler emits calls to this function to implement constructs for F# async expressions.
The async activation.
The result of the first part of the computation.
A function returning the second part of the computation.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement constructs for F# async expressions.
The async computation.
The async activation.
A value indicating asynchronous execution.
The F# compiler emits calls to this function to implement F# async expressions.
The body of the async computation.
The async computation.
Entry points for generated code
Async Internals
The entry point for the dynamic implementation of the corresponding operation. Do not use directly, only used when executing quotations that involve tasks or other reflective execution of F# code.
Specifies a unit of task code which draws a result from a task.
Specifies a unit of task code which draws a result from a task then calls a continuation.
Contains high-priority overloads for the `task` computation expression builder.
Specifies a unit of task code which draws a result from an F# async value.
Specifies a unit of task code which draws a result from an F# async value then calls a continuation.
Contains medium-priority overloads for the `task` computation expression builder.
Specifies a unit of task code which binds to the resource implementing IDisposable and disposes it synchronously
The entry point for the dynamic implementation of the corresponding operation. Do not use directly, only used when executing quotations that involve tasks or other reflective execution of F# code.
Specifies a unit of task code which draws its result from a task-like value
satisfying the GetAwaiter pattern.
Specifies a unit of task code which draws a result from a task-like value
satisfying the GetAwaiter pattern and calls a continuation.
Contains low-priority overloads for the `task` computation expression builder.
Builds a task using computation expression syntax which switches to execute on a background thread if not
already doing so.
If the task is created on a foreground thread (where is non-null)
its body is executed on a background thread using .
If created on a background thread (where is null) it is executed
immediately on that thread.
Builds a task using computation expression syntax.
Contains the `task` computation expression builder.
Returns a new event that triggers on the second and subsequent triggerings of the input event.
The Nth triggering of the input event passes the arguments from the N-1th and Nth triggering as
a pair. The argument passed to the N-1th triggering is held in hidden internal state until the
Nth triggering occurs.
The input event.
An event that triggers on pairs of consecutive values passed from the source event.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let pairWise = Event.pairwise timer
let extractPair (pair: Timers.ElapsedEventArgs * Timers.ElapsedEventArgs) =
let leftPair, rightPair = pair
printfn $"(Left): {leftPair.SignalTime} (Right): {rightPair.SignalTime}"
pairWise.Subscribe(extractPair) |> ignore
Console.ReadLine() |> ignore
The sample will output the timer event every second:
(Left): 2/14/2022 11:58:46 PM (Right): 2/14/2022 11:58:46 PM
(Left): 2/14/2022 11:58:46 PM (Right): 2/14/2022 11:58:47 PM
(Left): 2/14/2022 11:58:47 PM (Right): 2/14/2022 11:58:48 PM
Runs the given function each time the given event is triggered.
The function to call when the event is triggered.
The input event.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
Event.add (fun (event: Timers.ElapsedEventArgs) -> printfn $"{event.SignalTime} ") timer
Console.ReadLine() |> ignore
The sample will output the timer event every second:
2/14/2022 11:52:05 PM
2/14/2022 11:52:06 PM
2/14/2022 11:52:07 PM
2/14/2022 11:52:08 PM
Returns a new event consisting of the results of applying the given accumulating function
to successive values triggered on the input event. An item of internal state
records the current value of the state parameter. The internal state is not locked during the
execution of the accumulation function, so care should be taken that the
input IEvent not triggered by multiple threads simultaneously.
The function to update the state with each event value.
The initial state.
The input event.
An event that fires on the updated state values.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let multiplyBy number =
fun (timerEvent: Timers.ElapsedEventArgs) -> number * timerEvent.SignalTime./// Second
let initialState = 2
let scan = Event.scan multiplyBy initialState timer
scan.Subscribe(fun x -> printf "%A " x) |> ignore
Console.ReadLine() |> ignore
The sample will output depending on your timestamp. It will multiply the seconds with an initial state of 2: 106 5724 314820 17629920 1004905440 -1845026624 -1482388416
Returns a new event which fires on a selection of messages from the original event.
The selection function takes an original message to an optional new message.
The function to select and transform event values to pass on.
The input event.
An event that fires only when the chooser returns Some.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let getEvenSeconds (number: Timers.ElapsedEventArgs) =
match number with
| _ when number.SignalTime.Second % 2 = 0 -> Some number.SignalTime
| _ -> None
let evenSecondsEvent = Event.choose getEvenSeconds timer
evenSecondsEvent.Subscribe(fun x -> printfn $"{x} ")
|> ignore
Console.ReadLine() |> ignore
The sample will output: 2/15/2022 12:04:04 AM
2/15/2022 12:04:06 AM
2/15/2022 12:04:08 AM
Returns a new event that listens to the original event and triggers the
first resulting event if the application of the function to the event arguments
returned a Choice1Of2, and the second event if it returns a Choice2Of2.
The function to transform event values into one of two types.
The input event.
A tuple of events. The first fires whenever splitter evaluates to Choice1of1 and
the second fires whenever splitter evaluates to Choice2of2.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let bySeconds (timerEvent: Timers.ElapsedEventArgs) =
match timerEvent.SignalTime.Second % 2 = 0 with
| true -> Choice1Of2 timerEvent.SignalTime.Second
| false -> Choice2Of2 $"{timerEvent.SignalTime.Second} is not an even num ber"
let evenSplit, printOddNumbers = Event.split bySeconds timer
let printOutput event functionName =
Event.add (fun output -> printfn $"{functionName} - Split output: {output}. /// Type: {output.GetType()}") event
printOutput evenSplit (nameof evenSplit) |> ignore
printOutput printOddNumbers (nameof printOddNumbers)
|> ignore
Console.ReadLine() |> ignore
The sample will split the events by even or odd seconds: evenSplit - Split output: 44. Type: System.Int32
printOddNumbers - Split output: 45 is not an even number. Type: System.String
evenSplit - Split output: 46. Type: System.Int32
printOddNumbers - Split output: 47 is not an even number. Type: System.String
evenSplit - Split output: 48. Type: System.Int32
printOddNumbers - Split output: 49 is not an even number. Type: System.String
Returns a new event that listens to the original event and triggers the
first resulting event if the application of the predicate to the event arguments
returned true, and the second event if it returned false.
The function to determine which output event to trigger.
The input event.
A tuple of events. The first is triggered when the predicate evaluates to true
and the second when the predicate evaluates to false.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let getEvenSeconds (number: Timers.ElapsedEventArgs) =
match number with
| _ when number.SignalTime.Second % 2 = 0 -> true
| _ -> false
let leftPartition, rightPartition = Event.partition getEvenSeconds timer
leftPartition.Subscribe(fun x -> printfn $"Left partition: {x.SignalTime}")
|> ignore
rightPartition.Subscribe(fun x -> printfn $"Right partition: {x.SignalTime}")
|> ignore
Console.ReadLine() |> ignore
The sample will partition into two events if it is even or odd seconds:
Right partition: 2/15/2022 12:00:27 AM
Left partition: 2/15/2022 12:00:28 AM
Right partition: 2/15/2022 12:00:29 AM
Left partition: 2/15/2022 12:00:30 AM
Right partition: 2/15/2022 12:00:31 AM
Returns a new event that listens to the original event and triggers the resulting
event only when the argument to the event passes the given function.
The function to determine which triggers from the event to propagate.
The input event.
An event that only passes values that pass the predicate.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let getEvenSeconds (number: Timers.ElapsedEventArgs) =
match number with
| _ when number.SignalTime.Second % 2 = 0 -> true
| _ -> false
let evenSecondsEvent = Event.filter getEvenSeconds timer
evenSecondsEvent.Subscribe(fun x -> printfn $"{x} ")
|> ignore
Console.ReadLine() |> ignore
The sample will only output even seconds: 2/15/2022 12:03:08 AM
2/15/2022 12:03:10 AM
2/15/2022 12:03:12 AM
2/15/2022 12:03:14 AM
Returns a new event that passes values transformed by the given function.
The function to transform event values.
The input event.
An event that passes the transformed values.
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let timer = createTimer 1000
let transformSeconds (number: Timers.ElapsedEventArgs) =
match number with
| _ when number.SignalTime.Second % 2 = 0 -> 100
| _ -> -500
let evenSecondsEvent = Event.map transformSeconds timer
evenSecondsEvent.Subscribe(fun x -> printf $"{x} ")
|> ignore
Console.ReadLine() |> ignore
The sample will transform the seconds if it's even or odd number and the output is: -500 100 -500 100 -500 100
Fires the output event when either of the input events fire.
The first input event.
The second input event.
An event that fires when either of the input events fire.
open System.Reactive.Linq
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
timer.Elapsed
let oneSecondTimer = createTimer 1000
let fiveSecondsTimer = createTimer 5000
let result = Event.merge oneSecondTimer fiveSecondsTimer
result.Subscribe(fun output -> printfn $"Output - {output.SignalTime} ")
|> ignore
Console.ReadLine() |> ignore
The sample will output: Output - 2/15/2022 12:10:40 AM
Output - 2/15/2022 12:10:41 AM
Output - 2/15/2022 12:10:41 AM
Output - 2/15/2022 12:10:42 AM
Output - 2/15/2022 12:10:43 AM
Contains operations for working with values of type .
Events and Observables
Returns a new observable that triggers on the second and subsequent triggerings of the input observable.
The Nth triggering of the input observable passes the arguments from the N-1th and Nth triggering as
a pair. The argument passed to the N-1th triggering is held in hidden internal state until the
Nth triggering occurs.
For each observer, the registered intermediate observing object is not thread safe.
That is, observations arising from the source must not be triggered concurrently
on different threads.
The input Observable.
An Observable that triggers on successive pairs of observations from the input Observable.
/// open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let pairWise = Observable.pairwise observableNumbers
pairWise.Subscribe(fun pair -> printf $"{pair} ")
|> ignore
The sample evaluates to: (1, 2), (2, 3), (3, 4), (4, 5)
Creates an observer which subscribes to the given observable and which calls
the given function for each observation.
The function to be called on each observation.
The input Observable.
An object that will remove the callback if disposed.
open System.Reactive.Linq
let numbers = seq { 1..3 }
let observableNumbers = Observable.ToObservable numbers
let printOutput observable =
use subscription = Observable.subscribe (fun x -> printfn "%A" x) observable
subscription
printOutput observableNumbers |> ignore
The sample evaluates to: 1, 2, 3
Creates an observer which permanently subscribes to the given observable and which calls
the given function for each observation.
The function to be called on each observation.
The input Observable.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let multiplyByTwo = fun number -> printf $"{number * 2} "
Observable.add multiplyByTwo observableNumbers
The sample evaluates to: 2 4 6 8 10
Returns an observable which, for each observer, allocates an item of state
and applies the given accumulating function to successive values arising from
the input. The returned object will trigger observations for each computed
state value, excluding the initial value. The returned object propagates
all errors arising from the source and completes when the source completes.
For each observer, the registered intermediate observing object is not thread safe.
That is, observations arising from the source must not be triggered concurrently
on different threads.
The function to update the state with each observation.
The initial state.
The input Observable.
An Observable that triggers on the updated state values.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let multiplyBy number = fun y -> number * y
let initialState = 2
let scan = Observable.scan multiplyBy initialState observableNumbers
scan.Subscribe(fun x -> printf "%A " x) |> ignore
The sample evaluates to: 2 4 12 48 240
Returns an observable which chooses a projection of observations from the source
using the given function. The returned object will trigger observations x
for which the splitter returns Some x. The returned object also propagates
all errors arising from the source and completes when the source completes.
The function that returns Some for observations to be propagated
and None for observations to ignore.
The input Observable.
An Observable that only propagates some of the observations from the source.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let getOddNumbers number =
match number with
| _ when number % 2 = 0 -> None
| _ -> Some number
let map = Observable.choose getOddNumbers observableNumbers
map.Subscribe(fun x -> printf $"{x} ") |> ignore
The sample will output: 1 3 5
Returns two observables which split the observations of the source by the
given function. The first will trigger observations x for which the
splitter returns Choice1Of2 x. The second will trigger observations
y for which the splitter returns Choice2Of2 y The splitter is
executed once for each subscribed observer. Both also propagate error
observations arising from the source and each completes when the source
completes.
The function that takes an observation an transforms
it into one of the two output Choice types.
The input Observable.
A tuple of Observables. The first triggers when splitter returns Choice1of2
and the second triggers when splitter returns Choice2of2.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let getEvenNumbers number =
match number % 2 = 0 with
| true -> Choice1Of2 number
| false -> Choice2Of2 $"{number} is not an even number"
let evenSplit, printOddNumbers = Observable.split getEvenNumbers observableNumbers
let printOutput observable functionName =
use subscription =
Observable.subscribe
(fun output -> printfn $"{functionName} - Split output: {output}. Type: {output.GetType()}")
observable
subscription
printOutput evenSplit (nameof evenSplit) |> ignore
printOutput printOddNumbers (nameof printOddNumbers) |> ignore
The sample evaluates to: evenSplit - Split output: 2. Type: System.Int32
evenSplit - Split output: 4. Type: System.Int32
printOddNumbers - Split output: 1 is not an even number. Type: System.String
printOddNumbers - Split output: 3 is not an even number. Type: System.String
printOddNumbers - Split output: 5 is not an even number. Type: System.String
Returns two observables which partition the observations of the source by
the given function. The first will trigger observations for those values
for which the predicate returns true. The second will trigger observations
for those values where the predicate returns false. The predicate is
executed once for each subscribed observer. Both also propagate all error
observations arising from the source and each completes when the source
completes.
The function to determine which output Observable will trigger
a particular observation.
The input Observable.
A tuple of Observables. The first triggers when the predicate returns true, and
the second triggers when the predicate returns false.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let isEvenNumber = fun number -> number % 2 = 0
let leftPartition, rightPartition =
Observable.partition isEvenNumber observableNumbers
leftPartition.Subscribe(fun x -> printfn $"Left partition: {x}") |> ignore
rightPartition.Subscribe(fun x -> printfn $"Right partition: {x}") |> ignore
The sample evaluates to: Left partition: 2, 4, Right partition: 1, 3, 5
Returns an observable which filters the observations of the source
by the given function. The observable will see only those observations
for which the predicate returns true. The predicate is executed once for
each subscribed observer. The returned object also propagates error
observations arising from the source and completes when the source completes.
The function to apply to observations to determine if it should
be kept.
The input Observable.
An Observable that filters observations based on filter.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let getEvenNumbers = fun number -> number % 2 = 0
let map = Observable.filter multiplyByTwo observableNumbers
map.Subscribe(fun x -> printf $"{x} ") |> ignore
The sample will output: 2 4
Returns an observable which transforms the observations of the source by the
given function. The transformation function is executed once for each
subscribed observer. The returned object also propagates error observations
arising from the source and completes when the source completes.
The function applied to observations from the source.
The input Observable.
An Observable of the type specified by mapping.
open System.Reactive.Linq
let numbers = seq { 1..5 }
let observableNumbers = Observable.ToObservable numbers
let multiplyByTwo = fun number -> number * 2
let map = Observable.map multiplyByTwo observableNumbers
map.Subscribe(fun x -> printf $"{x} ") |> ignore
The sample will output: 2 4 6 8 10
Returns an observable for the merged observations from the sources.
The returned object propagates success and error values arising
from either source and completes when both the sources have completed.
For each observer, the registered intermediate observing object is not
thread safe. That is, observations arising from the sources must not
be triggered concurrently on different threads.
The first Observable.
The second Observable.
An Observable that propagates information from both sources.
open System.Reactive.Linq
open System
let createTimer interval =
let timer = new Timers.Timer(interval)
timer.AutoReset <- true
timer.Enabled <- true
Observable.Create(fun observer -> timer.Elapsed.Subscribe(observer))
let observableFirstTimer = createTimer 1000
let observableSecondTimer = createTimer 3000
let result = Observable.merge observableFirstTimer observableSecondTimer
result.Subscribe(fun output -> printfn $"Output - {output.SignalTime} ")
|> ignore
Console.ReadLine() |> ignore
The sample will merge all events at a given interval and output it to the stream:
Output - 2/5/2022 3:49:37 AM
Output - 2/5/2022 3:49:38 AM
Output - 2/5/2022 3:49:39 AM
Output - 2/5/2022 3:49:39 AM
Output - 2/5/2022 3:49:40 AM
Output - 2/5/2022 3:49:41 AM
Output - 2/5/2022 3:49:42 AM
Output - 2/5/2022 3:49:42 AM
Contains operations for working with first class event and other observable objects.
Events and Observables
A method used to support the F# query syntax. Returns an empty sequence that has the specified type argument.
A method used to support the F# query syntax. Returns a sequence that contains the specified values.
A method used to support the F# query syntax. Returns a sequence of length one that contains the specified value.
A query operator that selects those elements based on a specified predicate.
A query operator that performs a subsequent ordering of the elements selected so far in descending order by the given nullable sorting key.
This operator may only be used immediately after a 'sortBy', 'sortByDescending', 'thenBy' or 'thenByDescending', or their nullable variants.
A query operator that performs a subsequent ordering of the elements selected so far in ascending order by the given nullable sorting key.
This operator may only be used immediately after a 'sortBy', 'sortByDescending', 'thenBy' or 'thenByDescending', or their nullable variants.
A query operator that performs a subsequent ordering of the elements selected so far in descending order by the given sorting key.
This operator may only be used immediately after a 'sortBy', 'sortByDescending', 'thenBy' or 'thenByDescending', or their nullable variants.
A query operator that performs a subsequent ordering of the elements selected so far in ascending order by the given sorting key.
This operator may only be used immediately after a 'sortBy', 'sortByDescending', 'thenBy' or 'thenByDescending', or their nullable variants.
A query operator that selects elements from a sequence as long as a specified condition is true, and then skips the remaining elements.
A query operator that selects a specified number of contiguous elements from those selected so far.
A query operator that selects a nullable value for each element selected so far and returns the sum of these values.
If any nullable does not have a value, it is ignored.
A query operator that selects a value for each element selected so far and returns the sum of these values.
A method used to support the F# query syntax. Inputs to queries are implicitly wrapped by a call to one of the overloads of this method.
A method used to support the F# query syntax. Inputs to queries are implicitly wrapped by a call to one of the overloads of this method.
A query operator that sorts the elements selected so far in descending order by the given nullable sorting key.
A query operator that sorts the elements selected so far in ascending order by the given nullable sorting key.
A query operator that sorts the elements selected so far in descending order by the given sorting key.
A query operator that sorts the elements selected so far in ascending order by the given sorting key.
A query operator that bypasses elements in a sequence as long as a specified condition is true and then selects the remaining elements.
A query operator that bypasses a specified number of the elements selected so far and selects the remaining elements.
A query operator that projects each of the elements selected so far.
A method used to support the F# query syntax. Runs the given quotation as a query using LINQ IQueryable rules.
A method used to support the F# query syntax. Indicates that the query should be passed as a quotation to the Run method.
A query operator that selects the element at a specified index amongst those selected so far.
A query operator that selects a nullable value for each element selected so far and returns the minimum of these values.
If any nullable does not have a value, it is ignored.
A query operator that selects a value for each element selected so far and returns the minimum resulting value.
A query operator that selects a nullable value for each element selected so far and returns the maximum of these values.
If any nullable does not have a value, it is ignored.
A query operator that selects a value for each element selected so far and returns the maximum resulting value.
A query operator that correlates two sets of selected values based on matching keys and groups the results.
If any group is empty, a group with a single default value is used instead.
Normal usage is 'leftOuterJoin y in elements2 on (key1 = key2) into group'.
A query operator that selects the last element of those selected so far, or a default value if no element is found.
A query operator that selects the last element of those selected so far.
A query operator that correlates two sets of selected values based on matching keys.
Normal usage is 'join y in elements2 on (key1 = key2)'.
A query operator that selects the first element of those selected so far, or a default value if the sequence contains no elements.
A query operator that selects the first element from those selected so far.
A query operator that selects a value for each element selected so far and groups the elements by the given key.
A query operator that correlates two sets of selected values based on matching keys and groups the results.
Normal usage is 'groupJoin y in elements2 on (key1 = key2) into group'.
A query operator that groups the elements selected so far according to a specified key selector.
A method used to support the F# query syntax. Projects each element of a sequence to another sequence and combines the resulting sequences into one sequence.
A query operator that selects the first element selected so far that satisfies a specified condition.
A query operator that determines whether any element selected so far satisfies a condition.
A query operator that selects the single, specific element of those selected so far, or a default value if that element is not found.
A query operator that selects the single, specific element selected so far
A query operator that selects distinct elements from the elements selected so far.
A query operator that returns the number of selected elements.
A query operator that determines whether the selected elements contains a specified element.
A query operator that selects a nullable value for each element selected so far and returns the average of these values.
If any nullable does not have a value, it is ignored.
A query operator that selects a value for each element selected so far and returns the average of these values.
A query operator that determines whether all elements selected so far satisfies a condition.
Create an instance of this builder. Use 'query { ... }' to use the query syntax.
The type used to support the F# query syntax. Use 'query { ... }' to use the query syntax. See
also <a href="https://learn.microsoft.com/dotnet/fsharp/language-reference/query-expressions">F# Query Expressions</a> in the F# Language Guide.
