# Copyright 2020-2025 NVIDIA Corporation. All rights reserved. # # Please refer to the NVIDIA end user license agreement (EULA) associated # with this source code for terms and conditions that govern your use of # this software. Any use, reproduction, disclosure, or distribution of # this software and related documentation outside the terms of the EULA # is strictly prohibited. # 3.7 is required for FindVulkan module support in CMake. cmake_minimum_required(VERSION 3.7) project(NvCodec) if(CMAKE_VERSION VERSION_GREATER "3.27.0" OR CMAKE_VERSION VERSION_EQUAL "3.27.0") set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/External/cmake/Modules) message("Setting CMAKE_MODULE_PATH to ${CMAKE_MODULE_PATH}") endif() # Find CUDA early to set up version variables for all subprojects # Try modern CUDAToolkit first for CMake 3.17+, fallback to deprecated CUDA module if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.17") find_package(CUDAToolkit QUIET) if(CUDAToolkit_FOUND) # Map CUDAToolkit variables to legacy CUDA variable names for compatibility set(CUDA_FOUND TRUE) set(CUDA_VERSION ${CUDAToolkit_VERSION}) set(CUDA_VERSION_MAJOR ${CUDAToolkit_VERSION_MAJOR}) set(CUDA_VERSION_MINOR ${CUDAToolkit_VERSION_MINOR}) endif() endif() if(NOT CUDAToolkit_FOUND) find_package(CUDA QUIET) endif() if(CUDA_FOUND OR CUDAToolkit_FOUND) if(CUDA_VERSION VERSION_GREATER_EQUAL "13.0") set(NVCODEC_CUDA_VERSION_13_OR_GREATER TRUE CACHE BOOL "CUDA version is 13.0 or greater") else() set(NVCODEC_CUDA_VERSION_13_OR_GREATER FALSE CACHE BOOL "CUDA version is less than 13.0") endif() message("CUDA version: ${CUDA_VERSION}, NVCODEC_CUDA_VERSION_13_OR_GREATER: ${NVCODEC_CUDA_VERSION_13_OR_GREATER}") endif() if(CMAKE_CROSSCOMPILING) if(NOT CUDAToolkit_FOUND) message(FATAL_ERROR "Cross-compilation is supported only with CUDAToolkit") endif() endif() # Set C++11 for all projects and disable non-standard extensions set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_INSTALL_PREFIX .) # Check for WSL if (EXISTS /usr/lib/wsl/lib) set(WSL_FLAG TRUE) endif() set(NVCODEC_PUBLIC_INTERFACE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../Interface) set(NVCODEC_UTILS_DIR ${CMAKE_CURRENT_SOURCE_DIR}/Utils) set(NV_CODEC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec) set(NV_ENC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec/NvEncoder) set(NV_DEC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/NvCodec/NvDecoder) set(NV_APPENC_COMMON_DIR ${CMAKE_CURRENT_SOURCE_DIR}/AppEncode/Common) set(NV_APPDEC_COMMON_DIR ${CMAKE_CURRENT_SOURCE_DIR}/AppDecode/Common) if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(NVCODEC_SAMPLES_INSTALL_DIR ${CMAKE_BINARY_DIR}) else() set(NVCODEC_SAMPLES_INSTALL_DIR ${CMAKE_BINARY_DIR}) endif() if(WIN32) if(CMAKE_SIZEOF_VOID_P EQUAL 8) # Windows x64 Set(CUVID_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/win/x64/nvcuvid.lib) set(NVENCODEAPI_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/win/x64/nvencodeapi.lib) else() Set(CUVID_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/win/Win32/nvcuvid.lib) set(NVENCODEAPI_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/win/Win32/nvencodeapi.lib) endif() else() if(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64") set(CUVID_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/linux/stubs/aarch64/libnvcuvid.so) set(NVENCODEAPI_LIB ${CMAKE_CURRENT_SOURCE_DIR}/../Lib/linux/stubs/aarch64/libnvidia-encode.so) else() find_library(CUVID_LIB nvcuvid) find_library(NVENCODEAPI_LIB nvidia-encode) endif() endif() if(CMAKE_SYSTEM_NAME STREQUAL "Linux") message(" ") message("======================================================================================================================================= ") message(" Checking for ffmpeg packages: ") message("======================================================================================================================================= ") find_package(PkgConfig REQUIRED) pkg_check_modules(PC_AVCODEC IMPORTED_TARGET