// xtree stl/clr header // Copyright (c) Microsoft Corporation. All rights reserved. #ifndef _CLI_XTREE_ #define _CLI_XTREE_ #include // for Binary/UnaryDelegate #include namespace cliext { namespace impl { // // GENERIC REF CLASS tree_node // template ref class tree_node : public _STLCLR Generic::INode<_Value_t> { // tree node public: typedef tree_node<_Key_t, _Value_t> _Mytype_t; typedef _STLCLR Generic::INode<_Value_t> _Mynode_it; typedef _STLCLR Generic::IBidirectionalContainer<_Value_t> _Mycont_it; typedef _Value_t value_type; tree_node() { // construct an empty node } tree_node(_Mytype_t^ _Larg, _Mytype_t^ _Parg, _Mytype_t^ _Rarg, _Mytype_t^ _Harg, value_type _Val, signed char _Carg) : _Left(_Larg), _Parent(_Parg), _Right(_Rarg), _Head(_Harg), _Myval(_Val), _Color(_Carg), _Mycont(nullptr) { // construct a node with value } _Mycont_it^ container() { // return owning container return (_Head == nullptr ? nullptr : _Head->_Mycont); } bool is_head() { // test if head node return (_Mycont != nullptr); } _Mytype_t^ max_node() { // return rightmost node in subtree _Mytype_t^ _Node = this; for (; !_Node->_Right->is_head(); ) _Node = _Node->_Right; // descend along right subtrees return (_Node); } _Mytype_t^ min_node() { // return leftmost node in subtree _Mytype_t^ _Node = this; for (; !_Node->_Left->is_head(); ) _Node = _Node->_Left; // descend along left subtrees return (_Node); } _Mytype_t^ next_node() { // return successor node if (this == _Head || _Head == nullptr) throw gcnew System::InvalidOperationException(); else if (!_Right->is_head()) return (_Right->min_node()); else { // climb looking for right subtree _Mytype_t^ _Node = this; _Mytype_t^ _Nextnode; for (; !(_Nextnode = _Node->_Parent)->is_head() && _Node == _Nextnode->_Right; ) _Node = _Nextnode; // go up while right subtree exists return (_Nextnode); // go to parent (head if end()) } } _Mytype_t^ prev_node() { // return predecessor node if (_Head == nullptr) throw gcnew System::InvalidOperationException(); if (is_head()) return(_Right); // go to rightmost else if (!_Left->is_head()) return (_Left->max_node()); // go to largest on left else { // climb looking for left subtree _Mytype_t^ _Node = this; _Mytype_t^ _Nextnode; for (; !(_Nextnode = _Node->_Parent)->is_head() && _Node == _Nextnode->_Left; ) _Node = _Nextnode; // go up while left subtree exists if (_Nextnode->is_head()) throw gcnew System::InvalidOperationException(); return (_Nextnode); // go to parent (if not head) } } property _Value_t% _Value { // get or set _Myval virtual _Value_t% get() { // get _Myval element if (this == _Head || _Head == nullptr) throw gcnew System::InvalidOperationException(); return (_Myval); } virtual void set(_Value_t% _Val) { // set _Myval element if (this == _Head || _Head == nullptr) throw gcnew System::InvalidOperationException(); _Myval = _Val; } }; // data members _Mycont_it^ _Mycont; // pointer to owning tree _Mytype_t^ _Head; // pointer to head node _Mytype_t^ _Left; // pointer to left subtree _Mytype_t^ _Parent; // pointer to parent _Mytype_t^ _Right; // pointer to right subtree value_type _Myval; // the stored value signed char _Color; // _Red or _Black private: virtual _Mycont_it^ container_virtual() sealed = _Mynode_it::container { // return owning container return (container()); } virtual bool is_head_virtual() sealed = _Mynode_it::is_head { // test if head node return (is_head()); } virtual _Mynode_it^ next_node_virtual() sealed = _Mynode_it::next_node { // return successor node return (next_node()); } virtual _Mynode_it^ prev_node_virtual() sealed = _Mynode_it::prev_node { // return predecessor node return (prev_node()); } }; // // TEMPLATE FUNCTION _Key_compare // template inline bool _Key_compare(_Key_t _Left, _Key_t _Right) { // test if _Left < _Right return (_Left < _Right); } inline bool _Key_compare(System::String^ _Left, System::String^ _Right) { // test if _Left < _Right for String return (_Left->CompareTo(_Right) < 0); } // // TEMPLATE CLASS tree // template ref class tree : public _Traits_t, _STLCLR ITree { // ordered red-black tree of elements public: // types typedef tree<_Traits_t> _Mytype_t; typedef _Traits_t _Mybase_t; typedef typename _Traits_t::key_type _Key_t; typedef typename _Traits_t::value_type _Value_t; typedef _STLCLR ITree<_Key_t, _Value_t> _Mycont_it; typedef System::Collections::Generic::IEnumerable<_Value_t> _Myenum_it; typedef cli::array<_Value_t> _Myarray_t; typedef tree_node<_Key_t, _Value_t> node_type; typedef BidirectionalIterator<_Mytype_t> iterator; typedef ConstBidirectionalIterator<_Mytype_t> const_iterator; typedef