A property used to support the F# query syntax.
A method used to support the F# query syntax.
A partial input or result in an F# query. This type is used to support the F# query syntax.
Library functionality for F# query syntax and interoperability with .NET LINQ Expressions. See
also F# Query Expressions in the F# Language Guide.
Converts the argument to character. Numeric inputs are converted according to the UTF-16
encoding for characters. The operation requires an appropriate static conversion method on the input type.
The input value.
The converted char.
open System
open FSharp.Linq.NullableOperators
Nullable.char (Nullable<int>()) // evaluates to Nullable<char>()
Nullable.char (Nullable<int>(64)) // evaluates to Nullable<char>('@')
Converts the argument to System.Decimal using a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted decimal.
open System
open FSharp.Linq.NullableOperators
Nullable.decimal (Nullable<int>()) // evaluates to Nullable<decimal>()
Nullable.decimal (Nullable<int>(3)) // evaluates to Nullable<decimal>(3.0M)
Converts the argument to unsigned native integer using a direct conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted unativeint
open System
open FSharp.Linq.NullableOperators
Nullable.unativeint (Nullable<int>()) // evaluates to Nullable<unativeint>()
Nullable.unativeint (Nullable<int>(3)) // evaluates to Nullable<unativeint>(3un)
Converts the argument to signed native integer. This is a direct conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted nativeint
open System
open FSharp.Linq.NullableOperators
Nullable.nativeint (Nullable<int>()) // evaluates to Nullable<nativeint>()
Nullable.nativeint (Nullable<int>(3)) // evaluates to Nullable<nativeint>(3n)
Converts the argument to 64-bit float. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float
open System
open FSharp.Linq.NullableOperators
Nullable.double (Nullable<int>()) // evaluates to Nullable<double>()
Nullable.double (Nullable<int>(3)) // evaluates to Nullable<double>(3.0)
Converts the argument to 32-bit float. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float32
open System
open FSharp.Linq.NullableOperators
Nullable.single (Nullable<int>()) // evaluates to Nullable<float32>()
Nullable.single (Nullable<int>(3)) // evaluates to Nullable<float32>(3.0f)
Converts the argument to 64-bit float. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float
open System
open FSharp.Linq.NullableOperators
Nullable.float (Nullable<int>()) // evaluates to Nullable<float>()
Nullable.float (Nullable<int>(3)) // evaluates to Nullable<float>(3.0)
Converts the argument to 32-bit float. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float32
open System
open FSharp.Linq.NullableOperators
Nullable.float32 (Nullable<int>()) // evaluates to Nullable<float32>()
Nullable.float32 (Nullable<int>(3)) // evaluates to Nullable<float32>(3.0f)
Converts the argument to unsigned 64-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint64
open System
open FSharp.Linq.NullableOperators
Nullable.uint64 (Nullable<int>()) // evaluates to Nullable<uint64>()
Nullable.uint64 (Nullable<int>(3)) // evaluates to Nullable<uint64>(3UL)
Converts the argument to signed 64-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int64
open System
open FSharp.Linq.NullableOperators
Nullable.int64 (Nullable<int>()) // evaluates to Nullable<int64>()
Nullable.int64 (Nullable<int>(3)) // evaluates to Nullable<int64>(3L)
Converts the argument to unsigned 32-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint32
open System
open FSharp.Linq.NullableOperators
Nullable.uint32 (Nullable<int>()) // evaluates to Nullable<uint32>()
Nullable.uint32 (Nullable<int>(3)) // evaluates to Nullable(3u)
Converts the argument to signed 32-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int32
open System
open FSharp.Linq.NullableOperators
Nullable.int32 (Nullable<int64>()) // evaluates to Nullable<int32>()
Nullable.int32 (Nullable<int64>(3)) // evaluates to Nullable(3)
Converts the argument to a particular enum type.
The input value.
The converted enum type.
open System
open FSharp.Linq.NullableOperators
Nullable.enum<DayOfWeek> (Nullable<int>()) // evaluates to Nullable<uint>()
Nullable.enum<DayOfWeek> (Nullable<int>(3)) // evaluates to Nullable<DayOfWeek>(Wednesday)
Converts the argument to an unsigned 32-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted unsigned integer
open System
open FSharp.Linq.NullableOperators
Nullable.uint (Nullable<int>()) // evaluates to Nullable<uint>()
Nullable.uint (Nullable<int>(3)) // evaluates to Nullable(3u)
Converts the argument to signed 32-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int
open System
open FSharp.Linq.NullableOperators
Nullable.int (Nullable<int64>()) // evaluates to Nullable<int>()
Nullable.int (Nullable<int64>(3)) // evaluates to Nullable(3)
Converts the argument to unsigned 16-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint16
open System
open FSharp.Linq.NullableOperators
Nullable.uint16 (Nullable<int>()) // evaluates to Nullable<uint16>()
Nullable.uint16 (Nullable<int>(3)) // evaluates to Nullable(3us)
Converts the argument to signed 16-bit integer. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int16
open System
open FSharp.Linq.NullableOperators
Nullable.int16 (Nullable<int>()) // evaluates to Nullable<int16>()
Nullable.int16 (Nullable<int>(3)) // evaluates to Nullable(3s)
Converts the argument to signed byte. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted sbyte
open System
open FSharp.Linq.NullableOperators
Nullable.int8 (Nullable<int>()) // evaluates to Nullable<sbyte>()
Nullable.int8 (Nullable<int>(3)) // evaluates to Nullable(3y)
Converts the argument to signed byte. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted sbyte
open System
open FSharp.Linq.NullableOperators
Nullable.sbyte (Nullable<int>()) // evaluates to Nullable<sbyte>()
Nullable.sbyte (Nullable<int>(3)) // evaluates to Nullable(3y)
Converts the argument to byte. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted byte
open System
open FSharp.Linq.NullableOperators
Nullable.uint8 (Nullable<int>()) // evaluates to Nullable<byte>()
Nullable.uint8 (Nullable<int>(3)) // evaluates to Nullable(3uy)
Converts the argument to byte. This is a direct conversion for all
primitive numeric types. The operation requires an appropriate
static conversion method on the input type.
The input value.
The converted byte
open System
open FSharp.Linq.NullableOperators
Nullable.byte (Nullable<int>()) // evaluates to Nullable<byte>()
Nullable.byte (Nullable<int>(3)) // evaluates to Nullable(3uy)
Functions for converting nullable values
The division operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The division operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The division operator where a nullable value appears on the left
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The modulus operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The modulus operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The modulus operator where a nullable value appears on the left
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The multiplication operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The multiplication operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The multiplication operator where a nullable value appears on the left
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The subtraction operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The subtraction operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The subtraction operator where a nullable value appears on the left
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The addition operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The addition operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The addition operator where a nullable value appears on the left
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<>' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '=' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<=' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '>' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '>=' operator where a nullable value appears on both left and right sides
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<>' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '=' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<=' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '>' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '>=' operator where a nullable value appears on the right
This operator is primarily for use in F# queries
See the other operators in this module for related examples.
The '<>' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?<>= 4 // true
Nullable(4) ?<>= 4 // false
Nullable() ?<> 4 // true
The '=' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?= 4 // false
Nullable(4) ?= 4 // true
Nullable() ?= 4 // false
The '<' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?< 4 // true
Nullable(4) ?< 4 // false
Nullable() ?< 4 // false
The '<=' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?<= 4 // true
Nullable(5) ?<= 4 // false
Nullable() ?<= 4 // false
The '>' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?> 4 // false
Nullable(5) ?> 4 // true
Nullable() ?> 4 // false
The '>=' operator where a nullable value appears on the left
This operator is primarily for use in F# queries
open FSharp.Linq.NullableOperators
Nullable(3) ?>= 4 // false
Nullable(4) ?>= 4 // true
Nullable() ?>= 4 // false
Operators for working with nullable values, primarily used on F# queries.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
This type shouldn't be used directly from user code.
A type used to reconstruct a grouping after applying a mutable->immutable mapping transformation
on a result of a query.
A runtime helper used to evaluate nested quotation literals.
A runtime helper used to evaluate nested quotation literals.
Evaluates a subset of F# quotations by first converting to a LINQ expression, for the subset of LINQ expressions represented by the
expression syntax in the C# language.
Converts a subset of F# quotations to a LINQ expression, for the subset of LINQ expressions represented by the
expression syntax in the C# language.
Converts a subset of F# quotations to a LINQ expression, for the subset of LINQ expressions represented by the
expression syntax in the C# language.
When used in a quotation, this function indicates a specific conversion
should be performed when converting the quotation to a LINQ expression.
This function should not be called directly.
When used in a quotation, this function indicates a specific conversion
should be performed when converting the quotation to a LINQ expression.
This function should not be called directly.
When used in a quotation, this function indicates a specific conversion
should be performed when converting the quotation to a LINQ expression.
This function should not be called directly.
Contains functionality to convert F# quotations to LINQ expression trees.
Library functionality associated with converting F# quotations to .NET LINQ expression trees.
The generic MethodInfo for Select function
Describes how we got from productions of immutable objects to productions of anonymous objects, with enough information
that we can invert the process in final query results.
Given the expression part of a "yield" or "select" which produces a result in terms of immutable tuples or immutable records,
generate an equivalent expression yielding anonymous objects. Also return the conversion for the immutable-to-mutable correspondence
so we can reverse this later.
Simplify gets of tuples and gets of record fields.
Cleanup the use of property-set object constructions in leaf expressions that form parts of F# queries.
Given an type involving immutable tuples and records, logically corresponding to the type produced at a
"yield" or "select", convert it to a type involving anonymous objects according to the conversion data.
Recognize anonymous type construction written using 'new AnonymousObject(<e1>, <e2>, ...)'
Recognize object construction written using 'new O(Prop1 = <e>, Prop2 = <e>, ...)'
Tests whether a list consists only of assignments of properties of the
given variable, null values (ignored) and ends by returning the given variable
(pattern returns only property assignments)
Recognize sequential series written as (... ((<e>; <e>); <e>); ...)
A method used to support the F# query syntax. Runs the given quotation as a query using LINQ IEnumerable rules.
A module used to support the F# query syntax.
A method used to support the F# query syntax. Runs the given quotation as a query using LINQ rules.
A module used to support the F# query syntax.
Contains modules used to support the F# query syntax.
A synonym for henry, the SI unit of inductance
A synonym for katal, the SI unit of catalytic activity
A synonym for sievert, the SI unit of does equivalent
A synonym for gray, the SI unit of absorbed dose
A synonym for becquerel, the SI unit of activity referred to a radionuclide
A synonym for lux, the SI unit of illuminance
A synonym for lumen, the SI unit of luminous flux
A synonym for tesla, the SI unit of magnetic flux density
A synonym for weber, the SI unit of magnetic flux
A synonym for UnitNames.ohm, the SI unit of electric resistance.
A synonym for siemens, the SI unit of electric conductance
A synonym for farad, the SI unit of capacitance
A synonym for volt, the SI unit of electric potential difference, electromotive force
A synonym for coulomb, the SI unit of electric charge, amount of electricity
A synonym for watt, the SI unit of power, radiant flux
A synonym for joule, the SI unit of energy, work, amount of heat
A synonym for pascal, the SI unit of pressure, stress
A synonym for newton, the SI unit of force
A synonym for hertz, the SI unit of frequency
A synonym for candela, the SI unit of luminous intensity
A synonym for mole, the SI unit of amount of substance
A synonym for kelvin, the SI unit of thermodynamic temperature
A synonym for ampere, the SI unit of electric current
A synonym for second, the SI unit of time
A synonym for kilogram, the SI unit of mass
A synonym for Metre, the SI unit of length
The SI unit of catalytic activity
The SI unit of does equivalent
The SI unit of absorbed dose
The SI unit of activity referred to a radionuclide
The SI unit of illuminance
The SI unit of luminous flux
The SI unit of inductance
The SI unit of magnetic flux density
The SI unit of magnetic flux
The SI unit of electric conductance
The SI unit of electric resistance
The SI unit of capacitance
The SI unit of electric potential difference, electromotive force
The SI unit of electric charge, amount of electricity
The SI unit of power, radiant flux
The SI unit of energy, work, amount of heat
The SI unit of pressure, stress
The SI unit of force
The SI unit of frequency
The SI unit of luminous intensity
The SI unit of amount of substance
The SI unit of thermodynamic temperature
The SI unit of electric current
The SI unit of time
The SI unit of mass
The SI unit of length
The SI unit of length
Represents an Common IL (Intermediate Language) Signature Pointer.
This type should only be used when writing F# code that interoperates
with other .NET languages that use generic Common IL Signature Pointers.
Use of this type in F# code may result in unverifiable code being generated.
Because of the rules of Common IL Signature Pointers, you cannot use this type in generic type parameters,
resulting in compiler errors. As a result, you should convert this type to
for use in F#. Note that Common IL Signature Pointers exposed by other .NET languages are converted to
or automatically by F#,
and F# also shows generic-specialized typed native pointers correctly to other .NET languages as Common IL Signature Pointers.
However, generic typed native pointers are shown as to other .NET languages.
For other languages to interpret generic F# typed native pointers correctly, you should expose this type or
instead of .
Values of this type can be generated by the functions in the NativeInterop.NativePtr module.
ByRef and Pointer Types
Represents an untyped unmanaged pointer in F# code.
This type should only be used when writing F# code that interoperates
with native code. Use of this type in F# code may result in
unverifiable code being generated. Conversions to and from the
type may be required. Values of this type can be generated
by the functions in the NativeInterop.NativePtr module.
ByRef and Pointer Types
Represents an unmanaged pointer in F# code.
This type should only be used when writing F# code that interoperates
with native code. Use of this type in F# code may result in
unverifiable code being generated. Conversions to and from the
type may be required. Values of this type can be generated
by the functions in the NativeInterop.NativePtr module.
ByRef and Pointer Types
Single dimensional, zero-based arrays, written int array, string array etc.
Use the values in the module to manipulate values
of this type, or the notation arr.[x] to get/set array
values.
Basic Types
Thirty-two dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Thirty-one dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Thirty dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-nine dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-eight dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-seven dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-six dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-five dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-four dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-three dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-two dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty-one dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twenty dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Nineteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Eighteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Seventeen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Sixteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Fifteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Fourteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Thirteen dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Twelve dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Eleven dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Ten dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Nine dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Eight dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Seven dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Six dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Five dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Basic Types
Four dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Use the values in the Array4D module
to manipulate values of this type, or the notation arr.[x1,x2,x3,x4] to get and set array
values.
Basic Types
Three dimensional arrays, typically zero-based. Non-zero-based arrays
can be created using methods on the System.Array type.
Use the values in the Array3D module
to manipulate values of this type, or the notation arr.[x1,x2,x3] to get and set array
values.
Basic Types
Two dimensional arrays, typically zero-based.
Use the values in the Array2D module
to manipulate values of this type, or the notation arr.[x,y] to get/set array
values.
Non-zero-based arrays can also be created using methods on the System.Array type.
Basic Types
Single dimensional, zero-based arrays, written int array, string array etc.
Use the values in the Array module to manipulate values
of this type, or the notation arr.[x] to get/set array
values.
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type . Identical to .
Basic Types
An abbreviation for the CLI type . Identical to .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type .
Basic Types
An abbreviation for the CLI type or null.
With the 'nullable reference types' feature, this is an alias to 'obj | null'.
Basic Types
An abbreviation for the CLI type .
Basic Types
Represents an Error or a Failure. The code failed with a value of 'TError representing what went wrong.
Represents an OK or a Successful result. The code succeeded with a value of 'T.
Helper type for error handling without exceptions.
Choices and Results
The type of optional values, represented as structs.
Use the constructors ValueSome and ValueNone to create values of this type.
Use the values in the ValueOption module to manipulate values of this type,
or pattern match against the values directly.
Options
The representation of "Value of type 'T"
The input value.
An option representing the value.
The representation of "No value"
Implicitly converts a value into an optional that is a 'ValueSome' value.
The input value
The F# compiler ignored this method when determining possible type-directed conversions. Instead, use Some or None explicitly.
A voption representing the value.
Get the value of a 'ValueSome' option. An InvalidOperationException is raised if the option is 'ValueNone'.
Create a value option value that is a 'ValueNone' value.
Return 'true' if the value option is a 'ValueSome' value.
Return 'true' if the value option is a 'ValueNone' value.
Create a value option value that is a 'Some' value.
The input value
A value option representing the value.
The type of optional values, represented as structs.
Use the constructors ValueSome and ValueNone to create values of this type.
Use the values in the ValueOption module to manipulate values of this type,
or pattern match against the values directly.
Options
The type of optional values. When used from other CLI languages the
empty option is the null value.
Use the constructors Some and None to create values of this type.
Use the values in the Option module to manipulate values of this type,
or pattern match against the values directly.
'None' values will appear as the value null to other CLI languages.
Instance methods on this type will appear as static methods to other CLI languages
due to the use of null as a value representation.
Options
The representation of "Value of type 'T"
The input value.
An option representing the value.
The representation of "No value"
Implicitly converts a value into an optional that is a 'Some' value.
The input value
The F# compiler ignored this method when determining possible type-directed conversions. Instead, use Some or None explicitly.
An option representing the value.
Get the value of a 'Some' option. A NullReferenceException is raised if the option is 'None'.
Create an option value that is a 'None' value.
Return 'true' if the option is a 'Some' value.
Return 'true' if the option is a 'None' value.
Create an option value that is a 'Some' value.
The input value
An option representing the value.
The type of optional values. When used from other CLI languages the
empty option is the null value.
Use the constructors Some and None to create values of this type.
Use the values in the Option module to manipulate values of this type,
or pattern match against the values directly.
None values will appear as the value null to other CLI languages.
Instance methods on this type will appear as static methods to other CLI languages
due to the use of null as a value representation.
Options
The type of mutable references. Use the functions [!] and [:=] to get and
set values of this type.
Basic Types
The current value of the reference cell
The current value of the reference cell
The current value of the reference cell
The type of mutable references. Use the functions [!] and [:=] to get and
set values of this type.
Basic Types
Convert the given Converter delegate object to an F# function value
The input Converter delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
A utility function to convert function values from tupled to curried form
The input tupled function.
The output curried function.
A utility function to convert function values from tupled to curried form
The input tupled function.
The output curried function.
A utility function to convert function values from tupled to curried form
The input tupled function.
The output curried function.
A utility function to convert function values from tupled to curried form
The input tupled function.
The output curried function.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F# function.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F# function.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F# function.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F#funcfunction.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F# function.
Convert the given Func delegate object to an F# function value
The input Func delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F#funcfunction.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
Convert the given Action delegate object to an F# function value
The input Action delegate.
The F# function.
Helper functions for converting F# first class function values to and from CLI representations
of functions using delegates.
Language Primitives
Convert an value of type to a F# first class function value
The input System.Converter.
An F# function of the same type.
Convert an F# first class function value to a value of type
The input function.
A System.Converter of the function type.
Convert an F# first class function value to a value of type
The input function.
System.Converter<'T,'U>
Invoke an F# first class function value with two curried arguments. In some cases this
will result in a more efficient application than applying the arguments successively.
The input function.
The first arg.
The second arg.
The function result.
Invoke an F# first class function value with three curried arguments. In some cases this
will result in a more efficient application than applying the arguments successively.
The input function.
The first arg.
The second arg.
The third arg.
The function result.
Invoke an F# first class function value with four curried arguments. In some cases this
will result in a more efficient application than applying the arguments successively.
The input function.
The first arg.
The second arg.
The third arg.
The fourth arg.
The function result.
Invoke an F# first class function value with five curried arguments. In some cases this
will result in a more efficient application than applying the arguments successively.
The input function.
The first arg.
The second arg.
The third arg.
The fourth arg.
The fifth arg.
The function result.
Invoke an F# first class function value with one argument
'U
Convert an value of type to a F# first class function value
The input System.Converter.
An F# function of the same type.
Construct an instance of an F# first class function value
The created F# function.
The CLI type used to represent F# function values. This type is not
typically used directly, though may be used from other CLI languages.
Language Primitives
Specialize the type function at a given type
The specialized type.
Construct an instance of an F# first class type function value
FSharpTypeFunc
The CLI type used to represent F# first-class type function values. This type is for use
by compiled F# code.
Language Primitives
Choice 7 of 7 choices
Choice 6 of 7 choices
Choice 5 of 7 choices
Choice 4 of 7 choices
Choice 3 of 7 choices
Choice 2 of 7 choices
Choice 1 of 7 choices
Helper types for active patterns with 7 choices.
Choices and Results
Choice 6 of 6 choices
Choice 5 of 6 choices
Choice 4 of 6 choices
Choice 3 of 6 choices
Choice 2 of 6 choices
Choice 1 of 6 choices
Helper types for active patterns with 6 choices.
Choices and Results
Choice 5 of 5 choices
Choice 4 of 5 choices
Choice 3 of 5 choices
Choice 2 of 5 choices
Choice 1 of 5 choices
Helper types for active patterns with 5 choices.
Choices and Results
Choice 4 of 4 choices
Choice 3 of 4 choices
Choice 2 of 4 choices
Choice 1 of 4 choices
Helper types for active patterns with 4 choices.