libavcodec) if(PC_AVCODEC_FOUND) message("libavcodec found (version: ${PC_AVCODEC_VERSION})") else() message("libavcodec not found, continuing without it.") endif() pkg_check_modules(PC_AVFORMAT IMPORTED_TARGET libavformat) if(PC_AVFORMAT_FOUND) message("libavformat found (version: ${PC_AVFORMAT_VERSION})") else() message("libavformat not found, continuing without it.") endif() pkg_check_modules(PC_AVUTIL IMPORTED_TARGET libavutil) if(PC_AVUTIL_FOUND) message("libavutil found (version: ${PC_AVUTIL_VERSION})") else() message("libavutil not found, continuing without it.") endif() pkg_check_modules(PC_SWRESAMPLE IMPORTED_TARGET libswresample) if(PC_SWRESAMPLE_FOUND) message("libswresample found (version: ${PC_SWRESAMPLE_VERSION})") else() message("libswresample not found, continuing without it.") endif() set(NV_FFMPEG_HDRS ${PC_AVCODEC_INCLUDE_DIRS}) find_library(AVCODEC_LIBRARY NAMES avcodec HINTS ${PC_AVCODEC_LIBDIR} ${PC_AVCODEC_LIBRARY_DIRS} ) find_library(AVFORMAT_LIBRARY NAMES avformat HINTS ${PC_AVFORMAT_LIBDIR} ${PC_AVFORMAT_LIBRARY_DIRS} ) find_library(AVUTIL_LIBRARY NAMES avutil HINTS ${PC_AVUTIL_LIBDIR} ${PC_AVUTIL_LIBRARY_DIRS} ) find_library(SWRESAMPLE_LIBRARY NAMES swresample HINTS ${PC_SWRESAMPLE_LIBDIR} ${PC_SWRESAMPLE_LIBRARY_DIRS} ) set(AVCODEC_LIB ${AVCODEC_LIBRARY}) set(AVFORMAT_LIB ${AVFORMAT_LIBRARY}) set(AVUTIL_LIB ${AVUTIL_LIBRARY}) set(SWRESAMPLE_LIB ${SWRESAMPLE_LIBRARY}) message("--------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") message("======================================================================================================================================= ") message(" Checking for FREEGLUT_LIB, GLEW32_LIB, and X11_LIB: ") message("======================================================================================================================================= ") message(" ") find_library(IsFreeglut_LIBRARY glut) if(IsFreeglut_LIBRARY) message(STATUS "freeglut library found") else() message(STATUS "freeglut library NOT found.") endif() find_library(IsGlew_LIBRARY GLEW) if(IsGlew_LIBRARY) message(STATUS "GLEW library found") else() message(STATUS "GLEW library NOT found.") endif() find_library(IsX11_LIBRARY X11) if(IsX11_LIBRARY) message(STATUS "X11 library found") else() message(STATUS "X11 library NOT found.") endif() find_library(IsGL_LIBRARY GL) if(IsGL_LIBRARY) message(STATUS "OpenGL (GL) library found") else() message(STATUS "OpenGL (GL) library NOT found.") endif() find_library(IsEGL_LIBRARY EGL) if(IsEGL_LIBRARY) message(STATUS "EGL library found") else() message(STATUS "EGL library NOT found.") endif() message("--------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") endif() if(DEFINED FFMPEG_DIR) Set(FFMPEG_DLL_DIR ${FFMPEG_DIR}/bin/) Set(FFMPEG_LIB_DIR ${FFMPEG_DIR}/lib/) endif() if(WIN32) message(" ") message("======================================================================================================================================= ") message(" APPS SPECIFIC TO WINDOWS: AppEncD3D11, AppEncD3D9, AppEncD3D12") message("======================================================================================================================================= ") message(" ") message("Building AppEncD3D11 ") add_subdirectory(AppEncode/AppEncD3D11) message(" ") message("Building AppEncD3D9 ") add_subdirectory(AppEncode/AppEncD3D9) message(" ") message("---------------------------------------------- ") message(" AGILITY SDK Dependent Apps: AppEncD3D12 ") message("---------------------------------------------- ") if (NOT DEFINED AGILITY_SDK_BIN) message(WARNING "Agility SDK binary path not configured. Excluding AppEncD3D12") message(WARNING "Please get Agility SDK and set AGILITY_SDK_BIN cmake variable to point to the directory containing D3D12Core.dll for your platform") elseif(NOT DEFINED AGILITY_SDK_VER) message(WARNING "Agility SDK version not specified. Excluding AppEncD3D12") message(WARNING "Please set AGILITY_SDK_VER cmake variable to the Agility SDK version you are using") else() # Exclude if D3D12Core.dll