ReverseBidirectionalIterator<_Mytype_t> reverse_iterator; typedef ReverseBidirectionalIterator<_Mytype_t> const_reverse_iterator; typedef typename _Traits_t::key_type key_type; typedef typename _Traits_t::value_type value_type; typedef typename _Traits_t::key_compare key_compare; typedef typename _Traits_t::value_compare value_compare; typedef int size_type; typedef int difference_type; // typedef _Value_t value_type; typedef value_type% reference; typedef value_type% const_reference; typedef _Mycont_it generic_container; typedef value_type generic_value; typedef _STLCLR Generic::ContainerBidirectionalIterator<_Value_t> generic_iterator; typedef _STLCLR Generic::ReverseBidirectionalIterator<_Value_t> generic_reverse_iterator; typedef _STLCLR GenericPair pair_iter_bool; typedef _STLCLR GenericPair pair_iter_iter; typedef _STLCLR GenericPair _Pairnb; typedef _STLCLR GenericPair _Pairnn; typedef _STLCLR GenericPair generic_pair_iter_bool; typedef _STLCLR GenericPair generic_pair_iter_iter; // constants static const int _Maxsize = MAX_CONTAINER_SIZE; static const int _Black = 0; // colors for a node static const int _Red = 1; // basics tree() { // construct empty tree from default comparator _Init(); } tree(tree% _Right) : _Mybase_t(_Right.key_comp()) { // construct by copying _Right _Init(); _Copy(%_Right); } tree% operator=(tree% _Right) { // assign if ((System::Object^)this != %_Right) { // worth doing, do it clear(); _Copy(%_Right); } return (*this); } operator _Mycont_it^() { // convert to interface return (this); } // constructors explicit tree(key_compare^ _Pred) : _Mybase_t(_Pred) { // construct empty tree from comparator _Init(); } // destructor ~tree() { // destroy the object clear(); _Myhead->_Mycont = nullptr; // orphan all iterators _Myhead = nullptr; _Mysize = 0; ++_Mygen; } // accessors unsigned long get_generation() { // get underlying container generation return (_Mygen); } node_type^ get_node(iterator _Where) { // get node from valid iterator node_type^ _Node = (node_type^)_Where.get_node(); if (_Node == nullptr || _Node->container() != (System::Object^)this) throw gcnew System::InvalidOperationException(); return (_Node); } node_type^ front_node() { // return leftmost node in tree return (head_node()->_Left); } node_type^ back_node() { // return rightmost node in tree return (head_node()->_Right); } node_type^ root_node() { // return root of tree return (head_node()->_Parent); } node_type^ head_node() { // get head node return (_Myhead); } // property reference default[/* size_type */]; // property value_type front_item; // property value_type back_item; // reference front(); // reference back(); // converters _Myarray_t^ to_array() { // convert to array _Myarray_t^ _Ans = gcnew _Myarray_t(size()); node_type^ _Node = head_node(); for (int _Idx = size(); 0 <= --_Idx; ) { // copy back to front _Node = _Node->prev_node(); _Ans[_Idx] = _Node->_Myval; } return (_Ans); } key_compare^ key_comp() new { // return object for comparing keys return (_Mybase_t::key_comp()); } value_compare^ value_comp() new { // return object for comparing keys return (_Mybase_t::value_comp()); } // iterator generators iterator make_iterator(node_type^ _Node) { // return iterator for node return (iterator(_Node)); } iterator begin() { // return iterator for beginning of mutable sequence return (make_iterator(front_node())); } iterator end() { // return iterator for end of mutable sequence return (make_iterator(head_node())); } reverse_iterator rbegin() { // return reverse iterator for beginning of mutable sequence return (reverse_iterator(end())); } reverse_iterator rend() { // return reverse iterator for end of mutable sequence return (reverse_iterator(begin())); } // size controllers // void reserve(size_type _Capacity); // size_type capacity(); // void resize(size_type _Newsize); // void resize(size_type _Newsize, value_type _Val); size_type size() { // return length of sequence return (_Mysize); } bool empty() { // test if sequence is empty return (size() == 0); } // mutators // void push_front(value_type _Val); // void pop_front(); // void push_back(value_type _Val); // void pop_back(); // void assign(size_type _Count, value_type _Val); // template // void assign(_Iter_t _First, _Iter_t _Last); // void assign(System::Collections::Generic::IEnumerable<_Value_t>^); pair_iter_bool insert(value_type _Val) { // try to insert node with value _Val, return iterator, bool _Pairnb _Ans = insert_node(_Val); return (pair_iter_bool(iterator(_Ans.first), _Ans.second)); } iterator insert(iterator _Where, value_type _Val) { // try to insert node with value _Val at _Where, return iterator return (make_iterator(insert_node(get_node(_Where), _Val))); } template void insert(_Iter_t _First, _Iter_t _Last) { // insert [_First, _Last) one at a time #pragma warning(push) #pragma warning(disable: 4127) if (_Iter_container(_First) != this) for (; _First != _Last; ++_First) insert_node(*_First); else if (this->_Multi) { // worth assigning to self node_type^ _Node = nullptr; for (; _First != _Last; ++_First) _Node = _Buynode(nullptr, nullptr, _Node, (value_type)*_First, 0); for (; _Node != nullptr; _Node = _Node->_Right) insert_node(_Node->_Myval); // insert accumulated sequence } #pragma warning(pop) } void insert( _STLCLR Generic::IInputIterator<_Value_t>^ _First, _STLCLR Generic::IInputIterator<_Value_t>^ _Last) { // insert [_First, _Last) one at a time #pragma warning(push) #pragma warning(disable: 4127) if (_Iter_container(_First) != this) for (; !_First->equal_to(_Last); _First->next()) insert_node((value_type%)_First->get_cref()); else if (this->_Multi) { // worth assigning to self node_type^ _Node = nullptr; for (; !_First->equal_to(_Last); _First->next()) _Node = _Buynode(nullptr, nullptr, _Node, (value_type)_First->get_cref(), 0); for (; _Node != nullptr; _Node = _Node->_Right) insert_node(_Node->_Myval); // insert accumulated sequence } #pragma warning(pop) } void insert(_Myenum_it^ _Right) { // insert enumerable node_type^ _Node = nullptr; for each (value_type _Val in _Right) _Node = _Buynode(nullptr, nullptr, _Node, _Val, 0); for (; _Node != nullptr; _Node = _Node->_Right) insert_node(_Node->_Myval); // insert accumulated sequence } // void insert(iterator _Where, size_type _Count, value_type _Val); // template // void insert(iterator _Where, _Iter_t _First, _Iter_t _Last); // void insert(iterator _Where, // System::Collections::Generic::IEnumerable<_Value_t>^ _Right); void insert_iter( _STLCLR Generic::IInputIterator<_Value_t>^ _First, _STLCLR Generic::IInputIterator<_Value_t>^ _Last) { // insert [_First, _Last) one at a time #pragma warning(push) #pragma warning(disable: 4127) if (_First->container() != this) for (; !_First->equal_to(_Last); _First->next()) insert_node((value_type%)_First->get_cref()); else if (this->_Multi) { // worth assigning to self node_type^ _Node = nullptr; for (; !_First->equal_to(_Last); _First->next()) _Node = _Buynode(nullptr, nullptr, _Node, (value_type%)_First->get_cref(), 0); for (; _Node != nullptr; _Node = _Node->_Right) insert_node(_Node->_Myval); // insert accumulated sequence } #pragma warning(pop) } _Pairnb insert_node(value_type _Val) { // try to insert node with value _Val, return node pointer, bool #pragma warning(push) #pragma warning(disable: 4127) node_type^ _Node = root_node(); node_type^ _Where = head_node(); bool _Addleft = true; // add to left of head if tree empty while (!_Node->is_head()) { // look for leaf to insert before (_Addleft) or after _Where = _Node; _Addleft = this->comp(this->get_key(_Val), _Key(_Node)); _Node = _Addleft ? _Node->_Left : _Node->_Right; } if (this->_Multi) return (_Pairnb(_Insert_node(_Addleft, _Where, _Val), true)); else { // insert only if unique if (!_Addleft) _Node = _Where; // need to test if insert after is okay else if (_Where == front_node()) return (_Pairnb(_Insert_node(true, _Where, _Val), true)); else // need to test if before is okay _Node = _Where->prev_node(); if (this->comp(_Key(_Node), this->get_key(_Val))) return (_Pairnb(_Insert_node(_Addleft, _Where, _Val), true)); else return (_Pairnb(_Node, false)); } #pragma warning(pop) } node_type^ insert_node(node_type^ _Where_node, value_type _Val) { // try to insert node with value _Val at _Where, return node #pragma warning(push) #pragma warning(disable: 4127) node_type^ _Where = (node_type^)_Where_node; node_type^ _Next; if (_Where->container() != this) throw gcnew System::ArgumentException(); if (empty()) return (_Insert_node(true, head_node(), _Val)); else if (this->_Multi) { // insert even if duplicate if (_Where == front_node()) { // insert at beginning if before first element if (!this->comp(_Key(_Where), this->get_key(_Val))) return (_Insert_node(true, _Where, _Val)); } else if (_Where == head_node()) { // insert at end if after last element if (!this->comp(this->get_key(_Val), _Key(back_node()))) return (_Insert_node(false, back_node(), _Val)); } else if (!this->comp(_Key(_Where), this->get_key(_Val)) && !this->comp(this->get_key(_Val), _Key(_Next = _Where->prev_node()))) { // insert before _Where if (_Next->_Right->is_head()) return (_Insert_node(false, _Next, _Val)); else return (_Insert_node(true, _Where, _Val)); } else if (!this->comp(this->get_key(_Val), _Key(_Where)) && ((_Next = _Where->next_node()) == head_node() || !this->comp(_Key(_Next), this->get_key(_Val)))) { // insert after _Where if (_Where->_Right->is_head()) return (_Insert_node(false, _Where, _Val)); else return (_Insert_node(true, _Next, _Val)); } } else { // insert only if unique if (_Where == front_node()) { // insert at beginning if before first element if (this->comp(this->get_key(_Val), _Key(_Where))) return (_Insert_node(true, _Where, _Val)); } else if (_Where == head_node()) { // insert at end if after last element if (this->comp(_Key(back_node()), this->get_key(_Val))) return (_Insert_node(false, back_node(), _Val)); } else if (this->comp(this->get_key(_Val), _Key(_Where)) && this->comp(_Key( _Next = _Where->prev_node()), this->get_key(_Val))) { // insert before _Where if (_Next->_Right->is_head()) return (_Insert_node(false, _Next, _Val)); else return (_Insert_node(true, _Where, _Val)); } else if (this->comp(_Key(_Where), this->get_key(_Val)) && ((_Next = _Where->next_node()) == head_node() || this->comp(this->get_key(_Val), _Key(_Next)))) { // insert after _Where if (_Where->_Right->is_head()) return (_Insert_node(false, _Where, _Val)); else return (_Insert_node(true, _Next, _Val)); } } return (insert_node(_Val).first); // try usual insert #pragma warning(pop) } iterator erase(iterator _Where) { // erase element at _Where return (make_iterator(erase_node(get_node(_Where)))); } iterator erase(iterator _First, iterator _Last) { // erase [_First, _Last) node_type^ _First_node = get_node(_First); node_type^ _Last_node = get_node(_Last); if (_First_node == front_node() && _Last_node == head_node()) clear(); // erase all else for (; _First_node != _Last_node; ) _First_node = erase_node(_First_node); return (_Last); } size_type erase(key_type _Keyval) { // erase and count all that match _Keyval node_type^ _First = lower_bound_node(_Keyval); node_type^ _Last = upper_bound_node(_Keyval); size_type _Num = 0; for (; _First != _Last; ++_Num) _First = erase_node(_First); // erase an element matching key return (_Num); } node_type^ erase_node(node_type^ _Where_node) { // erase node _Where node_type^ _Where = (node_type^)_Where_node; node_type^ _Next = _Where->next_node(); // for return value node_type^ _Fixnode; // the node to recolor as needed node_type^ _Fixnodeparent; // parent of _Fixnode (may be nil) node_type^ _Node = _Where; // the node to erase if (_Where->container() != this) throw gcnew System::InvalidOperationException(); if (_Node->_Left->is_head()) _Fixnode = _Node->_Right; // must stitch up right subtree else if (_Node->_Right->is_head()) _Fixnode = _Node->_Left; // must stitch up left subtree else { // two subtrees, must lift successor node to replace erased _Node = _Next; // _Node is successor node _Fixnode = _Node->_Right; // _Fixnode is its only subtree } if (_Node == _Where) { // at most one subtree, relink it _Fixnodeparent = _Where->_Parent; if (!_Fixnode->is_head()) _Fixnode->_Parent = _Fixnodeparent; // link up if (root_node() == _Where) head_node()->_Parent = _Fixnode; // link down from root else if (_Fixnodeparent->_Left == _Where) _Fixnodeparent->_Left = _Fixnode; // link down to left else _Fixnodeparent->_Right = _Fixnode; // link down to right if (front_node() == _Where) head_node()->_Left = _Fixnode->is_head() ? _Fixnodeparent // smallest is parent of erased node : _Fixnode->min_node(); // smallest in relinked subtree if (back_node() == _Where) head_node()->_Right = _Fixnode->is_head() ? _Fixnodeparent // largest is parent of erased node : _Fixnode->max_node(); // largest in relinked subtree } else { // erased has two subtrees, _Node is successor to erased _Where->_Left->_Parent = _Node; // link left up _Node->_Left = _Where->_Left; // link successor down if (_Node == _Where->_Right) _Fixnodeparent = _Node; // successor is next to erased else { // successor further down, link in place of erased _Fixnodeparent = _Node->_Parent; // parent is successor's if (!_Fixnode->is_head()) _Fixnode->_Parent = _Fixnodeparent; // link fix up _Fixnodeparent->_Left = _Fixnode; // link fix down _Node->_Right = _Where->_Right; // link successor down _Where->_Right->_Parent = _Node; // link right up } if (root_node() == _Where) head_node()->_Parent = _Node; // link down from root else if (_Where->_Parent->_Left == _Where) _Where->_Parent->_Left = _Node; // link down to left else _Where->_Parent->_Right = _Node; // link down to right _Node->_Parent = _Where->_Parent; // link successor up signed char _Color = _Node->_Color; _Node->_Color = _Where->_Color; _Where->_Color = _Color; // recolor it } if (_Where->_Color == _Black) { // erasing black link, must