Choices and Results
Choice 3 of 3 choices
Choice 2 of 3 choices
Choice 1 of 3 choices
Helper types for active patterns with 3 choices.
Choices and Results
Choice 2 of 2 choices
Choice 1 of 2 choices
Helper types for active patterns with 2 choices.
Choices and Results
Represents a out-argument managed pointer in F# code. This type should only be used with F# 4.5+.
ByRef and Pointer Types
Represents a in-argument or readonly managed pointer in F# code. This type should only be used with F# 4.5+.
ByRef and Pointer Types
Represents a managed pointer in F# code. For F# 4.5+ this is considered equivalent to byref<'T, ByRefKinds.InOut>
ByRef and Pointer Types
Represents a managed pointer in F# code.
ByRef and Pointer Types
The type of 32-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 8-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 32-bit signed integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 8-bit signed integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of single-precision floating point numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of double-precision floating point numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of machine-sized unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 64-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 16-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 8-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 32-bit unsigned integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of machine-sized signed integer numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 64-bit signed integer numbers, annotated with a unit of measure. The unit
of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 16-bit signed integer numbers, annotated with a unit of measure. The unit
of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 8-bit signed integer numbers, annotated with a unit of measure. The unit
of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of 32-bit signed integer numbers, annotated with a unit of measure. The unit
of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of decimal numbers, annotated with a unit of measure. The unit
of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of single-precision floating point numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
The type of double-precision floating point numbers, annotated with a unit of measure.
The unit of measure is erased in compiled code and when values of this type
are analyzed using reflection. The type is representationally equivalent to
.
Basic Types with Units of Measure
Indicates a function that should be called in a tail recursive way inside its recursive scope.
A warning is emitted if the function is analyzed as not tail recursive after the optimization phase.
Attributes
let mul x y = x * y
[<TailCall>]
let rec fact n acc =
if n = 0
then acc
else (fact (n - 1) (mul n acc)) + 23 // warning because of the addition after the call to fact
Warning message displayed when the annotated function is used with a value known to be without null
Creates an instance of the attribute
The message displayed when the annotated function is used with a value known to be without null
WarnOnWithoutNullArgumentAttribute
When used in a compilation with null-checking enabled, indicates that a function is meant to be used only with potentially-nullable values and warns accordingly.
Attributes
Creates an instance of the attribute
NoCompilerInliningAttribute
Indicates a value or a function that must not be inlined by the F# compiler,
but may be inlined by the JIT compiler.
Attributes
Indicates the namespace or module to be automatically opened when an assembly is referenced
or an enclosing module opened.
Creates an attribute used to mark a namespace or module path to be 'automatically opened' when an assembly is referenced
The namespace or module to be automatically opened when an assembly is referenced
or an enclosing module opened.
AutoOpenAttribute
Creates an attribute used to mark a module as 'automatically opened' when the enclosing namespace is opened
AutoOpenAttribute
Indicates a construct is automatically opened when brought into scope through
an assembly reference or then opening of the containing namespace or module.
When applied to an assembly, this attribute must be given a string
argument, and this indicates a valid module or namespace in that assembly. Source
code files compiled with a reference to this assembly are processed in an environment
where the given path is automatically opened.
When applied to a type or module within an assembly, then the attribute must not be given any arguments, and
the type or module is implicitly opened when its enclosing namespace or module is opened.
Attributes
Creates an instance of the attribute
RequireQualifiedAccessAttribute
This attribute is used to indicate that references to the elements of a module, record or union
type require explicit qualified access.
Attributes
Creates an instance of the attribute
NoDynamicInvocationAttribute
This attribute is used to tag values that may not be dynamically invoked at runtime. This is
typically added to inlined functions whose implementations include unverifiable code. It
causes the method body emitted for the inlined function to raise an exception if
dynamically invoked, rather than including the unverifiable code in the generated
assembly.
Attributes
Creates an instance of the attribute
UnverifiableAttribute
This attribute is used to tag values whose use will result in the generation
of unverifiable code. These values are inevitably marked 'inline' to ensure that
the unverifiable constructs are not present in the actual code for the F# library,
but are rather copied to the source code of the caller.
Attributes
Indicates if the construct should always be hidden in an editing environment.
Indicates if the message should indicate a compiler error. Error numbers less than
10000 are considered reserved for use by the F# compiler and libraries.
Indicates the number associated with the message.
Indicates the warning message to be emitted when F# source code uses this construct
Indicates if the construct should always be hidden in an editing environment.
Indicates if the message should indicate a compiler error. Error numbers less than
10000 are considered reserved for use by the F# compiler and libraries.
Creates an instance of the attribute.
Indicates that a message should be emitted when F# source code uses this construct.
Attributes
Indicates the text to display by default when objects of this type are displayed
using '%A' printf formatting patterns and other two-dimensional text-based display
layouts.
Creates an instance of the attribute
Indicates the text to display when using the '%A' printf formatting.
StructuredFormatDisplayAttribute
This attribute is used to mark how a type is displayed by default when using
'%A' printf formatting patterns and other two-dimensional text-based display layouts.
In this version of F# valid values are of the form PreText {PropertyName1} PostText {PropertyName2} ... {PropertyNameX} PostText.
The property names indicate properties to evaluate and to display instead of the object itself.
Attributes
Indicates the number of arguments in each argument group
Creates an instance of the attribute
Indicates the number of arguments in each argument group.
CompilationArgumentCountsAttribute
This attribute is generated automatically by the F# compiler to tag functions and members
that accept a partial application of some of their arguments and return a residual function.
Attributes
Creates an instance of the attribute
InlineIfLambdaAttribute
Adding this attribute to a parameter of function type indicates that, if the overall function or method is inlined and the parameter is
determined to be a known lambda, then this function should be statically inlined throughout the body of the function of method.
If the function parameter is called multiple times in the implementation of the function or method this attribute may cause code explosion and slow compilation times.
Attributes
Indicates the warning message to be emitted when F# source code uses this construct
Creates an instance of the attribute
The warning message to be emitted when code uses this construct.
ExperimentalAttribute
This attribute is used to tag values that are part of an experimental library
feature.
Attributes
Indicates one or more adjustments to the compiled representation of an F# type or member
Creates an instance of the attribute
Indicates adjustments to the compiled representation of the type or member.
CompilationRepresentationAttribute
This attribute is used to adjust the runtime representation for a type.
For example, it may be used to note that the null representation
may be used for a type. This affects how some constructs are compiled.
Attributes
Indicates the name of the entity in F# source code
Creates an instance of the attribute
The name of the method in source.
CompilationSourceNameAttribute
This attribute is inserted automatically by the F# compiler to tag
methods which are given the 'CompiledName' attribute.
This attribute is used by the functions in the
FSharp.Reflection namespace to reverse-map compiled constructs to
their original forms. It is not intended for use from user code.
Attributes
Indicates the variant number of the entity, if any, in a linear sequence of elements with F# source code
Indicates the type definitions needed to resolve the source construct
Indicates the relationship between the compiled entity and F# source code
Indicates the sequence number of the entity, if any, in a linear sequence of elements with F# source code
Indicates the resource the source construct relates to
Creates an instance of the attribute
Indicates the type definitions needed to resolve the source construct.
The name of the resource needed to resolve the source construct.
CompilationMappingAttribute
Creates an instance of the attribute
Indicates the type of source construct.
Indicates the index in the sequence of variants.
Indicates the index in the sequence of constructs.
CompilationMappingAttribute
Creates an instance of the attribute
Indicates the type of source construct.
Indicates the index in the sequence of constructs.
CompilationMappingAttribute
Creates an instance of the attribute
Indicates the type of source construct.
CompilationMappingAttribute
This attribute is inserted automatically by the F# compiler to tag types
and methods in the generated CLI code with flags indicating the correspondence
with original source constructs.
This attribute is used by the functions in the
FSharp.Reflection namespace to reverse-map compiled constructs to
their original forms. It is not intended for use from user code.
Attributes
The release number of the F# version associated with the attribute
The minor version number of the F# version associated with the attribute
The major version number of the F# version associated with the attribute
Creates an instance of the attribute
The major version number.
The minor version number.
The release number.
FSharpInterfaceDataVersionAttribute
This attribute is added to generated assemblies to indicate the
version of the data schema used to encode additional F#
specific information in the resource attached to compiled F# libraries.
Attributes
The value of the attribute, indicating whether the type is automatically marked serializable or not
Creates an instance of the attribute
Indicates whether the type should be serializable by default.
AutoSerializableAttribute
Adding this attribute to a type with value 'false' disables the behaviour where F# makes the
type Serializable by default.
Attributes
The name of the value as it appears in compiled code
Creates an instance of the attribute
The name to use in compiled code.
CompiledNameAttribute
Adding this attribute to a value or function definition in an F# module changes the name used
for the value in compiled CLI code.
Attributes
Creates an instance of the attribute
GeneralizableValueAttribute
Adding this attribute to a non-function value with generic parameters indicates that
uses of the construct can give rise to generic code through type inference.
Attributes
Creates an instance of the attribute
RequiresExplicitTypeArgumentsAttribute
Adding this attribute to a type, value or member requires that
uses of the construct must explicitly instantiate any generic type parameters.
Attributes
Creates an instance of the attribute
OptionalArgumentAttribute
This attribute is added automatically for all optional arguments.
Attributes
Indicates if a constraint is asserted that the field type supports 'null'
Creates an instance of the attribute
Indicates whether to assert that the field type supports null.
DefaultValueAttribute
Creates an instance of the attribute
DefaultValueAttribute
Adding this attribute to a field declaration means that the field is
not initialized. During type checking a constraint is asserted that the field type supports 'null'.
If the 'check' value is false then the constraint is not asserted.
Attributes
Creates an instance of the attribute
NoComparisonAttribute
Adding this attribute to a type indicates it is a type where comparison is an abnormal operation.
This means that the type does not satisfy the F# 'comparison' constraint. Within the bounds of the
F# type system, this helps ensure that the F# generic comparison function is not instantiated directly
at this type. The attribute and checking does not constrain the use of comparison with base or child
types of this type.
Attributes
Creates an instance of the attribute
CustomComparisonAttribute
Adding this attribute to a type indicates it is a type with a user-defined implementation of comparison.
Attributes
Creates an instance of the attribute
CustomEqualityAttribute
Adding this attribute to a type indicates it is a type with a user-defined implementation of equality.
Attributes
Creates an instance of the attribute
NoEqualityAttribute
Adding this attribute to a type indicates it is a type where equality is an abnormal operation.
This means that the type does not satisfy the F# 'equality' constraint. Within the bounds of the
F# type system, this helps ensure that the F# generic equality function is not instantiated directly
at this type. The attribute and checking does not constrain the use of comparison with base or child
types of this type.
Attributes
Creates an instance of the attribute
ProjectionParameterAttribute
Indicates that, when a custom operator is used in a computation expression,
a parameter is automatically parameterized by the variable space of the computation expression
Attributes
Indicates if the custom operation maintains the variable space of the query of computation expression through the use of a bind operation
Indicates if the custom operation maintains the variable space of the query of computation expression
Indicates the name used for the 'on' part of the custom query operator for join-like operators
Indicates if the custom operation is an operation similar to a zip in a sequence computation, supporting two inputs
Indicates if the custom operation is an operation similar to a join in a sequence computation, supporting two inputs and a correlation constraint
Indicates if the custom operation is an operation similar to a group join in a sequence computation, supporting two inputs and a correlation constraint, and generating a group
Indicates if the custom operation supports the use of 'into' immediately after the use of the operation in a query or other computation expression to consume the results of the operation
Get the name of the custom operation when used in a query or other computation expression
Indicates if the custom operation maintains the variable space of the query of computation expression through the use of a bind operation
Indicates if the custom operation maintains the variable space of the query of computation expression
Indicates the name used for the 'on' part of the custom query operator for join-like operators
Indicates if the custom operation is an operation similar to a zip in a sequence computation, supporting two inputs
Indicates if the custom operation is an operation similar to a join in a sequence computation, supporting two inputs and a correlation constraint
Indicates if the custom operation is an operation similar to a group join in a sequence computation, supporting two inputs and a correlation constraint, and generating a group
Indicates if the custom operation supports the use of 'into' immediately after the use of the operation in a query or other computation expression to consume the results of the operation
Create an instance of attribute with empty name
CustomOperationAttribute
Creates an instance of the attribute
CustomOperationAttribute
Indicates that a member on a computation builder type is a custom query operator,
and indicates the name of that operator.
Attributes
Creates an instance of the attribute
StructuralComparisonAttribute
Adding this attribute to a record, union, exception, or struct type confirms the
automatic generation of implementations for 'System.IComparable' for the type.
Attributes
Creates an instance of the attribute
StructuralEqualityAttribute
Adding this attribute to a record, union or struct type confirms the automatic
generation of overrides for 'System.Object.Equals(obj)' and
'System.Object.GetHashCode()' for the type.
Attributes
Creates an instance of the attribute
ReferenceEqualityAttribute
Adding this attribute to a record or union type disables the automatic generation
of overrides for 'System.Object.Equals(obj)', 'System.Object.GetHashCode()'
and 'System.IComparable' for the type. The type will by default use reference equality.
Attributes
Creates an instance of the attribute
EntryPointAttribute
Adding this attribute to a function indicates it is the entrypoint for an application.
If this attribute is not specified for an EXE then the initialization implicit in the
module bindings in the last file in the compilation sequence are used as the entrypoint.
Attributes
Creates an instance of the attribute
VolatileFieldAttribute
Adding this attribute to an F# mutable binding causes the "volatile"
prefix to be used for all accesses to the field.
Attributes
The value of the attribute, indicating whether the type has a default augmentation or not
Creates an instance of the attribute
Indicates whether to generate helper members on the CLI class representing a discriminated
union.
DefaultAugmentationAttribute
Adding this attribute to a discriminated union with value false
turns off the generation of standard helper member tester, constructor
and accessor members for the generated CLI class for that type.
Attributes
Creates an instance of the attribute
CLIMutableAttribute
Adding this attribute to a record type causes it to be compiled to a CLI representation
with a default constructor with property getters and setters.
Attributes
Creates an instance of the attribute
CLIEventAttribute
Adding this attribute to a property with event type causes it to be compiled with as a CLI
metadata event, through a syntactic translation to a pair of 'add_EventName' and
'remove_EventName' methods.
Attributes
Creates an instance of the attribute
LiteralAttribute
Adding this attribute to a value causes it to be compiled as a CLI constant literal.
Attributes
The value of the attribute, indicating whether the type allows the null literal or not
Creates an instance of the attribute with the specified value
AllowNullLiteralAttribute
Creates an instance of the attribute
AllowNullLiteralAttribute
Adding this attribute to a type lets the 'null' literal be used for the type
within F# code. This attribute may only be added to F#-defined class or
interface types.
Attributes
Creates an instance of the attribute
ClassAttribute
Adding this attribute to a type causes it to be represented using a CLI class.
Attributes
Creates an instance of the attribute
InterfaceAttribute
Adding this attribute to a type causes it to be represented using a CLI interface.
Attributes
Creates an instance of the attribute
MeasureAnnotatedAbbreviationAttribute
Adding this attribute to a type causes it to be interpreted as a refined type, currently limited to measure-parameterized types.
This may only be used under very limited conditions.
Attributes
Creates an instance of the attribute
MeasureAttribute
Adding this attribute to a type causes it to be interpreted as a unit of measure.
This may only be used under very limited conditions.
Attributes
Creates an instance of the attribute
StructAttribute
Adding this attribute to a type causes it to be represented using a CLI struct.
Attributes
Creates an instance of the attribute
ComparisonConditionalOnAttribute
This attribute is used to indicate a generic container type satisfies the F# 'comparison'
constraint only if a generic argument also satisfies this constraint.
For example, adding
this attribute to parameter 'T on a type definition C<'T> means that a type C<X> only supports
comparison if the type X also supports comparison and all other conditions for C<X> to support
comparison are also met. The type C<'T> can still be used with other type arguments, but a type such
as C<(int -> int)> will not support comparison because the type (int -> int) is an F# function type
and does not support comparison.
This attribute will be ignored if it is used on the generic parameters of functions or methods.
Attributes
Creates an instance of the attribute
EqualityConditionalOnAttribute
This attribute is used to indicate a generic container type satisfies the F# 'equality'
constraint only if a generic argument also satisfies this constraint.
For example, adding
this attribute to parameter 'T on a type definition C<'T> means that a type C<X> only supports
equality if the type X also supports equality and all other conditions for C<X> to support
equality are also met. The type C<'T> can still be used with other type arguments, but a type such
as C<(int -> int)> will not support equality because the type (int -> int) is an F# function type
and does not support equality.
This attribute will be ignored if it is used on the generic parameters of functions or methods.
Attributes
The value of the attribute, indicating whether to include the evaluated value of the definition as the outer node of the quotation
Creates an instance of the attribute
Indicates whether to include the evaluated value of the definition as the outer node of the quotation
ReflectedDefinitionAttribute
Creates an instance of the attribute
ReflectedDefinitionAttribute
Adding this attribute to the let-binding for the definition of a top-level
value makes the quotation expression that implements the value available
for use at runtime.
Attributes
Creates an instance of the attribute
AbstractClassAttribute
Adding this attribute to class definition makes it abstract, which means it need not
implement all its methods. Instances of abstract classes may not be constructed directly.
Attributes
The value of the attribute, indicating whether the type is sealed or not.
Creates an instance of the attribute
Indicates whether the class is sealed.
SealedAttribute
Creates an instance of the attribute.
The created attribute.
Adding this attribute to class definition makes it sealed, which means it may not
be extended or implemented.
Attributes
Compile a property as a CLI event.
Permit the use of null as a representation for nullary discriminators in a discriminated union.
append 'Module' to the end of a module whose name clashes with a type name in the same namespace.
Compile a member as 'instance' even if null is used as a representation for this type.
Compile an instance member as 'static' .
No special compilation representation.
Indicates one or more adjustments to the compiled representation of an F# type or member.
Attributes
Indicates that the compiled entity had private or internal representation in F# source code.
The mask of values related to the kind of the compiled entity.
Indicates that the compiled entity is part of the representation of an F# value declaration.
Indicates that the compiled entity is part of the representation of an F# union case declaration.
Indicates that the compiled entity is part of the representation of an F# module declaration.
Indicates that the compiled entity is part of the representation of an F# closure.
Indicates that the compiled entity is part of the representation of an F# exception declaration.
Indicates that the compiled entity is part of the representation of an F# record or union case field declaration.
Indicates that the compiled entity is part of the representation of an F# class or other object type declaration.
Indicates that the compiled entity is part of the representation of an F# record type declaration.
Indicates that the compiled entity is part of the representation of an F# union type declaration.
Indicates that the compiled entity has no relationship to an element in F# source code.
Indicates the relationship between a compiled entity in a CLI binary and an element in F# source code.
Attributes
The type 'unit', which has only one value "()". This value is special and
always uses the representation 'null'.
Basic Types
Basic definitions of operators, options, functions, results, choices, attributes and plain text formatting.
The type 'unit', which has only one value "()". This value is special and
always uses the representation 'null'.
Basic Types
An abbreviation for .
Basic Types
Type of a formatting expression.
Function type generated by printf.
Type argument passed to %a formatters
Value generated by the overall printf action (e.g. sprint generates a string)
Value generated after post processing (e.g. failwithf generates a string internally then raises an exception)
Tuple of values generated by scan or match.
Language Primitives
Type of a formatting expression.
Function type generated by printf.
Type argument passed to %a formatters
Value generated by the overall printf action (e.g. sprint generates a string)
Value generated after post processing (e.g. failwithf generates a string internally then raises an exception)
Language Primitives
Construct a format string
The input string.
The captured expressions in an interpolated string.
The types of expressions for %A expression gaps in interpolated string.
The created format string.
Construct a format string
The input string.
The created format string.
Type of a formatting expression.
Function type generated by printf.
Type argument passed to %a formatters
Value generated by the overall printf action (e.g. sprint generates a string)
Value generated after post processing (e.g. failwithf generates a string internally then raises an exception)
Tuple of values generated by scan or match.
Language Primitives
The raw text of the format string.
The captures associated with an interpolated string.
The capture types associated with an interpolated string.
Construct a format string
The input string.
The captured expressions in an interpolated string.
The types of expressions for %A expression gaps in interpolated string.
The PrintfFormat containing the formatted result.
Construct a format string
The input string.
The PrintfFormat containing the formatted result.
Type of a formatting expression.
Function type generated by printf.
Type argument passed to %a formatters
Value generated by the overall printf action (e.g. sprint generates a string)
Value generated after post processing (e.g. failwithf generates a string internally then raises an exception)
Language Primitives
Non-exhaustive match failures will raise the MatchFailureException exception
Language Primitives
maxDegreeOfParallelism must be positive, was {0}
This is not a valid query expression. The construct '{0}' was used in a query but is not recognized by the F#-to-LINQ query translator. Check the specification of permitted queries and consider moving some of the operations out of the query expression.
This is not a valid query expression. The property '{0}' was used in a query but is not recognized by the F#-to-LINQ query translator. Check the specification of permitted queries and consider moving some of the operations out of the query expression.
