/* * This copyright notice applies to this header file only: * * Copyright (c) 2010-2024 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the software, and to permit persons to whom the * software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include "nvEncodeAPI.h" #include #include #include #include #include #include #include "NvCodecUtils.h" /** * @brief Exception class for error reporting from NvEncodeAPI calls. */ class NVENCException : public std::exception { public: NVENCException(const std::string& errorStr, const NVENCSTATUS errorCode) : m_errorString(errorStr), m_errorCode(errorCode) {} virtual ~NVENCException() throw() {} virtual const char* what() const throw() { return m_errorString.c_str(); } NVENCSTATUS getErrorCode() const { return m_errorCode; } const std::string& getErrorString() const { return m_errorString; } static NVENCException makeNVENCException(const std::string& errorStr, const NVENCSTATUS errorCode, const std::string& functionName, const std::string& fileName, int lineNo); private: std::string m_errorString; NVENCSTATUS m_errorCode; }; inline NVENCException NVENCException::makeNVENCException(const std::string& errorStr, const NVENCSTATUS errorCode, const std::string& functionName, const std::string& fileName, int lineNo) { std::ostringstream errorLog; errorLog << functionName << " : " << errorStr << " at " << fileName << ":" << lineNo << std::endl; NVENCException exception(errorLog.str(), errorCode); return exception; } #define NVENC_THROW_ERROR( errorStr, errorCode ) \ do \ { \ throw NVENCException::makeNVENCException(errorStr, errorCode, __FUNCTION__, __FILE__, __LINE__); \ } while (0) #define NVENC_API_CALL( nvencAPI ) \ do \ { \ NVENCSTATUS errorCode = nvencAPI; \ if( errorCode != NV_ENC_SUCCESS) \ { \ std::ostringstream errorLog; \ errorLog << #nvencAPI << " returned error " << errorCode; \ throw NVENCException::makeNVENCException(errorLog.str(), errorCode, __FUNCTION__, __FILE__, __LINE__); \ } \ } while (0) struct NvEncInputFrame { void* inputPtr = nullptr; uint32_t chromaOffsets[2]; uint32_t numChromaPlanes; uint32_t pitch; uint32_t chromaPitch; NV_ENC_BUFFER_FORMAT bufferFormat; NV_ENC_INPUT_RESOURCE_TYPE resourceType; }; struct NvEncOutputFrame { std::vector frame; NV_ENC_PIC_TYPE pictureType; uint64_t timeStamp; }; /** * @brief Shared base class for different encoder interfaces. */ class NvEncoder { public: /** * @brief This function is used to initialize the encoder session. * Application must call this function to initialize the encoder, before * starting to encode any frames. */ virtual void CreateEncoder(const NV_ENC_INITIALIZE_PARAMS* pEncodeParams); /** * @brief This function is used to destroy the encoder session. * Application must call this function to destroy the encoder session and * clean up any allocated resources. The application must call EndEncode() * function to get any queued encoded frames before calling DestroyEncoder(). */ virtual void DestroyEncoder(); /** * @brief This function is used to reconfigure an existing encoder session. * Application can use this function to dynamically change the bitrate, * resolution and other QOS parameters. If the application changes the * resolution, it must set NV_ENC_RECONFIGURE_PARAMS::forceIDR. */ bool Reconfigure(const NV_ENC_RECONFIGURE_PARAMS *pReconfigureParams); /** * @brief This function is used to get the next available input buffer. * Applications must call this function to obtain a pointer to the next * input buffer. The application must copy the uncompressed data to the * input buffer and then call EncodeFrame() function to encode it. */ const NvEncInputFrame* GetNextInputFrame(); const NvEncInputFrame* GetNextInputFrame(uint32_t frameIdx); /** * @brief This function is used to encode a frame. * Applications must call EncodeFrame() function to encode the uncompressed * data, which