/* * Copyright 2017-2024 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ /** * This sample application illustrates encoding of frames stored in OpenGL * textures. The application reads frames from the input file and uploads them * to the textures obtained from the encoder using NvEncoder::GetNextInputFrame(). * The encoder subsequently maps the textures for encoder using NvEncodeAPI and * submits them to NVENC hardware for encoding as part of NvEncoder::EncodeFrame(). * * The X server must be running and the DISPLAY environment variable must be * set when attempting to run this application. */ #include #include #include #include #include "../Utils/Logger.h" #include "NvEncoder/NvEncoderGL.h" #include "../Utils/NvEncoderCLIOptions.h" #include "../Utils/NvCodecUtils.h" #include "../Common/AppEncUtils.h" #include "GraphicsUtils.h" simplelogger::Logger *logger = simplelogger::LoggerFactory::CreateConsoleLogger(); void ShowEncoderGLBriefHelp() { std::ostringstream oss; oss << "NVIDIA Video Encoder AppEncGL Sample Application\n"; oss << "==========================================\n\n"; oss << "Usage: AppEncGL -i [options]\n\n"; // Brief table of core arguments oss << "Common Arguments:\n"; oss << std::left << std::setw(25) << "Argument" << std::setw(12) << "Type" << "Default Value\n"; oss << std::string(50, '-') << "\n"; oss << std::left << std::setw(25) << "-i " << std::setw(12) << "Required" << "N/A\n"; oss << std::left << std::setw(25) << "-o " << std::setw(12) << "Optional" << "codec-based (out.h264/hevc/av1)\n"; oss << std::left << std::setw(25) << "-s " << std::setw(12) << "Required" << "N/A\n"; oss << std::left << std::setw(25) << "-if " << std::setw(12) << "Optional" << "iyuv\n"; oss << "\nFor detailed help, use -A/--advanced-options\n"; oss << "To view encoder capabilities, use -ec/--encode-caps\n"; std::cout << oss.str(); exit(0); } void ShowEncoderGLDetailedHelp() { std::ostringstream oss; oss << "NVIDIA Video Encoder AppEncGL Sample Application - Detailed Help\n"; oss << "=====================================================\n\n"; oss << "Usage: AppEncGL -i [options]\n\n"; // Full table of all arguments oss << "All Arguments:\n"; oss << std::left << std::setw(25) << "Argument" << std::setw(12) << "Type" << std::setw(20) << "Default Value" << "Example\n"; oss << std::string(80, '-') << "\n"; // Required arguments oss << std::left << std::setw(25) << "-i " << std::setw(12) << "Required" << std::setw(20) << "N/A" << "-i input.yuv\n"; oss << std::left << std::setw(25) << "-s " << std::setw(12) << "Required" << std::setw(20) << "N/A" << "-s 1920x1080\n"; // Optional arguments oss << std::left << std::setw(25) << "-o " << std::setw(12) << "Optional" << std::setw(20) << "codec-based" << "-o output.h264\n"; oss << std::left << std::setw(25) << "-if " << std::setw(12) << "Optional" << std::setw(20) << "iyuv" << "-if iyuv\n"; oss << std::left << std::setw(25) << "-c " << std::setw(12) << "Optional" << std::setw(20) << "glx" << "-c egl\n"; // Detailed descriptions oss << "\nDetailed Descriptions:\n"; oss << "-------------------\n"; oss << std::left << std::setw(25) << "-i" << ": Input file path\n"; oss << std::left << std::setw(25) << "-o" << ": Output file path\n"; oss << std::left << std::setw(25) << "-s" << ": Input resolution in WxH format\n"; oss << std::left << std::setw(25) << "-if" << ": Input format (iyuv/nv12)\n"; oss << std::left << std::setw(25) << "-c" << ": GL context type (glx/egl)\n"; oss << std::left << std::setw(25) << "-h/--help" << ": Print basic usage information\n"; oss << std::left << std::setw(25) << "-A/--advanced-options" << ": Print detailed usage information\n"; oss << std::left << std::setw(25) << "-ec/--encode-caps" << ": Print encode capabilities of GPU\n"; // Important notes oss << "\nNotes:\n"; oss << "------\n"; oss << "* Width and height must be specified for encoding\n"; oss << "* Default context type is glx\n"; oss << std::endl; oss << NvEncoderInitParam().GetHelpMessage(false, false, true, false, false, true, false, false) << std::endl; oss << "\nTo view encode capabilities, use -ec/--encode-caps\n"; std::cout << oss.str(); exit(0); } void ShowHelpAndExit(const char *szBadOption = NULL) { if (szBadOption) { std::ostringstream oss; oss << "Error parsing \"" << szBadOption << "\"\n"; oss << "Use -h/--help for basic usage or -A/--advanced-options for detailed information\n"; throw std::invalid_argument(oss.str()); } } void ParseCommandLine(int argc, char *argv[], char *szInputFileName, int &nWidth, int &nHeight, NV_ENC_BUFFER_FORMAT &eFormat, char *szOutputFileName, NvEncoderInitParam &initParam, char* contextType) { std::ostringstream oss; int i; if (argc == 1) { std::cout << "No Arguments provided! Please refer to the following for options:\n"; ShowEncoderGLBriefHelp(); } for (i = 1; i < argc; i++) { if (!