This is not a valid query expression. The method '{0}' was used in a query but is not recognized by the F#-to-LINQ query translator. Check the specification of permitted queries and consider moving some of the operations out of the query expression
This is not a valid query expression. The following construct was used in a query but is not recognized by the F#-to-LINQ query translator:\n{0}\nCheck the specification of permitted queries and consider moving some of the operations out of the query expression.
An if/then/else conditional or pattern matching expression with multiple branches is not permitted in a query. An if/then/else conditional may be used.
Unrecognized use of a 'sumBy' or 'averageBy' operator in a query. In queries whose original data is of static type IQueryable, these operators may only be used with result type int32, int64, single, double or decimal
'thenBy' and 'thenByDescending' may only be used with an ordered input
The input sequence contains more than one element.
The tuple type '{0}' is invalid. Required constructor is not defined.
The record type '{0}' is invalid. Required constructor is not defined.
A continuation provided by Async.FromContinuations was invoked multiple times
The option value was None
This value cannot be mutated
type argument out of range
ill formed expression: AppOp or LetOp
Failed to bind assembly '{0}' while processing quotation data
Cannot take the address of this quotation
Could not bind to method
Could not bind property {0} in type {1}
Could not bind function {0} in type {1}
Bad format specifier (width)
Bad format specifier (after {0})
Bad format specifier (precision)
Not a function type
Missing format specifier
The # formatting modifier is invalid in F#
Expected a width argument
Expected a precision argument
Bad integer supplied to dynamic formatter
Bad format specifier:{0}
Bad float value
Multiple CompilationMappingAttributes, expected at most one
MoveNext not called, or finished
first class uses of '%' or '%%' are not permitted
The constructor method '{0}' for the union case could not be found
An index satisfying the predicate was not found in the collection.
The method '{0}' expects {1} type arguments but {2} were provided
Writing a get-only property
F# union type requires different number of arguments
The tuple lengths are different
Tuple access out of range
Type mismatch when splicing expression into quotation literal. The type of the expression tree being inserted doesn't match the type expected by the splicing operation. Expected '{0}', but received type '{1}'. Consider type-annotating with the expected expression type, e.g., (%% x : {0}) or (%x : {0}).
Type mismatch when building '{0}': function type doesn't match delegate type. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': the expression has the wrong type. Expected '{1}', but received type '{2}'.
Receiver object was unexpected, as member is static
Reading a set-only property
Parent type cannot be null
The member is non-static (instance), but no receiver object was supplied
Invalid function type
Incorrect type
Incorrect number of arguments
Incorrect instance type
Incompatible record length
Failed to bind type '{0}' in assembly '{1}'
Failed to bind property '{0}'
Failed to bind field '{0}'
Failed to bind constructor
The tuple index '{1}' was out of range for tuple type '{0}'.
The System.Threading.SynchronizationContext.Current of the calling thread is null.
The step of a range cannot be zero.
The step of a range cannot be NaN.
The start of a range cannot be NaN.
Reset is not supported on this enumerator.
The parameter is not a recognized method name.
Unexpected quotation hole in expression.
Type mismatch when building '{0}': the variable type doesn't match the type of the right-hand-side of a let binding. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': mismatched type of argument and tuple element. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': types of true and false branches differ. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': lower and upper bounds must be integers. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': body of the for loop must be lambda taking integer as an argument. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': invalid parameter for a method or indexer property. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': initializer doesn't match array type. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': incorrect argument type for an F# union. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': incorrect argument type for an F# record. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': guard must return boolean. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': function argument type doesn't match. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': types of expression does not match. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': expression doesn't match the tuple type. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': expected function type in function application or let binding. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': condition expression must be of type bool. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': body must return unit. Expected '{1}', but received type '{2}'.
Type mismatch when building '{0}': the type of the field was incorrect. Expected '{1}', but received type '{2}'.
Type '{0}' did not have an F# union case named '{1}'.
Type '{0}' did not have an F# record field named '{1}'.
Not a valid F# union case index.
Expected exactly two type arguments.
Expected exactly one type argument.
The type '{0}' is an F# union type but its representation is private. You must specify BindingFlags.NonPublic to access private type representations.
The type '{0}' is an F# record type but its representation is private. You must specify BindingFlags.NonPublic to access private type representations.
The type '{0}' is the representation of an F# exception declaration but its representation is private. You must specify BindingFlags.NonPublic to access private type representations.
The index is outside the legal range.
The object is null and no type was given. Either pass a non-null object or a non-null type parameter.
The object is not an F# record value.
One of the elements in the array is null.
This object is for recursive equality calls and cannot be used for hashing.
The input sequence has an insufficient number of elements.
The two objects have different types and are not comparable.
Type '{0}' is not an F# union type.
Type '{0}' is not a tuple type.
Type '{0}' is not an F# record type.
The function did not compute a permutation.
Type '{0}' is not the representation of an F# exception declaration.
Type '{0}' is not a function type.
Arrays with non-zero base cannot be created on this platform.
The static initialization of a file or type resulted in static data being accessed recursively before it was fully initialized.
The initialization of an object or value resulted in an object or value being accessed recursively before it was fully initialized.
Negating the minimum value of a twos complement number is invalid.
The IAsyncResult object provided does not match this 'End' operation.
The IAsyncResult object provided does not match this 'Cancel' operation.
Map values cannot be mutated.
Mailbox.Scan timed out.
Mailbox.Receive timed out.
MailboxProcessor.PostAndReply timed out.
MailboxProcessor.PostAndAsyncReply timed out.
The MailboxProcessor has already been started.
The lists had different lengths.
The item, key, or index was not found in the collection.
This is not a valid tuple type for the F# reflection library.
The input sequence was empty.
The input must be positive.
The input must be non-negative.
The input list was empty.
The index was outside the range of elements in the list.
Failure during generic comparison: the type '{0}' does not implement the System.IComparable interface. This error may be arise from the use of a function such as 'compare', 'max' or 'min' or a data structure such as 'Set' or 'Map' whose keys contain instances of this type.
Failed to read enough bytes from the stream.
Enumeration based on System.Int32 exceeded System.Int32.MaxValue.
Set contains no elements.
Enumeration has not started. Call MoveNext.
Enumeration already finished.
The end of a range cannot be NaN.
Dynamic invocation of op_Multiply involving overloading is not supported.
Dynamic invocation of op_Multiply involving coercions is not supported.
Dynamic invocation of op_Addition involving overloading is not supported.
Dynamic invocation of op_Addition involving coercions is not supported.
Dynamic invocation of DivideByInt involving coercions is not supported.
Expecting delegate type.
Input string was not in a correct format.
The input array was empty.
The arrays have different lengths.
First class uses of address-of operators are not permitted.
The match cases were incomplete
An active pattern to match values of type
The input key/value pair.
A tuple containing the key and value.
let kv = System.Collections.Generic.KeyValuePair(42, "the answer")
match kv with // evaluates to "found it"
| KeyValue (42, v) -> "found it"
| KeyValue (k, v) -> "keep waiting"
Converts the argument to character. Numeric inputs are converted according to the UTF-16
encoding for characters. String inputs must be exactly one character long. For other
input types the operation requires an appropriate static conversion method on the input type.
The input value.
The converted char.
char "A" // evaluates to 'A'
char 0x41 // evaluates to 'A'
char 65 // evaluates to 'A'
Converts the argument to System.Decimal using a direct conversion for all
primitive numeric types. For strings, the input is converted using UInt64.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted decimal.
decimal "42.23" // evaluates to 42.23M
decimal 0xff // evaluates to 255M
decimal -10 // evaluates to -10M
Converts the argument to a string using ToString.
For standard integer and floating point values and any type that implements IFormattable
ToString conversion uses CultureInfo.InvariantCulture.
The input value.
The converted string.
string 'A' // evaluates to "A"
string 0xff // evaluates to "255"
string -10 // evaluates to "-10"
Converts the argument to unsigned native integer using a direct conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted unativeint
unativeint 'A' // evaluates to 65un
unativeint 0xff // evaluates to 255un
unativeint -10 // evaluates to 18446744073709551606un
Converts the argument to signed native integer. This is a direct conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted nativeint
nativeint 'A' // evaluates to 65n
nativeint 0xff // evaluates to 255n
nativeint -10 // evaluates to -10n
Converts the argument to 64-bit float. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Double.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float
float 'A' // evaluates to 65.0
float 0xff // evaluates to 255.0
float -10 // evaluates to -10.0
Converts the argument to 32-bit float. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Single.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted float32
float32 'A' // evaluates to 65.0f
float32 0xff // evaluates to 255.0f
float32 -10 // evaluates to -10.0f
Converts the argument to unsigned 64-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using UInt64.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint64
uint64 'A' // evaluates to 65UL
uint64 0xff // evaluates to 255UL
uint64 -10 // evaluates to 18446744073709551606UL
Converts the argument to signed 64-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Int64.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int64
int64 'A' // evaluates to 65L
int64 0xff // evaluates to 255L
int64 -10 // evaluates to -10L
Converts the argument to unsigned 32-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using UInt32.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint32
uint32 'A' // evaluates to 65u
uint32 0xff // evaluates to 255u
uint32 -10 // evaluates to 4294967286u
Converts the argument to signed 32-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Int32.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int32
int32 'A' // evaluates to 65
int32 0xff // evaluates to 255
int32 -10 // evaluates to -10
Converts the argument to a particular enum type.
The input value.
The converted enum type.
type Color =
| Red = 1
| Green = 2
| Blue = 3
let c: Color = enum 3 // c evaluates to Blue
Converts the argument to an unsigned 32-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using UInt32.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int
uint 'A' // evaluates to 65u
uint 0xff // evaluates to 255u
uint -10 // evaluates to 4294967286u
Converts the argument to signed 32-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Int32.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int
int 'A' // evaluates to 65
int 0xff // evaluates to 255
int -10 // evaluates to -10
Converts the argument to unsigned 16-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using UInt16.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint16
uint16 'A' // evaluates to 65us
uint16 0xff // evaluates to 255s
uint16 -10 // evaluates to 65526us
Converts the argument to signed 16-bit integer. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Int16.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int16
int16 'A' // evaluates to 65s
int16 0xff // evaluates to 255s
int16 -10 // evaluates to -10s
Converts the argument to signed byte. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using SByte.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted sbyte
sbyte 'A' // evaluates to 65y
sbyte 0xff // evaluates to -1y
sbyte -10 // evaluates to -10y
Converts the argument to byte. This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Byte.Parse()
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted byte
byte 'A' // evaluates to 65uy
byte 0xff // evaluates to 255uy
byte -10 // evaluates to 246uy
Overloaded power operator. If n > 0 then equivalent to x*...*x for n occurrences of x.
The input base.
The input exponent.
The base raised to the exponent.
pown 2.0 3 // evaluates to 8.0
Overloaded power operator.
The input base.
The input exponent.
The base raised to the exponent.
2.0 ** 3 // evaluates to 8.0
Overloaded truncate operator.
The input value.
The truncated value.
truncate 23.92 // evaluates to 23.0
truncate 23.92f // evaluates to 23.0f
Hyperbolic tangent of the given number
The input value.
The hyperbolic tangent of the input.
tanh -1.0 // evaluates to -0.761594156
tanh 0.0 // evaluates to 0.0
tanh 1.0 // evaluates to 0.761594156
Tangent of the given number
The input value.
The tangent of the input.
tan (-0.5 * System.Math.PI) // evaluates to -1.633123935e+16
tan (0.0 * System.Math.PI) // evaluates to 0.0
tan (0.5 * System.Math.PI) // evaluates to 1.633123935e+16
Hyperbolic sine of the given number
The input value.
The hyperbolic sine of the input.
sinh -1.0 // evaluates to -1.175201194
sinh 0.0 // evaluates to 0.0
sinh 1.0 // evaluates to 1.175201194
Sine of the given number
The input value.
The sine of the input.
sin (0.0 * System.Math.PI) // evaluates to 0.0
sin (0.5 * System.Math.PI) // evaluates to 1.0
sin (1.0 * System.Math.PI) // evaluates to 1.224646799e-16
Hyperbolic cosine of the given number
The input value.
The hyperbolic cosine of the input.
cosh -1.0 // evaluates to 1.543080635
cosh 0.0 // evaluates to 1.0
cosh 1.0 // evaluates to 1.543080635
Cosine of the given number
The input value.
The cosine of the input.
cos (0.0 * System.Math.PI) // evaluates to 1.0
cos (0.5 * System.Math.PI) // evaluates to 6.123233996e-17
cos (1.0 * System.Math.PI) // evaluates to -1.0
Square root of the given number
The input value.
The square root of the input.
sqrt 2.0 // Evaluates to 1.414213562
sqrt 100.0 // Evaluates to 10.0
Logarithm to base 10 of the given number
The input value.
The logarithm to base 10 of the input.
log10 1000.0 // Evaluates to 3.0
log10 100000.0 // Evaluates to 5.0
log10 0.0001 // Evaluates to -4.0
log10 -20.0 // Evaluates to nan
Natural logarithm of the given number
The input value.
The natural logarithm of the input.
let logBase baseNumber value = (log value) / (log baseNumber)
logBase 2.0 32.0 // Evaluates to 5.0
logBase 10.0 1000.0 // Evaluates to 3.0
Round the given number
The input value.
The nearest integer to the input value.
round 3.49 // Evaluates to 3.0
round -3.49 // Evaluates to -3.0
round 3.5 // Evaluates to 4.0
round -3.5 // Evaluates to -4.0
Sign of the given number
The input value.
-1, 0, or 1 depending on the sign of the input.
sign -12.0 // Evaluates to -1
sign 43 // Evaluates to 1
Floor of the given number
The input value.
The floor of the input.
floor 12.1 // Evaluates to 12.0
floor -1.9 // Evaluates to -2.0
Exponential of the given number
The input value.
The exponential of the input.
exp 0.0 // Evaluates to 1.0
exp 1.0 // Evaluates to 2.718281828
exp -1.0 // Evaluates to 0.3678794412
exp 2.0 // Evaluates to 7.389056099
Ceiling of the given number
The input value.
The ceiling of the input.
ceil 12.1 // Evaluates to 13.0
ceil -1.9 // Evaluates to -1.0
Inverse tangent of x/y where x and y are specified separately
The y input value.
The x input value.
The inverse tangent of the input ratio.
let angleFromPlaneAtXY x y = atan2 y x * 180.0 / System.Math.PI
angleFromPlaneAtXY 0.0 -1.0 // Evaluates to -90.0
angleFromPlaneAtXY 1.0 1.0 // Evaluates to 45.0
angleFromPlaneAtXY -1.0 1.0 // Evaluates to 135.0
Inverse tangent of the given number
The input value.
The inverse tangent of the input.
let angleFrom opposite adjacent = atan(opposite / adjacent)
angleFrom 5.0 5.0 // Evaluates to 0.7853981634
Inverse sine of the given number
The input value.
The inverse sine of the input.
let angleFromOpposite opposite hypotenuse = asin(opposite / hypotenuse)
angleFromOpposite 6.0 10.0 // Evaluates to 0.6435011088
angleFromOpposite 5.0 3.0 // Evaluates to nan
Inverse cosine of the given number
The input value.
The inverse cosine of the input.
let angleFromAdjacent adjacent hypotenuse = acos(adjacent / hypotenuse)
angleFromAdjacent 8.0 10.0 // Evaluates to 0.6435011088
Absolute value of the given number.
The input value.
The absolute value of the input.
abs -12 // Evaluates to 12
abs -15.0 // Evaluates to 15.0
A generic hash function. This function has the same behaviour as 'hash',
however the default structural hashing for F# union, record and tuple
types stops when the given limit of nodes is reached. The exact behaviour of
the function can be adjusted on a type-by-type basis by implementing
GetHashCode for each type.
The limit of nodes.
The input object.
The computed hash.
A generic hash function, designed to return equal hash values for items that are
equal according to the "=" operator. By default it will use structural hashing
for F# union, record and tuple types, hashing the complete contents of the
type. The exact behaviour of the function can be adjusted on a
type-by-type basis by implementing GetHashCode for each type.
The input object.
The computed hash.
hash "Bob Jones" // Evaluates to -325251320
Returns the internal size of a type in bytes. For example, sizeof<int> returns 4.
sizeof<bool> // Evaluates to 1
sizeof<byte> // Evaluates to 1
sizeof<int> // Evaluates to 4
sizeof<double> // Evaluates to 8
sizeof<struct(byte * byte)> // Evaluates to 2
sizeof<nativeint> // Evaluates to 4 or 8 (32-bit or 64-bit) depending on your platform
Generate a System.Type representation for a type definition. If the
input type is a generic type instantiation then return the
generic type definition associated with all such instantiations.
typeof<int list;> // Evaluates to Microsoft.FSharp.Collections.FSharpList`1[System.Int32]
typedefof<int list;> // Evaluates to Microsoft.FSharp.Collections.FSharpList`1[T] ///
An internal, library-only compiler intrinsic for compile-time
generation of a RuntimeMethodHandle.
Returns the name of the given symbol.
let myVariableName = "This value doesn't matter"
nameof(myVariableName) // Evaluates to "myVariableName"
Generate a System.Type runtime representation of a static type.
let t = typeof<int> // Gets the System.Type
t.FullName // Evaluates to "System.Int32"
Clean up resources associated with the input object after the completion of the given function.
Cleanup occurs even when an exception is raised by the protected
code.
The resource to be disposed after action is called.
The action that accepts the resource.
The resulting value.
The following code appends 10 lines to test.txt, then closes the StreamWriter when finished.
open System.IO
using (File.AppendText "test.txt") (fun writer ->
for i in 1 .. 10 do
writer.WriteLine("Hello World {0}", i))
Execute the function as a mutual-exclusion region using the input value as a lock.
The object to be locked.
The action to perform during the lock.
The resulting value.
open System.Linq
/// A counter object, supporting unlocked and locked increment
type TestCounter () =
let mutable count = 0
/// Increment the counter, unlocked
member this.IncrementWithoutLock() =
count <- count + 1
/// Increment the counter, locked
member this.IncrementWithLock() =
lock this (fun () -> count <- count + 1)
/// Get the count
member this.Count = count
let counter = TestCounter()
// Create a parallel sequence to that uses all our CPUs
(seq {1..100000}).AsParallel()
.ForAll(fun _ -> counter.IncrementWithoutLock())
// Evaluates to a number between 1-100000, non-deterministically because there is no locking
counter.Count
let counter2 = TestCounter()
// Create a parallel sequence to that uses all our CPUs
(seq {1..100000}).AsParallel()
.ForAll(fun _ -> counter2.IncrementWithLock())
// Evaluates to 100000 deterministically because the increment to the counter object is locked
counter2.Count
The standard overloaded skip range operator, e.g. [n..skip..m] for lists, seq {n..skip..m} for sequences
The start value of the range.
The step value of the range.
The end value of the range.
The sequence spanning the range using the specified step size.
[1..2..6] // Evaluates to [1; 3; 5]
[1.1..0.2..1.5] // Evaluates to [1.1; 1.3; 1.5]
['a'..'e'] // Evaluates to ['a'; 'b'; 'c'; 'd'; 'e']
The standard overloaded range operator, e.g. [n..m] for lists, seq {n..m} for sequences
The start value of the range.
The end value of the range.
The sequence spanning the range.
[1..4] // Evaluates to [1; 2; 3; 4]
[1.5..4.4] // Evaluates to [1.5; 2.5; 3.5]
['a'..'d'] // Evaluates to ['a'; 'b'; 'c'; 'd']
[|1..4|] // Evaluates to an array [|1; 2; 3; 4|]
{ 1..4 } // Evaluates to a sequence [1; 2; 3; 4])
Reads the value of the property .
Reads the value of the property .
Reads the value of the property .
Equivalent to
Equivalent to
Equivalent to
Equivalent to
Exit the current hardware isolated process, if security settings permit,
otherwise raise an exception. Calls .
The exit code to use.
Never returns.
[<EntryPoint>]
let main argv =
if argv.Length = 0 then
eprintfn "You must provide arguments"
exit(-1) // Causes program to quit with an error code
printfn "Argument count: %i" argv.Length
0
Builds a sequence using sequence expression syntax
The input sequence.
The result sequence.
seq { for i in 0..10 do yield (i, i*i) }
Negate a logical value. Not True equals False and not False equals True
The value to negate.
The result of the negation.
not (2 + 2 = 5) // Evaluates to true
// not is a function that can be compose with other functions
let fileDoesNotExist = System.IO.File.Exists >> not
Concatenate two lists.
The first list.
The second list.
The concatenation of the lists.
let l1 = ['a'; 'b'; 'c']
let l2 = ['d'; 'e'; 'f']
l1 @ l2 // Evaluates to ['a'; 'b'; 'c'; 'd'; 'e'; 'f']
Increment a mutable reference cell containing an integer
The reference cell.
let count = ref 99 // Creates a reference cell object with a mutable Value property
incr count // Increments our counter
count.Value // Evaluates to 100
Decrement a mutable reference cell containing an integer
The reference cell.
let count = ref 99 // Creates a reference cell object with a mutable Value property
decr count // Decrements our counter
count.Value // Evaluates to 98
Dereference a mutable reference cell
The cell to dereference.
The value contained in the cell.
let count = ref 12 // Creates a reference cell object with a mutable Value property
count.Value // Evaluates to 12
!count // Also evaluates to 12 (with shorter syntax)
Assign to a mutable reference cell
The cell to mutate.