recolor/rebalance tree for (; _Fixnode != root_node() && _Fixnode->_Color == _Black; _Fixnodeparent = _Fixnode->_Parent) if (_Fixnode == _Fixnodeparent->_Left) { // fixup left subtree _Node = _Fixnodeparent->_Right; if (_Node->_Color == _Red) { // rotate red up from right subtree _Node->_Color = _Black; _Fixnodeparent->_Color = _Red; _Lrotate(_Fixnodeparent); _Node = _Fixnodeparent->_Right; } if (_Node->is_head()) _Fixnode = _Fixnodeparent; // shouldn't happen else if (_Node->_Left->_Color == _Black && _Node->_Right->_Color == _Black) { // redden right subtree with black children _Node->_Color = _Red; _Fixnode = _Fixnodeparent; } else { // must rearrange right subtree if (_Node->_Right->_Color == _Black) { // rotate red up from left sub-subtree _Node->_Left->_Color = _Black; _Node->_Color = _Red; _Rrotate(_Node); _Node = _Fixnodeparent->_Right; } _Node->_Color = _Fixnodeparent->_Color; _Fixnodeparent->_Color = _Black; _Node->_Right->_Color = _Black; _Lrotate(_Fixnodeparent); break; // tree now recolored/rebalanced } } else { // fixup right subtree _Node = _Fixnodeparent->_Left; if (_Node->_Color == _Red) { // rotate red up from left subtree _Node->_Color = _Black; _Fixnodeparent->_Color = _Red; _Rrotate(_Fixnodeparent); _Node = _Fixnodeparent->_Left; } if (_Node->is_head()) _Fixnode = _Fixnodeparent; // shouldn't happen else if (_Node->_Right->_Color == _Black && _Node->_Left->_Color == _Black) { // redden left subtree with black children _Node->_Color = _Red; _Fixnode = _Fixnodeparent; } else { // must rearrange left subtree if (_Node->_Left->_Color == _Black) { // rotate red up from right sub-subtree _Node->_Right->_Color = _Black; _Node->_Color = _Red; _Lrotate(_Node); _Node = _Fixnodeparent->_Left; } _Node->_Color = _Fixnodeparent->_Color; _Fixnodeparent->_Color = _Black; _Node->_Left->_Color = _Black; _Rrotate(_Fixnodeparent); break; // tree now recolored/rebalanced } } _Fixnode->_Color = _Black; // ensure stopping node is black } _Mybase_t::unmake_value(_Where->_Myval); _Where->_Head = nullptr; // orphan corresponding iterators --_Mysize; ++_Mygen; return (_Next); } void clear() { // erase all for (; front_node() != head_node(); ) erase_node(front_node()); } void swap(_Mytype_t% _Right) { // exchange contents with _Right if ((System::Object^)this != %_Right) { // worth doing, swap tree^ _Temp = gcnew tree(_Right); _Right._Copy(this); _Copy(_Temp); } } // searches iterator find(key_type _Keyval) { // find an element that matches _Keyval, return iterator node_type^ _Where = lower_bound_node(_Keyval); return (make_iterator(_Where == head_node() || this->comp(_Keyval, _Key(_Where)) ? head_node() : _Where)); } size_type count(key_type _Keyval) { // count all elements that match _Keyval node_type^ _First = lower_bound_node(_Keyval); node_type^ _Last = upper_bound_node(_Keyval); size_type _Num = 0; for (; _First != _Last; _First = _First->next_node()) ++_Num; return (_Num); } iterator lower_bound(key_type _Keyval) { // find leftmost node not less than _Keyval return (make_iterator(lower_bound_node(_Keyval))); } node_type^ lower_bound_node(key_type _Keyval) { // find leftmost node not less than _Keyval node_type^ _Node = root_node(); node_type^ _Where = head_node(); // end() if search fails while (!_Node->is_head()) if (this->comp(_Key(_Node), _Keyval)) _Node = _Node->_Right; // descend right subtree else { // _Node not less than _Keyval, remember it _Where = _Node; _Node = _Node->_Left; // descend left subtree } return (_Where); // return best remembered candidate } iterator upper_bound(key_type _Keyval) { // find leftmost node greater than _Keyval return (make_iterator(upper_bound_node(_Keyval))); } node_type^ upper_bound_node(key_type _Keyval) { // find leftmost node greater than _Keyval node_type^ _Node = root_node(); node_type^ _Where = head_node(); // end() if search fails while (!_Node->is_head()) if (this->comp(_Keyval, _Key(_Node))) { // _Node greater than _Keyval, remember it _Where = _Node; _Node = _Node->_Left; // descend left subtree } else _Node = _Node->_Right; // descend right subtree return (_Where); // return best remembered candidate } pair_iter_iter equal_range(key_type _Keyval) { // find range equivalent to _Keyval _Pairnn _Ans = equal_range_node(_Keyval); return (pair_iter_iter(iterator(_Ans.first), iterator(_Ans.second))); } _Pairnn equal_range_node(key_type _Keyval) { // find range equivalent to _Keyval return (_Pairnn(lower_bound_node(_Keyval), upper_bound_node(_Keyval))); } _STLCLR_FIELD_ACCESS: node_type^ _Buynode() { // allocate a head node and set links node_type^ _Node = gcnew node_type; _Node->_Left = _Node; _Node->_Parent = _Node; _Node->_Right = _Node; _Node->_Head = _Node; _Node->_Color = _Black; _Node->_Mycont = this; return (_Node); } node_type^ _Buynode(node_type^ _Larg, node_type^ _Parg, node_type^ _Rarg, value_type _Val, signed char _Carg) { // allocate a node and set links node_type^ _Node = gcnew node_type( _Larg, _Parg, _Rarg, _Myhead, _Val, _Carg); return (_Node); } void _Chown(node_type^ _Node, node_type^ _Head, tree^ _Owner) { // change ownership of subtree if (_Node->_Left->is_head()) _Node->_Left = _Head; else _Chown(_Node->_Left, _Head, _Owner); if (_Node->_Right->is_head()) _Node->_Right = _Head; else _Chown(_Node->_Right, _Head, _Owner); if (_Node->is_head()) _Node->_Parent = _Head; _Node->_Mycont = _Owner; } void _Copy(tree^ _Right) { // copy entire tree from _Right _Myhead->_Parent = _Copy(_Right->root_node(), head_node()); _Mysize = _Right->size(); if (!root_node()->is_head()) { // nonempty tree, look for new smallest and largest head_node()->_Left = root_node()->min_node(); head_node()->_Right = root_node()->max_node(); } else { // empty tree, cauterize smallest and largest head_node()->_Left = head_node(); head_node()->_Right = head_node(); } ++_Mygen; } node_type^ _Copy(node_type^ _Oldroot, node_type^ _Newparent) { // copy entire subtree, recursively node_type^ _Newroot = head_node(); if (!_Oldroot->is_head()) { // copy a node, then any subtrees node_type^ _Node = _Buynode(head_node(), _Newparent, head_node(), _Oldroot->_Myval, _Oldroot->_Color); if (_Newroot->is_head()) _Newroot = _Node; // memorize new root first time _Node->_Left = _Copy(_Oldroot->_Left, _Node); _Node->_Right = _Copy(_Oldroot->_Right, _Node); } return (_Newroot); } void _Init() { // create header/nil node and make tree empty _Mysize = 0; _Myhead = _Buynode(); _Mygen = 0; } node_type^ _Insert_node(bool _Addleft, node_type^ _Where, value_type _Val) { // add node with value next to _Where, to left if _Addleft if (_Maxsize <= _Mysize) throw gcnew System::InvalidOperationException(); node_type^ _Newnode = _Buynode(head_node(), _Where, head_node(), _Val, _Red); if (_Where == head_node()) { // first node in tree, just set head values head_node()->_Left = _Newnode; head_node()->_Parent = _Newnode; head_node()->_Right = _Newnode; } else if (_Addleft) { // add to left of _Where _Where->_Left = _Newnode; if (_Where == front_node()) head_node()->_Left = _Newnode; } else { // add to right of _Where _Where->_Right = _Newnode; if (_Where == back_node()) head_node()->_Right = _Newnode; } for (node_type^ _Node = _Newnode; _Node->_Parent->_Color == _Red; ) if (_Node->_Parent == _Node->_Parent->_Parent->_Left) { // fixup red-red in left subtree _Where = _Node->_Parent->_Parent->_Right; if (_Where->_Color == _Red) { // parent has two red children, blacken both _Node->_Parent->_Color = _Black; _Where->_Color = _Black; _Node->_Parent->_Parent->_Color = _Red; _Node = _Node->_Parent->_Parent; } else { // parent has red and black children if (_Node == _Node->_Parent->_Right) { // rotate right child to left _Node = _Node->_Parent; _Lrotate(_Node); } _Node->_Parent->_Color = _Black; // propagate red up _Node->_Parent->_Parent->_Color = _Red; _Rrotate(_Node->_Parent->_Parent); } } else { // fixup red-red in right subtree _Where = _Node->_Parent->_Parent->_Left; if (_Where->_Color == _Red) { // parent has two red children, blacken both _Node->_Parent->_Color = _Black; _Where->_Color = _Black; _Node->_Parent->_Parent->_Color = _Red; _Node = _Node->_Parent->_Parent; } else { // parent has red and black children if (_Node == _Node->_Parent->_Left) { // rotate left child to right _Node = _Node->_Parent; _Rrotate(_Node); } _Node->_Parent->_Color = _Black; // propagate red up _Node->_Parent->_Parent->_Color = _Red; _Lrotate(_Node->_Parent->_Parent); } } root_node()->_Color = _Black; // root is always black ++_Mysize; ++_Mygen; return (_Newnode); } key_type _Key(node_type^ _Where) { // get key value from node return (this->get_key(_Where->_Myval)); } void _Lrotate(node_type^ _Where) { // promote right node to root of subtree node_type^ _Node = _Where->_Right; _Where->_Right = _Node->_Left; if (!_Node->_Left->is_head()) _Node->_Left->_Parent = _Where; _Node->_Parent = _Where->_Parent; if (_Where == root_node()) head_node()->_Parent = _Node; else if (_Where == _Where->_Parent->_Left) _Where->_Parent->_Left = _Node; else _Where->_Parent->_Right = _Node; _Node->_Left = _Where; _Where->_Parent = _Node; } void _Rrotate(node_type^ _Where) { // promote left node to root of subtree node_type^ _Node = _Where->_Left; _Where->_Left = _Node->_Right; if (!