has been copied to an input buffer obtained from the * GetNextInputFrame() function. */ virtual void EncodeFrame(std::vector &vPacket, NV_ENC_PIC_PARAMS *pPicParams = nullptr); /** * @brief This function to flush the encoder queue. * The encoder might be queuing frames for B picture encoding or lookahead; * the application must call EndEncode() to get all the queued encoded frames * from the encoder. The application must call this function before destroying * an encoder session. */ virtual void EndEncode(std::vector &vPacket); /** * @brief This function is used to query hardware encoder capabilities. * Applications can call this function to query capabilities like maximum encode * dimensions, support for lookahead or the ME-only mode etc. */ int GetCapabilityValue(GUID guidCodec, NV_ENC_CAPS capsToQuery); /** * @brief This function is used to get the current device on which encoder is running. */ void *GetDevice() const { return m_pDevice; } /** * @brief This function is used to get the current device type which encoder is running. */ NV_ENC_DEVICE_TYPE GetDeviceType() const { return m_eDeviceType; } /** * @brief This function is used to get the current encode width. * The encode width can be modified by Reconfigure() function. */ int GetEncodeWidth() const { return m_nWidth; } /** * @brief This function is used to get the current encode height. * The encode height can be modified by Reconfigure() function. */ int GetEncodeHeight() const { return m_nHeight; } /** * @brief This function is used to get the current frame size based on pixel format. */ int GetFrameSize() const; /** * @brief This function is used to initialize config parameters based on * given codec and preset guids. * The application can call this function to get the default configuration * for a certain preset. The application can either use these parameters * directly or override them with application-specific settings before * using them in CreateEncoder() function. */ void CreateDefaultEncoderParams(NV_ENC_INITIALIZE_PARAMS* pIntializeParams, GUID codecGuid, GUID presetGuid, NV_ENC_TUNING_INFO tuningInfo = NV_ENC_TUNING_INFO_UNDEFINED); /** * @brief This function is used to get the current initialization parameters, * which had been used to configure the encoder session. * The initialization parameters are modified if the application calls * Reconfigure() function. */ void GetInitializeParams(NV_ENC_INITIALIZE_PARAMS *pInitializeParams); /** * @brief This function is used to run motion estimation * This is used to run motion estimation on a a pair of frames. The * application must copy the reference frame data to the buffer obtained * by calling GetNextReferenceFrame(), and copy the input frame data to * the buffer obtained by calling GetNextInputFrame() before calling the * RunMotionEstimation() function. */ void RunMotionEstimation(std::vector &mvData); /** * @brief This function is used to get an available reference frame. * Application must call this function to get a pointer to reference buffer, * to be used in the subsequent RunMotionEstimation() function. */ const NvEncInputFrame* GetNextReferenceFrame(); /** * @brief This function is used to get sequence and picture parameter headers. * Application can call this function after encoder is initialized to get SPS and PPS * nalus for the current encoder instance. The sequence header data might change when * application calls Reconfigure() function. */ void GetSequenceParams(std::vector &seqParams); /** * @brief NvEncoder class virtual destructor. */ virtual ~NvEncoder(); public: /** * @brief This a static function to get chroma offsets for YUV planar formats. */ static void GetChromaSubPlaneOffsets(const NV_ENC_BUFFER_FORMAT bufferFormat, const uint32_t pitch, const uint32_t height, std::vector& chromaOffsets); /** * @brief This a static function to get the chroma