The value to set inside the cell.
let count = ref 0 // Creates a reference cell object with a mutable Value property
count.Value <- 1 // Updates the value
count := 2 // Also updates the value, but with shorter syntax
count.Value // Evaluates to 2
Create a mutable reference cell
The value to contain in the cell.
The created reference cell.
let count = ref 0 // Creates a reference cell object with a mutable Value property
count.Value // Evaluates to 0
count.Value <- 1 // Updates the value
count.Value // Evaluates to 1
The identity function
The input value.
The same value.
id 12 // Evaluates to 12
id "abc" // Evaluates to "abc"
Throw a exception
The exception message.
The result value.
type FileReader(fileName: string) =
let mutable isOpen = false
member this.Open() =
if isOpen then invalidOp "File is already open"
// ... Here we may open the file ...
isOpen <- true
let reader = FileReader("journal.txt")
reader.Open() // Executes fine
reader.Open() // Throws System.InvalidOperationException: File is already open
Throw a System.ArgumentNullException if the given value is null exception
The argument name.
The result value.
Throw a exception
The argument name.
Never returns.
let fullName firstName lastName =
if isNull firstName then nullArg (nameof(firstName))
if isNull lastName then nullArg (nameof(lastName))
firstName + " " + lastName
fullName null "Jones" // Throws System.ArgumentNullException: Value cannot be null. (Parameter 'firstName')
Throw a exception with
the given argument name and message.
The argument name.
The exception message.
Never returns.
let fullName firstName lastName =
if String.IsNullOrWhiteSpace(firstName) then
invalidArg (nameof(firstName)) "First name can't be null or blank"
if String.IsNullOrWhiteSpace(lastName) then
invalidArg (nameof(lastName)) "Last name can't be null or blank"
firstName + " " + lastName
fullName null "Jones"
Throws System.ArgumentException: First name can't be null or blank (Parameter 'firstName')
Throw a exception.
The exception message.
Never returns.
let failingFunction() =
failwith "Oh no" // Throws an exception
true // Never reaches this
failingFunction() // Throws a System.Exception
Wraps a value type into System.Nullable
In a future revision of nullness support this may be unified with 'withNull'.
The value to wrap.
System.Nullable wrapper of the input argument.
Re-types a value into a nullable reference type (|null)
The non-nullable value.
The same value re-typed as a nullable reference type.
Asserts that the value is non-null.
In a future revision of nullness support this may be unified with 'nonNull'.
The value to check.
True when value is null, false otherwise.
Asserts that the value is non-null.
The value to check.
The value when it is not null. If the value is null an exception is raised.
Get the null value for a value type.
In a future revision of nullness support this may be unified with 'null'.
The null value for a value type.
Determines whether the given value is not null.
The value to check.
True when value is not null, false otherwise.
Determines whether the given value is null.
In a future revision of nullness support this may be unified with 'isNull'.
The value to check.
True when value is null, false otherwise.
When used in a pattern checks the given value is not null.
In a future revision of nullness support this may be unified with 'NonNullQuick'.
The value to check.
The non-null value.
When used in a pattern checks the given value is not null.
The value to check.
The non-null value.
Determines whether the given value is null.
In a future revision of nullness support this may be unified with 'Null|NonNull'.
The value to check.
A choice indicating whether the value is null or not-null.
Determines whether the given value is null.
The value to check.
A choice indicating whether the value is null or not-null.
Determines whether the given value is null.
The value to check.
True when value is null, false otherwise.
isNull null // Evaluates to true
isNull "Not null" // Evaluates to false
Try to unbox a strongly typed value.
The boxed value.
The unboxed result as an option.
let x: int = 123
let obj1 = box x // obj1 is a generic object type
tryUnbox<int> obj1 // Evaluates to Some(123)
tryUnbox<double> obj1 // Evaluates to None
Boxes a strongly typed value.
The value to box.
The boxed object.
let x: int = 123
let obj1 = box x // obj1 is a generic object type
unbox<int> obj1 // Evaluates to 123 (int)
unbox<double> obj1 // Throws System.InvalidCastException
Unbox a strongly typed value.
The boxed value.
The unboxed result.
let x: int = 123
let obj1 = box x // obj1 is a generic object type
unbox<int> obj1 // Evaluates to 123 (int)
unbox<double> obj1 // Throws System.InvalidCastException
Ignore the passed value. This is often used to throw away results of a computation.
The value to ignore.
ignore 55555 // Evaluates to ()
Minimum based on generic comparison
The first value.
The second value.
The minimum value.
min 1 2 // Evaluates to 1
min [1;2;3] [1;2;4] // Evaluates to [1;2;3]
min "zoo" "alpha" // Evaluates to "alpha"
Maximum based on generic comparison
The first value.
The second value.
The maximum value.
max 1 2 // Evaluates to 2
max [1;2;3] [1;2;4] // Evaluates to [1;2;4]
max "zoo" "alpha" // Evaluates to "zoo"
Generic comparison.
The first value.
The second value.
The result of the comparison.
compare 1 2 // Evaluates to -1
compare [1;2;3] [1;2;4] // Evaluates to -1
compare 2 2 // Evaluates to 0
compare [1;2;3] [1;2;3] // Evaluates to 0
compare 2 1 // Evaluates to 1
compare [1;2;4] [1;2;3] // Evaluates to 1
Return the second element of a tuple, snd (a,b) = b.
The input tuple.
The second value.
snd ("first", 2) // Evaluates to 2
Return the first element of a tuple, fst (a,b) = a.
The input tuple.
The first value.
fst ("first", 2) // Evaluates to "first"
Matches objects whose runtime type is precisely
The input exception.
A string option.
Builds a object.
The message for the Exception.
A System.Exception.
let throwException() =
raise(Failure("Oh no!!!"))
true // Never gets here
throwException() // Throws a generic Exception class
Rethrows an exception. This should only be used when handling an exception
The result value.
let readFile (fileName: string) =
try
File.ReadAllText(fileName)
with ex ->
eprintfn "Couldn't read %s" fileName
reraise()
readFile "/this-file-doest-exist"
// Prints the message to stderr
// Throws a System.IO.FileNotFoundException
Rethrows an exception. This should only be used when handling an exception
The result value.
Raises an exception
The exception to raise.
The result value.
open System.IO
exception FileNotFoundException of string
let readFile (fileName: string) =
if not (File.Exists(fileName)) then
raise(FileNotFoundException(fileName))
File.ReadAllText(fileName)
readFile "/this-file-doest-exist"
When executed, raises a FileNotFoundException.
Concatenate two strings. The operator '+' may also be used.
Used to specify a default value for an optional argument in the implementation of a function
A value option representing the argument.
The default value of the argument.
The argument value. If it is None, the defaultValue is returned.
let arg1 = ValueSome(5)
defaultValueArg arg1 6 // Evaluates to 5
defaultValueArg ValueNone 6 // Evaluates to 6
Used to specify a default value for an optional argument in the implementation of a function
An option representing the argument.
The default value of the argument.
The argument value. If it is None, the defaultValue is returned.
type Vector(x: double, y: double, ?z: double) =
let z = defaultArg z 0.0
member this.X = x
member this.Y = y
member this.Z = z
let v1 = Vector(1.0, 2.0)
v1.Z // Evaluates to 0.
let v2 = Vector(1.0, 2.0, 3.0)
v2.Z // Evaluates to 3.0
Used to specify a default value for an nullable value argument in the implementation of a function
The default value of the argument.
A nullable value representing the argument.
The argument value. If it is null, the defaultValue is returned.
Used to specify a default value for a nullable reference argument in the implementation of a function
The default value of the argument.
A nullable value representing the argument.
The argument value. If it is null, the defaultValue is returned.
Apply a function to three values, the values being a triple on the right, the function on the left
The function.
The first argument.
The second argument.
The third argument.
The function result.
let sum3 x y z = x + y + z
sum3 <||| (3, 4, 5) // Evaluates to 12
Apply a function to two values, the values being a pair on the right, the function on the left
The function.
The first argument.
The second argument.
The function result.
let sum x y = x + y
sum <|| (3, 4) // Evaluates to 7
Apply a function to a value, the value being on the right, the function on the left
The function.
The argument.
The function result.
let doubleIt x = x * 2
doubleIt <| 3 // Evaluates to 6
Apply a function to three values, the values being a triple on the left, the function on the right
The first argument.
The second argument.
The third argument.
The function.
The function result.
let sum3 x y z = x + y + z
(3, 4, 5) |||> sum3 // Evaluates to 12
Apply a function to two values, the values being a pair on the left, the function on the right
The first argument.
The second argument.
The function.
The function result.
let sum x y = x + y
(3, 4) ||> sum // Evaluates to 7
Apply a function to a value, the value being on the left, the function on the right
The argument.
The function.
The function result.
let doubleIt x = x * 2
3 |> doubleIt // Evaluates to 6
Compose two functions, the function on the right being applied first
The second function to apply.
The first function to apply.
The composition of the input functions.
let addOne x = x + 1
let doubleIt x = x * 2
let doubleThenAdd = addOne << doubleIt
doubleThenAdd 3
Compose two functions, the function on the left being applied first
The first function to apply.
The second function to apply.
The composition of the input functions.
let addOne x = x + 1
let doubleIt x = x * 2
let addThenDouble = addOne >> doubleIt
addThenDouble 3 // Evaluates to 8
Structural inequality
The first parameter.
The second parameter.
The result of the comparison.
5 <> 5 // Evaluates to false
5 <> 6 // Evaluates to true
[1; 2] <> [1; 2] // Evaluates to false
Structural equality
The first parameter.
The second parameter.
The result of the comparison.
5 = 5 // Evaluates to true
5 = 6 // Evaluates to false
[1; 2] = [1; 2] // Evaluates to true
(1, 5) = (1, 6) // Evaluates to false
Structural less-than-or-equal comparison
The first parameter.
The second parameter.
The result of the comparison.
5 <= 1 // Evaluates to false
5 <= 5 // Evaluates to true
[1; 5] <= [1; 6] // Evaluates to true
Structural greater-than-or-equal
The first parameter.
The second parameter.
The result of the comparison.
5 >= 1 // Evaluates to true
5 >= 5 // Evaluates to true
[1; 5] >= [1; 6] // Evaluates to false
Structural greater-than
The first parameter.
The second parameter.
The result of the comparison.
5 > 1 // Evaluates to true
5 > 5 // Evaluates to false
(1, "a") > (1, "z") // Evaluates to false
Structural less-than comparison
The first parameter.
The second parameter.
The result of the comparison.
1 < 5 // Evaluates to true
5 < 5 // Evaluates to false
(1, "a") < (1, "z") // Evaluates to true
Overloaded prefix-plus operator
The input value.
The result of the operation.
Overloaded bitwise-NOT operator
The input value.
The result of the operation.
let byte1 = 60uy // 00111100
let byte2 = ~~~b1 // 11000011
Evaluates to 195
Overloaded byte-shift right operator by a specified number of bits
The input value.
The amount to shift.
The result of the operation.
let a = 206 // 00000000000000000000000011010000
let c1 = a >>> 2 // 00000000000000000000000000110100
// Evaluates to 51
let c2 = a >>> 6 // 00000000000000000000000000000011
Evaluates to 3
Overloaded byte-shift left operator by a specified number of bits
The input value.
The amount to shift.
The result of the operation.
let a = 13 // 00000000000000000000000000001101
let c = a <<< 4 // 00000000000000000000000011010000
Evaluates to 208
Overloaded bitwise-XOR operator
The first parameter.
The second parameter.
The result of the operation.
let a = 13 // 00000000000000000000000000001101
let b = 11 // 00000000000000000000000000001011
let c = a ^^^ b // 00000000000000000000000000000110
Evaluates to 6
Overloaded bitwise-OR operator
The first parameter.
The second parameter.
The result of the operation.
let a = 13 // 00000000000000000000000000001101
let b = 11 // 00000000000000000000000000001011
let c = a ||| b // 00000000000000000000000000001111
Evaluates to 15
Overloaded bitwise-AND operator
The first parameter.
The second parameter.
The result of the operation.
let a = 13 // 00000000000000000000000000001101
let b = 11 // 00000000000000000000000000001011
let c = a &&& b // 00000000000000000000000000001001
Evaluates to 9
Overloaded modulo operator
The first parameter.
The second parameter.
The result of the operation.
29 % 5 // Evaluates to 4
Overloaded division operator
The first parameter.
The second parameter.
The result of the operation.
16 / 2 // Evaluates to 8
Overloaded multiplication operator
The first parameter.
The second parameter.
The result of the operation.
8 * 6 // Evaluates to 48
Overloaded subtraction operator
The first parameter.
The second parameter.
The result of the operation.
10 - 2 // Evaluates to 8
Overloaded addition operator
The first parameter.
The second parameter.
The result of the operation.
2 + 2 // Evaluates to 4
"Hello " + "World" // Evaluates to "Hello World"
Overloaded unary negation.
The value to negate.
The result of the operation.
Converts the argument to char. Numeric inputs are converted using a checked
conversion according to the UTF-16 encoding for characters. String inputs must
be exactly one character long. For other input types the operation requires an
appropriate static conversion method on the input type.
The input value.
The converted char
Converts the argument to unativeint. This is a direct, checked conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted unativeint
Converts the argument to . This is a direct, checked conversion for all
primitive numeric types. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted nativeint
Converts the argument to uint64. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint64
Converts the argument to int64. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int64
Converts the argument to uint32. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint32
Converts the argument to int32. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int32
Converts the argument to int. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int
Converts the argument to uint16. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted uint16
Converts the argument to int16. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted int16
Converts the argument to sbyte. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted sbyte
Converts the argument to byte. This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using
with InvariantCulture settings. Otherwise the operation requires an appropriate
static conversion method on the input type.
The input value.
The converted byte
Overloaded multiplication operator (checks for overflow)
The first value.
The second value.
The product of the two input values.
Overloaded addition operator (checks for overflow)
The first value.
The second value.
The sum of the two input values.
Overloaded subtraction operator (checks for overflow)
The first value.
The second value.
The first value minus the second value.
Overloaded unary negation (checks for overflow)
The input value.
The negated value.
This module contains the basic arithmetic operations with overflow checks.
Calls GetHashCode() on the value
The value.
The hash code.
Minimum of the two values
The first value.
The second value.
The minimum value.
Maximum of the two values
The first value.
The second value.
The maximum value.
Compares the two values
The first value.
The second value.
The result of the comparison.
Compares the two values for inequality
The first parameter.
The second parameter.
The result of the comparison.
Compares the two values for equality
The first parameter.
The second parameter.
The result of the comparison.
Compares the two values for less-than-or-equal
The first parameter.
The second parameter.
The result of the comparison.
Compares the two values for greater-than-or-equal
The first parameter.
The second parameter.
The result of the comparison.
Compares the two values for greater-than
The first parameter.
The second parameter.
The result of the comparison.
Compares the two values for less-than
The first parameter.
The second parameter.
The result of the comparison.
A module of comparison and equality operators that are statically resolved, but which are not fully generic and do not make structural comparison. Opening this
module may make code that relies on structural or generic comparison no longer compile.
When used in a pattern forgets 'nullness' of the value without any runtime check. This is an unsafe operation, as null check is being skipped and null value can be returned.
The value to retype from ('T | null) to 'T .
The non-null value.
Unsafely retypes the value from ('T | null) to 'T without doing any null check at runtime. This is an unsafe operation.
The possibly nullable value.
The same value as in the input.
Perform generic hashing on a value where the type of the value is not
statically required to satisfy the 'equality' constraint.
The computed hash value.
Perform generic equality on two values where the type of the values is not
statically required to satisfy the 'equality' constraint.
The result of the comparison.
Perform generic comparison on two values where the type of the values is not
statically required to have the 'comparison' constraint.
The result of the comparison.
Generate a default value for any type. This is null for reference types,
For structs, this is struct value where all fields have the default value.
This function is unsafe in the sense that some F# values do not have proper null values.
Unboxes a strongly typed value. This is the inverse of box, unbox<t>(box<t> a) equals a.
The boxed value.
The unboxed result.
This module contains basic operations which do not apply runtime and/or static checks
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'decimal'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'float'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'float32'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'unativeint'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'nativeint'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'uint64'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'int64'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'uint32'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'int32'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'uint16'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'int16'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'sbyte'
This is a library intrinsic. Calls to this function may be generated by uses of the generic 'pown' operator on values of type 'byte'
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
This is a library intrinsic. Calls to this function may be generated by evaluating quotations.
Generate a range of values using the given zero, add, start, step and stop values
Generate a range of values using the given zero, add, start, step and stop values
Generate a range of char values
Generate a range of byte values
Generate a range of sbyte values
Generate a range of uint16 values
Generate a range of int16 values
Generate a range of unativeint values
Generate a range of nativeint values
Generate a range of uint32 values
Generate a range of uint64 values
Generate a range of int64 values
Generate a range of float32 values
Generate a range of float values
Generate a range of integers
Gets a slice from a string
The source string.
The index of the first character of the slice.
The index of the last character of the slice.
The substring from the given indices.
Sets a slice of an array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 1D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 1D slice of a 4D array
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 1D slice of a 4D array
The target array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 1D slice of a 4D array
The target array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 2D slice of a 4D array
The target array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 3D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The source array.
Sets a 3D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 3D slice of a 4D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Sets a 3D slice of a 4D array
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The source array.
Gets a 1D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The one dimensional sub array from the given indices.
Gets a 1D slice of a 4D array
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The one dimensional sub array from the given indices.
Gets a 1D slice of a 4D array
The source array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The one dimensional sub array from the given indices.
Gets a 1D slice of a 4D array
The source array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The one dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The fixed index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 4D array
The source array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The two dimensional sub array from the given indices.
Gets a 3D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The fixed index of the fourth dimension.
The three dimensional sub array from the given indices.
Gets a 3D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The three dimensional sub array from the given indices.
Gets a 3D slice of a 4D array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The three dimensional sub array from the given indices.
Gets a 3D slice of a 4D array
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The three dimensional sub array from the given indices.
Gets a slice of an array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The start index of the fourth dimension.
The end index of the fourth dimension.
The four dimensional sub array from the given indices.
Sets a 1D slice of a 3D array.
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The source array.
The one dimensional sub array from the given indices.
Sets a 1D slice of a 3D array.
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The source array.
The one dimensional sub array from the given indices.
Sets a 1D slice of a 3D array.
The target array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The source array.
The one dimensional sub array from the given indices.
Sets a 2D slice of a 3D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The source array.
The two dimensional sub array from the given indices.
Sets a 2D slice of a 3D array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The source array.
The two dimensional sub array from the given indices.
Sets a 2D slice of a 3D array
The target array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The source array.
The two dimensional sub array from the given indices.
Sets a slice of an array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The source array.
Gets a 1D slice of a 3D array.
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The fixed index of the third dimension.
The one dimensional sub array from the given indices.
Gets a 1D slice of a 3D array.
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The one dimensional sub array from the given indices.
Gets a 1D slice of a 3D array.
The source array.
The fixed index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The one dimensional sub array from the given indices.
Gets a 2D slice of a 3D array.
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The fixed index of the third dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 3D array.
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The two dimensional sub array from the given indices.
Gets a 2D slice of a 3D array.
The source array.
The fixed index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The two dimensional sub array from the given indices.
Gets a slice of an array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The start index of the third dimension.
The end index of the third dimension.
The three dimensional sub array from the given indices.
Sets a vector slice of a 2D array. The index of the second dimension is fixed.
The target array.
The start index of the first dimension.
The end index of the first dimension.
The index of the second dimension.
The source array.
Sets a vector slice of a 2D array. The index of the first dimension is fixed.
The target array.
The index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The source array.
Sets a region slice of an array
The target array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The source array.
Gets a vector slice of a 2D array. The index of the second dimension is fixed.
The source array.
The start index of the first dimension.
The end index of the first dimension.
The fixed index of the second dimension.
The sub array from the input indices.
Gets a vector slice of a 2D array. The index of the first dimension is fixed.
The source array.
The index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The sub array from the input indices.
Gets a region slice of an array
The source array.
The start index of the first dimension.
The end index of the first dimension.
The start index of the second dimension.
The end index of the second dimension.
The two dimensional sub array from the input indices.
Sets a slice of an array
The target array.
The start index.
The end index.
The source array.
Gets a slice of an array
The input array.
The start index.
The end index.
The sub array from the input indices.
A module of compiler intrinsic functions for efficient implementations of F# integer ranges
and dynamic invocations of other F# operators
Get the index for the element offset elements away from the end of the collection.
The rank of the index.
The offset from the end.
The corresponding index from the start.
Get the index for the element offset elements away from the end of the collection.
The rank of the index.
The offset from the end.
The corresponding index from the start.
Get the index for the element offset elements away from the end of the collection.
The rank of the index. This refers to the dimension in the 2d array.
The offset from the end.
The corresponding index from the start.
Get the index for the element offset elements away from the end of the collection.
The rank of the index. This refers to the dimension in the 3d array.
The offset from the end.
The corresponding index from the start.
Get the index for the element offset elements away from the end of the collection.
The rank of the index. This refers to the dimension in the 4d array.
The offset from the end.
The corresponding index from the start.