_Node->_Right->is_head()) _Node->_Right->_Parent = _Where; _Node->_Parent = _Where->_Parent; if (_Where == root_node()) head_node()->_Parent = _Node; else if (_Where == _Where->_Parent->_Right) _Where->_Parent->_Right = _Node; else _Where->_Parent->_Left = _Node; _Node->_Right = _Where; _Where->_Parent = _Node; } // data members node_type^ _Myhead; // pointer to head node size_type _Mysize; // number of elements unsigned long _Mygen; // current change generation // interfaces public: virtual System::Object^ Clone() { // clone the tree return (gcnew tree(*this)); } private: property size_type Count { // element count virtual size_type get() sealed = System::Collections::ICollection::Count::get { // get element count return (size()); } }; property bool IsSynchronized { // synchronized status virtual bool get() sealed = System::Collections::ICollection::IsSynchronized::get { // test if synchronized return (false); } }; property System::Object^ SyncRoot { // synchronizer virtual System::Object^ get() sealed = System::Collections::ICollection::SyncRoot::get { // get synchronizer return (this); } }; virtual void CopyTo(System::Array^ _Dest_arg, int _First) sealed = System::Collections::ICollection::CopyTo { // copy to _Dest_arg, beginning at _First cli::array^ _Dest = (cli::array^)_Dest_arg; node_type^ _Node = head_node(); for (int _Idx = size(); 0 <= --_Idx; ) { // copy back to front _Node = _Node->prev_node(); _Dest[_First + _Idx] = _Node->_Myval; } } virtual System::Collections::IEnumerator^ GetEnumerator() sealed = System::Collections::IEnumerable::GetEnumerator { // get enumerator for the container return (gcnew _STLCLR TreeEnumerator<_Key_t, _Value_t>(front_node())); } virtual unsigned long get_generation_virtual() sealed = _Mycont_it::get_generation { // get underlying container generation return (get_generation()); } // virtual bool valid_bias_virtual(size_type _Bias); // virtual reference at_virtual(size_type _Pos); // virtual reference at_bias_virtual(size_type _Bias); // virtual reference front_virtual(); // virtual reference back_virtual(); // converters virtual key_compare^ key_comp_virtual() sealed = _Mycont_it::key_comp { // return object for comparing keys return (key_comp()); } virtual value_compare^ value_comp_virtual() sealed = _Mycont_it::value_comp { // return object for comparing keys return (value_comp()); } // iterator generators virtual generic_iterator begin_virtual() sealed = _Mycont_it::begin { // return iterator for beginning of mutable sequence return (begin().operator generic_iterator()); } virtual generic_iterator end_virtual() sealed = _Mycont_it::end { // return iterator for end of mutable sequence return (end().operator generic_iterator()); } virtual generic_reverse_iterator rbegin_virtual() sealed = _Mycont_it::rbegin { // return reverse iterator for beginning of mutable sequence return (generic_reverse_iterator(end())); } virtual generic_reverse_iterator rend_virtual() sealed = _Mycont_it::rend { // return reverse iterator for end of mutable sequence return (generic_reverse_iterator(begin())); } // size controllers // virtual void reserve_virtual(size_type _Capacity); // virtual size_type capacity_virtual(); // virtual void resize_virtual(size_type _Newsize); // virtual void resize_virtual(size_type _Newsize, value_type _Val); virtual size_type size_virtual() sealed = _Mycont_it::size { // return length of sequence return (size()); } virtual bool empty_virtual() sealed = _Mycont_it::empty { // test if sequence is empty return (empty()); } // mutators // virtual void push_front_virtual(value_type _Val); // virtual void pop_front_virtual(); // virtual void push_back_virtual(value_type _Val); // virtual void pop_back_virtual(); // virtual void assign_virtual(size_type _Count, value_type _Val); // virtual void assign_virtual( // _STLCLR Generic::IInputIterator<_Value_t>^ _First, // _STLCLR Generic::IInputIterator<_Value_t>^ _Last); // virtual void assign_virtual(_Myenum_it^ _Right); virtual generic_pair_iter_bool insert_virtual(value_type _Val) sealed = _Mycont_it::insert { // try to insert node with value _Val, return iterator, bool _Pairnb _Ans = insert_node(_Val); return (generic_pair_iter_bool(gcnew generic_iterator(_Ans.first), _Ans.second)); } virtual generic_iterator insert_virtual(generic_iterator _Where, value_type _Val) sealed = _Mycont_it::insert { // insert _Val at _Where return (insert(iterator(_Where), _Val).operator generic_iterator()); } // virtual void insert_virtual(generic_iterator _Where, // size_type _Count, value_type _Val); // virtual void insert_virtual(generic_iterator _Where_iter, // _STLCLR Generic::IInputIterator<_Value_t>^ _First, // _STLCLR