plane pitch for YUV planar formats. */ static uint32_t GetChromaPitch(const NV_ENC_BUFFER_FORMAT bufferFormat, const uint32_t lumaPitch); /** * @brief This a static function to get the number of chroma planes for YUV planar formats. */ static uint32_t GetNumChromaPlanes(const NV_ENC_BUFFER_FORMAT bufferFormat); /** * @brief This a static function to get the chroma plane width in bytes for YUV planar formats. */ static uint32_t GetChromaWidthInBytes(const NV_ENC_BUFFER_FORMAT bufferFormat, const uint32_t lumaWidth); /** * @brief This a static function to get the chroma planes height in bytes for YUV planar formats. */ static uint32_t GetChromaHeight(const NV_ENC_BUFFER_FORMAT bufferFormat, const uint32_t lumaHeight); /** * @brief This a static function to get the width in bytes for the frame. * For YUV planar format this is the width in bytes of the luma plane. */ static uint32_t GetWidthInBytes(const NV_ENC_BUFFER_FORMAT bufferFormat, const uint32_t width); /** * @brief This function returns the number of allocated buffers. */ uint32_t GetEncoderBufferCount() const { return m_nEncoderBuffer; } /* * @brief This function returns initializeParams(width, height, fps etc). */ NV_ENC_INITIALIZE_PARAMS GetinitializeParams() const { return m_initializeParams; } /** * @brief This function returns mvhevc is enabled or not. */ uint32_t IsMVHEVC() const { return m_enableStereoMVHEVC; }; protected: /** * @brief NvEncoder class constructor. * NvEncoder class constructor cannot be called directly by the application. */ NvEncoder(NV_ENC_DEVICE_TYPE eDeviceType, void *pDevice, uint32_t nWidth, uint32_t nHeight, NV_ENC_BUFFER_FORMAT eBufferFormat, uint32_t nOutputDelay, bool bMotionEstimationOnly, bool bOutputInVideoMemory = false, bool bDX12Encode = false, bool bUseIVFContainer = true); /** * @brief This function is used to check if hardware encoder is properly initialized. */ bool IsHWEncoderInitialized() const { return m_hEncoder != NULL && m_bEncoderInitialized; } /** * @brief This function is used to register CUDA, D3D or OpenGL input buffers with NvEncodeAPI. * This is non public function and is called by derived class for allocating * and registering input buffers. */ void RegisterInputResources(std::vector inputframes, NV_ENC_INPUT_RESOURCE_TYPE eResourceType, int width, int height, int pitch, NV_ENC_BUFFER_FORMAT bufferFormat, bool bReferenceFrame = false); /** * @brief This function is used to unregister resources which had been previously registered for encoding * using RegisterInputResources() function. */ void UnregisterInputResources(); /** * @brief This function is used to register CUDA, D3D or OpenGL input or output buffers with NvEncodeAPI. */ NV_ENC_REGISTERED_PTR RegisterResource(void *pBuffer, NV_ENC_INPUT_RESOURCE_TYPE eResourceType, int width, int height, int pitch, NV_ENC_BUFFER_FORMAT bufferFormat, NV_ENC_BUFFER_USAGE bufferUsage = NV_ENC_INPUT_IMAGE, NV_ENC_FENCE_POINT_D3D12* pInputFencePoint = NULL); /** * @brief This function returns maximum width used to open the encoder session. * All encode input buffers are allocated using maximum dimensions. */ uint32_t GetMaxEncodeWidth() const { return m_nMaxEncodeWidth; } /** * @brief This function returns maximum height used to open the encoder session. * All encode input buffers are allocated using maximum dimensions. */ uint32_t GetMaxEncodeHeight() const { return m_nMaxEncodeHeight; } /** * @brief This function returns the completion event. */ void* GetCompletionEvent(uint32_t eventIdx) { return (m_vpCompletionEvent.size() == m_nEncoderBuffer) ? m_vpCompletionEvent[eventIdx] : nullptr; } /** * @brief This function returns the current pixel format. */ NV_ENC_BUFFER_FORMAT GetPixelFormat() const { return m_eBufferFormat; } /** * @brief This function is used to submit the encode commands to the * NVENC hardware. */ NVENCSTATUS DoEncode(NV_ENC_INPUT_PTR