/* * Copyright 2017-2024 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ //--------------------------------------------------------------------------- //! \file AppDecGL.cpp //! \brief Source file for AppDecGL sample //! //! This sample application illustrates the decoding of media file and display of decoded frames in a window. //! This is done by CUDA interop with OpenGL. //! Synchronization between rendering and decode thread is achieved using ConcurrentQueue implementation. //! For a detailed list of supported codecs on your NVIDIA GPU, refer : https://developer.nvidia.com/nvidia-video-codec-sdk#NVDECFeatures //--------------------------------------------------------------------------- #include #include #include "NvDecoder/NvDecoder.h" #include "../Utils/NvCodecUtils.h" #include "../Utils/FFmpegDemuxer.h" #include "../Common/AppDecUtils.h" #include "../Utils/ColorSpace.h" #include "FramePresenter.h" #include "FramePresenterGLUT.h" #if !defined (_WIN32) #include "FramePresenterGLX.h" #endif simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger(); /** * @brief Function to decode media file pointed by "szInFilePath" parameter. * The decoded frames are displayed by using the OpenGL-CUDA interop. * @param cuContext - Handle to CUDA context * @param szInFilePath - Path to file to be decoded * @return 0 on failure * @return 1 on success */ int Decode(CUcontext cuContext, char *szInFilePath) { FFmpegDemuxer demuxer(szInFilePath); NvDecoder dec(cuContext, true, FFmpeg2NvCodecId(demuxer.GetVideoCodec())); // Presenter need aligned width int nWidth = (demuxer.GetWidth() + 1) & ~1; int nPitch = nWidth * 4; #if defined (_WIN32) FramePresenterGLUT gInstance(cuContext, nWidth, demuxer.GetHeight()); #else FramePresenterGLX gInstance(nWidth, demuxer.GetHeight()); #endif int &nFrame = gInstance.nFrame; // Check whether we have valid NVIDIA libraries installed if (!gInstance.isVendorNvidia()) { std::cout<<"\nFailed to find NVIDIA libraries\n"; return 0; } CUdeviceptr dpFrame; int nVideoBytes = 0, nFrameReturned = 0, iMatrix = 0; uint8_t *pVideo = NULL; uint8_t *pFrame; do { demuxer.Demux(&pVideo, &nVideoBytes); nFrameReturned = dec.Decode(pVideo, nVideoBytes); if (!nFrame && nFrameReturned) LOG(INFO) << dec.GetVideoInfo(); for (int i = 0; i < nFrameReturned; i++) { pFrame = dec.GetFrame(); gInstance.GetDeviceFrameBuffer(&dpFrame, &nPitch); iMatrix = dec.GetVideoFormatInfo().video_signal_description.matrix_coefficients; // Launch cuda kernels for colorspace conversion from raw video to raw image formats which OpenGL textures can work with if (dec.GetBitDepth() == 8) { if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444) YUV444ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_NV12) Nv12ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); else Nv16ToColor32(pFrame, dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); } else { if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_YUV444_16Bit) YUV444P16ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); else if (dec.GetOutputFormat() == cudaVideoSurfaceFormat_P016) P016ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); else P216ToColor32(pFrame, 2 * dec.GetWidth(), (uint8_t *)dpFrame, nPitch, dec.GetWidth(), dec.GetHeight(), iMatrix); } gInstance.ReleaseDeviceFrameBuffer(); } nFrame += nFrameReturned; } while (nVideoBytes); std::cout << "Total frame decoded: " << nFrame << std::endl; return 1; } int main(int argc, char **argv) { char szInFilePath[256] = ""; int iGpu = 0; try { ParseCommandLine(argc, argv, szInFilePath, NULL, iGpu, NULL, NULL); CheckInputFile(szInFilePath); ck(cuInit(0)); int nGpu = 0; ck(cuDeviceGetCount(&nGpu)); if (iGpu < 0 || iGpu >= nGpu) { std::ostringstream err; err << "GPU ordinal out of range. Should be within [" << 0 << ", " << nGpu - 1 << "]" << std::endl; throw std::invalid_argument(err.str()); } CUcontext cuContext = NULL; createCudaContext(&cuContext, iGpu, CU_CTX_SCHED_BLOCKING_SYNC); std::cout << "Decode with NvDecoder." << std::endl; Decode(cuContext, szInFilePath); ck(cuCtxDestroy(cuContext)); } catch(const std::exception& ex) { std::cout << ex.what(); exit(1); } return 0; }