/* * This copyright notice applies to this header file only: * * Copyright (c) 2010-2024 NVIDIA Corporation * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the software, and to permit persons to whom the * software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include static __global__ void ConvertUInt8ToUInt16Kernel(uint8_t *dpUInt8, uint16_t *dpUInt16, int nSrcPitch, int nDestPitch, int nWidth, int nHeight) { int x = blockIdx.x * blockDim.x + threadIdx.x, y = blockIdx.y * blockDim.y + threadIdx.y; if (x >= nWidth || y >= nHeight) { return; } int destStrideInPixels = nDestPitch / (sizeof(uint16_t)); *(uchar2 *)&dpUInt16[y * destStrideInPixels + x] = uchar2{ 0, dpUInt8[y * nSrcPitch + x] }; } static __global__ void ConvertUInt16ToUInt8Kernel(uint16_t *dpUInt16, uint8_t *dpUInt8, int nSrcPitch, int nDestPitch, int nWidth, int nHeight) { int x = blockIdx.x * blockDim.x + threadIdx.x, y = blockIdx.y * blockDim.y + threadIdx.y; if (x >= nWidth || y >= nHeight) { return; } int srcStrideInPixels = nSrcPitch / (sizeof(uint16_t)); dpUInt8[y * nDestPitch + x] = ((uchar2 *)&dpUInt16[y * srcStrideInPixels + x])->y; } void ConvertUInt8ToUInt16(uint8_t *dpUInt8, uint16_t *dpUInt16, int nSrcPitch, int nDestPitch, int nWidth, int nHeight) { dim3 blockSize(16, 16, 1); dim3 gridSize(((uint32_t)nWidth + blockSize.x - 1) / blockSize.x, ((uint32_t)nHeight + blockSize.y - 1) / blockSize.y, 1); ConvertUInt8ToUInt16Kernel <<< gridSize, blockSize >>>(dpUInt8, dpUInt16, nSrcPitch, nDestPitch, nWidth, nHeight); } void ConvertUInt16ToUInt8(uint16_t *dpUInt16, uint8_t *dpUInt8, int nSrcPitch, int nDestPitch, int nWidth, int nHeight) { dim3 blockSize(16, 16, 1); dim3 gridSize(((uint32_t)nWidth + blockSize.x - 1) / blockSize.x, ((uint32_t)nHeight + blockSize.y - 1) / blockSize.y, 1); ConvertUInt16ToUInt8Kernel <<>>(dpUInt16, dpUInt8, nSrcPitch, nDestPitch, nWidth, nHeight); }