inputBuffer, NV_ENC_OUTPUT_PTR outputBuffer, NV_ENC_PIC_PARAMS *pPicParams); /** * @brief This function is used to submit the encode commands to the * NVENC hardware for ME only mode. */ NVENCSTATUS DoMotionEstimation(NV_ENC_INPUT_PTR inputBuffer, NV_ENC_INPUT_PTR inputBufferForReference, NV_ENC_OUTPUT_PTR outputBuffer); /** * @brief This function is used to map the input buffers to NvEncodeAPI. */ void MapResources(uint32_t bfrIdx); /** * @brief This function is used to wait for completion of encode command. */ void WaitForCompletionEvent(int iEvent); /** * @brief This function is used to send EOS to HW encoder. */ void SendEOS(); private: /** * @brief This is a private function which is used to check if there is any buffering done by encoder. * The encoder generally buffers data to encode B frames or for lookahead * or pipelining. */ bool IsZeroDelay() { return m_nOutputDelay == 0; } /** * @brief This is a private function which is used to load the encode api shared library. */ void LoadNvEncApi(); /** * @brief This is a private function which is used to get the output packets * from the encoder HW. * This is called by DoEncode() function. If there is buffering enabled, * this may return without any output data. */ void GetEncodedPacket(std::vector &vOutputBuffer, std::vector &vPacket, bool bOutputDelay); /** * @brief This is a private function which is used to initialize the bitstream buffers. * This is only used in the encoding mode. */ void InitializeBitstreamBuffer(); /** * @brief This is a private function which is used to destroy the bitstream buffers. * This is only used in the encoding mode. */ void DestroyBitstreamBuffer(); /** * @brief This is a private function which is used to initialize MV output buffers. * This is only used in ME-only Mode. */ void InitializeMVOutputBuffer(); /** * @brief This is a private function which is used to destroy MV output buffers. * This is only used in ME-only Mode. */ void DestroyMVOutputBuffer(); /** * @brief This is a private function which is used to destroy HW encoder. */ void DestroyHWEncoder(); /** * @brief This function is used to flush the encoder queue. */ void FlushEncoder(); private: /** * @brief This is a pure virtual function which is used to allocate input buffers. * The derived classes must implement this function. */ virtual void AllocateInputBuffers(int32_t numInputBuffers) = 0; /** * @brief This is a pure virtual function which is used to destroy input buffers. * The derived classes must implement this function. */ virtual void ReleaseInputBuffers() = 0; protected: bool m_bMotionEstimationOnly = false; bool m_bOutputInVideoMemory = false; bool m_bIsDX12Encode = false; void *m_hEncoder = nullptr; NV_ENCODE_API_FUNCTION_LIST m_nvenc; NV_ENC_INITIALIZE_PARAMS m_initializeParams = {}; std::vector m_vInputFrames; std::vector m_vRegisteredResources; std::vector m_vReferenceFrames; std::vector m_vRegisteredResourcesForReference; std::vector m_vMappedInputBuffers; std::vector m_vMappedRefBuffers; std::vector m_vpCompletionEvent; int32_t m_iToSend = 0; int32_t m_iGot = 0; int32_t m_nEncoderBuffer = 0; int32_t m_nOutputDelay = 0; IVFUtils m_IVFUtils; bool m_bWriteIVFFileHeader = true; bool m_bUseIVFContainer = true; std::vector m_vBitstreamOutputBuffer; uint32_t m_nWidth; uint32_t m_nHeight; NV_ENC_BUFFER_FORMAT m_eBufferFormat; NV_ENC_CONFIG m_encodeConfig = {}; bool m_bEncoderInitialized = false; uint32_t m_nExtraOutputDelay = 3; // To ensure encode and graphics can work in parallel, m_nExtraOutputDelay should be set to at least 1 uint32_t m_nMaxEncodeWidth = 0; uint32_t m_nMaxEncodeHeight = 0; private: uint32_t m_enableStereoMVHEVC = 0; uint32_t m_viewId = 0; uint32_t m_outputHevc3DReferenceDisplayInfo = 0; uint64_t m_nInputTimeStamp = 0; void *m_pDevice; NV_ENC_DEVICE_TYPE m_eDeviceType; std::vector m_vMVDataOutputBuffer; };