Contains extension methods to allow the use of F# indexer notation with arrays.
This module is automatically opened in all F# code.
Basic F# Operators. This module is automatically opened in all F# code.
Basic Operators
Invoke an F# first class function value that accepts five curried arguments
without intervening execution
The first arg.
The second arg.
The third arg.
The fourth arg.
The fifth arg.
The function result.
Adapt an F# first class function value to be an optimized function value that can
accept five curried arguments without intervening execution.
The input function.
The optimized function.
Construct an optimized function value that can accept five curried
arguments without intervening execution.
The optimized function.
The CLI type used to represent F# function values that accept five curried arguments
without intervening execution. This type should not typically used directly from
either F# code or from other CLI languages.
Invoke an F# first class function value that accepts four curried arguments
without intervening execution
The first arg.
The second arg.
The third arg.
The fourth arg.
The function result.
Adapt an F# first class function value to be an optimized function value that can
accept four curried arguments without intervening execution.
The input function.
The optimized function.
Construct an optimized function value that can accept four curried
arguments without intervening execution.
The optimized function.
The CLI type used to represent F# function values that accept four curried arguments
without intervening execution. This type should not typically used directly from
either F# code or from other CLI languages.
Invoke an F# first class function value that accepts three curried arguments
without intervening execution
The first arg.
The second arg.
The third arg.
The function result.
Adapt an F# first class function value to be an optimized function value that can
accept three curried arguments without intervening execution.
The input function.
The adapted function.
Construct an optimized function value that can accept three curried
arguments without intervening execution.
The optimized function.
The CLI type used to represent F# function values that accept
three iterated (curried) arguments without intervening execution. This type should not
typically used directly from either F# code or from other CLI languages.
Invoke the optimized function value with two curried arguments
The first arg.
The second arg.
The function result.
Adapt an F# first class function value to be an optimized function value that can
accept two curried arguments without intervening execution.
The input function.
The adapted function.
Construct an optimized function value that can accept two curried
arguments without intervening execution.
The optimized function.
The CLI type used to represent F# function values that accept
two iterated (curried) arguments without intervening execution. This type should not
typically used directly from either F# code or from other CLI languages.
An implementation module used to hold some private implementations of function
value invocation.
Language Primitives
Divides a value by an integer.
The input value.
The input int.
The division result.
Resolves to the value 'one' for any primitive numeric type or any type with a static member called 'One'
Resolves to the zero value for any primitive numeric type or any type with a static member called 'Zero'
A compiler intrinsic that implements dynamic invocations for the DivideByInt primitive.
A compiler intrinsic that implements dynamic invocations related to the '=' operator.
A compiler intrinsic that implements dynamic invocations related to the '=' operator.
A compiler intrinsic that implements dynamic invocations related to the '>=' operator.
A compiler intrinsic that implements dynamic invocations related to the '<=' operator.
A compiler intrinsic that implements dynamic invocations related to the '>' operator.
A compiler intrinsic that implements dynamic invocations related to the '<' operator.
A compiler intrinsic that implements dynamic invocations related to checked conversion operators.
A compiler intrinsic that implements dynamic invocations related to conversion operators.
A compiler intrinsic that implements dynamic invocations related to the '~~~' operator.
A compiler intrinsic that implements dynamic invocations related to the '^^^' operator.
A compiler intrinsic that implements dynamic invocations to the '|||' operator.
A compiler intrinsic that implements dynamic invocations to the '&&&' operator.
A compiler intrinsic that implements dynamic invocations to the '>>>' operator.
A compiler intrinsic that implements dynamic invocations to the '<<<' operator.
A compiler intrinsic that implements dynamic invocations to the checked unary '-' operator.
A compiler intrinsic that implements dynamic invocations to the checked '-' operator.
A compiler intrinsic that implements dynamic invocations to the '%' operator.
A compiler intrinsic that implements dynamic invocations to the unary '-' operator.
A compiler intrinsic that implements dynamic invocations to the '/' operator.
A compiler intrinsic that implements dynamic invocations to the '-' operator.
A compiler intrinsic that implements dynamic invocations to the checked '*' operator.
A compiler intrinsic that implements dynamic invocations to the '*' operator.
A compiler intrinsic that implements dynamic invocations to the checked '+' operator.
A compiler intrinsic that implements dynamic invocations to the '+' operator.
Resolves to the value 'one' for any primitive numeric type or any type with a static member called 'One'.
Resolves to the zero value for any primitive numeric type or any type with a static member called 'Zero'.
Parse an uint64 according to the rules used by the overloaded 'uint64' conversion operator when applied to strings
The input string.
The parsed value.
Parse an int64 according to the rules used by the overloaded 'int64' conversion operator when applied to strings
The input string.
The parsed value.
Parse an uint32 according to the rules used by the overloaded 'uint32' conversion operator when applied to strings
The input string.
The parsed value.
Parse an int32 according to the rules used by the overloaded 'int32' conversion operator when applied to strings
The input string.
The parsed value.
Creates a unativeint value with units-of-measure
The input unativeint.
The unativeint with units-of-measure.
Creates a byte value with units-of-measure
The input byte.
The byte with units-of-measure.
Creates a uint16 value with units-of-measure
The input uint16.
The uint16 with units-of-measure.
Creates a uint64 value with units-of-measure
The input uint64.
The uint64 with units-of-measure.
Creates a uint value with units-of-measure
The input uint.
The uint with units-of-measure.
Creates a nativeint value with units-of-measure
The input nativeint.
The nativeint with units-of-measure.
Creates an sbyte value with units-of-measure
The input sbyte.
The sbyte with units-of-measure.
Creates an int16 value with units-of-measure
The input int16.
The int16 with units-of-measure.
Creates an int64 value with units-of-measure
The input int64.
The int64 with units of measure.
Creates an int32 value with units-of-measure
The input int.
The int with units of measure.
Creates a decimal value with units-of-measure
The input decimal.
The decimal with units of measure.
Creates a float32 value with units-of-measure
The input float.
The float with units-of-measure.
Creates a float value with units-of-measure
The input float.
The float with units-of-measure.
Get the underlying value for an enum value
The input enum.
The enumeration as a value.
Build an enum value from an underlying value
The input value.
The value as an enumeration.
Recursively hash a part of a value according to its structure.
The comparison function.
The input object.
The hashed value.
Hash a value according to its structure. Use the given limit to restrict the hash when hashing F#
records, lists and union types.
The limit on the number of nodes.
The input object.
The hashed value.
Hash a value according to its structure. This hash is not limited by an overall node count when hashing F#
records, lists and union types.
The input object.
The hashed value.
Make an F# comparer object for the given type
Make an F# hash/equality object for the given type
Make an F# hash/equality object for the given type using node-limited hashing when hashing F#
records, lists and union types.
The input limit on the number of nodes.
System.Collections.Generic.IEqualityComparer<'T>
Make an F# hash/equality object for the given type
Make an F# comparer object for the given type, where it can be null if System.Collections.Generic.Comparer<'T>.Default
Make an F# comparer object for the given type
A static F# comparer object
Return an F# comparer object suitable for hashing and equality. This hashing behaviour
of the returned comparer is not limited by an overall node count when hashing F#
records, lists and union types. This equality comparer has equivalence
relation semantics ([nan] = [nan]).
Return an F# comparer object suitable for hashing and equality. This hashing behaviour
of the returned comparer is not limited by an overall node count when hashing F#
records, lists and union types.
The physical hash. Hashes on the object identity.
The input object.
The hashed value.
Reference/physical equality.
True if the inputs are reference-equal, false otherwise.
The first value.
The second value.
The result of the comparison.
Take the maximum of two values structurally according to the order given by GenericComparison
The first value.
The second value.
The maximum value.
Take the minimum of two values structurally according to the order given by GenericComparison
The first value.
The second value.
The minimum value.
Compare two values
The first value.
The second value.
The result of the comparison.
Compare two values
The first value.
The second value.
The result of the comparison.
Compare two values
The first value.
The second value.
The result of the comparison.
Compare two values
The first value.
The second value.
The result of the comparison.
Compare two values. May be called as a recursive case from an implementation of System.IComparable to
ensure consistent NaN comparison semantics.
The function to compare the values.
The first value.
The second value.
The result of the comparison.
Compare two values
The first value.
The second value.
The result of the comparison.
Compare two values for equality
The first value.
The second value.
The result of the comparison.
Compare two values for equality using equivalence relation semantics ([nan] = [nan])
The first value.
The second value.
The result of the comparison.
Compare two values for equality using partial equivalence relation semantics ([nan] <> [nan])
The first value.
The second value.
The result of the comparison.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
A primitive entry point used by the F# compiler for optimization purposes.
The F# compiler emits calls to some of the functions in this module as part of the compiled form of some language constructs
The standard overloaded associative (4-indexed) mutation operator
The standard overloaded associative (3-indexed) mutation operator
The standard overloaded associative (2-indexed) mutation operator
The standard overloaded associative (indexed) mutation operator
The standard overloaded associative (4-indexed) lookup operator
The standard overloaded associative (3-indexed) lookup operator
The standard overloaded associative (2-indexed) lookup operator
The standard overloaded associative (indexed) lookup operator
A compiler intrinsic for checking initialization soundness of recursive bindings
A compiler intrinsic for checking initialization soundness of recursive static bindings
A compiler intrinsic for checking initialization soundness of recursive bindings
A compiler intrinsic for the efficient compilation of sequence expressions
This function implements parsing of decimal constants
This function implements calls to default constructors
accessed by 'new' constraints.
Primitive used by pattern match compilation
A compiler intrinsic that implements the ':?' operator
A compiler intrinsic that implements the ':?' operator
A compiler intrinsic that implements the ':?>' operator
A compiler intrinsic that implements the ':?>' operator
The F# compiler emits calls to some of the functions in this module as part of the compiled form of some language constructs
Address-of. Uses of this value may result in the generation of unverifiable code.
The input object.
The unmanaged pointer.
Address-of. Uses of this value may result in the generation of unverifiable code.
The input object.
The managed pointer.
Binary 'or'. When used as a binary operator the right hand value is evaluated only on demand
The first value.
The second value.
The result of the operation.
Binary 'or'. When used as a binary operator the right hand value is evaluated only on demand.
Binary 'and'. When used as a binary operator the right hand value is evaluated only on demand
The first value.
The second value.
The result of the operation.
Binary 'and'. When used as a binary operator the right hand value is evaluated only on demand.
The F# compiler emits calls to some of the functions in this module as part of the compiled form of some language constructs
For compiler use only
Language primitives associated with the F# language
Language Primitives
Represents a byref that can be both read and written
Represents a byref that can be read
Represents a byref that can be written
Represents the types of byrefs in F# 4.5+
ByRef and Pointer Types
Convert a value option to an option.
The input value option.
The resulting option.
ValueSome 42 |> ValueOption.toOption // evaluates to Some 42
(ValueNone: int voption) |> ValueOption.toOption // evaluates to None
Convert an option to a value option.
The input option.
The resulting value option.
Some 42 |> ValueOption.ofOption // evaluates to ValueSome 42
(None: int option) |> ValueOption.ofOption // evaluates to ValueNone
Convert an option to a potentially null value.
The input value.
The result value, which is null if the input was ValueNone.
(ValueNone: string ValueOption) |> ValueOption.toObj // evaluates to null
ValueSome "not a null string" |> ValueOption.toObj // evaluates to "not a null string"
Convert a potentially null value to a value option.
The input value.
The result value option.
(null: string) |> ValueOption.ofObj // evaluates to ValueNone
"not a null string" |> ValueOption.ofObj // evaluates to (ValueSome "not a null string")
Convert a Nullable value to a value option.
The input nullable value.
The result value option.
System.Nullable<int>() |> ValueOption.ofNullable // evaluates to ValueNone
System.Nullable(42) |> ValueOption.ofNullable // evaluates to ValueSome 42
Convert the value option to a Nullable value.
The input value option.
The result value.
(ValueNone: int ValueOption) |> ValueOption.toNullable // evaluates to new System.Nullable<int>()
ValueSome 42 |> ValueOption.toNullable // evaluates to new System.Nullable(42)
Convert the value option to a list of length 0 or 1.
The input value option.
The result list.
(ValueNone: int ValueOption) |> ValueOption.toList // evaluates to []
ValueSome 42 |> ValueOption.toList // evaluates to [42]
Convert the value option to an array of length 0 or 1.
The input value option.
The result array.
(ValueNone: int ValueOption) |> ValueOption.toArray // evaluates to [||]
ValueSome 42 |> ValueOption.toArray // evaluates to [|42|]
filter f inp evaluates to match inp with ValueNone -> ValueNone | ValueSome x -> if f x then ValueSome x else ValueNone.
A function that evaluates whether the value contained in the value option should remain, or be filtered out.
The input value option.
The input if the predicate evaluates to true; otherwise, ValueNone.
ValueNone |> ValueOption.filter (fun x -> x >= 5) // evaluates to ValueNone
ValueSome 42 |> ValueOption.filter (fun x -> x >= 5) // evaluates to ValueSome 42
ValueSome 4 |> ValueOption.filter (fun x -> x >= 5) // evaluates to ValueNone
flatten inp evaluates to match inp with ValueNone -> ValueNone | ValueSome x -> x
The input value option.
The input value if the value is Some; otherwise, ValueNone.
flatten is equivalent to bind id.
(ValueNone: int ValueOption ValueOption) |> ValueOption.flatten // evaluates to ValueNone
(ValueSome ((ValueNone: int ValueOption))) |> ValueOption.flatten // evaluates to ValueNone
(ValueSome (ValueSome 42)) |> ValueOption.flatten // evaluates to ValueSome 42
bind f inp evaluates to match inp with ValueNone -> ValueNone | ValueSome x -> f x
A function that takes the value of type T from a value option and transforms it into
a value option containing a value of type U.
The input value option.
An option of the output type of the binder.
let tryParse input =
match System.Int32.TryParse (input: string) with
| true, v -> ValueSome v
| false, _ -> ValueNone
ValueNone |> ValueOption.bind tryParse // evaluates to ValueNone
ValueSome "42" |> ValueOption.bind tryParse // evaluates to ValueSome 42
ValueSome "Forty-two" |> ValueOption.bind tryParse // evaluates to ValueNone
map f voption1 voption2 voption3 evaluates to match voption1, voption2, voption3 with ValueSome x, ValueSome y, ValueSome z -> ValueSome (f x y z) | _ -> ValueNone.
A function to apply to the value option values.
The first value option.
The second value option.
The third value option.
A value option of the input values after applying the mapping function, or ValueNone if any input is ValueNone.
(ValueNone, ValueNone, ValueNone) |||> ValueOption.map3 (fun x y z -> x + y + z) // evaluates to ValueNone
(ValueSome 100, ValueNone, ValueNone) |||> ValueOption.map3 (fun x y z -> x + y + z) // evaluates to ValueNone
(ValueNone, ValueSome 100, ValueNone) |||> ValueOption.map3 (fun x y z -> x + y + z) // evaluates to ValueNone
(ValueNone, ValueNone, ValueSome 100) |||> ValueOption.map3 (fun x y z -> x + y + z) // evaluates to ValueNone
(ValueSome 5, ValueSome 100, ValueSome 10) |||> ValueOption.map3 (fun x y z -> x + y + z) // evaluates to ValueSome 115
map f voption1 voption2 evaluates to match voption1, voption2 with ValueSome x, ValueSome y -> ValueSome (f x y) | _ -> ValueNone.
A function to apply to the voption values.
The first value option.
The second value option.
A value option of the input values after applying the mapping function, or ValueNone if either input is ValueNone.
(ValueNone, ValueNone) ||> ValueOption.map2 (fun x y -> x + y) // evaluates to ValueNone
(ValueSome 5, ValueNone) ||> ValueOption.map2 (fun x y -> x + y) // evaluates to ValueNone
(ValueNone, ValueSome 10) ||> ValueOption.map2 (fun x y -> x + y) // evaluates to ValueNone
(ValueSome 5, ValueSome 10) ||> ValueOption.map2 (fun x y -> x + y) // evaluates to ValueSome 15
map f inp evaluates to match inp with ValueNone -> ValueNone | ValueSome x -> ValueSome (f x).
A function to apply to the voption value.
The input value option.
A value option of the input value after applying the mapping function, or ValueNone if the input is ValueNone.
ValueNone |> ValueOption.map (fun x -> x * 2) // evaluates to ValueNone
ValueSome 42 |> ValueOption.map (fun x -> x * 2) // evaluates to ValueSome 84
iter f inp executes match inp with ValueNone -> () | ValueSome x -> f x.
A function to apply to the voption value.
The input value option.
ValueNone |> ValueOption.iter (printfn "%s") // does nothing
ValueSome "Hello world" |> ValueOption.iter (printfn "%s") // prints "Hello world"
Evaluates to true if is ValueSome and its value is equal to .
The value to test for equality.
The input value option.
True if the option is ValueSome and contains a value equal to , otherwise false.
(99, ValueNone) ||> ValueOption.contains // evaluates to false
(99, ValueSome 99) ||> ValueOption.contains // evaluates to true
(99, ValueSome 100) ||> ValueOption.contains // evaluates to false
forall p inp evaluates to match inp with ValueNone -> true | ValueSome x -> p x.
A function that evaluates to a boolean when given a value from the value option type.
The input value option.
True if the option is None, otherwise it returns the result of applying the predicate
to the option value.
ValueNone |> ValueOption.forall (fun x -> x >= 5) // evaluates to true
ValueSome 42 |> ValueOption.forall (fun x -> x >= 5) // evaluates to true
ValueSome 4 |> ValueOption.forall (fun x -> x >= 5) // evaluates to false
exists p inp evaluates to match inp with ValueNone -> false | ValueSome x -> p x.
A function that evaluates to a boolean when given a value from the option type.
The input value option.
False if the option is ValueNone, otherwise it returns the result of applying the predicate
to the option value.
ValueNone |> ValueOption.exists (fun x -> x >= 5) // evaluates to false
ValueSome 42 |> ValueOption.exists (fun x -> x >= 5) // evaluates to true
ValueSome 4 |> ValueOption.exists (fun x -> x >= 5) // evaluates to false
fold f inp s evaluates to match inp with ValueNone -> s | ValueSome x -> f x s.
A function to update the state data when given a value from a value option.
The input value option.
The initial state.
The original state if the option is ValueNone, otherwise it returns the updated state with the folder
and the voption value.
(ValueNone, 0) ||> ValueOption.foldBack (fun x accum -> accum + x * 2) // evaluates to 0
(ValueSome 1, 0) ||> ValueOption.foldBack (fun x accum -> accum + x * 2) // evaluates to 2
(ValueSome 1, 10) ||> ValueOption.foldBack (fun x accum -> accum + x * 2) // evaluates to 12
fold f s inp evaluates to match inp with ValueNone -> s | ValueSome x -> f s x.
A function to update the state data when given a value from a value option.
The initial state.
The input value option.
The original state if the option is ValueNone, otherwise it returns the updated state with the folder
and the voption value.
(0, ValueNone) ||> ValueOption.fold (fun accum x -> accum + x * 2) // evaluates to 0
(0, ValueSome 1) ||> ValueOption.fold (fun accum x -> accum + x * 2) // evaluates to 2
(10, ValueSome 1) ||> ValueOption.fold (fun accum x -> accum + x * 2) // evaluates to 12
count inp evaluates to match inp with ValueNone -> 0 | ValueSome _ -> 1.
The input value option.
A zero if the option is ValueNone, a one otherwise.
ValueNone |> ValueOption.count // evaluates to 0
ValueSome 99 |> ValueOption.count // evaluates to 1
Gets the value associated with the option.
The input value option.
The value within the option.
Thrown when the option is ValueNone.
ValueSome 42 |> ValueOption.get // evaluates to 42
(ValueNone: int ValueOption) |> ValueOption.get // throws exception!
Returns if it is Some, otherwise evaluates and returns the result.
A thunk that provides an alternate value option when evaluated.
The input value option.
The voption if the voption is ValueSome, else the result of evaluating .
is not evaluated unless is ValueNone.
(ValueNone: int ValueOption) |> ValueOption.orElseWith (fun () -> ValueNone) // evaluates to ValueNone
ValueNone |> ValueOption.orElseWith (fun () -> (ValueSome 99)) // evaluates to ValueSome 99
ValueSome 42 |> ValueOption.orElseWith (fun () -> ValueNone) // evaluates to ValueSome 42
ValueSome 42 |> ValueOption.orElseWith (fun () -> (ValueSome 99)) // evaluates to ValueSome 42
Returns if it is Some, otherwise returns .
The value to use if is None.
The input option.
The option if the option is Some, else the alternate option.
((ValueNone: int ValueOption), ValueNone) ||> ValueOption.orElse // evaluates to ValueNone
(ValueSome 99, ValueNone) ||> ValueOption.orElse // evaluates to ValueSome 99
(ValueNone, ValueSome 42) ||> ValueOption.orElse // evaluates to ValueSome 42
(ValueSome 99, ValueSome 42) ||> ValueOption.orElse // evaluates to ValueSome 42
Gets the value of the voption if the voption is ValueSome, otherwise evaluates and returns the result.
A thunk that provides a default value when evaluated.
The input voption.
