/* * Copyright 2017-2024 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ //--------------------------------------------------------------------------- //! \file AppDecD3D.cpp //! \brief Source file for AppDecD3D sample //! //! This sample application illustrates the decoding of media file and display of decoded frames in a window. //! This is done by CUDA interop with D3D(both D3D9 and D3D11). //! For a detailed list of supported codecs on your NVIDIA GPU, refer : https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures #include #include #include "NvDecoder/NvDecoder.h" #include "../Utils/NvCodecUtils.h" #include "../Utils/FFmpegDemuxer.h" #include "FramePresenterD3D9.h" #include "FramePresenterD3D11.h" #include "../Common/AppDecUtils.h" #include "../Utils/ColorSpace.h" simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger(); /** * @brief Function template to decode media file pointed to by szInFilePath parameter. The decoded frames are displayed by using the D3D-CUDA interop. In this app FramePresenterType is either FramePresenterD3D9 or FramePresenterD3D11. The presentation rate is based on per frame time stamp. * @param cuContext - Handle to CUDA context * @param szInFilePath - Path to file to be decoded * @return 0 on success */ template::value>> int NvDecD3D(CUcontext cuContext, char *szInFilePath) { unsigned int timescale = 1000; // get timestamp in milisecond FFmpegDemuxer demuxer(szInFilePath, timescale); NvDecoder dec(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec()), false, false, NULL, NULL, false, 0, 0, timescale); int nRGBWidth = (demuxer.GetWidth() + 1) & ~1; FramePresenterType presenter(cuContext, nRGBWidth, demuxer.GetHeight()); CUdeviceptr dpFrame = 0; ck(cuMemAlloc(&dpFrame, nRGBWidth * demuxer.GetHeight() * 4)); int nVideoBytes = 0, nFrameReturned = 0, nFrame = 0; uint8_t *pVideo = NULL, *pFrame; int64_t pts, timestamp = 0; bool m_bFirstFrame = true; int64_t firstPts = 0, startTime = 0; LARGE_INTEGER m_Freq; int iMatrix = 0; QueryPerformanceFrequency(&m_Freq); do { demuxer.Demux(&pVideo, &nVideoBytes, &pts); nFrameReturned = dec.Decode(pVideo, nVideoBytes, 0, pts); if (!nFrame && nFrameReturned) LOG(INFO) << dec.GetVideoInfo(); for (int i = 0; i < nFrameReturned; i++) { pFrame = dec.GetFrame(×tamp); iMatrix = dec.GetVideoFormatInfo().video_signal_description.matrix_coefficients; if (dec.GetBitDepth() == 8) { if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444) YUV444ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_NV12) Nv12ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); else Nv16ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); } else { if(dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444_16Bit) YUV444P16ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_P016) P016ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); else P216ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, 4 * nRGBWidth, dec.GetWidth(), dec.GetHeight(), iMatrix); } LARGE_INTEGER counter; if (m_bFirstFrame) { firstPts = timestamp; QueryPerformanceCounter(&counter); startTime = 1000 * counter.QuadPart / m_Freq.QuadPart; m_bFirstFrame = false; } QueryPerformanceCounter(&counter); int64_t curTime = timescale * counter.QuadPart / m_Freq.QuadPart; int64_t expectedRenderTime = timestamp - firstPts + startTime; int64_t delay = expectedRenderTime - curTime; if (timestamp == 0) delay = 0; if (delay < 0) continue; presenter.PresentDeviceFrame((uint8_t *)dpFrame, nRGBWidth * 4, delay); } nFrame += nFrameReturned; } while (nVideoBytes); ck(cuMemFree(dpFrame)); std::cout << "Total frame decoded: " << nFrame << std::endl; return 0; } int main(int argc, char **argv) { char szInFilePath[256] = ""; int iGpu = 0; int iD3d = 0; try { ParseCommandLine(argc, argv, szInFilePath, NULL, iGpu, NULL, &iD3d); CheckInputFile(szInFilePath); ck(cuInit(0)); int nGpu = 0; ck(cuDeviceGetCount(&nGpu)); if (iGpu < 0 || iGpu >= nGpu) { std::ostringstream err; err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl; throw std::invalid_argument(err.str()); } CUdevice cuDevice = 0; ck(cuDeviceGet(&cuDevice, iGpu)); char szDeviceName[80]; ck(cuDeviceGetName(szDeviceName, sizeof(szDeviceName), cuDevice)); std::cout << "GPU in use: " << szDeviceName << std::endl; CUcontext cuContext = NULL; ck(NVCODEC_CUDA_CTX_CREATE(&cuContext, CU_CTX_SCHED_BLOCKING_SYNC, cuDevice)); switch (iD3d) { default: case 9: std::cout << "Display with D3D9." << std::endl; return NvDecD3D(cuContext, szInFilePath); case 11: std::cout << "Display with D3D11." << std::endl; return NvDecD3D(cuContext, szInFilePath); } } catch (const std::exception& ex) { std::cout << ex.what(); exit(1); } return 0; }