/* * This copyright notice applies to this header file only: * * Copyright (c) 2010-2023 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the software, and to permit persons to whom the * software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include "nvEncodeAPI.h" #include #include #include #include #include #include #include #include "NvEncoder/NvEncoderCuda.h" #include "../Utils/Metrics.h" #define MAX_QP_H264 51 #define MAX_QP_HEVC 51 #define MAX_QP_AV1 255 #define MAX_CQ 51 #define MAX_NUM_ENC_STATE_BUF_AV1 32 #define MAX_NUM_ENC_STATE_BUF_HEVC 16 #define MAX_NUM_ENC_STATE_BUF_H264 16 struct NvEncIterationData { uint32_t iterNum; uint32_t inputIdx; uint32_t outputIdx; uint32_t compIdx; uint32_t stateIdx; uint32_t dispIdx; uint32_t recIdx; }; struct NvEncBlockStatsInfo { NV_ENC_OUTPUT_STATS_LEVEL level; uint32_t sizePerLevel; uint32_t numElems; uint32_t totalSize; uint32_t elemDim; uint32_t getLevelSize() { switch (level) { case NV_ENC_OUTPUT_STATS_ROW_LEVEL: return sizeof(NV_ENC_OUTPUT_STATS_ROW); case NV_ENC_OUTPUT_STATS_BLOCK_LEVEL: return sizeof(NV_ENC_OUTPUT_STATS_BLOCK); default: return 0; } } void calcNumOfElems(uint32_t w, uint32_t h) { uint32_t frameWidthInMb = (w + elemDim - 1) / elemDim; uint32_t frameHeightInMb = (h + elemDim - 1) / elemDim; switch (level) { case NV_ENC_OUTPUT_STATS_ROW_LEVEL: numElems = frameHeightInMb; break; case NV_ENC_OUTPUT_STATS_BLOCK_LEVEL: numElems = frameWidthInMb * frameHeightInMb; break; } } void calcSize(uint32_t w, uint32_t h, uint32_t b) { elemDim = b; sizePerLevel = getLevelSize(); calcNumOfElems(w, h); totalSize = numElems * sizePerLevel; } uint32_t getTotalSize() {return totalSize;} }; struct NvEncMultipleStates { std::vector encIterationData; std::vector stateBufUsage; std::vector qualMetric; std::vector avgQPFrame; std::vector totalBitsFrame; NvEncBlockStatsInfo statsInfo; std::vector statsData; std::vector findIterations(uint32_t dispIdx) { std::vector iterations; for (size_t i = 0; i < encIterationData.size(); ++i) { const NvEncIterationData& element = encIterationData[i]; if (element.dispIdx == dispIdx) { iterations.push_back(element); } } return iterations; } }; /** * @brief Class for encode or ME only output in video memory feature for Cuda interfaces. */ class NvEncoderCudaIterative : public NvEncoderCuda { public: /** * @brief NvEncoderOutputInVidMem class constructor. */ NvEncoderCudaIterative(CUcontext cuContext, uint32_t nWidth, uint32_t nHeight, NV_ENC_BUFFER_FORMAT eBufferFormat); /** * @brief NvEncoder class virtual destructor. */ ~NvEncoderCudaIterative(); /** * @brief This function is used to initialize the encoder session. * Application must call this function to initialize the encoder, before * starting to encode or motion estimate any frames. */ void CreateEncoder(const NV_ENC_INITIALIZE_PARAMS* pEncoderParams) override; /** * @brief This function is used to encode a frame. * Applications must call EncodeFrame() function to encode the uncompressed * data, which has been copied to an input buffer obtained from the * GetNextInputFrame() function. * This function returns video memory buffer pointers containing compressed data * in pOutputBuffer. If there is buffering enabled, this may return without * any data in pOutputBuffer. */ void EncodeFrameConstantQuality(std::vector> &vPacket, std::vector vDeviceFrameBuffer, NV_ENC_RECONFIGURE_PARAMS* reconfigureParams, double minTargetQuality, double maxTargetQuality, uint32_t nQPDelta, uint32_t nFrame); NVENCSTATUS EncodeFrameExternalLookahead(uint32_t