The voption if the voption is ValueSome, else the result of evaluating .
is not evaluated unless is ValueNone.
ValueNone |> ValueOption.defaultWith (fun () -> 99) // evaluates to 99
ValueSome 42 |> ValueOption.defaultWith (fun () -> 99) // evaluates to 42
Gets the value of the value option if the option is ValueSome, otherwise returns the specified default value.
The specified default value.
The input voption.
The voption if the voption is ValueSome, else the default value.
Identical to the built-in operator, except with the arguments swapped.
(99, ValueNone) ||> ValueOption.defaultValue // evaluates to 99
(99, ValueSome 42) ||> ValueOption.defaultValue // evaluates to 42
Returns true if the value option is ValueNone.
The input value option.
True if the voption is ValueNone.
ValueNone |> ValueOption.isNone // evaluates to true
ValueSome 42 |> ValueOption.isNone // evaluates to false
Returns true if the value option is not ValueNone.
The input value option.
True if the value option is not ValueNone.
ValueNone |> ValueOption.isSome // evaluates to false
ValueSome 42 |> ValueOption.isSome // evaluates to true
Contains operations for working with value options.
Options
Convert an option to a value option.
The input option.
The resulting value option.
Some 42 |> Option.toValueOption // evaluates to ValueSome 42
(None: int option) |> Option.toValueOption // evaluates to ValueNone
Convert a value option to an option.
The input value option.
The resulting option.
ValueSome 42 |> Option.ofValueOption // evaluates to Some 42
(ValueNone: int voption) |> Option.ofValueOption // evaluates to None
Convert an option to a potentially null value.
The input value.
The result value, which is null if the input was None.
(None: string option) |> Option.toObj // evaluates to null
Some "not a null string" |> Option.toObj // evaluates to "not a null string"
Convert a potentially null value to an option.
The input value.
The result option.
(null: string) |> Option.ofObj // evaluates to None
"not a null string" |> Option.ofObj // evaluates to (Some "not a null string")
Convert a Nullable value to an option.
The input nullable value.
The result option.
System.Nullable<int>() |> Option.ofNullable // evaluates to None
System.Nullable(42) |> Option.ofNullable // evaluates to Some 42
Convert the option to a Nullable value.
The input option.
The result value.
(None: int option) |> Option.toNullable // evaluates to new System.Nullable<int>()
Some 42 |> Option.toNullable // evaluates to new System.Nullable(42)
Convert the option to a list of length 0 or 1.
The input option.
The result list.
(None: int option) |> Option.toList // evaluates to []
Some 42 |> Option.toList // evaluates to [42]
Convert the option to an array of length 0 or 1.
The input option.
The result array.
(None: int option) |> Option.toArray // evaluates to [||]
Some 42 |> Option.toArray // evaluates to [|42|]
filter f inp evaluates to match inp with None -> None | Some x -> if f x then Some x else None.
A function that evaluates whether the value contained in the option should remain, or be filtered out.
The input option.
The input if the predicate evaluates to true; otherwise, None.
None |> Option.filter (fun x -> x >= 5) // evaluates to None
Some 42 |> Option.filter (fun x -> x >= 5) // evaluates to Some 42
Some 4 |> Option.filter (fun x -> x >= 5) // evaluates to None
flatten inp evaluates to match inp with None -> None | Some x -> x
The input option.
The input value if the value is Some; otherwise, None.
flatten is equivalent to bind id.
(None: int option option) |> Option.flatten // evaluates to None
(Some ((None: int option))) |> Option.flatten // evaluates to None
(Some (Some 42)) |> Option.flatten // evaluates to Some 42
bind f inp evaluates to match inp with None -> None | Some x -> f x
A function that takes the value of type T from an option and transforms it into
an option containing a value of type U.
The input option.
An option of the output type of the binder.
let tryParse (input: string) =
match System.Int32.TryParse input with
| true, v -> Some v
| false, _ -> None
None |> Option.bind tryParse // evaluates to None
Some "42" |> Option.bind tryParse // evaluates to Some 42
Some "Forty-two" |> Option.bind tryParse // evaluates to None
map f option1 option2 option3 evaluates to match option1, option2, option3 with Some x, Some y, Some z -> Some (f x y z) | _ -> None.
A function to apply to the option values.
The first option.
The second option.
The third option.
An option of the input values after applying the mapping function, or None if any input is None.
(None, None, None) |||> Option.map3 (fun x y z -> x + y + z) // evaluates to None
(Some 100, None, None) |||> Option.map3 (fun x y z -> x + y + z) // evaluates to None
(None, Some 100, None) |||> Option.map3 (fun x y z -> x + y + z) // evaluates to None
(None, None, Some 100) |||> Option.map3 (fun x y z -> x + y + z) // evaluates to None
(Some 5, Some 100, Some 10) |||> Option.map3 (fun x y z -> x + y + z) // evaluates to Some 115
map f option1 option2 evaluates to match option1, option2 with Some x, Some y -> Some (f x y) | _ -> None.
A function to apply to the option values.
The first option.
The second option.
An option of the input values after applying the mapping function, or None if either input is None.
(None, None) ||> Option.map2 (fun x y -> x + y) // evaluates to None
(Some 5, None) ||> Option.map2 (fun x y -> x + y) // evaluates to None
(None, Some 10) ||> Option.map2 (fun x y -> x + y) // evaluates to None
(Some 5, Some 10) ||> Option.map2 (fun x y -> x + y) // evaluates to Some 15
map f inp evaluates to match inp with None -> None | Some x -> Some (f x).
A function to apply to the option value.
The input option.
An option of the input value after applying the mapping function, or None if the input is None.
None |> Option.map (fun x -> x * 2) // evaluates to None
Some 42 |> Option.map (fun x -> x * 2) // evaluates to Some 84
iter f inp executes match inp with None -> () | Some x -> f x.
A function to apply to the option value.
The input option.
None |> Option.iter (printfn "%s") // does nothing
Some "Hello world" |> Option.iter (printfn "%s") // prints "Hello world"
Evaluates to true if is Some and its value is equal to .
The value to test for equality.
The input option.
True if the option is Some and contains a value equal to , otherwise false.
(99, None) ||> Option.contains // evaluates to false
(99, Some 99) ||> Option.contains // evaluates to true
(99, Some 100) ||> Option.contains // evaluates to false
forall p inp evaluates to match inp with None -> true | Some x -> p x.
A function that evaluates to a boolean when given a value from the option type.
The input option.
True if the option is None, otherwise it returns the result of applying the predicate
to the option value.
None |> Option.forall (fun x -> x >= 5) // evaluates to true
Some 42 |> Option.forall (fun x -> x >= 5) // evaluates to true
Some 4 |> Option.forall (fun x -> x >= 5) // evaluates to false
exists p inp evaluates to match inp with None -> false | Some x -> p x.
A function that evaluates to a boolean when given a value from the option type.
The input option.
False if the option is None, otherwise it returns the result of applying the predicate
to the option value.
None |> Option.exists (fun x -> x >= 5) // evaluates to false
Some 42 |> Option.exists (fun x -> x >= 5) // evaluates to true
Some 4 |> Option.exists (fun x -> x >= 5) // evaluates to false
fold f inp s evaluates to match inp with None -> s | Some x -> f x s.
A function to update the state data when given a value from an option.
The input option.
The initial state.
The original state if the option is None, otherwise it returns the updated state with the folder
and the option value.
(None, 0) ||> Option.foldBack (fun x accum -> accum + x * 2) // evaluates to 0
(Some 1, 0) ||> Option.foldBack (fun x accum -> accum + x * 2) // evaluates to 2
(Some 1, 10) ||> Option.foldBack (fun x accum -> accum + x * 2) // evaluates to 12
fold f s inp evaluates to match inp with None -> s | Some x -> f s x.
A function to update the state data when given a value from an option.
The initial state.
The input option.
The original state if the option is None, otherwise it returns the updated state with the folder
and the option value.
(0, None) ||> Option.fold (fun accum x -> accum + x * 2) // evaluates to 0
(0, Some 1) ||> Option.fold (fun accum x -> accum + x * 2) // evaluates to 2
(10, Some 1) ||> Option.fold (fun accum x -> accum + x * 2) // evaluates to 12
count inp evaluates to match inp with None -> 0 | Some _ -> 1.
The input option.
A zero if the option is None, a one otherwise.
None |> Option.count // evaluates to 0
Some 99 |> Option.count // evaluates to 1
Gets the value associated with the option.
The input option.
The value within the option.
Thrown when the option is None.
Some 42 |> Option.get // evaluates to 42
(None: int option) |> Option.get // throws exception!
Returns if it is Some, otherwise evaluates and returns the result.
A thunk that provides an alternate option when evaluated.
The input option.
The option if the option is Some, else the result of evaluating .
is not evaluated unless is None.
(None: int Option) |> Option.orElseWith (fun () -> None) // evaluates to None
None |> Option.orElseWith (fun () -> (Some 99)) // evaluates to Some 99
Some 42 |> Option.orElseWith (fun () -> None) // evaluates to Some 42
Some 42 |> Option.orElseWith (fun () -> (Some 99)) // evaluates to Some 42
Returns if it is Some, otherwise returns .
The value to use if is None.
The input option.
The option if the option is Some, else the alternate option.
((None: int Option), None) ||> Option.orElse // evaluates to None
(Some 99, None) ||> Option.orElse // evaluates to Some 99
(None, Some 42) ||> Option.orElse // evaluates to Some 42
(Some 99, Some 42) ||> Option.orElse // evaluates to Some 42
Gets the value of the option if the option is Some, otherwise evaluates and returns the result.
A thunk that provides a default value when evaluated.
The input option.
The option if the option is Some, else the result of evaluating .
is not evaluated unless is None.
None |> Option.defaultWith (fun () -> 99) // evaluates to 99
Some 42 |> Option.defaultWith (fun () -> 99) // evaluates to 42
Gets the value of the option if the option is Some, otherwise returns the specified default value.
The specified default value.
The input option.
The option if the option is Some, else the default value.
Identical to the built-in operator, except with the arguments swapped.
(99, None) ||> Option.defaultValue // evaluates to 99
(99, Some 42) ||> Option.defaultValue // evaluates to 42
Returns true if the option is None.
The input option.
True if the option is None.
None |> Option.isNone // evaluates to true
Some 42 |> Option.isNone // evaluates to false
Returns true if the option is not None.
The input option.
True if the option is not None.
None |> Option.isSome // evaluates to false
Some 42 |> Option.isSome // evaluates to true
Contains operations for working with options.
Options
Convert the result to an Option value.
The input result.
The result value.
Error 42 |> Result.toOption // evaluates to ValueNone
Ok 42 |> Result.toOption // evaluates to ValueSome 42
Convert the result to an Option value.
The input result.
The option value.
Error 42 |> Result.toOption // evaluates to None
Ok 42 |> Result.toOption // evaluates to Some 42
Convert the result to a list of length 0 or 1.
The input result.
The result list.
Error 42 |> Result.toList // evaluates to []
Ok 42 |> Result.toList // evaluates to [ 42 ]
Convert the result to an array of length 0 or 1.
The input result.
The result array.
Error 42 |> Result.toArray // evaluates to [||]
Ok 42 |> Result.toArray // evaluates to [| 42 |]
iter f inp executes match inp with Error _ -> () | Ok x -> f x.
A function to apply to the result value.
The input result.
Error "Hello world" |> Result.iter (printfn "%s") // does nothing
Ok "Hello world" |> Result.iter (printfn "%s") // prints "Hello world"
Evaluates to true if is Ok and its value is equal to .
The value to test for equality.
The input result.
True if the result is Ok and contains a value equal to , otherwise false.
(99, Error 99) ||> Result.contains // evaluates to false
(99, Ok 99) ||> Result.contains // evaluates to true
(99, Ok 100) ||> Result.contains // evaluates to false
forall p inp evaluates to match inp with Error _ -> true | Ok x -> p x.
A function that evaluates to a boolean when given a value from the result type.
The input result.
True if the result is Error, otherwise it returns the result of applying the predicate
to the result value.
Error 1 |> Result.forall (fun x -> x >= 5) // evaluates to true
Ok 42 |> Result.forall (fun x -> x >= 5) // evaluates to true
Ok 4 |> Result.forall (fun x -> x >= 5) // evaluates to false
exists p inp evaluates to match inp with Error _ -> false | Ok x -> p x.
A function that evaluates to a boolean when given a value from the result type.
The input result.
False if the result is Error, otherwise it returns the result of applying the predicate
to the result value.
Error 6 |> Result.exists (fun x -> x >= 5) // evaluates to false
Ok 42 |> Result.exists (fun x -> x >= 5) // evaluates to true
Ok 4 |> Result.exists (fun x -> x >= 5) // evaluates to false
foldBack f inp s evaluates to match inp with Error _ -> s | Ok x -> f x s.
A function to update the state data when given a value from an result.
The input result.
The initial state.
The original state if the result is Error, otherwise it returns the updated state with the folder
and the result value.
(Error 2, 0) ||> Result.foldBack (fun x accum -> accum + x * 2) // evaluates to 0
(Ok 1, 0) ||> Result.foldBack (fun x accum -> accum + x * 2) // evaluates to 2
(Ok 1, 10) ||> Result.foldBack (fun x accum -> accum + x * 2) // evaluates to 12
fold f s inp evaluates to match inp with Error _ -> s | Ok x -> f s x.
A function to update the state data when given a value from an result.
The initial state.
The input result.
The original state if the result is Error, otherwise it returns the updated state with the folder
and the result value.
(0, Error 2) ||> Result.fold (fun accum x -> accum + x * 2) // evaluates to 0
(0, Ok 1) ||> Result.fold (fun accum x -> accum + x * 2) // evaluates to 2
(10, Ok 1) ||> Result.fold (fun accum x -> accum + x * 2) // evaluates to 12
count inp evaluates to match inp with Error _ -> 0 | Ok _ -> 1.
The input result.
A zero if the result is Error, a one otherwise.
Error 99 |> Result.count // evaluates to 0
Ok 99 |> Result.count // evaluates to 1
Gets the value of the result if the result is Ok, otherwise evaluates and returns the result.
A thunk that provides a default value when evaluated.
The input result.
The result if the result is Ok, else the result of evaluating .
is not evaluated unless is Error.
Ok 1 |> Result.defaultWith (fun error -> 99) // evaluates to 1
Error 2 |> Result.defaultWith (fun error -> 99) // evaluates to 99
Gets the value of the result if the result is Ok, otherwise returns the specified default value.
The specified default value.
The input result.
The result if the result is Ok, else the default value.
Result.defaultValue 2 (Error 3) // evaluates to 2
Result.defaultValue 2 (Ok 1) // evaluates to 1
Returns true if the result is Error.
The input result.
True if the result is Error.
Ok 42 |> Result.isError // evaluates to false
Error 42 |> Result.isError // evaluates to true
Returns true if the result is Ok.
The input result.
True if the result is OK.
Ok 42 |> Result.isOk // evaluates to true
Error 42 |> Result.isOk // evaluates to false
bind f inp evaluates to match inp with Error e -> Error e | Ok x -> f x
A function that takes the value of type T from a result and transforms it into
a result containing a value of type U.
The input result.
A result of the output type of the binder.
let tryParse (input: string) =
match System.Int32.TryParse input with
| true, v -> Ok v
| false, _ -> Error "couldn't parse"
Error "message" |> Result.bind tryParse // evaluates to Error "message"
Ok "42" |> Result.bind tryParse // evaluates to Ok 42
Ok "Forty-two" |> Result.bind tryParse // evaluates to Error "couldn't parse"
map f inp evaluates to match inp with Error x -> Error (f x) | Ok v -> Ok v.
A function to apply to the Error result value.
The input result.
A result of the error value after applying the mapping function, or Ok if the input is Ok.
Ok 1 |> Result.mapError (fun x -> "bar") // evaluates to Ok 1
Error "foo" |> Result.mapError (fun x -> "bar") // evaluates to Error "bar"
map f inp evaluates to match inp with Error e -> Error e | Ok x -> Ok (f x).
A function to apply to the OK result value.
The input result.
A result of the input value after applying the mapping function, or Error if the input is Error.
Ok 1 |> Result.map (fun x -> "perfect") // evaluates to Ok "perfect"
Error "message" |> Result.map (fun x -> "perfect") // evaluates to Error "message"
Contains operations for working with values of type .
Choices and Results
Returns a string by concatenating count instances of str.
The number of copies of the input string will be copied.
The input string.
The concatenated string.
Thrown when count is negative.
"Do it!" |> String.replicate 3
Evaluates to "Do it!Do it!Do it!".
Builds a new string whose characters are the results of applying the function mapping
to each character and index of the input string.
The function to apply to each character and index of the string.
The input string.
The resulting string.
input |> String.mapi (fun i c -> (i, c))
Evaluates to [ (0, 'O'); (1, 'K'); (2, '!') ].
Builds a new string whose characters are the results of applying the function mapping
to each of the characters of the input string.
The function to apply to the characters of the string.
The input string.
The resulting string.
Changing case to upper for all characters in the input string
open System
let input = "Hello there!"
input |> String.map Char.ToUpper // evaluates "HELLO THERE!"
Returns the length of the string.
The input string.
The number of characters in the string.
Getting the length of different strings
String.length null // evaluates 0
String.length "" // evaluates 0
String.length "123" // evaluates 3
Applies the function action to the index of each character in the string and the
character itself.
The function to apply to each character and index of the string.
The input string.
Numbering the characters and printing the associated ASCII code
for each character in the input string
let input = "Hello"
input |> String.iteri (fun i c -> printfn "%d. %c %d" (i + 1) c (int c))
The sample evaluates as unit, but prints:
1. H 72
2. e 101
3. l 108
4. l 108
5. o 111
Applies the function action to each character in the string.
The function to be applied to each character of the string.
The input string.
Printing the ASCII code for each character in the string
let input = "Hello"
input |> String.iter (fun c -> printfn "%c %d" c (int c))
The sample evaluates as unit, but prints:
H 72
e 101
l 108
l 108
o 111
Builds a new string whose characters are the results of applying the function mapping
to each index from 0 to count-1 and concatenating the resulting
strings.
The number of strings to initialize.
The function to take an index and produce a string to
be concatenated with the others.
The constructed string.
Thrown when count is negative.
Enumerate digits ASCII codes
String.init 10 (fun i -> int '0' + i |> sprintf "%d ")
The sample evaluates to: "48 49 50 51 52 53 54 55 56 57 "
Tests if all characters in the string satisfy the given predicate.
The function to test each character of the string.
The input string.
True if all characters return true for the predicate and false otherwise.
Looking for lowercase characters
open System
"all are lower" |> String.forall Char.IsLower // evaluates false
"allarelower" |> String.forall Char.IsLower // evaluates true
Builds a new string containing only the characters of the input string
for which the given predicate returns "true".
Returns an empty string if the input string is null
A function to test whether each character in the input sequence should be included in the output string.
The input string.
The resulting string.
Filtering out just alphanumeric characters
open System
let input = "0 1 2 3 4 5 6 7 8 9 a A m M"
input |> String.filter Uri.IsHexDigit // evaluates "123456789aA"
Filtering out just digits
open System
"hello" |> String.filter Char.IsDigit // evaluates ""
Tests if any character of the string satisfies the given predicate.
The function to test each character of the string.
The input string.
True if any character returns true for the predicate and false otherwise.
Looking for uppercase characters
open System
"Yoda" |> String.exists Char.IsUpper // evaluates true
"nope" |> String.exists Char.IsUpper // evaluates false
Returns a new string made by concatenating the given strings
with separator sep, that is a1 + sep + ... + sep + aN.
The separator string to be inserted between the strings
of the input sequence.
The sequence of strings to be concatenated.
A new string consisting of the concatenated strings separated by
the separation string.
Thrown when strings is null.
let input1 = ["Stefan"; "says:"; "Hello"; "there!"]
input1 |> String.concat " " // evaluates "Stefan says: Hello there!"
let input2 = [0..9] |> List.map string
input2 |> String.concat "" // evaluates "0123456789"
input2 |> String.concat ", " // evaluates "0, 1, 2, 3, 4, 5, 6, 7, 8, 9"
let input3 = ["No comma"]
input3 |> String.concat "," // evaluates "No comma"
Builds a new string whose characters are the results of applying the function mapping
to each of the characters of the input string and concatenating the resulting
strings.
The function to produce a string from each character of the input string.
The input string.
The concatenated string.
The following samples shows how to interspace spaces in a text
let input = "Stefan says: Hi!"
input |> String.collect (sprintf "%c ")
The sample evaluates to "S t e f a n s a y s : H i ! "
How to show the ASCII representation of a very secret text
"Secret" |> String.collect (fun chr -> int chr |> sprintf "%d ")
The sample evaluates to "83 101 99 114 101 116 "
Functional programming operators for string processing. Further string operations
are available via the member functions on strings and other functionality in
System.String
and System.Text.RegularExpressions types.
Strings and Text
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Provides a default implementations of F# numeric literal syntax for literals of the form 'dddI'
Language Primitives
Represents a statically-analyzed format associated with writing to a . The type parameter indicates the
arguments and return type of the format operation.
Represents a statically-analyzed format when formatting builds a string. The type parameter indicates the
arguments and return type of the format operation.