is not found if (NOT EXISTS "${AGILITY_SDK_BIN}/D3D12Core.dll") message(WARNING "Couldnt find D3D12Core.dll at AGILITY_SDK_BIN (${AGILITY_SDK_BIN})") message(WARNING "Excluding AppEncD3D12") else() message("Building AppEncD3D12 ") add_subdirectory(AppEncode/AppEncD3D12) endif() endif() message("---------------------------------------------- ") message(" ") message("--------------------------------------------------------------------------------------------------------------------------------------- ") endif() if (NOT WSL_FLAG) message(" ") message("====================================================================================================================================== ") message(" VULKAN Dependent Apps: AppMotionEstimationVkCuda") message("====================================================================================================================================== ") #find_package(VULKAN) # AUTO_LOCATE_VULKAN - accepted value ON or OFF # ON - Use CMake to auto locate the Vulkan SDK. # OFF - Vulkan SDK path can be specified manually. This is helpful to test the build on various Vulkan version. option(AUTO_LOCATE_VULKAN "AUTO_LOCATE_VULKAN" ON) if(AUTO_LOCATE_VULKAN) message(STATUS "Attempting auto locate Vulkan using CMake......") # Find Vulkan Path using CMake's Vulkan Module # This will return Boolean 'Vulkan_FOUND' indicating the status of find as success(ON) or fail(OFF). # Include directory path - 'Vulkan_INCLUDE_DIRS' and 'Vulkan_LIBRARY' with required libraries. find_package(Vulkan) # Try extracting VulkanSDK path from ${Vulkan_INCLUDE_DIRS} if (NOT ${Vulkan_INCLUDE_DIRS} STREQUAL "") set(VULKAN_PATH ${Vulkan_INCLUDE_DIRS}) string(REGEX REPLACE "[/\\][iI]nclude" "" VULKAN_PATH "${VULKAN_PATH}") endif() endif() if(WIN32) set(VULKAN_HDR_DIR "${Vulkan_INCLUDE_DIRS}") if ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32") set(VULKAN_LIB_DIR ${VULKAN_PATH}/Lib32) else() set(VULKAN_LIB_DIR ${VULKAN_PATH}/Lib) endif() else () find_package(PkgConfig REQUIRED) pkg_check_modules(PC_VULKAN IMPORTED_TARGET vulkan) set(VULKAN_HDR_DIR ${PC_VULKAN_INCLUDE_DIRS}) find_library(VULKAN_LIBS vulkan) endif() if(Vulkan_FOUND) message("Vulkan package found ") add_subdirectory(AppEncode/AppMotionEstimationVkCuda) else() message("Vulkan package NOT found.") endif() message("-------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") endif() message(" ") message("====================================================================================================================================== ") message(" APPS WITHOUT DEPENDENCIES:") message("====================================================================================================================================== ") message("Building AppEncCuda ") add_subdirectory(AppEncode/AppEncCuda) message(" ") message("Building AppEncLowLatency ") add_subdirectory(AppEncode/AppEncLowLatency) message(" ") message("Building AppEncME ") add_subdirectory(AppEncode/AppEncME) message(" ") message("Building AppEncPerf ") add_subdirectory(AppEncode/AppEncPerf) message(" ") message("Building AppEncMultiInstance ") add_subdirectory(AppEncode/AppEncMultiInstance) message(" ") message("Building AppEncQual ") add_subdirectory(AppEncode/AppEncQual) message("--------------------------------------------------------------------------------------------------------------------------------------- ") if(WIN32) # check if FFMpeg, GLUT and GLEW library cmake variables are set and # add projects having above dependencies accordingly for Windows message(" ") message("======================================================================================================================================= ") message(" FFMPEG Dependent Apps:") message("======================================================================================================================================= ") if(DEFINED FFMPEG_DIR) message("Building AppEncDec: ") add_subdirectory(AppEncode/AppEncDec) message(" ") message("Building AppTrans: ") add_subdirectory(AppTranscode/AppTrans) message(" ") message("Building AppTransOneToN: ") add_subdirectory(AppTranscode/AppTransOneToN) message(" ") message("Building AppTransPerf: ") add_subdirectory(AppTranscode/AppTransPerf) message(" ") message("Building AppDec: ") add_subdirectory(AppDecode/AppDec) message(" ") message("Building AppDecImageProvider: ") add_subdirectory(AppDecode/AppDecImageProvider) message(" ") message("Building AppDecLowLatency: ") add_subdirectory(AppDecode/AppDecLowLatency) message(" ") message("Building AppDecMem: ") add_subdirectory(AppDecode/AppDecMem) message(" ") message("Building AppDecMultiFiles: ") add_subdirectory(AppDecode/AppDecMultiFiles) message(" ") message("Building AppDecMultiInput: ") add_subdirectory(AppDecode/AppDecMultiInput) message(" ") message("Building AppDecPerf: ") add_subdirectory(AppDecode/AppDecPerf) message(" ") message("Building AppDecD3D: ") add_subdirectory(AppDecode/AppDecD3D) elseif((NOT DEFINED FFMPEG_DIR) AND (NOT DEFINED SKIP_FFMPEG_DEPENDENCY)) message("FFMPEG_DIR not set") message("FFMPEG Libraries are needed to build the following apps :") message("AppDec, AppDec3D, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem,") message("AppDecMultiFiles, AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans,") message("AppTransOneToN, AppTransPerf") message("It is required to fetch the prebuilt LGPL FFMPEG libraries and to set the variable FFMPEG_DIR to point to this libraries") message("To skip building of apps having FFMPEG dependency, add -DSKIP_FFMPEG_DEPENDENCY=TRUE to commandline") message("See Windows Configuration Requirements section in Read_Me.pdf for detailed instructions") endif() message("--------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") if(NOT WSL_FLAG) message(" ") message("======================================================================================================================================= ") message(" OpenGL Dependent Apps:") message("======================================================================================================================================= ") if((DEFINED GLUT_DIR) AND (DEFINED GLUT_INC) AND (DEFINED GLEW_DIR)) message("Building AppDecGL: ") add_subdirectory(AppDecode/AppDecGL) elseif((NOT DEFINED GLUT_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY)) message("GLUT_DIR not set") message("GLUT Libraries are needed to build the following apps : AppDecGL") message("It is required to build freeglut locally and to set following cmake variables :") message("GLUT_DIR: to point to the GLUT libraries") message("GLUT_INC: to point to the GLUT headers") message("To skip building of apps having GLUT dependency, add -DSKIP_GL_DEPENDENCY=TRUE to commandline") message("See Windows Configuration Requirements section in Read_Me.pdf for detailed instructions") elseif((NOT DEFINED GLEW_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY)) message("GLEW_DIR not set") message("GLEW Libraries are needed to build the following apps : AppDecGL") message("It is required to fetch prebuilt GLEW libraries and to set variable GLEW_DIR to point to the GLEW libraries") message("To skip building of apps having GLEW dependency, add -DSKIP_GL_DEPENDENCY=TRUE to commandline") message("See Windows Configuration Requirements section in Read_Me.pdf for detailed instructions") endif() message("--------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") endif() else() if(NOT WSL_FLAG) message(" ") message("======================================================================================================================================= ") message(" OpenGL Dependent Apps: AppEncGL(specific to Linux), AppDecGL ") message("======================================================================================================================================= ") if(PC_AVCODEC_FOUND AND PC_AVFORMAT_FOUND AND PC_AVUTIL_FOUND AND PC_SWRESAMPLE_FOUND AND IsFreeglut_LIBRARY AND IsGlew_LIBRARY AND IsX11_LIBRARY AND IsGL_LIBRARY AND IsEGL_LIBRARY) message("Building AppDecGL ") add_subdirectory(AppDecode/AppDecGL) message("Building AppEncGL ") add_subdirectory(AppEncode/AppEncGL) else() message("OpenGL libraries are needed to build the following apps: AppEncGL, AppDecGL ") message("Following packages are not found: freeglut, glew32, X11, GL, EGL") message("Use: sudo apt-get install MISSING_LIB command for the missing packages") endif () message("---------------------------------------------------------------------------------------------------------------------------------------- ") endif () message(" ") message("======================================================================================================================================= ") message(" FFMPEG Dependent Apps:") message("======================================================================================================================================= ") if(PC_AVCODEC_FOUND AND PC_AVFORMAT_FOUND AND PC_AVUTIL_FOUND AND PC_SWRESAMPLE_FOUND) message("Building AppEncDec: ") add_subdirectory(AppEncode/AppEncDec) message(" ") message("Building AppTrans: ") add_subdirectory(AppTranscode/AppTrans) message(" ") message("Building AppTransOneToN: ") add_subdirectory(AppTranscode/AppTransOneToN) message(" ") message("Building AppTransPerf: ") add_subdirectory(AppTranscode/AppTransPerf) message(" ") message("Building AppDec: ") add_subdirectory(AppDecode/AppDec) message(" ") message("Building AppDecImageProvider: ") add_subdirectory(AppDecode/AppDecImageProvider) message(" ") message("Building AppDecLowLatency: ") add_subdirectory(AppDecode/AppDecLowLatency) message(" ") message("Building AppDecMem: ") add_subdirectory(AppDecode/AppDecMem) message(" ") message("Building AppDecMultiFiles: ") add_subdirectory(AppDecode/AppDecMultiFiles) message(" ") message("Building AppDecMultiInput: ") add_subdirectory(AppDecode/AppDecMultiInput) message(" ") message("Building AppDecPerf: ") add_subdirectory(AppDecode/AppDecPerf) message("---------------------------------------------------------------------------------------------------------------------------------------- ") message(" ") else() message("FFMPEG Libraries are needed to build the following apps :") message("AppDec, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem,") message("AppDecMultiFiles, AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans,") message("AppTransOneToN, AppTransPerf, AppEncGL") message("Following packages are not found: libavcodec-dev, libavformat-dev, libavutil-dev, libswresample-dev") message("Use: sudo apt-get install MISSING_LIB command for the missing packages") endif() endif() if(DEFINED FFMPEG_DIR) file(GLOB externalLibList ${FFMPEG_DLL_DIR}*.dll ${FFMPEG_LIB_DIR}*.lib ) add_custom_target(copyFFMPEGFiles ALL) add_custom_command(TARGET copyFFMPEGFiles COMMAND ${CMAKE_COMMAND} -E make_directory ${NVCODEC_SAMPLES_INSTALL_DIR}/$/) foreach(externalLib ${externalLibList}) add_custom_command(TARGET copyFFMPEGFiles COMMAND ${CMAKE_COMMAND} -E copy ${externalLib} ${NVCODEC_SAMPLES_INSTALL_DIR}/$/) endforeach() endif() if(WIN32) # Summary of apps built, apps not built and reason for its failure. message("======================================================================================================================================= ") message(" SUMMARY:") message("======================================================================================================================================= ") message("APPS BUILT:") # Apps with no dependencies message("AppEncCuda, AppEncLowLatency, AppEncME, AppEncPerf, AppEncMultiInstance, ") message("AppEncD3D11, AppEncD3D9, AppEncQual,") if(DEFINED FFMPEG_DIR) message("AppDec, AppDec3D, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem, AppDecMultiFiles,") message("AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans, AppTransOneToN, AppTransPerf") endif() # OpenGL dependent apps. if(NOT WSL_FLAG) if((DEFINED GLUT_DIR) AND (DEFINED GLUT_INC) AND (DEFINED GLEW_DIR)) message("AppDecGL ") endif() endif() # Agility SDK if (DEFINED AGILITY_SDK_BIN OR DEFINED