frameIdx); NVENCSTATUS EncodeFrameIteration(NV_ENC_PIC_PARAMS* picParams); /** * @brief This function to flush the encoder queue. * The encoder might be queuing frames for B picture encoding or lookahead; * the application must call EndEncode() to get all the queued encoded frames * from the encoder. The application must call this function before destroying * an encoder session. Video memory buffer pointer containing compressed data * is returned in pOutputBuffer. */ void EndEncode(std::vector> &vPacket, std::vector vDeviceFrameBuffer, NV_ENC_RECONFIGURE_PARAMS* reconfigureParams, double minTargetQuality, double maxTargetQuality, uint32_t nQPDelta, uint32_t nFrame); /** * @brief This function is used to destroy the encoder session. * Application must call this function to destroy the encoder session and * clean up any allocated resources. The application must call EndEncode() * function to get any queued encoded frames before calling DestroyEncoder(). */ void DestroyEncoder(); /** * @brief This function is used to get the size of output buffer required to be * allocated in order to store the output. */ uint32_t GetOutputBufferSize(); /** * @brief This function is used to map the input and output buffers to NvEncodeAPI. */ void MapResources(uint32_t bfrIdx); void MapResourcesRecon(uint32_t bfrIdx); void UnmapResources(uint32_t bfrIdx); void UnmapResourcesRecon(uint32_t bfrIdx); /** * @brief This is a private function which is used to get video memory buffer pointer containing compressed data * or motion estimation output from the encoder HW. * This is called by EncodeFrame() function. If there is buffering enabled, * this may return without any output data. */ void GetEncodedPacket(uint32_t currIter, uint32_t &frameIdxDisplay, bool &overlayFrame, uint32_t &recIdxOut); uint32_t GetNewStateIdxBuf(); uint32_t GetNumOfEncStates(){return m_nNumEncStates;}; void InitStateBufferUsage(uint32_t nNumIterations); void InitVPackets(uint32_t nNumIters); void RestoreEncoderState(uint32_t bestIter, std::vector currItersData); void InitializeBitstreamBuffers(uint32_t nNumBitStreamBuffers); void DestroyBitstreamBuffers(); void RegisterInputResources(std::vector inputframes, NV_ENC_INPUT_RESOURCE_TYPE eResourceType, int width, int height, int pitch, NV_ENC_BUFFER_FORMAT bufferFormat, bool bReferenceFrame, NV_ENC_BUFFER_USAGE bufferUsage); void AllocateBuffers(int32_t numInputBuffers, NV_ENC_BUFFER_USAGE bufferUsage); NVENCSTATUS DoEncode(NV_ENC_INPUT_PTR inputBuffer, NV_ENC_OUTPUT_PTR outputBuffer, NV_ENC_PIC_PARAMS *pPicParams, NV_ENC_INPUT_PTR reconBuffer, uint32_t compIdx); int GetFrameSize(uint32_t pitch) const; int GetFrameSize() const; size_t GetCUDAPitch(){return m_cudaPitch;}; void updateQualParam(int32_t ¤tQP, int32_t deltaQP, bool& reachedLimit, NV_ENC_RECONFIGURE_PARAMS* reconfigureParams); void collectFrameStats(void* stats); private: NvEncMultipleStates m_EncMultipleStates; std::vector m_vMappedReconBuffers; std::vector m_vRegisteredResourcesReconFrames; std::vector m_vReconFrames; uint32_t m_nExtraOutputBuffers = 0; // AV1 only - may need extra buffer uint32_t m_nNumEncStates = 0; // number of encoder states. This is higher than number of iterations when B frames are used uint32_t m_nNumIterations = 0; // max number of iterations per frame int32_t m_iToSendAllIterations = 0; // same as m_iToSend but includes all iterations int32_t m_iGotAllIterations = 0; // same as m_iGot but includes all iterations std::vector>> m_vPackets; // keep track packets per iteration };