Represents a statically-analyzed format associated with writing to a . The type parameter indicates the
arguments and return type of the format operation.
Represents a statically-analyzed format associated with writing to a . The first type parameter indicates the
arguments of the format operation and the last the overall return type.
Represents a statically-analyzed format when formatting builds a string. The first type parameter indicates the
arguments of the format operation and the last the overall return type.
Represents a statically-analyzed format associated with writing to a . The first type parameter indicates the
arguments of the format operation and the last the overall return type.
Print to a string buffer and raise an exception with the given
result. Helper printers must return strings.
The input formatter.
The arguments of the formatter.
failwithf "That's wrong. Five = %d and six = %d" (3+2) (3+3)
Throws Exception with message "That's wrong. Five = 5 and six = 6".
sprintf, but call the given 'final' function to generate the result.
See kprintf.
The function called to generate a result from the formatted string.
The input formatter.
The arguments of the formatter.
Using % format patterns:
open Printf
ksprintf (fun s -> s + ", done!") $"Write three = {1+2}"
Evaluates to "Write three = 3, done!".
printf, but call the given 'final' function to generate the result.
For example, these let the printing force a flush after all output has
been entered onto the channel, but not before.
The function called after formatting to generate the format result.
The input formatter.
The arguments of the formatter.
Using % format patterns:
open Printf
kprintf (fun s -> s + ", done!") $"Write three = {1+2}"
Evaluates to "Write three = 3, done!".
fprintf, but call the given 'final' function to generate the result.
See kprintf.
The function called after formatting to generate the format result.
The input TextWriter.
The input formatter.
The arguments of the formatter.
Using % format patterns:
open Printf
open System.IO
let file = File.CreateText("out.txt")
kfprintf (fun () -> file.Close()) file $"Write three = {1+2}"
Writes "Write three = 3" to out.txt.
bprintf, but call the given 'final' function to generate the result.
See kprintf.
The function called after formatting to generate the format result.
The input StringBuilder.
The input formatter.
The arguments of the formatter.
Using % format patterns:
open Printf
open System.Text
let buffer = new StringBuilder()
kbprintf (fun () -> buffer.ToString()) buffer "Write five = %d" (3+2)
Evaluates to "Write five = 5".
Print to a string via an internal string buffer and return
the result as a string. Helper printers must return strings.
The input formatter.
The formatted string.
sprintf "Write five = %d and six = %d" (3+2) (3+3)
Evaluates to "Write five = 5 and six = 6".
Formatted printing to stdout, adding a newline.
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
printfn $"Write three = {1+2}"
printfn $"Write four = {2+2}"
After evaluation the two lines are written to stdout.
Using % format patterns:
printfn "Write five = %d" (3+2)
printfn "Write six = %d" (3+3)
After evaluation the two lines are written to stdout.
Formatted printing to stdout
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
printf $"Write three = {1+2}"
After evaluation the text "Write three = 3" is written to stdout.
Using % format patterns:
printf "Write five = %d" (3+2)
After evaluation the text "Write five = 5" is written to stdout.
Formatted printing to stderr, adding a newline
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
eprintfn $"Write three = {1+2}"
eprintfn $"Write four = {2+2}"
After evaluation two lines are written to stderr.
Using % format patterns:
eprintfn "Write five = %d" (3+2)
eprintfn "Write six = %d" (3+3)
After evaluation two lines are written to stderr.
Formatted printing to stderr
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
eprintf $"Write three = {1+2}"
After evaluation the text "Write three = 3" is written to stderr.
Using % format patterns:
eprintf "Write five = %d" (3+2)
After evaluation the text "Write five = 5" is written to stderr.
Print to a text writer, adding a newline
The TextWriter to print to.
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
open Printf
open System.IO
let file = File.CreateText("out.txt")
fprintfn file $"Write three = {1+2}"
fprintfn file $"Write four = {2+2}"
file.Close()
After evaluation the file contains two lines.
Using % format patterns:
open Printf
open System.IO
let file = File.CreateText("out.txt")
fprintfn file "Write five = %d" (3+2)
fprintfn file "Write six = %d" (3+3)
file.Close()
After evaluation the file contains two lines.
Print to a text writer.
The TextWriter to print to.
The input formatter.
The return type and arguments of the formatter.
Using interpolated strings:
open Printf
open System.IO
let file = File.CreateText("out.txt")
fprintf file $"Write three = {1+2}"
file.Close()
After evaluation the file contains the text "Write three = 3".
Using % format patterns:
open Printf
open System.IO
let file = File.CreateText("out.txt")
fprintf file "Write five = %d" (3+2)
file.Close()
After evaluation the file contains the text "Write five = 5".
Print to a
The StringBuilder to print to.
The input format or interpolated string.
The return type and arguments of the formatter.
Using interpolated strings:
open Printf
open System.Text
let buffer = new StringBuilder()
bprintf buffer $"Write three = {1+2}"
buffer.ToString()
Evaluates to "Write three = 3".
Using % format patterns:
open Printf
open System.Text
let buffer = new StringBuilder()
bprintf buffer "Write five = %d" (3+2)
buffer.ToString()
Evaluates to "Write five = 5".
Extensible printf-style formatting for numbers and other datatypes
Format specifications are strings with "%" markers indicating format
placeholders. Format placeholders consist of %[flags][width][.precision][type].
Strings and Text
Return the resulting list
Add multiple elements to the collector and return the resulting array
Add multiple elements to the collector
Add an element to the collector
Collects elements and builds an array
Return the resulting list
Add multiple elements to the collector and return the resulting list
Add multiple elements to the collector
Add an element to the collector
Collects elements and builds a list
The F# compiler emits implementations of this type for compiled sequence expressions.
The F# compiler emits implementations of this type for compiled sequence expressions.
The F# compiler emits implementations of this type for compiled sequence expressions.
A new enumerator for the sequence.
The F# compiler emits implementations of this type for compiled sequence expressions.
A reference to the sequence.
A 0, 1, and 2 respectively indicate Stop, Yield, and Goto conditions for the sequence generator.
The F# compiler emits implementations of this type for compiled sequence expressions.
The F# compiler emits implementations of this type for compiled sequence expressions.
A new sequence generator for the expression.
The F# compiler emits implementations of this type for compiled sequence expressions.
Creates an instance of the attribute
NoEagerConstraintApplicationAttribute
Adding this attribute to the method adjusts the processing of some generic methods
during overload resolution.
During overload resolution, caller arguments are matched with called arguments
to extract type information. By default, when the caller argument type is unconstrained (for example
a simple value x without known type information), and a method qualifies for
lambda constraint propagation, then member trait constraints from a method overload
are eagerly applied to the caller argument type. This causes that overload to be preferred,
regardless of other method overload resolution rules. Using this attribute suppresses this behaviour.
Consider the following overloads:
type OverloadsWithSrtp() =
[<NoEagerConstraintApplicationAttribute>]
static member inline SomeMethod< ^T when ^T : (member Number: int) > (x: ^T, f: ^T -> int) = 1
static member SomeMethod(x: 'T list, f: 'T list -> int) = 2
let inline f x =
OverloadsWithSrtp.SomeMethod (x, (fun a -> 1))
With the attribute, the overload resolution fails, because both members are applicable.
Without the attribute, the overload resolution succeeds, because the member constraint is
eagerly applied, making the second member non-applicable.
Attributes
Defines the implementation of the code run after the creation of a struct state machine.
Defines the implementation of the SetStateMachine method for a struct state machine.
Defines the implementation of the MoveNext method for a struct state machine.
A special compiler-recognised delegate type for specifying blocks of resumable code
with access to the state machine.
Represents the runtime continuation of a resumable state machine created dynamically
The continuation of the state machine
Additional data associated with the state machine
The continuation of the state machine
Additional data associated with the state machine
Executes the SetStateMachine implementation of the state machine
Executes the MoveNext implementation of the state machine
Create dynamic information for a state machine
Represents the delegated runtime continuation of a resumable state machine created dynamically
Copy-out or copy-in the data of the state machine
Get the resumption point of the state machine
Copy-out or copy-in the data of the state machine
Represents the delegated runtime continuation for a resumable state machine created dynamically
This field is removed from state machines generated using '__stateMachine'. Resumable code
used in state machines which accesses this field will raise a runtime exception.
When statically compiled, holds the continuation goto-label further execution of the state machine
When statically compiled, holds the data for the state machine
Acts as a template for struct state machines introduced by __stateMachine, and also as a reflective implementation
Get the static parameters for a provided method.
A method returned by GetMethod on a provided type
The static parameters of the provided method, if any
Apply static arguments to a provided method that accepts static arguments.
The provider must return a provided method with the given mangled name.
the provided method definition which has static parameters
the full name of the method that must be returned, including encoded representations of static parameters
the values of the static parameters, indexed by name
The provided method definition corresponding to the given static parameter values
Represents additional, optional information for a type provider component
Triggered when an assumption changes that invalidates the resolutions so far reported by the provider
Triggered when an assumption changes that invalidates the resolutions so far reported by the provider
Triggered when an assumption changes that invalidates the resolutions so far reported by the provider
Get the static parameters for a provided type.
A type returned by GetTypes or ResolveTypeName
Gets the namespaces provided by the type provider.
Called by the compiler to ask for an Expression tree to replace the given MethodBase with.
MethodBase that was given to the compiler by a type returned by a GetType(s) call.
Expressions that represent the parameters to this call.
An expression that the compiler will use in place of the given method base.
Get the physical contents of the given logical provided assembly.
Apply static arguments to a provided type that accepts static arguments.
The provider must return a type with the given mangled name.
the provided type definition which has static parameters
the full path of the type, including encoded representations of static parameters
the static parameters, indexed by name
Represents an instantiation of a type provider component.
Namespace name the provider injects types into.
Compilers call this method to query a type provider for a type name.
Resolver should return a type called name in namespace NamespaceName or null if the type is unknown.
The top-level types
The sub-namespaces in this namespace. An optional member to prevent generation of namespaces until an outer namespace is explored.
Represents a namespace provided by a type provider component.
Get the full path to use for temporary files for the type provider instance.
version of referenced system runtime assembly
Get the full path to referenced assembly that caused this type provider instance to be created.
Get the full path to use to resolve relative paths in any file name arguments given to the type provider instance.
Get the referenced assemblies for the type provider instance.
Indicates if the type provider host responds to invalidation events for type provider instances.
Indicates if the type provider instance is used in an environment which executes provided code such as F# Interactive.
Get the full path to use for temporary files for the type provider instance.
version of referenced system runtime assembly
Get the full path to referenced assembly that caused this type provider instance to be created.
Get the full path to use to resolve relative paths in any file name arguments given to the type provider instance.
Get the referenced assemblies for the type provider instance.
Indicates if the type provider host responds to invalidation events for type provider instances.
Indicates if the type provider instance is used in an environment which executes provided code such as F# Interactive.
Checks if given type exists in target system runtime library
Create a configuration which calls the given functions for the corresponding operation.
Create a configuration which calls the given function for the corresponding operation.
If the class that implements ITypeProvider has a constructor that accepts TypeProviderConfig
then it will be constructed with an instance of TypeProviderConfig.
Creates an instance of the attribute
TypeProviderEditorHideMethodsAttribute
Indicates that a code editor should hide all System.Object methods from the intellisense menus for instances of a provided type
Gets or sets the line for the location.
Gets or sets the file path for the definition location.
Gets or sets the column for the location.
Gets or sets the line for the location.
Gets or sets the file path for the definition location.
Gets or sets the column for the location.
A type provider may provide an instance of this attribute to indicate the definition location for a provided type or member.
Gets the comment text.
Creates an instance of the attribute
TypeProviderXmlDocAttribute
A type provider may provide an instance of this attribute to indicate the documentation to show for
a provided type or member.
Gets the assembly name.
Creates an instance of the attribute
TypeProviderAssemblyAttribute
The name of the design-time assembly for this type provider.
Creates an instance of the attribute
TypeProviderAssemblyAttribute
Place this attribute on a runtime assembly to indicate that there is a corresponding design-time
assembly that contains a type provider. Runtime and design-time assembly may be the same.
Additional type attribute flags related to provided types
Creates an instance of the attribute
TypeProviderAttribute
Place on a class that implements ITypeProvider to extend the compiler
Represents the '1' measure expression when returned as a generic argument of a provided type.
Represents the inverse of a measure expressions when returned as a generic argument of a provided type.
Represents the product of two measure expressions when returned as a generic argument of a provided type.
Library functionality for supporting type providers and code generated by the F# compiler. See
also F# Type Providers in the F# Language Guide.
Creates an anonymous event with the given handlers.
A function to handle adding a delegate for the event to trigger.
A function to handle removing a delegate that the event triggers.
A function to produce the delegate type the event can trigger.
The initialized event.
The F# compiler emits calls to this function to implement the use operator for F# sequence
expressions.
The resource to be used and disposed.
The input sequence.
The result sequence.
The F# compiler emits calls to this function to implement the compiler-intrinsic
conversions from untyped IEnumerable sequences to typed sequences.
An initializer function.
A function to iterate and test if end of sequence is reached.
A function to retrieve the current element.
The resulting typed sequence.
The F# compiler emits calls to this function to
implement the try/with operator for F# sequence expressions.
The input sequence.
Pattern matches after 'when' converted to return 1
Pattern matches after 'when' with their actual execution code
The result sequence.
The F# compiler emits calls to this function to
implement the try/finally operator for F# sequence expressions.
The input sequence.
A computation to be included in an enumerator's Dispose method.
The result sequence.
The F# compiler emits calls to this function to
implement the while operator for F# sequence expressions.
A function that indicates whether iteration should continue.
The input sequence.
The result sequence.
A group of functions used as part of the compiled representation of F# sequence expressions.
Statically generates a closure struct type based on ResumableStateMachine,
At runtime an instance of the new struct type is populated and 'afterMethod' is called
to consume it.
At compile-time, the ResumableStateMachine type guides the generation of a new struct type by the F# compiler
with closure-capture fields in a way similar to an object expression.
Any mention of the ResumableStateMachine type in any the 'methods' is rewritten to this
fresh struct type. The 'methods' are used to implement the interfaces on ResumableStateMachine and are also rewritten.
The 'after' method is then executed and must eliminate the ResumableStateMachine. For example,
its return type must not include ResumableStateMachine.
Gives the implementation of the MoveNext method on IAsyncStateMachine.
Gives the implementation of the SetStateMachine method on IAsyncStateMachine.
Gives code to execute after the generation of the state machine and to produce the final result.
Indicates to jump to a resumption point within resumable code.
This may be the first statement in a MoveNextMethodImpl.
The integer must be a valid resumption point within this resumable code.
Indicates a resumption point within resumable code
When used in a conditional, statically determines whether the 'then' branch
represents valid resumable code and provides an alternative implementation
if not.
Indicates a named debug point arising from the context of inlined code.
Only a limited range of debug point names are supported.
If the debug point name is the empty string then the range used for the debug point will be
the range of the outermost expression prior to inlining.
If the debug point name is ForLoop.InOrToKeyword and the code was ultimately
from a for .. in .. do or for .. = .. to .. do construct in a computation expression,
de-sugared to an inlined builder.For call, then the name "ForLoop.InOrToKeyword" can be used.
The range of the debug point will be precisely the range of the in or to keyword.
If the name doesn't correspond to a known debug point arising from the original source context, then
an opt-in warning 3514 is emitted, and the range used for the debug point will be
the range of the root expression prior to inlining.
Contains compiler intrinsics related to the definition of state machines.
The dynamic implementation of the corresponding operation. This operation should not be used directly.
The dynamic implementation of the corresponding operation. This operation should not be used directly.
The dynamic implementation of the corresponding operation. This operation should not be used directly.
The dynamic implementation of the corresponding operation. This operation should not be used directly.
The dynamic implementation of the corresponding operation. This operation should not be used directly.
Specifies resumable code which does nothing
Specifies resumable code which executes a loop
Specifies resumable code which executes with 'use' semantics
Specifies resumable code which executes with try/with semantics
Specifies resumable code which executes with try/finally semantics
Specifies resumable code which executes with try/finally semantics
Specifies resumable code which iterates yields
Specifies resumable code which iterates an input sequence
Creates resumable code whose definition is a delayed function
Sequences one section of resumable code after another
Contains functions for composing resumable code blocks
Builds a query using query syntax and operators.
let findEvensAndSortAndDouble(xs: System.Linq.IQueryable<int>) =
query {
for x in xs do
where (x % 2 = 0)
sortBy x
select (x+x)
}
let data = [1; 2; 6; 7; 3; 6; 2; 1]
findEvensAndSortAndDouble (data.AsQueryable()) |> Seq.toList
Evaluates to [4; 4; 12; 12].
An active pattern to force the execution of values of type Lazy<_>.
let f (Lazy v) = v + v
let v = lazy (printf "eval!"; 5+5)
f v
f v
Evaluates to 10. The text eval! is printed once on the first invocation of f.
Special prefix operator for splicing untyped expressions into quotation holes.
let f v = <@@ (%%v: int) + (%%v: int) @@>
f <@@ 5 + 5 @@>;;
Evaluates to an untyped quotation equivalent to <@@ (5 + 5) + (5 + 5) @@>
Special prefix operator for splicing typed expressions into quotation holes.
let f v = <@ %v + %v @>
f <@ 5 + 5 @>;;
Evaluates to a quotation equivalent to <@ (5 + 5) + (5 + 5) @>
Builds a 2D array from a sequence of sequences of elements.
array2D [ [ 1.0; 2.0 ]; [ 3.0; 4.0 ] ]
Evaluates to a 2x2 zero-based array with contents [[1.0; 2.0]; [3.0; 4.0]]
Builds a read-only lookup table from a sequence of key/value pairs. The key objects are indexed using generic hashing and equality.
let table = readOnlyDict [ (1, 100); (2, 200) ]
table[1]
Evaluates to 100.
let table = readOnlyDict [ (1, 100); (2, 200) ]
table[3]
Throws System.Collections.Generic.KeyNotFoundException.
Builds a read-only lookup table from a sequence of key/value pairs. The key objects are indexed using generic hashing and equality.
let table = dict [ (1, 100); (2, 200) ]
table[1]
Evaluates to 100.
let table = dict [ (1, 100); (2, 200) ]
table[3]
Throws System.Collections.Generic.KeyNotFoundException.
Converts the argument to signed byte.
This is a direct conversion for all
primitive numeric types. For strings, the input is converted using SByte.Parse() with InvariantCulture settings.
Otherwise the operation requires and invokes a ToSByte method on the input type.
int8 -12
Evaluates to -12y.
int8 "3"
Evaluates to 3y.
Converts the argument to byte.
This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Byte.Parse() on strings and otherwise requires a ToByte method on the input type.
uint8 12
Evaluates to 12uy.
Converts the argument to 64-bit float.
This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Double.Parse() with InvariantCulture settings. Otherwise the operation requires and invokes a ToDouble method on the input type.
double 45
Evaluates to 45.0.
double 12.3f
Evaluates to 12.30000019.
Converts the argument to 32-bit float.
This is a direct conversion for all
primitive numeric types. For strings, the input is converted using Single.Parse() with InvariantCulture settings. Otherwise the operation requires and invokes a ToSingle method on the input type.
single 45
Evaluates to 45.0f.
Builds an asynchronous workflow using computation expression syntax.
let sleepExample() =
async {
printfn "sleeping"
do! Async.Sleep 10
printfn "waking up"
return 6
}
sleepExample() |> Async.RunSynchronously
Builds a set from a sequence of objects. The objects are indexed using generic comparison.
The input sequence of elements.
The created set.
let values = set [ 1; 2; 3; 5; 7; 11 ]
Evaluates to a set containing the given numbers.
Print to a file using the given format, and add a newline.
The file TextWriter.
The formatter.
The formatted result.
See Printf.fprintfn (link: ) for examples.
Print to a file using the given format.
The file TextWriter.
The formatter.
The formatted result.
See Printf.fprintf (link: ) for examples.
Print to a string buffer and raise an exception with the given
result. Helper printers must return strings.
The formatter.
The formatted result.
See Printf.failwithf (link: ) for examples.
Print to a string using the given format.
The formatter.
The formatted result.
See Printf.sprintf (link: ) for examples.
Print to stderr using the given format, and add a newline.
The formatter.
The formatted result.
See Printf.eprintfn (link: ) for examples.
Print to stderr using the given format.
The formatter.
The formatted result.
See Printf.eprintf (link: ) for examples.
Print to stdout using the given format, and add a newline.
The formatter.
The formatted result.
See Printf.printfn (link: ) for examples.
Print to stdout using the given format.
The formatter.
The formatted result.
See Printf.printf (link: ) for examples.
Converts the argument to signed byte.
This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using SByte.Parse() with InvariantCulture settings.
Otherwise the operation requires and invokes a ToSByte method on the input type.
Checked.int8 -12
Evaluates to -12y.
Checked.int8 "129"
Throws System.OverflowException.
Converts the argument to byte.
This is a direct, checked conversion for all
primitive numeric types. For strings, the input is converted using Byte.Parse() on strings and otherwise requires a ToByte method on the input type.
Checked.uint8 12
Evaluates to -12y.
Checked.uint8 -12
Throws System.OverflowException.
A set of extra operators and functions. This module is automatically opened in all F# code.
Basic Operators