AGILITY_SDK_VER OR (EXISTS "${AGILITY_SDK_BIN}/D3D12Core.dll")) message("AppEncD3D12 ") endif() message("--------------------------------------------------------------------------------------------------------------------------------------- ") # Apps not built if any of below is true if((NOT DEFINED FFMPEG_DIR) AND (NOT DEFINED SKIP_FFMPEG_DEPENDENCY) OR ((NOT DEFINED GLUT_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY)) OR ((NOT DEFINED GLEW_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY)) OR ((NOT DEFINED AGILITY_SDK_BIN OR NOT DEFINED AGILITY_SDK_VER OR (NOT EXISTS "${AGILITY_SDK_BIN}/D3D12Core.dll")))) message("APPS NOT BUILT:") endif() if((NOT DEFINED FFMPEG_DIR) AND (NOT DEFINED SKIP_FFMPEG_DEPENDENCY)) message("AppDec, AppDec3D, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem, AppDecMultiFiles,") message("AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans, AppTransOneToN, AppTransPerf") message("For more information, refer to the FFMPEG Dependent Apps section above. ") message(" ") endif() if(NOT WSL_FLAG) if((NOT DEFINED GLUT_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY) OR ((NOT DEFINED GLEW_DIR) AND (NOT DEFINED SKIP_GL_DEPENDENCY))) message("AppDecGL ") message("For more information, refer to the OpenGL Dependent Apps section above. ") message(" ") endif() endif() if (NOT DEFINED AGILITY_SDK_BIN OR NOT DEFINED AGILITY_SDK_VER OR (NOT EXISTS "${AGILITY_SDK_BIN}/D3D12Core.dll")) message("AppEncD3D12 ") message("For more information, refer to the AGILITY SDK section above. ") message(" ") endif() message(" Note: Applications that depend on OpenGL will not be built unless both the FFmpeg and OpenGL libraries are present.") message("======================================================================================================================================= ") message(" ") else() message("======================================================================================================================================= ") message(" SUMMARY:") message("======================================================================================================================================= ") message("APPS BUILT:") message("AppEncCuda, AppEncLowLatency, AppEncME, AppEncPerf,") message("AppEncQual, AppEncMultiInstance") if(PC_AVCODEC_FOUND AND PC_AVFORMAT_FOUND AND PC_AVUTIL_FOUND AND PC_SWRESAMPLE_FOUND) message("AppDec, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem, AppDecMultiFiles,") message("AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans, AppTransOneToN, AppTransPerf, AppEncGL,") endif() if(IsFreeglut_LIBRARY AND IsGlew_LIBRARY AND IsX11_LIBRARY AND IsGL_LIBRARY AND IsEGL_LIBRARY) message("AppDecGL, AppEncGL") endif() message("--------------------------------------------------------------------------------------------------------------------------------------- ") if(NOT (PC_AVCODEC_FOUND AND PC_AVFORMAT_FOUND AND PC_AVUTIL_FOUND AND PC_SWRESAMPLE_FOUND AND IsFreeglut_LIBRARY AND IsGlew_LIBRARY AND IsX11_LIBRARY AND IsGL_LIBRARY AND IsEGL_LIBRARY)) message("APPS NOT BUILT:") endif() if(NOT (PC_AVCODEC_FOUND AND PC_AVFORMAT_FOUND AND PC_AVUTIL_FOUND AND PC_SWRESAMPLE_FOUND)) message("AppDec, AppDecGL, AppDecImageProvider, AppDecLowLatency, AppDecMem, AppDecMultiFiles,") message("AppDecMultiInput, AppDecPerf, AppEncDec, AppTrans, AppTransOneToN, AppTransPerf, AppEncGL,") message("For more information, refer to the FFMPEG Dependent Apps section above. ") message(" ") endif() if(NOT (IsFreeglut_LIBRARY AND IsGlew_LIBRARY AND IsX11_LIBRARY AND IsGL_LIBRARY AND IsEGL_LIBRARY)) message("AppDecGL, AppEncGL") message("For more information, refer to the OpenGL Dependent Apps section above.") message(" ") endif() message(" Note: Applications that depend on OpenGL will not be built unless both the FFmpeg and OpenGL libraries are present.") message("======================================================================================================================================= ") message(" ") endif()