Generic::IInputIterator<_Value_t>^ _Last); // virtual void insert_virtual(generic_iterator _Where_iter, // _Myenum_it^ _Right); virtual void insert_virtual( _STLCLR Generic::IInputIterator<_Value_t>^ _First, _STLCLR Generic::IInputIterator<_Value_t>^ _Last) sealed = _Mycont_it::insert { // insert [_First, _Last) one at a time insert(_First, _Last); } virtual void insert_virtual(_Myenum_it^ _Right) sealed = _Mycont_it::insert { // insert enumerable insert(_Right); } virtual generic_iterator erase_virtual(generic_iterator _Where) sealed = _Mycont_it::erase { // erase element at _Where return (erase(iterator(_Where)).operator generic_iterator()); } virtual generic_iterator erase_virtual(generic_iterator _First, generic_iterator _Last) sealed = _Mycont_it::erase { // erase [_First, _Last) return (erase(iterator(_First), iterator(_Last)).operator generic_iterator()); } virtual size_type erase_virtual(key_type _Keyval) sealed = _Mycont_it::erase { // erase and count all that match _Keyval return (erase(_Keyval)); } virtual void clear_virtual() sealed = _Mycont_it::clear { // erase all clear(); } virtual void swap_virtual(_Mycont_it^ _Right) sealed = _Mycont_it::swap { // exchange contents with _Right swap(*(_Mytype_t^)_Right); } // searches virtual generic_iterator find_virtual(key_type _Keyval) sealed = _Mycont_it::find { // find an element that matches _Keyval, return iterator return (find(_Keyval).operator generic_iterator()); } virtual size_type count_virtual(key_type _Keyval) sealed = _Mycont_it::count { // count all elements that match _Keyval return (count(_Keyval)); } virtual generic_iterator lower_bound_virtual(key_type _Keyval) sealed = _Mycont_it::lower_bound { // find leftmost node not less than _Keyval return (lower_bound(_Keyval).operator generic_iterator()); } virtual generic_iterator upper_bound_virtual(key_type _Keyval) sealed = _Mycont_it::upper_bound { // find leftmost node greater than _Keyval return (upper_bound(_Keyval).operator generic_iterator()); } virtual generic_pair_iter_iter equal_range_virtual( key_type _Keyval) sealed = _Mycont_it::equal_range { // find range equivalent to _Keyval _Pairnn _Ans = equal_range_node(_Keyval); return (generic_pair_iter_iter(gcnew generic_iterator(_Ans.first), gcnew generic_iterator(_Ans.second))); } }; } // namespace cliext::impl // // TEMPLATE COMPARISONS // template inline bool operator==(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left == _Right typedef cliext::impl::tree<_Traits_t> _Mytype_t; typename _Mytype_t::size_type _Size = _Left.size(); if (_Size != _Right.size()) return (false); else { // same length, compare elements typename _Mytype_t::node_type^ _Pleft = _Left.front_node(); typename _Mytype_t::node_type^ _Pright = _Right.front_node(); typename _Mytype_t::key_compare^ _Pred = _Left.key_comp(); for (; 0 < _Size; --_Size) { // compare next two elements if (_Pred(_Left.get_key(_Pleft->_Myval), _Right.get_key(_Pright->_Myval)) || _Pred(_Right.get_key(_Pright->_Myval), _Left.get_key(_Pleft->_Myval))) return (false); _Pleft = _Pleft->next_node(); _Pright = _Pright->next_node(); } return (true); } } template inline bool operator!=(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left != _Right return (!(_Left == _Right)); } template inline bool operator<(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left < _Right typedef cliext::impl::tree<_Traits_t> _Mytype_t; typename _Mytype_t::size_type _Idx = 0; typename _Mytype_t::node_type^ _Pleft = _Left.front_node(); typename _Mytype_t::node_type^ _Pright = _Right.front_node(); typename _Mytype_t::key_compare^ _Pred = _Left.key_comp(); for (; _Idx != _Left.size() && _Idx != _Right.size(); ++_Idx) { // compare next two elements if (_Pred(_Left.get_key(_Pleft->_Myval), _Right.get_key(_Pright->_Myval))) return (true); else if (_Pred(_Right.get_key(_Pright->_Myval), _Left.get_key(_Pleft->_Myval))) return (false); _Pleft = _Pleft->next_node(); _Pright = _Pright->next_node(); } return (_Idx == _Left.size() && _Idx != _Right.size()); } template inline bool operator>=(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left >= _Right return (!(_Left < _Right)); } template inline bool operator>(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left > _Right return (_Right < _Left); } template inline bool operator<=(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // test if _Left <= _Right return (!(_Right < _Left)); } // // TEMPLATE FUNCTION swap // template inline void swap(cliext::impl::tree<_Traits_t>% _Left, cliext::impl::tree<_Traits_t>% _Right) { // swap two trees _Left.swap(_Right); } } // namespace cliext #endif // _CLI_XTREE_