_stricmp(argv[i], "-h") || !_stricmp(argv[i], "--help")) { ShowEncoderGLBriefHelp(); } if (!_stricmp(argv[i], "-A") || !_stricmp(argv[i], "--advanced-options")) { ShowEncoderGLDetailedHelp(); } if (!_stricmp(argv[i], "-ec") || !_stricmp(argv[i], "--encode-caps")) { ShowEncoderCapability(); } if (!_stricmp(argv[i], "-i")) { if (++i == argc) { ShowHelpAndExit("-i"); } sprintf(szInputFileName, "%s", argv[i]); continue; } if (!_stricmp(argv[i], "-o")) { if (++i == argc) { ShowHelpAndExit("-o"); } sprintf(szOutputFileName, "%s", argv[i]); continue; } if (!_stricmp(argv[i], "-s")) { if (++i == argc || 2 != sscanf(argv[i], "%dx%d", &nWidth, &nHeight)) { ShowHelpAndExit("-s"); } continue; } if (!_stricmp(argv[i], "-c")) { if (++i == argc) { ShowHelpAndExit("-c"); } snprintf(contextType, 4, "%s", argv[i]); continue; } std::vector vszFileFormatName = { "iyuv", "nv12" }; NV_ENC_BUFFER_FORMAT aFormat[] = { NV_ENC_BUFFER_FORMAT_IYUV, NV_ENC_BUFFER_FORMAT_NV12, }; if (!_stricmp(argv[i], "-if")) { if (++i == argc) { ShowHelpAndExit("-if"); } auto it = std::find(vszFileFormatName.begin(), vszFileFormatName.end(), argv[i]); if (it == vszFileFormatName.end()) { ShowHelpAndExit("-if"); } eFormat = aFormat[it - vszFileFormatName.begin()]; continue; } // Regard as encoder parameter if (argv[i][0] != '-') { ShowHelpAndExit(argv[i]); } oss << argv[i] << " "; while (i + 1 < argc && argv[i + 1][0] != '-') { oss << argv[++i] << " "; } } initParam = NvEncoderInitParam(oss.str().c_str()); } void EncodeGL(char *szInFilePath, char *szOutFilePath, int nWidth, int nHeight, NV_ENC_BUFFER_FORMAT eFormat, NvEncoderInitParam *encodeCLIOptions) { std::ifstream fpIn(szInFilePath, std::ifstream::in | std::ifstream::binary); if (!fpIn) { std::ostringstream err; err << "Unable to open input file: " << szInFilePath << std::endl; throw std::invalid_argument(err.str()); } std::ofstream fpOut(szOutFilePath, std::ios::out | std::ios::binary); if (!fpOut) { std::ostringstream err; err << "Unable to open output file: " << szOutFilePath << std::endl; throw std::invalid_argument(err.str()); } NvEncoderGL enc(nWidth, nHeight, eFormat); NV_ENC_INITIALIZE_PARAMS initializeParams = { NV_ENC_INITIALIZE_PARAMS_VER }; NV_ENC_CONFIG encodeConfig = { NV_ENC_CONFIG_VER }; initializeParams.encodeConfig = &encodeConfig; enc.CreateDefaultEncoderParams(&initializeParams, encodeCLIOptions->GetEncodeGUID(), encodeCLIOptions->GetPresetGUID(),encodeCLIOptions->GetTuningInfo()); encodeCLIOptions->SetInitParams(&initializeParams, eFormat); enc.CreateEncoder(&initializeParams); int nFrameSize = enc.GetFrameSize(); std::unique_ptr pHostFrame(new uint8_t[nFrameSize]); int nFrame = 0; while (true) { std::streamsize nRead = fpIn.read(reinterpret_cast(pHostFrame.get()), nFrameSize).gcount(); const NvEncInputFrame* encoderInputFrame = enc.GetNextInputFrame(); NV_ENC_INPUT_RESOURCE_OPENGL_TEX *pResource = (NV_ENC_INPUT_RESOURCE_OPENGL_TEX *)encoderInputFrame->inputPtr; glBindTexture(pResource->target, pResource->texture); glTexSubImage2D(pResource->target, 0, 0, 0, nWidth, nHeight * 3 / 2, GL_RED, GL_UNSIGNED_BYTE, pHostFrame.get()); glBindTexture(pResource->target, 0); std::vector vPacket; if (nRead == nFrameSize) { enc.EncodeFrame(vPacket); } else { enc.EndEncode(vPacket); } nFrame += (int)vPacket.size(); for (NvEncOutputFrame &packet : vPacket) { fpOut.write(reinterpret_cast(packet.frame.data()), packet.frame.size()); } if (nRead != nFrameSize) break; } enc.DestroyEncoder(); fpOut.close(); fpIn.close(); std::cout << "Total frames encoded: " << nFrame << std::endl; std::cout << "Saved in file " << szOutFilePath << std::endl; } int main(int argc, char **argv) { char szInFilePath[256] = "", szOutFilePath[256] = "", contextType[4] = "glx"; int nWidth = 0, nHeight = 0; NV_ENC_BUFFER_FORMAT eFormat = NV_ENC_BUFFER_FORMAT_IYUV; NvEncoderInitParam encodeCLIOptions; try { ParseCommandLine(argc, argv, szInFilePath, nWidth, nHeight, eFormat, szOutFilePath, encodeCLIOptions, contextType); GraphicsSetupWindow(contextType); CheckInputFile(szInFilePath); ValidateResolution(nWidth, nHeight); if (!*szOutFilePath) { sprintf(szOutFilePath, encodeCLIOptions.IsCodecH264() ? "out.h264" : encodeCLIOptions.IsCodecHEVC() ? "out.hevc" : "out.av1"); } EncodeGL(szInFilePath, szOutFilePath, nWidth, nHeight, eFormat, &encodeCLIOptions); } catch (const std::exception &e) { std::cout << e.what(); return 1; } GraphicsCloseWindow(contextType); return 0; }